Unofficial Skyrim Special Edition Patch: Version History
By the Unofficial Patch Project Team
Bugs fixed by official Bethesda patches will be stricken through and the version of the game they are fixed in will be indicated in brackets.
Bugs introduced by the USSEP (yes, it happens) that are corrected in later versions will be stricken through and tagged with the version of the USSEP that fixes them. The correction will appear separately in the version where the correction takes place.
The USSEP bug tracker numbers will be listed for bugs that have been recorded there when they are solved.
All fixes are retroactive unless indicated by an [NR] tag following the fix description.
For bugs which have been fixed that also have a Bethesda support page entry, a link will be provided to the issue.
Bugs fixed based on UESP reports that don't have corresponding tracker entries will have a link to the UESP page where the bug was reported.
To view a bug entry in our tracker, enter the bug number here:
v4.2.6a (2021-11-13) [SSE 1.6.318]
USSEP Fixes
- The Twin Souls perk update got merged incorrectly and has been corrected. (Bug #31694)
v4.2.6 (2021-11-12) [SSE 1.6.318]
Official 1.6.318 Patch Update Reconciliation
- Gourd [FoodGourd] edits have been removed.
- HideHelmetAA edits have been removed.
- HideHelmet01AA edits have been removed.
- RedguardClothesOutfitAA changes have been merged with our fixes. Removed the edited meshes as well. (meshes\clothes\redguard\1stpersonredguardoutfitf_0.nif, meshes\clothes\redguard\1stpersonredguardoutfitf_1.nif, meshes\clothes\redguard\redguardoutfitf_0.nif, meshes\clothes\redguard\redguardoutfitf_1.nif)
- HideHelmet01ArgonianAA edits have been removed.
- HideHelmet01KhajiitAA edits have been removed.
- HideHelmetArgonianAA edits have been removed.
- HideHelmetKhajiitAA edits have been removed.
- RedguardClothesDBOutfitAA changes have been merged with our fixes.
- JesterHatArgAA edits have been removed.
- Ulfric's Clothes [ClothesUlfric] added survival keywords.
- Embellished Robes [ClothesJarl_var1] edits have been removed.
- Refined Tunic [ClothesJarl_var2] edits have been removed.
- Boots of the Old Gods [MS02ForswornBoots] added Survival keywords.
- Elven Light Armor [ArmorElvenLightCuirass] edits have been removed.
- Twin Souls [TwinSouls] changes have been merged with our fixes.
- Daedric Bow [DaedricBow] edits have been removed.
- meshes\clutter\honeypot01.nif has been removed - The shadow fix has been done officially.
- meshes\clutter\deadanimals\wallmountedgoat01.nif was removed - The shader fix has been done officially.
- meshes\dlc01\clutter\dlc01idealmastercrystal.nif was removed - The rendering bug has been fixed officially.
- meshes\landscape\trees\treepineforestuprootedstump01sn.nif, meshes\landscape\trees\treepineforestuprooted01.nif, meshes\landscape\trees\treepineforestuprootedstump01.nif were removed - The rendering issues have been fixed officially.
- textures\actors\character\khajiitfemale\femalebody_msn.dds, textures\actors\character\khajiitmale\bodymale_msn.dds were removed - Rendering issues with Khajiit tails were fixed officially.
- textures\architecture\farmhouse\pelt01_n.dds, textures\architecture\farmhouse\pelt02_n.dds, textures\architecture\farmhouse\pelt03_n.dds were removed - Rendering issues with the wall mounted pelts have been fixed officially.
- textures\armor\thievesguild\m\thievesguildarmorshoesm.dds was removed - The incorrect resolution issue has been fixed officially.
- textures\armor\daedric\daedricshield_n.dds was removed - Rendering issues have been fixed officially.
- textures\armor\draugr\femaledraugrboots_n.dds was removed - Rendering issues have been fixed officially.
- textures\clutter\beehive_g.dds was removed - Incorrect resolution has been fixed officially.
- textures\weapons\orcish\orcisharrow.dds, textures\weapons\orcish\orcisharrow_n.dds were removed - Incorrect resolution has been fixed officially.
USSEP Fixes
- textures\actors\dragon\dragon_swamp.dds should not have been removed from the patch since the SE version of this texture file actually has not been fixed at all. (Bug #31427)
- The sound file splice for the response to "Your weapons and armor are impressive" was missing from the BSA archive. (Bug #31680)
Actor Fixes
- LvlBanditAmbushMissile was set to use csDraugrMeleeLvl1 instead of csHumanMissile. They are derived from bandit templates, not draugr templates. (Bug #31655)
- LvlBanditAmbushMeleeNordM was incorrectly set to inherit scripts from its template, which blocks the attached ambush script from being used. (Bug #31656)
- LvlFalmerAmbushMissile was set to use csFalmerMelee1H instead of csFalmerMissile. (Bug #31653)
- EncDraugr05TemplateMissile was incorrectly set to use 1-Handed weapons instead of bows. (Bug #31638)
- EncWarlockAtro06ImperialM is incorrectly set to inherit from the Pyromancer template instead of the Conjurer template. (Bug #31635)
- dunRobbersGorge_LvlBanditBoss, dunRobbersGorge_LvlBanditGuard, dunRobbersGorge_LvlBanditMeleeAny, dunRobbersGorge_LvlBanditMeleeBerserker, dunRobbersGorge_LvlBanditMeleeTank, dunRobbersGorge_LvlBanditMissile, dunRobbersGorge_LvlBanditSentry, and dunRobbersGorge_LvlBanditWizard were all erroneously left as members of the standard Bandit faction which would make it impossible to pay the Robber's Gorge bridge toll or to walk away from the camp unharmed. They are all members of a quest specific bandit faction which is only made hostile if the player refuses to pay the toll or otherwise attempts to pass through the camp without paying. (Bug #31571) [NR]
- Leveled bandit ghosts incorrectly dropped physical loot despite being otherwise setup to be ghosts who shouldn't do that. (Bug #31769)
- DLC2EncBandit03MissileDarkElf02F was incorrectly configured to spawn from generic melee NPCs instead of archers. (Bug #31684)
- EncForsworn03TemplateBossMagic was incorrectly configured as a melee class instead of a shaman class. (Bug #31682)
- Serana should no longer make use of Skyforge objects while Kodlak's funeral scene is underway. Her AI package will disable sandbox behavior until you retrieve the Wuuthrad fragment from Kodlak's room after Eorlund asks you to go get it. (Bug #31572)
- Kodlak's corpse should no longer be naked while on the funeral pyre. (Bug #31572)
Item Fixes
- Staff of the Flame Atronach and Staff of the Frost Atronach were both erroneously set as Destruction staves when they're supposed to be Conjuration staves. They have both been separated from their templates in order to address this. [DLC1StaffFalmerConjureFlameAtronach, DLC1StaffFalmerConjureFrostAtronach] (Bug #31435)
- DLC2LItemEnchWeaponMaceBest should not have been flagged to calculate from all levels since it's intended to give you the best possible item it can. (Bug #31296)
Location Fixes
- It is apparently sometimes possible for NPCs to come out the Midden exit at the bottom of the main College spire, and when they do, they become trapped there because there is no ground path back into the area. Several navmeshes outside the area have now been adjusted to provide a walking path back up to the College. It's a somewhat roundabout path back, but it'll have to do. (Bug #30532)
Magic, Perk & Skill Fixes
- The right handed version of Revenant used by NPCs is incorrectly set to use the left hand. [RevenantRighHand] (Bug #31640)
- AbFXAtronachStorm should not have the fire trail for Flame Atronachs attached to it. (Bug #31333)
Quest Fixes
- Orgnar should no longer mention the love triangle in Riverwood if the triangle has been resolved. (Bug #31662)
- During Season Unending (MQ302) the town that's part of the Stormcloak demand for compensation should have been set to Anga'a Mill instead of Darkwater Crossing because Darkwater Crossing has no dialogue selection set up for it, and the control quest that holds the other aliases also specifies Anga's Mill but never fills it. (Bug #31617)
- The trigger box in Volunruud (0008af30) is not large enough and will not trigger properly if you enter the dungeon with followers. It has been expanded to cover the entire entry hall instead of only a very small sliver of it. (Bug #31588)
- Aval Atheron should not be delivering lines about his selection of fruits and vegetables when his inventory in his vendor chest is nothing but meats - and his vendor list was corrected to reflect this in an earlier patched issue. (Bug #31564)
- The Staff of Magnus [MG07] will not start if either Arniel Gane or Faralda are not available (killed, disabled, etc). Their parts in this quest are optional so their aliases have been marked to indicate this. The same issue will also prevent The Eye of Magnus [MG08] from starting as well. Since Bethesda saw fit to mark them this way for MG05, which happens immediately before these, they should have used the same solution here but didn't. (Bug #31681)
- Geldis Sadri should no longer give rumors about investigating Thirsk Meadhall if the player has already been there and resolved it in favor of either the Nords or the Reiklings. (Bug #31349)
- Runil's line "The number of graves in this cemetery never decreases." has an invalid condition on it which has been removed. He will now speak it as one of his random Hellos. (Bug #31338)
Papyrus Fixes
- DLC01WESC03Script: A typo in the OnCellDetach event prevented the associated encounter quest from stopping, which over time would lead to several of the encounters being scattered across the map that are never cleaned up. (Bug #31503)
Placement/Layout/Ownership and other World Object Fixes
- 0010FB68: Rapids effect on the Morthal water wheel was backward. (Bug #31329)
- 0008493F, 00084940, 00084941: Prey animal spawn points that were partially or completely embedded into the landscape. This could cause the nearby predators linked to them to run down the trail into Dawnstar instead of staying near the temple. (Bug #31330)
- 05019D00: Rock placed to cover a gap in a cave wall. (Bug #31385)
- 00105A1A, 00105A1B: Misplaced mudcrab spawn markers. (Bug #31451)
- 000DC443: Misplaced bucket. (Bug #31460)
- 000DC445: Misplaced firewood pile. (Bug #31460)
- 00027BF3, 00027BF6, 00027D10, 0002BA7A, 0002BAAA, 0002BD5B, 0002BD64, 0002BEF8, 00036C37, 000539E4, 0005D2C2, 0005D2F7, 0005D30A, 0005D426, 0005D4FF, 0005D62F, 000600B5, 000600B7, 000601ED, 000E0095, 000E0098, 000E018E, 000E0192: Barrels in several inns were mistakenly marked as owned by TownRiverwoodFaction. (Bug #31487)
- 0501960F: Snow drift added to cover gap in terrain. (Bug #31491)
- 000D976B: Misplaced horse trough. (Bug #31495)
- 000D976C: Misplaced bucket. (Bug #31495)
- 000D9771, 000D9778, 000D9779, 000D977A, 000D977B, 000D977C, 000D979B, 000D979C, 000D979D, 000D979E, 000D979F, 000D97A0, 000D97A1, 000D97A7, 000D97A8, 000DC43E, 000DC43F, 000DC440, 000DC442: Misplaced sacks. (Bug #31495, Bug #31460)
000D9772, 000D9773, 000D9774: Misplaced crates. (Bug #31495)
- 000D977D: Clipping shelf. Its contents (Ref 000D97B4, 000D97B5, 000D97B6, 000D97B7, 000D97BC, 000D97BE, 000D97BF, 000D97C0, 000D97C1, 000D97C2, 000D97C3, 000D97C4, 000D97C7, 00108238) needed to be moved with it. (Bug #31495)
- 000D979A, 000DC438: Clipping benches. (Bug #31495, Bug #31460)
- 000D97BB: Misplaced spigot. (Bug #31495)
- 000D97D7: Misplaced coin purse. (Bug #31495)
- 000D976F, 000D9770, 000D9777, 000D9785, 000D9786, 000D9794, 000D97A3, 000D97A4, 000D97A6, 000DE031, 000DE046: Misplaced barrels. (Bug #31534, Bug #31495)
- 000DE047, 000DE048: Misplaced tankards. (Bug #31534)
- 000DE063: Misplaced kettle. (Bug #31534)
- 05030433, 05030434, 0504C638: Rocks added to cover exposed gaps. (Bug #31543, Bug #31485)
- 000CDF10, 000CDF20, 000F3C85, 000F3C88, 000F3C8A, 000F3C8C, 000F3C94, 000F3C95, 000F3C96, 000F3C97, 000F3C98, 000F3C99, 000F3C9A, 000F3CA6, 000F3CAD, 000F3CAE, 000F3CC6, 000F3CD0, 000F3CD1, 000F3CD3, 000F3CD4, 000F3CD5, 000F3CD7, 000F3CDE, 000F3CE0, 000F3CE2, 000F3CE5, 000F3CE6, 000F3CF0, 000F3CF3, 000F3CF4, 000F3CF5, 000F3D03, 000F3D04, 000F3D05: References in Windhelm Marketplace with incorrect ownership set. (Bug #31563)
- 02018860, 02018861: Misplaced bones. (Bug #31607)
- 00044554, 000445C1, 000445C7, 00044648, 00044649, 00044662, 0007E5AA, 0007E5AB, 0009126B: Misplaced food items. (Bug #31618, Bug #31595, Bug #31587)
- 00044565, 000445C0, 00076FE7, 0007E5A8, 000B6D5A, 000B8222, 000B8223, 000EAB06, 00104B16, 00104B17, 00104B68, 0010549D, 001054A0, 00107073, 0010A06C, 0201883F: Cooking pots not hanging properly off of spits. (Bug #31618, Bug #31608, Bug #31607, Bug #31606, Bug #31605, Bug #31595, Bug #31594, Bug #31593, Bug #31591, Bug #31589, Bug #31587, Bug #31583)
- 0007D76E: Snow drift that was floating on one end. (Bug #31665)
- 0502D648, 0502D649: Rocks placed to cover gap in mountain trim slab. (Bug #31665)
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000E4315, 000E4316, 000E431E, 000E431F, 000E432B, 000E432C, 000E4332, 000E4345, 000E435F, 000E4368, 000E4375, 000E438F, 000E4398, 000E4453, 000E4454, 000E4466, 000E4476, 000E4480, 000E4481, 000E4482, 000E44E3, 000E44E4, 000E6A8F, 000E6ACD, 000E6ACE, 000E6ACF, 000E6AD0, 000E6AD1, 000E6AE0, 000E6AE1, 000E6AED, 000E6B10, 000E6B23, 000E6B26, 000E6B43, 000E6B44, 000E6B4F, 000E6B65, 000E6B66, 000E6B67, 000E6B68, 000E6B69, 000E6B93, 000E6BC4, 000E7C94, 000E7C97, 000E8602, 000E8603, 000E8604, 000E8DCF, 000E96F7, 000E97BB, 000E97C1, 000E97C2, 000E97FD, 000E9803, 000E982B, 000E9846, 000E9A19, 000E9A2D, 000E9A74, 000E9A78, 000EA121, 000EA122, 000EA8AE, 000EB1B3, 000EB1B5, 000EB1B6, 000EB1C4, 000EB1C5, 000EB1C6, 000EB1CB, 000EB1CE, 000EB1D2, 000EB1D3, 000EB1D7, 000EB1D8, 000EB1DA, 000EB1DC, 000EB1DD, 000EB1E1, 000EBEF0, 000EBEF1, 000EBF25, 000EBF3B, 000EBF61, 000EBF62, 000EBF68, 000EBF75, 000EBF77, 000EBF89, 000EBF8C, 000EBF92, 000EBF93, 000EBF96, 000EBF9A, 000EBF9C, 000EBF9E, 000EBF9F, 000EBFA1, 000EBFB5, 000EBFD0, 000EBFD1, 000EC03E, 000EC047, 000EC04A, 000EC04F, 000EC050, 000EC058, 000EC059, 000EC08D, 000EC096, 000EC097, 000EC0A1, 000EC0BA, 000EC0D9, 000EC0DA, 000EC0DB, 000EC0DC, 000EC0EC, 000EC0ED, 000EC0FD, 000EC0FE, 000EC107, 000EC10B, 000EC10D, 000EC11C, 000EC11F, 000EC122, 000EC12E, 000ECBEC, 000EE286, 000EE3DF, 000EE3F5, 000EE3F8, 000EE3FA, 000EE896, 000EE897, 000EE898, 000EE8A0, 000EE8A6, 000EE8AE, 000EE8AF, 000EE8B1, 000EE8BC, 000EE8C1, 000EE8CB, 000EE8D9, 000EE8DA, 000EE8E6, 000EE8F8, 000EE8FA, 000EE8FB, 000EE8FC, 000EE900, 000EE902, 000EE903, 000EE904, 000EE95A, 000EE96D, 000EE96E, 000EFA3B, 000EFBC9, 000EFC1B, 000EFC1C, 000EFC1D, 000EFC1F, 000F0717, 000F0718, 000F072A, 000F072B, 000F098C, 000F098E, 000F098F, 000F0990, 000F0991, 000F0992, 000F099D, 000F09B0, 000F09E5, 000F09EC, 000F09EE, 000F0B0C, 000F0B0D, 000F0B0E, 000F0B0F, 000F0B12, 000F0B2F, 000F0B31, 000F0B32, 000F0B66, 000F0B6F, 000F0B70, 000F0B7A, 000F0B88, 000F0BA4, 000F0BA5, 000F0BAC, 000F0BAE, 000F0BB1, 000F0BE5, 000F0BEC, 000F0BED, 000F0BF6, 000F0BFE, 000F0C29, 000F0C2A, 000F0C7F, 000F0C8E, 000F0C91, 000F0CD2, 000F1552, 000F1D33, 000F1DA7, 000F1DA8, 000F1DA9, 000F1E1B, 000F1E1D, 000F1E1F, 000F1E20, 000F28CE, 000F28D6, 000F28DB, 000F28DC, 000F28E0, 000F3806, 000F3938, 000F48C2, 00107846, 0010EEA1, 0010EEA2, 010009DF, 010009EF, 01000A00, 01000A01, 01000A02, 01000A05, 01000A06, 01000A07, 01000A08, 01000A09, 01000A0A, 01000A0B, 01000A0C, 01000A0D, 01000A1B, 01000A20, 01000A21, 01000A22, 01000A27, 01000A29, 01000A2A, 01000A2B, 01000A35, 01000A53, 01000A64, 01000A65, 01000A79, 01000A7A, 01000A7B, 01000A7C, 01000A7D, 01000A7E, 01000A7F, 01000A80, 01000A81, 01000A82, 01000A83, 01000A84, 01000A85, 01000A8F, 01000A90, 01000A98, 01000AE6, 01000AE8, 01000AE9, 01000AEA, 01000AEE, 01000AEF, 01000AF0, 01000AF1, 01000B10, 01000B11, 01000B12, 01000B16, 01000B17, 01000B18, 01000B19, 01000B1A, 01000B1B, 01000B1D, 01000B1E, 01000B1F, 01000B22, 01000B3B, 01000B3C, 01000B3E, 01000B3F, 01000B40, 01000B45, 01000B49, 01000B50, 01000B51, 01000B7F, 01000B9A, 01000BA8, 01000BA9, 01000C44, 01000C55, 01000C60, 01000C61, 01000C62, 01000C66, 01000C82, 01000C84, 01000C8F, 01000C90, 01000C91, 01000C92, 01000C93, 01000C94, 01000CA2, 01000CA3, 01000CA4, 01000CA5, 01000CA6, 01000CA9, 01000CAA, 01000CAF, 01000CB0, 01000CB1, 01000CE9, 01000CEA, 01000CF0, 01000CF3, 01000CF5, 01000CF6, 01000CF7, 01000CF8, 01000CF9, 01000CFA, 01000CFE, 01000CFF, 01000D00, 01000D01, 01000D03, 01000D04, 01000D05, 01000D0B, 01000D0C, 01000D0D, 01000D0E, 01000D0F, 01000D17, 01000D21, 01000D24, 01000D26, 01000D27, 01000D28, 01000D29, 01000D2A, 01000D2B, 01000D2D, 01000D2F, 01000D8F, 01000D95, 01000D96, 01000D97, 01000D98, 01000D9D, 01000D9E, 01000DA0, 01000DA2, 01000DA6, 01000DA7, 01000DAA, 01000DAB, 01000DAC, 01000DAD, 01000DAE, 01000DAF, 01000DB0, 01000DB6, 01000DB7, 01000DB8, 01000DB9, 01000D8E, 01000DBD, 01000DBE, 01000DBF, 01000DCF, 01000DE2, 01000DE3, 01000DE4, 01000DE5, 01000DE6, 01000DE7, 01000DE8, 01000DE9, 01000DEA, 01000DEB, 01000DEE, 01000DEF, 01000DF5, 01000DF7, 01000E01, 01000E03, 01000E04, 01000E05, 01000E06, 01000E07, 01000E08, 01000E09, 01000E0A, 01000E0D, 01000E0E, 01000E14, 01000E16, 01000E1B, 01000E1C, 01000E24, 01000E25, 01000E26, 01000E27, 01000E32, 01000E3B, 01000E5E, 01000E5F, 01000E6A, 01000EA8, 01000EA9, 01000EDB, 01000EE7, 01000EF7, 01000EF8, 01000EF9, 01000F03, 01000F04, 01000F13, 01000F1A, 01000F21, 01000F22, 01000F23, 01000F24, 01000F27, 01000F29, 01000F2C, 01000F2D, 01000F2E, 01000F31, 01000F32, 01000F3C, 01000F3D, 01000F42, 01000F61, 01000F64, 01000F67, 01000F9F, 01000FA0, 01000FFF, 01001000, 01001013, 01001023, 01001027, 01001075, 01001080, 01001081, 01001082, 01001083, 0100109A, 0100109F, 010010B2, 010010B3, 010010C1, 010010C3, 010010C5, 0100110A, 01001112, 01001137, 01001138, 01001139, 0100113A, 0100113B, 0100113C, 0100113D, 01001140, 01001143, 01001144, 01001146, 01001147, 01001149, 0100114C, 0100114D, 01001160, 01001162, 01001164, 0100118C, 0100118E, 0100118F, 01001190, 01001192, 01001193, 01001195, 01001199, 010011AB, 010011AC, 010011D6, 010011D7, 010011DC, 010011DE, 010011DF, 010011E0, 010011E1, 010011E8, 010011E9, 010011F4, 0100120F, 01001283, 01001289, 01001213, 01001215, 0100121B, 01001268, 0100126E, 01001272, 01001274, 01001277, 0100127A , 010012A6, 010012A7, 010012A8, 0100131B, 0100131C, 01001321, 01001327, 01001328, 01001329, 0100132F, 01001331, 01001332, 01001333, 01001334, 01001337, 0100133E, 01001349, 0100134A, 01001357, 010013B9, 010013BA, 010013CE, 010013D4, 010013D6, 010013E3, 01001426, 01001455, 01001456, 01001457, 0100145A, 0100145D, 0100145E, 0100145F, 01001460, 01001461, 010014F5, 010014F8, 0100151F, 01001527, 0100152A, 0100152B, 01001532, 01001533, 01001543, 010016A2, 01001777, 01001779, 010019EB, 010019F3, 010019F4, 010019F5, 01001CB7, 01001CBE, 01001CC3, 01001E06, 01001E07, 01001E0A, 01001E0C, 01001E0D, 01001E10, 01001E11, 01001E12, 01001E13, 01001E15, 01001E16, 01001E2A, 01001E2D, 01001E2F, 01001E30, 01001E31, 01001E32, 01001F49, 01001F4B, 01001F4C, 01001F56, 01001F57, 01001F58, 01001F59, 01001F5A, 01001F5B, 01002022, 01002023, 01002024, 01002025, 01002028, 01002396, 01002397, 0100239F, 010023A0, 010023A1, 01002504, 01002505, 01002506, 01002507, 01002508, 01002509, 01002728, 0100272C, 0100272D, 0100272E, 01002D0B, 01002D0E, 01002D0F, 01002D10, 01002D11, 01002D12, 01002D13, 0201516C, 02015183, 02015184, 0201226D, 02012276: Misplaced thickets, shrubs, and other plants. (Bug #31686)
- 0006A6D2, 000CE3ED, 000D2156, 000D31C1: Critter spawn marker adjusted along with misplaced plants. (Bug #31687)
- 000C3EC9, 000C3ECA, 000C3ECD, 000C3ECE, 000C3ECF, 000C8BB8, 000D60B4, 01000D0B, 01000D0C, 01000D1C, 01000D1D, 01000D1E, 01000D21, 01000D2B: Plants that are the wrong type for a snowy climate. (Bug #31688)
- 000299DC, 000B7FC8, 000B9FFF, 000D60B3, 000D9106, 000D9115, 000EA8A5: Misplaced trees. (Bug #31689)
Text Fixes
- [DLC1TolanHello2]: "Vampires are worse than Daedra." -> "Vampires are worse than daedra." (quest condition also needed to be modified to check stage 10 instead of 8) (Bug #30313)
- DLC2Book2CommonThirskARevisedHistory: "Still, there is the occasional disagreement - which more often than naught ends in bloodshed - and every few years someone gets it into his head to challenge the chieftain to a blood duel to try to gain possession of Thirsk. -> "Still, there is the occasional disagreement - which more often than not ends in bloodshed - and every few years someone gets it into his head to challenge the chieftain to a blood duel to try to gain possession of Thirsk." (Bug #31340)
- DLC2Book3ValuableVarietiesofFaithintheEmpire: "Other et'Ada, especially Daedra, are often familiar known to many cultures, though specific names are included here only when they possess a particular cultural significance." -> "Other et'Ada, especially Daedra, are often known to many cultures, though specific names are included here only when they possess a particular cultural significance." (Bug #31342)
- DLC2RR03GratiansJournal: "Millius and I are headed into Raven Rock Mine to have look at whatever it is the miners uncovered." -> "Millius and I are headed into Raven Rock Mine to have a look at whatever it is the miners uncovered." (Bug #31347)
- TG03 [Stage 10]: "I've been sent to speak to Maven Black-Briar, head of the wealthiest most influential family in Riften." -> "I've been sent to speak to Maven Black-Briar, head of the wealthiest and most influential family in Riften." (Bug #31358)
- [Stage 30]: "The first part of the scheme is to approach Sabjorn under the guise of assistance with a pest problem he's having thanks to Mallus's tinkering." -> "The first part of the scheme is to approach Sabjorn under the guise of assistance with a pest problem he's having thanks to Mallus' tinkering."
- [Stage 80]: "The plan worked perfectly and Whiterun's Captain of the Guard was stricken with illness when he drank the poisoned mead." -> "The plan worked perfectly and Whiterun's captain of the guard was stricken with illness when he drank the poisoned mead."
- [Stage 90]: "Now that Mallus's position as the owner of Honningbrew Meadery has been secured, I need to find any information explaining how Sabjorn was able to fund this costly operation." -> "Now that Mallus' position as the owner of Honningbrew Meadery has been secured, I need to find any information explaining how Sabjorn was able to fund this costly operation."
- DLC1VQ01MiscObjective [0200D8D5]: "Yes, si... Isran." -> "Yes, sir... I- Isran." (Bug #31361)
- [0200D8D7]: "I tried to warn all of you... I am sorry, you know." -> "I tried to warn all of you... I am... sorry, you know."
- [0200D8D9]: "I'm, uh... my name is Agmaer, sir." -> "I - I'm, uh... my name is Agmaer, sir."
- [0200D8F6]: "Not sure he'll take me. I hope so." -> "I'm not sure he'll take me. I hope so."
- [0200D8F8]: ""My pa's axe", Stendarr preserve us." -> ""My pa's axe," Stendarr preserve us."
- [0200D904]: "Didn't I tell you to step forward? Hmm... Farm boy, eh?" -> "Didn't I tell you to step forward? Hmm... farm boy, huh?"
- CreatureMudcrab: "The common Mudcrab can be found by the northern shoreline or along the banks of any lakes or rivers." -> "The common mudcrab can be found by the northern shoreline or along the banks of any lakes or rivers." (Bug #31362)
- CreatureMammoth: "Mammoths are a common sight in the tundra of Skyrim, and are often herded by the Giants that also call that region home." -> "Mammoths are a common sight in the tundra of Skyrim, and are often herded by the giants that also call that region home." (Bug #31364)
- DoomstoneLoverTip: "The Lover Stone ability lets you learn all skills a little faster, but not as much as the Thief, Warrior or Mage Stones." -> "The Lover Stone ability lets you learn all skills a little faster, but not as much as the Thief, Warrior, or Mage Stones." (Bug #31365)
- CreatureChurus: "Those venturing in Skyrim's deepest underground reaches should be wary of the Chaurus, a giant insect that spits poison and bites with its razor-sharp mandibles." -> "Those venturing in Skyrim's deepest underground reaches should be wary of the chaurus, a giant insect that spits poison and bites with its razor-sharp mandibles." (Bug #31366)
- DLC1CreatureChaurusHunter: "When a Chaurus reaches the end of its life, its body undergoes a dramatic transformation. After days of death-like stillness, the Chaurus Hunter bursts free from the husk of the Chaurus." -> "When a chaurus reaches the end of its life, its body undergoes a dramatic transformation. After days of death-like stillness, the chaurus hunter bursts free from the husk of the chaurus." (Bug #31367)
- DLC1VQ01CelannGoInside [020126BE]: "Go on inside. Isran'll want to talk to you." -> "Go on inside. Isran will want to talk to you." (Bug #31368)
- CWDialogueHellos [0005B3D0]: "Damnit! Why can't Ulfric see he's tearing Skyrim to pieces?" -> "Dammit! Why can't Ulfric see he's tearing Skyrim to pieces?" (Bug #31369)
- NordRace: "Citizens of Skyrim, they are a tall and fair-haired people. Strong and hardy, Nords are famous for their resistance to cold and their talent as warriors." -> "Citizens of Skyrim, they are a tall and fair-haired people. Strong and hardy, Nords are famous for their resistance to cold and their talent as warriors." (Bug #31370)
- DialogueWhiterunArcadiaTopicsBranch1Topic [000C2467]: "If I had a Septim for every case of Rockjoint or Witbane I've cured since I opened this shop, I'd be a rich woman indeed." -> "If I had a septim for every case of Rockjoint or Witbane I've cured since I opened this shop, I'd be a rich woman indeed." (Bug #31371)
- WhiterunBrenuinAleTopicTopic [000D33B1]: "Well that all depends on you, now. Doesn't it?" -> "Well, that all depends on you now. Doesn't it?" (Bug #31372)
- DialogueWhiterunHeimskrPreachScene [0003A14B]: "The very idea is inconceivable to our Elven overlords!" -> "The very idea is inconceivable to our elven overlords!" (Bug #31373)
- [0003ADAB]: "And we, not the Elves or their toadies, will rule Skyrim! Forever!" -> "And we, not the elves or their toadies, will rule Skyrim! Forever!"
- DialogueWhiterunBanneredMareScene3 [00018942]: "Saadia dear?" -> "Saadia, dear?" (Bug #31374)
- [00018943]: "Oh Saadia..." -> "Oh, Saadia..."
- [0001894C]: "In a couple days I'll have you make a run, fetch some more." -> "In a couple of days I'll have you make a run, fetch some more."
- DialogueCompanionsJorrvaskrWhydYouJoinTopic [000DAB32]: "Haven't you heard the stories of Kodlak and Skjor fighting off the hundred-and-one Orc berserkers?" -> "Haven't you heard the stories of Kodlak and Skjor fighting off the hundred and one Orc berserkers?" (Bug #31375)
- C00GiantAttackNoSirIDontLikeIt [000CF2D5]: "Well nobody asked you. If you think you're better than we are, go talk to Kodlak Whitemane." -> "Well, nobody asked you. If you think you're better than we are, go talk to Kodlak Whitemane." (Bug #31376)
- C00GiantAttackShieldWhatNow [000CF2DD]: "What is a Shield-Sister?" -> "What is a shield-sister?" (Bug #31377)
- DialogueRiftenGrandPlazaScene26 [00063ED6]: "Oh I get it. "It's missing so Grelka must have it." I wish this town would stop pointing their fingers at me." -> "Oh, I get it. "It's missing so Grelka must have it." Ugh. I wish this town would stop pointing their fingers at me." / "There is a Thieves Guild in town you know." -> "There is a Thieves Guild in town, you know." (Bug #31378)
- DialogueSalviusFarmOutsideScene02 [0003014A]: "Yes,it can. I haven't been wrong in 50 years, and I won't be wrong tomorrow." -> "Yes, it can. I haven't been wrong in 50 years, and I won't be wrong tomorrow." (Bug #31379)
- MQ102ACivilWarTopic [00056B24]: "But was it worth tearing Skyrim apart, and maybe destroying the Empire? No, Ulfric will have a lot to answer for in the end." -> "But was it worth tearing Skyrim apart, and maybe destroying the Empire? No. Ulfric will have a lot to answer for in the end." (Bug #31380)
- MQ101 [0004E1A2]: "He won't be needing it any more." -> "He won't be needing it anymore." (Bug #31381)
- [0005B1F5]: "No going back that way, now." -> "No going back that way now."
- [000BF461]: "Damn it. No going back that way." -> "Dammit. No going back that way."
- [00107564]: "Hey, what village are you from horse thief?" -> "Hey. What village are you from, horse thief?"
- MQ102A [0002C2FE]: "He's a friend. Saved my life in fact." -> "He's a friend. Saved my life, in fact." (Bug #31382)
- [0002C2FF]: "She's a friend. Saved my life in fact." -> "She's a friend. Saved my life, in fact."
- CWTrespassNoTrespass2AImperial [000C4A7D]: "Citizen. I'm warning you. Your presence is interfering with Imperial business." -> "Citizen, I'm warning you. Your presence is interfering with Imperial business." (Bug #31383)
- WEThalmorDialogueDoingInSkyrim [000B5E00]: "We're making sure your Emperor wasn't lying to his elven masters when he agreed the Empire would give up false gods and foolish beliefs." -> "We're making sure your emperor wasn't lying to his elven masters when he agreed the Empire would give up false gods and foolish beliefs." (Bug #31384)
- CrimeAutoAttack: "An excessively high bounty will cause a Hold's guards to attack the wanted person on sight." -> "An excessively high bounty will cause a hold's guards to attack the wanted person on sight." (Bug #31387)
- CaravanIdles [000D83E7]: "Tools, wares and weapons, all for sale at fair prices." -> "Tools, wares, and weapons, all for sale at fair prices." (Bug #31388)
- xDualWield: "Dual wielding potentially doubles melee damage output... but prevents any kind of blocking." -> "Dual-wielding potentially doubles melee damage output... but prevents any kind of blocking." (Bug #31389)
- DialogueWhiterunAnoriathNazeemScene1 [0007EBD8]: "You don't prepare the meat with any of those strange Elven spices, do you?" -> "You don't prepare the meat with any of those strange elven spices, do you?" (Bug #31399)
- [0007EBF9]: "Ahhhh... No, no Elven spices." -> "Ahhhh... No, no elven spices."
- [0007EC19]: "Too much fat, and it all smells... wrong." -> "Too much fat... and it all smells wrong."
- [0007EC2C]: "Suit yourself, then. The woods are that way. Outside the walls, walk straight ahead. Can't miss them. Good luck on your hunt." -> "Suit yourself, then. The woods are that way. Outside the walls. Walk straight ahead, can't miss them. Good luck on your hunt."
- DialogueWhiterunOlfinaJonScene1 [0007EC0B]: "So I'm, uh... writing a song for you..." -> "So, I'm, uh... writing a song for you..." (Bug #31400)
- [0007EC33]: "Why Jon Battle-Born. You're writing me a song?" -> "Why, Jon Battle-Born. You're writing me a song?"
- [000D19B7]: "Ha! I thought as much." -> "Ha ha! I thought as much."
- DialogueFalkreathSolafTopic2Topic [00088949]: "I was once, but not any more." -> "I was once, but not anymore." (Bug #31401)
- DualFlurry30: "Dual wielding attacks are 20% faster." -> "Dual-wielding attacks are 20% faster." (Bug #31402)
- DualFlurry50: "Dual wielding attacks are 35% faster." -> "Dual-wielding attacks are 35% faster." (Bug #31403)
- DualSavagery: "Dual wielding power attacks do 50% bonus damage." -> "Dual-wielding power attacks do 50% bonus damage." (Bug #31404)
- Headsman: "Chance to decapitate with a dual wielding power attack." -> "Chance to decapitate with a dual-wielding power attack." (Bug #31405)
- SavageBlows: "Dual wielding power attacks do extra damage." -> "Dual-wielding power attacks do extra damage." (Bug #31406)
- DoomstoneLadyTip: "The power from the Lady's Stone lets you regenerate Health and Stamina much faster." -> "The power from the Lady Stone lets you regenerate Health and Stamina much faster." (Bug #31407)
- EnchantingLearn: "An Arcane Enchanter can be used to learn new enchantments from weapons and armor, but any item experimented on is destroyed in the process." -> "An arcane enchanter can be used to learn new enchantments from weapons and armor, but any item experimented on is destroyed in the process." (Bug #31408)
- EnchArmorDaedricShieldResistMagic06: "Daedric Shield of the Nullification" -> "Daedric Shield of Nullification" (Bug #31411)
- Book2CommonCatsOfSkyrim: "Cats Of Skyrim" -> "Cats of Skyrim" / "In my travels I have encountered several khajiit outcast from their clans that have taken up residence in Skyrim." -> "In my travels I have encountered several Khajiit outcast from their clans that have taken up residence in Skyrim." / "I can't say I'm surprised that there are few khajiit here, it's cold and unwelcoming." -> "I can't say I'm surprised that there are few Khajiit here, it's cold and unwelcoming." / "Sabrecats are basic giant cats that have evolved two dangerously sharp front teeth." -> "Sabre cats are basic giant cats that have evolved two dangerously sharp front teeth." / "The average sabrecat has a reddish brown fur which it uses to blend into grassy regions, but I have observed them skulking and sleeping on rocks so I don't believe the fur is for camouflage." -> "The average sabre cat has a reddish brown fur which it uses to blend into grassy regions, but I have observed them skulking and sleeping on rocks so I don't believe the fur is for camouflage." / "The primary attacks of the sabrecat are its biting attack, but it can also briefly rear up to attack with its front claws." -> "The primary attacks of the sabre cat are its biting attack, but it can also briefly rear up to attack with its front claws." / "The snowy version of the sabrecat has spotted white fur which I believe it uses more for stalking more than its cousin in the plains." -> "The snowy version of the sabre cat has spotted white fur which I believe it uses more for stalking than its cousin in the plains." (Bug #31412)
- CreatureSkeleton: "These Skeletons feel no pain or remorse... and deserve no mercy." -> "These skeletons feel no pain or remorse... and deserve no mercy." (Bug #31413)
- MQ102B [00054E7D]: "That was... two days ago, now." -> "That was... uh, two days ago now." (Bug #31417)
- DelphineRentRoomTopic [0009CC99]: "I'd like to rent a room. ( gold)" -> "I'd like to rent a room. ( gold)" (Bug #31418)
- MQ101HadvarBlockingTopic [00061B81]: "Don't worry. We'll get out of here, somehow." -> "Don't worry, we'll get out of here somehow." (Bug #31419)
- MQ101RalofBlockingTopic [00064912]: "There may be a way out, down this way." -> "There may be a way out. Down this way." (Bug #31420)
- [00064917]: "Don't worry. We'll get out of here, somehow." -> "Don't worry. We'll get out of here somehow."
- MQ202EsbernOutroD2 [00036357]: "Oh, yes! The prophecies make clear the signs that will precede the end times." -> "Oh, yes! The prophecies make clear the signs that will precede the End Times." (Bug #31421)
- MQ301JarlAlduinReturnTopic [000D2580]: "Doesn't his return mean it's the end times?" -> "Doesn't his return mean it's the End Times?" (Bug #31422)
- [000D2581]: "Doesn't his return mean it's the end times?" -> "Doesn't his return mean it's the End Times?"
- DialogueGuardsGeneral [0002094D]: "They say Ulfric Stormcloak murdered the High King... with his voice!" -> "They say Ulfric Stormcloak murdered the high king... with his voice!" (Bug #31423)
- CWFinale [00035DAD]: "And now, I present to you, Ulfric Stormcloak, hero of the people, liberator and High King of Skyrim!" -> "And now, I present to you, Ulfric Stormcloak, hero of the people, liberator, and High King of Skyrim!" (Bug #31424)
- [000D1433]: "Damnit woman, stand aside." -> "Dammit, woman, stand aside."
- WETalsgarTheWandererDialogueWhyAreYouHereTopic [000BFB40]: "Why to perform for my common man, of course!" -> "Why, to perform for my common man, of course!" (Bug #31428)
- LoreSkyrim03: ""Skyrim, also known as the Old Kingdom or the Fatherland, was the first region of Tamriel settled by humans... "" -> ""Skyrim, also known as the Old Kingdom or the Fatherland, was the first region of Tamriel settled by humans..."" (Bug #31429)
- DLC2CreatureDwarvenBallista: "One of the most dangerous Steam Animunculi is the Dwarven Ballista, which fires a bolt that can penetrate even the thickest armor." -> "One of the most dangerous steam animunculi is the dwarven ballista, which fires a bolt that can penetrate even the thickest armor." (Bug #31430)
- WERoad11Branch05Topic01a [00106A51]: "What's the paint on the cow for, again?" -> "What's the paint on the cow for again?" (Bug #31431)
- DialogueRiverwood_Revised [0004546B]: "Leave that fancy Elven stuff to the Elves." -> "Leave that fancy elven stuff to the elves." (Bug #31432)
- [0004546C]: "I might even have some of your fancy Elven pieces lying around somewhere..." -> "I might even have some of your fancy elven pieces lying around somewhere..."
- C00JorrvaskrFight [000BC0BB]: "Hope they don't get carried away here." -> "Hope they don't get carried away, here." (Bug #31437)
- [000BC0BC]: "Good fight going, here." -> "Good fight going here."
- Book3ValuableVarietiesofDaedra: "Varieties Of Daedra" -> "Varieties of Daedra" (Bug #31438)
- WE17Refuse [0009F7E4]: "If you insist. Come on boys. This'll be fun." -> "If you insist. Come on, boys. This'll be fun." (Bug #31439)
- WE17Sons [000B1FBF]: "There's only three of you Legionaries versus one Stormcloak? Hardly seems fair." -> "There's only three of you Legionnaires versus one Stormcloak? Hardly seems fair." (Bug #31440)
- [000B1FC2]: "We'll see about that. Won't we boys?" -> "We'll see about that. Won't we, boys?"
- WE17Imperial [000B1FC1]: "Well in that case. You'll have to hand over your life as well as your coin." -> "Well, in that case, you'll have to hand over your life as well as your coin." (Bug #31441)
- dunPOITundraWitchShackQST_WitchHellos [000D9322]: "It's tough, just scraping by out here. But I make do." -> "It's tough just scraping by out here, but I make do." (Bug #31443)
- CreatureSabreCat: "The Sabre Cat of Skyrim is a giant, ferocious predator, and will often ambush travelers who stray too far from the roads, and into the wilds." -> "The sabre cat of Skyrim is a giant, ferocious predator, and will often ambush travelers who stray too far from the roads, and into the wilds." (Bug #31444)
- CreatureHorker: "Skyrim's Horkers are often hunted for their tusks and meat." -> "Skyrim's horkers are often hunted for their tusks and meat." (Bug #31446)
- FreeformMarkarthMPostQuest [0006477C]: "Damn Elves! You'll pay for this!" -> "Damn elves! You'll pay for this!" (Bug #31447)
- DLC2dunKolbjornQST_Phase0_RalisIntro [0402757D]: "Damnit, I told him not to waste any more of my time." -> "Dammit, I told him not to waste any more of my time." (Bug #31448)
- MagicWards: "A magical Ward protects the caster from offensive spells, but takes a few seconds to charge up to full power." -> "A magical ward protects the caster from offensive spells, but takes a few seconds to charge up to full power." (Bug #31449)
- MG01 [00021518]: "In continuing with our theme of safety, we'll start with Wards." -> "In continuing with our theme of safety, we'll start with wards." (Bug #31450)
- CreatureSlaughterfish: "Many of Skyrim's waterways are home to Slaughterfish, whose razor-sharp teeth have claimed the lives of many careless swimmers." -> "Many of Skyrim's waterways are home to Slaughterfish, whose razor-sharp teeth have claimed the lives of many careless swimmers." (Bug #31454)
- WICommentDiseasedHello [000AD0E4]: "You sure you shouldn't be home, in bed?" -> "You sure you shouldn't be home in bed?" (Bug #31455)
- DialogueWhiterunUthgerdTopicsBranch1Topic [000CAB7C]: "The heat of battle is the fire that forges the strongest blades." -> "The heat of the battle is the fire that forges the strongest blades." (Bug #31456)
- DialogueWhiterunUthgerdTopicsBranch3Topic [000CAB7A]: "They wanted me to prove my worth, so they threw me up against a young whelp of a lad, hardly old enough to grow his first chin-hairs." -> "They wanted me to prove my worth, so they threw me up against a young whelp of a lad, hardly old enough to grow his first chin hairs." (Bug #31457)
- DialogueGeneric [0001C1D4]: "Just getting jumpy I guess." -> "Just getting jumpy, I guess." (Bug #31458)
- [000854BF]: "Well well. Another maggot to squash beneath my boot." -> "Well, well. Another maggot to squash beneath my boot."
- DB01MiscGuardPlayerResponseNoProb [000556FB]: "Well all right, then." -> "Well, all right, then." (Bug #31459)
- DB01MiscLoreiusPlayerCiceroReported [000556F9]: "Here, my friend. A few septims, to show my thanks, hmm?" -> "Here, my friend. A few septims, to show my thanks, huh?" (Bug #31461)
- DialogueAngasMillKodrirLeifur01 [00044624]: "Watch out Divines, poor Kodrir curses you all for giving him life!" -> "Watch out, Divines, poor Kodrir curses you all for giving him life!" (Bug #31463)
- [00044628]: "Watch your mouth with me you pup!" -> "Watch your mouth with me, you pup!"
- DialogueLoreiusFarm [05007786]: "You need something talk to my husband." -> "You need something, talk to my husband." (Bug #31464)
- DB01MiscCurweGreetBranchTopic [00055703]: "You need something talk to my husband." -> "You need something, talk to my husband." (Bug #31465)
- CreatureSpriggan: "Little is known of the mysterious Spriggans, save that they revere Skyrim's forested regions, and will defend these regions with their lives." -> "Little is known of the mysterious spriggans, save that they revere Skyrim's forested regions, and will defend these regions with their lives." (Bug #31466)
- MS03FrostIdentityPapers: The last line of text was cut off on Frost's Identity Papers. (Bug #31468)
- CreatureHagraven: "Few creatures match the cunning, depravity and repulsiveness of the Hagravens." -> "Few creatures match the cunning, depravity, and repulsiveness of the hagravens." (Bug #31469)
- CreatureHagraven01: "While Hagravens can be deadly with their claws in close combat, they can prove equally challenging at a distance, when casting Destruction spells." -> "While hagravens can be deadly with their claws in close combat, they can prove equally challenging at a distance, when casting Destruction spells." (Bug #31470)
- DBNightgateFultheimCustomersBranchTopic [000DA685]: "Well he doesn't like company, I can tell you that much. Just wants to be left alone. But no... that's not really it." -> "Well, he doesn't like company, I can tell you that much. Just wants to be left alone. But... uh, no, that... that's not really it." / "It's like... he wants to talk. He likes people and all. But he stays separate, because he's supposed to." -> "It's like he wants to talk. He likes people and all. But... he stays separate... because he's supposed to." (Bug #31486)
- CaravansTopicsKharjo1Topic [000E14DC]: "Wolves, trolls, mammoths and giants would all like to make a meal of us." -> "Wolves, trolls, mammoths, and giants would all like to make a meal of us." (Bug #31490)
- DialogueKynesgroveGannaGemma5 [0002296B]: "Well that's just it." -> "Well, that's just it." (Bug #31492)
- [0002327E]: "There is some good news though." -> "There is some good news, though."
