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[RELz/WIPz] Unofficial Skyrim Patch


Arthmoor

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NPC's will always follow you thru load doors if they are talking to you at the time. I can't tell you how many times those kids follow me into Breezehome. :X

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@Alt: Your problem isn't going to be with the house purchase quest. According to Papyrus, you have several of the "Favor" quests that have somehow lost track of the property for the house purchases. These properties are present in the vanilla game and the USKP does not cause them to get removed.

 

It strongly suggests one of the mods you have has altered the HousePurchaseScript file and has it sitting in a BSA somewhere since it's the one being reported as the wrong type. The unofficial patches do not edit HousePurchaseScript.

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In my new game if I interrupt the shopkeepers while they are talking (e.g. drunken huntsman) and exit, they will come with me outside, saying something like "yes", "speak" etc. Is that normal?

That's an engine bug. Like Hana said, it always happens whenever a NPC is still talking to you and you decide to go through a door or other entrance (or exit) that has a load screen,

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It strongly suggests one of the mods you have has altered the HousePurchaseScript file and has it sitting in a BSA somewhere since it's the one being reported as the wrong type. The unofficial patches do not edit HousePurchaseScript.

 

The only BSAs I have are these - Files ordered by type to show just bsa files in the data folder :

 

niyzN6O.jpg

 

 

I did another run through, curious if Inigo was indeed more of a problem than previously thought .. Heres the full papyrus from new game start to trying to purchase the house, without Inigo installed :

 

