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[RELz/WIPz] Unofficial Skyrim Special Edition Patch

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Unofficial Skyrim Special Edition Patch


Version: 4.2.2
By the Unofficial Patch Project Team


Download it from AFK Mods
Download it from SSE Nexus
Download it from Bethesda.net - PC
Download it from Bethesda.net - XB1
Download it from Bethesda.net - PS4

Requires Skyrim Special Edition 1.5.97 or greater.

Documentation + Credits - PC, XB1
Documentation + Credits - PS4

USSEP Discussion Forum on AFK Mods

This mod is an effort to fix the vast amount of bugs currently existing in Skyrim Special Edition. If you're experiencing a bug with Skyrim Special Edition, please report the bug to us in as much detail as possible on the USSEP bugtracker. Please use search to ensure that you aren't submitting something that is already there. Please also confirm that the bug you are reporting happens with no mods other than the unofficial patches installed. A lot of Skyrim bugs are actually the result of other mods doing things they're not supposed to. Thank you and we hope you have a better Skyrim experience!

(Note that all fixes are retroactive unless otherwise noted)

Frequently Asked Questions - BUGS
Frequently Asked Questions - About the Project
Mods Made Obsolete by the USSEP

Are you using Creation Club DLCs? If so, you need to get Garthand's Unofficial Skyrim Creation Club Content Patches [PC] and install them alongside the USSEP. This will prevent errors induced by the CC DLCs making changes to the base game records that USSEP then overrides. Please refer all questions about these patches to Garthand on his threads. There are versions of each patch available for PC, XBox One, and PS4.

Actor Fixes

  • When killing a dragon for the Alteration Ritual Spell quest it was not possible to collect a dragon scale if Kahvozein's Fang was being dual-wielded in the player's left hand. (Bug #28425)

Location Fixes

  • ShroudHearthBarrowLocation had an incorrect world location marker set. (Bug #27981)
  • Fort Fellhammer was incorrectly set as part of Winterhold's location when it's in The Pale. (Bug #28080)
  • Grass density in the Soul Cairn was adjusted when SSE first released but is also responsible for a serious drop in frame rates. Since Bethesda intends for the grass to be upgraded there we've reduced the density down to 50. The original value for Skyrim LE was 35. If 50 proves to still be too high we can adjust this downward in a future update. (Bug #26629)

Quest Fixes

  • The final rumor for when Rieklings have taken over Thirsk could never play due to being listed after the end of the random selections. (Bug #28409)
  • When advancing through Summerset Shadows (TGTQ04) it is sometimes possible to burn the banner before being prompted to do so, and then end up with the objective stuck in the journal after it comes up. This is due to the quest making use of terribly imprecise update timers. These update timers have been replaced with trigger boxes to advance things in a way that's unlikely to break due to timing issues. (Bug #27590)

Papyrus Fixes

  • TrapTriggerBASE: The lastTriggerRef property was not being cleared when cells detached, which would leave behind persistent references that consume undue memory resources. (Bug #28300) [NR]
  • DLC2DialogueRRQuestScript: Fixed an error in resetting the followers array due to a bad cast. (Bug #28454)
  • TrapDweFlamePillar: The OnLoad() event was attempting to manipulate animation graph variables that don't exist and are never used elsewhere in the code. (Bug #28456)