- Book1CheapWhiterun: "The smith is a pretty Imperial named Adrianne Avenicci, but she is married to a great hulking brute named Ulfberth War-Bear." -> "The smith is a pretty Imperial named Adrianne Avenicci, but she is married to a great hulking brute named Ulfberth War-Bear." (Bug #31496)
- DLC1CreatureDeathHound: "Death Hounds are used as guardians by vampires." -> "Death hounds are used as guardians by vampires." (Bug #31497)
- CreatureDwarvenSpider: "The ancient and long-dead Dwemer built many devices and automatons that continue to function even today, thanks to their advanced magic and technology. The Dwarven Spider is one such construct." -> "The ancient and long-dead Dwemer built many devices and automatons that continue to function even today, thanks to their advanced magic and technology. The dwarven spider is one such construct." (Bug #31504)
- CreatureFrostbiteSpider: "The Frostbite Spider is one of Skyrim's most fearsome and loathed native creatures." -> "The frostbite spider is one of Skyrim's most fearsome and loathed native creatures." (Bug #31505)
- CreatureSphereCentrurion: "What the Dwarven Sphere lacks in strength it makes up for in speed and mobility, as it patrols the halls of the Dwemer ruins it still protects." -> "What the dwarven sphere lacks in strength it makes up for in speed and mobility, as it patrols the halls of the Dwemer ruins it still protects." (Bug #31506)
- CreatureSteamCenturion: "Of all the automatons left behind by the ancient Dwemer, the Dwarven Centurions are among the most technologically impressive... and deadly." -> "Of all the automatons left behind by the ancient Dwemer, the dwarven centurions are among the most technologically impressive... and deadly." (Bug #31507)
- CreatureTroll: "The Frost Troll is the most fearsome of its kind found in Skyrim, and is at home in the province's most frozen regions." -> "The frost troll is the most fearsome of its kind found in Skyrim, and is at home in the province's most frozen regions." (Bug #31508)
- CrimeHoldBounty: "Each Hold tracks its crime separately." -> "Each hold tracks its crime separately." (Bug #31509)
- DBSanctuary5: "Mortals often represent Sithis as a skeletal being, to signify His relationship to death." -> "Mortals often represent Sithis as a skeletal being, to signify his relationship to death." (Bug #31510)
- DLC1WeaponDragonbone: "You can make Dragonbone weapons at a forge that are more deadly than daedric weapons, but weigh more." -> "You can make dragonbone weapons at a forge that are more deadly than daedric weapons, but weigh more." (Bug #31511)
- DLC2CreatureAshSpawn: "Ash Spawn began to appear on Solstheim after the massive eruptions of Red Mountain early in the Fourth Era covered the southern part of the island in ash." -> "Ash spawn began to appear on Solstheim after the massive eruptions of Red Mountain early in the Fourth Era covered the southern part of the island in ash." (Bug #31512)
- DwemerLoad02: "Many Steam Animunculi remain active, making the exploration of dwarven ruins a dangerous prospect." -> "Many steam animunculi remain active, making the exploration of dwarven ruins a dangerous prospect." (Bug #31513)
- EnchantingBench: "Arcane Enchanters are worktables used by mages to enchant weapons and armor." -> "Arcane enchanters are worktables used by mages to enchant weapons and armor." (Bug #31514)
- FactionCompanions04: "He does not give orders, but his word is highly respected both inside Jorrvaskr and through all the nine Holds." -> "He does not give orders, but his word is highly respected both inside Jorrvaskr and through all the nine holds." (Bug #31515)
- SmithingImproving1: "Weapons can be improved at a Grindstone. Armor can be improved at a Workbench." -> "Weapons can be improved at a grindstone. Armor can be improved at a workbench." (Bug #31516)
- DLC1CreatureDragonLegendary: "They use a shout that can drain health, magicka and stamina from its victims." -> "They use a shout that can drain health, magicka, and stamina from its victims." (Bug #31530)
- Book1CheapTheCodeofMalacath: "Every man, woman, and child inside the walls is trained from birth to defend it." -> "Every man, woman, and child inside the walls is trained from birth to defend it." (Bug #31531)
- Book2CommonButcherofMarkarth: ""You are with us, or you are against Skyrim" was the message on Ulfric's lips as he ordered the deaths of shopkeepers, farmers, the elderly, and any child old enough to lift a sword that had failed in the call to fight with him." -> ""You are with us, or you are against Skyrim" was the message on Ulfric's lips as he ordered the deaths of shopkeepers, farmers, the elderly, and any child old enough to lift a sword that had failed in the call to fight with him." (Bug #31532)
- xMagicStaves: "For example, a wizard with a high Destruction skill would get a lot of uses from a staff of Fireball." -> "For example, a wizard with a high Destruction skill would get a lot of uses from a Staff of Fireball." (Bug #31533)
- Book2CommonDreamOfSovngarde: ""I am Tsun, master of trials," he said to me, his voice booming and echoing upon the walls of the high mountains all around us." -> ""I am Tsun, master of trials," he said to me, his voice booming and echoing upon the walls of the high mountains all around us." (Bug #31609)
- Book2ReligiousAlduinAkatoshDichotomy: "But if you ask the High Elves themselves (as I did, when I traveled to Summerset Isle to continue my research)," -> "But if you ask the High Elves themselves (as I did, when I traveled to Summerset Isle to continue my research)," / ""Alduin," the World Eater, phantom of bedtime stories and justification for ancient (if imagined deeds)." -> ""Alduin," the World Eater, phantom of bedtime stories and justification for ancient (if imagined deeds)." (Bug #31614)
- Book3ValuableDwarvenAutomatons: "As it lumbered closer, its feet struck the ground as if walking on massive pistons and as it loomed out of darkness, I could see it clear for the first time," -> "As it lumbered closer, its feet struck the ground as if walking on massive pistons and as it loomed out of darkness, I could see it clear for the first time," / "It came at me with hammer and axe, inhuman strength and great fortitude, and a purpose of nothing but murder." -> "It came at me with hammer and axe, inhuman strength and great fortitude, and a purpose of nothing but murder." (Bug #31615)
- Book3ValuableDwarvesI: "I would like stated that I use the name "dwarves" in lieu of the more accurate term in these books out of sympathy for my readership, whom I can safely assume does not have the breadth of scholarship that 200 years of study has given me." -> "I would like stated that I use the name "dwarves" in lieu of the more accurate term in these books out of sympathy for my readership, whom I can safely assume does not have the breadth of scholarship that 200 years of study has given me." (Bug #31616)
- Book4RareNGastaKvataKvakis: "N'Gasta! Kvata! Kvakis! ahkstas so novajxletero (oix jhemile) so Ranetauw." -> "N'Gasta! Kvata! Kvakis! ahkstas so novajxletero (oix jhemile) so Ranetauw." / "En gxi aperas informauw unuavice pri so lokauw so cxiumonataj kunvenauw, sed nature ankoix pri aliaj aktuasoj aktivecauw so societo." -> "En gxi aperas informauw unuavice pri so lokauw so cxiumonataj kunvenauw, sed nature ankoix pri aliaj aktuasoj aktivecauw so societo." / "So interreta Kvako (retletera kaj verjheauw) ahkstas unufsonke alternativaj kanasouw por distribui so enhavon so papera Kva! Kvak!." -> "So interreta Kvako (retletera kaj verjheauw) ahkstas unufsonke alternativaj kanasouw por distribui so enhavon so papera Kva! Kvak!." / "Sed alifsonke so enhavauw so diversaj verjheauw antoixvible ne povas kaj ecx ne vus cxiam ahksti centprocente so sama." -> "Sed alifsonke so enhavauw so diversaj verjheauw antoixvible ne povas kaj ecx ne vus cxiam ahksti centprocente so sama." (Bug #31636)
- DLC1dunRedwaterDenJournal2: ""...and as we tore the spine... ...last priestess... ...took the viscera into the Bloodstone Chalice... ...waters ran red forever more..."" -> ""...and as we tore the spine... ...last priestess... ...took the viscera into the Bloodstone Chalice... ...waters ran red forever more..."" (Bug #31646)
- DLC2Book3ValuableWherewereyouDragonBroke: "... brief description and multiple accounts of the Dragon Break" -> "... brief description and multiple accounts of the Dragon Break" (Bug #31647)
- dunAngarvundeJournal01: "Whispers of this ancient temple have been few and far between, and most real knowledge seems similar to Angarvunde itself; buried and forgotten." -> "Whispers of this ancient temple have been few and far between, and most real knowledge seems similar to Angarvunde itself; buried and forgotten." (Bug #31648)
- dunVolskyggePuzzleClue: "Others stand tall, stretching their necks to see." -> "Others stand tall, stretching their necks to see." (Bug #31649)
- MQ202ShavariNote: "I have good reason to believe the target will be coming to Riften in the next few days." -> "I have good reason to believe the target will be coming to Riften in the next few days." (Bug #31650)
v4.2.5b (2021-06-14) [SSE 1.5.97]
USSEP Fixes
- The topic type on DialogueFalkreath somehow got changed to "TimeToGo" rather than "Hello" which caused all of the NPCs in Falkreath with intro lines to fail to run them. (Bug #31409)
DLC1StaffFalmerConjureFlameAtronach
v4.2.5 (2021-05-22) [SSE 1.5.97]
USSEP Fixes
- Updated the list of Wrye Bash Tags. The list is too long to fit in the file description now so a new file has been created, which will install to "Data\BashTags\Unofficial Skyrim Special Edition Patch.txt". Wrye Bash will use this file to determine the tags to use when building the Bashed Patch.
- The Mage Gloves added by the USKP lacked proper first person meshes. These have now been created and the weight sliders for male and female have been set. (meshes\uskp\clothes\mages\1stpersonmageglovesf_0.nif, meshes\uskp\clothes\mages\1stpersonmageglovesf_1.nif, meshes\uskp\clothes\mages\1stpersonmageglovesm_0.nif, meshes\uskp\clothes\mages\1stpersonmageglovesm_1.nif) (Bug #29504)
- The Throw Voice shout fix done on Bug #19544 somehow had its dialogue ordering messed up which appears to have blocked our generic fix for the races Bethesda didn't give the recorded lines to. (Bug #29158)
- The non-working collision on the Dwemer column that was done in USSEP 4.1.5 has now been corrected and is working properly. (meshes\dungeons\dwemer\smrooms\dwermsmcolumnfixed01.nif) (Bug #26702)
- Several meshes which contain editor markers and had corrections made were making those markers visible on XBox consoles. These have now been set to hide those markers from view. This should not affect their useability and the CK will still show them when editing with USSEP loaded. (meshes\dlc01\dungeons\castle\lghalls\casexfreelgdoor01.nif, meshes\dlc01\dungeons\castle\lghalls\casexfreesmdoor01.nif, meshes\dlc01\dungeons\castle\lghalls\casexfreesmdoor02.nif, meshes\furniture\clutter\milllogpile.nif, meshes\uskp\clutter\weaponrack\wrplaqueshield01_invis.nif, meshes\uskp\clutter\weaponrack\wrsingle01_invis.nif, meshes\clutter\weaponrack\WRDisplayCase01.nif) [Note: This is considered a workaround and not a fix. The ACTUAL problem is due to a rendering bug in the XBox port of the game engine.]
- Due to a logic error in the retroactive update system it was possible for some of the retro scripts to be fired off more than once, which is not supposed to happen. This could result in a potential for CTDs when a fix for one of the leveled lists overflowed the size limits on leveled lists. (Bug #31335) [NOTE: Due to the necessary reversion of the DLC2BaseArrowNordic75 leveled list, this fix will also remove any additions to this list that have been made by scripts from other mods. Those additions will need to be reapplied.
Actor Fixes
- Leveled Falmer Shamans [LvlFalmerAmbushShaman] do not have the proper aggressiveness and assistance settings and as a result, are not automatically hostile to the player as they should be. (Bug #29568)
- dunHunterBear, dunHunterMammoth, dunHunterMudcrab, dunHunterSabreCat, dunHunterSkeeverGuardian, dunHunterTroll, dunHunterWolfGuardian: The guardians in Kyne's Sacred Trials (dunHunterQST) would drop standard animal loot on death instead of ectoplasm like would be expected from ghosts. (Bug #29785)
- Wolf Guardian Spirit (dunHunterWolfGuardian) was missing the ActorTypeGhost, ActorTypeUndead, ImmuneParalysis, and MagicNoDistintegrate keywords assigned to the other guardians in dunHunterQST previously by the patch. (Bug #29921)
Audio Fixes
- The Night Eye deactivation sound descriptor was set to use the wrong filename which caused the activation sound to be used twice. (Bug #29040)
- The following notes didn't have their pickup sounds set: WIAddItem03Contract, DLC2HrodulfsHouseNote01. (Bug #30581)
- One of Vingalmo's voice recordings in DLC1RV06 didn't have an emphasis on the word "protected" as the script notes indicate it should have. (sound\voice\dawnguard.esm\maleelfhaughty\dlc1rv06_dlc1rv06startcont_000058bd_2.fuz) (Bug #29705)
- Shared child voice recordings in BYOHRelationshipAdoption that didn't match the other recording or the subtitle. (sound\voice\hearthfires.esm\malechild\byohrelati_relationshipado_00003ede_1.fuz, sound\voice\hearthfires.esm\femalechild\byohrelati_relationshipado_00003edf_1.fuz) (Bug #29719, Bug #29718)
- An Imperial soldier voice recording in a shared topic in CW02B didn't match the other recording or the subtitle. (sound\voice\skyrim.esm\maleyoungeager\cw02b_mq103bsoldierblockin_00059ef3_1.fuz) (Bug #29873)
- Shared voice recordings in WIAssault02 that didn't match the other recordings. (sound\voice\skyrim.esm\malecommoner\wiassault0_wiassault02main_000abc99_1.fuz, sound\voice\skyrim.esm\malecoward\wiassault02_wiassault02no_00039f72_1.fuz) (Bug #29903, Bug #29902)
- Two of Maven Black-Briar's voice recordings didn't match the other recordings or the subtitle in shared topics. (sound\voice\skyrim.esm\femaleuniquemaven\favorjarlsmakefriends__000a34a4_2.fuz, sound\voice\skyrim.esm\femaleuniquemaven\favorjarlsmakefriends__000a2c5a_2.fuz) (Bug #29926, Bug #29925)
- One of Captain Valmir's voice recordings in dunForelhostQST mispronounced the word "assistance." (sound\voice\skyrim.esm\maleslycynical\dunforelho_dunforelhostfor_0006223c_1.fuz) (Bug #30098)
- One of Isran's voice recordings in DLC1VQ03Hunter had an unintented breathing sound at the beginning. (sound\voice\dawnguard.esm\dlc1maleuniqueisran\dlc1vq03hu_dlc1vq03hunterh_00006b2c_1.fuz) (Bug #30128)
- A voice recording in a shared topic in DLC1VQ03Hunter didn't match the other recordings or the subtitle. (sound\voice\dawnguard.esm\femaleeventoned\dlc1vq03hu_dlc1vq03hunters_000132b9_1.fuz) (Bug #30129)
- Shared voice recordings in MGSuspensionQuest that didn't match the other recordings. (sound\voice\skyrim.esm\femaleshrill\mgsuspensi_mgsuspensionque_0005ca17_1.fuz, sound\voice\skyrim.esm\malekhajiit\mgsuspensi_mgsuspensionque_0005ca17_1.fuz, sound\voice\skyrim.esm\femaleshrill\mgsuspensi_mgsuspensionque_0005ca16_1.fuz, sound\voice\skyrim.esm\malekhajiit\mgsuspensi_mgsuspensionque_0005ca16_1.fuz) (Bug #30164, Bug #30163)
- One of Katria's voice recordings in DLC1LD_Arkngthamz uses the present tense when referring to dwarves, which is incorrect given that they're extinct. (sound\voice\dawnguard.esm\dlc1ld_femalenorduniquekatria\dlc1ld_arkngthamz__000163eb_1.fuz) (Bug #30229)
- One of Grimvar's hello topics was using the present tense [do] instead of the past tense [did] like it should. (sound\voice\skyrim.esm\malechild\dialoguewi_windhelmhellos_000dd699_1.fuz) (Bug #30309)
- A FemaleCommoner voice recording in a topic in RelationshipMarriageFIN didn't match the other recordings or the subtitle. (sound\voice\hearthfires.esm\femalecommoner\relationsh_relationshipmar_00003eba_1.fuz) (Bug #30363)
- Various shared guard voice recordings that are either grammatically unsound or don't match the other recordings. (sound\voice\skyrim.esm\maleguard\dialoguemarkarth__000da646_1.fuz, sound\voice\skyrim.esm\malenordcommander\dialoguecr_dgcrimebribe_000cefc3_1.fuz, sound\voice\skyrim.esm\maleguard\dialoguecr_dgcrimeforcegre_0002a37c_1.fuz, sound\voice\skyrim.esm\maleguard\dialoguecrimeguards__0002c172_1.fuz, sound\voice\skyrim.esm\femalenord\dialoguecrimeguards__0002c172_1.fuz, sound\voice\skyrim.esm\maleguard\dialoguecr_dgcrimeforcegre_000267df_1.fuz, sound\voice\skyrim.esm\maleguard\dialoguedawnstar__00090e19_1.fuz, sound\voice\skyrim.esm\maleyoungeager\dialoguecr_dgcrimepersuade_00109bab_1.fuz, sound\voice\skyrim.esm\malenordcommander\dialogueri_dialogueriftenh_000da65c_1.fuz, sound\voice\skyrim.esm\maleguard\dialogueri_dialogueriftenh_000ad80f_1.fuz, sound\voice\skyrim.esm\maleguard\dialogueri_dialogueriftenh_000da655_1.fuz, sound\voice\skyrim.esm\maleguard\dialoguewi_windhelmhellos_000da666_1.fuz, sound\voice\skyrim.esm\maleguard\dialoguewi_windhelmhellos_000da664_1.fuz, sound\voice\skyrim.esm\malenordcommander\dialoguewi_windhelmhellos_000da664_1.fuz, sound\voice\skyrim.esm\maleguard\dialogueguardsgeneral__000dd073_1.fuz, sound\voice\skyrim.esm\maleguard\dialogueguardsgeneral__000dd071_1.fuz, sound\voice\dawnguard.esm\dlc1dialogueguardsgeneral__0001aa67_1.fuz, sound\voice\skyrim.esm\maleguard\dialogueguardsgeneral__000e7b9c_1.fuz, sound\voice\skyrim.esm\maleguard\dialogueguardsgeneral__000dd06e_1.fuz, sound\voice\skyrim.esm\maleguard\dialogueguardsgeneral__000dd06d_1.fuz, sound\voice\skyrim.esm\malenordcommander\dialogueguardsgeneral__000dd06d_1.fuz, sound\voice\skyrim.esm\maleguard\dialogueguardsgeneral__000dd06b_1.fuz, sound\voice\skyrim.esm\malenordcommander\dialogueguardsgeneral__000dd06b_1.fuz, sound\voice\skyrim.esm\femalenord\dialogueguardsgeneral__000dd063_1.fuz, sound\voice\skyrim.esm\maleguard\dialogueguardsgeneral__000dd063_1.fuz, sound\voice\skyrim.esm\maleguard\dialogueguardsgeneral__000d27df_1.fuz, sound\voice\skyrim.esm\malenordcommander\cw00a_cw00jointopic_000fba67_1.fuz, sound\voice\skyrim.esm\malenordcommander\cw00a_cw00jointopic_000fba67_2.fuz, sound\voice\skyrim.esm\maleguard\wiremoveit_wiremoveitem01m_000167c8_1.fuz, sound\voice\skyrim.esm\malenordcommander\dialogueguardsgeneral__000d5ea1_1.fuz, sound\voice\skyrim.esm\malenordcommander\dialogueguardsgeneral__000dd0e7_1.fuz) (Bug #30462, Bug #30461, Bug #30450, Bug #30449, Bug #30448, Bug #30447, Bug #30445, Bug #30360, Bug #30359, Bug #30358, Bug #30311, Bug #30310, Bug #30239, Bug #30238, Bug #30237, Bug #30236, Bug #30234, Bug #30233, Bug #30232, Bug #30231, Bug #30230, Bug #30165, Bug #29924, Bug #29923, Bug #29560)
- A Vigilant of Stendarr's voice recording in DialogueGenericVigilantsOfStendarr didn't match the other recording or the subtitle. (sound\voice\skyrim.esm\femaleeventoned\dialoguege_dialoguegeneric_000cc83d_2.fuz) (Bug #30483)
- Shared voice recordings in TutorialBlacksmithing that didn't match the other recordings. (sound\voice\skyrim.esm\malecommoneraccented\tutorialbl_tutorialblacksm_00105384_1.fuz, sound\voice\skyrim.esm\femalecommander\tutorialbl_tutorialblacksm_00105381_1.fuz) (Bug #30487, Bug #30486)
- One of Frabbi's voice recordings in MS01 didn't match the other recording or the subtitle. (sound\voice\skyrim.esm\femaleshrill\ms01_ms01innkeepertopic_000d3e60_1.fuz) (Bug #30489)
- One of Vignar's voice recordings in MQ301 didn't match the other recording or the subtitle. (sound\voice\skyrim.esm\maleoldgrumpy\mq301_mq301jarlreadytotrap_000d2540_1.fuz) (Bug #30513)
Item Fixes
- The loot list for expert level spell tomes in dungeons incorrectly uses a global variable setting that's intended to be used on vendor inventories. [LItemSpellTomes75Alteration] (Bug #29507)
- Linwe's armor [ThievesGuildVariantCuirassAA] will no longer display invisible arms when nocking a bow. (Bug #29505)
- Horker and Ash Yam Stew [DLC2FoodHorkerAshYamStew] was not set to the proper eat sound used by every other stew object in the game. (Bug #29655)
- Ancient Nord Arrows (DraugrArrow) needed the WeapMaterialDraugr keyword so they show up in the correct smithing category. (Bug #30203)
- The inventory art for the following books and notes didn't match their world art: TG07ValdDebt, dunBleakFallsBarrowNote01, dunLostEchoCaveNote, dunPinewatchNote01, dunPOIReachSwimmerJournal, MQ202GissurNote, DLC1DarkfallCaveNote01, DLC1VCNote1, DLC1_WESC05Note, DLC1_WESC06Orders, DLC1_WESC07Orders, DLC1_WESC08Orders. (Bug #30582, Bug #29656)
- DLC2HrodulfsHouseNote01 should have been set to be worth zero gold like others notes in the game. (Bug #31313)
Load Screen Fixes
- Load screen TownFalkreath02 wasn't conditioned to stop appearing if Falkreath isn't under Imperial control and Siddgeir isn't jarl. (Bug #30540)
Location Fixes
- The navmesh in Fort Greymoor Prison was broken. Two segments were disconnected from the rest, which causes NPCs to get stuck and be unable to pursue the player through the entire cell block. Two other disconnected islands existed at the top of the tower section of the same cell. (Bug #30337, Bug #29464)
- Bronze Water Cave (BronzeWaterCave) had no acoustic space set. It should have been set to IntDungeonCave. (Bug #29786)
- Robber's Cove (RobbersGorge01) had no acoustic space set. It should have been set to IntDungeonCave. (Bug #29786)
Magic, Perk & Skill Fixes
- Resist Magic (EnchResistMagicConstantSelf) erroneously had the MagicAlchResistMagic keyword set instead of MagicEnchResistMagic. (Bug #30339)
- Graphical effects for the Bound Bow do not match up with the effects when Mystic Binding is in effect. All other bound weapons have effects that match each other. (Bug #29857)
Mesh and Texture Fixes
- The Thirsk Mead Hall has a bad texture file path specified in it. (meshes\dlc02\architecture\thirsk\meadhall\dlc2thirskmeadhallexterior01.nif) (Bug #29621)
- The terrain section outside the Hall of the Dead in Whiterun had z-fighting along one of the walkway paths. (meshes\architecture\whiterun\wrterrain\wrhallofdeadplatform01.nif) (Bug #29561)
- Several ship meshes were corrected in early 2013 to fix missing shader flags but had never been documented. One additional file needed this and has now also been corrected. (meshes/dungeons/ship/shiplarge01.nif, meshes/dungeons/ship/shiplargedaintysload01.nif, meshes/dungeons/ship/shiplongboat01.nif, meshes/dungeons/ship/shiplongboatwreck02.nif, meshes/dungeons/ship/shipwrecklarge01.nif, meshes/dungeons/ship/shipwrecklarge02.nif, meshes/dungeons/ship/shipwrecklarge03.nif, meshes/dungeons/ship/shipwrecklarge04.nif, meshes/dungeons/ship/shiplargekatariah02.nif) (Bug #29641)
- Hanging moss had an incorrect alpha threshold setting which caused it to only display half of the moss instead of the entire length. (meshes\plants\hangingmoss01.nif) (Bug #27634)
- A filler column used in Dragonsreach lacked collision, allowing the player to escape outside of the level. (meshes\architecture\whiterun\wrinteriors\wrcastle\wrintcastlewallcorin01.nif) (Bug #29525)
- Two mine ceiling tiles had no collision which would allow the player to escape the playable areas in some dungeons. (meshes\dungeons\mines\caveepicwall\minececeiling01.nif, meshes\dungeons\mines\caveepic\minecemid01.nif) (Bug #29110)
- The Skyforge mesh had some scattered UV mapping issues. (meshes\architecture\whiterun\wrterrain\wrskyforge01.nif) (Bug #22924)
Quest Fixes
- During A Night To Remember (DA14) Ysolda delivers a different line for female players indicating the spouse is male. This is incorrect since the NPC in question is a hagraven, and those are always female. Thus she should always be referring to said hagraven as she/her. (Bug #28894)
- The default response when you tell a guard they're making a mistake after the "Wait... I know you" line was incorrectly restricted to only male players. It was also missing the "Random End" flag. (Bug #29789)
- Galmar is supposed to greet you as "Stormblade" when you achieve that rank, but the conditions on the dialogue nonsensically expected you to be a member of both the Legion and the Stormcloaks. (Bug #29788)
- DialogueSolitude [000D90ED]: A hello topic intended to only play for a male player character would instead only play for a female player character due to an incorrectly set condition check. (Bug #29787)
- Orcs Fighting Forsworn (WE05) does not clean up the generated NPCs when the quest is terminated. (Bug #31302) [NR]
- The speech check for the gate guards at Riften always succeeded due to a bad AND/OR mismatch in the dialogue conditions. (Bug #31279)
Papyrus Fixes
- TrapHitBase: Traps fail to factor in disease resistance when applying them to the player. (Bug #29500)
- DLC01WESC03Script: This script called both an OnUnload() and an OnCellDetach() event when only one of these is necessary. Doing this twice throws errors in the log because they both send a Stop command to the quest. (Bug #30585)
Race Fixes
- Burnt spriggans added by the Dragonborn DLC did not have the proper keyword set to exclude them from being fed on by werewolves with the Savage Feeding perk. All other spriggans in the game have this keyword. (Bug #29657)
Placement/Layout/Ownership and other World Object Fixes
- 040216f7: Replaced a mine cave wall that had no collision with the fixed version of the same asset that Bethesda did provide a collision fix for. (Bug #29110)
- 04027e48: Repositioned a marker for Niyya's AI. It was sticking part way through the prison bars and was also floating above the floor. (Bug #30338)
- 0007515F: Shadowmark which needed to be readjusted after the barrels next to it were moved. (Bug #29492)
- 040143D1: Map marker for Frostmoon Crag is using the wrong symbol. (Bug #29649)
- 000A2F86: Duplicate dragon mound deleted. (Bug #29460)
- 0005C873: A potato in Bolli's House with an incorrect and unneeded ownership setting. (Bug #29498)
- 00086767, 05055E50, 05055E51, 05055E52: Gloves and a drum missing proper ownership. (Bug #29499)
- 0004C1D4, 0004C1D5: Floating rubies. (Bug #29514)
- 000CF5AA, 000CF5AC, 000CF5DC, 000CF5DD: Eating utensils in Understone Keep that lack appropriate ownership settings. (Bug #29609)
- 020018EF: Wrong type of wall piece used in part of Arkngthamz; none of the other pieces in the dungeon are the ice variety. (Bug #29625)
- 000C5EBE: Separated a tree that was placed in the same spot as another one. (Bug #29650)
- 0002DF55: Wrong type of cave piece used in part of Cronvangr Hall; none of the other pieces in the dungeon are the Falmer variety. (Bug #29651)
- 0004D71A: Raised a rock below the upper portion of a waterfall so that the waterfall is no longer floating above the rock. (Bug #29652)
- 0502080C: Rubble piece placed to cover gap in dungeon ceiling. (Bug #29653)
- 0007213C: Lowered a ceiling piece in the Thalmor Headquarters to close an exposed gap. (Bug #29742)
- 0002F2ED, 0002F2EE, 0003B28C, 0003B610, 00043DFB, 0005C19D, 0005FEB4, 0005FEB5, 0005FEB6, 0005FEB7, 00062459, 000B0676, 000B4E69, 000B5AA8, 000B5AA9, 000BCFC7, 000BCFC8, 000BCFC9, 000C0710, 000C0711, 000C0712, 000C0713, 000D023C, 000D03E5, 000D03E6, 000D03E9, 000D32C1, 000DA69B, 000DA69C, 000E85F9, 000EFB49, 000EFB4A, 01001906, 01002D22, 01002D23, 01002D2B, 01002D2E: Misplaced thickets, shrubs, and other plants. (Bug #30735)
- 000EA8D2: Snow drift floating slightly on one end. (Bug #30971)
- 05045911: Snow drift added to cover a gap underneath another snow drift. (Bug #30972)
- 0502F090, 0503AE9C, 0503AE9D, 0503AE9E, 0503AE9F, 0503AEA0, 050443A5, 050443A6, 05055E92, 05055E93, 05055E94, 0507C37C, 0507C37D, 0509A97F, 0509A980, 0509A981, 0509A982, 0509A983, 0509A984, 050C828C, 050F5B8E, 050F5B8F: Rocks placed to cover up various terrain gaps. (Bug #31105, Bug #31102, Bug #30968, Bug #30967, Bug #30966, Bug #30965, Bug #30964, Bug #29784, Bug #29783, Bug #29654, Bug #29638, Bug #29596, Bug #29524, Bug #29523, Bug #29501)
- 0002F27C, 0009EDC0, 000AAD7B: Misplaced rocks. (Bug #31107, Bug #30970, Bug #30969)
Text Fixes
Expand for Details...
- MQ102AJarlBalgruufTopic [000D3998]: "What can you tell me about the Jarl?" -> "What can you tell me about the jarl?" (Bug #29502)
- [000D39B8]: "A good man, perhaps a bit over-cautious, but these are dangerous times." -> "A good man, perhaps a bit overcautious, but these are dangerous times."
- DLC1VampireTutorialLore2Topic2 [02019096]: "My domain was vast, my riches endless and my power infinite." -> "My domain was vast, my riches endless, and my power infinite." / "In reward, he gave everlasting life to myself, my wife and my daughter." -> "In reward, he gave everlasting life to myself, my wife, and my daughter." (Bug #29503)
- dunAlftandJzharJournal01: "I signed J'darr and myself up for this expedition to try to get him clean of the Skooma." -> "I signed J'darr and myself up for this expedition to try to get him clean of the skooma." / "I brought a small supply to try bring him down slowly, but the storm has had us trapped in the glacier for weeks." -> "I brought a small supply to try to bring him down slowly, but the storm has had us trapped in the glacier for weeks." / "He's started hallucinating creatures coming out of the ice and the ruins the others are starting to think he may be behind Valie's disappearance, but I know he would never do something like that." -> "He's started hallucinating creatures coming out of the ice and the ruins. The others are starting to think he may be behind Valie's disappearance, but I know he would never do something like that." (Bug #29513)
- dunFrostmereCryptQST [000CF909]: "But... stealing the boss's sword?" -> "But... stealing the boss' sword?" (Bug #29526)
- DialogueWhiterunDanicaTopicsBranch2Topic [00093137]: "The goddess's divine blessings have no doubt helped make Whiterun a thriving and prosperous city." -> "The goddess' divine blessings have no doubt helped make Whiterun a thriving and prosperous city." (Bug #29527)
- NN01SinderionsTome: "Chivius's notes oddly describe the nirnroot as emitting a "brilliant yellowish glow."" -> "Chivius' notes oddly describe the nirnroot as emitting a "brilliant yellowish glow."" / "Strangely, Chivius's notes fail to mention even a single instance of a subterrestrial nirnroot." -> "Strangely, Chivius' notes fail to mention even a single instance of a subterrestrial nirnroot." / "The answer, my fellow alchemists, is ironically concealed within Chivius's own notes." -> "The answer, my fellow alchemists, is ironically concealed within Chivius' own notes." (Bug #29528)
- dunRannveigSildsJournal: "Captured another one...finally." -> "Captured another one... finally." / "He kept saying that when he gets out he'll break me in half like a twig...persuasive isn't he?" > "He kept saying that when he gets out he'll break me in half like a twig... persuasive, isn't he?" / "The reclaimed souls I've summoned make decent targets, but taking a mortal's life is so much more...sweet." -> "The reclaimed souls I've summoned make decent targets, but taking a mortal's life is so much more... sweet." (Bug #29529)
- DA03BarabasAboutAxeTopic [000E7693]: "One of Clavicus's little jests." -> "One of Clavicus' little jests." (Bug #29530)
- T01 [000B7862]: "We'll prepare you for the goddess's presence." -> "We'll prepare you for the goddess' presence." (Bug #29531)
- TG06KarliahOutroBranchTopic03 [0005319F]: "Gallus's journal mentioned the "Twilight Sepulcher."" -> "Gallus' journal mentioned the "Twilight Sepulcher."" (Bug #29532)
- TG07BrynjolfIntroBranchTopic00a [00055FC6]: "From that last entry in Gallus's diary, it looks like he was getting close to exposing Mercer to the Guild." -> "From that last entry in Gallus' diary, it looks like he was getting close to exposing Mercer to the Guild." (Bug #29533)
- TG07BrynjolfOutroBranchTopic01 [00037CD2]: "That was Gallus's pet project." -> "That was Gallus' pet project." (Bug #29534)
- Favor205QuestReturnTopic [000AB81C]: "I found Queen Freydis's sword." -> "I found Queen Freydis' sword." (Bug #29535)
- DLC2dunKolbjornQST_Hello [0403844C]: "It's Ralis's problem now." -> "It's Ralis' problem now." (Bug #29536)
- DA15 [Objective 100]: "Use the Wabbajack to escape from Pelagius's Mind" -> "Use the Wabbajack to escape from Pelagius' Mind" (Bug #29537)
- mg06 [0007D417]: "G...Gavros? Is that you?" -> "G... Gavros? Is that you?" (Bug #29538)
- CityMarkarth05: ""Nothing changes in the city of stone...."" -> ""Nothing changes in the city of stone..."" (Bug #29539)
- MQ303 [Stage 10]: "His portal to Sovngarde is located in the ancient dragon temple of Skuldafn, high in the Jerall Mountains." -> "His portal to Sovngarde is located in the ancient dragon temple of Skuldafn, high in the Velothi Mountains." (Bug #29540)
- [Stage 100]: "His portal to Sovngarde is located in the ancient dragon temple of Skuldafn, high in the Jerall Mountains." -> "His portal to Sovngarde is located in the ancient dragon temple of Skuldafn, high in the Velothi Mountains."
- [Stage 300]: "His portal to Sovngarde is located in the ancient dragon temple of Skuldafn, high in the Jerall Mountains." -> "His portal to Sovngarde is located in the ancient dragon temple of Skuldafn, high in the Velothi Mountains."
- DA15 [Stage 100]: "I have tracked Sheogorath and been transported by him in to Pelagius's mind." -> "I have tracked Sheogorath and been transported by him into Pelagius' mind." (Bug #29541)
- SkillLockpicking2: ""I hope you aren't doubting the word of my father, the sovereign Emperor of all Tamriel, not when there's now proof that you must have been ... mistaken," Pelagius's voice was low, dangerous." -> ""I hope you aren't doubting the word of my father, the sovereign Emperor of all Tamriel, not when there's now proof that you must have been ... mistaken," Pelagius' voice was low, dangerous." (Bug #29542)
- Book4RareTheWolfQueenV6: ""You move quietly, aunt," she said after a moment's pause." -> ""You move quietly, Aunt," she said after a moment's pause." (Bug #29543)
- DLC2SV01 [04025A6D]: "Well...other than to see where you're going, of course." -> "Well... other than to see where you're going, of course." (Bug #29544)
- [04025A75]: ""Continue along the path, don't tread where you've been.." Interesting..." -> ""Continue along the path, don't tread where you've been." Interesting..." (Bug #29545)
- [04025A77]: "By the nine! I've never seen anything like this." -> "By the Nine! I've never seen anything like this." (Bug #29546)
- CW02A [0003C587]: "Be careful men." -> "Be careful, men." (Bug #29547)
- [0003C588]: "Can't be. It looks like it's been dead for a hundred years." -> "Can't be. Looks like it's been dead for a hundred years."
- [00054829]: "Alright everyone!" -> "Alright, everyone!"
- [00054842]: "Steady, legionnaires!" -> "Steady, Legionnaires!"
- [0005485F]: "Alright legionnaires!" -> "Alright, Legionnaires!"
- [0005AEBA]: "One thing at a time soldier." -> "One thing at a time, soldier."
- [0005AEC0]: "I wonder what it's used for." -> "I wonder what it's used for?"
- [0005AEC1]: "Too bad we can't read these carvings. Who knows what secrets we'd uncover?" -> "Too bad we can't read these carvings. Who knows what secrets we'd uncover?"
- [000A2013]: "Listen up, legionnaires." -> "Listen up, Legionnaires."
- [000D6617]: "Hardly likely." -> "Heh. Hardly likely."
- [000E8CA7]: "By the nine!" -> "By the Nine!"
- [000E8CA9]: "Let's get that crown men!" -> "Let's get that crown, men!"
- CW02B [00057DC0]: "Plenty of them are Nords same as us." -> "Plenty of them are Nords, same as us." (Bug #29548)
- [000A0945]: "We're not leaving until we get what we came for." -> "We are not leaving until we get what we came for."
- [000A0DE6]: "Steady now. They may be uglier than Imperials but they'll go down just the same." -> "Steady now. They may be uglier than Imperials, but they'll go down just the same."
- [000A0DE9]: "Alright everyone!" -> "Alright, everyone!"
- [000A0DEB]: "Hmm, looks like this is as far as the Imperials got." -> "Hmm... looks like this is as far as the Imperials got."
- [000A0DEE]: "Even if one of these pictures tells us where the Crown is, I'm betting we're going to have to find a way through that door." -> "Even if one of these pictures tells us where the crown is, I'm betting we're going to have to find a way through that door."
- [000A0DF4]: "You sure about that?" -> "Oh, you sure about that?"
- [000A0DF5]: "That's done it! Alright, boys, let's get moving. We've got more..." -> "That's done it! Alright, boys, let's get moving. We've got more-"
- [000A0DF6]: "You there, Unblooded, see if you can find another way through." -> "You there, Unblooded. See if you can find another way through."
- [000A0DF8]: "I wonder what it's used for." -> "I wonder what it's used for?"
- [000A0DFC]: "A few dusty bonewalkers aren't going to stop us anymore than the Imperials could." -> "A few dusty bonewalkers aren't going to stop us any more than the Imperials could."
- [000A0DFE]: "We're here for the Crown." -> "We're here for the crown."
- [000A200E]: "Their spies must've found out we know about the Crown, and they don't want us to have it." -> "Their spies must've found out we know about the crown, and they don't want us to have it."
- [000A2015]: "Keep your wits about you and watch your shield brother's back." -> "Keep your wits about you, and watch your shield-brother's back."
- [000E8CA2]: "Let's get that crown men!" -> "Let's get that crown, men!"
- [000E8CA4]: "By the nine!" -> "By the Nine!"
- [000E8CAB]: "If you don't mind king, we'll just be taking that crown of yours and be on our way." -> "If you don't mind, King, we'll just be taking that crown of yours and be on our way."
- Book3ValuableAzuraandtheBox: "Only Athynic had seen the Goddess's expression before she vanished, and he could not speak, he was trembling so." -> "Only Athynic had seen the Goddess' expression before she vanished, and he could not speak, he was trembling so." (Bug #29549)
- TG09PostGallusBranchTopic [000E1EE9]: "Gallus's Oath has been paid." -> "Gallus's oath has been paid." (Bug #29550)
- TG04GulumEiKillNote: "I swear to you, brother... I had nothing to do with Gallus's death." -> "I swear to you, Brother... I had nothing to do with Gallus' death." / "Goodbye my brother, keep yourself safe and may fortune favor the foolish." -> "Goodbye, my brother. Keep yourself safe and may fortune favor the foolish." (Bug #29551)
- TG08BMercerOutroBranch03 [00038A3D]: "Our actions have always been one in the same; both of us lie, cheat and steal to further our own end." -> "Our actions have always been one in the same; both of us lie, cheat, and steal to further our own end." (Bug #29552)
- TG08BKarliahIntroBranchTopic [00039E36]: "Mercer's been here, I hope we aren't too late." -> "Mercer's been here. I hope we aren't too late." (Bug #29553)
- MGR01Book1: "Some said that Trechtus's mother, an ignorant and religious woman fearful of her husband, was the betrayer of the smugglers, but there were other rumors as well." -> "Some said that Trechtus' mother, an ignorant and religious woman fearful of her husband, was the betrayer of the smugglers, but there were other rumors as well." / "He made it as far as Alinor, half-way across Summerset Isle." -> "He made it as far as Alinor, halfway across Summerset Isle." (Bug #29554)
- TG08B [Stage 45]: "Mercer Frey, betrayer of the Thieves Guild and Gallus's murderer is finally dead." -> "Mercer Frey, betrayer of the Thieves Guild and Gallus' murderer is finally dead." (Bug #29555)
- [Stage 60]: "Safe from the dangers below, Karliah, Brynjolf and I finally have a moment to breathe." -> "Safe from the dangers below, Karliah, Brynjolf, and I finally have a moment to breathe."
- [Stage 200]: "Karliah, Brynjolf and I have slain Mercer Frey, escaped Irkngthand and recovered the Skeleton Key." -> "Karliah, Brynjolf, and I have slain Mercer Frey, escaped Irkngthand, and recovered the Skeleton Key."
- TG07 [Stage 10]: "Using the information obtained from Gallus's journal as proof, I hope to convince Brynjolf of Karliah's innocence and Mercer Frey's betrayal." -> "Using the information obtained from Gallus' journal as proof, I hope to convince Brynjolf of Karliah's innocence and Mercer Frey's betrayal." (Bug #29556)
- TG06 [Stage 10]: "Karliah believes the only proof that could expose Mercer's treachery can be found within the pages of Gallus's journal which she recovered from Snow Veil Sanctum." -> "Karliah believes the only proof that could expose Mercer's treachery can be found within the pages of Gallus' journal which she recovered from Snow Veil Sanctum." / "Our only hope is Enthir, one of Karliah and Gallus's former acquaintances who is a wizard at the College of Winterhold." -> "Our only hope is Enthir, one of Karliah and Gallus' former acquaintances who is a wizard at the College of Winterhold." (Bug #29557)
- [Stage 20]: "Enthir has informed me that Gallus's Journal is written in Falmer. He's directed me to seek out Calcelmo, the Court Wizard in Markarth who is the foremost authority on them in hopes of obtaining a translation." -> "Enthir has informed me that Gallus' journal is written in Falmer. He's directed me to seek out Calcelmo, the court wizard in Markarth who is the foremost authority on them in hopes of obtaining a translation."
- [Stage 40]: "It will be impossible to bring this item to Enthir to have him translate Gallus's Journal." -> "It will be impossible to bring this item to Enthir to have him translate Gallus' journal."
- [Stage 200]: "After Enthir successfully translated Gallus's journal, I've discovered that Mercer's motivations transcended simple greed or murder. As a member of the Nightingales, Mercer was tasked with guarding a place called The Twilight Sepulcher, the Temple of Nocturnal." -> "After Enthir successfully translated Gallus's journal, I've discovered that Mercer's motivations transcended simple greed or murder. As a member of the Nightingales, Mercer was tasked with guarding a place called the Twilight Sepulcher, the Temple of Nocturnal."
- TG05 [Stage 10]: "Together, Mercer and I intend to hunt her down and make her pay for Gallus's murder." -> "Together, Mercer and I intend to hunt her down and make her pay for Gallus' murder." (Bug #29558)
- [Stage 200]: "The tables have unexpectedly turned, and Mercer Frey has been revealed as Gallus's killer." -> "The tables have unexpectedly turned, and Mercer Frey has been revealed as Gallus' killer." / "I've also discovered that Mercer, Gallus and Karliah were members of some sort of group calling themselves "The Nightingales" - guardians in service to the goddess Nocturnal." -> "I've also discovered that Mercer, Gallus, and Karliah were members of some sort of group calling themselves "The Nightingales" - guardians in service to the goddess Nocturnal."
- DLC2TT1NewStewardTopic [04018430]: "Neloth is crazy! I hear he talks to mud crabs." -> "Neloth is crazy! I hear he talks to mudcrabs." (Bug #29566)
- RoriksteadSisselJouaneScene02 [0009B016]: "Oh! Are you going to teach me how to turn into a mud crab?" -> "Oh! Are you going to teach me how to turn into a mudcrab?" / [0009B02B]: "Wow! Then I could dive into a river and swim so far away that Britte and father could never find me." -> "Wow! Then I could dive into a river and swim so far away that Britte and Father could never find me." (Bug #29567)
- WICommentMagicDangerousHello [000AD22D]: "You should be more careful with your spell casting." -> "You should be more careful with your spellcasting." (Bug #29569)
- WindhelmHellos [0002C0C2]: "I'd be out there fighting the Imperials right now if it wasn't for my war-wound." -> "I'd be out there fighting the Imperials right now if it wasn't for my war wound."
- [00034F99]: "When Grimvar asks me why women are being killed around the city. I don't even know what to say to him." -> "When Grimvar asks me why women are being killed around the city, I don't even know what to say to him."
- [00034FA0]: "We're the only Temple in Skyrim that can openly worship Talos." -> "We're the only temple in Skyrim that can openly worship Talos."
- [00034FC9]: "You didn't hear it from me, but if you want a real drink, try the Cornerclub in the Gray Quarter." -> "You didn't hear it from me, but if you want a real drink, try the cornerclub in the Gray Quarter."
- [00034FDD]: "Do you know my father? He's really important. He even talks to the Jarl sometimes." -> "Do you know my father? He's really important. He even talks to the jarl sometimes."
- [00034FE5]: "Serving as Steward to Ulfric Stormcloak was a great honor, but I don't miss his temper." -> "Serving as steward to Ulfric Stormcloak was a great honor, but I don't miss his temper." (Bug #29570)
- [00034FDF]: "Good thing, too, or father would run them off!" -> "Good thing, too, or Father would run them off!"
- [00035027]: "They call me a war hero. I'm no hero, I'm just a soldier who didn't want to die." -> "They call me a war hero. I'm no hero. I'm just a soldier who didn't want to die."
- [00035032]: "Got to have the little bits, too." -> "Got to have the little bits too."
- [00047CA6]: "Every night, I walk around the Gray Quarter and let them gray-skins know what I think of 'em." -> "Every night, I walk around the Gray Quarter and let them gray-skins know what I think of them."
- [00047CAA]: "Can't see why we let them Dark Elves live inside the walls. We should kick 'em out like we did to the scalebacks." -> "Can't see why we let them Dark Elves live inside the walls. We should kick 'em out like we did to the scale-backs."
- [00094186]: "I wish the Nords, Argonians and Dark Elves in Windhelm got along better." -> "I wish the Nords, Argonians, and Dark Elves in Windhelm got along better."
- [00094197]: "Being a Jarl isn't something I ever wanted, but if I can help these people, then I will." -> "Being a jarl isn't something I ever wanted, but if I can help these people, then I will."
- [000CD8F1]: "Ever since that Imperial craven ran me through from behind, I've had trouble breathing. Don't have any trouble drinking though." -> "Ever since that Imperial craven ran me through from behind, I've had trouble breathing. Don't have any trouble drinking, though."
- [000DA662]: "Head over to Sadri's Used Wares, talk to the Elf." -> "Head over to Sadri's Used Wares. Talk to the elf."
- [000DD699]: "Did you know my father? He was really important. He even talked to the Jarl sometimes." -> "Did you know my father? He was really important. He even talked to the jarl sometimes."
- [000FE2A0]: "I do the cookin' and cleanin' round the palace." -> "I do the cooking and cleaning 'round the palace."
- DLC1VampireBaseIntro [02005941]: "Well, then... Best of luck to you." -> "Well, then... Best of luck to you." (Bug #29571)
- [02005E29]: "Well that's just fine. Orthjolf told me to finish off anyone who got in the way." -> "Well, that's just fine. Orthjolf told me to finish off anyone who got in the way." (Bug #29572)
- DLC1VampireBaseIntroGaranStage60Response1 [02005E24]: "Well of course they did." -> "Well, of course they did." (Bug #29573)
- DLC2RR01ExperimentJournal: "After my latest experiment, General Carius's eyes briefly opened and he moved his arms." -> "After my latest experiment, General Carius' eyes briefly opened and he moved his arms." (Bug #29574)
- DLC2RR01CariusDeadBranchTopic01 [04026AE6]: "There are quite a few tales of General Carius's exploits, including the founding of Raven Rock." -> "There are quite a few tales of General Carius' exploits, including the founding of Raven Rock." (Bug #29575)
- DLC2RR01 [Objective 80]: "Search General Carius's remains" -> "Search General Carius' remains" (Bug #29576)
- [Stage 30]: "I've stumbled across a dark elf in combat for his life with strange, ashen beings at the Attius Farm outside of Raven Rock." -> "I've stumbled across a Dark Elf in combat for his life with strange, ashen beings at the Attius Farm outside of Raven Rock." (Bug #29577)
- [Stage 130]: "According to the letter I found on General Carius's remains, he appeared to be responsible for sending what he calls his "men" to attack the town of Raven Rock." -> "According to the letter I found on General Carius' remains, he appeared to be responsible for sending what he calls his "men" to attack the town of Raven Rock."