[02/09/2015 - 11:21:10PM] Papyrus log opened (PC)
[02/09/2015 - 11:21:10PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
[02/09/2015 - 11:21:10PM] Memory page: 128 (min) 512 (max) 76800 (max total)
[02/09/2015 - 11:21:24PM] error: Property HousePurchase on script QF_Favor250_000A2C86 attached to Favor250 (000A2C86) cannot be bound because HousePurchase (000A7B33) is not the right type
[02/09/2015 - 11:21:24PM] error: Property HousePurchase on script QF_Favor253_000A2C9E attached to Favor253 (000A2C9E) cannot be bound because HousePurchase (000A7B33) is not the right type
[02/09/2015 - 11:21:24PM] error: Property HousePurchase on script QF_Favor256_000A34D4 attached to Favor256 (000A34D4) cannot be bound because HousePurchase (000A7B33) is not the right type
[02/09/2015 - 11:21:24PM] error: Property HouseQuest on script uskpretroactive132script attached to USKPRetroactive132 (0202C3E7) cannot be bound because HousePurchase (000A7B33) is not the right type
[02/09/2015 - 11:21:24PM] error: Property HousePurchase on script QF_Favor254_000A2CA6 attached to Favor254 (000A2CA6) cannot be bound because HousePurchase (000A7B33) is not the right type
[02/09/2015 - 11:21:24PM] error: Property HousePurchase on script QF_Favor257_000A34D7 attached to Favor257 (000A34D7) cannot be bound because HousePurchase (000A7B33) is not the right type
[02/09/2015 - 11:21:24PM] error: Property HousePurchase on script QF_Favor255_000A34CE attached to Favor255 (000A34CE) cannot be bound because HousePurchase (000A7B33) is not the right type
[02/09/2015 - 11:21:24PM] error: Property HousePurchase on script QF_FavorJarlsMakeFriends_00087E24 attached to FavorJarlsMakeFriends (00087E24) cannot be bound because HousePurchase (000A7B33) is not the right type
[02/09/2015 - 11:21:24PM] error: Property HousePurchase on script QF_Favor258_000A34DE attached to Favor258 (000A34DE) cannot be bound because HousePurchase (000A7B33) is not the right type
[02/09/2015 - 11:21:24PM] error: Property HousePurchase on script QF_Favor252_000A2C9B attached to Favor252 (000A2C9B) cannot be bound because HousePurchase (000A7B33) is not the right type
[02/09/2015 - 11:21:37PM] [DLC2_QF_DLC2_MQ04_02016E02 <DLC2Init (07016E02)>] DLC2Init quest START
[02/09/2015 - 11:21:37PM] DLC1: Starting DLC1 Initialization quest.
[02/09/2015 - 11:21:37PM] PATCH 1.9 QUEST HAS STARTED
[02/09/2015 - 11:21:37PM] PATCH 1.6 QUEST HAS STARTED
[02/09/2015 - 11:21:37PM] PATCH 1.5 QUEST HAS STARTED
[02/09/2015 - 11:21:38PM] error: Cannot call WhiterunHouseVar() on a None object, aborting function call
stack:
[Patch1_5_UpdateQuest (0100083F)].QF_Patch1_5_UpdateQuest_0100083F.Fragment_0() - "QF_Patch1_5_UpdateQuest_0100083F.psc" Line 39
[02/09/2015 - 11:21:38PM] warning: Assigning None to a non-object variable named "::temp1"
stack:
[Patch1_5_UpdateQuest (0100083F)].QF_Patch1_5_UpdateQuest_0100083F.Fragment_0() - "QF_Patch1_5_UpdateQuest_0100083F.psc" Line 39
[02/09/2015 - 11:21:39PM] error: Cannot call SolitudeHouseVar() on a None object, aborting function call
stack:
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.UpdateHouseStatus() - "BYOHRelationshipAdoptableScript.psc" Line 170
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.BYOHAdoptionStartup() - "BYOHRelationshipAdoptableScript.psc" Line 118
[bYOHRelationshipAdoptable (05004291)].BYOH_QF_BYOHRelationshipAdopt_01004291.Fragment_2() - "BYOH_QF_BYOHRelationshipAdopt_01004291.psc" Line 32
[02/09/2015 - 11:21:39PM] warning: Assigning None to a non-object variable named "::temp6"
stack:
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.UpdateHouseStatus() - "BYOHRelationshipAdoptableScript.psc" Line 170
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.BYOHAdoptionStartup() - "BYOHRelationshipAdoptableScript.psc" Line 118
[bYOHRelationshipAdoptable (05004291)].BYOH_QF_BYOHRelationshipAdopt_01004291.Fragment_2() - "BYOH_QF_BYOHRelationshipAdopt_01004291.psc" Line 32
[02/09/2015 - 11:21:39PM] error: Cannot call WindhelmHouseVar() on a None object, aborting function call
stack:
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.UpdateHouseStatus() - "BYOHRelationshipAdoptableScript.psc" Line 171
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.BYOHAdoptionStartup() - "BYOHRelationshipAdoptableScript.psc" Line 118
[bYOHRelationshipAdoptable (05004291)].BYOH_QF_BYOHRelationshipAdopt_01004291.Fragment_2() - "BYOH_QF_BYOHRelationshipAdopt_01004291.psc" Line 32
[02/09/2015 - 11:21:39PM] warning: Assigning None to a non-object variable named "::temp6"
stack:
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.UpdateHouseStatus() - "BYOHRelationshipAdoptableScript.psc" Line 171
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.BYOHAdoptionStartup() - "BYOHRelationshipAdoptableScript.psc" Line 118
[bYOHRelationshipAdoptable (05004291)].BYOH_QF_BYOHRelationshipAdopt_01004291.Fragment_2() - "BYOH_QF_BYOHRelationshipAdopt_01004291.psc" Line 32
[02/09/2015 - 11:21:39PM] error: Cannot call MarkarthHouseVar() on a None object, aborting function call
stack:
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.UpdateHouseStatus() - "BYOHRelationshipAdoptableScript.psc" Line 172
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.BYOHAdoptionStartup() - "BYOHRelationshipAdoptableScript.psc" Line 118
[bYOHRelationshipAdoptable (05004291)].BYOH_QF_BYOHRelationshipAdopt_01004291.Fragment_2() - "BYOH_QF_BYOHRelationshipAdopt_01004291.psc" Line 32
[02/09/2015 - 11:21:39PM] warning: Assigning None to a non-object variable named "::temp6"
stack:
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.UpdateHouseStatus() - "BYOHRelationshipAdoptableScript.psc" Line 172
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.BYOHAdoptionStartup() - "BYOHRelationshipAdoptableScript.psc" Line 118
[bYOHRelationshipAdoptable (05004291)].BYOH_QF_BYOHRelationshipAdopt_01004291.Fragment_2() - "BYOH_QF_BYOHRelationshipAdopt_01004291.psc" Line 32
[02/09/2015 - 11:21:39PM] error: Cannot call RiftenHouseVar() on a None object, aborting function call
stack:
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.UpdateHouseStatus() - "BYOHRelationshipAdoptableScript.psc" Line 173
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.BYOHAdoptionStartup() - "BYOHRelationshipAdoptableScript.psc" Line 118
[bYOHRelationshipAdoptable (05004291)].BYOH_QF_BYOHRelationshipAdopt_01004291.Fragment_2() - "BYOH_QF_BYOHRelationshipAdopt_01004291.psc" Line 32
[02/09/2015 - 11:21:39PM] warning: Assigning None to a non-object variable named "::temp6"
stack:
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.UpdateHouseStatus() - "BYOHRelationshipAdoptableScript.psc" Line 173
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.BYOHAdoptionStartup() - "BYOHRelationshipAdoptableScript.psc" Line 118
[bYOHRelationshipAdoptable (05004291)].BYOH_QF_BYOHRelationshipAdopt_01004291.Fragment_2() - "BYOH_QF_BYOHRelationshipAdopt_01004291.psc" Line 32
[02/09/2015 - 11:21:39PM] error: Cannot call WhiterunHouseVar() on a None object, aborting function call
stack:
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.UpdateHouseStatus() - "BYOHRelationshipAdoptableScript.psc" Line 174
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.BYOHAdoptionStartup() - "BYOHRelationshipAdoptableScript.psc" Line 118
[bYOHRelationshipAdoptable (05004291)].BYOH_QF_BYOHRelationshipAdopt_01004291.Fragment_2() - "BYOH_QF_BYOHRelationshipAdopt_01004291.psc" Line 32
[02/09/2015 - 11:21:39PM] warning: Assigning None to a non-object variable named "::temp6"
stack:
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.UpdateHouseStatus() - "BYOHRelationshipAdoptableScript.psc" Line 174
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.BYOHAdoptionStartup() - "BYOHRelationshipAdoptableScript.psc" Line 118
[bYOHRelationshipAdoptable (05004291)].BYOH_QF_BYOHRelationshipAdopt_01004291.Fragment_2() - "BYOH_QF_BYOHRelationshipAdopt_01004291.psc" Line 32
[02/09/2015 - 11:21:40PM] [[Actor < (0001A66B)>], [Actor < (0001A6AC)>], [Actor < (00019A2D)>], [Actor < (00013484)>], [WIDeadBodyCleanupScript < (0001C18F)>], [Actor < (000199B4)>], [Actor < (0001348B)>], [Actor < (00019E10)>], [Actor < (0001B08F)>], [Actor < (000198DB)>], [Actor < (000198A4)>], [Actor < (0001A6AE)>], [Actor < (000199D0)>], [Actor < (0001A636)>], None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None] 100
[02/09/2015 - 11:21:40PM] Now checking: [Actor < (0001A66B)>]
[02/09/2015 - 11:21:40PM] Now checking: [Actor < (0001A6AC)>]
[02/09/2015 - 11:21:40PM] Now checking: [Actor < (00019A2D)>]
[02/09/2015 - 11:21:40PM] Now checking: [Actor < (00013484)>]
[02/09/2015 - 11:21:40PM] Now checking: [WIDeadBodyCleanupScript < (0001C18F)>]
[02/09/2015 - 11:21:40PM] Now checking: [Actor < (000199B4)>]
[02/09/2015 - 11:21:40PM] Now checking: [Actor < (0001348B)>]
[02/09/2015 - 11:21:40PM] Now checking: [Actor < (00019E10)>]
[02/09/2015 - 11:21:40PM] Now checking: [Actor < (0001B08F)>]
[02/09/2015 - 11:21:40PM] Now checking: [Actor < (000198DB)>]
[02/09/2015 - 11:21:40PM] Now checking: [Actor < (000198A4)>]
[02/09/2015 - 11:21:40PM] Now checking: [Actor < (0001A6AE)>]
[02/09/2015 - 11:21:40PM] Now checking: [Actor < (000199D0)>]
[02/09/2015 - 11:21:40PM] Now checking: [Actor < (0001A636)>]
[02/09/2015 - 11:21:40PM] Now checking: None
[02/09/2015 - 11:21:41PM] error: Property HousePurchase on script QF_FavorJarlsMakeFriends_00087E24 attached to FavorJarlsMakeFriends (00087E24) cannot be bound because HousePurchase (000A7B33) is not the right type
[02/09/2015 - 11:21:48PM] [DLC2_QF_DLC2_MQ04_02016E02 <DLC2Init (07016E02)>] DLC2Init quest DONE
[02/09/2015 - 11:21:52PM] PATCH 1.4 QUEST HAS STARTED
[02/09/2015 - 11:21:56PM] DLC1: DLC1 Initialization quest done.
[02/09/2015 - 11:25:35PM] VM is freezing...
[02/09/2015 - 11:25:35PM] VM is frozen
[02/09/2015 - 11:25:37PM] Saving game...
[02/09/2015 - 11:25:37PM] VM is thawing...
[02/09/2015 - 11:32:19PM] VM is freezing...
[02/09/2015 - 11:32:19PM] VM is frozen
[02/09/2015 - 11:32:20PM] Saving game...
[02/09/2015 - 11:32:21PM] VM is thawing...
[02/09/2015 - 11:38:15PM] VM is freezing...
[02/09/2015 - 11:38:15PM] VM is frozen
[02/09/2015 - 11:38:16PM] Saving game...
[02/09/2015 - 11:38:17PM] VM is thawing...
[02/09/2015 - 11:49:40PM] warning: Property playerFaction on script QF_HousePurchase_000A7B33 attached to HousePurchase (000A7B33) cannot be initialized because the script no longer contains that property
[02/09/2015 - 11:49:40PM] warning: Property HPWindhelm on script QF_HousePurchase_000A7B33 attached to HousePurchase (000A7B33) cannot be initialized because the script no longer contains that property
[02/09/2015 - 11:49:40PM] warning: Property HPSolitude on script QF_HousePurchase_000A7B33 attached to HousePurchase (000A7B33) cannot be initialized because the script no longer contains that property
[02/09/2015 - 11:49:40PM] warning: Property HPMarkarth on script QF_HousePurchase_000A7B33 attached to HousePurchase (000A7B33) cannot be initialized because the script no longer contains that property
[02/09/2015 - 11:49:52PM] VM is freezing...
[02/09/2015 - 11:49:52PM] VM is frozen
[02/09/2015 - 11:49:54PM] Saving game...
[02/09/2015 - 11:49:54PM] VM is thawing...
[02/09/2015 - 11:50:22PM] Info: *Achievement 1 awarded - a winnar is you!*
[02/09/2015 - 11:51:57PM] Info: *Achievement 29 awarded - a winnar is you!*
[02/09/2015 - 11:59:17PM] VM is freezing...
[02/09/2015 - 11:59:17PM] VM is frozen
[02/09/2015 - 11:59:19PM] Saving game...
[02/09/2015 - 11:59:19PM] VM is thawing...
[02/09/2015 - 11:59:43PM] VM is freezing...
[02/09/2015 - 11:59:43PM] VM is frozen
[02/09/2015 - 11:59:44PM] Saving game...
[02/09/2015 - 11:59:44PM] VM is thawing...
[02/10/2015 - 12:05:07AM] VM is freezing...
[02/10/2015 - 12:05:07AM] VM is frozen
[02/10/2015 - 12:05:08AM] Saving game...
[02/10/2015 - 12:05:08AM] VM is thawing...
[02/10/2015 - 12:22:05AM] VM is freezing...
[02/10/2015 - 12:22:05AM] VM is frozen
[02/10/2015 - 12:22:06AM] Saving game...
[02/10/2015 - 12:22:07AM] VM is thawing...
[02/10/2015 - 12:27:16AM] VM is freezing...
[02/10/2015 - 12:27:16AM] VM is frozen
[02/10/2015 - 12:27:17AM] Saving game...
[02/10/2015 - 12:27:18AM] VM is thawing...
[02/10/2015 - 12:27:30AM] VM is freezing...
[02/10/2015 - 12:27:30AM] VM is frozen
[02/10/2015 - 12:27:31AM] Saving game...
[02/10/2015 - 12:27:38AM] VM is thawing...
[02/10/2015 - 12:28:22AM] VM is freezing...
[02/10/2015 - 12:28:22AM] VM is frozen
[02/10/2015 - 12:28:23AM] Saving game...
[02/10/2015 - 12:28:23AM] VM is thawing...
[02/10/2015 - 12:29:19AM] VM is freezing...
[02/10/2015 - 12:29:19AM] VM is frozen
[02/10/2015 - 12:29:21AM] Saving game...
[02/10/2015 - 12:29:21AM] VM is thawing...
[02/10/2015 - 12:29:55AM] VM is freezing...
[02/10/2015 - 12:29:55AM] VM is frozen
[02/10/2015 - 12:29:57AM] Saving game...
[02/10/2015 - 12:29:57AM] VM is thawing...
[02/10/2015 - 12:40:23AM] VM is freezing...
[02/10/2015 - 12:40:23AM] VM is frozen
[02/10/2015 - 12:40:24AM] Saving game...
[02/10/2015 - 12:40:25AM] VM is thawing...
[02/10/2015 - 12:42:34AM] VM is freezing...
[02/10/2015 - 12:42:34AM] VM is frozen
[02/10/2015 - 12:42:35AM] Saving game...
[02/10/2015 - 12:42:36AM] VM is thawing...
[02/10/2015 - 12:44:58AM] Info: *Achievement 2 awarded - a winnar is you!*
[02/10/2015 - 12:48:54AM] VM is freezing...
[02/10/2015 - 12:48:54AM] VM is frozen
[02/10/2015 - 12:48:56AM] Saving game...
[02/10/2015 - 12:48:56AM] VM is thawing...
[02/10/2015 - 12:50:31AM] VM is freezing...
[02/10/2015 - 12:50:31AM] VM is frozen
[02/10/2015 - 12:50:32AM] Saving game...
[02/10/2015 - 12:50:33AM] VM is thawing...
[02/10/2015 - 12:57:26AM] Info: *Achievement 43 awarded - a winnar is you!*
[02/10/2015 - 01:02:26AM] VM is freezing...
[02/10/2015 - 01:02:26AM] VM is frozen
[02/10/2015 - 01:02:28AM] Saving game...
[02/10/2015 - 01:02:28AM] VM is thawing...
[02/10/2015 - 01:03:54AM] VM is freezing...
[02/10/2015 - 01:03:54AM] VM is frozen
[02/10/2015 - 01:03:56AM] Saving game...
[02/10/2015 - 01:03:56AM] VM is thawing...
[02/10/2015 - 01:04:13AM] VM is freezing...
[02/10/2015 - 01:04:13AM] VM is frozen
[02/10/2015 - 01:04:13AM] Saving game...
[02/10/2015 - 01:04:13AM] VM is thawing...
[02/10/2015 - 01:08:12AM] VM is freezing...
[02/10/2015 - 01:08:12AM] VM is frozen
[02/10/2015 - 01:08:13AM] Saving game...
[02/10/2015 - 01:08:13AM] VM is thawing...
[02/10/2015 - 01:08:30AM] VM is freezing...
[02/10/2015 - 01:08:30AM] VM is frozen
[02/10/2015 - 01:08:30AM] Saving game...
[02/10/2015 - 01:08:30AM] VM is thawing...
[02/10/2015 - 01:09:33AM] VM is freezing...
[02/10/2015 - 01:09:33AM] VM is frozen
[02/10/2015 - 01:09:34AM] Saving game...
[02/10/2015 - 01:09:34AM] VM is thawing...
[02/10/2015 - 01:10:21AM] VM is freezing...
[02/10/2015 - 01:10:21AM] VM is frozen
[02/10/2015 - 01:10:21AM] Saving game...
[02/10/2015 - 01:10:21AM] VM is thawing...
[02/10/2015 - 01:10:40AM] error: Cannot call HPWhiterun() on a None object, aborting function call
stack:
[HousePurchase (000A7B33)].QF_HousePurchase_000A7B33.Fragment_0() - "QF_HousePurchase_000A7B33.psc" Line 160
[02/10/2015 - 01:10:40AM] error: Cannot call PurchaseHouse() on a None object, aborting function call
stack:
[HousePurchase (000A7B33)].QF_HousePurchase_000A7B33.Fragment_0() - "QF_HousePurchase_000A7B33.psc" Line 160
[02/10/2015 - 01:10:40AM] error: Cannot call WhiterunHouseVar() on a None object, aborting function call
stack:
[HousePurchase (000A7B33)].QF_HousePurchase_000A7B33.Fragment_0() - "QF_HousePurchase_000A7B33.psc" Line 161
[02/10/2015 - 01:10:40AM] error: Cannot call GetStageDone() on a None object, aborting function call
stack:
[HousePurchase (000A7B33)].QF_HousePurchase_000A7B33.Fragment_0() - "QF_HousePurchase_000A7B33.psc" Line 164
[02/10/2015 - 01:10:40AM] warning: Assigning None to a non-object variable named "::temp25"
stack:
[HousePurchase (000A7B33)].QF_HousePurchase_000A7B33.Fragment_0() - "QF_HousePurchase_000A7B33.psc" Line 164
[02/10/2015 - 01:10:40AM] error: Cannot call UpdateHouseStatus() on a None object, aborting function call
stack:
[HousePurchase (000A7B33)].QF_HousePurchase_000A7B33.Fragment_0() - "QF_HousePurchase_000A7B33.psc" Line 169
[02/10/2015 - 01:10:40AM] Info: *Achievement 31 awarded - a winnar is you!*
[02/10/2015 - 01:11:16AM] VM is freezing...
[02/10/2015 - 01:11:16AM] VM is frozen