Placement/Layout/Ownership and other World Object Fixes

  • 000B9771: Moved a trigger in Saarthal away from the walls to prevent a possible means to trigger it accidentally and trapping the player. (Bug #27878)
  • 000F85E6: Statue head assigned to the wrong room bounds which caused it to disappear sometimes when viewed. (Bug #28175)
  • 00058ee3: Expanded the size of this trigger box as a possible solution to Karliah leaving Nightingale Hall after pulling the chain to enter the chamber. (Bug #18354)
  • 04034ED7: Dragon mound with invalid script set on it. (Bug #28455)
  • 000D97D9: Misplaced dummy battleaxe. (Bug #28101)
  • 04039B88: Floating bedroll. (Bug #28118)
  • 0401FA70: Table clipping with a boulder. A number of items (0401FA75, 0401FA76, 0401FA77, 0401FA78, 0401FA79, 0401FA7A, 0401FA7B, 0401FA7C, 0401FA7D, 0401FA7E, 0401FA7F, 0401FA80, 0401FA81, 0401FA82, 0401FA83, 0401FA91, 0403BD3E ) on and near the table needed to be adjusted along with it. (Bug #28119)
  • 000D97B3, 0402680B, 0402680C, 0402680D: Misplaced shovels. (Bug #28119, Bug #28101)
  • 0403AB70, 0403AB77, 0403AB78, 0403AB7A, 0403AB7D: Misplaced urns. (Bug #28124, Bug #28120)
  • 05098652: Rock placed to hide a stray water tile on a rock that wasn't intended to be there. (Bug #28135)
  • 0006523C: Floating mine pillar. (Bug #28128)
  • 000677EF: Floating rock pile. (Bug #28128)
  • 000EE6B3: Misplaced pickaxe. (Bug #28128)
  • 050A2851: Dirt mound placed to cover gap in cave floor. (Bug #28128)
  • 000BAAB9, 000BAAC4, 000BAAC5, 000BAAC6: Floating bedrolls. (Bug #28129)
  • 0010040B: Floating grindstone. (Bug #28129)
  • 0010040D: Misplaced leather strip. (Bug #28129)
  • 000D85CE: A table was floating slightly above the floor. A number of items (000D85CB, 000D85CD, 000D85CF, 000D85D0, 000D85D2, 000D85D5, 000D85D6, 000D85D7, 000D85D8, 000D85D9, 000D85DA, 000D85DB, 000D85DC, 000D85DD, 000D85DE, 000D85DF, 000D85E0, 000D85E1, 000D9B46, 00109FD0) on top needed to be adjusted along with it. (Bug #28220)
  • 000D8AC5, 000D8AC6, 000DBCDB, 000E3571: Floating rugs. (Bug #28220, Bug #28129)
  • 0003ED77, 0004043B, 000BF23A, 000D97FC, 000EDFAC, 000F5792, 0403AB9F, 0403ABA2: Misplaced lanterns. (Bug #28229, Bug #28220, Bug #28130, Bug #28128, Bug #28122, Bug #28121, Bug #28101)
  • 0003ED9C: Misplaced wooden ladle. (Bug #28229)
  • 00040416, 000BF2D7, 040352BC, 040352BD, 040352BE: Misplaced tankards. (Bug #28229, Bug #28220, Bug #28122)
  • 000A8C74: Adjusted a clipping bookshelf and the items (000A820B, 000A8213, 000A8216, 000A8217, 000A821C, 000A8227, 000A8230, 000A8236, 000E8152) placed on it. (Bug #28229)
  • 001063B0, 0010669A, 001066DD: Misplaced chicken nests. (Bug #29330, Bug #29229, Bug #28130)
  • 00038C0E, 00083921, 0008699F, 0008E5F9, 000E019E, 000F6576, 0401FA96: Misplaced buckets. (Bug #28231, Bug #28230, Bug #28229, Bug #28130, Bug #28119)
  • 0006280B, 000E7427, 000E7431, 000E7432, 000E7433, 000ECD3A, 000ECD3B, 001063B1, 001063B2, 001063B3, 00106698, 00106699, 001066DA, 001066DB, 001066DC: Floating hay mounds and a hay bale. (Bug #28294, Bug #28230, Bug #28229, Bug #28130, Bug #28128, Bug #28126)
  • 00063716, 000710B4, 000710E5, 00075163, 000E040A, 000E6265: Misplaced chests. (Bug #28294, Bug #28229, Bug #28220, Bug #28130)
  • 00103712, 00103737: Wood chopping block clipping with wall. Its collision marker needed to be expanded as a result. (Bug #28294)
