Arthmoor Posted May 10, 2012 Author Share Posted May 10, 2012 Well shit. It appears as though Windhelm can't be converted due to some kind of untraceable crash issue. I've only redone 3 cells. The first 2 went fine. The 3rd basically said "Nope" and that was it. I doubt it's a coincidence that the 3rd cell contains large amounts of civil war stuff that changes state.Not navmesh related either since I haven't gotten anywhere near ready to start putting those in. God damn, this game is such a pain in the ass to mod. Link to comment Share on other sites More sharing options...
Thomas Kaira Posted May 10, 2012 Share Posted May 10, 2012 God, that sucks hard. Just seeing what you're going through here is why I decided to start out with scripting. It's still a pain in the ass now that it takes three times longer to set the damn things up (so much for streamlining workflow...), but I do appreciate the added functionality in Papyrus now that I'm comfortable with the language. Link to comment Share on other sites More sharing options...
Arthmoor Posted May 10, 2012 Author Share Posted May 10, 2012 Yes, there's a reason I did other stuff too because this is driving me insane. It's not so bad with LAL because that's pretty confined in purpose. I think it's weird though that the first 3 cities went pretty much without incident other than the navmesh bug.I guess I can see what happens if I try and to Windhelm from a brand new file. Could be leftover corruption from having used TESVSnip on the file before. Link to comment Share on other sites More sharing options...
AndalayBay Posted June 3, 2012 Share Posted June 3, 2012 Windhelm is closed, right? Link to comment Share on other sites More sharing options...
Arthmoor Posted June 3, 2012 Author Share Posted June 3, 2012 Yes, and unless something gives once the CK update is out and 1.6 is live, it may end up having to remain that way. Link to comment Share on other sites More sharing options...
AndalayBay Posted June 3, 2012 Share Posted June 3, 2012 Just making sure. What is it about Windhelm? Rhetorical question. Windhelm is a problem for everything - even original quests. Link to comment Share on other sites More sharing options...
Arthmoor Posted June 3, 2012 Author Share Posted June 3, 2012 If only I knew. I'm hoping Solitude won't have the same problem, because if it does, that's going to suck bad. Link to comment Share on other sites More sharing options...
AndalayBay Posted June 3, 2012 Share Posted June 3, 2012 Yeah I'd love to see Solitude open. *keeping fingers crossed*Bit of a side-track I guess, but it's been interesting working on Black Marsh. All their cities are closed. It crossed my mind to open them, but I figured it would be too much work at this point. Link to comment Share on other sites More sharing options...
Arthmoor Posted June 3, 2012 Author Share Posted June 3, 2012 Easier than you might think, and if that's something you guys are seriously considering, best it gets done prior to release so that someone isn't tempted to pester me to do it for you Link to comment Share on other sites More sharing options...
AndalayBay Posted June 4, 2012 Share Posted June 4, 2012 Easier than you might think and if that's something you guys are seriously considering, best it gets done prior to release so that someone isn't tempted to pester me to do it for you :rofl: Thanks Arthmoor, that's very nice of you. Â Seriously BM is pretty laggy right now, so I'd need to get that fixed up before we open the cities. Link to comment Share on other sites More sharing options...
Arthmoor Posted June 4, 2012 Author Share Posted June 4, 2012 Well if you REALLY want me to do that, I can, because shifting content from one location to another is dead simple in TES4Edit if it's going to be permanently moved there. Link to comment Share on other sites More sharing options...
AndalayBay Posted June 4, 2012 Share Posted June 4, 2012 That would be so sweet. Despite how easy you make it sound, I'm afraid I'm still lost. :lmao:Let me talk to the team. This would be easier before we started adding quests, right? Also, should I split Black Marsh into a master and plugin? We're getting horrible performance. It's probably all the meshes and textures though. Hmmm, maybe I should try optimizing them with PyFFI... Link to comment Share on other sites More sharing options...
Arthmoor Posted June 4, 2012 Author Share Posted June 4, 2012 Yes, definitely easier to do sooner rather than later, although if they're going to get transferred then TES4Edit can do so without changing the form IDs on anything. Link to comment Share on other sites More sharing options...
