Arthmoor Posted February 11, 2013 Posted February 11, 2013 Unofficial High Resolution Patch Version: 1.2.1By the Unofficial Patch Project Team Download it from AFK ModsDownload it from Steam WorkshopDownload it from Skyrim NexusDownload it from TES AllianceDownload it from Dark CreationsDownload it from The Assimilation Lab Requires Skyrim version 1.9.32.0.8 or greater and the official High Resolution DLC. This mod is no longer being supported and will receive no further updates. Documentation + Credits USLEEP Discussion Forum on AFK Mods This mod is an effort to fix the bugs currently existing in the High Resolution DLC. If you're experiencing a bug with the High Resolution DLC, please report the bug to us in as much detail as possible on the UHRP bugtracker. Please use search to ensure that you aren't submitting something that is already there. Use the "Hi-Res DLC" option to tag your report for the Hi-Res DLC. Please also confirm that the bug you are reporting happens with no mods other than the unofficial patches installed. A lot of Skyrim bugs are actually the result of other mods doing things they're not supposed to. Thank you and we hope you have a better Skyrim experience! (Note that all fixes are retroactive unless otherwise noted) Frequently Asked Questions - BUGSFrequently Asked Questions - About the ProjectMods Made Obsolete by Unofficial PatchesBug Fixes Recommended in Addition to the Unofficial Patches Credits:Quarn - For compiling together the initial release, including all of the adjustments after Bethesda's gigantic update in February of 2013.Nico coiN - The much improved version of the Tamriel objects normal map which includes Castle Volkihar for Dawnguard.Madcat221 - The missing hi-res environment map for Stalhrim shields, and for the hi-res fixes for the Dawnguard crossbow bolts. Texture Fixes Fixed a texture seam in the Thalmor robes for the loading screen. (textures\clothes\thalmor\thalmorrobes.dds) (Bug #21333) The complete changelog is available here.
Arthmoor Posted June 7, 2013 Author Posted June 7, 2013 Version 1.1.2 is up. Sat on it long enough waiting for something more, nothing more came, so went ahead and pushed the one change that did get made
NightStar Posted June 7, 2013 Posted June 7, 2013 Shouldn't you take it as a positive sign that nothing more needs fixing? I'm sure your other projects keep you busy enough
Leonardo Posted June 25, 2013 Posted June 25, 2013 I hate to say this but I can't use the Hi-Res Pack anymore, because I just had a major FPS hit in-game not far from Battle-Horn farm across the road on the open landscape. I couldn't run instead it was like *fast* walking in slow motion when I tried to run, so I'm gonna to uninstall UHRP plus the official Hi-Res Pack and see if I notice a difference on the open landscape near the Battle-Horn farm. I just wanted to read the OP if there were any relevant information regarding this but I didn't notice anything.
Arthmoor Posted October 5, 2013 Author Posted October 5, 2013 Version 1.1.3 is up - this is not a beta so it's all good to go. Just a small mesh and texture synch with the other patch betas. Please not that as of now the Steam Workshop version of this mod is to be considered obsolete. It will be taken down when the other patches go live from their betas. maboleth 1
maboleth Posted October 6, 2013 Posted October 6, 2013 Version 1.1.3 is up - this is not a beta so it's all good to go. Just a small mesh and texture synch with the other patch betas. Please not that as of now the Steam Workshop version of this mod is to be considered obsolete. It will be taken down when the other patches go live from their betas. Thanks but why does *.esp file still say 1.1.2 when I open it?
Arthmoor Posted October 6, 2013 Author Posted October 6, 2013 Probably because I forgot to bump its version number. No biggie. The BSA is definitely new.
maboleth Posted October 6, 2013 Posted October 6, 2013 I edited it myself. Having 1.1.2 made the game always DLing old (1.1.2) content.
Arthmoor Posted October 6, 2013 Author Posted October 6, 2013 It'll get edited properly soon, we have to reup the file anyway because one of the fix files went missing in June and I hadn't noticed
Arthmoor Posted November 7, 2013 Author Posted November 7, 2013 Version: 1.1.4UHRP Fixes Removed meshes for the grindstone and Blades Armor that should not have been included with the archive as they were overriding USKP fixes that came later.
Arthmoor Posted January 26, 2014 Author Posted January 26, 2014 Version 1.1.5 is up. OP has the details.
Arthmoor Posted February 24, 2014 Author Posted February 24, 2014 Version 1.1.6: UHRP Fixes Set explicit masters in the proper order to force BOSS v3 to sort it properly.
Leonardo Posted May 8, 2014 Posted May 8, 2014 I assume the 1.1.7 version is probably the last update for the High Resolution Patch unless there is something else that needs to be fixed or am I mistaken. Anyway, thanks for the update.
Arthmoor Posted May 8, 2014 Author Posted May 8, 2014 That's been the case with the UHRP for several versions now. It's only getting updates as needed when a texture it covers is fixed in the USKP.
Leonardo Posted May 10, 2014 Posted May 10, 2014 I see. Why not make it optional for having the UHRP (if the High Resolution Texture Pack DLC is installed) included in the USKP archive when installing USKP (plus UHRP if detected) instead of two separate archives. Just a thought.
Leonardo Posted May 11, 2014 Posted May 11, 2014 How can a loadorder make it *impossible* to include the UHRP into the USKP archive and only install UHRP if the user have it installed and want to use it?
Arthmoor Posted May 11, 2014 Author Posted May 11, 2014 Including the UHRP inside the USKP would render most of it useless. The DLC would overwrite 2/3 of the changes the hi-res DLC makes, which would then cause the original and buggy hi-res files to take precedence. Leo, you need to trust that we actually do know what we're doing around here
Leonardo Posted May 12, 2014 Posted May 12, 2014 Because the high resolution dlc loads after uskp. Ah that explains it why it cannot be included into USKP archive due to the *fake* esm concept. Arthmoor, I do but I thought you guys in the USKP team haven't thought about it before.
Arthmoor Posted July 31, 2014 Author Posted July 31, 2014 Version 1.1.8 is released - OP has the details.
VaultDuke Posted July 31, 2014 Posted July 31, 2014 Did the updated normal map for the daedric Axe make it in?
Arthmoor Posted July 31, 2014 Author Posted July 31, 2014 It did, didn't figure it needed a new changelog entry since the one right below it already mentions it
VaultDuke Posted July 31, 2014 Posted July 31, 2014 I'm having slow internet today so couldn't download it yet to check myself. Just wanted to make sure everything is in place :-)
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