  • 0006DC97, 000C7A6A, 000C7A6D, 000C7A74, 000C7A75, 000EA73A: Adjusted a clipping dresser. Several items on top and near it needed to be adjusted along with it. (Bug #28295)
  • 000A6E7E, 000A6E80, 000C8343, 000C8344, 000C8F1C, 000C8F1D, 000CB4C6, 040352A8, 040352AF: Misplaced candles. (Bug #28296, Bug #28295, Bug #28122)
  • 000C8347, 000CB4B4, 001063C0, 0403D1F3, 0403D1F4: Misplaced books. (Bug #28296, Bug #28295, Bug #28121)
  • 000D471C: Misplaced shelf. (Bug #28296)
  • 000C8F03, 000D8ABE: Misplaced benches. (Bug #28296, Bug #28220)
  • 00038B69, 0003C314, 0003EDB4, 00079526, 00079527, 000B510A, 000B5112, 000BF2FC, 000BF2FD, 000BF2FE, 000D4787, 000EE676, 0403523B, 04036F2D: Misplaced baskets. (Bug #28297, Bug #28296, Bug #29230, Bug #29229, Bug #29220, Bug #28128, Bug #28124, Bug #28121, Bug #28100)
  • 0007CE9A, 000C8F18, 000C8F19, 000CD42F: Misplaced dressers and wardrobes. (Bug #28297, Bug #28296)
  • 000BF23A, 000CD436: Misplaced coin purses. (Bug #28297, Bug #28220)
  • 000CD45E: Misplaced troll skull. (Bug #28297)
  • 000D2409: Misplaced lute. (Bug #28297)
  • 000E4B11, 000E4B64, 000E4BB0, 000E4BB5, 000E4BE3, 000E4BF5, 000E4C15, 000E4C2A, 000E4C30: Several tables and shelves were clipping with walls. A number of items (000E4AEA, 000E4AEB, 000E4B13, 000E4B14, 000E4B15, 000E4B16, 000E4B17 000E4B1F, 000E4B65, 000E4B66, 000E4B67, 000E4BB1, 000E4BB2, 000E4BB6, 000E4BB7, 000E4BB8, 000E4BB9, 000E4BBA, 000E4BDB, 000E4BE2. 000E4BE4, 000E4BE5, 000E4BE6, 000E4BF5, 000E4C06, 000E4C07, 000E4C08, 000E4C09, 000E4C0D, 000E4C0E, 000E4C11, 000E4C12, 000E4C17, 000E4C18, 000E4C19, 000E4C1A, 000E4C1D, 000E4C1E, 000E4C20, 000E4C25, 000E4C28, 000E4C29, 000E4C2B, 000E4C2C, 000E4C2D, 000E4C2E, 000E4C2F, 000F52AD) on top of and near them needed to be adjusted as well. (Bug #28297)
  • 0001CB9C, 0001F228, 0003713C, 0003713D, 00038BD3, 0003C331, 0004D74E, 00051103, 0005C011, 0005C67F, 0005C770, 0005D2C2, 0005D41F, 0006280A, 000651C4, 000651C5, 000651CB, 0006B08B, 0007115D, 00079523, 00079524, 00079525, 0007CECB, 000831F0, 000831F1, 000831F2, 000831F3, 000831F4, 000831F5, 00083200, 000832C3, 000832C4, 0008330C, 0008330D, 0008330F, 00083310, 000838DE, 000838DF, 000838E0, 0008390D, 0008390E, 00086528, 000867CB, 000867CC, 0008E57B, 000A8C20, 000A8C41, 000A8C6B, 000A8C6C, 000A8C6D, 000A8C6E, 000A8C6F, 000A9028, 000A9038, 000A903E, 000A903F, 000A9040, 000A9DC3, 000A9EED, 000B0133, 000B0135, 000B1128, 000B1129, 000B3B48, 000B3B49, 000B3B4B, 000B3B4C, 000B3B4E, 000B8065, 000BF232, 000BF233, 000BF234, 000BF235, 000BF238, 000BF23B, 000C60F4, 000D23E9, 000D23EA, 000D23EB, 000D6311, 000D6AA1, 000D6AA2, 000DD6FE, 000DD6FF, 000DD70E, 000DD72B, 000DD72C, 000DD72D, 000DDA93, 000DDA94, 000DDA95, 000DE658, 000DE659, 000E019F, 000E020F, 000E52C4, 000E7E3C, 000EB48C, 000EB491, 000EB492, 000EDFA4, 000EDFA5, 000EE04B, 000EE04C, 000EE6AB, 000EE6AD, 000EE6BD, 000EE779, 000F648F, 000F6490, 000F58C6, 000F6582, 000F666E, 001033BB, 04019A40, 0401FA95, 040335D4, 04034BF0, 04035237, 04035238, 04035239, 0403526A, 0403527B, 0403527C, 04035296, 040352A2, 040352A3, 040352AE, 040352E7, 040352ED, 04035949, 0403594D, 04035DEA, 04035DEB, 04035FAB, 0403600E, 0403602B, 04036056, 0403608C, 04036E95, 04036EE5, 04036F01, 04036F02: Misplaced barrels. (Bug #28298, Bug #28297, Bug #28296, Bug #28294, Bug #28231, Bug #28230, Bug #28229, Bug #28220, Bug #28130, Bug #28129, Bug #28128, Bug #28126, Bug #28124, Bug #28123, Bug #28122, Bug #28121, Bug #28120, Bug #28119, Bug #28118)