 
The only thing left to check was unpack the USKP BSA .. If USKP does not edit that script, somehow, you have acquired a house purchase script in the bsa by accident :
 
9leJz7L.jpg
 
 
Edit : Hopefully its just the one file accidently included.
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For the record, after the brief discussion in chat:

 

The Papyrus log is specifically mentioning the property "HousePurchase" on several of the Favor### quests, among others. This property is defined in each of those as pointing to "HousePurchaseScript" on the HousePurchase quest. Slightly confusing, yes, but hey.

 

HousePurchaseScript is separate from the QF_ script for the housing quest. The USKP has the QF_ for HousePurchase but *DOES NOT* have the other one. It's the HousePurchaseScript.pex file that's causing the problem. The Papyrus error is telling you that the game's esm/esp files are expecting a property the compiled script no longer has.

 

Running possible theory at the moment is a corrupt vanilla bsa file.

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Hm, alt3rn1ty, I just started a new game and ran through this. I have the key to Breezehome no problem, and a clean log. :shrug:

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Mystery solved - Way past my bed time but it was annoying the hell out of me

 

I had already eliminated scripts ( or hidden in BSA scripts ) as the cause, because I had none

 

 

And as it turned out .. As discussed in chat .. Not due to corruption of vanilla files either ( though that would have made sense )

 

Nor was it any of the unofficial patches .. Whats left ? :

 

 

One innocent looking 36k plugin without a bsa or loose files to accompany it .. The beta ELE Weather Lighting plugin

 

I was searching through the huge amount of imagespaces it has earlier, but just after those It has a worldspace and sub-blocks which I did not expand far enough earlier so missed this ..

 

But it includes references to breezehome in the test world, and most of the records within that have no data entries

 

 

a7umMHU.jpg

 

 

I dont know why exactly this is causing the problem .. But the proof of the pudding is in the eating, remove it and start from a new game again, all the way up to purchasing the house = Solved.

 

 

Major apologies for any undue concern I have caused .. But no matter how I looked at it, I was repeatedly looking back at the unofficial patch updates which seemed like the only possibility.  :blush:

 

Going to give JawZ the bad news somethings up with the beta, well at least its adding to the knowledge of the community anyway

Arthmoor if you need to take a look at this to determine exactly what the problem is ( and so add to the knowledgebase of things that can go wrong besides scripts causing such errors ) I will check with JawZ and then send the beta plugin to you privately .. Unless you have seen enough to know exactly what the snag would be already. He did not intend this beta to go public at all, it was just for private testing.

 

Who would have thought a Weather Lighting plugin could cause such a problem, we live and learn.