- DLC1DarkfallPassageNote01: "I made it farther than I thought, but I'm afraid I can't go on. I choose not to." -> "I made it farther than I thought, but I'm afraid I can't go on. I choose not to." (Bug #29579)
- Book2CommonGalerionTheMystic: "Some said that Trechtus's mother, an ignorant and religious woman fearful of her husband, was the betrayer of the smugglers, but there were other rumors as well." -> "Some said that Trechtus' mother, an ignorant and religious woman fearful of her husband, was the betrayer of the smugglers, but there were other rumors as well." (Bug #29580)
- Book3ValuableCharwichKoniingeLettersBookIII: "Perhaps in Bhoriane when I arrived in the Iliac Bay, or in Kambria, or in Grimtry Garden where I met the caretaker, or my hostess's palace in Wayrest." -> "Perhaps in Bhoriane when I arrived in the Iliac Bay, or in Kambria, or in Grimtry Garden where I met the caretaker, or my hostess' palace in Wayrest." (Bug #29581)
- SkillBlock3: ""You wouldn't know of an inn called," he paused for a moment, and then pulled Jurus's letter from his pocket." -> ""You wouldn't know of an inn called," he paused for a moment, and then pulled Jurus' letter from his pocket." (Bug #29582)
- Book0DanceInFireV3: "Mother Pascost disappeared into the sordid hole that was her tavern, and emerged a moment later with a scrap of paper with Liodes Jurus's familiar scrawl." -> "Mother Pascost disappeared into the sordid hole that was her tavern, and emerged a moment later with a scrap of paper with Liodes Jurus' familiar scrawl." (Bug #29583)
- Book0DanceInFireV4: ""I work for Lord Atrius's building commission in the Imperial City," said Scotti." -> ""I work for Lord Atrius' building commission in the Imperial City," said Scotti." / "Reglius's voice hissed from up above: "Be quiet for Mara's sake and climb up here."" -> "Reglius' voice hissed from up above: "Be quiet for Mara's sake and climb up here."" / "He slung Reglius's satchel over his shoulder, and entered." -> "He slung Reglius' satchel over his shoulder, and entered." (Bug #29584)
- Book4RareADanceInFireV5: "He dropped Reglius's satchel to the ground, and held out his empty hands." -> "He dropped Reglius' satchel to the ground, and held out his empty hands." / "The string had been lost, likely burned away in the heat of the fire, but he pulled the cord from Reglius's satchel and restrung it." -> "The string had been lost, likely burned away in the heat of the fire, but he pulled the cord from Reglius' satchel and restrung it." (Bug #29585)
- SkillSpeechcraft1: "The clerk could hardly believe how fat his former colleague at Lord Atrius's Building Commission had become." -> "The clerk could hardly believe how fat his former colleague at Lord Atrius' Building Commission had become." / ""That sounds," said Scotti, searching for the appropriate word. "Like ... bunk."" -> ""That sounds," said Scotti, searching for the appropriate word. "Like... bunk."" / ""You know as well as we do that the Emperor has not been himself lately," Jurus helped himself to Reglius's satchel and pulled out the blank contracts." -> ""You know as well as we do that the Emperor has not been himself lately," Jurus helped himself to Reglius' satchel and pulled out the blank contracts." / "He thought about staying up a little longer to ruminate over Jurus's plans and see what might be the flaw in them, but upon touching the cool, soft bed, he immediately fell asleep." -> "He thought about staying up a little longer to ruminate over Jurus' plans and see what might be the flaw in them, but upon touching the cool, soft bed, he immediately fell asleep." (Bug #29586)
- SkillLockpicking2: ""No, father, it's important that you see him," said Pelagius, rising." -> ""No, father, it's important that you see him," said Pelagius, rising." / "Mother and father will renege on their promise to buy me a daedric katana of my own, saying they never remembered that promise, and it's far too expensive and dangerous for a girl my age." -> "Mother and father will renege on their promise to buy me a daedric katana of my own, saying they never remembered that promise, and it's far too expensive and dangerous for a girl my age." / "Not when she broke into the guest room of the King of Gilane, and stole his crown the morning before Magnus's official Welcoming ceremony." -> "Not when she broke into the guest room of the King of Gilane, and stole his crown the morning before Magnus' official Welcoming ceremony." (Bug #29587)
- Book0WolfQueenV3: "Antiochus's face had gone white with fury." -> "Antiochus' face had gone white with fury." (Bug #29588)
- Book0WolfQueenV4: "While they conversed, Potema looked up the dock and saw the now familiar gray cloaks watching her while they spoke with Levlet, Antiochus's man." -> "While they conversed, Potema looked up the dock and saw the now familiar gray cloaks watching her while they spoke with Levlet, Antiochus' man." (Bug #29589)
- Book0WolfQueenV5: ""We have a unique relationship with the Empire in Hammerfell," said Cephorus's wife, Bianki." -> ""We have a unique relationship with the Empire in Hammerfell," said Cephorus' wife, Bianki." / ""I understand you've already spoken to the Council," said Magnus's wife, Hellena, pointedly." -> ""I understand you've already spoken to the Council," said Magnus' wife, Hellena, pointedly." (Bug #29590)
- Book0WolfQueenV7: "Also, in the 125th year, Magnus's wife Hellena gave birth to their first child, a boy who they named Pelagius, after the Emperor who fathered Magnus, Cephorus, the late Emperor Antiochus, and the dread Wolf Queen of Solitude." -> "Also, in the 125th year, Magnus' wife Hellena gave birth to their first child, a boy who they named Pelagius, after the Emperor who fathered Magnus, Cephorus, the late Emperor Antiochus, and the dread Wolf Queen of Solitude." / "He met your brother King Cephorus's army in Hammerfell in the countryside of Ichidag and there did battle." -> "He met your brother King Cephorus' army in Hammerfell in the countryside of Ichidag and there did battle." / "Magnus's army was in retreat." -> "Magnus' army was in retreat." (Bug #29591)
- MQ101 [00015B45]: "Yes, papa." -> "Yes, Papa." (Bug #29597)
- [000BD159]: "You're speaking to Ulfric Stormcloak, the true High King." -> "You're speaking to Ulfric Stormcloak, the true high king."
- [000CD670]: "Follow the Captain, prisoner." -> "Follow the captain, prisoner."
- [000E6D54]: "Who are they, daddy?" -> "Who are they, Daddy?"
- [000EF981]: "You're not with the Thalmor Embassy, are you High Elf?" -> "You are not with the Thalmor Embassy, are you, High Elf?"
- [000F5BB2]: "Just give the General some time!" -> "Just give the general some time!"
- [000FDA30]: "Good luck you two." -> "Good luck, you two."
- [000FDA32]: "Good luck you two." -> "Good luck, you two."
- [001046AD]: "Give that sword a few swings, too." -> "Give that sword a few swings too."
- MS14Hello [00070E7C]: "Who's there? Is that you, father?" -> "Who's there? Is that you, Father?" (Bug #29598)
- MS14HelgiFirstMeetTopic [00027490]: "Helgi. But father says I'm not supposed to talk to strangers." -> "Helgi. But Father says I'm not supposed to talk to strangers." (Bug #29599)
- FFI02NarfiReturnBranchTopic [000D9B55]: "Did you tell her Narfi never said goodbye like mother and father?" -> "Did you tell her Narfi never said goodbye like Mother and Father?" (Bug #29600)
- FFI02NarfiCrazyBranchTopic [000D9B58]: "With father I said goodbye... with mother I said goodbye." -> "With Father I said goodbye... with Mother I said goodbye." (Bug #29601)
- FFI02NarfiBranchPreTopic [000D9B54]: "Did you tell her Narfi never said goodbye like mother and father?" -> "Did you tell her Narfi never said goodbye like Mother and Father?" (Bug #29602)
- DLC2RR02Deaths [04031C8D]: "I join you in death, father..." -> "I join you in death, Father..." (Bug #29603)
- SkillConjuration2: "of Travelling Between Mundus and Oblivion" -> "of Traveling Between Mundus and Oblivion" (Bug #29604)
- DLC1Vampires: "Sunlight eliminates your ability to regenerate health, magicka or stamina." -> "Sunlight eliminates your ability to regenerate health, magicka, or stamina." (Bug #29605)
- DialogueWhiterunStablesScene3 [0007EC0C]: "Listen, father. I've been thinking..." -> "Listen, Father. I've been thinking..." (Bug #29613)
- [0007EC23]: "Come on, father, how hard can it be?" -> "Come on, Father, how hard can it be?"
- [0007EC3E]: "By Shor, your mother gave birth to a half-wit." -> "By Shor, your mother gave birth to a halfwit."
- DialogueWhiterunAnoriathElrindirScene3: [0007EBED]: "Don't worry, brother. I'm sure he's fine." -> "Don't worry, Brother. I'm sure he's fine." (Bug #29614)
- [0007EC55]: "It's been two months, and no word from father." -> "It's been two months, and no word from Father."
- DialogueRiftenBeeAndBarbScene15 [0005EE53]: "I'm sorry you disapprove, father. But I've made up my mind." -> "I'm sorry you disapprove, Father. But I've made up my mind." (Bug #29615)
- DialogueMarkarthInnKlepprHreinnScene02 [0002468A]: "Dibella's Heart, son, I hope not." -> "Dibella's heart, Son, I hope not." (Bug #29616)
- [0002484B]: "Father, why do you and mother fight so much?" -> "Father, why do you and Mother fight so much?"
- [00025EC1]: "We don't fight, son. We, um, talk. Loudly." -> "We don't fight, Son. We, um, talk. Loudly."
- DialogueMarkarthInnFrabbiHreinnScene01 [0002467F]: "Are you going to walk over to father and start hitting him again?" -> "Are you going to walk over to Father and start hitting him again?" (Bug #29617)
- [00024845]: "How are your chores coming, son?" -> "How are your chores coming, Son?"
- DialogueMarkarthInnEndonsFamilyScene01 [0002484A]: "If this war had never happened, Cade would have joined the Imperial Legion, like grandfather." -> "If this war had never happened, Cade would have joined the Imperial Legion, like Grandfather." (Bug #29618)
- Book3ValuableFeyfolkenII: "What about a double-border around the "Last Sundas's Offering Plate" announcement?" -> "What about a double-border around the "Last Sundas' Offering Plate" announcement?" / "Alfiers's note he put from his mind, sure that she would soon follow it up with the complete message "I'M SORRY THAT NO ONE EVER TAUGHT YOU TO KEEP RIGHT-HAND AND LEFT-HAND MARGINS THE SAME LENGTH" or "I'M SORRY WE CAN'T GET SOMEONE OTHER THAN A WEIRD, OLD MAN AS SCRIBE OF OUR BULLETIN."" -> "Alfiers' note he put from his mind, sure that she would soon follow it up with the complete message "I'M SORRY THAT NO ONE EVER TAUGHT YOU TO KEEP RIGHT-HAND AND LEFT-HAND MARGINS THE SAME LENGTH" or "I'M SORRY WE CAN'T GET SOMEONE OTHER THAN A WEIRD, OLD MAN AS SCRIBE OF OUR BULLETIN."" / "The handwriting wasn't Alfiers's usual belligerent slashing style, and it wasn't all in Alfiers's usual capital letters, which read like a scream from Oblivion." -> "The handwriting wasn't Alfiers' usual belligerent slashing style, and it wasn't all in Alfiers' usual capital letters, which read like a scream from Oblivion." / ""Hermaeus Mora is the daedra of knowledge ... and Hircine is the daedra of the wild ... and the daedra of revenge is Boethiah," pondered Taksim." -> ""Hermaeus Mora is the daedra of knowledge... and Hircine is the daedra of the wild... and the daedra of revenge is Boethiah," pondered Taksim." (Bug #29626)
- Book0BlackArrowV1: "Moliva was the closest village to the Duchess's estate, where a great and renowned archer had retired after a long life of military service." -> "Moliva was the closest village to the Duchess' estate, where a great and renowned archer had retired after a long life of military service." / "I had nothing to do on most days except to stay out of the Duchess's sight." -> "I had nothing to do on most days except to stay out of the Duchess' sight." / ""This tree is actually as close as I want to get to your Duchess's palace."" -> ""This tree is actually as close as I want to get to your Duchess' palace."" (Bug #29626)
- SkillMarksman5: "There was a single black bolt of ebony piercing the painting, right at the Duchess's heart." -> "There was a single black bolt of ebony piercing the painting, right at the Duchess' heart." / "The next morning, despite all precautions, there was another black arrow piercing the Duchess's portrait." -> "The next morning, despite all precautions, there was another black arrow piercing the Duchess' portrait." (Bug #29626)
- Book2CommonGreatWar: "In a two-day assault, Jonna's army crossed the Niben and advanced west, attempting to link up with Decianus's legions and thus surround the Imperial City. Lord Naarifin was taken by surprise by Decianus's assault, but Jonna's troops faced bitter resistance as the Aldmeri counterattacked from Bravil and Skingrad." -> "In a two-day assault, Jonna's army crossed the Niben and advanced west, attempting to link up with Decianus' legions and thus surround the Imperial City. Lord Naarifin was taken by surprise by Decianus' assault, but Jonna's troops faced bitter resistance as the Aldmeri counterattacked from Bravil and Skingrad." (Bug #29626)
- Book3ValuablePrincessTalaraV5: "Of course, at the time of the King and Queen's murder, and the Princess's disappearance, there was a full inquiry made, but I had different questions to ask this time." -> "Of course, at the time of the King and Queen's murder, and the Princess' disappearance, there was a full inquiry made, but I had different questions to ask this time." / "There were no other playmates, and as the Princess's place was to be close to her parents, so the little Lady Jyllia was always there as well." -> "There were no other playmates, and as the Princess' place was to be close to her parents, so the little Lady Jyllia was always there as well." (Bug #29626)
- SkillRestoration4: ""Were you ... successful?" she asked." -> ""Were you... successful?" she asked." / ""The deals we make with Daedra," said Sotha Sil, continuing on to Iachesis's palace to meet with the Master of the Psijic Order." -> ""The deals we make with Daedra," said Sotha Sil, continuing on to Iachesis' palace to meet with the Master of the Psijic Order." (Bug #29627)
- Book0ArgonianAccountBook3: "Gemullus's words began to reappear in Scotti's mind at this sight." -> "Gemullus' words began to reappear in Scotti's mind at this sight." / ""Archein Right-Foot ...Rock?"" -> ""Archein Right-Foot... Rock?"" (Bug #29627)
- SkillSpeechcraft5: "At age forty-eight, it could be said that Antiochus's wild seeds had yet to be sown, and the history books are nearly pornographic in their depictions of life at the Imperial court during the years of his reign." -> "At age forty-eight, it could be said that Antiochus' wild seeds had yet to be sown, and the history books are nearly pornographic in their depictions of life at the Imperial court during the years of his reign." / "She received word of her son's defeat and capture just as she was preparing to mount an attack on Magnus's weakest flank." -> "She received word of her son's defeat and capture just as she was preparing to mount an attack on Magnus' weakest flank." (Bug #29627)
- Book3ValuableLustyArgonianMaidVol02: "I'll satisfy the mistress's cravings later." -> "I'll satisfy the mistress' cravings later." (Bug #29627)
- Book3ValuablePallav2a: "That night while undressing for bed, I rediscovered the black disc I had stolen from Magister Tendixus's office weeks before." -> "That night while undressing for bed, I rediscovered the black disc I had stolen from Magister Tendixus' office weeks before." (Bug #29627)
- TG09NystromsJournal: ""The journey is complete, the Empress's embrace awaits the fallen." -> ""The journey is complete, the Empress' embrace awaits the fallen." (Bug #29627)
- Book0NightingalesFactOrFiction: "After the deed was performed, and Lorthus's cell was examined, the following was found etched into one of the stone blocks:" -> "After the deed was performed, and Lorthus' cell was examined, the following was found etched into one of the stone blocks:" (Bug #29627)
- Book3ValuableLustyArgonianMaidVol01: " But it is huge! It could take me all night!" -> "But it is huge! It could take me all night!" (Bug #29627)
- Book2CommonTheHopeoftheRedoran: "Primary among the grudges was that Athyn had been sent to Rihad to complete his education at Andas's insistence." -> "Primary among the grudges was that Athyn had been sent to Rihad to complete his education at Andas' insistence." / "Athyn retired to his castle with his friends, Andas's enemies, and his servants he had brought from Hammerfell." -> "Athyn retired to his castle with his friends, Andas' enemies, and his servants he had brought from Hammerfell." / "They explained to her Andas's uncommon blessings and the nature of his mother's omen." -> "They explained to her Andas' uncommon blessings and the nature of his mother's omen." / "Andas's entrance brought a great cheer, for not only was he much beloved as the Hope of the Redoran, but as his victory was a foregone conclusion, most wanted to be in good standing with him." -> "Andas' entrance brought a great cheer, for not only was he much beloved as the Hope of the Redoran, but as his victory was a foregone conclusion, most wanted to be in good standing with him." / "The blade pushed by Andas's mighty arm slashed across Athyn's chest, but shallowly, and before it could be counterswung, Athyn knocked it back with his own weapon." -> "The blade pushed by Andas' mighty arm slashed across Athyn's chest, but shallowly, and before it could be counterswung, Athyn knocked it back with his own weapon." (Bug #29628)
- Book0RansomOfZarek: "Ulin would have noticed my absence and caught up with me in no time, and I would have had a hard time explaining Mathais's absence." -> "Ulin would have noticed my absence and caught up with me in no time, and I would have had a hard time explaining Mathais' absence." (Bug #29628)
- Book0PallaV1: "I went back to Magister Tendixus's chamber and pored through his notes, looking for any reference to the disc." -> "I went back to Magister Tendixus' chamber and pored through his notes, looking for any reference to the disc." (Bug #29628)
- Book2CommonRuinsofKemelZe: "He looked likely to sway the villagers to his side with his talk of "religious taboos", but I waved the Empress's letter under his nose and mentioned something about my friend the garrison commander at Seyda Neen and he quieted right down." -> "He looked likely to sway the villagers to his side with his talk of "religious taboos", but I waved the Empress' letter under his nose and mentioned something about my friend the garrison commander at Seyda Neen and he quieted right down." (Bug #29628)
- Book3ValuableTheWraithsWeddingDowry: "At the moment, though, she was most concerned with avoiding his barbed ax that seemed ideal for breaking her dress's fine stitchwork and the flesh beneath." -> "At the moment, though, she was most concerned with avoiding his barbed ax that seemed ideal for breaking her dress' fine stitchwork and the flesh beneath." (Bug #29628)
- SkillAlchemy1: "For your unholiness's recollection, the Prince is the eldest son of Barenziah, who was once the Queen of Morrowind and once the Queen of the High Rock kingdom of Wayrest." -> "For your unholiness' recollection, the Prince is the eldest son of Barenziah, who was once the Queen of Morrowind and once the Queen of the High Rock kingdom of Wayrest." (Bug #29628)
- SkillAlteration1: "It was a relatively easy task once the strange elves' even stranger hiding holes had been discovered to rout them out, and see to it that there were no more midnight assassinations of the Empress's troops." -> "It was a relatively easy task once the strange elves' even stranger hiding holes had been discovered to rout them out, and see to it that there were no more midnight assassinations of the Empress' troops." (Bug #29628)
- SkillConjuration1: "The 'Doors to Oblivion,' to use Morian Zenas's phrase, are not easily found, and we exhausted many possibilities before we found one where we held the key." -> "The 'Doors to Oblivion,' to use Morian Zenas' phrase, are not easily found, and we exhausted many possibilities before we found one where we held the key." (Bug #29628)
- SkillDestruction3: "Malvasian takes the potion of healing from Dolcettus's pack." -> "Malvasian takes the potion of healing from Dolcettus' pack." (Bug #29629)
- SkillLightArmor1: "The entire castle had been scoured: rotten tubers in the mulch pile found and consumed, a dusty bouquet in the countess's bedchamber eaten, almost every rat and insect but the most cunning infesting the castle walls had been tracked down and gobbled up." -> "The entire castle had been scoured: rotten tubers in the mulch pile found and consumed, a dusty bouquet in the countess' bedchamber eaten, almost every rat and insect but the most cunning infesting the castle walls had been tracked down and gobbled up." (Bug #29629)
- SkillLightArmor2: "Ascutus's right hand found purchase in a deep fissure." -> "Ascutus' right hand found purchase in a deep fissure." (Bug #29629)
- SkillLightArmor4: "It's a play right out of Camoran Kaltos's book of tricks the Hart-King borrowed."" -> "It's a play right out of Camoran Kaltos' book of tricks the Hart-King borrowed."" / "I was Camoran Kaltos's chief scout, and Haymon was his sorcerer and advisor." -> "I was Camoran Kaltos' chief scout, and Haymon was his sorcerer and advisor." / ""Another of Camoran Kaltos's tricks that the Usurper picked up?"" -> ""Another of Camoran Kaltos' tricks that the Usurper picked up?"" (Bug #29629)
- SkillSmithing1: "In particular from the Duke of Vengheto, Thane Minglumire, who took a particular delight in exposing all of the Empress's lack of practical knowledge." -> "In particular from the Duke of Vengheto, Thane Minglumire, who took a particular delight in exposing all of the Empress' lack of practical knowledge." (Bug #29629)
- SkillSneak1: "Lledos's expertise was demonstrated a dozen times, and the guards were of such a diverse variety, he was able to demonstrate all the means of silent assassination he had developed over the years." -> "Lledos' expertise was demonstrated a dozen times, and the guards were of such a diverse variety, he was able to demonstrate all the means of silent assassination he had developed over the years." (Bug #29629)
- SkillSneak3: "Any layman familiar with the work of the poet Enric Milres will recognize Sacred Witness's familiar cadence and style in such books of his as 'The Alik'r.'" -> "Any layman familiar with the work of the poet Enric Milres will recognize Sacred Witness' familiar cadence and style in such books of his as 'The Alik'r.'" (Bug #29629)
- Book3ValuableFeyfolkenI: "The next message was from Alfiers, the secretary at the church, as curt and noxious as ever: "THAURBAD, ATTACHED IS SUNDAS'S SERMON, NEXT WEEK'S EVENTS CALENDAR, AND THE OBITUARIES." -> "The next message was from Alfiers, the secretary at the church, as curt and noxious as ever: "THAURBAD, ATTACHED IS SUNDAS' SERMON, NEXT WEEK'S EVENTS CALENDAR, AND THE OBITUARIES." (Bug #29629)
- Book2CommonRealBarenziahV4: "The tale was old enough, certainly, yet the song was new ... and its meaning ... Barenziah couldn't be sure." -> "The tale was old enough, certainly, yet the song was new... and its meaning... Barenziah couldn't be sure." / "I plan to settle in Dunroamin when I get there ... but I'm in no hurry."" -> "I plan to settle in Dunroamin when I get there... but I'm in no hurry."" / ""Stay with us awhile, then ... if you will, Milord Erhatick."" -> ""Stay with us awhile, then... if you will, Milord Erhatick."" (Bug #29630)
- Book2CommonRealBarenziahV5: ""I plight you that oath, my love. My Queen ... my Barenziah."" -> ""I plight you that oath, my love. My Queen... my Barenziah."" / "A tiny part of her consciousness shared its satisfaction at a job well done, mission accomplished, and rest earned ... yet beneath it all was unease." -> "A tiny part of her consciousness shared its satisfaction at a job well done, mission accomplished, and rest earned... yet beneath it all was unease." (Bug #29630)
- SkillSpeechcraft3: "I thought perhaps you were ... indisposed with the lovely Rijja."" -> "I thought perhaps you were... indisposed with the lovely Rijja."" (Bug #29631)
- Book0DanceInFireV4: "I think they also have ... it looks like long ropes, trailing off behind them, off into the pass."" -> "I think they also have... it looks like long ropes, trailing off behind them, off into the pass."" (Bug #29631)
- Book4RareADanceInFireV5: ""Gemstones and grilled slaves ... The war," moaned the voice and broke down into sobs." -> ""Gemstones and grilled slaves... The war," moaned the voice and broke down into sobs." (Bug #29631)
- Book0ArgonianAccountBook1: ""En route to ..."" -> ""En route to..."" (Bug #29631)
- SkillIllusion5: "I've never even been inside a palace. Is yours very ... big?"" -> "I've never even been inside a palace. Is yours very... big?"" (Bug #29631)
- Book2CommonRealBarenziahV1: ""I don't know. Or, no ... maybe I do." -> ""I don't know. Or, no... maybe I do." (Bug #29631)
- Book2CommonBookofDaedra: "Others are less well known, like Scourge, Mackkan's Hammer, Bane of Daedra...."" -> "Others are less well known, like Scourge, Mackkan's Hammer, Bane of Daedra..."" (Bug #29631)
- Book02920v7: ""The Prince ... was in on this plot?" asked Versidue-Shaie." -> ""The Prince... was in on this plot?" asked Versidue-Shaie." (Bug #29631)
- SkillOneHanded4: ""The truth is, I only want someone ... removed, for a while." -> ""The truth is, I only want someone... removed, for a while." (Bug #29632)
- Book0MysteryOfTalaraV1: "I don't recall ever being here before, but everything I've seen, the city, you, the King himself, all seem ... like I've been here before, long ago."" -> "I don't recall ever being here before, but everything I've seen, the city, you, the King himself, all seem... like I've been here before, long ago."" (Bug #29632)
- Book2CommonWindhelmLetters: "If you no longer care for me, at least think of your ... [illegible] .... Love always, R" -> "If you no longer care for me, at least think of your ... [illegible] ... Love always, R" (Bug #29632)
- Book4RareSixteenAccordsofMadnessV9: "On and on he ran, with no end in sight or in mind...." -> "On and on he ran, with no end in sight or in mind..." (Bug #29632)
- Book3ValuableAShortHistoryofMorrowind: "Almost four centuries after the coming of the Imperial Legions, Morrowind is still occupied by Imperial legions, with a figurehead Imperial King, though the Empire has reserved most functions of the traditional local government to the Ruling Councils of the Five Great Houses...." -> "Almost four centuries after the coming of the Imperial Legions, Morrowind is still occupied by Imperial legions, with a figurehead Imperial King, though the Empire has reserved most functions of the traditional local government to the Ruling Councils of the Five Great Houses..." (Bug #29632)
- Book2ReligiousSongofPelinalV4: "He entered the Gate at... to win back the hands of the Thousand-Strong of Sedor (a tribe now unknown but famous in those days), which the Ayleids had stolen in the night, two thousand hands that he brought back in a wagon made of demon-bone, whose wheels trailed the sound of women when ill at heart..." -> "He entered the Gate at... to win back the hands of the Thousand-Strong of Sedor (a tribe now unknown but famous in those days), which the Ayleids had stolen in the night, two thousand hands that he brought back in a wagon made of demon-bone, whose wheels trailed the sound of women when ill at heart..." (Bug #29632)
- SkillAlteration2: ""That sounds ... very difficult," replied Tharien, trying to keep a straight face." -> ""That sounds... very difficult," replied Tharien, trying to keep a straight face." (Bug #29632)
- SkillDestruction1: "You're ... with the Captain? Blessed mother." -> "You're... with the Captain? Blessed mother." (Bug #29632)
- Book2CommonRealBarenziahV2: ""You ... care for him, then?" he said, and then suddenly stared at her with fierce curiosity." -> ""You... care for him, then?" he said, and then suddenly stared at her with fierce curiosity." / ""B-but the G-guild w-wouldn't ... wouldn't h-have--" Barenziah was trembling." -> ""B-but the G-guild w-wouldn't... wouldn't h-have--" Barenziah was trembling." / "He came along to protect me. He earns our keep by running errands, and he ... he ..."" -> "He came along to protect me. He earns our keep by running errands, and he... he..."" / ""Well, he should be made to suffer for it ... shouldn't he?"" -> ""Well, he should be made to suffer for it... shouldn't he?"" / ""A whipping. Er ... would twenty stripes be too many, do you think?" -> ""A whipping. Er... would twenty stripes be too many, do you think?" / ""Ai. But then ... I suppose I owe her something." -> ""Ai. But then... I suppose I owe her something." / "Such a past does not ... become an Imperial Queen."" -> "Such a past does not... become an Imperial Queen."" / "But still, there was something about the way he said it ..." -> "But still, there was something about the way he said it..." / "At least he's alive, and he won't need his tongue to ... raise pigs or whatever."" -> "At least he's alive, and he won't need his tongue to... raise pigs or whatever."" / "I never said anything about Therris to ... to ... him."" -> "I never said anything about Therris to... to... him."" (Bug #29633)
- DLC2Book1CheapPoisonSong5: "He believes himself to be ... of the House Dagoth."" -> "He believes himself to be... of the House Dagoth."" / "Cousin Kalkorith and ... when he was a little boy ... Vaster."" -> "Cousin Kalkorith and... when he was a little boy... Vaster."" (Bug #29634)
- Book0AhzirrTraajijazeri: "Ahzirr Trajijazaeri" -> "Ahzirr Traajijazeri" (Bug #29636)
- DLC1ThrallDialogue [020162EF]: "Who are you?..."-> "Who are you...?" (Bug #29637)
- CWAttackCity [000283AA]: "The Empire has no place in Skyrim... not any more. And you? You have no place in Whiterun anymore." -> "The Empire has no place in Skyrim... not anymore. And you? You have no place in Whiterun anymore." (Bug #29639)
- DialogueSolitudeTempleScene3 [000367AE]: "I know you and father Rorlund have many duties to attend to in the temple, but sometimes I feel that there are more important matters to attend to." -> "I know you and Father Rorlund have many duties to attend to in the temple, but sometimes I feel that there are more important matters to attend to." (Bug #29642)
- DialogueRiftenAlessandraBranchTopic [00043D28]: "If you're trying to ask if I tend the hall of the dead alone, then the answer is yes." -> "If you're trying to ask if I tend the Hall of the Dead alone, then the answer is yes." (Bug #29643)
- TG08A [00058EBE]: "My Lady, I've come before you to throw myself upon your mercy and to accept responsibility for my failure." -> "My lady, I've come before you to throw myself upon your mercy and to accept responsibility for my failure." (Bug #29644)
- DialogueRiftenKeepScene09 [00046A98]: "Begging your pardon my lady, but I strongly recommend against it." -> "Begging your pardon, my lady, but I strongly recommend against it." (Bug #29645)
- [00046AE4]: "No. Of course you're right, Unmid." -> "No. Of course, you're right, Unmid."
- DLC1DialogueVampireBase [0200324B]: "My Lady." -> "My lady." (Bug #29646)
- [020128A6]: "Can we really trust the words of this Moth Priest? What if he's just lying to save his worthless skin?" -> "Can we really trust the words of this moth priest? What if he's just lying to save his worthless skin?"
- [020128A8]: "First Serana, now you find a Moth Priest." -> "First Serana, now you find a moth priest."
- [02015C83]: "My Lord." -> "My lord."
- [02018B21]: "So you found the Moth Priest." -> "So you found the moth priest."
- MGR30TolfdirBranchTopic [000C1E53]: "Actually, yes Arch-Mage. I believe there is." -> "Actually, yes, Arch-Mage. I believe there is." (Bug #29647)
- FFRiftenThaneJarlBranchTopic01 [00065AED]: "Oh don't pretend to be modest." -> "Oh, don't pretend to be modest." (Bug #29648)
- DialogueNarzulburMauhulakhDushnamub1 [00022885]: "Don't you ever wonder, father?" -> "Don't you ever wonder, Father?" (Bug #29660)
- DialogueMarkarthInnKlepprHreinnScene01 [00025EB4]: "But mother says you're a terrible innkeeper!" -> "But Mother says you're a terrible innkeeper!" (Bug #29661)
- DialogueRiverwoodFamilyScene3 [00026DF6]: "Good job, son." -> "Good job, Son." (Bug #29662)
- [00026E30]: "It was one of my best pranks yet, father." -> "It was one of my best pranks yet, Father."
- [00026E31]: "Hey boy, I heard you nailed a Septim into Lucan's doorstep." -> "Hey, boy. I heard you nailed a septim into Lucan's doorstep."
- [00026E32]: "Tell me, son." -> "Tell me, Son."
- DialogueRiverwoodFamilyScene2 [00026E03]: "It's just that papa promised I could make something at the forge. So maybe we could do something together, hmmm... next week?" -> "It's just that Papa promised I could make something at the forge. So maybe we could do something together, hmm... next week?" (Bug #29663)
- [00026E04]: "Just stop trying to change me, mother!" -> "Just stop trying to change me, Mother!"
- [00026E05]: "I'm sorry, mother. I can't help it. All that stuff you like to do, it's just so... boring." -> "I'm sorry, Mother. I can't help it. All that stuff you like to do, it's just so boring."
- [00026E07]: "Wow. Yeah. That sounds great, mother." -> "Wow. Yeah. That sounds great, Mother."
- DialogueSolitude [0002E176]: "Papa says I won't see Roggvir any more, but he wouldn't tell me why not." -> "Papa says I won't see Roggvir anymore, but he wouldn't tell me why not." (Bug #29664)
- [0002E17C]: "I'm Pantea Ateia, the Master Vocalist." -> "I'm Pantea Ateia, the master vocalist."
- [0002E18A]: "You look like you could do with a ripe apple. Or a tomato, cabbage or leek?" -> "You look like you could do with a ripe apple. Or a tomato, cabbage, or leek?"
- [0002E18C]: "With the passing of my dear husband Torygg, the weighty position of Jarl has fallen to me. Please direct questions to my Steward." -> "With the passing of my dear husband Torygg, the weighty position of jarl has fallen to me. Please direct questions to my steward."
- [0002E18D]: "I am the Jarl's Steward." -> "I am the jarl's steward."
- [0002E18E]: "Please address all questions to the Steward, Falk Firebeard." -> "Please address all questions to the steward, Falk Firebeard."
- [0002E19A]: "Better than Black Marsh though." -> "Better than Black Marsh, though."
- [0002F80D]: "My duty is to keep the Jarl safe." -> "My duty is to keep the jarl safe."
- [000302CF]: "Stormy exterior, but ah the charms that lie within..." -> "Stormy exterior, but, ah, the charms that lie within..."
- [000302D1]: "But a well made arrow strikes forth like the fury of a god." -> "But a well-made arrow strikes forth like the fury of a god."
- [000302ED]: "And father says we have to be polite to guests." -> "And Father says we have to be polite to guests."
- [000302EE]: "Father says I don't have the knack for reading, but mama says I won't need it to work the farm." -> "Father says I don't have the knack for reading, but Mama says I won't need it to work the farm."
- [00036D36]: "The Jarl is not to be disturbed with common affairs of court." -> "The jarl is not to be disturbed with common affairs of court."
- [00084F23]: "Apples, tomatoes, leeks and cabbages! Fresh and ripe!" -> "Apples, tomatoes, leeks, and cabbages! Fresh and ripe!"
- [00084F30]: "Fresh Fish! Straight from the Fjords!" -> "Fresh fish! Straight from the fjords!"
- [000AF493]: "Forget wine, women and wealth - give me a calm sea and a good book, and I'm happy." -> "Forget wine, women, and wealth - give me a calm sea and a good book, and I'm happy."
- [000AF4D3]: "From ship's captain to lowly crewman... ugh, I suppose I deserve it after wasting all my coin on gambling and women." -> "From ship's captain to lowly crewman... Ugh, I suppose I deserve it after wasting all my coin on gambling and women."
- [000B2DAE]: "Well don't bother - you're too damned old." -> "Well, don't bother - you're too damned old."
- [000B2DB6]: "The Jarl has advised me not to talk about which court attendants I'd like to punch in the face." -> "The jarl has advised me not to talk about which court attendants I'd like to punch in the face."
- [000BEB55]: "If I were to lose another Jarl while I was... distracted..." -> "If I were to lose another jarl while I was... distracted..."
- [000BEB58]: "All right. Back to slicing, dicing and baking." -> "All right. Back to slicing, dicing, and baking."
- [000BEE21]: "Thank you for helping my Aunt, earlier. I'll see you around." -> "Thank you for helping my aunt earlier. I'll see you around."
- [000C0FA7]: "I hid here in Solitude for a long time but war, war follows a man until it's done with him." -> "I hid here in Solitude for a long time, but war... war follows a man until it's done with him."
- [000C1D56]: "I get to help mother with the shop. I used to help papa too... 'til I tried to use the forge..." -> "I get to help Mother with the shop. I used to help Papa too... till I tried to use the forge..."
- [000C1D5A]: "You don't want to talk to me. I'm just a stand in for a dead Thane." -> "You don't want to talk to me. I'm just a stand in for a dead thane."
- [000D69EE]: "May knowledge of your Divinity carry us through our daily trials." -> "May knowledge of your divinity carry us through our daily trials."
- [000DA651]: "Place is a roost for those foul Hagravens." -> "Place is a roost for those foul hagravens."
- [000DA654]: "There are stories... Vampires, some say..." -> "There are stories... vampires, some say..."
- [000E769C]: "Meals are served to Bards at designated times." -> "Meals are served to bards at designated times."
- DialogueStonehillsMineScene04 [0002F213]: "I'm fine, father. Work is fine." -> "I'm fine, Father. Work is fine." (Bug #29665)
- [0002F218]: "Good, good. It's honest work, son. No shame in that." -> "Good, good. It's honest work, Son. No shame in that."
- [0002F21A]: "How goes it, son?" -> "How goes it, Son?"
- DialogueSolitudeWinkingSkeeverScene1 [00035859]: "Yes, father. Which cask should we open?" -> "Yes, Father. Which cask should we open?" (Bug #29666)
- [0003589B]: "Good idea, sis. Maybe you ought to be in charge!" -> "Good idea, Sis. Maybe you ought to be in charge!"
- DialogueSolitudeWinkingSkeeverScene2 [0003586C]: "Oh, brother..." -> "Hah! Oh, brother..." (Bug #29667)
- [00035885]: "I don't know, father... There's a whole world out there I want to see." -> "I... I don't know, Father... There's a whole world out there I want to see."
- DialogueSolitudeSanHouseScene1 [00036745]: "I barely make enough for us to eat as it is, father." -> "I barely make enough for us to eat as it is, Father." (Bug #29668)
- [000367A7]: "At the market, father." -> "At the market, Father."
- DialogueSolitudeBitsScene1 [000367AB]: "Father oughtta punch them in the mouth! That'd get people in here!" -> "Father oughta punch them in the mouth! That'd get people in here!" (Bug #29669)
- DialogueWhiterunArgueScene [00038246]: "Come on, father. There's nothing more to be said here." -> "Come on, Father. There's nothing more to be said here." (Bug #29670)
- [00038250]: ""Holding him"? Why I've got him in my cellar." -> ""Holding him?" Why I've got him in my cellar."
- DialogueDawnstarInnKaritaThoringScene01 [0003D1E9]: "I was wondering, father." -> "I was wondering, Father." (Bug #29671)
- DialogueDawnstarInnKaritaThoringScene02 [0003D1F3]: "Father, do you want to talk? About mother?" -> "Father, do you want to talk? About Mother?" (Bug #29672)
- [0003D1F6]: "I'm sure she would want you to be happy, father." -> "I'm sure she would want you to be happy, Father."
- DialogueRiftenHellos [00016CA2]: "I do hope mummy and father come to get me soon." -> "I do hope Mummy and Father come to get me soon.." (Bug #29673)
- [00016CA4]: "When Aventus took off, when he said those things, about killing Grelod... I never imagined he was serious..." -> "When Aventus took off, when he said those... things, about killing Grelod... I never imagined he was serious..."
- [0003C4F2]: "Hm? Sorry, just thinking about my experiments." -> "Hmm? Uh, sorry. Just thinking about my experiments."
- [00041F7B]: "I'm Riften's appointed Steward." -> "I'm Riften's appointed steward."
- [00041F7C]: "Steward Hemming Black-Briar at your service." -> "Steward Hemming Black-Briar, at your service."
- [00041F7F]: "Has the Warmth of Mara been given to Riften?" -> "Has the warmth of Mara been given to Riften?"
- [000422CF]: "Be brief Imperial, there's only so long I can stand being downwind of your stench." -> "Be brief, Imperial. There's only so long I can stand being downwind of your stench."
- [000422D0]: "Hm. You're not from around here. Imperial spy perhaps?" -> "Hmm. You're not from around here. Imperial spy, perhaps?"
- [000422F9]: "If Indaryn finds out, he'll have me thrown out of the Meadery for certain." -> "If Indaryn finds out, he'll have me thrown out of the meadery for certain."
- [000422FA]: "Oh what am I going do?" -> "Oh, what am I going do?"
- [000422FE]: "Wilhelm was pleased with the delivery, well done." -> "Wilhelm was pleased with the delivery. Well done."
- [0004230A]: "On his deathbed, my master urged me to take over his business but I decided against it." -> "On his deathbed, my master urged me to take over his business, but I decided against it."
- [0004230B]: "Now here I am, working for this dreary city's Fishery." -> "Now here I am, working for this dreary city's fishery."
- [00042321]: "I'm heir to the family fortune after all." -> "I'm heir to the family fortune, after all."
- [00042327]: "Well, if it isn't my little problem-solver." -> "Well, if it isn't my little problem solver."
- [00042341]: "New in town, eh? Here for the fishing I'd guess." -> "New in town, eh? Here for the fishing, I'd guess."
- [0004234B]: "With my husband's new found religion, what I do with our coin and what I do all day seem less important to him." -> "With my husband's new found religion, what I do with our coin and what I do all day seems less important to him."
- [0004234E]: "All those forms to fill out and file; it's exhausting!" -> "All those forms to fill out and file... it's exhausting!"
- [0004237B]: "The son of the Jarl has no time for idle conversation with travelers." -> "The son of the jarl has no time for idle conversation with travelers."
- [00042381]: "Come to gloat, have we?" -> "Oh. Come to gloat, have we?"
- [00042387]: "I'm afraid my days as the steward of Riften has come to an end." -> "I'm afraid my days as the Steward of Riften has come to an end."
- [00042388]: "As Riften's Steward I'm afraid I can provide only limited assistance, but speak your mind." -> "As Riften's steward I'm afraid I can provide only limited assistance, but speak your mind."
- [00042394]: "I know you. Where was it? Hm. Oh! You were getting something for me?" -> "I know you. Where was it? Huh. Oh! You were getting something for me?"
- [0004239A]: "Looking for some armor? A weapon perhaps?" -> "Looking for some armor? A weapon, perhaps?"
- [000423B0]: "Take a look at my supplies if you must, but do hurry... I'm not getting any younger you know!" -> "Take a look at my supplies, if you must, but do hurry... I'm not getting any younger, you know!"
- [000423B9]: "Please, please. I need but a septim." -> "Please. Please, I need but a septim."
- [000423BE]: "Sure, sure. I'm a dirty beggar... why would you want to even speak to me." -> "Sure, sure, I'm a dirty beggar... why would you want to even speak to me?"
- [00044BE2]: "There's a reason the city guard doesn't come down here you know." -> "There's a reason the city guard doesn't come down here, you know."
- [000532FC]: "Ah finally, someone besides the stupid guards to talk to." -> "Ah, finally, someone besides the stupid guards to talk to."
- [000532FE]: "My experiments continue to go well thanks to you." -> "My experiments continue to go well, thanks to you."
- [000557AE]: "Let me out of here, damn it! I'm not a criminal!" -> "Let me out of here, dammit! I'm not a criminal!"
- [000557B8]: "They threw me in here because I called Ulfric a liar; a deceiver." -> "They threw me in here because I called Ulfric a liar... a deceiver."
- [00064988]: "Pleased to meet you, I'm a priestess at the Temple of Mara." -> "Pleased to meet you. I'm a priestess at the Temple of Mara."
- [000A402C]: "Grelod... murdered. Here. I... I need... air... You... you... Get out of here! Get out!" -> "Grelod... murdered. Here. I... I need air... You... you, get out of here! Get out!"
- [000BD77B]: "Speak, I wish to hear everything my subjects have to say." -> "Speak. I wish to hear everything my subjects have to say."
- [000BD77C]: "Unmid and Anuriel shouldn't blame themselves for Riften's fall, I am the one who's ultimately responsible." -> "Unmid and Anuriel shouldn't blame themselves for Riften's fall. I am the one who's ultimately responsible."
- [000BD77D]: "If Riften can be retaken, I will redouble my efforts to ensure the safety of my subjects and the defense of the Rift." -> "If Riften can be retaken, I will redouble my efforts to ensure the safety of my subjects and the defense of The Rift."
- [000BD783]: "The Imperials now control Riften and have placed Maven Black-Briar on the Jarl's throne." -> "The Imperials now control Riften and have placed Maven Black-Briar on the jarl's throne."
- [000C3A32]: "You going to buy something or just here for training?" -> "You gonna buy something or just here for training?"
- [000D0598]: "I do hope mummy and father come to get me soon. Ever since that Aventus boy left, Grelod has been so angry." -> "I do hope Mummy and Father come to get me soon. Ever since that Aventus boy left, Grelod has been so angry."
- [000DA660]: "Damned Hagravens have infested the place." -> "Damned hagravens have infested the place."
- [000E156C]: "Why we bothered to capture Riften I'll never understand." -> "Why we bothered to capture Riften, I'll never understand."
- [000E82BB]: "Some fresh meat to fill your belly perhaps?" -> "Some fresh meat to fill your belly, perhaps?"
- DB06 [00044047]: "Farewell, father. I'll return as soon as I'm able." -> "Farewell, Father. I'll return as soon as I'm able." (Bug #29674)
- MS01RhiadaSilverBloodsTopic [000D6682]: "Very well-respected throughout the Reach." -> "Very well respected throughout The Reach." / "The Silver-Bloods run nearly all the lands in this Hold, as well as the local inn." -> "The Silver-Bloods run nearly all the lands in this hold, as well as the local inn." / "And of course, they own Cidhna Mine, the finest prison and source of silver in Skyrim." -> "And, of course, they own Cidhna Mine, the finest prison and source of silver in Skyrim." (Bug #29675)
- MGR30ExplanationAnomaly [000C1E51]: "There's another report of a disturbance in this Hold. Best if it's taken care of before things get out of hand." -> "There's another report of a disturbance in this hold. Best if it's taken care of before things get out of hand." (Bug #29676)
- [000C1E52]: "There's another report of a disturbance in that Hold. Best if it's taken care of before things get out of hand." -> "There's another report of a disturbance in that hold. Best if it's taken care of before things get out of hand."
- Favor154QuestGiverBranchTopic [00090DF7]: "You've proven reliable. There's a group of bandits in my Hold that I... may have had a few discreet dealings with." -> "You've proven reliable. There's a group of bandits in my hold that I... may have had a few discreet dealings with." (Bug #29677)
- [0301612E]: "There's a group of bandits in my Hold that I... may have had a few discreet dealings with." -> "There's a group of bandits in my hold that I... may have had a few discreet dealings with." / "The cut they were giving me was good at first, but now, now it's time to clean things up." -> "The cut they were giving me was good at first, but now... now it's time to clean things up."
- DialogueMarkarthIgmundWarTopic [00092331]: "When the Empire lost the Reach during the Great War, we became desperate." -> "When the Empire lost The Reach during the Great War, we became desperate." / "We promised a group of Nord militia free worship in exchange for their help retaking the Hold. Then the Elves found out about it." -> "We promised a group of Nord militia free worship in exchange for their help retaking the hold. Then the elves found out about it." (Bug #29678)
- DialogueMarkarthCedranJarlTopic [0004443D]: "That would be Jarl Igmund. Young for a ruler of a Hold, especially the Reach." -> "That would be Jarl Igmund. Young for a ruler of a hold, especially The Reach." (Bug #29679)
- [0004443E]: "It'll be lean times for the Reach with a Silver-Blood ruling it, that's for certain." -> "It'll be lean times for The Reach with a Silver-Blood ruling it, that's for certain."
- DLC1IsranFortDawnguardInfo1 [02018CDC]: "Originally owned by the Jarl of Riften back in the Second Era, it was a bit of a black mark on the Hold's history." -> "Originally owned by the Jarl of Riften back in the Second Era, it was a bit of a black mark on the hold's history." (Bug #29680)
- WETalsgarTheWandererSpeechcraftBranchTopic [000BA1D5]: "Ah. Well. After a little incident with a roguish lad and the daughter of a prominent Thane... Well, let's just say, best not." -> "Ah. Well. After a little incident with a roguish lad and the daughter of a prominent thane... Well, let's just say, best not." (Bug #29681)
- DialogueAngasMillAeriTownTopic [00090DFC]: "That I am. My father left it to me after he died in the Great War against the Elves." -> "That I am. My father left it to me after he died in the Great War against the elves." (Bug #29682)
- DLC2DialogueGenericUniqueVoices [040368A7]: "I join you in death, father..." -> "I join you in death, Father..." (Bug #29683)
- DialogueRiftenBeeAndBarbScene08 [00046B08]: "Yes... father." -> "Yes, Father." (Bug #29684)
- [00046B13]: "Take it easy, father. You're making a scene." -> "Take it easy, Father. You're making a scene."