  • 0003F07F, 00083300, 000A6E7C, 000CB42F, 000CB435, 000CB436, 000CD42C, 000CB514, 000E28CB, 0010040E: Misplaced tables. (Bug #28298, Bug #28297, Bug #28295, Bug #28231, Bug #28229) 0003FC60, 0004056D, 00044923, 00044924, 00044925, 0008658F, 00086590, 0008E5DA, 000BF236, 000BF237, 000BF239, 000BF23D, 000BF23E, 000BF23F, 000BF240, 000BF241, 000CA104, 000CC2E3, 000CC2E4, 000CD446, 000CD447, 000D978C, 000D978D, 000D2502, 000D2503, 000DB587, 000DB588, 000DBCFB, 000DBCFC, 000DBCFD, 000DBCFE, 000DBCFF, 000DBD00, 000DBD01, 000DCBF3, 000DD470, 000DD471, 000DD472, 000DD473, 000DD474, 000DD475, 000DD476, 000E2B5F, 000E2B61, 000E7E40, 000F5D74, 000F5D75, 000F5D76, 000F5D77, 000FB854, 000FB858, 000FB859, 04036EF1: Misplaced sacks. (Bug #28298, Bug #28297, Bug #28231, Bug #28229, Bug #28124, Bug #28220, Bug #28101)
  • 0004D74A, 0004D74B, 000795A1, 000CB58A: Misplaced firewood piles. (Bug #28298, Bug #28297, Bug #28294)
  • 000616FF, 000A8C79, 000C7A99, 000C7A9D, 000CB430, 000CB439, 000CB515, 000CB6F3: Misplaced chairs. (Bug #28298, Bug #28296, Bug #28295, Bug #28229)
  • 000838E1, 000838E2, 000838E3, 001033BE, 000B5109, 000B510B, 000B510C, 000B510D, 000B510E, 000B510F, 000B5110, 000B5111, 000B5113, 000B5114, 000B5115, 000B5116, 000B5117, 000B5118, 000B5119, 000B511A, 000B511B, 000B511C, 000B511D, 000B511E, 000B511F, 000B5120, 000B5121, 000B5122, 000C8390, 000C8391, 000CA109, 000CA10C, 000CA10D, 000CA10E, 000CA10F, 000CB4CF, 000CB4D1, 000CB4D3, 000CB4D4, 000CB4D5, 000CB4D6, 000CB65E, 000CB65F, 000CB660, 000CB661, 000CD483, 000D2414, 000D241B, 000D241C, 000D47DB, 000D47DC, 000D47DD, 000E4C64, 000E4C65, 000E4C66, 000E4C67, 000E4C68, 001033BF: Misplaced drinks, food, ingredients, and potions. (Bug #28298, Bug #28296, Bug #28295, Bug #28231, Bug #28230, Bug #28100)
  • 000A36A4, 000CB589, 000D978A, 000D978B, 000D978E, 000DCBF2, 000DCBF3, 000E2B5E, 000EDFA8, 000EDFAB, 000EE6AA, 000EE6CA, 000FB854, 000FB857, 04034BD6, 0401FAA5: Misplaced crates. (Bug #28298, Bug #28229, Bug #28130, Bug #28128, Bug #28126, Bug #28119, Bug #28101)
  • 000C0E68, 000CA061: Floating bed. (Bug #28298, Bug #28126)
  • 000C8350, 000C8351, 000C8F1E, 000C8F1F, 000C8F20, 000C8F21, 000CA100, 000CA108, 000CB4A9, 000CB4B5, 000CB4C4, 000CB58A, 000CB5B0, 000CB5B1, 000CB5B2, 000CB5B3, 000CB5B4, 000CB5B5, 000CB5B6, 000CD435, 000D23FD, 000D477E, 000D477F, 000D4780, 000D4781, 000D4782, 000D4783, 000D4785, 000D4786, 000DCC0A: Misplaced bowls, candlesticks, cups, goblets, jugs, and plates. (Bug #28298, Bug #28297, Bug #28296, Bug #28295, Bug #28119)
  • 00107F4B, 00108A99, 00108A9C: Floating snow drifts. (Bug #28299)
  • 0500BD5B, 05010808, 050ACA5A, 050ACA5B: Rocks placed to cover up exposed gaps. (Bug #28421, Bug #28256, Bug #28228)
  • 0500A36E, 0500BD5C, 0500BD5D: Rock piles placed to cover terrain gaps. (Bug #28427, Bug #28257)
  • 00031007, 0003100D, 0006A3A3, 000830D5, 000C43D9, 000C43DA, 000D3B28, 000EE894, 000F0B7D, 000F0BB0, 000F0BDD, 000F6FE5, 000F6FE6, 000F6FE9, 000F6FEA, 000F6FEC, 000F6FED, 000F6FEE, 01001038, 01001047, 01001049, 0100122E, 0100122F, 0100187A, 01002873, 01002874: Misplaced thickets, shrubs, and other plants. (Bug #28442, Bug #28254)