 

 

Edit : Forgot - Heres the logs from that last run through ( I had to have a break so its in two parts )

 

This run New Game start without the offending plugin

[02/10/2015 - 03:31:56AM] Papyrus log opened (PC)
[02/10/2015 - 03:31:56AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
[02/10/2015 - 03:31:56AM] Memory page: 128 (min) 512 (max) 76800 (max total)
[02/10/2015 - 03:32:26AM] [DLC2_QF_DLC2_MQ04_02016E02 <DLC2Init (07016E02)>] DLC2Init quest START
[02/10/2015 - 03:32:26AM] DLC1: Starting DLC1 Initialization quest.
[02/10/2015 - 03:32:26AM] PATCH 1.9 QUEST HAS STARTED
[02/10/2015 - 03:32:26AM] PATCH 1.6 QUEST HAS STARTED
[02/10/2015 - 03:32:26AM] PATCH 1.5 QUEST HAS STARTED
[02/10/2015 - 03:32:29AM] [[Actor < (0001A66B)>], [Actor < (0001A6AC)>], [Actor < (00019A2D)>], [Actor < (00013484)>], [WIDeadBodyCleanupScript < (0001C18F)>], [Actor < (000199B4)>], [Actor < (0001348B)>], [Actor < (00019E10)>], [Actor < (0001B08F)>], [Actor < (000198DB)>], [Actor < (000198A4)>], [Actor < (0001A6AE)>], [Actor < (000199D0)>], [Actor < (0001A636)>], None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None] 100
[02/10/2015 - 03:32:29AM] Now checking: [Actor < (0001A66B)>]
[02/10/2015 - 03:32:29AM] Now checking: [Actor < (0001A6AC)>]
[02/10/2015 - 03:32:29AM] Now checking: [Actor < (00019A2D)>]
[02/10/2015 - 03:32:29AM] Now checking: [Actor < (00013484)>]
[02/10/2015 - 03:32:29AM] Now checking: [WIDeadBodyCleanupScript < (0001C18F)>]
[02/10/2015 - 03:32:29AM] Now checking: [Actor < (000199B4)>]
[02/10/2015 - 03:32:29AM] Now checking: [Actor < (0001348B)>]
[02/10/2015 - 03:32:29AM] Now checking: [Actor < (00019E10)>]
[02/10/2015 - 03:32:29AM] Now checking: [Actor < (0001B08F)>]
[02/10/2015 - 03:32:29AM] Now checking: [Actor < (000198DB)>]
[02/10/2015 - 03:32:29AM] Now checking: [Actor < (000198A4)>]
[02/10/2015 - 03:32:29AM] Now checking: [Actor < (0001A6AE)>]
[02/10/2015 - 03:32:29AM] Now checking: [Actor < (000199D0)>]
[02/10/2015 - 03:32:29AM] Now checking: [Actor < (0001A636)>]
[02/10/2015 - 03:32:29AM] Now checking: None
[02/10/2015 - 03:32:36AM] [DLC2_QF_DLC2_MQ04_02016E02 <DLC2Init (07016E02)>] DLC2Init quest DONE
[02/10/2015 - 03:32:40AM] PATCH 1.4 QUEST HAS STARTED
[02/10/2015 - 03:32:44AM] DLC1: DLC1 Initialization quest done.
[02/10/2015 - 03:36:24AM] VM is freezing...
[02/10/2015 - 03:36:24AM] VM is frozen
[02/10/2015 - 03:36:25AM] Saving game...
[02/10/2015 - 03:36:25AM] VM is thawing...
[02/10/2015 - 03:42:28AM] VM is freezing...
[02/10/2015 - 03:42:28AM] VM is frozen
[02/10/2015 - 03:42:29AM] Saving game...
[02/10/2015 - 03:42:30AM] VM is thawing...
[02/10/2015 - 03:45:14AM] error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[None].magicProjectileStormScript.RegisterForSingleUpdate() - "<native>" Line ?
[None].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line 235
[02/10/2015 - 03:47:39AM] VM is freezing...
[02/10/2015 - 03:47:39AM] VM is frozen
[02/10/2015 - 03:47:41AM] Saving game...
[02/10/2015 - 03:47:41AM] VM is thawing...
[02/10/2015 - 03:49:09AM] VM is freezing...
[02/10/2015 - 03:49:09AM] VM is frozen
[02/10/2015 - 03:49:10AM] Saving game...
[02/10/2015 - 03:49:10AM] VM is thawing...
[02/10/2015 - 03:49:15AM] VM is freezing...
[02/10/2015 - 03:49:15AM] VM is frozen