- DialogueRiftenSnowShodHouseScene02 [00046AB3]: "Mother, what can I do to make father happier?" -> "Mother, what can I do to make Father happier?" (Bug #29685)
- DialogueRiftenSnowShodHouseScene01 [00046AB1]: "Father, I promise you, this has nothing to do with Empires or politics." -> "Father, I promise you, this has nothing to do with empires or politics." (Bug #29686)
- [00046B10]: "How are things at the Meadery, my dear?" -> "How are things at the meadery, my dear?"
- [00046B19]: "It has everything to do with politics. Asgeir my son, you have so much to learn." -> "It has everything to do with politics. Asgeir, my son, you have so much to learn."
- FFRiften03RomlynIntroBranchTopic [00053264]: "No, no friend. You've got it all wrong." -> "No, no, friend. You've got it all wrong." / "I sell cases of it for half of what the inns and taverns pay through the Meadery." -> "I sell cases of it for half of what the inns and taverns pay through the meadery." (Bug #29687)
- DialogueRiftenBlackBriarBranchTopic [000C3A38]: "She brings stability, opportunities for employment and strategic value to our city." -> "She brings stability, opportunities for employment, and strategic value to our city." (Bug #29688)
- [000C443A]: "Help us, you end up rich. Cross us and you'll end up a memory. Is that enough information for you?" -> "Help us, you end up rich. Cross us, and you'll end up a memory. Is that enough information for you?"
- DialogueWhiterunStablesScene1 [0007EC13]: "Yes, father." -> "Yes, Father." (Bug #29689)
- [0007EC4C]: "Yes, father, I did." -> "Yes, Father, I did."
- [0007EC5C]: "Groom her, too?" -> "Groom her too?"
- DialogueDragonBridgeFarmScene01 [000B875E]: "That's no business of yours, son. Mind you keep your nose out of it." -> "That's no business of yours, Son. Mind you keep your nose out of it." (Bug #29690)
- DialogueWhiterunDagnyFrothar1 [000C178A]: "Father promised me a new dress days ago, now where is it?" -> "Father promised me a new dress days ago. Now where is it?" (Bug #29691)
- [000C1793]: "I'm going to tell father you said that." / "I'm going to tell Father you said that."
- HirelingQuestErikSlayerTopic [000C41D5]: "Father says I should pick a name that describes what I really am, but nobody's going to hire Erik Greenthumb or Erik Hoe-pusher." -> "Father says I should pick a name that describes what I really am, but nobody's going to hire Erik Greenthumb or Erik Hoe-Pusher." (Bug #29692)
- TGDialogueNiruinBranchTopic [000E5053]: "I used to live in Valenwood working at my father's winery... we made the finest wine to ever cross your lips I promise you." -> "I used to live in Valenwood working at my father's winery... we made the finest wine to ever cross your lips, I promise you." / "We were doing well, plenty of coin, a huge mansion and I was even betrothed to a lovely young woman." -> "We were doing well, plenty of coin, a huge mansion, and I was even betrothed to a lovely young woman." (Bug #29693)
- TGDialogueNiruinBranchTopic01 [000E5046]: "I just wanted a little excitement. Something dangerous." -> "I just wanted a little excitement. Something... dangerous." (Bug #29694)
- WindhelmIdles [0002C0B4]: "Cookware, knives and other goods for the home, all at reasonable prices!" -> "Cookware, knives, and other goods for the home, all at reasonable prices!" (Bug #29695)
- [0003EE41]: "Maybe you should go back to Morrowind, where you belong!" -> "Maybe you should go back to Morrowind where you belong!"
- [000D5E93]: "And not mere Dwarven... is it?" -> "And not mere Dwarven, is it?"
- [000DD064]: "Some say it was Thalmor Agents, others say Thieves Guild." -> "Some say it was Thalmor agents, others say Thieves Guild."
- [000DD06B]: "The guards in Dragonsreach say you've aided the Jarl." -> "The guards in Dragonsreach say you've aided the jarl."
- [000DD06C]: "I've seen you helping the Jarl." -> "I've seen you helping the jarl."
- [000DD06D]: "It was you who convinced the Jarl to trap that dragon in the keep." -> "It was you who convinced the jarl to trap that dragon in the keep."
- [000DD074]: "Word is spreading like magefire! The great evil has been vanquished!" -> "Word is spreading like mage fire! The great evil has been vanquished!"
- [000DD0B7]: "You have the Jarl's confidence, friend. And so you have mine." -> "You have the jarl's confidence, friend. And so you have mine."
- [000DD0BE]: "What's next, Spriggans in the Bee and Barb?" -> "What's next, spriggans in the Bee and Barb?"
- [000DD0C3]: "So the Emperor had a decoy. Poor bastard got murdered, too." -> "So the Emperor had a decoy. Poor bastard got murdered too."
- [000DD0D6]: "Claimed it was one of those Psijic Monks." -> "Claimed it was one of those Psijic monks."
- [000DD0D8]: "You're that Mage from the College. Right?" -> "You're that mage from the College, right?"
- [000E0FB5]: "Proudspire Manor, now there's a fine home. Up for sale, too." -> "Proudspire Manor, now there's a fine home. Up for sale too."
- DLC1RV06StartContinue5 [020058BD]: "It is the greatest token we can bestow upon those we love and wish to see protected." -> "It is the greatest token we can bestow upon those we love and wish to see... protected." (Bug #29697)
- [020058BE]: "May I strongly suggest that you make a visit to this spouse of yours. And "invite" him to the family by offering him Harkon's Gift." -> "May I strongly suggest that you make a visit to this spouse of yours and "invite" him to the family by offering him Harkon's Gift." / "It is the greatest token we can bestow upon those we love and wish to see protected." -> "It is the greatest token we can bestow upon those we love and wish to see... protected."
- DLC1VQ04RNPCCourtyardBranchTopic [0200D7E7]: "If I had to guess, I'd say the moment mother fled the castle, father went on a rampage." -> "If I had to guess, I'd say the moment Mother fled the castle, Father went on a rampage." (Bug #29698)
- DLC1DialogueGenericUniqueVoices [02010DBC]: "You can't hide, father!" -> "You can't hide, Father!" (Bug #29699)
- [02010DCC]: "There you are, father!" -> "There you are, Father!"
- DLC2RRSeverinManorScene03: [04019917]: "It's your choice, "father"." -> "It's your choice, "Father."" (Bug #29700)
- DLC2RRAlorHouseScene02 [040198C9]: "You don't need to say anything, father. I miss her too." -> "You don't need to say anything, Father. I miss her too." (Bug #29701)
- [0401991A]: "It was her time, father." -> "It was her time, Father."
- DLC2RRAlorHouseScene01 [040198EB]: "Your precious "contacts" have yet to conjure up a scrap of food or work for us, father." -> "Your precious "contacts" have yet to conjure up a scrap of food or work for us, Father." / "Don't make me choose, father... I beg you!" -> "Don't make me choose, Father... I beg you!" (Bug #29702)
- DLC2MQ05 [04027288]: "I stand beside you, father, as always." -> "I stand beside you, Father, as always." (Bug #29703)
- Book2CommonSolitude: "Originally serving as both a landmark and windbreak for Solitude's port, the easily-defended Great Arch also provided an ideal building site for the ancient Nords." -> "Originally serving as both a landmark and windbreak for Solitude's port, the easily defended Great Arch also provided an ideal building site for the ancient Nords." / "This growth culminated in the building of the Blue Palace, home of the High Kings and Queens of Skyrim." -> "This growth culminated in the building of the Blue Palace, home of the high kings and queens of Skyrim." / "Home to the Kings of Haafingar before the consolidation of Skyrim and the creation of the Blue Palace, the Emperor's Tower is now used exclusively as guest quarters for Emperors who come to visit the city." -> "Home to the kings of Haafingar before the consolidation of Skyrim and the creation of the Blue Palace, the Emperor's Tower is now used exclusively as guest quarters for emperors who come to visit the city." / "Looking right past the looming Emperor's tower, you can glimpse Solitude's natural bridge arcing gracefully over to the windmill." -> "Looking right past the looming Emperor's Tower, you can glimpse Solitude's natural bridge arcing gracefully over to the windmill." / "Some historians claim that she and the High King were simply attempting to keep their business dealings quiet." -> "Some historians claim that she and the high king were simply attempting to keep their business dealings quiet." / "The Windmill's power was once used to open the gates to what is now the East Empire Company Warehouse, but today that task falls to the strong backs of the dock workers." -> "The windmill's power was once used to open the gates to what is now the East Empire Company Warehouse, but today that task falls to the strong backs of the dock workers." / "Here, you can buy a number of local delicacies including the famous spiced wine made exclusively in Solitude." -> "Here, you can buy a number of local delicacies including the famous Spiced Wine made exclusively in Solitude." / "All three of the buildings here are well worth taking a look inside, but only the Temple and Castle Dour's military wing are open." -> "All three of the buildings here are well worth taking a look inside, but only the temple and Castle Dour's military wing are open." / "From the courtyard, travel out the exit between Castle Dour and the Temple and you'll get your first sight of the Blue Palace." -> "From the courtyard, travel out the exit between Castle Dour and the temple and you'll get your first sight of the Blue Palace." / "The Blue Palace is home to the Jarls of Solitude, who for centuries have also served as the High Kings and High Queens of Skyrim. The northeast wing, on your left as you enter, holds the living quarters of the Jarl and her court on the top level and various servants below." -> "The Blue Palace is home to the jarls of Solitude, who for centuries have also served as the high kings and high queens of Skyrim. The northeast wing, on your left as you enter, holds the living quarters of the jarl and her court on the top level and various servants below." / "Named for the famous High King, Pelagius the Mad, the wing is rumored to be haunted by the king's ghost. The wing has been locked and left alone since shortly after Pelagius's death." -> "Named for the famous high king, Pelagius the Mad, the wing is rumored to be haunted by the king's ghost. The wing has been locked and left alone since shortly after Pelagius' death." (Bug #29704)
- Book4RareHangingGardens: "....the word I shall have once written of, this "art" our lesser cousins speak of when their admirable ignorance..." -> "...the word I shall have once written of, this "art" our lesser cousins speak of when their admirable ignorance..." (Bug #29707)
- RelationshipAdoption_GamesDarkOut [03003EDF]: "Wha? But.... but it's dark out. Is it... really okay?" -> "Wha? But... but it's dark out. Is it... really okay?" (Bug #29708)
- BYOHRelationshipAdoption [03016400]: "Waaaaaaah...." -> "Waaaaaaah... (Bug #29708)
- DA07IntroMadenaBlockingBranchTopic [000B737C]: "I beg you, don't go into Silus's museum." -> "I beg you, don't go into Silus' museum." (Bug #29709)
- DialogueMarkarthKeepStormcloakCourtScene01 [0002465A]: "What does that mean Reburrus? Are we winning or aren't we?" -> "What does that mean, Reburrus? Are we winning or aren't we?" (Bug #29710)
- [000246BA]: "I, uh, I can't tell Thongvor. It's anyone's guess." -> "I, uh, I can't tell, Thongvor. It's anyone's guess."
- [000253B8]: "Oh, Talos's breath, Reburrus. Skip ahead to the good part." -> "Oh, Talos' breath, Reburrus. Skip ahead to the good part."
- [00025D2B]: "I see. Well, let's continue this discussion later then." -> "I see. Well, let's continue this discussion later, then."
- DialogueOldHroldan [0002E493]: "The Old Hroldan Inn is still open, bless poor Eydis's memory." -> "The Old Hroldan Inn is still open, bless poor Eydis' memory." (Bug #29711)
- DLC1VQ05ValericaTLIdealMastersBranchTopic04 [0200FABF]: "The Ideal Masters's weakness is their insatiable hunger for pure souls." -> "The Ideal Masters' weakness is their insatiable hunger for pure souls." (Bug #29712)
- DLC1VQ08Death [0200333C]: "No... Serana... your own father...." -> "No... Serana... your own father..." (Bug #29713)
- DLC2RR03AphiaTLGratianViewTopic [04029DA6]: "Who was Crescius's great-grandfather?" -> "Who was Crescius' great-grandfather?" (Bug #29714)
- DLC2RR03AphiaTLArgueViewTopic02 [04029DAC]: "Crescius's great-grandfather worked for the East Empire Company." -> "Crescius' great-grandfather worked for the East Empire Company." (Bug #29714)
- DLC2RR03AphiaHusbandBranchTopic [04020EA5]: "I'm guessing you don't agree with Crescius's story." -> "I'm guessing you don't agree with Crescius' story." (Bug #29714)
- DLC2RR03 [Stage 50]: "After locating the remains of Gratian Caerellius, recovering his journal and escaping Bloodskal Barrow, I should bring the evidence of my discovery to Crescius Caerellius." -> "After locating the remains of Gratian Caerellius, recovering his journal, and escaping Bloodskal Barrow, I should bring the evidence of my discovery to Crescius Caerellius." (Bug #29714)
- [Stage 200]: "I've located Gratian Caerellius's remains and uncovered the truth regarding his untimely death deep inside Bloodskal Barrow." -> "I've located Gratian Caerellius' remains and uncovered the truth regarding his untimely death deep inside Bloodskal Barrow."
- [Objective 10]: "Retrieve Gratian Caerellius's Journal" -> "Retrieve Gratian Caerellius' Journal"
- [Objective 20]: "(Optional) Read Gratian Caerellius's Journal" -> "(Optional) Read Gratian Caerellius' Journal"
- DLC2TTR3bWindAndSand: "If we believe, as I do, that the rocks themselves contain remnants of Magnus's gift, than this exposure and combinatorial explosion results in a breadth and diversity of magic energy as is unknown elsewhere in Tamriel." -> "If we believe, as I do, that the rocks themselves contain remnants of Magnus' gift, then this exposure and combinatorial explosion results in a breadth and diversity of magic energy as is unknown elsewhere in Tamriel." (Bug #29715)
- FreeformIvarstead01 [Objective 20]: "Bring Wyndelius's Journal to Wilhelm" -> "Bring Wyndelius' Journal to Wilhelm" (Bug #29716)
- RelationshipMarriageCeremonyPostLoveInterestBlockingWithAdoptionTopic [0301819F]: "Where should we live? You could stay with me...." -> "Where should we live? You could stay with me..." (Bug #29717)
- [03003E32]: "I guess we have our entire lives together, now. Where should we live? You could stay with me...." -> "I guess we have our entire lives together now. Where should we live? You could stay with me..."
- DialogueRiftenHaelgasBunkhouseScene06 [000711D9]: "How do you do it, Valindor? How do you work at Black-Briar Meadery and the Fishery without getting exhausted?" -> "How do you do it, Valindor? How do you work at Black-Briar Meadery and the fishery without getting exhausted?" (Bug #29720)
- T03Hellos [0001C48C]: "So, have you gotten Nettlebane back from those filthy Hagravens yet?" -> "So, have you gotten Nettlebane back from those filthy hagravens yet?" (Bug #29721)
- T03DanicaImOnIt [000D76A7]: "It's held in a Hagraven nest called Orphan Rock." -> "It's held in a hagraven nest called Orphan Rock." (Bug #29722)
- T03DanicaGiveMeTheKnife [000D76A9]: "You'll have to deal with the Hagravens. I've heard about a weapon they've made for sacrificing Spriggans." -> "You'll have to deal with the hagravens. I've heard about a weapon they've made for sacrificing spriggans." (Bug #29723)
- HirelingIdles [000346F9]: "They say ruins like these are filled with treasure. Of course, they're filled with traps, too." -> "They say ruins like these are filled with treasure. Of course, they're filled with traps too." (Bug #29724)
- [00034717]: "The Dwemer who built this place were sometimes called Dwarves, but history records that they were no shorter than humans." -> "The Dwemer who built this place were sometimes called dwarves, but history records that they were no shorter than humans."
- [000347E5]: "They fetch a handsome price, too." -> "They fetch a handsome price too."
- [000347EF]: "Maybe they'll have a keg of ale, too." -> "Maybe they'll have a keg of ale too."
- [000347F5]: "The sooner we can get out of this filth-pit, the better." -> "The sooner we can get out of this filth pit, the better."
- [0003E322]: "It's said that the Forsworn make dark pacts with the Hagravens, and that is why they can use magic." -> "It's said that the Forsworn make dark pacts with the hagravens, and that is why they can use magic."
- [000CD840]: "The Jarls never want to pay to keep their forts." -> "The jarls never want to pay to keep their forts."
- [000E1697]: "When the weather permitted, Aerin and I would often walk the Rift's forests." -> "When the weather permitted, Aerin and I would often walk The Rift's forests."
- [000E16B4]: "There could be Draugr about, I can smell the decay in the air." -> "There could be draugr about. I can smell the decay in the air."
- Favor157QuestGiveTopic [000A34A2]: "They took his shield to those Hagraven beasts they consort with." -> "They took his shield to those hagraven beasts they consort with." / "No man of mine has ever faced a Hagraven and lived." -> "No man of mine has ever faced a hagraven and lived." (Bug #29725)
- dunDarklightIlliaSo [0004B471]: "I called it home, now I know that was a mistake. I am, or was part of a coven serving the Hagravens that live here. So was she." -> "I called it home. Now I know that was a mistake. I am, or was part of a coven serving the hagravens that live here. So was she." (Bug #29726)
- DarkContractHelpBranchTopic [0006C3FA]: "Well that hardly seems fair. You just got here." -> "Well, that hardly seems fair. You just got here." / "Well, that's an old crypt, infested with Draugr. So plan accordingly." -> "Well, that's an old crypt, infested with draugr. So plan accordingly." (Bug #29727)
- [0006C410]: "Give him a good scare, and he'll squawk like a Hagraven." -> "Give him a good scare, and he'll squawk like a hagraven."
- [0006D1C5]: "Use the Jarrin Root to poison the Emperor's food." -> "Use the jarrin root to poison the Emperor's food."
- [0006D275]: "What an honor, the assassination of an Emperor." -> "What an honor, the assassination of an emperor."
- DA14SammyMeet2Topic [00092458]: "Oh, the Hagraven feather and so on. You can throw all those out. You see..." -> "Oh, the hagraven feather and so on. You can throw all those out. You see..." (Bug #29728)
- CR13LetsDoItContinuation [000E3076]: "Aela said we would need a Hagraven's head." -> "Aela said we would need a hagraven's head." (Bug #29729)
- CR05EnemyTypeTopic [0005476C]: "You'll be clearing a nest of those Hagraven things." -> "You'll be clearing a nest of those hagraven things." (Bug #29730)
- [0005476D]: "Oddly enough, Spriggans." -> "Oddly enough, spriggans."
- DialogueMarkarth [00034C44]: "Are you looking for a gift for a friend, perhaps? Or... a lover?" -> "Are you looking for a gift for a friend, perhaps? Or a... lover?" (Bug #29731)
- [0003559F]: "I am the Jarl of Markarth, now." -> "I am the Jarl of Markarth now."
- [000357FD]: "Every prisoner in the Reach is just another worker for our family." -> "Every prisoner in The Reach is just another worker for our family."
- [0003580A]: "You just let old nana know if you need anything, all right dear?" -> "You just let old Nana know if you need anything. All right, dear?"
- [00035EDA]: "So the Stormcloaks took the Reach?" -> "So the Stormcloaks took The Reach?"
- [000368F2]: "Forsworn have troubled the Reach for too long." -> "Forsworn have troubled The Reach for too long."
- [000368F5]: "I'm Igmund's uncle as well as his steward." -> "I'm Igmund's uncle, as well as his steward."
- [000368F8]: "The Forsworn know every stone in the Reach." -> "The Forsworn know every stone in The Reach."
- [00036901]: "I'm the Jarl's personal blacksmith, but that doesn't mean I can't sell you a few pieces for a fair price." -> "I'm the jarl's personal blacksmith, but that doesn't mean I can't sell you a few pieces for a fair price."
- [00036909]: "I've only ever lost a few guards to Steam Centurions. Good odds, considering..." -> "I've only ever lost a few guards to steam centurions. Good odds, considering..."
- [0003690E]: "I try not to think about how my uncle got all the Dwemer Centurion parts." -> "I try not to think about how my uncle got all the Dwemer centurion parts."
- [0003690F]: "Before you say anything, no, I am not from the Reach." -> "Before you say anything, no, I am not from The Reach."
- [00036914]: "Anton sure looks like he's from the Reach, but don't tell him that." -> "Anton sure looks like he's from The Reach, but don't tell him that."
- [00036917]: "Only reason Jarl keeps Anton on is because he cooks up a storm." -> "Only reason jarl keeps Anton on is because he cooks up a storm."
- [00036A3B]: "The Empire didn't think we could take the Reach, but here we are." -> "The Empire didn't think we could take The Reach, but here we are."
- [0004448C]: "You need a reliable horse in the Reach." -> "You need a reliable horse in The Reach."
- [0004448E]: "Traveling in the Reach is dangerous." -> "Traveling in The Reach is dangerous."
- [00053335]: "Things are so much quieter with my darling Frabbi dead." -> "Things are so much quieter... with my darling Frabbi dead."
- [0005479D]: "The bloodiest beef in the Reach." -> "The bloodiest beef in The Reach."
- [00054A1F]: "The Jarl gives me two incompetent assistants. Worthless." -> "The jarl gives me two incompetent assistants. Worthless."
- [0005510E]: "I've taken over the Hag's Cure, since Bothela is gone." -> "I've taken over The Hag's Cure, since Bothela is gone."
- [00055113]: "You need a sword? Uh, how about a small sword? Nail-sized?" -> "You need a sword? Umm, how about a small sword? Nail-sized?"
- [00055A19]: "You'll want some thick armor if you're traveling the Reach alone." -> "You'll want some thick armor if you're traveling The Reach alone."
- [0007ACE2]: "Stormcloaks have taken the Reach, but we'll return." -> "Stormcloaks have taken The Reach, but we'll return."
- [0007ACE3]: "Igmund is alive, and I'll keep it that way, Jarl or not." -> "Igmund is alive, and I'll keep it that way, jarl or not."
- [0007ACEF]: "Let the Forsworn ravage the Reach." -> "Let the Forsworn ravage The Reach."
- [0007ACF3]: "We'll be sending generous resources to Ulfric. As much as the Reach can bleed." -> "We'll be sending generous resources to Ulfric. As much as The Reach can bleed."
- [0007ACF9]: "Used to have run-ins with the guards, now they have run-ins with me." -> "Used to have run-ins with the guards. Now they have run-ins with me."
- [000D8311]: "You lay one finger on Igmund, and I'll end you Stormcloak." -> "You lay one finger on Igmund, and I'll end you, Stormcloak."
- [000DA643]: "Caught a case of Rockjoint, once. Bothela at the Hag's Cure fixed me right up." -> "Caught a case of Rockjoint once. Bothela at The Hag's Cure fixed me right up."
- [000DA644]: "Lots of nasty holes in the Reach, and Blind Cliff Cave is one of them. A filthy Hagraven nest, northeast of here." -> "Lots of nasty holes in The Reach, and Blind Cliff Cave is one of them. A filthy hagraven nest, northeast of here."
- [000DC534]: "The bloodiest beef in the Reach." -> "The bloodiest beef in The Reach."
- DLC2TTF2WhereSpriggansTopic [0401AAA1]: "You have to cut it out of a Spriggan." -> "You have to cut it out of a spriggan." (Bug #29732)
- DLC2TTF2DeepFolkCrossingTopic [0401AA9D]: "It's special to the Spriggans." -> "It's special to the spriggans." (Bug #29733)
- DLC2TT2Experiment [04019B71]: "My necropsies of Spriggans led me to believe that a heart stone could be implanted in a person's chest, granting them great power." -> "My necropsies of spriggans led me to believe that a heart stone could be implanted in a person's chest, granting them great power." / "Of course this was before your briarheart expedition." -> "Of course, this was before your Briarheart expedition." (Bug #29734)
- dunLostValleyRedoubtQST [000B0F0D]: "Heh, a Nord skull makes the best axe blade. 'bout all they're good for." -> "Heh, a Nord skull makes the best axe blade. 'Bout all they're good for." (Bug #29735)
- [000B3B90]: "...hear he's decided to let the Hags turn him into a Briarheart." -> "...hear he's decided to let the hags turn him into a Briarheart."
- MS12QuintusAboutBriarHeartTopic [00026F51]: "Tell me about the Briar Heart." -> "Tell me about the briar heart." (Bug #29736)
- [00026F54]: "With the heart of one of their Briar Warriors, I can lock the Phial's magic into its physical form." -> "With the heart of one of their Briar warriors, I can lock the Phial's magic into its physical form."
- DLC2TTR8 [Objective 105]: "Bring a briarheart to Elynea" -> "Bring a briar heart to Elynea" (Bug #29737)
- DLC2TTR8StartTopic [0401F136]: "You got a briarheart? That's what I really need." -> "You got a briar heart? That's what I really need." (Bug #29738)
- DLC2TTR5HeartStoneTopic [0401C047]: "What do Briarhearts have to do with Heart Stones?" -> "What do Briarhearts have to do with heart stones?" (Bug #29739)
- [0401C052]: "Well, I'm hoping to do something similar... if I could connect a living being to the forces of the Red Mountain well... that would be formidable." -> "Well, I'm hoping to do something similar... if I could connect a living being to the forces of the Red Mountain, well... that would be formidable."
- SkillSpeechcraft3: ""Are you in trouble, father?" whispered the Akaviri lad." -> ""Are you in trouble, Father?" whispered the Akaviri lad." (Bug #29740)
- DunHillgrundsTombValsVeransLetter: "It's probably the smell skooma coming off all of you." -> "It's probably the smell of skooma coming off all of you." (Bug #29741)
- dunFrostflowAbyssNote02: "Take care of yourself little sister." -> "Take care of yourself, little Sister." (Bug #29743)
- BYOHRelationshipAdoption [030163F0]: "Skeever-brain!" -> "Skeever brain!" (Bug #29744)
- [030163F4]: "Wolf-breath!" -> "Wolf breath!"
- [030163F7]: "Horker-face!" -> "Horker face!"
- [030163FD]: "Oh yeah? Well, I've seen mudcrabs that're smarter than you!" -> "Oh yeah? Well, I've seen mudcrabs that are smarter than you!"
- [03016401]: "Elf-ears!" -> "Elf ears!"
- [03016403]: "Milk-drinker." -> "Milk drinker."
- [03016404]: "Draugr-breath!" -> "Draugr breath!"
- [0301640A]: "Mammoth-nose!" -> "Mammoth nose!"
- [03016425]: "Well, you smell like a Hagraven. And you look like one, too!" -> "Well, you smell like a hagraven. And you look like one too!"
- DLC2MH01 [0401D977]: "Hey, you lazy milk-drinkers, get over here!" -> "Hey, you lazy milk drinkers. Get over here!" (Bug #29745)
- DLC2dunKolbjornMinersNote: "The first crew working here was a bunch of idiots and milk-drinkers who didn't know how to watch their own backs." -> "The first crew working here was a bunch of idiots and milk drinkers who didn't know how to watch their own backs." / "Just worry about you and father, and let me worry about myself." -> "Just worry about you and Father, and let me worry about myself." (Bug #29746)
- DCETNoticeCorpse [000CDB4D]: "Damn it, this will not stand!" -> "Dammit. This will not stand!" (Bug #29747)
- dunFrostflowAbyssJournal03: "Oooh those two get to me sometimes! I went to unpack some of our keepsakes from the trading ships we used to sail but I can't find them!" -> "Oooh, those two get to me sometimes! I went to unpack some of our keepsakes from the trading ships we used to sail, but I can't find them!" (Bug #29748)
- DialogueMarkarthThongvorElvesContinue [000607D5]: "He founded the Empire, and now they've turned their back on him. To appease the Elves. Elves! Do the Elves rule Skyrim, or do the Nords?" -> "He founded the Empire, and now they've turned their back on him. To appease the elves. Elves! Do the elves rule Skyrim, or do the Nords?" (Bug #29749)
- [0006099B]: "He founded the Empire, and now they've turned their back on him. To appease your kind, Elf. Do your people rule Skyrim, or do the Nords?" -> "He founded the Empire, and now they've turned their back on him. To appease your kind, elf. Do your people rule Skyrim, or do the Nords?"
- DialogueWinterhold [00029CE5]: "I'm just the Housecarl." -> "I'm just the housecarl." (Bug #29750)
- [00029D06]: "The Mages at the College keep to themselves for the most part, so we don't see much of them." -> "The mages at the College keep to themselves for the most part, so we don't see much of them."
- [00029D0D]: "Korir will be the first to tell you that if it weren't for that College, we'd all be better off." -> "Korir will be the first to tell you that if it weren't for that college, we'd all be better off."
- [00029DCC]: "Winterhold might yet thrive if that College had never been built." -> "Winterhold might yet thrive if that college had never been built."
- [0002A31B]: "Winterhold belongs to Skyrim, not the Imperials, or the Mages." -> "Winterhold belongs to Skyrim, not the Imperials, or the mages."
- [0002C6D9]: "Assur always wants to play "Hunt the Elf" and he makes me be the Elf." -> "Assur always wants to play "Hunt the Elf" and he makes me be the elf."
- [0002C6DC]: "I heard it's because of that College." -> "I heard it's because of that college."
- [0002C6DD]: "Someday I'm gonna grow up and be the Jarl." -> "Someday I'm gonna grow up and be the jarl."
- [0002C6E2]: "My job is to serve the Jarl, not waste time talking with travelers." -> "My job is to serve the jarl, not waste time talking with travelers."
- [000318B1]: "Why do I always have to be the Elf?" -> "Why do I always have to be the elf?"
- [000318BA]: "We're playing Hunt the Elf. You're the Elf." -> "We're playing Hunt the Elf. You're the elf."
- [000318BE]: "Too bad. That's what we're playing, and you're the Elf." -> "Too bad. That's what we're playing, and you're the elf."
- [00031952]: "That's because you always lose... Elf." -> "That's because you always lose... elf."
- [00031954]: "I'm gonna find you, Elf!" -> "I'm gonna find you, elf!"
- DialogueWinterholdAssurResponse4 [00031960]: "Fine, Elf-Lover. I'll find her myself." -> "Fine, elf-lover. I'll find her myself." (Bug #29751)
- DialogueWinterholdAssurResponse5 [00031962]: "I'll find that Elf. I always do." -> "I'll find that elf. I always do." (Bug #29752)
- DialogueWinterholdAssurGameBranchTopic [00031961]: "Eirid and I are playing Hunt the Elf. It's my job to find the Elf, and kill it dead." -> "Eirid and I are playing Hunt the Elf. It's my job to find the elf, and kill it dead." (Bug #29753)
- Book2CommonRealBarenziahV4: "Yet these were recounted so charmingly it was impossible to take offence." -> "Yet these were recounted so charmingly it was impossible to take offense." (Bug #29754)
- TG02VexGoldenglowBranchTopic [000479B1]: "Hmph, yeah I did. That Wood Elf s'wit... he's a lot smarter than I expected." -> "Hmph. Yeah, I did. That Wood Elf s'wit... he's a lot smarter than I expected." (Bug #29755)
- DialogueRiverwood_Revised [00045422]: "You met Camilla yet? Wouldn't mind getting my hands on those trunks. He he he he." -> "You met Camilla yet? Wouldn't mind getting my hands on those trunks. He he he he he he." (Bug #29756)
- [00045441]: "We got rooms and food. Drink, too. I cook. Ain't much else to tell." -> "We got rooms and food. Drink too. I cook. Ain't much else to tell."
- [0004541F]: "Me, I've got my axe, my wife Gerdur and my boy Frodnar. That's all I need." -> "Me? I've got my axe, my wife Gerdur, and my boy Frodnar. That's all I need."
- [00045436]: "Greetings, sister Elf." -> "Greetings, sister elf."
- [00045437]: "Greetings, brother Elf." -> "Greetings, brother elf."
- DCETIdle [000854AA]: "..told him to just hand over the gold, but did he listen? Oh, no... they always have to fight back..." -> "...told him to just hand over the gold, but did he listen? Oh, no... they always have to fight back..." (Bug #29758)
- [0009650A]: "..."go to the college" da said... "use your smarts" he said... like I'm supposed to figure out which college he meant..." -> "..."Go to the college," Da said... "Use your smarts," he said... like I'm supposed to figure out which college he meant..."
- [0009653F]: "...with three beers down, the Orc did frown, and bid the Elf goodbye... ...for none could know, 'twas not for show, and someone had to die... " -> "...with three beers down, the Orc did frown, and bid the elf goodbye... ...for none could know, 'twas not for show, and someone had to die..."
- DCETAttack [000854DF]: "For the Reach!" -> "For The Reach!" (Bug #29759)
- [000966B0]: "You are no true Elf!" -> "You are no true elf!"
- DialogueDragonBridge [00021264]: "This land's tough and unforgiving, but beautiful, too." -> "This land's tough and unforgiving, but beautiful too." (Bug #29760)
- [0002126D]: "Got a loving wife, a healthy son and a patch of land to call my own." -> "Got a loving wife, a healthy son, and a patch of land to call my own."
- [0002128D]: "The meals I serve ain't what I'd call a Jarl's feast, but they'll fill your belly." -> "The meals I serve ain't what I'd call a jarl's feast, but they'll fill your belly."
- CW00BGalmarWhyOutsider [000E1B2D]: "But first, tell me. Why's an Elf want to fight for Skyrim?" -> "But first, tell me. Why's an elf want to fight for Skyrim?" (Bug #29761)
- MG06Stage10MirabelleSynod1 [00027578]: "They fancy themselves the Imperial Authority on magic these last few hundred years." -> "They fancy themselves the Imperial authority on magic these last few hundred years." (Bug #29762)
- DialogueWinterholdCollegeGHallScene03 [00037E62]: "I'm dealing with a few new research proposals, evaluating the results of three long-term projects, and keeping an eye on our new Apprentices." -> "I'm dealing with a few new research proposals, evaluating the results of three long-term projects, and keeping an eye on our new apprentices." (Bug #29763)
- [00037E79]: "Yes, thank you Arch-Mage." -> "Yes. Thank you, Arch-Mage."
- DialogueWinterholdKorirsHouseScene01 [000376E5]: "Not like this. Feels colder than usual. Bet it's those damned Mages." -> "Not like this. Feels colder than usual. Bet it's those damned mages." (Bug #29764)
- DialogueWinterholdCollege [0002D8CC]: "Don't you think I'd make a wonderful Master Wizard? Maybe even Arch-Mage someday?" -> "Don't you think I'd make a wonderful master wizard? Maybe even Arch-Mage someday?" (Bug #29765)
- [0002D8D0]: "Like it or not, this College is a direct influence on the public's impressions of magic and those that use it." -> "Like it or not, this college is a direct influence on the public's impressions of magic and those that use it."
- [000C8197]: "Tolfdir is Master Wizard." -> "Tolfdir is master wizard.
- [000C8199]: "Mirabelle does a fine job as Master Wizard, I suppose." -> "Mirabelle does a fine job as master wizard, I suppose."
- [000C81AC]: "Like it or not, you are a shining example to future generations of College Mages." -> "Like it or not, you are a shining example to future generations of College mages."
- DB04 [0002243C]: "How can I exert your will? If you will not speak? To anyone!" -> "How can I exert your will if you will not speak? To anyone!" (Bug #29766)
- [00054742]: "Poor Cicero is sorry, sweet mother." -> "Poor Cicero is sorry, sweet Mother."
- T01 [0008682F]: "I'm to go to the temple in Markarth. I... I'll have to leave you and mother." -> "I'm to go to the temple in Markarth. I... I'll have to leave you and Mother." (Bug #29767)
- DialogueDawnstar [0003C385]: "My miners are as dumb as rocks are grey." -> "My miners are as dumb as rocks are gray." (Bug #29768)
- [0003C387]: "A Stamina Potion maybe?" -> "A stamina potion, maybe?"
- [0003C393]: "You should speak to the Jarl if you need something, stranger." -> "You should speak to the jarl if you need something, stranger."
- [0003C3BC]: "There's no honor in being a Jarl's servant." -> "There's no honor in being a jarl's servant."
- [0005A30D]: "No Empire is going to take the Jarlship away from this Son of Skyrim." -> "No Empire is going to take the jarlship away from this son of Skyrim."
- [00090E0E]: "Watch your hands around the Legate." -> "Watch your hands around the legate."
- [000A3509]: "She spent her life on the water, and now I do, too." -> "She spent her life on the water, and now I do too."
- [000CADEF]: "The Jarl and I have our disagreements." -> "The jarl and I have our disagreements."
- DialogueFalkreath [0004E295]: "I was Jarl once, but I was encouraged to step down when I took sides with the Stormcloaks." -> "I was jarl once, but I was encouraged to step down when I took sides with the Stormcloaks." (Bug #29769)
- [0004E297]: "Stendarr protect Falkreath until Skyrim's Sons rise." -> "Stendarr protect Falkreath until Skyrim's sons rise."
- [0004E299]: "The war has changed Falkreath, even our neighbors can be our enemies." -> "The war has changed Falkreath. Even our neighbors can be our enemies."
- [0004E29C]: "I protect the Jarl, whoever that might be." -> "I protect the jarl, whoever that might be."
- [0004E29F]: "Treat the Jarl with respect, and you'll be welcome here." -> "Treat the jarl with respect, and you'll be welcome here."
- [0004E2A1]: "I'm the Steward here." -> "I'm the steward here."
- [00088969]: "My nephew has always been handed things, even the title of Jarl." -> "My nephew has always been handed things, even the title of jarl."
- [000CEFD4]: "Kust is responsible for the cemetery here in Falkreath, I take care of the Shrine." -> "Kust is responsible for the cemetery here in Falkreath. I take care of the shrine."
- [000CEFFE]: "From maid to Steward, I can hardly believe it. I hope I'm up to the task." -> "From maid to steward, I can hardly believe it. I hope I'm up to the task."
- [000CF002]: "My nephew has always been handed things, even the title of Jarl." -> "My nephew has always been handed things, even the title of jarl."
- [000CF003]: "Stendarr protect Falkreath until Skyrim's Sons rise." -> "Stendarr protect Falkreath until Skyrim's sons rise."
- [000CF009]: "Dengeir was a good Jarl in his day." -> "Dengeir was a good jarl in his day."
- [000CF00A]: "I'm the Steward here." -> "I'm the steward here."
- [000D8E5F]: "Kust is responsible for the cemetery here in Falkreath, I take care of the Shrine." -> "Kust is responsible for the cemetery here in Falkreath. I take care of the shrine."
- MS10WhoIsThisHaldynYouSpeakOf [0005225B]: "A battle-mage of fearsome cunning." -> "A battlemage of fearsome cunning." (Bug #29770)
- MS10AdelaisaWarnAboutHaldyn [0005224E]: "Their leader is a battle-mage named Haldyn." -> "Their leader is a battlemage named Haldyn." (Bug #29771)
- MG02TolfdirStage60PsijicBranchTopic [000C1DDB]: "They were a group of mages with a history that pre-dates the Empire." -> "They were a group of mages with a history that predates the Empire." (Bug #29772)
- DialogueWinterholdCollegeMirabellePsijicOrderTopic [000E3534]: "Pre-dated the Imperial Mages Guild by quite a bit." -> "Predated the Imperial Mages Guild by quite a bit." (Bug #29773)
- DoyouhaveanyinsightstoshareaboutthispuzzleDLC2SV01TharstanPuzzle2BranchTopic1 [04026AF4]: "Well, there's a warrior, an archer and a mage." -> "Well, there's a warrior, an archer, and a mage." (Bug #29774)
- SolitudeFreeform03Svari03RefuseTopic [000C7D34]: "Yeah, that's what papa says too." -> "Yeah, that's what Papa says too." (Bug #29775)
- CWFriendHelloHadvar2 [000E175E]: ""Dragonborn" huh?" -> ""Dragonborn," huh?" (Bug #29776)
- DialogueOldHroldanEydisSkuliScene01 [000695AD]: "Mama, where did papa go?" -> "Mama, where did Papa go?" (Bug #29777)
- DialogueMarkarthPostAttackScene01 [00055972]: "Mama, why are you and papa fighting?" -> "Mama, why are you and Papa fighting?" (Bug #29778)
- [000559FF]: "We're not fighting we're just... Why don't I get you something to eat? Mama and papa will talk later." -> "We're not fighting, we're just... Why don't I get you something to eat? Mama and Papa will talk later."
- DialogueKynesgroveKjeldYoungerIddra3 [0002297B]: "But papa was going to take me hunting tomorrow!" -> "But Papa was going to take me hunting tomorrow!" (Bug #29779)
- MS05KingOlafBook01: "death-dealing demon and dragon-killing King" -> "death-dealing demon and dragon-killing king" / "Olaf's vengeance was instant, inspired and wicked." -> "Olaf's vengeance was instant, inspired, and wicked." / "In Solitude bards train for their service, they also gather each year and burn a King who deserves it." -> "In Solitude bards train for their service, they also gather each year and burn a king who deserves it." (Bug #29791)
- DA13 [Stage 10]: "He asked me to acquire a deathbell flower, flawless ruby, silver ingot and some vampire dust." -> "He asked me to acquire a deathbell flower, flawless ruby, silver ingot, and some vampire dust." (Bug #29792)
- [Stage 21]: "Inhaling this is supposed to help me commune with the Daedric Prince." -> "Inhaling this is supposed to help me commune with the daedric prince."
- DA13 [000A1A65]: "That should do. Now - Inhale deeply." -> "That should do. Now - inhale deeply." (Bug #29793)
- TG04MercerIntroBranchTopic01ac [000B246A]: "They're well-funded, patient and have been able to avoid identification for years." -> "They're well funded, patient, and have been able to avoid identification for years." (Bug #29794)
- MQ101DragonAttack [000DB8D9]: "That's it, son. Make me proud." -> "That's it, Son. Make me proud." (Bug #29795)
- [000DB8E0]: "Get up, papa! Get up!" -> "Get up, Papa! Get up!"
- DialogueRiverwoodFamilyScene1 [00026E3E]: "Can I make something now, papa?" -> "Can I make something now, Papa?" (Bug #29796)
- [00026E40]: "I'm bored standing around, papa." -> "I'm bored standing around, Papa."
- DialogueRiverwoodFamilyScene4 [0002D55F]: "You really think I can be a blacksmith someday, papa?" -> "You really think I can be a blacksmith someday, Papa?" (Bug #29797)
- [0002D5C1]: "He he. Thanks, papa." -> "He he. Thanks, Papa."
- DialogueSolitudeAddvarHouseScene2 [000366F8]: "Svari, Jala said you stole an apple from her cart yesterday. Is this true?" -> "Svari. Jala said you stole an apple from her cart yesterday. Is this true?" (Bug #29798)
- [000366FD]: "Yes, papa." -> "Yes, Papa."
- DialogueSolitudeSvari02Topic03 [000BD70A]: "I knew they were real! I have to remember to tell papa." -> "I knew they were real! I have to remember to tell Papa." (Bug #29799)
- DialogueMarkarthInnEndonFamilyScene01 [000590BA]: "Stew again, papa? I want steak." -> "Stew again, Papa? I want steak." (Bug #29800)
- MG02MinerBranchTopic [000855F6]: "For thousand-year old ruins, they're not much to look at." -> "For thousand-year-old ruins, they're not much to look at." (Bug #29801)
- MG07 [0009186C]: "You need to get that Staff, or else we don't stand a chance!" -> "You need to get that staff, or else we don't stand a chance!" (Bug #29802)
- [000B8679]: "When it was over, Atmah, Hafnar and I stared, pale-faced, at one another, unwilling to admit we'd made a terrible mistake." -> "When it was over, Atmah, Hafnar, and I stared, pale-faced, at one another, unwilling to admit we'd made a terrible mistake."
- [000B86BA]: "I knew you'd come eventually." -> "I knew you'd come... eventually."
- DialogueDawnstarKaritaMotherTopic [00090DEB]: "She was a Bard, from the college in Solitude." -> "She was a bard, from the college in Solitude." (Bug #29803)
- BardsCollegePoeticEddaGiraudTaskTopic [000E739D]: "The Poetic Edda is never truly complete. As a living history of Skyrim we Bards continually add parts to it." -> "The Poetic Edda is never truly complete. As a living history of Skyrim we bards continually add parts to it." / "In fact, If you collected parts of the Edda from any Bard you encountered in your travels I would be willing to pay you for them." -> "In fact, If you collected parts of the Edda from any bard you encountered in your travels I would be willing to pay you for them." (Bug #29804)
- DialogueSolitudeStreetVivienneLisetteScene1 [000C7AC5]: "You Bards don't cut each other any slack do you?" -> "You bards don't cut each other any slack do you?" (Bug #29805)
- MS05Verse3SharedInfo [000534F5]: ""Olaf's vengeance was instant, inspired and wicked."" -> ""Olaf's vengeance was instant, inspired, and wicked."" (Bug #29806)
- MS05BardsCollegeInductionTopic2 [0005C61E]: "And finally, there's the matter of the Patronage that Elisif wanted me to give you." -> "And finally, there's the matter of the patronage that Elisif wanted me to give you." (Bug #29807)
- MS05KingOlafsFestival [0006837E]: "I heard you're the reason we get to have this. Thank you." -> "I heard you're the reason we get to have this. Thank you." (Bug #29808)
- [0006C0E5]: "He becomes a full-fledged member of the Bards College. Please welcome our newest Bard!" -> "He becomes a full-fledged member of the Bards College. Please welcome our newest bard!"
- [000E7793]: "You've done well by restoring our Festival." -> "You've done well by restoring our festival."
- [000E779A]: "Try our meats made here at the Festival." -> "Try our meats made here at the festival."
- [05017652]: "She becomes a full-fledged member of the Bards College. Please welcome our newest Bard!" -> "She becomes a full-fledged member of the Bards College. Please welcome our newest bard!"
- DialogueLeftHandMineDaighreErith02 [0001FB8E]: "He had your soft face, and that silly grin you get when you've done something wrong. That's his, too." -> "He had your soft face, and that silly grin you get when you've done something wrong. That's his too." (Bug #29809)
- [0001FD63]: "Mama, can we talk? You know, about papa?" -> "Mama, can we talk? You know, about Papa?"
- dunHalldirsCairnJournal: "Least the storm should cover our tracks." -> "'Least the storm should cover our tracks." / "Least there are no Draugr around." -> "'Least there are no draugr around." (Bug #29810)
- dunFolgunthurJournal1: "Perhaps I can turn this to my advantage, use them as fodder for the traps and Draugr within the tombs." -> "Perhaps I can turn this to my advantage, use them as fodder for the traps and draugr within the tombs." (Bug #29811)
- RelationshipAdoption_Greet4 [03003ECD]: "Hi Ma!" -> "Hi, Ma!" (Bug #29813)
- RelationshipAdoption_NameCallingIntro1 [030192CA]: "Oh, um, Hi Papa!" -> "Oh, um. Hi, Papa!" (Bug #29814)
- RelationshipAdoption_YesMom [03003ED2]: "Yes, ma." -> "Yes, Ma." (Bug #29815)
- RelationshipAdoption_ThanksMom [03003ED3]: "Thanks, ma!" -> "Thanks, Ma!" (Bug #29816)
- RelationshipAdoption_YesDad [03003ED4]: "Yes, pa." -> "Yes, Pa." (Bug #29817)
- RelationshipAdoption_ThanksDad [03003ED5]: "Thanks, pa!" -> "Thanks, Pa!" (Bug #29818)
- RelationshipAdoption_Hellos [03008773]: "Grimvar said a boy used to live in that abandoned house, all alone, till the Dark Brotherhood came 'n got him." -> "Grimvar said a boy used to live in that abandoned house, all alone, till the Dark Brotherhood came 'n got him." (Bug #29819)
- [03008785]: "Lars is such a milk-drinker. He can't even stand up to a girl." -> "Lars is such a milk drinker. He can't even stand up to a girl."
- [03008911]: "Do you think I could be a Bard?" -> "Do you think I could be a bard?"
- [03008913]: "Rolff says I shouldn't go to the Grey Quarter anymore." -> "Rolff says I shouldn't go to the Gray Quarter anymore."
- [03003EF5]: "Did you need something, papa?" -> "Did you need something, Papa?"
- [03003EF6]: "You need something, pa?" -> "You need something, Pa?"
- [03003EF7]: "Did you need something, mama?" -> "Did you need something, Mama?"
- [03003EF8]: "You need something, ma?" -> "You need something, Ma?"
- DLC1RuunvaldJournal01: "Soon enough, he was sending back letters to the Hall, begging for as many men as we could send." -> "Soon enough, he was sending back letters to the hall, begging for as many men as we could send." (Bug #29820)
- BYOHRelationshipAdoptableUrchins_SofieForcegreetTopic [03003E0B]: "Hi Mister! Would you like to buy some flowers? Please?" -> "Hi, mister! Would you like to buy some flowers? Please?" (Bug #29821)
- [03003E0C]: "Hi Lady! Would you like to buy some flowers? Please?" -> "Hi, lady! Would you like to buy some flowers? Please?"