Text Fixes

  • DLC2DialogueRavenRock [04018EEB]: "Allow me to apologize for Crescius's behavior, I'm afraid he hasn't been himself lately." -> "Allow me to apologize for Crescius' behavior. I'm afraid he hasn't been himself lately." (Bug #27953)
  • DLC2DialogueRavenRock [04018EEA]: "I don't know what you did in those mines, but it put a smile on Crescius's face." -> "I don't know what you did in those mines, but it put a smile on Crescius' face." (Bug #27954)
  • DLC2RR03Hellos [04020EB2]: "My apologies for Crescius's ravings." > "My apologies for Crescius' ravings." (Bug #27955)
  • CityMarkarth06: ""Blood and silver are what flows through Markarth...." -- popular saying" -> ""Blood and silver are what flows through Markarth..." -- popular saying" (Bug #27956)
  • Book2CommonLegendofRedEagle: "The cowl was thrown back in the dim light, and she revealed herself to be one the ancient and venerable Hagravens." -> "The cowl was thrown back in the dim light, and she revealed herself to be one of the ancient and venerable Hagravens." (Bug #28097)
  • CaravansTopicsKharjoTopic: A word of advice, my friend -- do not mix gambling and drink. Taken together, they will empty your pockets of every septim." -> "A word of advice, my friend -- do not mix gambling and drink. Taken together, they will empty your pockets of every septim." (Bug #28099)
  • HirelingQuestErikSlayerTopic: "Father says I should pick a name that describes what I really am, but nobody's going to hire Erik Greenthumb or Erik Hoe-pusher." -> "Father says I should pick a name that describes what I really am, but nobody's going to hire Erik Greenthumb or Erik Hoe-pusher." (Bug #28108)
  • DA07BookMythicDawnCommentariesV2: "Tides of dreugh:" > "Hides of dreugh:" (Bug #28144)