 
Continued after break

[02/10/2015 - 03:55:50AM] Papyrus log opened (PC)
[02/10/2015 - 03:55:50AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
[02/10/2015 - 03:55:50AM] Memory page: 128 (min) 512 (max) 76800 (max total)
[02/10/2015 - 03:56:04AM] VM is freezing...
[02/10/2015 - 03:56:04AM] VM is frozen
[02/10/2015 - 03:56:04AM] Reverting game...
[02/10/2015 - 03:56:17AM] Loading game...
[02/10/2015 - 03:56:17AM] VM is thawing...
[02/10/2015 - 03:57:07AM] VM is freezing...
[02/10/2015 - 03:57:07AM] VM is frozen
[02/10/2015 - 03:57:07AM] Reverting game...
[02/10/2015 - 03:57:09AM] Loading game...
[02/10/2015 - 03:57:10AM] VM is thawing...
[02/10/2015 - 04:06:50AM] VM is freezing...
[02/10/2015 - 04:06:50AM] VM is frozen
[02/10/2015 - 04:06:52AM] Saving game...
[02/10/2015 - 04:06:52AM] VM is thawing...
[02/10/2015 - 04:07:37AM] Info: *Achievement 1 awarded - a winnar is you!*
[02/10/2015 - 04:09:15AM] Info: *Achievement 29 awarded - a winnar is you!*
[02/10/2015 - 04:16:13AM] VM is freezing...
[02/10/2015 - 04:16:13AM] VM is frozen
[02/10/2015 - 04:16:14AM] Saving game...
[02/10/2015 - 04:16:14AM] VM is thawing...
[02/10/2015 - 04:16:31AM] VM is freezing...
[02/10/2015 - 04:16:31AM] VM is frozen
[02/10/2015 - 04:16:32AM] Saving game...
[02/10/2015 - 04:16:33AM] VM is thawing...
[02/10/2015 - 04:18:10AM] error: Unable to call GetParentCell - no native object bound to the script object, or object is of incorrect type
stack:
[<NULL form> (FF000D3D)].Firefly.GetParentCell() - "<native>" Line ?
[<NULL form> (FF000D3D)].Firefly.CheckCellAttached() - "Critter.psc" Line 1112
[<NULL form> (FF000D3D)].Firefly.CheckViableDistance() - "Critter.psc" Line 1188
[<NULL form> (FF000D3D)].Firefly.OnUpdate() - "Firefly.psc" Line 92
[02/10/2015 - 04:18:10AM] error: Unable to call IsDisabled - no native object bound to the script object, or object is of incorrect type
stack:
[<NULL form> (FF000D3D)].Firefly.IsDisabled() - "<native>" Line ?
[<NULL form> (FF000D3D)].Firefly.DisableAndDelete() - "Critter.psc" Line 401
[<NULL form> (FF000D3D)].Firefly.CheckViableDistance() - "Critter.psc" Line 1202
[<NULL form> (FF000D3D)].Firefly.OnUpdate() - "Firefly.psc" Line 92
[02/10/2015 - 04:18:10AM] warning: Assigning None to a non-object variable named "::temp27"
stack:
[<NULL form> (FF000D3D)].Firefly.DisableAndDelete() - "Critter.psc" Line 401
[<NULL form> (FF000D3D)].Firefly.CheckViableDistance() - "Critter.psc" Line 1202
[<NULL form> (FF000D3D)].Firefly.OnUpdate() - "Firefly.psc" Line 92
[02/10/2015 - 04:18:10AM] error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
stack:
[<NULL form> (FF000D3D)].Firefly.Disable() - "<native>" Line ?
[<NULL form> (FF000D3D)].Firefly.DisableAndDelete() - "Critter.psc" Line 405
[<NULL form> (FF000D3D)].Firefly.CheckViableDistance() - "Critter.psc" Line 1202
[<NULL form> (FF000D3D)].Firefly.OnUpdate() - "Firefly.psc" Line 92
[02/10/2015 - 04:18:10AM] error: Unable to call GetParentCell - no native object bound to the script object, or object is of incorrect type
stack:
[<NULL form> (FF000D3D)].Firefly.GetParentCell() - "<native>" Line ?
[<NULL form> (FF000D3D)].Firefly.DisableAndDelete() - "Critter.psc" Line 419
[<NULL form> (FF000D3D)].Firefly.CheckViableDistance() - "Critter.psc" Line 1202
[<NULL form> (FF000D3D)].Firefly.OnUpdate() - "Firefly.psc" Line 92
[02/10/2015 - 04:18:10AM] error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[<NULL form> (FF000D3D)].Firefly.UnregisterForUpdate() - "<native>" Line ?
[<NULL form> (FF000D3D)].Firefly.DisableAndDelete() - "Critter.psc" Line 470
[<NULL form> (FF000D3D)].Firefly.CheckViableDistance() - "Critter.psc" Line 1202
[<NULL form> (FF000D3D)].Firefly.OnUpdate() - "Firefly.psc" Line 92
[02/10/2015 - 04:18:10AM] error: Unable to call UnregisterForUpdateGameTime - no native object bound to the script object, or object is of incorrect type
stack:
[<NULL form> (FF000D3D)].Firefly.UnregisterForUpdateGameTime() - "<native>" Line ?
[<NULL form> (FF000D3D)].Firefly.DisableAndDelete() - "Critter.psc" Line 471
[<NULL form> (FF000D3D)].Firefly.CheckViableDistance() - "Critter.psc" Line 1202
[<NULL form> (FF000D3D)].Firefly.OnUpdate() - "Firefly.psc" Line 92
[02/10/2015 - 04:18:10AM] error: Unable to call Delete - no native object bound to the script object, or object is of incorrect type
stack:
[<NULL form> (FF000D3D)].Firefly.Delete() - "<native>" Line ?
[<NULL form> (FF000D3D)].Firefly.DisableAndDelete() - "Critter.psc" Line 477
[<NULL form> (FF000D3D)].Firefly.CheckViableDistance() - "Critter.psc" Line 1202
[<NULL form> (FF000D3D)].Firefly.OnUpdate() - "Firefly.psc" Line 92
[02/10/2015 - 04:21:45AM] VM is freezing...
[02/10/2015 - 04:21:45AM] VM is frozen
[02/10/2015 - 04:21:47AM] Saving game...
[02/10/2015 - 04:21:47AM] VM is thawing...
[02/10/2015 - 04:34:18AM] VM is freezing...
[02/10/2015 - 04:34:18AM] VM is frozen
[02/10/2015 - 04:34:19AM] Saving game...
[02/10/2015 - 04:34:20AM] VM is thawing...
[02/10/2015 - 04:37:53AM] VM is freezing...
[02/10/2015 - 04:37:53AM] VM is frozen
[02/10/2015 - 04:37:55AM] Saving game...
[02/10/2015 - 04:37:55AM] VM is thawing...
[02/10/2015 - 04:38:06AM] VM is freezing...
[02/10/2015 - 04:38:06AM] VM is frozen
[02/10/2015 - 04:38:07AM] Saving game...
[02/10/2015 - 04:38:14AM] VM is thawing...
[02/10/2015 - 04:38:26AM] VM is freezing...
[02/10/2015 - 04:38:26AM] VM is frozen
[02/10/2015 - 04:38:26AM] Saving game...
[02/10/2015 - 04:38:27AM] VM is thawing...
[02/10/2015 - 04:38:48AM] VM is freezing...
[02/10/2015 - 04:38:48AM] VM is frozen
[02/10/2015 - 04:38:49AM] Saving game...
[02/10/2015 - 04:38:50AM] VM is thawing...
[02/10/2015 - 04:39:07AM] VM is freezing...
[02/10/2015 - 04:39:07AM] VM is frozen
[02/10/2015 - 04:39:09AM] Saving game...
[02/10/2015 - 04:39:09AM] VM is thawing...
[02/10/2015 - 04:41:31AM] error: Unable to call Delete - no native object bound to the script object, or object is of incorrect type
stack:
[<NULL form> (FF000D36)].ObjectReference.Delete() - "<native>" Line ?
[ (FF000D34)].Firefly.DisableAndDelete() - "Critter.psc" Line 456
[ (FF000D34)].Firefly.OnUpdateGameTime() - "Critter.psc" Line 229
[02/10/2015 - 04:45:07AM] VM is freezing...
[02/10/2015 - 04:45:07AM] VM is frozen
[02/10/2015 - 04:45:08AM] Saving game...
[02/10/2015 - 04:45:09AM] VM is thawing...
[02/10/2015 - 04:46:00AM] VM is freezing...
[02/10/2015 - 04:46:00AM] VM is frozen
[02/10/2015 - 04:46:02AM] Saving game...
[02/10/2015 - 04:46:02AM] VM is thawing...
[02/10/2015 - 04:48:47AM] Info: *Achievement 2 awarded - a winnar is you!*
[02/10/2015 - 04:51:54AM] VM is freezing...
[02/10/2015 - 04:51:54AM] VM is frozen
[02/10/2015 - 04:51:56AM] Saving game...
[02/10/2015 - 04:51:56AM] VM is thawing...
[02/10/2015 - 04:54:21AM] VM is freezing...
[02/10/2015 - 04:54:21AM] VM is frozen
[02/10/2015 - 04:54:22AM] Saving game...
[02/10/2015 - 04:54:23AM] VM is thawing...
[02/10/2015 - 04:59:27AM] Info: *Achievement 43 awarded - a winnar is you!*
[02/10/2015 - 05:03:05AM] VM is freezing...
[02/10/2015 - 05:03:05AM] VM is frozen
[02/10/2015 - 05:03:07AM] Saving game...
[02/10/2015 - 05:03:07AM] VM is thawing...
[02/10/2015 - 05:03:58AM] VM is freezing...
[02/10/2015 - 05:03:58AM] VM is frozen
[02/10/2015 - 05:03:59AM] Saving game...
[02/10/2015 - 05:04:00AM] VM is thawing...
[02/10/2015 - 05:07:39AM] Info: *Achievement 47 awarded - a winnar is you!*
[02/10/2015 - 05:08:35AM] VM is freezing...
[02/10/2015 - 05:08:35AM] VM is frozen
[02/10/2015 - 05:08:35AM] Saving game...
[02/10/2015 - 05:08:36AM] VM is thawing...
[02/10/2015 - 05:09:00AM] Info: *Achievement 31 awarded - a winnar is you!*
[02/10/2015 - 05:10:20AM] VM is freezing...
[02/10/2015 - 05:10:20AM] VM is frozen
[02/10/2015 - 05:10:22AM] Saving game...
[02/10/2015 - 05:10:22AM] VM is thawing...
[02/10/2015 - 05:11:03AM] VM is freezing...
[02/10/2015 - 05:11:03AM] VM is frozen
[02/10/2015 - 05:11:04AM] Saving game...
[02/10/2015 - 05:11:05AM] VM is thawing...
[02/10/2015 - 05:11:17AM] VM is freezing...
[02/10/2015 - 05:11:17AM] VM is frozen
[02/10/2015 - 05:11:17AM] Saving game...
[02/10/2015 - 05:11:17AM] VM is thawing...
[02/10/2015 - 05:11:24AM] VM is freezing...
[02/10/2015 - 05:11:24AM] VM is frozen

 
^^ Found a few critters having snags along the way, but no house related errors at all
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Aaagh - Thats not the whole problem

 

 

 

 

I thought I had every angle covered, but no, just managed to produce a bunch of the same errors without the plugin

 

 

 

 

 

Problem is the Smashed Patch

 

 

 

 

 

Run the game with a bashed patch instead no errors

 

 

 

 

 

 

 

 
[02/10/2015 - 11:40:04AM] Papyrus log opened (PC)
 
[02/10/2015 - 11:40:04AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
 
[02/10/2015 - 11:40:04AM] Memory page: 128 (min) 512 (max) 76800 (max total)
 
[02/10/2015 - 11:40:23AM] [DLC2_QF_DLC2_MQ04_02016E02 <DLC2Init (07016E02)>] DLC2Init quest START
 
[02/10/2015 - 11:40:23AM] DLC1: Starting DLC1 Initialization quest.
 
