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AndalayBay

AFK Mods
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About AndalayBay

  • Birthday 12/01/1964

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    http://www.theassimilationlab.com

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Gulakhan

Gulakhan (8/10)

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  1. More info: I had several packages with this issue. In some cases, there was more than one text file, so WB just picked one. In many cases I actually wanted the extra files, so I wish there was some way to pick the files for installation. As I said, Override Skips isn’t working. But in many other cases, there was only text file and Bash skipped it. In other cases, Bash installed the files and it looks like the archive has the same structure, so very odd.
  2. Wrye Bash 309.1 Standalone is skipping a file called Open Cities + Dark Brotherhood Chronicles.txt from the DBC - OC Patch archive. I don't understand why it's even skipping this file. I have read the readme, including the section on Skipped Files. How do you get Bash to install skipped files? I tried Override Skips and it didn't copy the files over. Also, is there a way to list all mods, even those that aren't activated? It's only listing my active mods and I don't see any way to change that.
  3. I got to know him a bit through PM’s when we were working on the UMP. He told me about his family. His wife was sick for quite a while. So, yeah, I’m pretty upset. I finally got my machine up and running and was checking old bookmarks. That’s how I found out. I hope his family is doing ok.
  4. Here's the announcement from GHF. I am shocked and devastated.
  5. I'm pretty sure it was discovered that Gravatar was insecure ages ago. I don't remember all the details, but I remember when it was announced, I promptly got rid of my Gravatar account.
  6. They switched to using IPv6 for the renewals if you have them configured in your domain. Fortunately I got a server generated email telling me that my renewals had failed with 19 days to go. IPv6 is not working with Linode. Even my primary domain, which Linode gives you an explicit IP, doesn't work. I've opened a ticket with Linode, but I suspect I'm just going to have to remove the IPv6 addresses from the domain. My ISP doesn't support IPv6 yet, so I can't test it. Once I remove the v6 addresses, the renewal should go through. One more thing, if you're using the old challenge method, you might want to switch to the new DNS plugin method. There is a plugin available for Linode. I haven't finished switching yet, but plan to do so.
  7. An ini file setting? Anyway doesn't matter, as I said, I can set it. I need to tweak SM's delayers too, so it's a wash. Having notes for the rest works much better for me. :)
  8. Rather late in the game, but I'm just getting back to playing after being away for several years... Could you parameterize the fame requirement for Knights of the Nine? As usual my fame is already over 10 before I've even had a chance to visit Anvil. The game is just too easy on handing out fame points! I probably shouldn't even install KotN until I'm ready to play it, but I like to get my load order set up at the start. I also need all the locations and characters in place for other mod development. Obviously I can fix this to suit my tastes if you're done with Oblivion, but I just thought I'd ask.
  9. Bash is fine now. Back to running quickly too. The problem was due to a ton of disk errors. I had to run chkdsk a couple of times to get all the broken files fixed.
  10. Further to my previous report, I tried running Bash in debug mode. Here are the logs. Bash won't start at all now. I guess I'll try uninstalling/reinstalling. Issue sorted - see post further down.
  11. They've literally got millions of members. Who knows how many reports they get each day and how many people they have to review them.
  12. Never mind - sorted. See post further down. I just tried to open Wrye Bash and after several minutes, found this error on the screen: Traceback (most recent call last): File "bash\bash.py", line 227, in main _main(opts) File "bash\bash.py", line 393, in _main app.Init() # Link.Frame is set here ! File "bash\basher\__init__.py", line 3981, in Init self.InitData(progress) File "bash\basher\__init__.py", line 4018, in InitData bosh.modInfos.refresh(booting=True) File "bash\bosh\__init__.py", line 1949, in refresh change = FileInfos.refresh(self, booting=booting) File "bash\bosh\__init__.py", line 1382, in refresh notify_bain=not booting) File "bash\bosh\__init__.py", line 2134, in new_info notify_bain) File "bash\bosh\__init__.py", line 1358, in new_info notify_bain=notify_bain) File "bash\bosh\__init__.py", line 1277, in new_info load_cache=True) File "bash\bosh\__init__.py", line 554, in __init__ super(ModInfo, self).__init__(fullpath, load_cache) File "bash\bosh\__init__.py", line 393, in __init__ super(FileInfo, self).__init__(g_path, load_cache) File "bash\bosh\__init__.py", line 274, in __init__ self._reset_cache(self._stat_tuple(), load_cache) File "bash\bosh\__init__.py", line 559, in _reset_cache if load_cache: self.calculate_crc() # for added and hopefully updated File "bash\bosh\__init__.py", line 607, in calculate_crc path_crc = self.abs_path.crc File "bash\bolt.py", line 821, in crc for block in iter(partial(ins.read, 2097152), ''): IOError: [Errno 22] Invalid argument Previous to that, I built my Bashed Patch with Cbash and then attempted to build it normally. I couldn't tell if it built it or not, but I did see an error in a separate dialogue box. Bash is running so slowly, I have to do something, like opening it, or building a patch and then leave my computer.
  13. I'm wondering if we've found a limit on what can be filtered. Or maybe it's just a condition WB needs to handle.
  14. If I install all the DLC's and have them activated, the error goes away. I deactivated Knights because I don't want to play that one, and the error comes back. It appears that it doesn't like the missing dialogue when Knights.esp is missing. Have you tried this with one of more of the masters missing? I guess I can edit your plugin to set the fame to some ridiculous value so Knights never kicks in.
  15. Where does SI fit in all that? I'll sort my LO manually to see if that helps. I think the patch is being built correctly anyway, but I'm not 100% certain. Edit: There's also spell tomes even though your mod doesn't touch that one.
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