The complete changelog for PC and XBox One is available here.
The complete changelog for PS4 is available here.

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Why not reset the USSEP 4.0.0 version back to 1.0.0 instead of continuing the USLEEP version 3.x by starting with the 4.0.0 version for USSEP, especially when SSE is a separate game.

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Why not reset the USSEP 4.0.0 version back to 1.0.0 instead of continuing the USLEEP version 3.x by starting with the 4.0.0 version for USSEP, especially when SSE is a separate game.

That seems unnecessary & counter-intuitive. I imagine the process will be to fix things in 'classic' Skyrim, then simply re-compile the plugin & archive in the SSE Creation Kit. Keeping the same versions seems much easier to keep track of.

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Resetting it back to 1.0.0 would likely add to the amount of confusion for a lot of people especially those who haven't been following the patch project along the way. Also, when bugs reports are being submitted and we refer to the version numbers (in conversations) it could lead to some misunderstandings which are otherwise avoidable if the version number starts at 4.0.0 instead.

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Resetting it back to 1.0.0 would likely add to the amount of confusion for a lot of people especially those who haven't been following the patch project along the way. Also, when bugs reports are being submitted and we refer to the version numbers (in conversations) it could lead to some misunderstandings which are otherwise avoidable if the version number starts at 4.0.0 instead.

I doubt it will cause confusing since the acronym is USSEP and not USLEEP, but I guess the version number could arise some questions.

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I've been using a private copy of BAE that Jon updated for the beta. Good to know stuff is starting to show up in public though.

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I understand, (by the text in yellow, at the top of the page), that there is a known issue with load order.

Indeed the mod 'Campfire' cant help but stay at the top of my list, no matter how many times I try to move it.

Will this affect USSEP, seeing it should come first?

(This is using Bethesdas new in game mod menu.)

I made a seperate topic concerning this.

Thank you for your time,

Best Regards

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I would like to report a bug about the wolves not howling but the bugtracker doesn't work for me. It says i'm not authorised.

This guide should help: http://www.afkmods.com/index.php?/topic/3865-visual-guide-reporting-bugs-with-tracdown/

 

It sounds like you're not selecting a category and/or subcategory. In this case you would want "Unofficial Skyrim Patch" -> "Audio".

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I would like to report a bug that occurs, from what I can tell, not to everyone, but it did occur to myself. It is on the winterhold college mission "Revealing The Unseen", in which you have to Speak with Mirabelle Ervine. The marker that the game gives me is inside the mountains to the North East of Riften. She's supposed to be inside the College of Winterhold. Can anyone help?

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Does a bug exist for Irileth in vanilla or is it fixed in USSEP?

 

The reason I asked is simple, because when I played without any mods she didn't run pass me during the Dragon Rising quest when talking to the Jarl about what happen near the Western Watchtower.

 

But with USSEP and a lot of other mods, mostly Arthmoor's mods and a few other mods, Irileth now run pass me and stops in front of the Jarl Balgruuf the Greater and I cannot see his face.  That never happen in SLE with or without mods.

 

The only mod, I am aware of, that could affect Irileth is USSEP.  I dunno what is wrong.  Has anyone notice the same thing as I have?