[02/10/2015 - 11:40:23AM] PATCH 1.9 QUEST HAS STARTED
 
[02/10/2015 - 11:40:23AM] PATCH 1.6 QUEST HAS STARTED
 
[02/10/2015 - 11:40:23AM] PATCH 1.5 QUEST HAS STARTED
 
[02/10/2015 - 11:40:26AM] [[Actor < (0001A66B)>], [Actor < (0001A6AC)>], [Actor < (00019A2D)>], [Actor < (00013484)>], [WIDeadBodyCleanupScript < (0001C18F)>], [Actor < (000199B4)>], [Actor < (0001348B)>], [Actor < (00019E10)>], [Actor < (0001B08F)>], [Actor < (000198DB)>], [Actor < (000198A4)>], [Actor < (0001A6AE)>], [Actor < (000199D0)>], [Actor < (0001A636)>], None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None] 100
 
[02/10/2015 - 11:40:26AM] Now checking: [Actor < (0001A66B)>]
 
[02/10/2015 - 11:40:26AM] Now checking: [Actor < (0001A6AC)>]
 
[02/10/2015 - 11:40:26AM] Now checking: [Actor < (00019A2D)>]
 
[02/10/2015 - 11:40:26AM] Now checking: [Actor < (00013484)>]
 
[02/10/2015 - 11:40:26AM] Now checking: [WIDeadBodyCleanupScript < (0001C18F)>]
 
[02/10/2015 - 11:40:26AM] Now checking: [Actor < (000199B4)>]
 
[02/10/2015 - 11:40:26AM] Now checking: [Actor < (0001348B)>]
 
[02/10/2015 - 11:40:26AM] Now checking: [Actor < (00019E10)>]
 
[02/10/2015 - 11:40:26AM] Now checking: [Actor < (0001B08F)>]
 
[02/10/2015 - 11:40:26AM] Now checking: [Actor < (000198DB)>]
 
[02/10/2015 - 11:40:26AM] Now checking: [Actor < (000198A4)>]
 
[02/10/2015 - 11:40:26AM] Now checking: [Actor < (0001A6AE)>]
 
[02/10/2015 - 11:40:26AM] Now checking: [Actor < (000199D0)>]
 
[02/10/2015 - 11:40:26AM] Now checking: [Actor < (0001A636)>]
 
[02/10/2015 - 11:40:26AM] Now checking: None
 
[02/10/2015 - 11:40:33AM] [DLC2_QF_DLC2_MQ04_02016E02 <DLC2Init (07016E02)>] DLC2Init quest DONE
 
[02/10/2015 - 11:40:37AM] PATCH 1.4 QUEST HAS STARTED
 
[02/10/2015 - 11:40:41AM] DLC1: DLC1 Initialization quest done.
 
[02/10/2015 - 11:44:21AM] VM is freezing...
 
[02/10/2015 - 11:44:21AM] VM is frozen
 
[02/10/2015 - 11:44:22AM] Saving game...
 
[02/10/2015 - 11:44:23AM] VM is thawing...
 
[02/10/2015 - 11:44:45AM] VM is freezing...
 
[02/10/2015 - 11:44:45AM] VM is frozen
 
[02/10/2015 - 11:44:45AM] Saving game...
 
[02/10/2015 - 11:44:45AM] VM is thawing...
 
[02/10/2015 - 11:44:53AM] VM is freezing...
 
[02/10/2015 - 11:44:53AM] VM is frozen
 
 

 

 

 

 

 

Run it with a smashed patch

 

 

 

 

 

 

 

 
[02/10/2015 - 11:31:30AM] Papyrus log opened (PC)
 
[02/10/2015 - 11:31:30AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
 
[02/10/2015 - 11:31:30AM] Memory page: 128 (min) 512 (max) 76800 (max total)
 
[02/10/2015 - 11:31:43AM] error: Property HousePurchase on script QF_Favor250_000A2C86 attached to Favor250 (000A2C86) cannot be bound because HousePurchase (000A7B33) is not the right type
 
[02/10/2015 - 11:31:43AM] error: Property HousePurchase on script QF_Favor252_000A2C9B attached to Favor252 (000A2C9B) cannot be bound because HousePurchase (000A7B33) is not the right type
 
[02/10/2015 - 11:31:44AM] error: Property HousePurchase on script QF_Favor253_000A2C9E attached to Favor253 (000A2C9E) cannot be bound because HousePurchase (000A7B33) is not the right type
 
[02/10/2015 - 11:31:44AM] error: Property HousePurchase on script QF_Favor256_000A34D4 attached to Favor256 (000A34D4) cannot be bound because HousePurchase (000A7B33) is not the right type
 
[02/10/2015 - 11:31:44AM] error: Property HouseQuest on script uskpretroactive132script attached to USKPRetroactive132 (0202C3E7) cannot be bound because HousePurchase (000A7B33) is not the right type
 
[02/10/2015 - 11:31:44AM] error: Property HousePurchase on script QF_Favor254_000A2CA6 attached to Favor254 (000A2CA6) cannot be bound because HousePurchase (000A7B33) is not the right type
 
[02/10/2015 - 11:31:44AM] error: Property HousePurchase on script QF_Favor257_000A34D7 attached to Favor257 (000A34D7) cannot be bound because HousePurchase (000A7B33) is not the right type
 
[02/10/2015 - 11:31:44AM] error: Property HousePurchase on script QF_Favor258_000A34DE attached to Favor258 (000A34DE) cannot be bound because HousePurchase (000A7B33) is not the right type
 
[02/10/2015 - 11:31:44AM] error: Property HousePurchase on script QF_FavorJarlsMakeFriends_00087E24 attached to FavorJarlsMakeFriends (00087E24) cannot be bound because HousePurchase (000A7B33) is not the right type
 
[02/10/2015 - 11:31:44AM] error: Property HousePurchase on script QF_Favor255_000A34CE attached to Favor255 (000A34CE) cannot be bound because HousePurchase (000A7B33) is not the right type
 
[02/10/2015 - 11:31:58AM] [DLC2_QF_DLC2_MQ04_02016E02 <DLC2Init (07016E02)>] DLC2Init quest START
 
[02/10/2015 - 11:31:58AM] DLC1: Starting DLC1 Initialization quest.
 
[02/10/2015 - 11:31:58AM] PATCH 1.9 QUEST HAS STARTED
 
[02/10/2015 - 11:31:58AM] PATCH 1.6 QUEST HAS STARTED
 
[02/10/2015 - 11:31:58AM] PATCH 1.5 QUEST HAS STARTED
 
[02/10/2015 - 11:31:59AM] error: Cannot call WhiterunHouseVar() on a None object, aborting function call
 
stack:
 
[Patch1_5_UpdateQuest (0100083F)].QF_Patch1_5_UpdateQuest_0100083F.Fragment_0() - "QF_Patch1_5_UpdateQuest_0100083F.psc" Line 39
 
[02/10/2015 - 11:31:59AM] warning: Assigning None to a non-object variable named "::temp1"
 
stack:
 
[Patch1_5_UpdateQuest (0100083F)].QF_Patch1_5_UpdateQuest_0100083F.Fragment_0() - "QF_Patch1_5_UpdateQuest_0100083F.psc" Line 39
 
[02/10/2015 - 11:32:00AM] error: Cannot call SolitudeHouseVar() on a None object, aborting function call
 
stack:
 
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.UpdateHouseStatus() - "BYOHRelationshipAdoptableScript.psc" Line 170
 
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.BYOHAdoptionStartup() - "BYOHRelationshipAdoptableScript.psc" Line 118
 
[bYOHRelationshipAdoptable (05004291)].BYOH_QF_BYOHRelationshipAdopt_01004291.Fragment_2() - "BYOH_QF_BYOHRelationshipAdopt_01004291.psc" Line 32
 
[02/10/2015 - 11:32:00AM] warning: Assigning None to a non-object variable named "::temp6"
 
stack:
 
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.UpdateHouseStatus() - "BYOHRelationshipAdoptableScript.psc" Line 170
 
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.BYOHAdoptionStartup() - "BYOHRelationshipAdoptableScript.psc" Line 118
 
[bYOHRelationshipAdoptable (05004291)].BYOH_QF_BYOHRelationshipAdopt_01004291.Fragment_2() - "BYOH_QF_BYOHRelationshipAdopt_01004291.psc" Line 32
 
[02/10/2015 - 11:32:00AM] error: Cannot call WindhelmHouseVar() on a None object, aborting function call
 
stack:
 
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.UpdateHouseStatus() - "BYOHRelationshipAdoptableScript.psc" Line 171
 
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.BYOHAdoptionStartup() - "BYOHRelationshipAdoptableScript.psc" Line 118
 
[bYOHRelationshipAdoptable (05004291)].BYOH_QF_BYOHRelationshipAdopt_01004291.Fragment_2() - "BYOH_QF_BYOHRelationshipAdopt_01004291.psc" Line 32
 
[02/10/2015 - 11:32:00AM] warning: Assigning None to a non-object variable named "::temp6"
 
stack:
 
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.UpdateHouseStatus() - "BYOHRelationshipAdoptableScript.psc" Line 171
 
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.BYOHAdoptionStartup() - "BYOHRelationshipAdoptableScript.psc" Line 118
 
[bYOHRelationshipAdoptable (05004291)].BYOH_QF_BYOHRelationshipAdopt_01004291.Fragment_2() - "BYOH_QF_BYOHRelationshipAdopt_01004291.psc" Line 32
 
[02/10/2015 - 11:32:00AM] error: Cannot call MarkarthHouseVar() on a None object, aborting function call
 
stack:
 
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.UpdateHouseStatus() - "BYOHRelationshipAdoptableScript.psc" Line 172
 
