ansomesa Posted June 19 Share Posted June 19 I just downloaded the latest 64bit LOOT, when I activated it LOOT it worked at startup, found only FO3 not Morrowind, Oblivion, Skyrim. When I restarted LOOT, it just shows a blank page and a flickering cursor icon. Link to comment Share on other sites More sharing options...
sibir Posted June 19 Share Posted June 19 (edited) 7 minutes ago, ansomesa said: I just downloaded the latest 64bit LOOT, when I activated it LOOT just shows a blank page and a flashing cursor. Are you on Windows 10 or higher? If not, you have to use the 32-bit build. If it is, check that you're system is actually 64-bit. Edited June 19 by sibir Clarification Link to comment Share on other sites More sharing options...
ansomesa Posted June 20 Share Posted June 20 23 hours ago, sibir said: Are you on Windows 10 or higher? If not, you have to use the 32-bit build. If it is, check that you're system is actually 64-bit. Lenovo Y70, Windows 8.1 64bit SSD. I dropped back down to the 14.5 with the same result. Scannow shows corrupted files and OBMM gives a CLR error. This is the first time in seven years. I wonder if it is a Services malfunction. It helps to save the mod list as it is how I am arranging my mods. Link to comment Share on other sites More sharing options...
sibir Posted June 20 Share Posted June 20 2 minutes ago, ansomesa said: Windows 8.1 64bit, I dropped back down to the 14.5 with the same result. Scannow shows corrupted files and OBMM gives a CLR error. I wonder if it is a Service malfunction. Have you tried using the 32-bit build of LOOT v0.18.3? As I said before & as LOOT's download pages & docs say, the 32-bit build is not just for 32-bit systems, it's also for any Windows OS below 10, including 8.1. If that build still doesn't work, please upload a debug log here with full debug logging enabled. Link to comment Share on other sites More sharing options...
ansomesa Posted June 20 Share Posted June 20 4 minutes ago, sibir said: Have you tried using the 32-bit build of LOOT v0.18.3? As I said before & as LOOT's download pages & docs say, the 32-bit build is not just for 32-bit systems, it's also for any Windows OS below 10, including 8.1. If that build still doesn't work, please upload a debug log here with full debug logging enabled. I will try it tonight. Link to comment Share on other sites More sharing options...
ansomesa Posted June 21 Share Posted June 21 The 18.3 32bit worked, I used both the exe and zip to get it back, the layout is different. Thanks Link to comment Share on other sites More sharing options...
sibir Posted June 21 Share Posted June 21 3 minutes ago, ansomesa said: The 18.3 32bit worked, I used both the exe and zip to get it back, the layout is different. Thanks You're welcome! & yes, the UI was rebuilt in Qt in v0.18.0. Link to comment Share on other sites More sharing options...
tardyhaiku Posted June 28 Share Posted June 28 All of the patches in JK's Interiors Patch Collection say to not use the ELFX patch included there, but to use the one from ELFX Shadows and ELFX Shadows Patches Hub. This crops up as a missing patch for JK's Temple of Talos in LOOT. LOOT, on the other hand, says that I do not have a patch enabled. 3DNPC says that I need a patch for Open Cities Skyrim despite using the updated patch from AI Overhaul - Open Cities Patches. Rodryk's Dragon Bridge says I need an ELFX patch, although I am using Rodryk's Dragon Bridge - Patch Collection which has an ELFX patch that combines changes instead of reverting them. CFTO says I need a patch for Bittercup, despite using CFTO Bittercup Compatibility Patch - JK's Skyrim. Is it possible to change the masterlist to reflect these patches? Link to comment Share on other sites More sharing options...
sibir Posted June 29 Share Posted June 29 11 hours ago, tardyhaiku said: All of the patches in JK's Interiors Patch Collection say to not use the ELFX patch included there, but to use the one from ELFX Shadows and ELFX Shadows Patches Hub. This crops up as a missing patch for JK's Temple of Talos in LOOT. LOOT, on the other hand, says that I do not have a patch enabled. 3DNPC says that I need a patch for Open Cities Skyrim despite using the updated patch from AI Overhaul - Open Cities Patches. Rodryk's Dragon Bridge says I need an ELFX patch, although I am using Rodryk's Dragon Bridge - Patch Collection which has an ELFX patch that combines changes instead of reverting them. CFTO says I need a patch for Bittercup, despite using CFTO Bittercup Compatibility Patch - JK's Skyrim. Is it possible to change the masterlist to reflect these patches? Thanks for the reports! I've made accommodations for the alternate patches for JK's Temple of Talos, Rodryk's Dragon Bridge, & CFTO that you've reported. However, I don't understand how a patch for AI Overhaul & Open Cities would patch Interesting NPCs (3DNPC) & Open Citites. If anything, the author dropped support for their Open Cities patch & reports them as incompatible, & I'm not aware of any updated patch between them, so it may be better to reflect these facts (i.e., remove the patch message & add an incompatibility message between the two). Link to comment Share on other sites More sharing options...
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