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USSEP 4.0.1 is out. Should correct the issues people have been seeing.

 

Lots of folks out there awfully damned impatient and spamming forums with a bunch of crap, all of you are repeating the same small set of errors over and over and making a big deal out of nothing.

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I love your patch Arthmoor. But I can't seem to download the new patch. The only other mods I have are your open cities and new life mods.

I have tried downloading the new patch 3 times but once it gets to 100% it says cannot download. I'm playing the Xbox one.

Thanks

Max

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I had quite a bit of trouble just getting it uploaded. I think their network is being slammed. You may simply need to wait a bit.

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@arthmoor

Went through the OP and a few things could use your attention.

 

Due to the recent changes some of our trusty documents need updating. I've listed the sections that should be looked over by their titles. What needs editing should be pretty obvious.

 

"Frequently Asked Questions - BUGS":

  • Your bug tracker is broken, it says I don't have permission.

 

Several questions in the "Frequently Asked Questions - About the Project" require attention due to USSEP. Many of them are still relevant for the users of the older patches. Do you want to remove/rewrite the obsolete sections or add some kind of way to distinct between information relevant to USSEP and the separate patches? The sections that should be reviewed are:

  • Has the mod been cleaned?
  • Will the mod be released as an ESM file?
  • What is this useless .bsl file for?
  • What is the proper load order for the Unofficial Patches?
  • Do I still need to keep the old patches (USKP/UDGP/UHFP/UDBP) after I upgrade to the Legendary Edition (USLEEP)?
  • I have numerous mods that used one or more of your old patches. What do I do about this? My game won't load now!

 

In addition, since you're linking to "Bug Fixes Recommended in Addition to the Unofficial Patches" from USSEP thread, that page should probably have a mention in its OP that most mods recommended have not yet been updated for SSE and should not be used in their current form until they are (to avoid noobs tripping themselves over by blindly following links and installing things). Also, I remember reading somewhere that Bethesda fixed the lip sync bug in SSE, so would that still be necessary to use?

 

Lastly, couple of typos:

handle user generate files --- generate -> generated

other than the unofficial patches installed --- we still have several patches, do we? :P patches -> patch

 

 

Known issues we're working on for 4.0.2:

Flickering LOD on certain buildings. Still looking into it. All LOD resources have been temporarily removed from distribution until we figure it out.

You probably already read this (and the following post) about how editing OBND data may cause issues. Relevant?

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I'm having trouble marring anyone in the game. I have completed the book of love quest and put the necklace on. The character I'm trying to marry is Derkeethus. Please help.

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@Nightstar: Yep, planning to get to those things as soon as possible.

 

@LunarFern: You're going to need to be far more specific than that.

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Got the update thanks.

But now the Imperial Cloaks mod isn't working. Does that mean that mod creator will have to update his mod to make it compatible again?

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I'm having trouble marring anyone in the game. I have completed the book of love quest and put the necklace on. The character I'm trying to marry is Derkeethus. Please help.

Did you talked to Maramal in Riften about getting married?

 

After you talked to him you also need to wear an Amulet of Mara before asking Derkeethus for marriage.

 

Did you do that, talk to Marmal and obtain an Amulet of Mara?  If you did then you must have a mod(s) that's preventing you from getting married.

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@ Arthmoor 

 

Reference :

All LOD data (meshes+textures) have been removed until we can investigate what needs to be done with the files, or if they're still needed

 

Does that include the textures in terrain \ deepwoodredoubtworld \ *.*

 

Because all of those are still valid fixes from what I have seen - USSEP v4.0.0 on the left, Skyrim SE still with corrupted textures on the right ( I have checked all of them not just the ones currently in Irfanview ) :

 

 

kaVXPgt.jpg

 

 

Edit : Out of the Terrain folder, I think The solstheimworld atlas texture does need pulled, I am listing that texture in the Redundant fixes topic .. Or at least it needs redone with the new SE atlas and add the miraak tower LOD to that instead

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