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.BYOHAdoptionStartup() - "BYOHRelationshipAdoptableScript.psc" Line 118
 
[bYOHRelationshipAdoptable (05004291)].BYOH_QF_BYOHRelationshipAdopt_01004291.Fragment_2() - "BYOH_QF_BYOHRelationshipAdopt_01004291.psc" Line 32
 
[02/10/2015 - 11:32:00AM] warning: Assigning None to a non-object variable named "::temp6"
 
stack:
 
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.UpdateHouseStatus() - "BYOHRelationshipAdoptableScript.psc" Line 172
 
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.BYOHAdoptionStartup() - "BYOHRelationshipAdoptableScript.psc" Line 118
 
[bYOHRelationshipAdoptable (05004291)].BYOH_QF_BYOHRelationshipAdopt_01004291.Fragment_2() - "BYOH_QF_BYOHRelationshipAdopt_01004291.psc" Line 32
 
[02/10/2015 - 11:32:00AM] error: Cannot call RiftenHouseVar() on a None object, aborting function call
 
stack:
 
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.UpdateHouseStatus() - "BYOHRelationshipAdoptableScript.psc" Line 173
 
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.BYOHAdoptionStartup() - "BYOHRelationshipAdoptableScript.psc" Line 118
 
[bYOHRelationshipAdoptable (05004291)].BYOH_QF_BYOHRelationshipAdopt_01004291.Fragment_2() - "BYOH_QF_BYOHRelationshipAdopt_01004291.psc" Line 32
 
[02/10/2015 - 11:32:00AM] warning: Assigning None to a non-object variable named "::temp6"
 
stack:
 
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.UpdateHouseStatus() - "BYOHRelationshipAdoptableScript.psc" Line 173
 
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.BYOHAdoptionStartup() - "BYOHRelationshipAdoptableScript.psc" Line 118
 
[bYOHRelationshipAdoptable (05004291)].BYOH_QF_BYOHRelationshipAdopt_01004291.Fragment_2() - "BYOH_QF_BYOHRelationshipAdopt_01004291.psc" Line 32
 
[02/10/2015 - 11:32:00AM] error: Cannot call WhiterunHouseVar() on a None object, aborting function call
 
stack:
 
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.UpdateHouseStatus() - "BYOHRelationshipAdoptableScript.psc" Line 174
 
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.BYOHAdoptionStartup() - "BYOHRelationshipAdoptableScript.psc" Line 118
 
[bYOHRelationshipAdoptable (05004291)].BYOH_QF_BYOHRelationshipAdopt_01004291.Fragment_2() - "BYOH_QF_BYOHRelationshipAdopt_01004291.psc" Line 32
 
[02/10/2015 - 11:32:00AM] warning: Assigning None to a non-object variable named "::temp6"
 
stack:
 
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.UpdateHouseStatus() - "BYOHRelationshipAdoptableScript.psc" Line 174
 
[bYOHRelationshipAdoptable (05004291)].byohrelationshipadoptablescript.BYOHAdoptionStartup() - "BYOHRelationshipAdoptableScript.psc" Line 118
 
[bYOHRelationshipAdoptable (05004291)].BYOH_QF_BYOHRelationshipAdopt_01004291.Fragment_2() - "BYOH_QF_BYOHRelationshipAdopt_01004291.psc" Line 32
 
[02/10/2015 - 11:32:01AM] [[Actor < (0001A66B)>], [Actor < (0001A6AC)>], [Actor < (00019A2D)>], [Actor < (00013484)>], [WIDeadBodyCleanupScript < (0001C18F)>], [Actor < (000199B4)>], [Actor < (0001348B)>], [Actor < (00019E10)>], [Actor < (0001B08F)>], [Actor < (000198DB)>], [Actor < (000198A4)>], [Actor < (0001A6AE)>], [Actor < (000199D0)>], [Actor < (0001A636)>], None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None] 100
 
[02/10/2015 - 11:32:01AM] Now checking: [Actor < (0001A66B)>]
 
[02/10/2015 - 11:32:01AM] Now checking: [Actor < (0001A6AC)>]
 
[02/10/2015 - 11:32:01AM] Now checking: [Actor < (00019A2D)>]
 
[02/10/2015 - 11:32:01AM] Now checking: [Actor < (00013484)>]
 
[02/10/2015 - 11:32:01AM] Now checking: [WIDeadBodyCleanupScript < (0001C18F)>]
 
[02/10/2015 - 11:32:01AM] Now checking: [Actor < (000199B4)>]
 
[02/10/2015 - 11:32:01AM] Now checking: [Actor < (0001348B)>]
 
[02/10/2015 - 11:32:01AM] Now checking: [Actor < (00019E10)>]
 
[02/10/2015 - 11:32:01AM] Now checking: [Actor < (0001B08F)>]
 
[02/10/2015 - 11:32:01AM] Now checking: [Actor < (000198DB)>]
 
[02/10/2015 - 11:32:01AM] Now checking: [Actor < (000198A4)>]
 
[02/10/2015 - 11:32:01AM] Now checking: [Actor < (0001A6AE)>]
 
[02/10/2015 - 11:32:01AM] Now checking: [Actor < (000199D0)>]
 
[02/10/2015 - 11:32:01AM] Now checking: [Actor < (0001A636)>]
 
[02/10/2015 - 11:32:01AM] Now checking: None
 
[02/10/2015 - 11:32:02AM] error: Property HousePurchase on script QF_FavorJarlsMakeFriends_00087E24 attached to FavorJarlsMakeFriends (00087E24) cannot be bound because HousePurchase (000A7B33) is not the right type
 
[02/10/2015 - 11:32:09AM] [DLC2_QF_DLC2_MQ04_02016E02 <DLC2Init (07016E02)>] DLC2Init quest DONE
 
[02/10/2015 - 11:32:12AM] PATCH 1.4 QUEST HAS STARTED
 
[02/10/2015 - 11:32:16AM] DLC1: DLC1 Initialization quest done.
 
[02/10/2015 - 11:35:57AM] VM is freezing...
 
[02/10/2015 - 11:35:57AM] VM is frozen
 
[02/10/2015 - 11:35:58AM] Saving game...
 
[02/10/2015 - 11:35:58AM] VM is thawing...
 
[02/10/2015 - 11:36:30AM] VM is freezing...
 
[02/10/2015 - 11:36:30AM] VM is frozen
 
[02/10/2015 - 11:36:31AM] Saving game...
 
[02/10/2015 - 11:36:31AM] VM is thawing...
 
[02/10/2015 - 11:36:45AM] VM is freezing...
 
[02/10/2015 - 11:36:45AM] VM is frozen
 
 

 

 

 

 

 

I thought I did this with positive results earlier in the night which negated the smashed patch as a culprit - Or maybe it was a combination of the two ..

 

 

 

 

 

Anyway up, I dont think I have the knowledge to tell Mator anything useful regarding this apart from .. its got issues.

 

 

 

 

 

 

 

 

Thats the end of my posts in this topic, I just wanted to finish it up with this post and then point Mator at it, see if he can make head or tail of what Smash is doing to make this problem manifest.

 

 

 

 

 

Edit : As it has been proven not to be a problem with Unofficial patches - Any further discussion of this particular problem should be continued along with any other Mator Smash related issues here https://www.afkmods.com/index.php?/topic/4113-wip-mator-smash/page-3#entry154186

 

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NPC's will always follow you thru load doors if they are talking to you at the time. I can't tell you how many times those kids follow me into Breezehome. :X

You're right, I totally forgot about those home intruders. :D

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  • 2 weeks later...

Not sure if this is the right place to put this but:

 

On the main S.T.E.P. page 2.29: http://wiki.step-project.com/STEP:2.2.9

 

In the 2.D. Fixes section.

 

It says to load 'Distant Decal Fix'

then

the Unofficial Skyrim Patch

 

If you look at the web page that links from the Unofficial Skyrim Patch Nexus page, that lists 'Mods Made Obsolete by Unofficial Patches': https://www.afkmods.com/index.php/topic/3636-mods-made-obsolete-by-unofficial-patches/

it lists the mod 'Distant Decal Fix'

 

So is there a reason this need to be loaded first?

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( Post moved to appropriate thread ^ )

 

This is something you'll probably need to take up with the STEP team as we have nothing to do with them.

 

All I can address for you is that the decal fix mod covers the same material Quarn handled for us in the USKP so there's no need to run it alongside. I've got no idea why they still have it in their list.