- MQ106 [0005F700]: "Orgnar. I'm travelling. You've got the inn 'til I get back." -> "Orgnar. I'm traveling. You've got the inn till I get back." (Bug #29822)
- CharacterSkillAlteration: "The School of Alteration focuses on the manipulation of the physical world, and is used to cast spells like Waterbreathing, Magical Armor and Magelight." -> "The School of Alteration focuses on the manipulation of the physical world, and is used to cast spells like Waterbreathing, Magical Armor, and Magelight." (Bug #29823)
- DLC2SVOslafAetaScene01 [0401BD35]: "Yes, papa." -> "Yes, Papa." (Bug #29824)
- dunDarklightTravelChatterTopic [0002DE3A]: "Let's get up there before mother finds out what we're doing." -> "Let's get up there before Mother finds out what we're doing." (Bug #29825)
- dunDarklightQSTAskPlan [00051EEA]: "I'll present you as the sacrifice. Just play along. While mother begins the ritual, I'll strike. Then, together we can... we can kill her." -> "I'll present you as the sacrifice. Just play along. While Mother begins the ritual, I'll strike. Then, together we can... we can kill her." (Bug #29826)
- dunDarklightQST [000304E6]: "Greetings, mother." -> "Greetings, Mother." (Bug #29827)
- [000304E8]: "I can't let you do this, mother. You have to die now!" -> "I can't let you do this, Mother. You have to die now!"
- [000304E9]: "Daughter. Who is this you have brought me?" -> "Daughter. Who is this you've brought me?"
- DialogueRiftenAnurielJobBranchTopic [000BD770]: "As steward, I serve as an intermediary between the Jarl and her subjects." -> "As steward, I serve as an intermediary between the jarl and her subjects." (Bug #29828)
- [000BD771]: "I'm not certain what business it is of yours, but I'm moth... I mean Jarl Maven's steward." -> "I'm not certain what business it is of yours, but I'm Moth-- I mean Jarl Maven's steward."
- DialogueRiftenHarraldBranchTopic [000C0BBF]: "Thank goodness mother is keeping a level head about everything." -> "Thank goodness Mother is keeping a level head about everything." (Bug #29829)
- DialogueWindhelmAmbarysNordsTopicTopic [000A17E3]: "Well you see where we have to live." -> "Well, you see where we have to live." (Bug #29830)
- DA02 [0004D8B9]: "Our Lord! She has come!" -> "Our lord! She has come!" (Bug #29831)
- DLC1VQ05Hellos [02019907]: "I can't believe we found my mother alive... well, you know what I mean." -> "I can't believe we found my mother alive... Well, you know what I mean." (Bug #29832)
- DLC1VQ04RNPCLabPortalBranchFollowerTopic01 [02011DFF]: "We're going to a place I've never been... and we're goind to see my mother." -> "We're going to a place I've never been... and we're going to see my mother." / "I just don't feel comfortable sharing that moment with a total stranger, I'm sorry." -> "I just don't feel comfortable sharing that moment with a total stranger. I'm sorry." (Bug #29833)
- DLC1VQ04RNPCLabBookFoundViewTopic07a [02017679]: "Mother would have plenty of those materials in her laboratory, you just need to find them." -> "Mother would have plenty of those materials in her laboratory. You just need to find them." (Bug #29834)
- DLC1VQ08VampireBlockerTopic [0201A316]: "Our Lord will be most pleased, I'm sure. I knew you could do it." -> "Our lord will be most pleased, I'm sure. I knew you could do it." (Bug #29835)
- DLC1VampireBaseIntroGaranInitialBranchTopic [02005943]: "Now, what is our Lord's wish?" -> "Now, what is our lord's wish?" (Bug #29836)
- DLC1DialogueVampireCuredBlockingTopic [02016937]: "Hopefully he'll be gracious enough to make you one of us again." -> "Hopefully, he'll be gracious enough to make you one of us again." (Bug #29837)
- DLC1DialogueVampireBaseHarkonTeachLordTopic5 [02011EDD]: "A final warning... be wary, for you can only hold your Vampire Lord form for a brief time." -> "A final warning... be wary, for you can only hold your vampire lord form for a brief time." (Bug #29838)
- DLC1DialogueVampireBaseHarkonTeachLordTopic1 [02010F81]: "Tell me again about being a Vampire Lord." -> "Tell me again about being a vampire lord." (Bug #29839)
- [02010F8A]: "When you first transform into a Vampire Lord, you will hover in the air. While you do, you will command the powers of Blood and Night." -> "When you first transform into a vampire lord, you will hover in the air. While you do, you will command the powers of blood and night."
- DLC1VampireTutorial [02010F87]: "There is much to learn, but if you master the powers of the Vampire Lord, few enemies will be able to stand against you." -> "There is much to learn, but if you master the powers of the vampire lord, few enemies will be able to stand against you." (Bug #29840)
- [020191E1]: "The true power of the ancient blood is found in the form of the Vampire Lord." -> "The true power of the ancient blood is found in the form of the vampire lord." / "Assume the mantle of the Vampire Lord, and we will continue." -> "Assume the mantle of the vampire lord, and we will continue."
- [020191E4]: "Use the power of the ancient blood to transform into a Vampire Lord." -> "Use the power of the ancient blood to transform into a vampire lord."
- [020191E5]: "Transform into the Vampire Lord, and I will teach you more." -> "Transform into the vampire lord, and I will teach you more."
- DLC1VQ08HarkonEndBranchTopic01 [02019FA6]: "Very well then, you leave me no choice!" -> "Very well, then. You leave me no choice!" (Bug #29841)
- DialogueFalkreathSidgeirTopicsHardTopic [0007265B]: "Difficult? I'm a Jarl. I eat the most succulent meat, drink the finest ale and hunt with the best hounds in the hold." -> "Difficult? I'm a jarl. I eat the most succulent meat, drink the finest ale, and hunt with the best hounds in the hold." / "Being a Jarl could hardly be simpler. You should try it sometime." -> "Being a jarl could hardly be simpler. You should try it sometime." (Bug #29848)
- DialogueSolitudeErikurScene3 [0003671C]: "As always, lord, your loyalty is a shining example to us all." -> "As always, Lord, your loyalty is a shining example to us all." (Bug #29849)
- DA13KeshQuestIntroTopic01 [00089985]: "Not everyone has the stomach required to entreat my Lord. But Kesh likes you, friend. There is a way Peryite may speak to us who will take Him in." -> "Not everyone has the "stomach" required to entreat my lord. But Kesh likes you, friend. There is a way Peryite may speak to us who will take him in." / "If you wish to commune with Him, we'll need the incense." -> "If you wish to commune with him, we'll need the incense." (Bug #29850)
- [000C2D08]: "Ah, no. Don't think you've got the stuff." -> "Ahh, no. Don't think you've got the stuff."
- DA13BlockingBranchTopic [00089983]: "You have come to commune with Peryite, Taskmaster and blighted Lord, yes?" -> "You have come to commune with Peryite, Taskmaster and Blighted Lord, yes?" (Bug #29851)
- DA13PeryiteAfflictedPostComment [000C2D05]: "Another Overseer will replace Orchendor, when the time comes." -> "Another overseer will replace Orchendor, when the time comes." (Bug #29852)
- DA13KeshOrchendorBranchTopic [000C191F]: "Orchendor? Kesh knew him. He is an Overseer." -> "Orchendor? Kesh knew him. He is an overseer." (Bug #29853)
- DA13NeedSPeakPeryiteAgainTopic [000C2D04]: "Take a breath. Peryite will speak if He sees fit." -> "Take a breath. Peryite will speak if he sees fit." (Bug #29854)
- DialogueRiftenGrandPlazaScene06 [00046AED]: "Very well, I'll try milady." -> "Very well. I'll try, milady." (Bug #29855)
- [00046AFE]: "Sorry Lady Dinya, but I've been busy of late." -> "Sorry, Lady Dinya, but I've been busy of late."
- DialogueRiftenTempleofMaraScene02 [00046A9B]: "They said it wouldn't... that it couldn't happen, but Mara has shown them they're mistake." -> "They said it wouldn't... that it couldn't happen, but Mara has shown them their mistake." (Bug #29856)
- [00046AA2]: "Then I thank Lady Mara with all my heart; for you, for our child and for our love." -> "Then I thank Lady Mara with all my heart; for you, for our child, and for our love."
- Book3ValuableFalmer: "I have studied, and traveled, and explored, and observed, and my hypothesis has finally been confirmed: that the twisted Falmer that inhabit the darkest depths of Skyrim are indeed the snow elves of legend." -> "I have studied, and traveled, and explored, and observed, and my hypothesis has finally been confirmed: that the twisted Falmer that inhabit the darkest depths of Skyrim are indeed the Snow Elves of legend." / "No one really knows when the story of the snow elves began, but the ancient work "Fall of the Snow Prince," which is an account of the Battle of the Moesring as transcribed by Lokheim, chronicler to the chieftain Ingjaldr White-Eye, gives a rather vivid account of its ending." -> "No one really knows when the story of the Snow Elves began, but the ancient work "Fall of the Snow Prince," which is an account of the Battle of the Moesring as transcribed by Lokheim, chronicler to the chieftain Ingjaldr White-Eye, gives a rather vivid account of its ending." / "The remaining snow elves were scattered or slain, and were never heard from again." -> "The remaining Snow Elves were scattered or slain, and were never heard from again." / "But where the story of the ancient snow elves ends, that of the current-day Falmer begins. For when the Snow Elf host was shattered on that fateful day, it did not simply disperse - it descended." -> "But where the story of the ancient Snow Elves ends, that of the current-day Falmer begins. For when the Snow Elf host was shattered on that fateful day, it did not simply disperse - it descended." / "For these Dwemer did not trust their snow elf guests, and forced them to consume the toxic fungi that once grew deep underground. As a result, the snow elves were rendered blind." -> "For these Dwemer did not trust their Snow Elf guests, and forced them to consume the toxic fungi that once grew deep underground. As a result, the Snow Elves were rendered blind." / "Soon, the majestic snow elves were rendered powerless." -> "Soon, the majestic Snow Elves were rendered powerless." / "The snow elves, for time eternal, would be blind." -> "The Snow Elves, for time eternal, would be blind." / "Are the snow elves of ages past ready to reclaim their long-forgotten glory?" -> "Are the Snow Elves of ages past ready to reclaim their long-forgotten glory?" (Bug #29858)
- DialogueMarkarthTreasuryHouseThonarBetridScene02 [00017C2A]: "I am busy keeping this family in coin and your pretty little head adorned with jewels, so I'll thank you not to question where I go at night, wife." -> "I am busy keeping this family in coin and your pretty little head adorned with jewels, so I'll thank you not to question where I go at night, Wife." (Bug #29859)
- [00017C30]: "Well maybe if you would finally convince Thongvor to put you in charge of the family, I wouldn't need to question you anymore." -> "Well, maybe if you would finally convince Thongvor to put you in charge of the family, I wouldn't need to question you anymore."
- CW03 [000DA23A]: "I'm not the High King, but neither am I a boy." -> "I'm not the high king, but neither am I a boy." (Bug #29860)
- [000DA23C]: "And what harm is there in letting a few legionnaires die in place of your own men?" -> "And what harm is there in letting a few Legionnaires die in place of your own men?"
- [000DA24E]: "The Jarls weren't asked. We were told. And we had to like it." -> "The jarls weren't asked. We were told. And we had to like it."
- [000DA254]: "Damnit! This isn't about gold!" -> "Dammit! This isn't about gold!"
- [000DC23C]: "Just - don't let me down Cipius." -> "Just - don't let me down, Cipius."
- [000DC252]: "Damnit. What's he waiting for?" -> "Dammit. What's he waiting for?"
- [000DC258]: "Damnit. Where did they get catapults?" -> "Dammit. Where did they get catapults?"
- [000E409A]: "And I'm sure you could do it, too." -> "And I'm sure you could do it too."
- [000E40A4]: "You were right Galmar." -> "You were right, Galmar."
- CW03BalgruufReason [000DA227]: "The General wants to lend Legion troops." -> "The general wants to lend Legion troops." (Bug #29861)
- [000DA25E]: "For now, give the papers to my Steward." -> "For now, give the papers to my steward."
- [000DA25F]: "I see... Give the papers to my Steward." -> "I see... Give the papers to my steward."
- CWMission03NewIntroSons [000D26E2]: "Need you to deliver some false orders to the Imperial Legate in Morthal." -> "Need you to deliver some false orders to the Imperial legate in Morthal." (Bug #29862)
- MQ103ASoldierBlockingTopic [000A094C]: "I wish the Legate would let us clear out of here." -> "I wish the legate would let us clear out of here." (Bug #29863)
- CWMission03ForgedSons3 [000D28F9]: "Make sure those forged documents get to the Legate in Morthal." -> "Make sure those forged documents get to the legate in Morthal." (Bug #29864)
- CW02ATulliusBlockingTopic [000E7A23]: "I believe the Legate gave you an order." -> "I believe the legate gave you an order." (Bug #29865)
- CW01AJoinLegionBranchTopic [000D5EEC]: "I believe the Legate gave you an order." -> "I believe the legate gave you an order." (Bug #29866)
- CW00ATulliusGreetNotWhyImHere [000C3480]: "If you change your mind, speak with the Legate." -> "If you change your mind, speak with the legate." (Bug #29867)
- CWFinaleHonorPlayerTopic [00035DC9]: "Now then. The men will expect a speech. Will you stand by my side? I wish to honor you, Dragonborn and the truest of Stormcloaks." -> "Now, then. The men will expect a speech. Will you stand by my side? I wish to honor you, Dragonborn, and the truest of Stormcloaks." (Bug #29868)
- MQ201 [000362C4]: "Tss! Get out of here, I saw nothing." -> "Tss! Get out of here. I saw nothing." (Bug #29869)
- [000362C5]: "I didn't realize that eating Moon Sugar was permitted." -> "I didn't realize that eating moon sugar was permitted."
- [000362C9]: "Perhaps I should ask the Ambassador..." -> "Perhaps I should ask the ambassador..."
- [00040CC9]: "Now then. Here's my invitation, I don't have a poisoned dagger strapped to my thigh, et cetera, et cetera." -> "Now, then. Here's my invitation. I don't have a poisoned dagger strapped to my thigh, et cetera, et cetera."
- MQ203 [00013118]: "Wonderful! Remarkably well-preserved, too." -> "Wonderful! Remarkably well preserved too." (Bug #29870)
- [00037BBD]: "Sky Haven Temple, constructed around one of the main Akaviri military camps in the Reach, during their conquest of Skyrim." -> "Sky Haven Temple, constructed around one of the main Akaviri military camps in The Reach, during their conquest of Skyrim."
- [00037BCF]: "Now then. I assume you know about..." -> "Now, then. I assume you know about..."
- dunLostKnifeQST [00034C83]: "Yeah, why?" -> "Yeah. Why?"
- [00034C84]: "But, I've got the key to the Sabre cage! Look!" -> "But, I've got the key to the sabre cage! Look!" (Bug #29871)
- [00034C87]: "Wasn't our last catch a Cave Bear?" -> "Wasn't our last catch a cave bear?"
- [00034C88]: "Why, you don't think I could do it?" -> "Why? You don't think I could do it?"
- [00034C8A]: "Pfft" -> "Pfft..."
- [00040010]: "Someone should let that cat lose. That'd shut him up real quick." -> "Someone should let that cat lose. That'd shut him up real quick."
- DialogueSolitudeErikurScene1 [00036723]: "Yes, brother. I'm sure they'll agree it's a fair price to pay in order to avoid interacting with you on a daily basis." -> "Yes, Brother. I'm sure they'll agree it's a fair price to pay in order to avoid interacting with you on a daily basis." (Bug #29872)
- [00036764]: "Fair or not, they'll pay it, and that's all I need to care about. Bear that in mind, sister." -> "Huh. Fair or not, they'll pay it, and that's all I need to care about. Bear that in mind, Sister."
- dunHunterTier02BranchTopic [000E7EA5]: "I'll anoint you with the symbol of the Bear, the Sabre Cat and the Mammoth." -> "I'll anoint you with the symbol of the bear, the sabre cat, and the mammoth." (Bug #29874)
- [000E7EA6]: "The guardian spirits of Bear, Mammoth and Sabre Cat await you." -> "The guardian spirits of bear, mammoth, and sabre cat await you. Return when they are defeated."
- MQ103TulliusBookA1 [0001C5C3]: "I'll get the full report from Legate Rikke. Now then..." -> "I'll get the full report from Legate Rikke. Now, then..." (Bug #29875)
- MQ103TulliusBookA2 [0001C5C4]: "I wouldn't have sent you in the first place if it wasn't going to be worth it. Now then..." -> "I wouldn't have sent you in the first place if it wasn't going to be worth it. Now, then..." (Bug #29876)
- MQ103TulliusBookA3 [0001C5C9]: "Yes. Well, I didn't respond as quickly to the Legate's suggestion as perhaps I should have." -> "Yes. Well, I didn't respond as quickly to the legate's suggestion as perhaps I should have." / "But at least we ended up with the damn crown. Now then..." -> "But at least we ended up with the damn crown. Now, then..." (Bug #29877)
- DarkBrotherhood [0001E637]: "A Dwarven ruin... what an exotic place for a kill." -> "A dwarven ruin... what an exotic place for a kill." (Bug #29878)
- [00022F40]: "The Sanctuary is in the southern Pine Forest." -> "The Sanctuary is in the southern pine forest."
- [00028C81]: "Damn it, this never should have happened!" -> "Dammit, this never should have happened!"
- [0002F38F]: "Understood... husband?" -> "Understood... Husband?"
- [0002F393]: "Oh, what a kind and wise wizard you are. Sure to earn our Lady's favor." -> "Oh, what a kind and wise wizard you are. Sure to earn our lady's favor."
- [0002F395]: "You and the Night Mother are of course welcome here, Cicero." -> "You and the Night Mother are, of course, welcome here, Cicero."
- [0009BC02]: "Oh, I do wish to get to know you better. But I must tend to mother." -> "Oh, I do wish to get to know you better. But I must tend to Mother."
- [000DDDCF]: "Ask yourself - do you trust the wisdom of our Lady?" -> "Ask yourself - do you trust the wisdom of our lady?"
- [000DDDD4]: "My time saw the assassination of an Emperor as well." -> "My time saw the assassination of an emperor as well."
- [000E0C85]: "Messy business, kingslaying. Ah, but so very satisfying..." -> "Messy business, kingslaying - ah, but so very satisfying..."
- [000E0C95]: "Our sweet Lady is maiden, mother... and crone..." -> "Our sweet lady is maiden, mother... and crone..."
- [000E0D1A]: "...the High King's court needs a jester... But not me." -> "...the high king's court needs a jester... But not me."
- [0010A2BF]: "What do you think? Some more Nirnroot, maybe?" -> "What do you think? Some more nirnroot, maybe?"
- DBCiceroEndgameShared [0009BCA4]: "Not to kill the kind Listener, but to serve, until one of us dies horribly, in service to our Mother!" -> "Not to kill the kind Listener, but to serve, until one of us dies horribly, in service to our mother!" (Bug #29879)
- DBAstridNightMotherPresenceBranchTopic [00022F30]: "We're the last Sanctuary in all of Tamriel, and only by forgoing the old ways have we survived for so long." -> "We're the last Sanctuary in all of Tamriel, and only by forgoing the Old Ways have we survived for so long." (Bug #29880)
- DBCiceroPlayerSancGreetBranchTopic [00057F85]: "I must tend to mother. See her settled." -> "I must tend to Mother. See her settled." (Bug #29881)
- DBCiceroPlayerSancScrewedHim [00057F87]: "He said I attacked someone! On the road! But it never happened. Never. Sweet mother and I were just waiting. My knife was sheathed!" -> "He said I attacked someone! On the road! But it never happened. Never. Sweet Mother and I were just waiting. My... knife... was... sheathed!" (Bug #29882)
- [00057F88]: "He said I was transporting weapons! For the war! In mother's coffin!" -> "He said I was transporting weapons! For the war! In Mother's coffin!"
- CiceroNightMotherRespondTopic2 [0002243A]: "She said those words... to you? "Darkness rises when silence dies"?" -> "She said those words... to you? "Darkness rises when silence dies"?" / "Then... it's true! She's back! Our Lady is back!" -> "Then... it's true! She's back! Our lady is back!" (Bug #29883)
- DarkAboutYourselfBranchTopic [0006C3E2]: "Well, not literally - you can see how painful that would have been for mother." -> "Well, not literally - you can see how painful that would have been for Mother." (Bug #29884)
- DarkBrotherhoodSanctuaryConvSystem [000167DF]: "Tell me, husband. Is it true what I've heard?" -> "Tell me, Husband. Is it true what I've heard?" (Bug #29885)
- [00034945]: "Astrid, I've been hearing some, er... interesting things, from the others... about what you did when you left the Sanctuary last week..." -> "Astrid, I've been hearing some, uh... interesting things from the others... about what you did when you left the Sanctuary last week..."
- [0006D26E]: "Come now, dear husband. You above all people should know what I'm capable of." -> "Come now, dear Husband. You above all people should know what I'm capable of."
- [0006D270]: "It was good to get out, and have some fun." -> "It was good to get out and have some fun."
- DarkCiceroNightMotherBranchTopic [0006C3D7]: "The Matron deserves our unwavering support and respect." -> "The matron deserves our unwavering support and respect." (Bug #29886)
- [0006C3DB]: "I don't like mimes, minstrels, thespians, acrobats, jugglers, troubadours or tumblers." -> "I don't like mimes, minstrels, thespians, acrobats, jugglers, troubadours, or tumblers."
- DBCiceroTopLevelBranch1Topic [000D6759]: "So Cicero brought our Lady to her new home." -> "So Cicero brought our lady to her new home." (Bug #29887)
- DBCiceroTopLevelBranch2Topic [000D6758]: "You of course know that the Night Mother is our Unholy Matron." -> "You, of course, know that the Night Mother is our Unholy Matron." (Bug #29888)
- DBCiceroTopLevelBranch3Topic [000D6757]: "Oh, Cicero takes care of our Lady's body. Oils it, preserves it, keeps it safe. Makes sure nobody disrespects our Matron's coffin." -> "Oh, Cicero takes care of our lady's body. Oils it, preserves it, keeps it safe. Makes sure nobody disrespects our matron's coffin." (Bug #29889)
- DBCiceroTopLevelBranch5Topic [000FF274]: "Of course our Lady is dead, so she doesn't talk with words, since her lips are... rotted." -> "Of course, our lady is dead, so she doesn't talk with words, since her lips are... rotted." / "Our Lady has not chosen Cicero, and certainly not Astrid." -> "Our lady has not chosen Cicero, and certainly not Astrid." (Bug #29890)
- DB01MiscCiceroGreetBranchTopic [000550EB]: "Poor mother... Her new home seems so very far..." -> "Poor Mother... Her new home seems so very far..." / [000556FD]: "Poor mother... she's been waiting here so long..." -> "Poor Mother... she's been waiting here so long..." (Bug #29891)
- [000556FF]: "I will wait for Loreius! Oh yes, mother and I will wait right here, right here until he fixes our wheel." -> "I will wait for Loreius! Oh yes, Mother and I will wait right here, right here until he fixes our wheel."
- DB01MiscCiceroPlayerResponse1 [000550DF]: "I'm taking mother to a new home. A new crypt." -> "I'm taking Mother to a new home. A new crypt." (Bug #29892)
- DB04 [0004C3D5]: "I have served mother well, I have!" -> "I have served Mother well, I have!" (Bug #29893)
- DB04CiceroNightMotherWhenBranchTopic [0004C3D8]: "Well of course the Night Mother will speak to you again! She might speak now, or later, or... I don't know! But speak she will!" -> "Well, of course, the Night Mother will speak to you again! She might speak now, or later, or... I don't know! But speak she will!" (Bug #29894)
- DB05BrideDeadAstridResponse [00037B5F]: "The assassination of an Emperor." -> "The assassination of an emperor." / "Now then. Time to proceed to the next stage of the plan." -> "Now, then. Time to proceed to the next stage of the plan." (Bug #29895)
- DB05BrideDeadAstridResponseNoBonus [000618A5]: "The assassination of an Emperor." -> "The assassination of an emperor." / "Now then. Time to proceed to the next stage of the plan. " -> "Now, then. Time to proceed to the next stage of the plan." (Bug #29896)
- DB05StartPlayerResponse1 [0002D8A3]: "Now then. I hope you have something nice to wear." -> "Now, then. I hope you have something nice to wear." (Bug #29897)
- DB07AstridCiceroBranchTopic [00028E2D]: "Werewolves, wizards, eternal ten year-old vampires... what does it matter?" -> "Werewolves, wizards, eternal ten-year-old vampires... what does it matter?" (Bug #29898)
- DB10NazirSancLakeResponse2 [000B83A2]: "Oh! Well in that case, lead on." -> "Oh! Well, in that case, lead on." (Bug #29899)
- DialogueWhiterun [00028497]: "You don't really know a woman 'til you've had a strong drink and a fistfight with her." -> "You don't really know a woman till you've had a strong drink and a fistfight with her." (Bug #29900)
- [0002849C]: "Crush, clobber, slash or slice. We've got a weapon for any occasion." -> "Crush, clobber, slash, or slice. We got a weapon for any occasion."
- [00028DD3]: "Betcha think you're something, huh?" -> "Betcha think you're somethin', huh?"
- [0002A797]: "Now, there is only enmity." -> "Now there is only enmity."
- [0002A798]: "How could Whiterun fall into the hands of these stinking half-wit Nords?" -> "How could Whiterun fall into the hands of these stinking halfwit Nords?"
- [0002A79B]: "No wonder the Provincials think we're all baseless savages." -> "No wonder the provincials think we're all baseless savages."
- [0002A79E]: "People have forgotten humor, poetry and romance." -> "People have forgotten humor, poetry, and romance."
- [0002A7BF]: "I spend a lot of time at the market stalls so I can learn the merchant's trade. I need more experience if I'm going to run an inn someday." -> "I spend a lot of time at the market stalls so I can learn the merchant's trade. I need more experience if I'm going to run an inn someday."
- [0002A7C1]: "But I'll bet you didn't know there's some of us with a good head for business, too." -> "But I'll bet you didn't know there's some of us with a good head for business too."
- [0002A7D1]: "My daughter Braith says I read too much. "Play with me, mother!"" -> "My daughter Braith says I read too much. "Play with me, Mother!""
- [0002A7E6]: "Know the place of others, too." -> "Know the place of others too."
- [0002AB92]: "I actually advise the Jarl on political matters." -> "I actually advise the jarl on political matters."
- [0002AB93]: "Looking for my husband Nazeem? Check the Jarl's backside." -> "Looking for my husband Nazeem? Check the jarl's backside."
- [0002AB9E]: "You think all the council my father provides the Jarl is his alone?" -> "You think all the council my father provides the jarl is his alone?"
- [0002ABA0]: "It seems our enemies have no end of spies, saboteurs and assassins to send against us." -> "It seems our enemies have no end of spies, saboteurs, and assassins to send against us."
- [0002BDE5]: "You should talk to the Jarl up in Dragonsreach, lend any aid you can." -> "You should talk to the jarl up in Dragonsreach, lend any aid you can."
- [000904F0]: "Damn it, I lost my page..." -> "Dammit, lost my page..."
- [00090505]: "Mind yourself in front of the Jarl, or we'll have serious problems." -> "Mind yourself in front of the jarl, or we'll have serious problems."
- [00090734]: "Be warned, the Jarl is in a foul mood since the Stormcloaks overran Whiterun." -> "Be warned, the jarl is in a foul mood since the Stormcloaks overran Whiterun."
- [00090735]: "The Jarl is, as you can imagine, very busy." -> "The jarl is, as you can imagine, very busy."
- [00090736]: "The task of Steward is more important than you realize. The Jarl often asks for my invaluable council." -> "The task of steward is more important than you realize. The jarl often asks for my invaluable council."
- [000918DC]: "I'm commander of the guard, now." -> "I'm commander of the guard now."
- [00092DA1]: "You should be talking to my Steward." -> "You should be talking to my steward."
- [00092DA2]: "I'm the Jarl, not a barkeep." -> "I'm the jarl, not a barkeep."
- [00092DA7]: "My brother takes council from Proventus Avenicci?" -> "My brother takes council from Proventus Avenicci."
- [000934E7]: "I see everything, hear everything and know everything." -> "I see everything, hear everything, and know everything."
- [000A725A]: "He was the steward, up at Dragonsreach when Balgruuf was Jarl." -> "He was the steward, up at Dragonsreach when Balgruuf was jarl."
- [000C246C]: "Ain't nobody high and mighty in these halls, exceptin' the Jarl." -> "Ain't nobody high and mighty in these halls, exceptin' the jarl."
- [000D1202]: "Chops and steaks fit for a Jarl!" -> "Chops and steaks fit for a jarl!"
- [000D3BA7]: "You are a welcome guest, but you must still respect the rules of the Jarl's household." -> "You are a welcome guest, but you must still respect the rules of the jarl's household."
- [000D3BA9]: "Please keep your weapons sheathed in the Jarl's presence." -> "Please keep your weapons sheathed in the jarl's presence."
- [000D3BB1]: "We sell bows, arrows and ale." -> "We sell bows, arrows, and ale."
- [000D3BE2]: "Perhaps you're a wealthy one, too, hm?" -> "Perhaps you're a wealthy one, too, hmm?"
- [000D3BFB]: "You'll find tonics, salves, poultices and potions on my shelves." -> "You'll find tonics, salves, poultices, and potions on my shelves."
- [000E14E9]: "The people saw fit to name me Jarl, and I don't intend to let them down." -> "The people saw fit to name me jarl, and I don't intend to let them down."
- [000E14EB]: "When I became Steward, I had to give up the bottle." -> "When I became steward, I had to give up the bottle."
- [000E3DD5]: "I take my duties as Housecarl very seriously." -> "I take my duties as housecarl very seriously."
- WIAssault02MainTopic [000ABC8B]: "I'll pay to do the same, to a certain special someone." -> "I'll pay to do the same, to a certain... special someone." (Bug #29904)
- [000ABC98]: "Dead? No, no, no, no, no!" -> "Dead? No, no, no, no!"
- [000ABC99]: "I would have hired the Dark Brotherhood if I'd wanted that!" -> "I would have hired the Dark Brotherhood if I wanted that!"
- [000ABCB6]: "Hmph. Good. That'll teach 'em." -> "Hmm. Good. That'll teach 'em."
- [000ABCB7]: "Never mind. I don't want to know." -> "Never mind, I don't want to know."
- WIAssault02Yes [000ABAD6]: "Hurt him. I mean her. Whichever. No killing though." -> "Hurt him. I mean her. Whichever. No killing, though." (Bug #29905)
- TGRShellCapQuestDoneBranchWHTopic [0009DD6B]: "Burnin' that banner was a nice touch, too." -> "Burnin' that banner was a nice touch too." (Bug #29906)
- MGLDoomstone12 [000E0C45]: "The College will continue to research these intriguing objects, and of course any findings will be relayed with all possible haste." -> "The College will continue to research these intriguing objects, and, of course, any findings will be relayed with all possible haste." (Bug #29907)
- MQ106DelphineIntroA4 [000CA630]: "I just handed you the Horn of Jurgen Windcaller. Does that make me Dragonborn, too?" -> "I just handed you the Horn of Jurgen Windcaller. Does that make me Dragonborn too?" (Bug #29908)
- MG01NiryaStage20MirabelleBranchTopic [0003798A]: "She's the Master Wizard here." -> "Arch-Mage Aren may be in charge, but Mirabelle runs the place." (Bug #29909)
- dunAnsilvundQST [0003E4B6]: "Ugh... If Lu'ah Al-Skaven can raise an army of Draugr, then why do I have to babysit them?" -> "Ugh... If Lu'ah Al-Skaven can raise an army of draugr, then why do I have to babysit them?" (Bug #29910)
- [00094A24]: "Yeah, but raising Draugr to take on both the Imperials and the Stormcloaks?" -> "Yeah, but raising draugr to take on both the Imperials and the Stormcloaks?"
- DLC2dunKolbjornQST_Phase1RalisUpdate [0402759E]: "I've dealt with the Draugr." -> "I've dealt with the draugr." (Bug #29911)
- [040275A0]: "I've dealt with the Draugr and found a way past the dead end." -> "I've dealt with the draugr and found a way past the dead end."
- DLC2dunKolbjornQST_Phase2AnyNews [04027591]: "I've dealt with the Draugr." -> "I've dealt with the draugr." (Bug #29912)
- [04027593]: "I've defeated the Draugr and located the missing miners." -> "I've defeated the draugr and located the missing miners." / "I'm going to hire some mercenaries this time, too." -> "I'm going to hire some mercenaries this time too."
- DLC2dunKolbjornQST_Phase2Story [04027599]: "Draugr again. I mean... we should have expected it, right?" -> "Draugr again. I mean, we should have expected it, right?" (Bug #29913)
- DLC2dunKolbjornQST_Phase3CompleteReport [04027589]: "Go deal with the Draugr while I try to hold the survivors together." -> "Go deal with the draugr while I try to hold the survivors together." (Bug #29914)
- [0402758A]: "All the Draugr are dead." -> "All the draugr are dead."
- MGLPolicyEye06 [000E31FF]: "This would of course mean that Tamriel, indeed all of Mundus, is actually contained within the sphere." -> "This would, of course, mean that Tamriel, indeed all of Mundus, is actually contained within the sphere." (Bug #29915)
- MGRArniel04 [000E0CF6]: "I also lack Sunder, the counterpart to the dagger Keening. I am reasonably, confident, however, that this will still work." -> "I also lack Sunder, the counterpart to the dagger Keening. I am reasonably confident, however, that this will still work." (Bug #29916)
- [000E0D08]: "Hmm. That... That didn't really do anything, did it?" -> "Hmm. That... that didn't really do anything, did it?"
- MGLShalidor02 [000E3183]: "He is most remembered for his great maze of Labyrinthian, said to hold "Glamoril", or the secret of life." -> "He is most remembered for his great maze of Labyrinthian, said to hold "Glamoril," or the secret of life." (Bug #29917)
- MGLResto05 [000E0C5E]: "Skyrim is well known to be full of these... Draugr, ancient Nord warriors who cannot find peace." -> "Skyrim is well known to be full of these... draugr. Ancient Nord warriors who cannot find peace." (Bug #29918)
- MS09Stage20FraliaBranch2Topic [000D6CC4]: "Their connections to the Empire and the Legion are well-known." -> "Their connections to the Empire and the Legion are well known." (Bug #29919)
- DialogueRiverwoodIntroScene [000954C6]: "What? What is it now, mother?" -> "What? What is it now, Mother?" (Bug #29920)
- [000954D3]: "Dragons, now, is it? Please, mother." -> "Dragons, now, is it? Please, Mother."
- TG00SP [00020AD0]: "That's what you said about the Wisp Essence and it turned out to be crushed nirnroot mixed with water!" -> "That's what you said about the wisp essence and it turned out to be crushed nirnroot mixed with water!" (Bug #29927)
- TG07SP [00055D2F]: "That son-of-a-bitch! I'll kill him!" -> "That son of a bitch! I'll kill him!" (Bug #29928)
- DialogueMorthalHighmoonHallScene01 [000AD8AE]: "Yes, mother." -> "Yes, Mother." (Bug #29929)
- DialogueMorthalHighmoonHallScene02 [000AD888]: "I will be Jarl someday, mother?" -> "I will be jarl someday, Mother?" (Bug #29930)
- DialogueWhiterunHouseBattleBornScene2 [0007F266]: "That's all right, grandmother." -> "That's all right, Grandmother." (Bug #29931)
- [0007F26A]: "No! Please, grandmother, don't do that. I'm fine. Really." -> "No! Please, Grandmother, don't do that. I... I'm fine. Really."
- DialogueWhiterunEorlundTopicsBranch4Topic [000D33A9]: "You blind, boy? I'm a blacksmith. Any half-wit could see that." -> "You blind, boy? I'm a blacksmith. Any halfwit could see that." (Bug #29932)
- [000D33AA]: "You blind, girl? I'm a blacksmith. Any half-wit could see that." -> "You blind, girl? I'm a blacksmith. Any halfwit could see that."
- EastmarchHellos [0003A952]: "I don't think the Mistress likes it, but she won't come out here to catch him." -> "I don't think the mistress likes it, but she won't come out here to catch him." (Bug #29933)
- DialogueRiftenKeepScene02Alternate [000711D6]: "No, mother. The execution will proceed as planned." -> "No, Mother. The execution will proceed as planned." (Bug #29934)
- [000711E6]: "But, mother... this is quite a sizable contribution and the crime doesn't befit such a harsh punishment." -> "But Mother... this is quite a sizable contribution and the crime doesn't befit such a harsh punishment."
- DialogueWhiterunElrindirTopicsBranch2Topic [000A724F]: "You should check in at Dragonsreach, too. There's so much going on these days, the Jarl or his Steward might have need of help." -> "You should check in at Dragonsreach too. There's so much going on these days, the jarl or his steward might have need of help." (Bug #29935)
- [000C3695]: "You should check in at Dragonsreach, too. There's so much going on these days, the Jarl or his Steward might have need of help." -> "You should check in at Dragonsreach too. There's so much going on these days, the jarl or his steward might have need of help."
- DialogueFalkreathTeklaTopic2Topic [00088933]: "How does a maid become a Steward?" -> "How does a maid become a steward?" (Bug #29936)
- [0008894B]: "So, when he was made Jarl again, he didn't wait a moment to name me his Steward." -> "So, when he was made jarl again, he didn't wait a moment to name me his steward."
- CWMission07SynopsisSons [000659AF]: "Rumor has it the Jarl's Steward, Raerek, is a faithful Talos worshipper, if not a true son of Skyrim - he still supports the Empire, after all." -> "Rumor has it the jarl's steward, Raerek, is a faithful Talos worshipper, if not a true son of Skyrim - he still supports the Empire, after all." / "But, if confronted with proof of his belief, you might be able to "persuade" him to aid our cause, indirectly of course." -> "But, if confronted with proof of his belief, you might be able to "persuade" him to aid our cause, indirectly, of course." (Bug #29937)
- CWMission07SynopsisImperial [000659AE]: "My spies report the Jarl's Steward, Anuriel, has arrangements with the Thieves Guild that would be rather embarrassing if made public." -> "My spies report the jarl's steward, Anuriel, has arrangements with the Thieves Guild that would be rather embarrassing if made public." (Bug #29938)
- CWSharedSoldierWarnCivilianSons1 [0007D908]: "The imperial butchers are on their way." -> "The Imperial butchers are on their way." (Bug #29939)
- DialogueWhiterunProventusBalgruuf1 [000C02DD]: "That's your job as Steward, isn't it?" -> "That's your job as steward, isn't it?" (Bug #29940)
- DialogueSolitudePalaceScene2 [0003679A]: "I will empower my Steward to seek out capable individuals to secure Haafingar." -> "I will empower my steward to seek out capable individuals to secure Haafingar." (Bug #29941)
- DialogueIvarsteadFellstarFarmScene03 [00067702]: "Yes, mother." -> "Yes, Mother." (Bug #29942)
- DialogueDushnikhYalBlacksmithingScene01 [000606EB]: "No, mother. It's no wonder our enemies fear the sight of an Orc warrior." -> "No, Mother. It's no wonder our enemies fear the sight of an Orc warrior." (Bug #29943)
- DialogueDushnikhYalBlacksmithingScene02 [000606E5]: "Sorry, mother. I'll focus on my work." -> "Sorry, Mother. I'll focus on my work." (Bug #29944)
- DialogueDushnikhYalBlacksmithingScene03 [000606E8]: "Yes, mother." -> "Yes, Mother." (Bug #29945)
- DialogueRiftenBlackBriarManorScene01 [00046AC3]: "Yes, mother." -> "Yes, Mother." (Bug #29946)
- DialogueRiftenBlackBriarManorScene02 [00046AD7]: "Why do you tolerate him, mother?" -> "Why do you tolerate him, Mother?" (Bug #29947)
- [00046ADC]: "I understand, mother. Forgive me." -> "I understand, Mother. Forgive me."
- DialogueRiftenKeepScene03 [00046AA0]: "My only concern is your safety, mother." -> "My only concern is your safety, Mother." (Bug #29948)
- DialogueRiftenKeepScene04 [00046A8C]: "Yes mother? What is it?" -> "Yes, Mother? What is it?" (Bug #29949)
- DialogueRiftenKeepScene05 [00046AB0]: "Come now brother, don't act all high and mighty." -> "Come now, Brother, don't act all high and mighty." / "The things you say are just an act to please mother." -> "The things you say are just an act to please Mother." (Bug #29950)
- 00046ABB]: "I'm disappointed in you brother." -> "I'm disappointed in you, Brother."
- [00046AFF]: "And I hope it's the right one, brother." -> "And I hope it's the right one, Brother."
- DialogueRiftenKeepScene06 [00046A8D]: "You'd have your own flesh and blood hanged just to solidify your grip as the next Jarl?" -> "You'd have your own flesh and blood hanged just to solidify your grip as the next jarl?" (Bug #29951)
- [00046AAF]: "You've changed, brother. And not for the better I'm afraid." -> "You've changed, Brother. And not for the better, I'm afraid."
- [00046AD4]: "I've done what I needed to do keep mother happy." -> "I've done what I needed to do keep Mother happy."
- [00046AFA]: "If that's what it will take then so be it." -> "If that's what it will take, then so be it."
- [00046B29]: "You've done what you've had to for yourself, not for mother." -> "You've done what you've had to for yourself, not for Mother."
- DA11FavorPlayerDialogueBranchTopic [000819DD]: "We'll re-open the Hall right away." -> "We'll reopen the hall right away." (Bug #29952)
- DialogueSolitudeStyrrBranchTopic [000854F7]: "All my life. I practically grew up in the Hall." -> "All my life. I practically grew up in the hall." (Bug #29953)
- DialogueMarkarthVerulusArkayTopic [0006065A]: "It is his shrine people pray to when they visit the Hall." -> "It is his shrine people pray to when they visit the hall." (Bug #29954)
- DA11VerulusForcegreetTopic02 [00087B58]: "Sweet Breath of Arkay, were these the cannibals that were plaguing the Hall of the Dead?" -> "Sweet breath of Arkay. Were these the cannibals that were plaguing the Hall of the Dead?" (Bug #29955)
- DA11Intro [00099CF7]: "Tread lightly in the Hall." -> "Tread lightly in the hall." (Bug #29956)
- DLC1VQ01MiscObjective [0200D8DA]: "He was at the Hall when it was attacked..." -> "He was at the hall when it was attacked..." (Bug #29957)
- DLC1HunterBaseIntro [0201A3C8]: "Without the Hall, the Vigilants need a new rallying point." -> "Without the hall, the Vigilants need a new rallying point." (Bug #29958)
- DLC1VQ04 [0200D7E1]: "Very clever, mother. Very clever." -> "Very clever, Mother. Very clever." (Bug #29959)
- MS09 [0003AF55]: "All right, mother." -> "All right, Mother." (Bug #29960)
- DialogueDushnikhYalLonghouseScene01 [00033611]: "Ours is the strongest tribe in all the Reach." -> "Ours is the strongest tribe in all The Reach." (Bug #29961)
- [00033612]: "Tell me, mother, does Malacath favor our stronghold?" -> "Tell me, Mother, does Malacath favor our stronghold?"
- DialogueDushnikhYalHuntingScene01 [0003361F]: "Yes, mother. I'm eager to prove my skills today." -> "Yes, Mother. I'm eager to prove my skills today." (Bug #29962)
- DialogueHeartwoodMillScene01 [000302AF]: "I'm sorry mother, I just want to know more about him." -> "I'm sorry, Mother. I just want to know more about him." (Bug #29963)
- [000E3E71]: "It's okay, mother. I understand." -> "It's okay, Mother. I understand."
- [000E3E7B]: "I'm sorry mother, now that he's dead, I just want to know everything I can about him." -> "I'm sorry, Mother. Now that he's dead, I just want to know everything I can about him."
- DialogueMorthal [00042891]: "The Jarl does little to protect us these days." -> "The jarl does little to protect us these days." (Bug #29964)
- [00042E3F]: "But there is much to teach. And so, I am Jarl." -> "But there is much to teach. And so, I am jarl."
- [00042E4C]: "I don't... I haven't mother's gift, not quite, but I've seen things." -> "I don't... I haven't Mother's gift, not quite, but I've seen things."
- [00042E4D]: "Someday I'll be Jarl." -> "Someday I'll be jarl."
- [00042E5C]: "Who are the Stormcloaks, and why would mama want to spend time with them instead of me?" -> "Who are the Stormcloaks, and why would Mama want to spend time with them instead of me?"
- [00042E5E]: "It's such a pity. It won't last forever though." -> "It's such a pity. It won't last forever, though."
- [00042EC7]: "All they do is work, sleep and eat." -> "All they do is work, sleep, and eat."
- [0004437D]: "We've gone from a Jarl lost in her own head to a Jarl that cares for nothing but herself." -> "We've gone from a jarl lost in her own head - to a jarl that cares for nothing but herself."
- [000AD89B]: "I'm just here to protect the Jarl, not to chat." -> "I'm just here to protect the jarl, not to chat."
- [000E0D75]: "If you've business with the Jarl, I'd ask that you speak to me first." -> "If you've business with the jarl, I'd ask that you speak to me first."
- [000E0D8B]: "All that ever mattered was what was best for Morthal. Leaving it in Ulfric's hands... It's not right." -> "All that ever mattered was what was best for Morthal. Leaving it in Ulfric's hands... it's not right."
- DLC2SVEdlaNikulasScene01 [0401BD38]: "Very well, mother. I will stay for now." -> "Very well, Mother. I will stay for now." (Bug #29965)
- [0401BD40]: "I know why you're asking, mother." -> "I know why you're asking, Mother."
- DLC2SVOslafFinnaScene01 [040214BB]: "Hm, perhaps I'll make an offering to the All-Maker." -> "Hmm, perhaps I'll make an offering to the All-Maker." (Bug #29966)
- MS11SharedInfos [000E4C95]: "Well, since she's not using it anymore, the Jarl might just let you have it, if you have the money." -> "Well, since she's not using it anymore, the jarl might just let you have it, if you have the money." (Bug #29967)
- [000E4CC4]: "Maybe ask one of the Dark Elves, they usually have some kind of rag falling off of them." -> "Maybe ask one of the Dark Elves. They usually have some kind of rag falling off of them." / "The one who sells things, what's his name. Oh, yes! Revyn Sadri." -> "The one who sells things. What's his name? Oh, yes! Revyn Sadri."
- FreeformMorthalAJarlResponse1 [000217E3]: "Ah, so it is not just dreams then. I have seen this." -> "Ah, so it is not just dreams, then. I have seen this." (Bug #29968)
- MQ301EsbernFindAlduinB2 [0007D422]: "What's the Jarl's palace have to do with this?" -> "What's the jarl's palace have to do with this?" (Bug #29969)
- MQ301ArngeiFindAlduinB1 [0002672E]: "The Jarl? What are you talking about?" -> "The jarl? What are you talking about?" (Bug #29970)
- MQ201PartySiddgeirThalmorTopic [000BC11F]: "Some Jarls resent the Thalmor. How about you?" -> "Some jarls resent the Thalmor. How about you?" (Bug #29971)
- DialogueWhiterunHrongarBalgruuf1 [000C06DE]: "Now stop pestering me with your war-mongering!" -> "Now stop pestering me with your warmongering!" (Bug #29972)
- CW01WindhelmMapTableScene [000E2D04]: "All the more reason then." -> "All the more reason, then." (Bug #29973)
- [000E2D13]: "Damn the Jarls." -> "Damn the jarls."
- [000E2D21]: "The Jarls are upset." -> "The jarls are upset."
- DialogueSolitudePalaceScene4 [000366F7]: "Miss Stentor, watch your tongue in the Jarl's court!" -> "Miss Stentor, watch your tongue in the jarl's court!" (Bug #29974)
- [0003676F]: "And? I've seen jarls come and go. This one only became Jarl because her husband died." -> "And? I've seen jarls come and go. This one only became jarl because her husband died."
