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About Arthmoor

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  • Birthday 04/06/1971

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    United Socialist States of America
  • Interests
    Programming, Modding, Gaming, Forums, XHTML/CSS, Astronomy, Movies, Politics, Conservative Values, US Sovereignty

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  1. Yes, that would be expected if you haven't registered yet.
  2. Because you did something wrong with your Steam setup. There's no difference between that, retail, GoG, or any of the other digital distribution method it used to use back in the day. And it's also unreasonable to just demand that someone go buy another copy of the game from a different platform just to deal with something like this.
  3. No, you need to figure out why you can't get the Steam version to run right. Mods don't care what version of the game you apply them to.
  4. We have updated the site to the new IPB 4.4.2 release. Everything appears to be working smoothly but as always, who knows what may happen with these. Please report any oddities you encounter as they may be related. One thing to note. If you were using Gravatar to handle your profile's avatar, IPB has taken this feature out. You will need to upload your own pic directly instead. No logical reason was given for this change but there it is.
  5. Leveled lists aren't going to have anything to do with what the delayer has placed and what's inside each container since none of it uses lists to populate the items. The chest for Frostcrag is outside on the ledge on the same level as the front door.
  6. Used to be LOOT used priority values but it now uses groups. Stick BC into a group that loads late, or advocate that it should get a special group of its own that does that and it should work out pretty well. Most city altering mods ought to load pretty late anyway or their landscape and path grids get fouled.
  7. Version 1.0.2 Fixed a gap under a rock behind Borgny's house in Dawnstar. Fixed a bug with the investment option at the apothecary shop in Helarchen Creek. Navmesh cleaning with new versions of xEdit.
  8. Version 2.0.2 Fixed a location conflict with a USSEP fix.
  9. Who's to say it's wrong though? I think just like Skyrim and FO4 that a lot of assumptions have been made about which way OB mods should be handled and everyone just sticks to it because this is how it's always been done. Granted, someone would need to spend some time with the Oblivion list to work out the kinks with some of the ordering but LOOT ought to work just fine.
  10. Good that they're dedicated to updating, but honestly this looks like they should have stayed in development another 2 years or something :P
  11. And it's even linked straight off of the file entry on bethesda.net so.....
  12. How else would you ever know the feature exists if it isn't enabled by default? I mean, is it that hard to click one checkbox to turn off?
  13. Open Cities Skyrim 3.1.2 All: Copied some missed foliage items in every city.
  14. Version 2.0.3 Flagged as ESL.
  15. Version 2.0.1 Cleaned with updated versions of xEdit.

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