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On 2/19/2015 at 8:09 PM, bhorton22 said:

Not sure if this is the right place to put this but:

 

On the main S.T.E.P. page 2.29: http://wiki.step-project.com/STEP:2.2.9

 

In the 2.D. Fixes section.

 

It says to load 'Distant Decal Fix'

then

the Unofficial Skyrim Patch

 

If you look at the web page that links from the Unofficial Skyrim Patch Nexus page, that lists 'Mods Made Obsolete by Unofficial Patches': https://www.afkmods.com/index.php/topic/3636-mods-made-obsolete-by-unofficial-patches/

it lists the mod 'Distant Decal Fix'

 

So is there a reason this need to be loaded first?

 

Reported it where it should be posted : http://forum.step-project.com/topic/5439-step-v229-official-bug-reports/page-26#entry114711

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Rather than saying that the Distant Decal Fix should "load" before the USKP, the better terminologie would be, that the DDF should be placed above the USKP in MO's left pane (or with other words, that is has a lower priority number). The USKP overwrites a bunch of the meshes provided by DDF (as does "Vivid Landscapes" by the way), but not every single mesh. So by installing first DDF and then USKP, the meshes of DDF which are not overwriten will be used, plus USKP meshes (which will win the "conflict").

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USKP 2.1.0 is out. There will be no beta period this time as the only thing that needed extensive testing has already been checked.

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Thank you for the update !

 

On a new game with only the Unofficial patches and some mods by Arthmoor, I get this in the Papyrus log, I suppose it's just informative messages during initialization ?

 

[02/23/2015 - 11:58:02PM] [[Actor < (0001A66B)>], [Actor < (0001A6AC)>], [Actor < (00019A2D)>], [Actor < (00013484)>], [Actor < (0001C18F)>], [Actor < (000199B4)>], [Actor < (0001348B)>], [Actor < (00019E10)>], [Actor < (0001B08F)>], [Actor < (000198DB)>], [Actor < (000198A4)>], [Actor < (0001A6AE)>], [Actor < (000199D0)>], [Actor < (0001A636)>], None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None] 100
[02/23/2015 - 11:58:02PM] Now checking: [Actor < (0001A66B)>]
[02/23/2015 - 11:58:02PM] Now checking: [Actor < (0001A6AC)>]
[02/23/2015 - 11:58:02PM] Now checking: [Actor < (00019A2D)>]
[02/23/2015 - 11:58:02PM] Now checking: [Actor < (00013484)>]
[02/23/2015 - 11:58:02PM] Now checking: [Actor < (0001C18F)>]
[02/23/2015 - 11:58:02PM] Now checking: [Actor < (000199B4)>]
[02/23/2015 - 11:58:02PM] Now checking: [Actor < (0001348B)>]
[02/23/2015 - 11:58:02PM] Now checking: [Actor < (00019E10)>]
[02/23/2015 - 11:58:02PM] Now checking: [Actor < (0001B08F)>]
[02/23/2015 - 11:58:02PM] Now checking: [Actor < (000198DB)>]
[02/23/2015 - 11:58:02PM] Now checking: [Actor < (000198A4)>]
[02/23/2015 - 11:58:02PM] Now checking: [Actor < (0001A6AE)>]
[02/23/2015 - 11:58:02PM] Now checking: [Actor < (000199D0)>]
[02/23/2015 - 11:58:02PM] Now checking: [Actor < (0001A636)>]
[02/23/2015 - 11:58:02PM] Now checking: None

 

 

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With only USKP, UDGP, UHFP, UDBP, UHRP and AS LAL installed, all updated to the latest version, plus SKSE and SkyUI, my papyrus .log is 100 percent clean upon a new game via AS LAL.

However, with my full modsetup (see down below) the papyrus .log file contains these 3 entries upon starting a new game (via AS LAL):

 

[02/25/2015 - 03:14:28PM] Error: Property GlenmorilCovenAlias on script USKPRetroactive210Script attached to USKPRetroactive210 (020058C7) cannot be bound because <NULL alias> (54) on <NULL quest> (0004B2D9) is not the right type
[02/25/2015 - 03:14:28PM] Error: Property DriftshadeSanctuaryAlias on script USKPRetroactive210Script attached to USKPRetroactive210 (020058C7) cannot be bound because <NULL alias> (53) on <NULL quest> (0004B2D9) is not the right type
[02/25/2015 - 03:14:29PM] Error: Property DriftshadeSanctuaryAlias on script USKP_QF_ChangeLocation16_0300489C attached to USKPChangeLocation16 (0200489C) cannot be bound because <NULL alias> (53) on <NULL quest> (0004B2D9) is not the right type

 

Something wrong on USKP's side, or would this be caused rather by some other mod?

 

Loadorder from my full modsetup:

Skyrim.esm
Update.esm
Unofficial Skyrim Patch.esp
Dawnguard.esm
Unofficial Dawnguard Patch.esp
HearthFires.esm
Unofficial Hearthfire Patch.esp
Dragonborn.esm
Unofficial Dragonborn Patch.esp
Skyrim Project Optimization - Full Version.esm
Falskaar.esm
Wyrmstooth.esp
JSwords.esm
MFVM.esm
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Unofficial High Resolution Patch.esp
Cutting Room Floor.esp
AHZmoreHUD.esp
AMatterOfTime.esp
AOS.esp
Prometheus_No_snow_Under_the_roof.esp
SkyFalls + SkyMills + DG + DB + FS + WT.esp
SkyFalls DB + FS Small Waterfalls.esp
RealisticWaterTwo.esp
Book Covers Skyrim.esp
Skyrim Immersive Creatures.esp
Guard Dialogue Overhaul.esp
Weapons & Armor Fixes_Remade.esp
Immersive Weapons.esp
RealisticWaterTwo - Wyrmstooth.esp
Skyrim Immersive Creatures - DLC2.esp
WeaponsArmorFixes_ImmersiveWeapons_Patch.esp
Hothtrooper44_ArmorCompilation.esp
aMidianborn_Skyforge_Weapons.esp
AOS2_RealisticWaterTwo Patch.esp
Unique Uniques.esp
AOS2_WAF Patch.esp
WetandCold.esp
AOS2_WetandCold Patch.esp
Auto Unequip Ammo.esp
BarenziahQuestMarkers_Droppable.esp
BTRH_Waifu_Merged.esp
DawnofSolitude.esp
DawnofWindhelm.esp
dD-No Spinning Death Animation.esp
PerkusMaximus_Master.esp
DeadlyDragons.esp
draugrEnglish.esp
Footprints.esp
Footprints - Ash.esp
HDT Capes.esp
Hothtrooper44_Armor_Ecksstra.esp
iHUD.esp
PerkusMaximus_Mage.esp
Inconsequential NPCs.esp
RealisticWaterTwo - Legendary.esp
Run For Your Lives.esp
Cloaks.esp
1nivWICCloaks.esp
1nivWICSkyCloaksPatch.esp
DawnofWhiterun.esp
Point The Way.esp
HeljarchenFarm.esp
Inigo.esp
PerkusMaximus_Thief.esp
WindstadMine.esp
JSwordsDistributionBalancePlugin.esp
SMIM-ShackRoofFixes.esp
Book Covers Skyrim - Lost Library.esp
Lanterns Of Skyrim - Around Cities_bright.esp
Chesko_Frostfall.esp
The Paarthurnax Dilemma.esp
HoldBorderBanners.esp
garm_companion.esp
KS Hairdo's.esp
SkyUI.esp
LessIntrusiveHUD.esp
MeekoVigilanceAreHuskies.esp
MFVM_Hearthfire_Patch.esp
nomorestupiddog.esp
NoSneakAttackSound.esp
PerkusMaximus_Warrior.esp
Perma Gold.esp
PerMa_Survivalism.esp
PerMa_USKP master patch.esp
Pre PaMa SiC Patch.esp
Prometheus_NSUTR Falskaar Dock.esp
Pureweather.esp
Pureweather_AOS2 Patch.esp
RaceMenu.esp
RaceMenuPlugin.esp
RealisticHuskySounds.esp
RealisticWaterTwo - Falskaar.esp
Smelter_Riften.esp
SMIM-FarmhouseFlickeringFix.esp
SMIM-ShackRoofFixesDragonborn.esp
VioLens.esp
Vivid Landscapes.esp
WeaponsArmorFixes_ambSkyforge_Patch.esp
WetandCold - Ashes.esp
When Vampires Attack.esp
zzArmormashups.esp
Alternate Start - Live Another Life.esp
Pre PaMa WAFR Patch.esp
Bashed Patch, 0.esp
PatchusMaximus.esp

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