- Book0RansomOfZarek: "Thou should have seen these men, mother." -> "Thou should have seen these men, Mother." / ""That was when I made my escape, mother," said Zarek, in conclusion, showing a little schoolboy pride." -> ""That was when I made my escape, Mother," said Zarek, in conclusion, showing a little schoolboy pride." (Bug #29975)
- SkillConjuration4: "As she and her sisters climbed aboard their horses, Mynistera brought her child, little five-month-old Bosriel to kiss her mother good-bye." -> "As she and her sisters climbed aboard their horses, Mynistera brought her child, little five-month-old Bosriel to kiss her mother goodbye." (Bug #29976)
- SkillIllusion2: ""Just one moment, dear, mother's talking," she said, concentrating on the riddle." -> ""Just one moment, dear, Mother's talking," she said, concentrating on the riddle." (Bug #29977)
- Book0WolfQueenV3: ""Those sound like the words -- are you, by any chance, dying, mother?"" -> ""Those sound like the words -- are you, by any chance, dying, Mother?"" / "Aye, I know the answer to that too, daughter." -> "Aye, I know the answer to that too, Daughter." / ""Thank you, mother."" -> ""Thank you, Mother."" / ""Dear brother, I spoke to my mother last night, and she advised me very wisely." -> ""Dear Brother, I spoke to my mother last night, and she advised me very wisely." / ""Don't fear, brother," said Potema, taking back the letter from his shaking hands." -> ""Don't fear, Brother," said Potema, taking back the letter from his shaking hands." / "Let me tell you, a generous salary is a stronger motivation for keeping a servant in the long run, sister," Antiochus took out his own sheet of paper." -> "Let me tell you, a generous salary is a stronger motivation for keeping a servant in the long run, Sister," Antiochus took out his own sheet of paper." / ""Yes, you will, brother," she said." -> ""Yes, you will, Brother," she said." (Bug #29978)
- DLC2POIUshaNote01: "I have convinced father to look past your lack of wealth and see you for who you really are." -> "I have convinced Father to look past your lack of wealth and see you for who you really are." (Bug #29979)
- DLC1RuunvaldJournal04: "He and mother have always been interested in my studies, even if my sister Minorne was not." -> "He and Mother have always been interested in my studies, even if my sister Minorne was not." (Bug #29980)
- FreeformSalviusFarmALetter: "Your Father," -> "Your father," (Bug #29981)
- Book2CommonGalerionTheMystic: "He made it as far as Alinor, half-way across Summerset Isle." -> "He made it as far as Alinor, halfway across Summerset Isle." (Bug #29982)
- DialogueSolitudeSvariBranchTopic [000854F2]: "I shouldn't be. Mama says if I do, people are going to ask about uncle Roggvir." -> "I shouldn't be. Mama says if I do, people are going to ask about Uncle Roggvir." (Bug #29983)
- [000C1A3C]: "I shouldn't be. Everyone wants to ask me about mama and uncle Roggvir." -> "I shouldn't be. Everyone wants to ask me about Mama and Uncle Roggvir."
- BYOHRelationshipAdoptableUrchins_LuciaNameTopic [03003EA6]: "He's the only one that's been nice to me since... since mama..." -> "He's the only one that's been nice to me since... since Mama..." (Bug #29984)
- RelationshipAdoptable_Adopt_MomDaughter [03003E4D]: "Yea! Thanks, Mama!" -> "Yay! Thanks, Mama!" (Bug #29985)
- RelationshipAdoptable_Adopt_DadDaughter [03003E4E]: "Yea! Thanks, mister - um, Papa!" -> "Yay! Thanks, mister - um, Papa!" (Bug #29986)
- RelationshipAdoptable_Adopt_MomSon [03000997]: "Really? You mean it? Wow, thanks, Ma!" -> "Really? You mean it? Wow. Thanks, Ma!" (Bug #29987)
- RelationshipAdoptable_Adopt_DadSon [03000998]: "Really? You mean it? Wow, thanks, Pa!" -> "Really? You mean it? Wow. Thanks, Pa!" (Bug #29988)
- MQ102B [0004D574]: "Ralof! What are you doing here? Ah... I'll be right down." -> "Ralof! What are you doing here? Hah... I'll be right down." (Bug #29989)
- [00054E7B]: "Thanks, sister. I knew we could count on you." -> "Thanks, Sister. I knew we could count on you."
- [00054EA0]: "Good luck, brother. I'll see you later." -> "Good luck, Brother. I'll see you later."
- [00054EA4]: "Now, Ralof, what's going on? You two look pretty well done in." -> "Now, Ralof. What's going on? You two look pretty well done in."
- [0009A02F]: "That's right! Don't worry, Uncle Ralof, I won't let those soldiers sneak up on you." -> "That's right! Don't worry, Uncle Ralof. I won't let those soldiers sneak up on you."
- [0009A03D]: "Aw, mama, I want to stay and talk with Uncle Ralof!" -> "Aw, Mama. I want to stay and talk with Uncle Ralof!"
- DA16ErandurBarrierIntroBranchTopic [00024247]: "Damn it. The priests must have activated this barrier when the Miasma was released." -> "Dammit. The priests must have activated this barrier when the Miasma was released." (Bug #29990)
- DialogueWhiterunCarlottaMilaScene1 [0007EBD7]: "Can you close up the stand early today, mama?" -> "Can you close up the stand early today, Mama?" (Bug #29991)
- DialogueDarkwaterCrossingHrefnaScene4 [00077F65]: "It's high time you learned to be a Nord, too!" -> "It's high time you learned to be a Nord too!" (Bug #29992)
- [00077F69]: "But mama..." -> "But Mama..."
- DialogueKynesgroveKjeldYoungerKjeld1 [0002287D]: "There you go, son. Be your own man!" -> "There you go, Son. Be your own man!" (Bug #29993)
- [00022F93]: "Papa, mama's making me do kitchen work again." -> "Papa, Mama's making me do kitchen work again."
- DialogueCidhnaMine [000362A0]: "I wonder how grandma Bothela is doing." -> "I wonder how Grandma Bothela is doing." (Bug #29994)
- DA14EnnisInfo0 [0001F37D]: "You really don't remember stealing a goat and selling her to a Giant?" -> "You really don't remember stealing a goat and selling her to a giant?" (Bug #29995)
- DA14EnnisForcegreet1A [0001F392]: "You kidnapped her and sold her to that Giant." -> "You kidnapped her and sold her to that giant." (Bug #29996)
- DA14EnnisForcegreet1B [0001F399]: "Kidnapped by a drunk lout and sold to a Giant?" -> "Kidnapped by a drunk lout and sold to a giant?" (Bug #29997)
- DA14EnnisForcegreet2 [0001F376]: "And don't you think of coming back to Rorikstead until you get her back from that Giant." -> "And don't you think of coming back to Rorikstead until you get her back from that giant." (Bug #29998)
- DA14AskAboutStaffPersuadeTopic [000C41F8]: "I need to find Sam and the staff, in order to get Gleda back. (Persuade)" -> "I need to find Sam and the staff in order to get Gleda back. (Persuade)" (Bug #29999)
- [000C4206]: "You left a note but it was mostly gibberish, the only bit I could make out was "after repaying Ysolda in Whiterun."" -> "You left a note, but it was mostly gibberish. The only bit I could make out was "after repaying Ysolda in Whiterun.""
- [000C4207]: "You didn't seem to need either to sell Gleda to the Giant in the first place." -> "You didn't seem to need either to sell Gleda to the giant in the first place."
- DA14AskAboutStaffIntimidateTopic [000C41FE]: "Okay, okay. Most of what you said didn't make sense but you left a note." -> "Okay, okay. Most of what you said didn't make sense, but you left a note." (Bug #30000)
- [000C41FF]: "Do what you have to do, I'm not giving up on Gleda." -> "Do what you have to do. I'm not giving up on Gleda."
- DA14AskAboutStaffBribeTopic [000C4204]: "Most of what you said was gibberish but you left a note." -> "Most of what you said was gibberish, but you left a note." (Bug #30001)
- dunAlftandQST [000A2034]: ""No! There's got to be more Skooma... Shut up! Shut up! Don't lie to me J'zhar! You hid it! You always try to steal it from me!" -> ""No! There's got to be more skooma... Shut up! Shut up! Don't lie to me, J'zhar! You hid it! You always try to steal it from me!" (Bug #30002)
- [000A2035]: "Where is it? I know you were trying to keep it for yourself J'zhar... You always try to keep it for yourself!" -> "Where is it? I know you were trying to keep it for yourself, J'zhar... You always try to keep it for yourself!"
- [000D19A6]: "Sulla look, the passage is open, wait... there's someone down there!" -> "Sulla, look. The passage is open. Wait... there's someone down there."
- WindhelmGoodbyes [000C9AEB]: "I would not complain if you returned with some Skooma." -> "I would not complain if you returned with some skooma." (Bug #30003)
- [000CD901]: "A strong sword-arm wins battles, but a keen mind wins wars." -> "A strong sword arm wins battles, but a keen mind wins wars."
- [000CD913]: "Aye, 'til next time." -> "Aye, till next time."
- CW00BGalmarAlone [000E1AF6]: "Not so sure of yourself after all?" -> "Not so sure of yourself, after all?" (Bug #30004)
- [000E1AF7]: "Before you can stand next to your shield brother, you need to be able to stand on your own." -> "Before you can stand next to your shield-brother, you need to be able to stand on your own."
- CW00BGalmarAcceptQuest [000E1AAE]: "I'm off to kill that Ice Wraith." -> "I'm off to kill that ice wraith." (Bug #30005)
- CWFinale [00035B14]: "Nice touch about the High King." -> "Nice touch about the high king." (Bug #30006)
- [00035B9F]: "Thank you, I thought so, too." -> "Thank you, I thought so too."
- [00035DEB]: "Then it is settled. The Jarl will continue to rule Solitude, I will garrison armies here to ward off Imperial attempts to reclaim the city." -> "Then it is settled. The jarl will continue to rule Solitude. I will garrison armies here to ward off Imperial attempts to reclaim the city." / "And in due time, the Moot will meet, and settle the claim to High King once and for all." -> "And in due time, the Moot will meet, and settle the claim to high king once and for all."
- [0006591A]: "No... But I belong to her." -> "No... but I belong to her."
- [0006591C]: "Many of you will be staying in Windhelm to aid the Jarl in restoring order and stamping out any embers of rebellion that may still smolder here." -> "Many of you will be staying in Windhelm to aid the jarl in restoring order and stamping out any embers of rebellion that may still smolder here."
- [0006594F]: "Step aside Galmar. We're here to accept Ulfric's surrender." -> "Step aside, Galmar. We're here to accept Ulfric's surrender."
- [000D142B]: "Stand aside woman. We've come for the General." -> "Stand aside, woman. We've come for the general."
- [000D1431]: "Shield brothers and sisters killing each other?" -> "Shield-brothers and sisters killing each other?"
- [000D1E08]: "We aren't the bad guys you know." -> "We aren't the bad guys, you know."
- dunBthardamzQST [00083FFB]: "I'm sorry to wake you, my Brother." -> "I'm sorry to wake you, my brother." (Bug #30007)
- [00083FFD]: "Keep your eyes and ears open my Brothers and Sisters. Orchendor needs us to keep vigilant while he convenes with Peryite in the Arcanex." -> "Keep your eyes and ears open my brothers and sisters. Orchendor needs us to keep vigilant while he convenes with Peryite in the Arcanex."
- [000840B9]: "Yes, my Brother. Forgive me." -> "Yes, my brother. Forgive me."
- [000840BB]: "But who am I kidding, I know you wouldn't let me leave, brother. -> "But who am I kidding. I know you wouldn't let me leave, brother."
- [000840BE]: "I want out. I want to leave this place. I long for the fresh air of the Reach." -> "I want out. I want to leave this place. I long for the fresh air of The Reach."
- [000840BF]: "I'm sorry my Brother." -> "I'm sorry, my brother."
- MS02BorkulPersuade [000DF1D2]: "Hmph. Fine. Go on in." -> "Uh huh. Fine. Go on in." (Bug #30008)
- [000DF1D3]: "The only thing Madanach expects is a bottle of Skooma in tribute every so often." -> "The only thing Madanach expects is a bottle of skooma in tribute every so often."
- MS02BorkulIntimidate [000DF1BD]: "Let me through, pig-face. (Intimidate)" -> "Let me through, pig face. (Intimidate)" (Bug #30009)
- FreeformCidhnaMineAOdvanTopic [000DB848]: "That Skooma's mine." -> "That skooma's mine." (Bug #30010)
- FreeformCidhnaMineAGrisvarTopic [000DB83D]: "Maybe you could do something for me, first? Duach has a bottle of Skooma. Finest distilled Moon Sugar. I'm shaking just thinking about it." -> "Maybe you could do something for me, first? Duach has a bottle of skooma. Finest distilled moon sugar. I'm shaking just thinking about it." (Bug #30011)
- DialogueCidhnaMineUraccenInvisibleContinue [000DB84B]: "I'd get a shiv if I was you, or maybe some Skooma to drown your troubles." -> "I'd get a shiv, if I was you, or maybe some skooma to drown your troubles." (Bug #30012)
- [000DB84C]: "You don't want to end up getting a shiv in the guts over a bottle of Skooma." -> "You don't want to end up getting a shiv in the guts over a bottle of skooma."
- DLC1dunRedwaterDenWhereAmI [02013C4C]: "This is the Redwater Den, purveyors of the best Skooma outside of Balmora." -> "This is the Redwater Den, purveyors of the best skooma outside of Balmora." (Bug #30013)
- DLC1dunRedwaterDenSkoomaInquire [02013E6D]: "What is so special about your Skooma?" -> "What is so special about your skooma?" (Bug #30014)
- [02013E72]: "The magic in the waters opens the mind to experience Skooma in a way like never before." -> "The magic in the waters opens the mind to experience skooma in a way like never before."
- DLC1dunRedwaterDenQST [02013E70]: "The water from the spring makes the skooma so much more potent, we'll have all the thralls we'll ever need." -> "The water from the spring makes the skooma so much more potent. We'll have all the thralls we'll ever need." (Bug #30015)
- [02013E71]: "Poor sods can't resist after they get a taste of your dosed Skooma." -> "Poor sods can't resist after they get a taste of your dosed skooma."
- DLC1dunRedwaterDenHellos [02013E74]: "If you're looking for Skooma, head on downstairs." -> "If you're looking for skooma, head on downstairs." (Bug #30016)
- [02016358]: "You here for the Skooma?" -> "You here for the skooma?"
- [0201635B]: "Wha - who... you're that one from Helgen." -> "Wha- Who... You're that one from Helgen."
- [0201635C]: "I ain't in the mood to talk. Ohhhh..." -> "I ain't in the mood to talk. Uhhhh..."
- [0201635D]: "You there, bring me another bottle of skooma... wait, who are you? You look like fun. Pull up a seat friend." -> "You there, bring me another bottle of skooma... Wait, who are you? You look like fun. Pull up a seat, friend."
- [0201635E]: "Ohhh... that's good stuff. Believe me friend, I've tried it all and this is the best." -> "Ohhh... that's good stuff. Believe me, friend, I've tried it all... and this is the best."
- [0201635F]: "Couldn't stand up for days, but no where as good as this stuff." -> "I couldn't stand up for days, but nowhere as good as this stuff."
- DLC1dunRedwaterDenJournal1: "I really should spend more time around the docks, these Altmer are too thin blooded for my taste." -> "I really should spend more time around the docks, these Altmer are too thin-blooded for my taste." / "Perhaps I shall investigate this fabled Bloodspring." -> "Perhaps I shall investigate this fabled bloodspring." / "We spoke much on my research into the Bloodspring and while she made sure to point out she thinks it a "soft headed pursuit" she did say that what she's heard would point to The Rift." -> "We spoke much on my research into the bloodspring and while she made sure to point out she thinks it a "soft-headed pursuit" she did say that what she's heard would point to The Rift." / "When I realized that he's digging a basement I snuck in to check if he had uncovered the Bloodspring. He's hit a cave system that must be where Bloodspring has sunken into over the years." -> "When I realized that he's digging a basement I snuck in to check if he had uncovered the bloodspring. He's hit a cave system that must be where the bloodspring has sunken into over the years." / "Unfortunately he woke up while I was exploring the basement and he dropped his torch on a pelt as I killed him." -> "Unfortunately, he woke up while I was exploring the basement and he dropped his torch on a pelt as I killed him." / "The runnels I initially found had passed through too much rock and dirt but I've "befriended" some of the locals and we've managed to find the source of the Bloodspring." -> "The tunnels I initially found had passed through too much rock and dirt, but I've "befriended" some of the locals and we've managed to find the source of the bloodspring." / "The Bloodspring is not everything that I'd hoped it would be. Though it is blood and gives great strength it provides no sustenance." -> "The bloodspring is not everything that I'd hoped it would be. Though it is blood and gives great strength, it provides no sustenance." (Bug #30017)
- DLC1dunRedwaterDenJournal2: "Thanks to the more sordid past of some of my underlings, we found a way to add the waters of the Bloodspring into the process for turning moon sugar to skooma." -> "Thanks to the more sordid past of some of my underlings, we found a way to add the waters of the bloodspring into the process for turning moon sugar to skooma." / "We've turned the basement into a Den and sent out some of the locals with "samples" to lure people back, turning the disappointment of the spring into a ready supply of blood." -> "We've turned the basement into a den and sent out some of the locals with "samples" to lure people back, turning the disappointment of the spring into a ready supply of blood." / Mortals appear to become infected with all manner of disease, while Vampires gain power but only for a short while." -> "Mortals appear to become infected with all manner of disease, while vampires gain power but only for a short while." / "Many of the books I've found are but tattered shreds, ruined by the ages and moisture, but I've pieced together the origin of the Spring, if little else." -> "Many of the books I've found are but tattered shreds, ruined by the ages and moisture, but I've pieced together the origin of the spring, if little else." / "They went on a rampage through the Spring and killed the other priests as they cowered in the pool, praying for Arkay's protection." -> "They went on a rampage through the spring and killed the other priests as they cowered in the pool, praying for Arkay's protection." / "It would seem that the Bloodstone Chalice is most likely the key to harnessing the power of the Spring, but it is also clear that at some point it was removed from the ruins." -> "It would seem that the Bloodstone Chalice is most likely the key to harnessing the power of the spring, but it is also clear that at some point it was removed from the ruins." (Bug #30018)
- FFRiften20SkoomaSourceNote: "Just got in a shipment of Moon Sugar from Morrowind." -> "Just got in a shipment of moon sugar from Morrowind." (Bug #30019)
- DLC2Book1CheapConfessionsofaDunmerSkoomaEater: "Nothing is more revolting to Dunmer feeling than the sorry spectacle of another Dunmer enslaved by that derivative moon-sugar known as 'skooma.'" -> "Nothing is more revolting to Dunmer feeling than the sorry spectacle of another Dunmer enslaved by that derivative moon sugar known as 'skooma.'" (Bug #30020)
- dunPOISmugglersDenNote: "We've found our own source of Skooma now - the real stuff, not that watered-down thirdhand trash you've been selling." -> "We've found our own source of skooma now - the real stuff, not that watered-down thirdhand trash you've been selling." (Bug #30021)
- DialogueRiftenRaggedFlagonScene04 [00071778]: "Well if it turns up, I'll be willing to buy." -> "Well, if it turns up, I'll be willing to buy." (Bug #30022)
- [000717A1]: "Well, if some Moon Sugar should fall into your lap..." -> "Well, if some moon sugar should fall into your lap..."
- TGFenceCaravanRisaadBranchTopic02 [000D8E34]: "Ah, Moon Sugar. I could smell it on you." -> "Ah, moon sugar. I could smell it on you." (Bug #30023)
- TGFenceCaravanTonMoonSugarBranchTopic [000D8E2C]: "What's Moon Sugar?" -> "What's moon sugar?" (Bug #30024)
- [000D8E3E]: "If Moon Sugar is refined properly, it can be used to make skooma, another substance that will knock you over after a single draught." -> "If moon sugar is refined properly, it can be used to make skooma, another substance that will knock you over after a single draught."
- TGFenceCaravanBranchTopic03 [000D8E31]: "Present Ri'saad with this satchel of Moon Sugar, and I bet my last septim he'll make a deal." -> "Present Ri'saad with this satchel of moon sugar, and I bet my last septim he'll make a deal." (Bug #30025)
- DialogueCidhnaMineUraccenSkoomaTopic [000DF1CA]: "Bottles of Moon Sugar. Khajiit use it as a... pick me up. Good way to pass the time." -> "Bottles of moon sugar. Khajiit use it as a... pick-me-up. Good way to pass the time." (Bug #30026)
- TGTQ02ErikurBalmoraBlueInfoBranchTopic [000DC16B]: "Not sure. I know that it starts with Moon Sugar, but all sorts of other ingredients are added to increase its potency." -> "Not sure. I know that it starts with moon sugar, but all sorts of other ingredients are added to increase its potency." (Bug #30027)
- MQ103AUlfricBookB1 [0005A6B1]: "Poisoned perhaps? No. He's not that cunning." -> "Poisoned, perhaps? No. He's not that cunning." (Bug #30028)
- CWSiege [000CD0FE]: "The Jarl wishes to speak!" -> "The jarl wishes to speak!" (Bug #30029)
- [000E6C36]: "We are sons and daughters of shopkeepers, maid servants and soldiers!" -> "We are sons and daughters of shopkeepers, maid servants, and soldiers!"
- [000E6C37]: "This is the day we send a message to Ulfric Stormcloak and the rebel Jarls who support him." -> "This is the day we send a message to Ulfric Stormcloak and the rebel jarls who support him."
- [000E6C43]: "Professional soldiers, fearless and devastating." -> "Professional soldiers. Fearless and devastating."
- [00106E2F]: "This is the day we send a message to Ulfric Stormcloak and the rebel Jarls who support him." -> "This is the day we send a message to Ulfric Stormcloak and the rebel jarls who support him."
- CW01BGoodbye [000C9836]: "Good luck with that Ice Wraith." -> "Good luck with that ice wraith." (Bug #30030)
- CW00BGalmarNotSure [000E1AF1]: "When you kill that Ice Wraith, then we'll talk about you becoming a Stormcloak." -> "When you kill that ice wraith, then we'll talk about you becoming a Stormcloak." (Bug #30031)
- [000E2CFF]: "When you kill that Ice Wraith, then we'll talk about you becoming a Stormcloak." -> "When you kill that ice wraith, then we'll talk about you becoming a Stormcloak."
- CW00BAboutIceWraith [000E1AFE]: "Something about that place attracts the Ice Wraiths." -> "Something about that place attracts the ice wraiths." / "You kill an Ice Wraith out there, and I'll have all the proof I need about you." -> "You kill an ice wraith out there, and I'll have all the proof I need about you." (Bug #30032)
- dunOrotheimJournal: "Damn those Giants. Just one Mammoth would feed us for a month, but they herd them around like prized cattle, never taking an eye off them." -> "Damn those giants. Just one mammoth would feed us for a month, but they herd them around like prized cattle, never taking an eye off them." (Bug #30033)
- DialogueRiftenTalenJeiDrinkBranchTopic [00036A2F]: "First is the "Velvet Lechance" which is a mixture of blackberry, honey, spiced wine and a touch of nightshade... perfectly safe, I assure you." -> "First is the "Velvet Lechance" - which is a mixture of blackberry, honey, Spiced Wine, and a touch of nightshade... perfectly safe, I assure you." / "Second, we have the "White-Gold Tower" which is heavy cream with a layer of blended mead, lavender and dragon's tongue on top." -> "Second, we have the "White-Gold Tower" - which is heavy cream with a layer of blended mead, lavender, and dragon's tongue on top." / "Last, and only for the bravest of souls, we have the "Cliff Racer" which is Firebrand Wine, Cyrodilic Brandy, Flin and Sujamma." -> "Last, and only for the bravest of souls, we have the "Cliff Racer" - which is Firebrand Wine, Cyrodilic Brandy, flin, and sujamma." (Bug #30034)
- DialogueRavenRock [04018AD3]: "Traveling beyond The Bulwark will be much safer as a result of your victory at Fort Frostmoth." -> "Traveling beyond the Bulwark will be much safer as a result of your victory at Fort Frostmoth." (Bug #30035)
- [04018AD5]: "Our desire for Raven Rock's return to its former glory is as strong as The Bulwark itself." -> "Our desire for Raven Rock's return to its former glory is as strong as the Bulwark itself."
- [04018EFB]: "If you ask me, my father knows how to run things better than the Councilor." -> "If you ask me, my father knows how to run things better than the councilor."
- DLC2RRAnyLocScene05 [04019BDC]: "We'll finally be able to begin repairs on The Bulwark." -> "We'll finally be able to begin repairs on the Bulwark." (Bug #30036)
- DLC2RRMorvaynManorScene01 [04019912]: "Councilor, I'm afraid there's been another ash spawn attack at The Bulwark." -> "Councilor, I'm afraid there's been another ash spawn attack at the Bulwark." (Bug #30037)
- DLC2RRAnyLocScene04 [04019BE2]: "The Councilor and I appreciate your assistance." -> "The councilor and I appreciate your assistance." (Bug #30038)
- DLC2DDRGjalundTLShipBranchTopic01 [040247A1]: "Made a damn fine living at it, too." -> "Made a damn fine living at it too." (Bug #30039)
- DLC2DRRCindiriAranoTLHusbandBranchBTopic02 [04023FDE]: "I'm the wife of a Second Councilor and certain things are expected of me." -> "I'm the wife of a second councilor and certain things are expected of me." (Bug #30040)
- DLC2DRRAdrilAranoTLMorvaynBranchTopic [04023FD4]: "When word arrived in Blacklight that the Councilor's father had passed, I was asked to sail to Raven Rock with him as his second." -> "When word arrived in Blacklight that the councilor's father had passed, I was asked to sail to Raven Rock with him as his second." (Bug #30041)
- DLC2DRRAdrilAranoTLSuspicionsBranchTopic [04023FC1]: "As Second Councilor, the security of Raven Rock is my primary concern." -> "As second councilor, the security of Raven Rock is my primary concern." (Bug #30042)
- DLC2DDRAphiaVelothiTLHusbandBranchTopic02 [04024788]: "I was a Temple priest at the time, and they had me use my healing arts to restore strength to his ailing body." -> "I was a temple priest at the time, and they had me use my healing arts to restore strength to his ailing body." (Bug #30043)
- DLC2RR02MorvaynBranchTopic02 [04029279]: "As Councilor, I hereby award you Severin Manor and everything contained within." -> "As councilor, I hereby award you Severin Manor and everything contained within." (Bug #30044)
- DLC2RRFavor04OutroBranchTopic [04024D9E]: "I've given out the Sadri's Sujamma as requested." -> "I've given out the Sadri's Sujamma, as requested." (Bug #30045)
- DLC2DRRRumorsBranchTopic [0402BAC3]: "Coast has been dangerous lately... lot of Reavers about." -> "Coast has been dangerous lately... lot of reavers about." (Bug #30046)
- [0403A29B]: "Heard that Rieklings got a hold of Thirsk Mead Hall." -> "Heard that rieklings got a hold of Thirsk Mead Hall."
- TG08BBrynjolfEyesBranchTopic [000DF8B9]: "The thief had broken into a nobleman's home somewhere in Windhelm and made off with a small figurine of a snow elf with crystalline eyes." -> "The thief had broken into a nobleman's home somewhere in Windhelm and made off with a small figurine of a Snow Elf with crystalline eyes." (Bug #30047)
- TG08BBrynjolfEyesBranchTopic01 [000DF8B2]: "A snow elf?" -> "A Snow Elf?" (Bug #30048)
- TG06EnthirFalmerBranchTopic [000BA268]: "In the time before man, they were known as the snow elves." -> "In the time before man, they were known as the Snow Elves." (Bug #30049)
- DLC1VQ07GeleborTLSpectralBranchTopic [02002B35]: "Who are the spectral Prelates you mentioned?" -> "Who are the spectral prelates you mentioned?" (Bug #30050)
- [02002B3D]: "They're ghosts of the snow elf priests that tended the wayshrines before being slaughtered by the Betrayed." -> "They're ghosts of the Snow Elf priests that tended the wayshrines before being slaughtered by the Betrayed."
- DLC1VQ07GeleborTLChantryBranchTopic [02006FAC]: "Most of the snow elf people worshipped Auri-El." -> "Most of the Snow Elf people worshipped Auri-El." (Bug #30051)
- DLC1VQ07GeleborTLChantryBranchTopic01 [020150F6]: "Most snow elves?" -> "Most Snow Elves?" (Bug #30052)
- [02015109]: "Our empire had temples to some of the other deities: Trinimac, Syrabane, Jephre and Phynaster rounded out the rest." -> "Our empire had temples to some of the other deities: Trinimac, Syrabane, Jephre, and Phynaster rounded out the rest."
- DLC1VQ07GeleborIntroBranchTopic02 [0200A856]: "Snow elves? You're a Falmer?" -> "Snow Elves? You're a Falmer?" (Bug #30053)
- [0200A86B]: "I prefer snow elf." -> "I prefer Snow Elf."
- DLC1VQ07GeleborTLBetrayedBranchTopic [02006F7D]: "Why weren't the snow elves here affected?" -> "Why weren't the Snow Elves here affected?" (Bug #30054)
- dunForelhostAlchemistNote01: "The snow elf raids in the northern lands may not be enough to draw off the Snow-Strider when he finds us dead." -> "The Snow Elf raids in the northern lands may not be enough to draw off the Snow-Strider when he finds us dead." (Bug #30055)
- dunForelhostJournal: "13th of Sun's Dusk 1E139" -> "13th of Sun's Dusk 1E 139" / "21st of Sun's Dusk 1E139" -> "21st of Sun's Dusk 1E 139" / "If there is a stronghold of Elves here, we will surely root them out." -> "If there is a stronghold of elves here, we will surely root them out." / "27th of Sun's Dusk 1E139" -> "27th of Sun's Dusk 1E 139" / "It sounds impossible, but we appeared to have stumbled upon a massive hold out of the Dragon Cultists, who were believed to be wiped out during the Dragon War. The Elves must wait, as this is a threat we cannot ignore." -> "It sounds impossible, but we appeared to have stumbled upon a massive holdout of the dragon cultists, who were believed to be wiped out during the Dragon War. The elves must wait, as this is a threat we cannot ignore." / "21st of Evening Star 1E139" -> "21st of Evening Star 1E 139" / "If that blasted storm hadn't caught us off guard and slowed our ascent we might have taken the Monastery, but as it stands we may be in for several more weeks of pounding on their walls." -> "If that blasted storm hadn't caught us off guard and slowed our ascent we might have taken the monastery, but as it stands we may be in for several more weeks of pounding on their walls." / "4th of Morning Star 1E140" -> "4th of Morning Star 1E 140" / "The cultists have fallen back to the interior of the Monastery but soon enough we will breach those defenses." -> "The cultists have fallen back to the interior of the monastery, but soon enough we will breach those defenses." / "5th of Morning Star 1E140" -> "5th of Morning Star 1E 140" / "We entered the Monastery today only to find all inside dead." -> "We entered the monastery today only to find all inside dead." / "We shall hold up here over night rather than face the cold, and explore the catacombs in the morning to see if we can find another passage to the upper areas." -> "We shall hold up here overnight rather than face the cold, and explore the catacombs in the morning to see if we can find another passage to the upper areas." / "6th of Morning Star 1E140" -> "6th of Morning Star 1E 140" / "May the Eight protect us from Dragons and madmen." -> "May the Eight protect us from dragons and madmen." / "We discovered a well in the catacombs, locked but with several buckets already filled, and in their excitement for a drink that didn't risk frostbite on their tongue, two score drank before we could stop them." -> "We discovered a well in the catacombs, locked but with several buckets already filled, and in their excitement for a drink that didn't risk frostbite on their tongue, twoscore drank before we could stop them." (Bug #30056)
- DLC1FVBook04English: "Many of the most dedicated snow elves once committed themselves to a tireless journey through the Chantry to the Inner Sanctum." -> "Many of the most dedicated Snow Elves once committed themselves to a tireless journey through the Chantry to the Inner Sanctum." (Bug #30057)
- DLC1VQ07 [02015063]: "So, this is snow elf magic. Incredible." -> "So, this is Snow Elf magic. Incredible." (Bug #30058)
- DLC1VQ07PostGeleborChantryBranchTopic01 [02015A58]: "It's also quite possible that there are some other isolated conclaves of snow elves nestled elsewhere on Nirn." -> "It's also quite possible that there are some other isolated conclaves of Snow Elves nestled elsewhere on Nirn." (Bug #30059)
- DLC1VQ07GeleborTLBetrayedBranchTopic04 [0201506B]: "Vyrthur and myself are the only two snow elves that remain." -> "Vyrthur and myself are the only two Snow Elves that remain." (Bug #30060)
- DLC1VQ07GeleborIntroBranchTopic01 [0200A872]: "Auriel, Auri-El, Alkosh, Akatosh... so many different names for the sovereign of the snow elves." -> "Auriel, Auri-El, Alkosh, Akatosh... so many different names for the sovereign of the Snow Elves." (Bug #30061)
- MS08KematuST100Topic01 [00022E7E]: ""Saadia", as you know her, is wanted by the noble houses of Taneth for treason." -> ""Saadia," as you know her, is wanted by the noble houses of Taneth for treason." (Bug #30062)
- MQ102JoinLegionYes [00019457]: "I'm ready to take the Oath." -> "I'm ready to take the oath." (Bug #30063)
- DBCiceroJournal01: "For this Sanctuary knows suffering, knows sorrow, for the ghosts of Purification still haunt its halls." -> "For this Sanctuary knows suffering, knows sorrow, for the ghosts of purification still haunt its halls." / "She and Rasha had been discussing the possibility of re-opening the Shadowscale training facility of Archon, in Black Marsh, but ultimately decided we lacked the resources to follow through with the plan." -> "She and Rasha had been discussing the possibility of reopening the Shadowscale training facility of Archon, in Black Marsh, but ultimately decided we lacked the resources to follow through with the plan." (Bug #30064)
- DBGastonLetter: "My next goal is to somehow make it past the sinister black door, into the Sanctuary itself." -> "My next goal is to somehow make it past the sinister Black Door, into the Sanctuary itself." (Bug #30065)
- DBCiceroJournal03: "Our Matron's eternal spirit may travel the Void freely, but it is through her own earthly remains that she communicates with the Listener." -> "Our matron's eternal spirit may travel the Void freely, but it is through her own earthly remains that she communicates with the Listener." / "I protect our Lady, keep her sanctified, but still she will not grace me with her voice?" -> "I protect our lady, keep her sanctified, but still she will not grace me with her voice?" (Bug #30066)
- DBCiceroJournal04: "To both Cicero and our Matron." -> "To both Cicero and our matron." / "Found the old journal, decided to write, a treatise on silence, sound, darkness and light!" -> "Found the old journal, decided to write, a treatise on silence, sound, darkness, and light!" / "I took a stroll, and spied a maid, but Matron's duty stayed my blade." -> "I took a stroll, and spied a maid, but matron's duty stayed my blade." (Bug #30067)
- DB07Journal: "Float on a boat through the moat called the sea her and me!" -> "Float on a boat through the moat called the sea, her and me!" / "Good, ancient and strong." -> "Good, ancient, and strong." / "I must serve my Mother's will above my own." -> "I must serve my mother's will above my own." / "A place to rest and ply my trade, for I once more take up the blade, and send some lucky souls to Him, when laughter strikes, as fits my whim!" -> "A place to rest and ply my trade, for I once more take up the blade, and send some lucky souls to him, when laughter strikes, as fits my whim!" (Bug #30068)
- TG06 [000D180F]: "It's alright Karliah." -> "It's alright, Karliah." (Bug #30070)
- [000D1814]: "Gallus had begun to uncover what he calls an "...unduly lavish lifestyle replete with spending vast amounts of gold on personal pleasures."" -> "Gallus had begun to uncover what he calls "...an unduly lavish lifestyle replete with spending vast amounts of gold on personal pleasures.""
- [000D1818]: "I'm sorry Enthir, I can't say. All that matters is we deliver your translation to the Guild immediately." -> "I'm sorry, Enthir, I can't say. All that matters is we deliver your translation to the Guild immediately."
- TGTQ03OlfridIntroBranchTopic03 [0007D026]: "The job is two-fold." -> "The job is twofold." (Bug #30071)
- TGRShellRadiantBranchTopic [0002E2D5]: "I handle the fishin', numbers and bedlam jobs... the ones with the more personal touch." -> "I handle the fishing, numbers, and bedlam jobs. The ones with the more... personal touch." (Bug #30072)
- [0002E2DA]: "I handle the burglary, shill, sweep and heist jobs." -> "I handle the burglary, shill, sweep, and heist jobs." / "He runs the more up-close and personal jobs." -> "He runs the more up close and personal jobs."
- TGDialogueGuildHelpBranchTopic [000D36CA]: "Delvin, Vex, Niruin and Vipir can give you a leg up on that." -> "Delvin, Vex, Niruin, and Vipir can give you a leg up on that." (Bug #30073)
- [000D36CC]: "And besides myself, Delvin, Niruin and Vipir can help you with any sort of training you might need to sharpen your skills." -> "And besides myself, Delvin, Niruin, and Vipir can help you with any sort of training you might need to sharpen your skills."
- [000D36CE]: "If talking your way out of trouble isn't enough, you could always pick up some training from Delvin, Vex or Vipir." -> "If talking your way out of trouble isn't enough, you could always pick up some training from Delvin, Vex, or Vipir."
- TG05KarliahIntroOutBranchTopic01 [000B8384]: "There were three of us. Myself, Gallus and Mercer." -> "There were three of us. Myself, Gallus, and Mercer." (Bug #30074)
- DLC2dunFrostmoonQST_HjordisTopic [04035AFC]: "Are you part of this pack, too?" -> "Are you part of this pack too?" / "My pack lived in the mountains northeast of here, 'till they were wiped out." -> "My pack lived in the mountains northeast of here, till they were wiped out." (Bug #30075)
- DLC2dunGyldenhulNote: ""The single richest treasure trove in all of Solstheim" they said." -> ""The single richest treasure trove in all of Solstheim," they said." / "The Stalhrim might be worth something, but my pickaxe ain't even good enough to chip it." -> "The stalhrim might be worth something, but my pickaxe ain't even good enough to chip it." (Bug #30076)
- DLC2WB01Journal: "I hope to one day meet you before the All-Maker, brother." -> "I hope to one day meet you before the All-Maker, Brother." (Bug #30077)
- TG04Brinewater [00077DD5]: "He didn't want to hit the bar like the rest! Ha ha ha!" -> "He didn't want to hit the bar like the rest! Ha ha... ha ha!" (Bug #30078)
- [00077DE7]: "What, seriously? Come on, I thought that was funny!" -> "What? Seriously? Come on, I thought that was funny!"
- [000E66D1]: "Um, I don't know, why?" -> "Um... I don't know, why?"
- TG06Hellos [0005349E]: "I've already provided you with the key to my museum, what else could you possibly want?" -> "I've already provided you with the key to my museum. What else could you possibly want?" (Bug #30079)
- TG06Goodbyes [000BBCAE]: "Now, stand aside, there's work to be done." -> "Now, stand aside. There's work to be done." (Bug #30080)
- [000BBCAF]: "Try not to disturb me in the future, I'm in the midst of groundbreaking research!" -> "Try not to disturb me in the future. I'm in the midst of groundbreaking research!"
- TG02BrynjolfMavenBBBranchTopic00 [00056309]: "One word from her and you could spend the rest of the fourth era in prison." -> "One word from her and you could spend the rest of the Fourth Era in prison." (Bug #30081)
- MQ304HallofValorBlockingTopic [000EC3A1]: "Fighting, drinking, fellowship and boasting?" -> "Fighting, drinking, fellowship, and boasting?" (Bug #30082)
- [000F1A3A]: "By Shor's command we curb our wrath, so we feast and sing, til the final doom." -> "By Shor's command we curb our wrath, so we feast and sing, till the final doom."
- MQ304TsunFight [000EA2FF]: "Living or dead, by decree of Shor, none may pass this perilous bridge 'til I judge them worthy by the warrior's test." -> "Living or dead, by decree of Shor, none may pass this perilous bridge till I judge them worthy by the warrior's test." (Bug #30083)
- MQ304TsunNoneMayPass [000947CF]: "None may pass this perilous bridge 'til I judge them worthy by the warrior's test." -> "None may pass this perilous bridge till I judge them worthy by the warrior's test." (Bug #30084)
- MQ204PaarFindElderScrollA1 [0003FA44]: "The Lorekeeper at the College of Winterhold might know." -> "The lorekeeper at the College of Winterhold might know." (Bug #30085)
- dunFrostflowAbyssNote: "Kill every last one of these blighted monsters and take what I've left in the chest on the roof of the Lighthouse." -> "Kill every last one of these blighted monsters and take what I've left in the chest on the roof of the lighthouse." (Bug #30086)
- MQ102IrilethIntroA1 [000D39AE]: "Come on then, the Jarl will want to speak to you personally." -> "Come on then, the jarl will want to speak to you personally." (Bug #30087)
- MQ102IrilethIntroA2 [000D39AB]: "As housecarl, my job is to deal with all dangers that threaten the Jarl or his people." -> "As housecarl, my job is to deal with all dangers that threaten the jarl or his people." (Bug #30088)
- MQ102IrilethIntroB1 [000D39A8]: "The Jarl will want to speak to you personally. Approach." -> "The jarl will want to speak to you personally. Approach." (Bug #30089)
- MQ102IrilethIntroB2 [000D398A]: "I was told to give the message directly to the Jarl." -> "I was told to give the message directly to the jarl." (Bug #30090)
- [000D39A6]: "Whatever you have to say to the Jarl, you can say to me." -> "Whatever you have to say to the jarl, you can say to me."
- MQ102IrilethSpeakToJarl [00098D46]: "You'd better speak to the Jarl, then." -> "You'd better speak to the jarl, then." (Bug #30091)
- MG07EstormoAmbushBranchTopic [00035E12]: "I'm afraid I'll have to take that Staff from you now. Ancano wants it kept safe... oh, and he wants you dead." -> "I'm afraid I'll have to take that staff from you now. Ancano wants it kept safe... Oh, and he wants you dead." (Bug #30092)
- Book1CheapBriefHistoryoftheEmpirev4: "Our current Emperor, His Awesome and Terrible Majesty, Uriel Septim VII, son of Pelagius IV, has the diligence of his great-aunt Morihatha, the political skill of his great-uncle Uriel VI, and the military prowess of his great grand-uncle Uriel V." -> "Our current Emperor, His Awesome and Terrible Majesty, Uriel Septim VII, son of Pelagius IV, has the diligence of his great-aunt Morihatha, the political skill of his great-uncle Uriel VI, and the military prowess of his great-granduncle Uriel V." (Bug #30093)
- Book4RareAdabala: "You are blood-made-glorious, uncle, and will come again, as fox animal or light." -> "You are blood-made-glorious, uncle, and will come again, as fox animal or light." (Bug #30094)
- DLC2Book1CheapPoisonSong5: "There was Aner, uncle Triffith's valet, gutted but still seated at the foyer table where he had been enjoying his afternoon glass of flin." -> "There was Aner, Uncle Triffith's valet, gutted but still seated at the foyer table where he had been enjoying his afternoon glass of flin." (Bug #30095)
- DLC2Book2CommonTheAxeMan: ""But uncle," said Torik." -> ""But Uncle," said Torik." (Bug #30096)
- Book0WolfQueenV4: "By his second wife, Gysilla, he had a daughter in the year 104, who he named Kintyra, after his great-great-great grandaunt, the Empress." -> "By his second wife, Gysilla, he had a daughter in the year 104, who he named Kintyra, after his great-great-great-grandaunt, the Empress." / ""Good morning, mom."" -> ""Good morning, Mom."" / "When he was older and lost his baby fat, he'd be a spitting image of his great great great great great granduncle." -> "When he was older and lost his baby fat, he'd be a spitting image of his great-great-great-great-great-granduncle." (Bug #30097)
- DialogueSolitudePalaceScene3 [00036760]: "Again? He can't simply cancel an appointment with the Jarl!" -> "Again? He can't simply cancel an appointment with the jarl!" (Bug #30099)
- [000367AD]: "I'm afraid he can. His authority comes from the emperor." -> "I'm afraid he can. His authority comes from the Emperor."
- DialogueWhiterunBanneredMareScene1 [00017F2F]: "Something upbeat? A Breton jig maybe?" -> "Something upbeat? A Breton jig, maybe?" (Bug #30100)
- CWAttackCity [0001A2F4]: "Stay back, lord!" -> "Stay back, Lord!" (Bug #30101)
- [0001A2F5]: "Halt in the name of the Jarl Balgruuf the Greater!" -> "Halt in the name of the jarl, Balgruuf the Greater!"
- [00020F44]: "You hear me you old fool! This isn't over!" -> "You hear me, you old fool! This isn't over!"
- [00020F6E]: "He's right. Galmar, come, let us restore order." -> "He's right. Galmar, come. Let us restore order."
- [000283A8]: "A convenient position to hold now. But mark my words, old man, in the days to come, Ulfric will spread his rebellion thin. And what then?" -> "A convenient position to hold now. But mark my words, old man... in the days to come, Ulfric will spread his rebellion thin. And what then?"
- [000270CD]: "Protect the Jarl with your lives!" -> "Protect the jarl with your lives!"
- [000283A9]: "Skyrim needs a High King who will fight for her, and Whiterun needs a Jarl who will do the same." -> "Skyrim needs a high king who will fight for her, and Whiterun needs a jarl who will do the same."
- DialogueWhiterunDragonsreachScene1 [00019F77]: "Damn it, Proventus." -> "Dammit, Proventus." (Bug #30102)
- [00019F91]: "Well... It's your son. Nelkir." -> "Well... it's your son, Nelkir."
- DialogueMarkarthInnOgmundKlepprScene01 [00025EBA]: "Everyone here is anxious to hear the old ballads performed by the True Skald of the Reach." -> "Everyone here is anxious to hear the old ballads performed by the True Skald of The Reach." (Bug #30103)
- [00025EE4]: "If I played all of them, everyone in this inn would be as grey as I am before I finished." -> "If I played all of them, everyone in this inn would be as gray as I am before I finished."
- DialogueMarkarthHagsCureSceneMuiriBothela01 [000251E0]: "No, no girl. It's the pickled spider tongue and then the decayed taproot." -> "No, no, girl. It's the pickled spider tongue and then the decayed taproot." (Bug #30104)
- DialogueMarkarthKeepCalcelmoAicantarScene02 [00024675]: "Next season, nephew. Next season for sure..." -> "Next season, Nephew. Next season for sure..." (Bug #30105)
- DialogueMarkarthKeepKitchenScene02 [000246A0]: "Now now, brother. He's just being his usual gloomy self, he didn't mean it. He's just being silly again." -> "Now, now, Brother. He's just being his usual gloomy self. He didn't mean it. He's just being silly again." (Bug #30106)
- MQ104BalgruufReward1 [000E0EB8]: "By my right as Jarl, I name you Thane of Whiterun." -> "By my right as jarl, I name you Thane of Whiterun." / "I assign you Lydia as a personal Housecarl, and this weapon from my armory to serve as your badge of office." -> "I assign you Lydia as a personal housecarl, and this weapon from my armory to serve as your badge of office." / "We are honored to have you as Thane of our city, Dragonborn." -> "We are honored to have you as thane of our city, Dragonborn." (Bug #30108)
- DA03BarbasOffer1A [0001C4DC]: "Very funny. My master is Clavicus Vile, Daedric prince of wishes." -> "Very funny. My master is Clavicus Vile, daedric prince of wishes." (Bug #30109)
- dunAnsilvundLetter04: "We could have used them to push the elves right off the continent and formed a new state to combat the empire." -> "We could have used them to push the elves right off the continent and formed a new state to combat the Empire." (Bug #30110)
- Book1CheapWhiterun: "High stone walls protect its denizens from the wolves, mammoths, bandits and other dangers lurking beyond." -> "High stone walls protect its denizens from the wolves, mammoths, bandits, and other dangers lurking beyond." / "And of course, there are other services to be found in the Plains district." -> "And of course, there are other services to be found in the Plains District." / "Adrianne is quite fair, but I should not want to find myself being introduced to the keen edge of that husband's war-axe." -> "Adrianne is quite fair, but I should not want to find myself being introduced to the keen edge of that husband's war axe." / "Of the Wind district I have little to say." -> "Of the Wind District I have little to say." / "There are some intriguing prospects to be found in the mead hall should you favor a strong and fearless warrior-woman." -> "There are some intriguing prospects to be found in the mead hall should you favor a strong and fearless warrior woman." / "At last we come to the Cloud District, exclusive domain of the Jarl's castle." -> "At last we come to the Cloud District, exclusive domain of the jarl's castle." / "As for the Jarl and his court, take pains to avoid them." -> "As for the jarl and his court, take pains to avoid them." (Bug #30111)
- DLC2MQ04NelothIntroWhoIsHM [04035BCC]: "But he is subtler than most of the other Daedric Princes, as you would expect of the prince of knowledge and fate." -> "But he is subtler than most of the other daedric princes, as you would expect of the prince of knowledge and fate." (Bug #30112)
- DA04 [0004A379]: "The Daedric prince of the unknown. Hermaeus Mora." -> "The daedric prince of the unknown. Hermaeus Mora." (Bug #30113)
- DaedricPrinceHermaeusMora: "Hermaeus Mora is the daedric prince of fate, knowledge and memory." -> "Hermaeus Mora is the daedric prince of fate, knowledge, and memory." (Bug #30114)
- DaedricPrinceMehrunesDagon: "Mehrunes Dagon is the daedric prince of destruction, revolution and ambition." -> "Mehrunes Dagon is the daedric prince of destruction, revolution, and ambition." (Bug #30115)
- DaedricPrinceMephala: "Mephala is the daedric prince of lies, secrets and plots... and thoroughly enjoys meddling in the affairs of mortals." -> "Mephala is the daedric prince of lies, secrets, and plots... and thoroughly enjoys meddling in the affairs of mortals." (Bug #30116)
- DaedricPrincePeryite: "Peryite is the daedric prince of tasks, order and pestilence." -> "Peryite is the daedric prince of tasks, order, and pestilence." (Bug #30117)
- DaedricPrinceSanguine: "Sanguine is the daedric prince of hedonism, debauchery and dark indulgences." -> "Sanguine is the daedric prince of hedonism, debauchery, and dark indulgences." (Bug #30118)
- DaedricPrinceVaermina: "Vaermina is the daedric prince of dreams, nightmares and evil omens." -> "Vaermina is the daedric prince of dreams, nightmares, and evil omens." (Bug #30119)
- DA01CollegeQuestionsBranchTopic [00024578]: ""An elf that studies stars"?" -> ""An elf that studies stars?"" (Bug #30120)
- MG01InitialBranchTopic [0001F810]: "Mages keep to their College in Winterhold." -> "Mages keep to their college in Winterhold." / "Wish the Jarl's wizard would up and leave with ya." -> "Wish the jarl's wizard would up and leave with ya." (Bug #30121)
- [00030127]: "I overheard something about a College." -> "I overheard something about a college."