Hana Posted June 6, 2012 Share Posted June 6, 2012 Congrats to Arthmoor and Open Cities for coming in 3rd place in the Nexus mod contest!! Link to comment Share on other sites More sharing options...
Ysne58 Posted June 6, 2012 Share Posted June 6, 2012 Congrats to Arthmoor and Open Cities for coming in 3rd place in the Nexus mod contest!! Woot! Link to comment Share on other sites More sharing options...
Arthmoor Posted June 6, 2012 Author Share Posted June 6, 2012 Thanks guys Cool to see the winners finally announced - I think we've all known now for at least a month or so. Link to comment Share on other sites More sharing options...
AndalayBay Posted June 7, 2012 Share Posted June 7, 2012 So do you have the new card yet? I need to buy some new video cards and I'm trying to decide which model. It will be Nvidia. AMD is having too many issues right now. Link to comment Share on other sites More sharing options...
Arthmoor Posted June 7, 2012 Author Share Posted June 7, 2012 Nope, not yet. I don't have any idea when it shipped. Spec-wise, it's not as good as what I have even if it ends up being one of their limited edition ones.The GTX 560 Ti is nearly 2 years old and only has 1GB on board. Link to comment Share on other sites More sharing options...
AndalayBay Posted June 7, 2012 Share Posted June 7, 2012 That's too bad. Well you can sell it or set up another machine... Link to comment Share on other sites More sharing options...
AndalayBay Posted June 12, 2012 Share Posted June 12, 2012 I'm having a problem in Riften: the game won't load my save. It just hangs. No errors or anything, just hangs. I have to three finger salute my way out. Oddly enough I do have one saved game in Riften that will load fine, but after I do a couple of things and save again, the new saves won't load. I've tried removing a couple of mods already but that doesn't help. Ironically I had disabled debugging because the debug logs were getting so big. So, should I try enabling debugging again and see if that tells me anything? Should I go back to the save that does work, leave the city and remove OC? I've already removed LAL since I was basically done with that. Here's my LO: 00 Skyrim.esm 01 Update.esm 02 SoS - The Wilds.esp [Version 1.0.2] 03 StaticMeshImprovementMod.esp 04 Economics of Skyrim.esp 05 Back off, Barbas!.esp 06 Bag of Holding.esp 07 Convenient Horses.esp 08 Decorator Assistant - SKSE.esp [Version 1.4] 09 Gildergreen Regrown.esp [Version 1.1.1] 0A The Paarthurnax Dilemma.esp [Version 1.0.1] 0B Lightweight Potions and Poisons.esp 0C nighteyecastable.esp 0D lesssnowywinterhold.esp 0E Uncle Sheo.esp 0F Open Cities Skyrim.esp [Version 0.35] 10 Where's My Horse Gone.esp 11 WATER.esp [Version 1.2] 12 WATER - Get Wet.esp 13 MyTweaks.esp 14 EzEWorldMap.esp 15 Solitude Furniture.esp Any ideas on how I might give this thing a good kick in the ass? Link to comment Share on other sites More sharing options...
Arthmoor Posted June 12, 2012 Author Share Posted June 12, 2012 Possibly an outdated version of WATER? I've seen a few scattered reports of it causing problems like that with OCS, but I'm using version 1.3 and not having any issues with it. Link to comment Share on other sites More sharing options...
Thomas Kaira Posted June 12, 2012 Share Posted June 12, 2012 WATER is up to 1.4 now, by the way. Link to comment Share on other sites More sharing options...
Arthmoor Posted June 12, 2012 Author Share Posted June 12, 2012 Oh yeah. Thanks for reminding me. I was holding on that for 1.6 to go official since the guy advises clean saves. Link to comment Share on other sites More sharing options...
AndalayBay Posted June 12, 2012 Share Posted June 12, 2012 Oh, that could be it. Ok, I'll try removing that, clean saving, if I can and then upgrading.Thanks for the suggestions. Link to comment Share on other sites More sharing options...
AndalayBay Posted June 13, 2012 Share Posted June 13, 2012 I think I found the culprit: Wrye Bash. I've reported the bug in the WB Skyrim thread. I'll upgrade that water mod anyway. I've already removed it. Now I'll save and then reinstall it. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now