- [0008EC35]: "Otherwise you could talk to the Jarl's pet wizard in Solitude." -> "Otherwise you could talk to the jarl's pet wizard in Solitude."
- [0008EC37]: "That's all kept to that College up in Winterhold." -> "That's all kept to that college up in Winterhold."
- [0008EC38]: "They keep to that College in Winterhold." -> "They keep to that college in Winterhold." / "Of course there is Farengar. He might be the Jarl's wizard, but at least he's a Nord." -> "Of course, there is Farengar. He might be the jarl's wizard, but at least he's a Nord."
- [0008EC39]: "Your kind sticks to that College in Winterhold, as well they should." -> "Your kind sticks to that college in Winterhold, as well they should." / "You'd never think to learn from a Nord like the Jarl's wizard." -> "You would never think to learn from a Nord like the jarl's wizard."
- [0008EC3A]: "There's a College in Winterhold that teaches magic." -> "There's a college in Winterhold that teaches magic." / "The Jarl's court wizard was taught there." -> "The jarl's court wizard was taught there."
- [0008EC3B]: "You want to learn that, go to that College in Winterhold." -> "You want to learn that, go to that college in Winterhold." / "The Jarl's wizard could teach ya." -> "The jarl's wizard could teach ya."
- [0008EC3C]: "I don't even like our Jarl havin' a court wizard." -> "I don't even like our jarl havin' a court wizard."
- [0008EC3D]: "Bit of advice, folks here don't care for magic or those that use it. If you're intent on it, check at the College up in Winterhold." -> "Bit of advice, folks here don't care for magic or those that use it. If you're intent on it, check at the college up in Winterhold." / "Either that or go see the Jarl's court wizard." -> "Either that or go see the jarl's court wizard."
- [0008EC3E]: "There's a College in Winterhold that teaches magic, unless that blew up too." -> "There's a college in Winterhold that teaches magic, unless that blew up too." / "Be a lot safer just to have the Jarl's wizard teach you a thing or two." -> "Be a lot safer just to have the jarl's wizard teach you a thing or two."
- [0008EC3F]: "If you're set on it, there's that College in Winterhold or Ulfric's court wizard." -> "If you're set on it, there's that college in Winterhold or Ulfric's court wizard."
- [0008EC43]: "That'd be the College in Winterhold." -> "That'd be the college in Winterhold."
- [0008EC44]: "I'd stay away from the Jarl's wizard in Dawnstar too." -> "I'd stay away from the jarl's wizard in Dawnstar too." / "If you want to be a damn fool, go to the College in Winterhold instead." -> "If you want to be a damn fool, go to the college in Winterhold instead."
- [0008EC45]: "Why don't you go bother those mages at their College in Winterhold and leave my brother alone?" -> "Why don't you go bother those mages at their college in Winterhold and leave my brother alone?"
- [0008EC46]: "Any aspiring mage would do well to look for the College in Winterhold." -> "Any aspiring mage would do well to look for the college in Winterhold." / "Although our Jarl's humble wizard might be willing to help you too." -> "Although our jarl's humble wizard might be willing to help you too."
- [0008EC47]: "Head north to Winterhold. There's a College there, they teach magic." -> "Head north to Winterhold. There's a college there. They teach magic." / "Else you could go see the Jarl's wizard." -> "Else you could go see the jarl's wizard."
- [0008EC48]: "You want Winterhold... that College there. They teach it." -> "You want Winterhold... that college there. They teach it." / "Otherwise you can try the Jarl's wizard." -> "Otherwise you can try the jarl's wizard."
- [0008EC49]: "Winterhold. You want the College there." -> "Winterhold. You want the college there."
- [0008EC4A]: "Oh, I think you'll find that magic is rare in Skyrim. Winterhold, though... The College there has it in abundance. Look there if you wish to learn." -> "Oh, I think you'll find that magic is rare in Skyrim. Winterhold, though... the college there has it in abundance. Look there if you wish to learn."
- [0008EC4B]: "You want to learn, join the College in Winterhold. They'll deal with it." -> "You want to learn, join the college in Winterhold. They'll deal with it."
- CharacterSkillDestruction: "The School of Destruction focuses on the mastery of fire, frost and shock, and is used to cast spells like Fireball, Ice Spike, and Lightning Bolt." -> "The School of Destruction focuses on the mastery of fire, frost, and shock, and is used to cast spells like Fireball, Ice Spike, and Lightning Bolt." (Bug #30122)
- NN01AvrusaNirnOnlyBranchTopic [000E4D44]: "Are you familiar with this Crimson Nirnroot?" -> "Are you familiar with this crimson nirnroot?" (Bug #30123)
- [000E4D61]: "Crimson Nirnroot?" -> "Crimson nirnroot?"
- NN01AvrusaNirnOnlyBranchTopic01 [000E4D5F]: "Blackreach... why does that sound so familiar?" -> "Blackreach... Why does that sound so familiar?" / "It's where my mentor, Sinderion said he was going to do his field research." -> "It's where my mentor, Sinderion, said he was going to do his field research." (Bug #30124)
- NN01AvrusaCompleteBranchTopic [000E4D42]: "I've brought this Crimson Nirnroot for you." -> "I've brought this crimson nirnroot for you." (Bug #30125)
- [000E4D6C]: "You've gathered quite a few of them I see." -> "You've gathered quite a few of them, I see." / "I'll search through Sinderion's notes and find some more information about the Crimson Nirnroot and its properties." -> "I'll search through Sinderion's notes and find some more information about the crimson nirnroot and its properties."
- NN01AvrusaBranchSinderionTopic [000E4D63]: "Perhaps someday I'll continue where he left off, it's the least I can do considering how much he did for me." -> "Perhaps someday I'll continue where he left off. It's the least I can do considering how much he did for me." (Bug #30126)
- NN01 [Stage 15]: "I've discovered an unusual ingredient called Crimson Nirnroot." -> "I've discovered an unusual ingredient called crimson nirnroot." (Bug #30127)
- [Stage 20]: "He was exploring Blackreach in search of the Crimson Nirnroot, and appeared to be on the brink of an amazing discovery." -> "He was exploring Blackreach in search of the crimson nirnroot, and appeared to be on the brink of an amazing discovery."
- [Stage 200]: "I have brought my Crimson Nirnroot to Avrusa Sarethi, a former student of Sinderion." -> "I have brought my crimson nirnroot to Avrusa Sarethi, a former student of Sinderion."
- MQ201DelphineIntroRiverwoodC1 [000410DC]: "He's a Wood Elf - the Thalmor wiped out his family back in Valenwood during one of their purges that we never hear about." -> "He's a Wood Elf. The Thalmor wiped out his family back in Valenwood during one of their purges that we never hear about." / "Luckily they don't know who he really is, or he wouldn't be serving drinks at the Ambassador's parties." -> "Luckily they don't know who he really is, or he wouldn't be serving drinks at the ambassador's parties." (Bug #30130)
- MQ201Party [000665D1]: "I still don't understand what just... oh never mind." -> "I still don't understand what just... oh, never mind." (Bug #30131)
- [0006717C]: "You take it back then?" -> "You take it back, then?"
- [00067EE8]: "I would never openly insult your... that is to say..." -> "I would never openly insult your... but that is to say..."
- [000C041E]: "Well, I don't think you should say things like that about the Ambassador!" -> "Well, I don't think you should say things like that about the ambassador!"
- [000C081B]: "You behave like you're carousing in a house of ill repute, not the residence of the Thalmor Ambassador!" -> "You behave like you're carousing in a house of ill repute, not the residence of the Thalmor ambassador!"
- [000C0823]: "Ulfric Stormcloak? The rightful High King?" -> "Ulfric Stormcloak? The rightful high king?"
- [000C082A]: "I hate them, always slithering the way they do... what? Are they on me?" -> "I hate them, always slithering the way they do... What, are they on me?"
- [000C0832]: "Madame Ambassador, you know that I would never have behaved... that is to say... well I swear I'm innocent this time!" -> "Madame Ambassador, you know that I would never have behaved... that is to say... well, I swear I'm innocent this time!"
- MQ201DelphineIntroRiverwoodB1 [0005F702]: "Once you're inside the Embassy, you can get away and find Elenwen's secret files." -> "Once you're inside the embassy, you can get away and find Elenwen's secret files." / "I have a contact inside the Embassy." -> "I have a contact inside the embassy." / "Wood elf, plenty of reason to hate the Thalmor." -> "Wood Elf - plenty of reason to hate the Thalmor." (Bug #30132)
- FreeformWinterholdCollegeBFollowUp [000E3537]: "Ilas-tei was practicing Illusion spells." -> "Ilas-Tei was practicing Illusion spells." (Bug #30133)
- FreeformWinterholdCollegeInitialBranchTopic [000E3521]: "You said something about missing Apprentices?" -> "You said something about missing apprentices?" (Bug #30134)
- [000E3541]: "Ah, that. Yes, the group prior to yours has disappeared entirely." -> "Ah, that, yes. The group prior to yours has disappeared entirely."
- HousePurchase [000A2C6C]: "The Jarl has appointed me to be your housecarl." -> "The jarl has appointed me to be your housecarl." (Bug #30135)
- HousePurchaseHousecarlThaneTopic [000DE50C]: "I'm a Thane?" -> "I'm a thane?" (Bug #30136)
- [000DE50D]: "The Jarl has recognized you as a person of great importance in the hold." -> "The jarl has recognized you as a person of great importance in the hold." / "The title of Thane is an honor, a gift for your service. Guards will know to look the other way, if you tell them who you are." -> "The title of thane is an honor, a gift for your service. Guards will know to look the other way, if you tell them who you are."
- HousePurchaseHousecarlTopicTopic [0007A1E7]: "As my Thane, I'm sworn to your service." -> "As my thane, I'm sworn to your service." (Bug #30137)
- PlayerHouseDecorateStart [000C6E24]: "And of course, don't forget to consult your Home Decorating Guide for descriptions of the decorations you can buy." -> "And of course, don't forget to consult your home decorating guide for descriptions of the decorations you can buy." (Bug #30138)
- FFI02NarfiDoneBranchTopic [000D9B61]: "At least Narfi has Reyda's Necklace... reminds Narfi of his sister." -> "At least Narfi has Reyda's necklace... reminds Narfi of his sister." (Bug #30139)
- FFI02NarfiDoneBranch02Topic [000D9B5C]: "At least Narfi has Reyda's Necklace... reminds Narfi of his sister." -> "At least Narfi has Reyda's necklace... reminds Narfi of his sister." (Bug #30140)
- JarlMakeFriendsShared01 [000A2C5A]: "There is room in my court for a new Thane." -> "There is room in my court for a new thane." / "However, I could only grant the title to someone who is known throughout my Hold, and who owns at least one piece of property in my city." -> "However, I could only grant the title to someone who is known throughout my hold, and who owns at least one piece of property in my city." / "You help my people and purchase a house from my steward, and I'll make you my Thane." -> "You help my people and purchase a house from my steward, and I'll make you my thane." (Bug #30141)
- JarlMakeFriendsShared02 [000A34A4]: "There is room in my court for a new Thane." -> "There is room in my court for a new thane." / "However, I could only grant the title to someone who is known throughout my Hold." -> "However, I could only grant the title to someone who is known throughout my hold." / "You help my people, and I'll make you my Thane." -> "You help my people, and I'll make you my thane." (Bug #30142)
- Favor250QuestGiverTopic [000A2C40]: "Then by my right as Jarl, I name you Thane of the Reach." -> "Then by my right as jarl, I name you Thane of The Reach." / "I grant you a personal Housecarl to watch over your home and this weapon from my armory to serve as your badge of office." -> "I grant you a personal housecarl to watch over your home and this weapon from my armory to serve as your badge of office." (Bug #30143)
- Favor252QuestReturnTopic [000A2C48]: "Then by my right as Jarl, I name you Thane of Haafingar. Congratulations." -> "Then by my right as jarl, I name you Thane of Haafingar. Congratulations." / "I grant you a personal Housecarl to watch over your home and this weapon from my armory to serve as your badge of office." -> "I grant you a personal housecarl to watch over your home and this weapon from my armory to serve as your badge of office." (Bug #30144)
- Favor253QuestReturnTopic [000A2C41]: "Then by my right as Jarl, I name you Thane of Whiterun." -> "Then by my right as jarl, I name you Thane of Whiterun." / "I grant you a personal Housecarl to watch over your home and this weapon from my armory to serve as your badge of office." -> "I grant you a personal housecarl to watch over your home and this weapon from my armory to serve as your badge of office." (Bug #30145)
- Favor254QuestGiverTopic [000E0B8A]: "I'd like to offer you a place in my court, as a Thane." -> "I'd like to offer you a place in my court, as a thane." / "If you do good works for the people and purchase a home from my steward, I'll name you my Thane." -> "If you do good works for the people and purchase a home from my steward, I'll name you my thane." (Bug #30146)
- Favor254QuestReturnTopic [000A2C7A]: "Then by my right as Jarl, I name you Thane of Eastmarch." -> "Then by my right as jarl, I name you Thane of Eastmarch." / "I grant you a personal Housecarl to watch over your home and this weapon from my armory to serve as your badge of office." -> "I grant you a personal housecarl to watch over your home and this weapon from my armory to serve as your badge of office." (Bug #30147)
- Favor255QuestReturnTopic [000A34A3]: "Then by my right as Jarl, I name you Thane of Hjaalmarch." -> "Then by my right as jarl, I name you Thane of Hjaalmarch." (Bug #30148)
- [03011CB4]: "Then by my right as Jarl, I name you thane of Hjaalmarch." -> "Then by my right as jarl, I name you Thane of Hjaalmarch." / "I grant you a personal Housecarl, and this weapon from my armory to serve as your badge of office." -> "I grant you a personal housecarl and this weapon from my armory to serve as your badge of office."
- Favor256QuestReturnTopic [000A34A8]: "Then by my right as Jarl, I name you Thane of the Pale." -> "Then by my right as jarl, I name you Thane of the Pale." (Bug #30149)
- [03011CB5]: "Then by my right as Jarl, I name you Thane of the Pale." -> "Then by my right as jarl, I name you Thane of the Pale." / "I grant you a personal Housecarl, and this weapon from my armory to serve as your badge of office." -> "I grant you a personal housecarl, and this weapon from my armory to serve as your badge of office."
- Favor257QuestReturnTopic [000A349B]: "Then by my right as Jarl, I name you Thane of Winterhold." -> "Then by my right as jarl, I name you Thane of Winterhold." (Bug #30150)
- Favor258QuestReturnTopic [000A349E]: "Then by my right as Jarl, I name you Thane of Falkreath." -> "Then by my right as jarl, I name you Thane of Falkreath." (Bug #30151)
- [03011CB6]: "Then by my right as Jarl, I name you Thane of Falkreath." -> "Then by my right as jarl, I name you Thane of Falkreath." / "I grant you a personal Housecarl, and this weapon from my armory to serve as your badge of office." -> "I grant you a personal housecarl, and this weapon from my armory to serve as your badge of office."
- BYOHHousePalePurchaseYes [03000C2E]: "Then by my right as Jarl, I grant you a title to the land." -> "Then by my right as jarl, I grant you a title to the land." (Bug #30152)
- BYOHHousePalePurchaseNotNow [03000C2F]: "Hm. Well, if you change your mind, come see me again." -> "Hmm. Well, if you change your mind, come see me again." (Bug #30153)
- [03017710]: "Hmph. Well suit yourself." -> "Hmph. Well, suit yourself."
- BYOHHousePalePurchaseNoMoney [0301770A]: "Well that's unfortunate." -> "Well, that's unfortunate." (Bug #30154)
- Favor205QuestGiveTopic [0006F7DE]: "He used to call me his "pretty Juniper."" -> "He used to call me his "pretty juniper."" / "I found the ring's resting place after he died, but I'm far too old to go exploring some cave, now." -> "I found the ring's resting place after he died, but I'm far too old to go exploring some cave now." (Bug #30155)
- Favor205QuestAccept [00068F64]: "According to my grandfather at least." -> "According to my grandfather, at least." (Bug #30156)
- Favor157QuestReturnContinue [000A34A0]: "And take this. A gift from the Jarl's personal stores." -> "And take this. A gift from the jarl's personal stores." (Bug #30157)
- Favor110QuestGiveTopic [00090E0D]: "You're the Jarl? I'm looking for work." -> "You're the jarl? I'm looking for work." (Bug #30158)
- [00094051]: "Thinking of asking the General for some training books." -> "Thinking of asking the general for some training books."
- Favor019QuestSnitchTopic [00040356]: "I think the Jarl should hear about this." -> "I think the jarl should hear about this." (Bug #30159)
- Favor019QuestAccept [00040389]: "She'd go to the Jarl if she knew I was even remotely involved." -> "She'd go to the jarl if she knew I was even remotely involved." (Bug #30160)
- Favor001QuestGiveTopic [00040368]: ""One of the Jarl's men"?" -> ""One of the jarl's men?"" / "Look, if you're heading towards Dawnstar anytime soon, can you give the Jarl this note? Let him know he'll get his lumber." -> "Look, if you're heading towards Dawnstar anytime soon, can you give the jarl this note? Let him know he'll get his lumber." (Bug #30161)
- [00044489]: "My family has been doing it for years. You need one out in the Reach." -> "My family's been doing it for years. You need one out in The Reach." / "I personally trained a whole litter for the Jarl. That reminds me, I was going to deliver some dog food to the Keep. Spiced beef. Their favorite." -> "I personally trained a whole litter for the jarl. That reminds me, I was going to deliver some dog food to the keep. Spiced beef. Their favorite."
- Favor001QuestAccept [0004444B]: "Take it to Voada, she handles all the dogs for the Jarl." -> "Take it to Voada, she handles all the dogs for the jarl." (Bug #30162)
- FFRiften13AlessandraDaggerBranchTopic [0004C487]: "A Priest of Arkay is entrusted with a ceremonial dagger once they've completed their training." -> "A priest of Arkay is entrusted with a ceremonial dagger once they've completed their training." (Bug #30166)
- DialogueRiftenAlessandraFatherBranchTopic [00043DE6]: "My father was a Priest of Arkay." -> "My father was a priest of Arkay." / "I never had any friends; who'd want to spend time with "the weird little girl who hangs around dead people?"" -> "I never had any friends; who'd want to spend time with "the weird little girl who hangs around dead people"?" (Bug #30167)
- dunHunterFrokiAboutHamingTopic [000BFB72]: "His parents were at Helgen when, well you know." -> "His parents were at Helgen when... well you know." (Bug #30168)
- DialogueFalkreathDeadMansDrinkScene05 [0009244B]: "I wish I could afford to pay you both, Narri. I really do." -> "I wish I could afford to pay you both, Narri. I really do." (Bug #30169)
- DialogueFalkreathSidgeirTopicsYoungTopic [00072658]: "How did you become a Jarl while so young?" -> "How did you become a jarl while so young?" (Bug #30170)
- [0007265E]: "My uncle Dengeir was Jarl until a short time ago." -> "My uncle Dengeir was jarl until a short time ago." / "He now serves us honorably as Thane, and to the great benefit of the hold, I now serve as Jarl." -> "He now serves us honorably as thane, and to the great benefit of the hold, I now serve as jarl."
- MercerFarmSaleBranchTopic01 [00050ADD]: "Word on the street was that Honningbrew tasted better, cost less and Sabjorn didn't shove it down everyone's throat." -> "Word on the street was that Honningbrew tasted better, cost less, and Sabjorn didn't shove it down everyone's throat." (Bug #30171)
- DialogueFalkreathDengeirTopic3Topic [00088935]: "You said you were the Jarl once?" -> "You said you were the jarl once?" (Bug #30172)
- [0008896B]: "Suddenly the nobles are calling for a new Jarl, and all the while their pockets are jingling with the sound of Imperial septims." -> "Suddenly the nobles are calling for a new jarl, and all the while their pockets are jingling with the sound of Imperial septims." / "They named me Thane, and they got my nephew Siddgeir in my place." -> "They named me thane, and they got my nephew Siddgeir in my place."
- FFRiften20BranchTopic02 [00085D3E]: "Hm. Well, if you change your mind, come see me again." -> "Hmm. Well, if you change your mind, come see me again." (Bug #30173)
- FFRiften20WujeetaKeyBranch01 [00085D39]: "I overheard Bolli say that only the Jarl carries the key to the warehouse." -> "I overheard Bolli say that only the jarl carries the key to the warehouse." (Bug #30174)
- FFRiften20SharedInfo01 [00085D2F]: "You can't get inside though. They've kept that place locked up tight since the war began." -> "You can't get inside, though. They've kept that place locked up tight since the war began." (Bug #30175)
- DialogueRiftenUngrienMeadBranchTopic [00036A05]: "She uses a very secret blend of spices, fresh honey from Goldenglow Estate and specially constructed aging casks to ensure the best flavor." -> "She uses a very secret blend of spices, fresh honey from Goldenglow Estate, and specially constructed aging casks to ensure the best flavor." (Bug #30176)
- DialogueRiftenUngrienMeadBranchTopic01 [00036A27]: "Damn it! Sorry. I'm not very good at this." -> "Dammit! Sorry. I'm not very good at this." (Bug #30177)
- DialogueRiftenBeeAndBarbScene14 [000B72FB]: "Nothing Vulwulf... cheers." -> "Nothing, Vulwulf... cheers." (Bug #30178)
- WEDL06 [000B90F3]: "Maven sends her regards Letrush." -> "Maven sends her regards, Letrush." (Bug #30179)
- DialogueRiftenGrandPlazaScene25 [00063E42]: "So unless Mara is going to start raining coin from the heavens, why don't you mind your own business." -> "So unless Mara is going to start raining coin from the heavens, why don't you mind your own business?" (Bug #30180)
- [00063E63]: "I've got deadbeats who don't pay me, the city guard looking over my shoulder and Maven Black-Briar breathing down my neck." -> "I've got deadbeats who don't pay me, the city guard looking over my shoulder, and Maven Black-Briar breathing down my neck."
- WiRemoveItem01NotPayFine [0002C6AA]: "Is that so? Well then, I'll have to charge you with disturbing the Jarl's peace." -> "Is that so? Well then, I'll have to charge you with disturbing the jarl's peace." (Bug #30181)
- MS01MargretJournal: "Even employs that wispy girl at the door to deter "trouble-makers" like me." -> "Even employs that wispy girl at the door to deter "troublemakers" like me." / "On my life, I won't allow a group of Stormcloak sympathizers to own the prison to the most notorious criminals of the Reach." -> "On my life, I won't allow a group of Stormcloak sympathizers to own the prison to the most notorious criminals of The Reach." (Bug #30182)
- DialogueRiftenKeepScene11 [00046D78]: "I have payments to make you realize." -> "I have payments to make, you realize." (Bug #30183)
- TGPostBrynjolfGuildMasterStatusTopic [000E89DE]: "Vex and Delvin are having to turn clients away at this point, it's almost impossible to keep up." -> "Vex and Delvin are having to turn clients away at this point. It's almost impossible to keep up." (Bug #30184)
- TGPostKarliahNGBranchTopic [000E89E3]: "If you wish to wear your Nightingale Armor within the Guild, I'm certain that no one would give it a second thought." -> "If you wish to wear your Nightingale armor within the Guild, I'm certain that no one would give it a second thought." (Bug #30185)
- TG08B [00094C54]: "It's a Dwarven Centurion." -> "It's a dwarven centurion." (Bug #30186)
- TGLeadershipBrynjolfAfterBranchTopic [000AA78C]: "After we're done, head over to Tonilia and she'll set you up with your Guild Master Armor." -> "After we're done, head over to Tonilia and she'll set you up with your Guild Master armor." (Bug #30187)
- DA13AfflictedLetter: "He told us that he served the Daedric Prince Peryite." -> "He told us that he served the daedric prince Peryite." / "Cul Aloue would never suffer the heresies of a Daedra Worshipper in our midst." -> "Cul Aloue would never suffer the heresies of a daedra worshipper in our midst." / "We have since lived in refuge, the ruins of an ancient Dwarven city." -> "We have since lived in refuge, the ruins of an ancient dwarven city." / "Orchendor keeps us safe here, by the blessing of our Prince Peryite. I am now an Apostle of the Afflicted, tasked to disseminate the teachings of Peryite to our Afflicted." -> "Orchendor keeps us safe here, by the blessing of our prince Peryite. I am now an apostle of the Afflicted, tasked to disseminate the teachings of Peryite to our Afflicted." (Bug #30188)
- TGLeadershipToniliaBranchTopic [000AA77C]: "I mean look at this place." -> "I mean, look at this place. / "Here you go... should fit you like a glove... boss." -> "Here you go, should fit you like a glove... boss." (Bug #30189)
- dunIrkngthandNote01: "The Dwarves thought they took them from the Falmer, but they themselves were fooled." -> "The dwarves thought they took them from the Falmer, but they themselves were fooled." (Bug #30190)
- TGFencesHellos [000DEAF3]: "So, you've come to see me to sell or to buy? Hm?" -> "So, you've come to see me to sell or to buy? Hmm?" (Bug #30191)
- TGFencesBranchTopic [000D8807]: "Protection, respect and a constant flow of coin... it couldn't get any better." -> "Protection, respect, and a constant flow of coin... it couldn't get any better." (Bug #30192)
- dunArcherQST_FamilyKilledTopic01a [000CF213]: "Thanks for offering though." -> "Thanks for offering, though." (Bug #30193)
- DLC2SV02Idles [04027DF6]: "I am a prisoner of the Thalmor. help!" -> "I am a prisoner of the Thalmor. Help!" (Bug #30194)
- [04027DF7]: "Please, someone, help me!" -> "Please, someone help me!"
- DLC1RadiantDisguised1Topic [02015749]: "A song? I, uh... I seem to have misplaced my lute. Another time perhaps?" -> "A song? I, uh... I seem to have misplaced my lute. Another time, perhaps?" (Bug #30195)
- DLC1LD_D2_TonalLockIntro [02005735]: "A 'Tonal Lock'. Simple, and very, very deadly." -> "A "tonal lock." Simple, and very, very deadly." (Bug #30196)
- DLC1LD_D2_KatriaExplainLock [02005750]: "See the Resonators up there?" -> "See the resonators up there?" (Bug #30197)
- [020163FC]: "'Kinetic Resonators', the dwarves called them." -> ""Kinetic resonators," the dwarves called them."
- DLC1LD_KatriaTopic2Topic [0200CF8A]: "Best-preserved dwarven city I'd ever laid eyes on." -> "Best preserved dwarven city I'd ever laid eyes on." (Bug #30198)
- DLC1LD_Arkngthamz [020163EB]: "Dwarves called them 'Kinetic Resonators'. Don't see them very often, least not among the clans in Skyrim." -> "See that thing? Dwarves called them "Kinetic Resonators." Don't see them very often, 'least not among the clans in Skyrim." (Bug #30199)
- DLC1LD_BthalftDoor02 [0201641E]: "Door's shut tight. I bet those Resonators would open it, though." -> "Door's shut tight. I bet those resonators would open it, though." (Bug #30200)
- DLC1DialogueHunterBaseIsranOldDawnguardTopic [02003985]: "Adventurous type, too much for his own good it seems." -> "Too much for his own good, it seems." / "The Jarl, unable to kill his own son, spent a fortune building this keep and hiring men to guard it." -> "The jarl, unable to kill his own son, spent a fortune building this keep and hiring men to guard it." / "Their job was to keep the Jarl's son contained within." -> "Their job was to keep the jarl's son contained within." / "The Jarl banished them from the hold, but they stuck to their cause." -> "The jarl banished them from the hold, but they stuck to their cause." (Bug #30201)
- DialogueRiftenAsgeirBranchTopic [0009028F]: "She served as a Battle Maiden with the Stormcloaks." -> "She served as a battle maiden with the Stormcloaks." (Bug #30205)
- DialogueSolitudeMelaran02Topic02 [000BD70C]: "Let's just say that the headsman's axe may not be the worst way for a Solitude Jail prisoner to die." -> "Let's just say that the headsman's axe may not be the worst way for a Solitude jail prisoner to die." (Bug #30206)
- DialogueSolitudeJornBranchTopic [000854F3]: "We sing tales of kings, queens and their politics, 'tis true. But do you know who really makes history?" -> "We sing tales of kings, queens, and their politics, 'tis true. But do you know who really makes history?" (Bug #30207)
- DB09GiannaIngredient3_2Topic [0004BCA6]: "Oh, I use Nirnroot as a special seasoning all the time as well." -> "Oh, I use nirnroot as a special seasoning all the time as well." (Bug #30208)
- FFSarethi01BranchTopic [000E3E73]: "Between the farm chores, cultivating my supply of nirnroot and keeping a tight rein on my sister Aduri, there's little time for rest." -> "Between the farm chores, cultivating my supply of nirnroot, and keeping a tight rein on my sister Aduri, there's little time for rest." (Bug #30209)
- DialogueSarethiFarmScene03 [000E4D66]: "These are the plants he was searching for... the Crimson Nirnroot." -> "These are the plants he was searching for... the crimson nirnroot." (Bug #30210)
- DunPoiAlchemistsJournal: "Today I'll be heading out to see what kind of effect the mushrooms, and nearby Nirnroot, are having on the ecosystem downstream." -> "Today I'll be heading out to see what kind of effect the mushrooms, and nearby nirnroot, are having on the ecosystem downstream." (Bug #30211)
- DB08_09AstridWhichPoison [0004BCB0]: "Here, take this - it's called Jarrin Root." -> "Here, take this - it's called jarrin root." (Bug #30212)
- DB01RunaGrelodBranchTopic [000225B8]: "Sometimes she even locks us in the... room." -> "Sometimes she even locks us in the room." (Bug #30213)
- DarkwaterCrossingHellos [000300F6]: "Sondas takes care of me when mom's not around." -> "Sondas takes care of me when Mom's not around." (Bug #30214)
- [00030104]: "Just bring me any Corundum you dig up." -> "Just bring me any corundum you dig up."
- RoriksteadSceneMralkiErik01 [0009B024]: "I know where this is going, son. As I've said many a time, the world is a dangerous place. You're much safer here at the farm, with me." -> "I know where this is going, Son. As I've said many a time, the world is a dangerous place. You're much safer here at the farm with me." (Bug #30215)
- RoriksteadSceneMralkiErik02 [0009B02A]: "Were you trying to break into my chest again, son? -> "Were you trying to break into my chest again, Son?" (Bug #30216)
- WETalsgarTheWandererDialogue [000B9127]: "Ah, smell that fresh air?" -> "Ahh. Smell that fresh air?" (Bug #30217)
- [000B9128]: "The life of adventure and song is the life for us, eh friend?" -> "The life of adventure and song is the life for us, eh, friend?"
- DialogueWhiterunStablesScene2 [0007EBE4]: "I tell you? Saw that wild mare again yesterday, just outside the walls." -> "I tell you. Saw that wild mare again yesterday, just outside the walls." (Bug #30218)
- [0007EC53]: "Yes, son. We should try to capture it." -> "Yes, Son. We should try to capture it."
- DialogueWhiterunHrongarProventus1 [000C178C]: "If you have something to say to the Jarl, say it with your own tongue." -> "If you have something to say to the jarl, say it with your own tongue." (Bug #30219)
- [000C178E]: "I'm not asking you to defy the Jarl, just to open his eyes." -> "I'm not asking you to defy the jarl, just to open his eyes."
- [000C1790]: "Your brother is the Jarl." -> "Your brother is the jarl.
- MS05FestivalWineBark2 [000E778F]: "Get some Spiced Wine. A Festival Favorite." -> "Get some Spiced Wine. A festival favorite." (Bug #30220)
- MS05FestivalMeatBark [000E7790]: "Meat Pies. Try one for free, come back for more. Get your meat pies." -> "Meat pies. Try one for free, come back for more. Get your meat pies." (Bug #30221)
- MS05ViarmoTask2 [000534E7]: "Elisif has forbidden the Burning of King Olaf, a Festival put on by the Bards College." -> "Elisif has forbidden the Burning of King Olaf, a festival put on by the Bards College." (Bug #30222)
- MS05SendToJornTopic [000534CB]: "Does that mean I'm a Bard now?" -> "Does that mean I'm a bard now?" (Bug #30223)
- [000534F1]: "These things must be done properly, you will be inducted as part of the Festival itself." -> "These things must be done properly, you will be inducted as part of the festival itself." / "He was preparing the Effigy of King Olaf." -> "He was preparing the effigy of King Olaf." / "Tell him to finish the preparations, the Festival is back on." -> "Tell him to finish the preparations, the festival is back on."
- DialogueSolitudeEvette01Topic02 [000C0697]: "Well, it's a great big festival put on by the bards, every year." -> "Well, it's a great big festival put on by the bards every year." / "But with the death of High King Torygg, the Festival has been declared "in poor taste."" -> "But with the death of High King Torygg, the festival has been declared "in poor taste."" (Bug #30224)
- DialogueSolitudeEndarieBranchTopic [000C0E04]: "Wait. You're that new bard, the one who saved the Festival. Aren't you?" -> "Wait. You're that new bard. The one who saved the festival, aren't you?" (Bug #30225)
- MS05ReturnWithCoatTopic1 [0005C621]: "Looks like you'll be one of us soon. We'll gather outside the College for the Burning of King Olaf." -> "Looks like you'll be one of us soon. We'll gather outside the College for the Burning of King Olaf." (Bug #30226)
- [0006216A]: "I'll tell everyone we're ready but we'll start the festival at dusk." -> "I'll tell everyone we're ready, but we'll start the festival at dusk." / "Come talk to me after dark, we'll get the festival started when you do." -> "Come talk to me after dark. We'll get the festival started when you do."
- [00068372]: "The Festival is back on." -> "The festival is back on."
- MS05KingOlafsFestivalSorexTopic [000E768F]: "I said "a free meat pie". As in one. Here's yours." -> "I said "a free meat pie." As in one. Here's yours." (Bug #30227)
- BYOHHouseBardDismissTopic [03018DC4]: "I don't need your services any more." -> "I don't need your services anymore." (Bug #30240)
- BYOHHouseBardIntroTopic [03018DCB]: "Allow me to introduce myself. I am the bard Llewellyn, known as "The Nightingale"." -> "Allow me to introduce myself. I am the bard Llewellyn, known as "the Nightingale."" (Bug #30241)
- MG01 [00020304]: "You're going to be sharing space with your fellow Apprentices, who you'll meet shortly." -> "You're going to be sharing space with your fellow apprentices, who you'll meet shortly." (Bug #30242)
- [00020308]: "Tolfdir is likely already addressing the new Apprentices." -> "Tolfdir is likely already addressing the new apprentices."
- [000D67CF]: "Yes of course." -> "Yes, of course."
- [000E0C37]: "I don't want to risk hurting any of the other Apprentices." -> "I don't want to risk hurting any of the other apprentices."
- MG04 [000D7B1D]: ""Night of Tears", by Dranor Seleth. Old book, one I'd forgotten about." -> ""Night of Tears," by Dranor Seleth. Old book, one I'd forgotten about." (Bug #30243)
- [000D7B1F]: "He proposed that the real reason Saarthal was fought over by the Elves and the Nords was because something was unearthed there." -> "He proposed that the real reason Saarthal was fought over by the elves and the Nords was because something was unearthed there."
- MS02EscapeMadanachEnding [0005486A]: "Madanach. I've brought what you asked for." -> "Madanach. I brought what you asked for." (Bug #30244)
- [000E24F7]: "Madanach! Think you can escape my prison do you?" -> "Madanach! Think you can escape my prison, do you?"
- [000E24FA]: "You've poisoned the Reach with your tainted silver for long enough, Thonar!" -> "You've poisoned The Reach with your tainted silver for long enough, Thonar!"
- DialogueRiftenBeeAndBarbScene07 [00046AEB]: "He killed six Imperial Guards before they dragged him into the prisons." -> "He killed six Imperial guards before they dragged him into the prisons." (Bug #30245)
- DialogueWindhelmMarketSceneBrunwulfAval [0003ECA6]: "So few Nords have ever offered to help us, a discount is the least I can do." -> "So few Nords have ever offered to help us... a discount is the least I can do." (Bug #30246)
- DialogueSolitudeKatlasFarmScene1 [0003523F]: "That's nice, son. Just don't stomp on the crop like last time!" -> "That's nice, Son. Just don't stomp on the crop like last time!" (Bug #30247)
- DialogueMarkarthTreasuryHouseRhiadaThonarScene01 [00017C7F]: "Why, thank you Thonar. I'm flattered." -> "Why, thank you, Thonar. I'm flattered." (Bug #30248)
- [00017C88]: "Eltrys, yes, just last season we were wed." -> "Eltrys, yes. Just last season we were wed."
- DialogueRiftenLailaBranchInPower03Topic [000C4436]: "Surely you're aware of the Great War between the Imperials and the Elves who called themselves the Aldmeri Dominion?" -> "Surely you're aware of the Great War between the Imperials and the elves who called themselves the Aldmeri Dominion?" (Bug #30249)
- DialogueLeftHandMineDaighreErith01 [00030563]: "But mom, it's so boring with just me and Torom. I was just asking Skaggi some questions." -> "But Mom, it's so boring with just me and Torom. I was just asking Skaggi some questions." (Bug #30250)
- MS14 [0002953E]: "You found me! Laelette was trying to find me too, but I'm glad you found me first." -> "You found me! Laelette was trying to find me, too, but I'm glad you found me first." (Bug #30251)
- DialogueWinterholdCollegeDormitoryScene01 [00037EB9]: "Err, excuse me Enthir. Might I have a moment?" -> "Err, excuse me, Enthir. Might I have a moment?" (Bug #30252)
- WhiterunProventusSwordBranchTopic [000946F6]: "Ah, this must be that weapon for the Jarl." -> "Ah, this must be that weapon for the jarl." (Bug #30253)
- DLC1VQ08Attacks [0200334C]: "I'll make you pay for this, daughter!" -> "I'll make you pay for this, Daughter!" (Bug #30254)
- DLC1VQ05RelationshipBranchTopic2a [020176A4]: "Not a lot of father-daughter bonding if you know what I mean." -> "Not a lot of father-daughter bonding, if you know what I mean." (Bug #30255)
- DialogueSolitudeVivienne01Topic01Continue [000C1A37]: "And my Aunt wouldn't have to worry about her daughter." -> "And my aunt wouldn't have to worry about her daughter." (Bug #30256)
- DialogueRiftenSSDaughterBranch01Topic [00036C2C]: "I trained our daughter Lilija as a healer... to one day tend the Shrine of Talos and replace me as a Priestess of Talos." -> "I trained our daughter Lilija as a healer... to one day tend the shrine of Talos and replace me as a priestess of Talos." (Bug #30257)
- [0009028D]: "She served as a Battle Maiden, using her healing arts to help those that fell on the battlefield." -> "She served as a battle maiden, using her healing arts to help those that fell on the battlefield."
- DB05GoodTimeBranchTopic [000A703E]: "I've lost my daughter to a Nord beast, and my nephew Titus is too busy playing Emperor to even show up." -> "I've lost my daughter to a Nord beast, and my nephew Titus is too busy playing emperor to even show up." (Bug #30258)
- CWReasonsRikkeDaughter [000B8EBA]: "Ulfric, too, once. He wasn't always a self-serving ego-maniac. He fought in the Imperial army in the War against the Dominion." -> "Ulfric, too, once. He wasn't always a self-serving egomaniac. He fought in the Imperial army in the war against the Dominion." (Bug #30259)
- DialogueWindhelmMarketSceneTovaAval [0003EBE2]: "She... she won't be needing them any more." -> "She... she won't be needing them anymore." (Bug #30260)
- [0003EBDE]: "Oh, I see. Yes, yes of course I'll take a look. Just bring them by whenever it's convenient for you." -> "Oh, I see. Yes, yes, of course, I'll take a look. Just bring them by whenever it's convenient for you."
- DLC1VQ02 [02010A79]: "Ah, if only your traitor mother were here, I would let her watch this reunion before putting her head on a spike." -> "Ah, if only your traitor mother were here. I would let her watch this reunion before putting her head on a spike." (Bug #30261)
- C04KodlakJustMeQuestionMark [000582D4]: "You shall have no Shield-Brother this time." -> "You shall have no shield-brother this time." (Bug #30262)
- C03AelaForceGreetAtEndTopic [00032886]: "He should not have come without a Shield-Brother." -> "He should not have come without a shield-brother." (Bug #30263)
- C00GiantAttackWhoMe [000CF2D4]: "That's why I'm here with my Shield-Brothers." -> "That's why I'm here with my shield-brothers." (Bug #30264)
- C00GiantAttackAelaTalkToPlayerTopic [000CF2D8]: "You could make for a decent Shield-Brother." -> "You could make for a decent shield-brother." (Bug #30265)
- [000CF2D9]: "You could make for a decent Shield-Sister." -> "You could make for a decent shield-sister."
- C00AelaIfYouWereAnyOtherMan [000A3E64]: "We're rough, but there's no need to kill a Shield-Brother over a dispute." -> "We're rough, but there's no need to kill a shield-brother over a dispute." (Bug #30266)
- DialogueCompanionsKodlakTorvar1 [000935B6]: "No one is in charge here. Each Shield-Brother is his own man, each Shield-Sister her own woman." -> "No one is in charge here. Each shield-brother is his own man, each shield-sister her own woman." (Bug #30267)
- [000935CB]: "Well why do I have to listen to Skjor, then?" -> "Well, why do I have to listen to Skjor, then?"
- C01FollowMeTopic [0006F6B4]: "You're going to be my Shield-Brother?" -> "You're going to be my shield-brother?" (Bug #30268)
- C00GiantAttackShieldWhatNow [000CF2D0]: "What is a Shield-Brother?" -> "What is a shield-brother?" (Bug #30269)
- C01SkjorObserverSplit [0006F6C3]: "Farkas will be your Shield-Sibling on this venture, whelp." -> "Farkas will be your shield-sibling on this venture, whelp." (Bug #30270)
- DialogueCompanionsJorrvaskrWhydYouJoinTopic [000DAB2B]: "Was a damned good one, too." -> "Was a damned good one too." (Bug #30271)
- [000DAB2C]: "Ma didn't live long enough to see me join, but I fight to honor her and all my Shield-Sisters through time." -> "Ma didn't live long enough to see me join, but I fight to honor her and all my shield-sisters through time."
- [000DAB2F]: "For my mother, my father, and my grandfather. For all my Shield-Siblings." -> "For my mother, my father, and my grandfather. For all my shield-siblings."
- DialogueCompanionsJorrvaskrGoodCompanionTopic [000DAB42]: "It means living such that your Shield-Siblings would proudly say they fought at your side." -> "It means living such that your shield-siblings would proudly say they fought at your side." (Bug #30272)
- [000DAB4A]: "We have Shield-Siblings to keep our backs as dangerous as our fronts." -> "We have shield-siblings to keep our backs as dangerous as our fronts."
- C06EorlundHereTakeIt [000E4A2C]: "Thank you. Your Shield-Siblings have withdrawn to the Underforge. -> "Thank you. Your shield-siblings have withdrawn to the Underforge." (Bug #30273)
- CompanionsHellos [000239AB]: "It's good to have another quick-eyed Shield-Sister in the hall." -> "It's good to have another quick-eyed shield-sister in the hall." (Bug #30274)
- C06EorlundSceneLine2 [000E4A4F]: "This is the first time I've had all the pieces, thanks to our Shield-Brother here." -> "This is the first time I've had all the pieces, thanks to our shield-brother here." (Bug #30275)
- C06EorlundSceneLine3 [000E4A50]: "This is the first time I've had all the pieces, thanks to our Shield-Sister here." -> "This is the first time I've had all the pieces, thanks to our shield-sister here." (Bug #30276)
- DialogueDushnikhYalMineScene02 [00033614]: "Yours is the stronger swordarm." -> "Yours is the stronger sword arm." (Bug #30280)
- FreeformKarthwastenAAinethachAccept [00083079]: "You can try, but I'd keep your sword-arm ready if things get ugly." -> "You can try, but I'd keep your sword arm ready if things get ugly." (Bug #30281)
- DialogueGenericHello [000A9578]: "Well hello." -> "Well, hello." (Bug #30282)
- HirelingHelloMaleEven02 [000BCC8A]: "If you've got the gold to pay my fee, then my sword-arm is yours." -> "If you've got the gold to pay my fee, then my sword arm is yours." (Bug #30283)
- HirelingHelloMaleBrute [000BCC91]: "There's no stronger sword-arm for hire in all Skyrim." -> "There's no stronger sword arm for hire in all of Skyrim." (Bug #30284)
- MS07BanditGreetAtBoatTopic [00088986]: "You're the one who put out the fire in the Lighthouse, right?" -> "You're the one who put out the fire in the lighthouse, right?" (Bug #30286)
- MS07JareeRaConfrontationGreetTopic [0007EAE8]: "You've betrayed me, murdered my sister and massacred my men!" -> "You've betrayed me, murdered my sister, and massacred my men!" (Bug #30287)
- MS07JareeRaOfferTopic2 [00061D8E]: "So you want me to put out the Lighthouse fire?" -> "So you want me to put out the lighthouse fire?" (Bug #30288)
- [00061F08]: "Yes, if someone were to put out the Lighthouse fire and then meet me on the docks afterwards... I could certainly direct them to that loot." -> "Yes, if someone were to put out the lighthouse fire and then meet me on the docks afterwards... I could certainly direct them to that loot."
- Ms07AfterLamp0 [00025F50]: "I put out the Lighthouse fire." -> "I put out the lighthouse fire." (Bug #30289)
- [00025F6B]: "Without the Lighthouse, the Icerunner will have swung wide of the western shoal and run aground on the eastern coast." -> "Without the lighthouse, the Icerunner will have swung wide of the western shoal and run aground on the eastern coast."
- DLC1TolanSharedLore1 [0201A1B7]: "The Hall was a place of respite, learning and comradeship, where a road-weary brother or sister could rest for a time in peace and comfort." -> "The hall was a place of respite, learning, and comradeship, where a road-weary brother or sister could rest for a time in peace and comfort." / "But of course, those days are gone now." -> "But, of course, those days are gone now." (Bug #30312)
- DLC1TolanSharedGoodbyes3 [0201A1BE]: "Something tells me the divines favor you, my friend." -> "Something tells me the Divines favor you, my friend." (Bug #30314)
- MQ302UlfricMadPlayerSonsMale [0008761D]: "But I've learned the hard way that these Imperials are best dealt with at sword point." -> "But I've learned the hard way that these Imperials are best dealt with at swordpoint." (Bug #30315)
- MQ302UlfricMadPlayerSonsFemale [0008761E]: "But I've learned the hard way that these Imperials are best dealt with at sword point." -> "But I've learned the hard way that these Imperials are best dealt with at swordpoint." (Bug #30316)
- MQ302UlfricMadPlayerNeutral [000D841A]: "But I've learned the hard way that these Imperials are best dealt with at sword point." -> "But I've learned the hard way that these Imperials are best dealt with at swordpoint." (Bug #30317)
- DialogueSolitudeRaimentsScene1 [000366F6]: "Oh certainly, dear sister." -> "Oh certainly, dear Sister." (Bug #30318)
- [00036768]: "Good. And while you're at it, perhaps you could sew your mouth shut when our fine customers are within earshot, hrm?" -> "Good. And while you're at it, perhaps you could sew your mouth shut when our fine customers are within earshot, hmm?"
- DialogueSolitudeDocksScene2 [000366F9]: "Patience, sister. Patience." -> "Patience, Sister. Patience." (Bug #30319)
- DialogueRiverwoodLucansDryGoodsScene1 [00026E17]: "Hmmm... Well, maybe we could go on some sort of trip." -> "Hmm... Well, maybe we could go on some sort of trip." (Bug #30320)
- [00026E23]: "Dear sister, we talked about this sort of thing before." -> "Dear Sister, we talked about this sort of thing before."
- [00026E25]: "Of course, Lucan. Of course. I was just, well... Never mind." -> "Of course, Lucan. Of course. I was just... well, never mind."
- [00026E42]: "No, dear sister. We do not." -> "No, dear Sister. We do not."
- DialogueMarkarthTreasuryHouseThonarBetridScene01 [00017272]: "Humph. Who's running the Silver-Bloods?" -> "Who's running the Silver-Bloods?" (Bug #30321)
- [0001727D]: "The only thing I need to do, dear wife, is make sure profits are up, no matter what." -> "The only thing I need to do, dear Wife, is make sure profits are up, no matter what."
- [00017284]: "You'll never be in charge of this family with that attitude, loving husband." -> "You'll never be in charge of this family with that attitude, loving Husband."
- DA03VileReturn0 [0001C4E3]: "Oh, sure, he'll be back in a century or two, but think of the fun I can have 'til then." -> "Oh, sure, he'll be back in a century or two, but think of the fun I can have till then." (Bug #30322)
- MQSovngardeConv1 [000EDF4D]: "It is by Shor's command that we curb our wrath - so let's feast and sing 'til our fate calls us." -> "It is by Shor's command that we curb our wrath - so let's feast and sing till our fate calls us." (Bug #30323)
- T02LovePoem: "Will mark the time 'til I rush in." -> "Will mark the time till I rush in." (Bug #30324)
- SkillTwoHanded4: "'Til thou releaseth me, will I serve thee so."" -> "Till thou releaseth me, will I serve thee so."" (Bug #30325)
- SkillAlchemy2: "Corruption on corruption, 'til the rot sunk to his very core," -> "Corruption on corruption, till the rot sunk to his very core," (Bug #30326)
- Book0ArgonianAccountBook3: ""And remember to wait 'til you see the red clay, and then the next time you see bubbles, push up..."" -> ""And remember to wait till you see the red clay, and then the next time you see bubbles, push up..."" (Bug #30327)
- Book3ValuableTheDowry: ""The dowry is naturally not to be paid 'til after you've wed," said Ynaleigh." -> ""The dowry is naturally not to be paid till after you've wed," said Ynaleigh." (Bug #30328)
- DLC2MQ06PuzzleBook02: "'Til mind blows soft and life meets end" -> "Till mind blows soft and life meets end" (Bug #30329)
- Book3ValuableDeathOfAWanderer: "Catches it off-guard."" -> "Catches it off-guard."" (Bug #30330)
- DialogueWhiterunEorlundTopicsCitySwapTopic [00055DF2]: "I'm sure my brother Vignar is, since they made him Jarl after throwing Balgruuf out." -> "I'm sure my brother Vignar is, since they made him jarl after throwing Balgruuf out." / "Guess I'd rather hear it from a real Nord than some Emperor down south." -> "Guess I'd rather hear it from a real Nord than some emperor down south." (Bug #30331)
- DialogueSolitudeGisliBranchTopic [000854FC]: "But really, since Torygg's death, Falk Firebeard wields the true power of the Jarl's court." -> "But really, since Torygg's death, Falk Firebeard wields the true power of the jarl's court." (Bug #30332)
- DialogueSolitudeGreta03Topic [000BD6FD]: "But it was Ulfric. And he did kill the High King, in honorable combat." -> "But it was Ulfric. And he did kill the high king in honorable combat." (Bug #30333)
- DialogueRiftenMavenBranchTopic [00098644]: "I have the Jarl's ear, and the guards in my pocket." -> "I have the jarl's ear, and the guards in my pocket." (Bug #30334)
- DialogueRiftenHousecarlBranchTopic [000C441D]: "I take it you protect the Jarl?" -> "I take it you protect the jarl?" (Bug #30335)
- [000C4423]: "Indeed. There have been multiple attempts on the Jarl's life." -> "Indeed. There have been multiple attempts on the jarl's life." / "At the end of the day, I'm the last line of defense for the Jarl." -> "At the end of the day, I'm the last line of defense for the jarl."
- DB04aDelvinFirstBranchTopic [0005B494]: "Oh. Oh I see." -> "Oh. Oh, I see." (Bug #30336)
- [0005B495]: "Oh. Oh I see." -> "Oh. Oh, I see."
- CWFieldCOFollowup2B [000C8201]: "Back in 42 I was stationed in Hammerfell, on leave in Sentinel, trying to track down some refugee relatives who had fled persecution in Alinor." -> "Back in 42, I was stationed in Hammerfell, on leave in Sentinel, trying to track down some refugee relatives who had fled persecution in Alinor." (Bug #30342)
- CR04IMadeHimAnOfferHeCouldntRefuseTopic [0009D6CF]: "Kind of fun to push people around sometimes, isn't it." -> "Kind of fun to push people around sometimes, isn't it?" (Bug #30343)
- [000C15CA]: "Kind of fun to push people around sometimes, isn't it." -> "Kind of fun to push people around sometimes, isn't it?"
- DialogueRiverwoodSleepingGiantScene5 [00098E48]: "It ain't fair to Sven or Faendal to keep tuggin' on their heart strings like that." -> "It ain't fair to Sven or Faendal to keep tuggin' on their heartstrings like that." (Bug #30344)
- DialogueWhiterunAnoriathElrindirScene1 [0007EC26]: "That's just an excuse for you to avoid working, and "commune with the greenwood like our fathers of old" and blah blah blah." -> "That's just an excuse for you to avoid working, and "commune with the greenwood like our fathers of old," and blah blah blah." (Bug #30345)
- [0007EC3C]: "Congratulations, brother." -> "Congratulations, Brother."
- [0007EC40]: "To the Pine Forest, wasn't it." -> "To the pine forest, wasn't it?"
- DialogueRiftenRaggedFlagonScene03 [00071777]: "Sorry, you know the rules Vekel. No refunds." -> "Sorry, you know the rules, Vekel. No refunds." (Bug #30346)
- DialogueSolitudeErikurScene2 [0003676E]: "Of course they do, brother." -> "Of course they do, Brother." (Bug #30347)
- CR14AndTheyreSpectacular [000E3055]: "I envy you. Facing such a beast in combat." -> "Oh, I envy you. Facing such a beast in combat." (Bug #30348)
- [000E3056]: "I envy you. Facing such a beast in combat." -> "Ha ha! I envy you. Facing such a beast in combat."
- dunAlftandDwemerStudy01: "If only Umana would have left one of these Dwarven machine creatures intact for me to study." -> "If only Umana would have left one of these dwarven machine creatures intact for me to study." / "That does raise the question of where they get the liquid for the boiler however." -> "That does raise the question of where they get the liquid for the boiler, however." (Bug #30349)
- LetterRiftenBlackBriarHouse03: "I've performed the Black Sacrament, I've paid the proper penance and I've waited patiently for results." -> "I've performed the Black Sacrament, I've paid the proper penance, and I've waited patiently for results." (Bug #30350)
- dunAlftandManifestJournal01: "Sulla Trebatius (myself) - Expedition leader" -> "Sulla Trebatius (myself) - expedition leader" / "Yag mentioned spotting a fissure in the glacial wall that may lead into the ruins so we are going to try find a way to get down there with the gear." -> "Yag mentioned spotting a fissure in the glacial wall that may lead into the ruins so we are going to try to find a way to get down there with the gear." (Bug #30351)
- Book3ValuablePallav2a: ""But it was a bit of scandal when my great grandfather began the custom." -> ""But it was a bit of scandal when my great-grandfather began the custom." / "But my great grandfather's heart was in the beauty of it, and his philosophy of using the best to honor the best passed down to us all." -> "But my great-grandfather's heart was in the beauty of it, and his philosophy of using the best to honor the best passed down to us all." (Bug #30353)
- SkillHeavyArmor1: "Have you ever heard of Hlaalu Pasoroth, the King's great grandfather?"" -> "Have you ever heard of Hlaalu Pasoroth, the King's great-grandfather?"" (Bug #30354)
- SkillAlchemy4: "His great great grandfather Pelladil Direnni had a similar role with the first Potentate, and encouraged the Guild Act without which we would not have all the professional organizations we have today." -> "His great-great-grandfather Pelladil Direnni had a similar role with the first Potentate, and encouraged the Guild Act without which we would not have all the professional organizations we have today." (Bug #30355)
- FalkreathGoodbyes [000D8E6F]: "Mark my words, I'll be Jarl again someday!" -> "Mark my words, I'll be jarl again someday!" (Bug #30356)
- DialogueRiftenDinyaMaraBranchTopic [00041E2E]: "If you wish to make a donation to her Benevolence, speak to Maramal and ensure your true love will endure for all eternity." -> "If you wish to make a donation to Her Benevolence, speak to Maramal and ensure your true love will endure for all eternity." (Bug #30357)
- AlchemyPotion01 [000DD63F]: "You can make your own potions by mixing up to three ingredients together. Just use the Alchemy Lab." -> "You can make your own potions by mixing up to three ingredients together. Just use the alchemy lab." (Bug #30361)
- MarkarthHagsCureKey: "Key to the Hag's Cure" -> "Key to The Hag's Cure" (Bug #30364)
- DB03 [Stage 200]: "After contacting Muiri, the apothecary's assistant at the Hag's Cure in Markarth, I learned that she wished to hire the Dark Brotherhood to kill a slanderous ex-lover." -> "After contacting Muiri, the apothecary's assistant at The Hag's Cure in Markarth, I learned that she wished to hire the Dark Brotherhood to kill a slanderous ex-lover." (Bug #30365)
- MS03LouisPlan1A [0001EB6E]: "Get him to tell you where Frost and his Lineage Papers are and bring them to me outside Riften." -> "Get him to tell you where Frost and his lineage papers are and bring them to me outside Riften." (Bug #30366)
- MS03LouisGreet0 [0001DA31]: "Then, I want you to bring me Frost and the Lineage Papers that prove the horse's worth." -> "Then, I want you to bring me Frost and the lineage papers that prove the horse's worth." (Bug #30367)
- NarzulburHellos [0003A932]: "One of these days we need to head back to the Rift." -> "One of these days we need to head back to The Rift." (Bug #30368)
- [000E7ACD]: "Well at least now Mauhulakh has nothing to whine about. Until this one dies, too." -> "Well, at least now Mauhulakh has nothing to whine about. Until this one dies too."
- DialogueMarkarthKeepImperialCourtScene02 [00024734]: "Gather the Legion and drive those blasted beasts out of the Reach for good." -> "Gather the Legion and drive those blasted beasts out of The Reach for good." (Bug #30369)
- [00025D25]: "And what do Legion soldiers know about the hills of the Reach and the caves that make up those hills?" -> "And what do Legion soldiers know about the hills of The Reach and the caves that make up those hills?"
- [00025ED4]: "The rest of the Reach is on its own." -> "The rest of the Reach is on its own."
- FFRiftenThaneJarlBranchTopic [00065AF0]: "I've been informed by my steward that you've made quite an impression in the Rift; several of our citizens have expressed their admiration." -> "I've been informed by my steward that you've made quite an impression in The Rift; several of our citizens have expressed their admiration." (Bug #30370)
- [00065AF1]: "I've been informed by my steward that you've made quite an impression in the Rift; the people won't stop blathering about you." - > "I've been informed by my steward that you've made quite an impression in The Rift; the people won't stop blathering about you."
- DLC1DialogueHunterBaseSorineOldDawnguardTopic [02003FBB]: "And then preyed on the Rift until finally someone put them down." -> "And then preyed on The Rift until finally someone put them down." (Bug #30371)
- CWWhatsNext [000A9364]: "Make your way to our camp in the Rift." -> "Make your way to our camp in The Rift." (Bug #30372)
- [000A9365]: "Get over to our camp in the Reach." ->"Get over to our camp in The Reach."
- [000CE08C]: "Make your way to our hidden military camp in the Pale." -> "Make your way to our hidden military camp in The Pale."
- [000E7256]: "Hurry over to our military camp tucked away in the Reach." -> "Hurry over to our military camp tucked away in The Reach."
- [000E7257]: "Get over to our camp in the Pale." -> "Get over to our camp in The Pale."
- [000E7259]: "Make your way to our hidden camp in the Rift." -> "Make your way to our hidden camp in The Rift." / "So, you better win me back Riften, or die trying." -> "So you better win me back Riften, or die trying."
- CWWhatAreDuties [000DC250]: "You'll be doing whatever Galmar tells you to do, and causing as much mayhem as possible for the Empire and any Jarl who supports them." -> "You'll be doing whatever Galmar tells you to do, and causing as much mayhem as possible for the Empire and any jarl who supports them." (Bug #30373)
- CWUlfricRiftWant [000A6CCF]: "Losing the Rift gives Tullius easy access to the south of Eastmarch." -> "Losing The Rift gives Tullius easy access to the south of Eastmarch." (Bug #30374)
- CWUlfricRiftWonBack [000E6C85]: "I'm glad we liberated the Rift." -> "I'm glad we liberated The Rift." (Bug #30375)
- CWUlfricRiftHave [000A6CCE]: "Damn Tullius. He's pocketed men in the Rift." -> "Damn Tullius. He's pocketed men in The Rift." (Bug #30376)
- CWUlfricPaleWant [000A6CCB]: "I can't believe we let them take the Pale." -> "I can't believe we let them take The Pale." (Bug #30377)
- CWUlfricPaleWonBack [000E6C83]: "I'm glad we've finally restored the Pale." -> "I'm glad we've finally restored The Pale." (Bug #30378)
- CWUlfricPaleHave [000A6CCA]: "Tullius has camps in the Pale, entertaining thoughts of battle." -> "Tullius has camps in The Pale, entertaining thoughts of battle." (Bug #30379)
- CWUlfricReachWant [000A6CC3]: "But rest assured, we'll win the Reach and wrest it from their greedy paws." -> "But rest assured, we'll win The Reach and wrest it from their greedy paws." (Bug #30380)
- CWUlfricReachHave [000A6CC2]: "Now that the Empire has been driven from the Reach we can put a stop to the raping of her silver mines." -> "Now that the Empire has been driven from The Reach we can put a stop to the raping of her silver mines." (Bug #30381)
- CWTulliusRiftWant [000A6CBF]: "We need the Rift." -> "We need The Rift." (Bug #30382)
- CWTulliusRiftHave [000A6CBE]: "Taking control of the Rift was a great victory." -> "Taking control of The Rift was a great victory." (Bug #30383)
- CWTulliusPaleWant [000A6CB9]: "Controlling the Pale gives Ulfric a port town and takes the pressure off of Windhelm." -> "Controlling The Pale gives Ulfric a port town and takes the pressure off of Windhelm." (Bug #30384)
- CWTulliusPaleHave [000A6CB8]: "Taking the Pale gives us another port in Dawnstar, and puts us within striking distance of Windhelm." -> "Taking The Pale gives us another port in Dawnstar, and puts us within striking distance of Windhelm." (Bug #30385)
- CWTulliusReachWant [000A6CB1]: "Until we retake the Reach, the Stormcloaks will plunder its mines to fund further violence." -> "Until we retake The Reach, the Stormcloaks will plunder its mines to fund further violence." (Bug #30386)
- CWTulliusReachWonBack [000E6C7D]: "It was important we reclaimed the Reach." -> "It was important we reclaimed The Reach." (Bug #30387)
- CWHello [000302D6]: "The General and I have our disagreements, but he's the best hope for both the Empire and Skyrim." -> "The general and I have our disagreements, but he's the best hope for both the Empire and Skyrim." (Bug #30388)
- CWTulliusFalkreathWant [000A6CB7]: "The rebels now control access to the Reach, Whiterun, and the Rift. I want it back." -> "The rebels now control access to The Reach, Whiterun, and The Rift. I want it back." (Bug #30389)
- CWTulliusFalkreathWonBack [000E6C82]: "By taking back Falkreath, we control access to the Reach, Whiterun, and the Rift." -> "By taking back Falkreath, we control access to The Reach, Whiterun, and The Rift." (Bug #30390)
- CWTulliusFalkreathHave [000A6CB6]: "By holding onto Falkreath, we control access to the Reach, Whiterun, and the Rift." -> "By holding onto Falkreath, we control access to The Reach, Whiterun, and The Rift." (Bug #30391)
- CWTulliusReachHave [000A6CB0]: "It's good we hold the Reach." -> "It's good we hold The Reach." (Bug #30392)
- CR11LocationTopic [000C8284]: "One group has hidden out in the Reach." -> "One group has hidden out in The Reach." (Bug #30393)
- [000C8289]: "One group has hidden out in the Pale." -> "One group has hidden out in The Pale."
- [000C828A]: "One group has hidden out in the Rift." -> "One group has hidden out in The Rift."
- CR10StartBranchTopic [0009D6DC]: "I've caught wind that one of the brighter Silver Hand has been sniffing around the Reach." -> "I've caught wind that one of the brighter Silver Hand has been sniffing around The Reach." (Bug #30394)
- [0009D6E1]: "I've caught wind that one of the brighter Silver Hand has been sniffing around the Pale." -> "I've caught wind that one of the brighter Silver Hand has been sniffing around The Pale."
- [0009D6E2]: "I've caught wind that one of the brighter Silver Hand has been sniffing around the Rift." -> "I've caught wind that one of the brighter Silver Hand has been sniffing around The Rift."
- CR09WhereItsAt [0009D6EB]: "A group of them has holed up in the Reach." -> "A group of them has holed up in The Reach." (Bug #30395)
- [0009D6F0]: "A group of them has holed up in the Pale." -> "A group of them has holed up in The Pale."
- [0009D6F1]: "A group of them has holed up in the Rift." -> "A group of them has holed up in The Rift."
- CR08IntroContinuation [00056BAB]: "A citizen of the Reach has been kidnapped." -> "A citizen of The Reach has been kidnapped." (Bug #30396)
- [00056BB0]: "A citizen of the Pale has been kidnapped." -> "A citizen of The Pale has been kidnapped."
- [00056BB1]: "A citizen of the Rift has been kidnapped." -> "A citizen of The Rift has been kidnapped."
- CR04StartBranchTopic [0009B14E]: "We've gotten a letter about someone needing some muscle over in the Reach." -> "We've gotten a letter about someone needing some muscle over in The Reach." (Bug #30397)
- [0009D6D6]: "We've gotten a letter about someone needing some muscle out in the Pale." -> "We've gotten a letter about someone needing some muscle out in The Pale."
- [0009D6D7]: "We've gotten a letter about someone needing some muscle over in the Rift." -> "We've gotten a letter about someone needing some muscle over in The Rift."
- CR02QuestGivingBranchTopic [00053F09]: "The Jarl of the Reach has asked for our help." -> "The Jarl of The Reach has asked for our help." (Bug #30398)
- [00053F0E]: "The Jarl of the Pale has asked for our help." -> "The Jarl of The Pale has asked for our help."
- [00053F0F]: "The Jarl of the Rift has asked for our help." -> "The Jarl of The Rift has asked for our help."
- [00054216]: "One of the Jarls has asked for our help." -> "One of the jarls has asked for our help."
- CR01MainBranchTopic [0005343E]: "A citizen of the Reach has asked for our help." -> "A citizen of The Reach has asked for our help." (Bug #30399)
- [00053443]: "A citizen of the Pale has asked for our help." -> "A citizen of The Pale has asked for our help."
- [00053444]: "A citizen of the Rift has asked for our help." -> "A citizen of The Rift has asked for our help."
- TGHellos [000E50D0]: "I don't care if Vex was chosen as a Guild Third over me, she deserved it." -> "I don't care if Vex was chosen as a Guild third over me, she deserved it." (Bug #30400)
- MQ302 [0004B9C8]: "If he's right about Alduin... we both have just as much to lose here, Tullius, remember that." -> "If he's right about Alduin... we both have just as much to lose here, Tullius. Remember that." (Bug #30402)
- [0004B9F0]: "That's a lie! My legionnaires are disciplined, unlike your..." -> "That's a lie! My Legionnaires are disciplined, unlike your..."
- [0004BA31]: "The Stormcloaks will withdraw from the Reach, allowing Jarl Igmund to return to Markarth." -> "The Stormcloaks will withdraw from The Reach, allowing Jarl Igmund to return to Markarth."
- [0004BA32]: "The Stormcloaks will withdraw from the Rift, allowing Imperial troops unhindered access." -> "The Stormcloaks will withdraw from The Rift, allowing Imperial troops unhindered access."
- [0004BA33]: "The Empire will withdraw its troops from the Reach, allowing Ulfric's forces unhindered access to Markarth." -> "The Empire will withdraw its troops from The Reach, allowing Ulfric's forces unhindered access to Markarth."
- [0004BA34]: "The Empire will withdraw its troops from the Rift, allowing the return of Jarl Laila Law-Giver." -> "The Empire will withdraw its troops from The Rift, allowing the return of Jarl Laila Law-Giver."
- [0004BA37]: "Ulfric will allow Imperial forces into the Pale. Skald the Elder will go into exile, and Brina Merilis will assume the Jarlship." -> "Ulfric will allow Imperial forces into The Pale. Skald the Elder will go into exile, and Brina Merilis will assume the jarlship."
- [0004BA38]: "Kraldar will replace Korir as Jarl." -> "Kraldar will replace Korir as jarl."
- [0004BA39]: "Idgrod Ravencrone will go into exile, with Sorli the Builder replacing her as Jarl." -> "Idgrod Ravencrone will go into exile, with Sorli the Builder replacing her as jarl."
- [0004BA3A]: "Jarl Siddgeir will step down, and Dengeir of Stuhn will take his place as Jarl." -> "Jarl Siddgeir will step down, and Dengeir of Stuhn will take his place as jarl."
- [0004BA3B]: "The Empire will withdraw its troops from the Pale, allowing Jarl Skald the Elder to return from exile." -> "The Empire will withdraw its troops from The Pale, allowing Jarl Skald the Elder to return from exile."
- [0004BA4F]: "Siddgeir steps down, and Dengeir of Stuhn resumes the Jarlship." -> "Siddgeir steps down, and Dengeir of Stuhn resumes the jarlship."
- [0004BA50]: "You withdraw from the Pale, and allow Jarl Skald the Elder to return to Dawnstar." -> "You withdraw from The Pale, and allow Jarl Skald the Elder to return to Dawnstar."
- [0004BA53]: "Hjaalmarch will be turned over to Ulfric, with Sorli the Builder assuming the Jarlship." -> "Hjaalmarch will be turned over to Ulfric, with Sorli the Builder assuming the jarlship."
- [0004BA54]: "Falkreath will be turned over to Ulfric, and Dengeir of Stuhn will return as Jarl." -> "Falkreath will be turned over to Ulfric, and Dengeir of Stuhn will return as jarl."
- [0004BA56]: "Imperial troops will withdraw from Winterhold, and Korir will return as Jarl." -> "Imperial troops will withdraw from Winterhold, and Korir will return as jarl."
- [0004BA57]: "The Stormcloaks will withdraw from Hjaalmarch, and Idgrod Ravencrone will resume the Jarlship." -> "The Stormcloaks will withdraw from Hjaalmarch, and Idgrod Ravencrone will resume the jarlship."
- [0004BA59]: "The Pale will be turned over to the Empire. Brina Merilis will assume the Jarlship in Dawnstar." -> "The Pale will be turned over to the Empire. Brina Merilis will assume the jarlship in Dawnstar."
- [0004BE69]: "And Jarl Ulfric. Markarth is ours!" -> "And Jarl Ulfric... Markarth is ours!"
- [000875D9]: "And General Tullius. Riften is ours!" -> "And General Tullius... Riften is ours!"
- [000875F9]: "Come on Galmar. We have a lot of work to do." -> "Come on, Galmar. We have a lot of work to do."
- [000875FD]: "Don't hand me a mug of sheep's piss and call it Colovian brandy." -> "Don't hand me a mug of sheep's piss and call it Colovian Brandy."
- [00087640]: "We want Hjaalmarch back, and Idgrod Ravencrone restored as Jarl." -> "We want Hjaalmarch back, and Idgrod Ravencrone restored as jarl."
- [00087641]: "You withdraw from Falkreath, and allow Siddgeir to resume his rightful place as Jarl." -> "You withdraw from Falkreath, and allow Siddgeir to resume his rightful place as jarl."
- [00087642]: "We want the Pale returned to Imperial control." -> "We want The Pale returned to Imperial control."
- [000DD62B]: "You've done well for yourself as the Empire's pet Jarl." -> "You've done well for yourself as the Empire's pet jarl."
- FFRiften15Agreement: "This agreement certifies that Kleppr, owner of the Silver Blood Inn within the City of Markarth, will pay Bolli, owner of the Riften Fishery within the City of Riften, the sum of three septims per bushel of fish." -> "This agreement certifies that Kleppr, owner of the Silver Blood Inn within the city of Markarth, will pay Bolli, owner of the Riften Fishery within the city of Riften, the sum of three septims per bushel of fish." (Bug #30403)
- SkyrimHolds: "There are nine Holds in Skyrim: Eastmarch, Falkreath, Haafingar, Hjaalmarch, the Pale, the Reach, the Rift, Whiterun, and Winterhold." -> "There are nine Holds in Skyrim: Eastmarch, Falkreath, Haafingar, Hjaalmarch, The Pale, The Reach, The Rift, Whiterun, and Winterhold." (Bug #30404)
- DBSanctuary1: "The Sanctuary in Skyrim's Pine Forest is the Dark Brotherhood's last remaining refuge in all of Tamriel." -> "The Sanctuary in Skyrim's pine forest is the Dark Brotherhood's last remaining refuge in all of Tamriel." (Bug #30405)
- Book2CommonExplorersGuideToSkyrim: "If you seek adventure in the Rift, leave the city by the southern gate and cast your gaze upon the bluff that rises to the south." -> "If you seek adventure in The Rift, leave the city by the southern gate and cast your gaze upon the bluff that rises to the south." / "But should you tire of the Jarl's hospitality, another adventure awaits a few hours to the east of the city, along the road that rises above White River Gorge." -> "But should you tire of the jarl's hospitality, another adventure awaits a few hours to the east of the city, along the road that rises above White River Gorge." / "The recent Forsworn Rebellion has made travel in the Reach perilous, but for those determined to seek adventure no matter the cost, another stone can be found to the east of the city, perched on the mountain above Kolskeggr Mine." -> "The recent Forsworn Rebellion has made travel in The Reach perilous, but for those determined to seek adventure no matter the cost, another stone can be found to the east of the city, perched on the mountain above Kolskeggr Mine." (Bug #30406)
- Book1CheapNineHolds: "Each hold is governed by a Jarl who maintains his court in the hold's capital city." -> "Each hold is governed by a jarl who maintains his court in the hold's capital city." / "Located in the pine forests of southern Skyrim, Falkreath hold borders Cyrodiil to the south and Hammerfell to the west." -> Located in the pine forests of southern Skyrim, Falkreath Hold borders Cyrodiil to the south and Hammerfell to the west." / "It not only controls access to the Reach, Whiterun, and the Rift, but also acts as an important supply line in and out of Cyrodiil." -> "It not only controls access to The Reach, Whiterun, and The Rift, but also acts as an important supply line in and out of Cyrodiil." / "Solitude, the seat of the High King of Skyrim and the capital of Haafingar hold, has always welcomed the Empire with open arms." -> "Solitude, the seat of the High King of Skyrim and the capital of Haafingar Hold, has always welcomed the Empire with open arms." / "Dominating the western border of Skyrim, the Reach is made up almost entirely of steep, craggy mountains." -> "Dominating the western border of Skyrim, The Reach is made up almost entirely of steep, craggy mountains." / "Be aware that this dangerous region of Skyrim is home to the Forsworn, the rebellious natives of the Reach." -> "Be aware that this dangerous region of Skyrim is home to the Forsworn, the rebellious natives of The Reach." / "This hold occupies the southeast corner of Skyrim, and much like the Reach in the west, is dominated by tall mountain peaks. The climate in the Rift is milder than in the northern holds, and there is more vegetation to be found here." -> "This hold occupies the southeast corner of Skyrim, and much like The Reach in the west, is dominated by tall mountain peaks. The climate in The Rift is milder than in the northern holds, and there is more vegetation to be found here." (Bug #30407)
- POIFallForestRyanTrollNote: "There have been multiple complaints about attacks near the river northwest of the Rift." -> "There have been multiple complaints about attacks near the river northwest of The Rift." (Bug #30408)
- FavorJarlsMakeFriends [Objective 10]: "Assist the people of the Reach" -> "Assist the people of The Reach" (Bug #30409)
- [Objective 20]: "Assist the people of the Rift" -> "Assist the people of The Rift"
- [Objective 70]: "Assist the people of the Pale" -> "Assist the people of The Pale"
- CWObj [Stage 255]: "We have successfully quelled the rebellion by killing Ulfric Stormcloak and have reunited Skyrim under Imperial control." -> "We have successfully quelled the rebellion by killing Ulfric Stormcloak, and have reunited Skyrim under Imperial control." (Bug #30410)
- [Objective 201]: "Regain the Reach" -> "Regain The Reach"
- [Objective 202]: "Liberate the Reach" -> "Liberate The Reach"
- [Objective 601]: "Regain the Pale" -> "Regain The Pale"
- [Objective 602]: "Liberate the Pale" -> "Liberate The Pale"
- [Objective 901]: "Regain the Rift" -> "Regain The Rift"
- [Objective 902]: "Liberate the Rift" -> "Liberate The Rift"
- DialogueNarzulburUrogYatul1 [00022FD4]: "They are, but your mind has to be sharp, too." -> "They are, but your mind has to be sharp too." (Bug #30411)
- WhiterunLarsBullyTopicTopic [000934E2]: "If you can get Braith to leave me alone, I'll be your best friend... forever! I'll pay you, too! My whole life's savings - two septims!" -> "If you can get Braith to leave me alone, I'll be your best friend... forever! I'll... I'll pay you too! My whole life's savings - two septims!" (Bug #30412)
- WE31Shared [000753C2]: "After that I thought I was turning into a wizard too, because dead things near me would come to life again for a while." -> "After that I thought I was turning into a wizard too... because dead things near me would come to life again for a while." (Bug #30413)
- DialogueLeftHandMine [0002EC2E]: "Only a matter of time before they hit here, too." -> "Only a matter of time before they hit here too." (Bug #30414)
- [0002EC49]: "If there's Forsworn, the Jarl will take care of them, right?" -> "If there's Forsworn, the jarl will take care of them, right?"
- [0002EC4B]: "He's the best dog in the Reach." -> "He's the best dog in The Reach."
- [0006625D]: "No place in the Reach is safe from the Forsworn." -> "No place in The Reach is safe from the Forsworn."
- [00066260]: "What'cha doing in Left Hand? Do you dig up rocks too, like my mom?" -> "Whatcha doing in Left Hand? Do you dig up rocks, too, like my mom?"
- RelationshipAdoptableOrphanage_Q5i [03003DD2]: "At my house in the Pale." -> "At my house in The Pale." (Bug #30415)
- BYOHRelationshipAdoptable_ProposePale [03003D92]: "Yes, I've got a house in the Pale." -> "Yes, I've got a house in The Pale." (Bug #30416)
- WERoad01Topic01a [00106A4B]: "Then you've seen them, too. We lost our home, our livestock..." -> "Then you've seen them too. We lost our home, our livestock..." (Bug #30418)
- TutorialEnchantingBranchTopic [00105A5F]: "Take an enchanted weapon or piece of armor, then use the Arcane Enchanter to learn its secrets." -> "Take an enchanted weapon or piece of armor, then use the arcane enchanter to learn its secrets." / "You'll use the Arcane Enchanter for that, too." -> "You'll use the arcane enchanter for that too." (Bug #30419)
- DLC2RRAnyLocScene12 [04019BD2]: "Makes a good bit of coin doing it, too." -> "Makes a good bit of coin doing it too." (Bug #30420)
- RacialPowersWoodElf: "Wood elves are 50% resistant to disease and poison." -> "Wood Elves are 50% resistant to disease and poison." (Bug #30421)
- WE31Nice [000753C0]: "I used to think so, too." -> "I used to think so too." (Bug #30422)
- TutorialAlchemyPotionTopic [0010556C]: "Long as you clean up. You know how to use it right?" -> "Long as you clean up. You know how to use it, right?" / "A little Wheat and Blisterwort makes a healing potion, if you didn't know." -> "A little wheat and blisterwort makes a healing potion, if you didn't know." / "We have plenty of ingredients for sale, too." -> "We have plenty of ingredients for sale too." (Bug #30423)
- MQ302UlfricThePale [00086CAF]: "How about the Pale?" -> "How about The Pale?" / "Hmm... the Empire is bringing in a lot of supplies through Dawnstar. Taking the Pale would stretch them pretty thin..." -> "The Empire is bringing in a lot of supplies through Dawnstar. Taking The Pale would stretch them pretty thin..." (Bug #30424)
- DA08NelkirWhereIsThedoor [00028D7E]: "I bet she'll talk to you, too." -> "I bet she'll talk to you too." (Bug #30425)
- RelationshipMarriageWeddingPaleHouse [03003D70]: "I have a house in the Pale." -> "I have a house in The Pale." (Bug #30426)
- DB09 [00063FE7]: "Aha! Here we are. Honored guests, I present to you - the Gourmet!" -> "Ah ha! Here we are. Honored guests, I present to you - the Gourmet!" (Bug #30427)
- [00063FF0]: "Ah, the Potage le Magnifique. So delicious. My friends, as Emperor, I of course reserve the right of first taste." -> "Ah, the Potage le Magnifique. So delicious. My friends, as Emperor, I, of course, reserve the right of first taste."
- [00063FF2]: "(Laughing.)" -> "(Laughing)"
- [00064225]: "(Laughing.)" -> "(Laughing)"
- [0006422A]: "(Clapping.)" -> "(Clapping)"
- [00064230]: "(Laughing.)" -> "(Laughing)"
- MS07 [00025F70]: "You look new. I'm new, too. I think we could be friends." -> "You look new. I'm new too. I think we could be friends." (Bug #30428)
- TownDawnstar01: "Dawnstar is the capital of the Pale, known for its rich mines and harbor." -> "Dawnstar is the capital of The Pale, known for its rich mines and harbor." (Bug #30429)
- RoriksteadSceneBritteSissel3 [0009B013]: "You smell like a pig's pen, too. What a stink!" -> "You smell like a pig's pen too. What a stink!" (Bug #30430)
- DialogueMarkarthIgmundReachTopic [00092329]: "The Empire lost the Reach before? How?" -> "The Empire lost The Reach before? How?" (Bug #30431)
- [00092341]: "Many of the disgruntled natives of the Reach used the opportunity to depose the Empire, and founded what they called an independent kingdom." -> "Many of the disgruntled natives of The Reach used the opportunity to depose the Empire, and founded what they called an independent kingdom." / "It was little more than a chaotic uprising, but the Reach was removed from Imperial authority for two years before we reclaimed it." -> "It was little more than a chaotic uprising, but The Reach was removed from Imperial authority for two years before we reclaimed it."
- MQ302FirstConcessionA4Sons [00086CA1]: "How about the Reach? Gaining control of the silver mines would be invaluable." -> "How about The Reach? Gaining control of the silver mines would be invaluable." (Bug #30432)
- MQ302FirstConcessionA4A2 [000DA639]: "With the Reach in enemy hands, our whole position in Solitude would be threatened." -> "With The Reach in enemy hands, our whole position in Solitude would be threatened." (Bug #30433)
- DialogueGeneric [000B8A04]: "You remind me of my cousin's cat. Killed that, too!" -> "You remind me of my cousin's cat. Killed that too!" (Bug #30434)
- MQ203KarthspireWalkAway [000ADD6E]: "That part of the Reach is rough country these days." -> "That part of The Reach is rough country these days." (Bug #30435)
- MQ203KarthspireBestWay [000ADD73]: "Either way, the Reach is wild country these days." -> "Either way, The Reach is wild country these days." (Bug #30436)
- MQ301DelphineIntroA1 [000D0709]: "He's been digging around the records the Blades left here, too." -> "He's been digging around the records the Blades left here too." (Bug #30437)
- MQ203EsbernAlduinsWallWhere [000ADD12]: "It's in the Sky Haven Temple, an ancient Blades sanctuary, hidden deep in the crags of the Reach." -> "It's in the Sky Haven Temple, an ancient Blades sanctuary, hidden deep in the crags of The Reach." (Bug #30438)
- MQ203DelphineBlockingTopic [000ADD8E]: "I know the area of the Reach that Esbern's talking about. Near what's now known as Karthspire, in the Karth River canyon." -> "I know the area of The Reach that Esbern's talking about. Near what's now known as Karthspire, in the Karth River Canyon." / "We can meet you there, or all travel together, your call." -> "We can meet you there, or all travel together. Your call." (Bug #30439)
- MQ00RemansWallTopic [0003172D]: "Its location was lost for centuries, but I know where it is: Sky Haven Temple, an ancient Blades sanctuary, hidden within the crags of the Reach." -> "Its location was lost for centuries, but I know where it is: Sky Haven Temple, an ancient Blades sanctuary, hidden within the crags of The Reach." (Bug #30440)
- MQ00 [000B0BC0]: "And a sound, too. Distinct and indistinct." -> "And a sound too. Distinct and indistinct." (Bug #30441)
- DLC1HunterBaseIntroIsranIntroWhoPeopleTopic [020076D1]: "Right to the point, aren't you. I like that." -> "Right to the point, aren't you? I like that." / "Last I knew, she was out in the Reach, convinced she was about to find the biggest dwarven ruins yet." -> "Last I knew, she was out in The Reach, convinced she was about to find the biggest dwarven ruins yet." (Bug #30442)
- MQ302TulliusThePale [0004B99E]: "How about the Pale?" -> "How about The Pale?" (Bug #30443)
- DialougeCrimeGuardsThane01 [000A2C51]: "We'll look the other way this time, but even the Jarl's influence has its limits. Be more careful." -> "We'll look the other way this time, but even the jarl's influence has its limits. Be more careful." (Bug #30446)
- DGCrimeBountyBlocking2 [0003403A]: "In the name of the Jarl, I'm ordering you to stand fast!" -> "In the name of the jarl, I'm ordering you to stand fast!" (Bug #30451)
- DLC1VQ01MiscObjective [0200D8D8]: "Oh, hey there! You here to join the Dawnguard, too?" -> "Oh, hey there! You here to join the Dawnguard too?" (Bug #30452)
- CityMarkarth03: "The poor in Markarth live in the Warrens, and are almost exclusively natives of the Reach." -> "The poor in Markarth live in The Warrens, and are almost exclusively natives of The Reach." (Bug #30453)
- BYOHBuildYourOwnHouse: "Friends of the Jarls in Falkreath, Hjaalmarch and the Pale may buy land in those holds and build their own home on it." -> "Friends of the jarls in Falkreath, Hjaalmarch, and The Pale may buy land in those holds and build their own home on it." (Bug #30454)
- DialogueMarkarthThongvorUlfricTopic [0006065B]: "Just like Talos himself at the Battle of Old Hroldan, reclaiming the Reach from those heathen natives." -> "Just like Talos himself at the Battle of Old Hroldan, reclaiming The Reach from those heathen natives." (Bug #30455)
- dunMossMotherQST_BrandrInitialTopic [000B31FC]: "Word now's that our hunters are gone, too." -> "Word now's that our hunters are gone too." (Bug #30456)
- DialogueCarriageSystemLoreMarkarthTopic [000E8F28]: "They were crushed, of course, but the survivors - the Forsworn - still lurk in the wilds and make the Reach dangerous for honest folk." -> "They were crushed, of course, but the survivors - the Forsworn - still lurk in the wilds and make The Reach dangerous for honest folk." (Bug #30457)
- DialogueMarkarthThongvorWarTopic [0009233C]: "Once the war is over, I'll petition Ulfric to send the militia and we'll cleanse the Reach of this menace." -> "Once the war is over, I'll petition Ulfric to send the militia and we'll cleanse The Reach of this menace." (Bug #30458)
- DialogueMarkarthThongvorFamilyTopic [000604BC]: "Why should the Jarl listen to you?" -> "Why should the jarl listen to you?" (Bug #30459)
- [000607BD]: "We keep the Reach safe. We flood Markarth with wealth, but does the Jarl listen to us when we want a say? No. " -> "We keep The Reach safe. We flood Markarth with wealth, but does the jarl listen to us when we want a say? No. "
- DCETTaunt [00096796]: "First you... then all of the Reach!" -> "First you... then all of The Reach!" (Bug #30460)
- DialogueCarriageSystemIdle [000D2A4D]: "I don't believe a word of it though." -> "I don't believe a word of it, though." (Bug #30463)
- [000D2A4F]: "You'll want to watch out for the Forsworn if you do any traveling around the Reach." -> "You'll want to watch out for the Forsworn if you do any traveling around The Reach."
- [000DD656]: "Never been to Whiterun before? The Jarl's palace is something to see." -> "Never been to Whiterun before? The jarl's palace is something to see."
- DLC2EnchArmorStalhrimHeavyBootsCarry04: "Stalhrim Boots of Brawn" -> "Stalhrim Heavy Boots of Brawn" (Bug #30465)
- DLC2EnchArmorStalhrimHeavyBootsCarry05: "Stalhrim Boots of the Ox" -> "Stalhrim Heavy Boots of the Ox" (Bug #30465)
- Book2CommonLegendofRedEagle: "Curiously, stories of a similar king and his legendary blade appear in other ancient myths of the Reach." -> "Curiously, stories of a similar king and his legendary blade appear in other ancient myths of The Reach." / "They named him Faolan, which means 'Red Eagle' in the tongue of the Reach, for the screeching bird-call that greeted his birth, and the crimson blooms on the autumn hills." -> "They named him Faolan, which means 'Red Eagle' in the tongue of The Reach, for the screeching bird-call that greeted his birth, and the crimson blooms on the autumn hills." / "Ten kings ruled the Reach in those days, and though men were free, the people were scattered and warred amongst themselves. The augurs foresaw the boy's destiny: a warrior without peer, first and foremost Lord of the Reach, chosen to unite all under his name." -> "Ten kings ruled The Reach in those days, and though men were free, the people were scattered and warred amongst themselves. The augurs foresaw the boy's destiny: a warrior without peer, first and foremost Lord of The Reach, chosen to unite all under his name." / "The banner of the Red Eagle was raised along the cliffs of the Reach, and his people prospered." -> "The banner of the Red Eagle was raised along the cliffs of The Reach, and his people prospered." / "In the years that followed, Red Eagle became known as the untamed spirit of the Reach, unbowed, unbroken, stained by the blood of his foes." -> "In the years that followed, Red Eagle became known as the untamed spirit of The Reach, unbowed, unbroken, stained by the blood of his foes." / "Two years passed, and the foreigners were all but driven from the Reach." -> "Two years passed, and the foreigners were all but driven from The Reach." / "Fight on, and when at last the Reach is free, his blade should be returned, that he might rise and lead them again." -> "Fight on, and when at last The Reach is free, his blade should be returned, that he might rise and lead them again." (Bug #30467)
- Book2CommonMadmenoftheReach: "The "Madmen" of the Reach" -> "The "Madmen" of The Reach" / "The "Madmen" of the Reach:" -> "The "Madmen" of The Reach:" / "Since the legendary victory of Tiber Septim over the "barbarian natives" in the Battle of Old Hroldan, Imperial and Nord scholarship has cast the people of the Reach as little more than savages, prone to irrational fits of violence, worshipping old, heretical gods, and fetishizing beasts and nature spirits that any civilized person would best well avoid." -> "Since the legendary victory of Tiber Septim over the "barbarian natives" in the Battle of Old Hroldan, Imperial and Nord scholarship has cast the people of The Reach as little more than savages, prone to irrational fits of violence, worshipping old, heretical gods, and fetishizing beasts and nature spirits that any civilized person would best well avoid." / "Let us begin with the Forsworn, the so-called "madmen" of the Reach. The Imperial Legion classifies them as little more than brigands, noting their constant raids and ambushes within the Hold." -> "Let us begin with the Forsworn, the so-called "madmen" of The Reach. The Imperial Legion classifies them as little more than brigands, noting their constant raids and ambushes within the hold." / "It is this incongruity that led me to Markarth, the capital city of the Reach, in search of answers." -> "It is this incongruity that led me to Markarth, the capital city of The Reach, in search of answers." / "When asked about the Forsworn, the old woman would say that they are the "real" men and women of the Reach: those that refused to give in to the Nords." -> "When asked about the Forsworn, the old woman would say that they are the "real" men and women of The Reach: those that refused to give in to the Nords." / "We are the true sons and daughters of the Reach." -> "We are the true sons and daughters of The Reach." (Bug #30468)
- Book2CommonHagravens: "They say she fled into the Reach and never reappeared, and justly so because they say the devilry of her magic had grown stronger with each new day." -> "They say she fled into The Reach and never reappeared, and justly so because they say the devilry of her magic had grown stronger with each new day." / "This tale has brought me to the Reach, where this witch they call a Hagraven makes its home." -> "This tale has brought me to The Reach, where this witch they call a Hagraven makes its home." (Bug #30470)
- dunRedEagleRite: "Rule over us, High Lord of the Reach, forevermore!" -> "Rule over us, High Lord of The Reach, forevermore!" (Bug #30471)
- DA07KeepersoftheRazorNotes: "While the leader of the Keepers of the Razor was a Nord and thankfully was easily researched through the clan's family histories, the other two members were an Orc and a native daughter of the Reach, whose culture's paucity of respect for literacy made tracking them down less straightforward." -> "While the leader of the Keepers of the Razor was a Nord and thankfully was easily researched through the clan's family histories, the other two members were an Orc and a native daughter of The Reach, whose culture's paucity of respect for literacy made tracking them down less straightforward." / "Sorcha's current descendant, Drascua, fled to Dead Crone Rock after the Markarth Incident, and is considered by the Jarl to be a major threat to the safety of the hold." -> "Sorcha's current descendant, Drascua, fled to Dead Crone Rock after the Markarth Incident, and is considered by the jarl to be a major threat to the safety of the hold." (Bug #30472)
- Book2CommonButcherofMarkarth: "It is said that when the Empire abandoned Skyrim, and the natives of the Reach rebelled (undoubtedly due to the Nords' poor treatment of them), Ulfric Stormcloak and his militia was there to retake "their" land from the Forsworn." -> "It is said that when the Empire abandoned Skyrim, and the natives of The Reach rebelled (undoubtedly due to the Nords' poor treatment of them), Ulfric Stormcloak and his militia was there to retake "their" land from the Forsworn." / "Yes, from 4E 174-176, the Forsworn did in fact rule over the Reach as an independent kingdom from Skyrim." -> "Yes, from 4E 174-176, the Forsworn did in fact rule over The Reach as an independent kingdom from Skyrim." / "Native women were tortured to give up names of Forsworn fighters who had fled the city or were in the hills of the Reach." -> "Native women were tortured to give up names of Forsworn fighters who had fled the city or were in the hills of The Reach." / "So when a "grateful" Empire accepted Ulfric's victory and sent soldiers to re-establish the rule of law in the Reach, it was no surprise that he would demand to be allowed to worship Talos freely before the Legion could enter." -> "So when a "grateful" Empire accepted Ulfric's victory and sent soldiers to re-establish the rule of law in The Reach, it was no surprise that he would demand to be allowed to worship Talos freely before the Legion could enter." (Bug #30473)
- MQPaarthurnaxBook: "Mirmulnir - Last sighted in the Reach in 2E 212." -> "Mirmulnir - Last sighted in The Reach in 2E 212." (Bug #30474)
- Book3ValuableLostLegends: "Wise and just, he was well-known in the courts of King Harald and the jarls of Skyrim, and his aid and counsel were sought by man and mer alike." -> "Wise and just, he was well known in the courts of King Harald and the jarls of Skyrim, and his aid and counsel were sought by man and mer alike." / "A great chase ensued, from the wilds of the Reach to the glacial north." -> "A great chase ensued, from the wilds of The Reach to the glacial north." (Bug #30475)
- Book1CheapTheCityofStone: "If you're cutting your coins across Skyrim, you'll want to point your blade towards Markarth, the capital city of the Reach." -> "If you're cutting your coins across Skyrim, you'll want to point your blade towards Markarth, the capital city of The Reach." / "They're about as helpful as an angry Frostbite Spider while you're caught in its web, and if you mention anything about the Forsworn to them they might spit in your eye." -> "They're about as helpful as an angry frostbite spider while you're caught in its web, and if you mention anything about the Forsworn to them they might spit in your eye." / "The Jarl almost always has a bounty on some Forsworn leader or another, and if you don't mind going blade-to-axe with someone two septims short of a pint of ale, it's steady work." -> "The jarl almost always has a bounty on some Forsworn leader or another, and if you don't mind going blade-to-axe with someone two septims short of a pint of ale, it's steady work." / "Instead, head directly to Dryside and talk to the local Nord nobles and see what problems you can start solving (at the highest rate)." -> "Instead, head directly to the Dryside and talk to the local Nord nobles and see what problems you can start solving (at the highest rate)." / "A good place to go if you're on good terms with the Divines, but be warned, the Priestesses of Dibella don't allow men into their Inner Sanctums, so don't go crashing down in there uninvited unless you want a short trip to a long fall." -> "A good place to go if you're on good terms with the Divines, but be warned, the priestesses of Dibella don't allow men into their inner sanctums, so don't go crashing down in there uninvited unless you want a short trip to a long fall." / "The final place I'll talk about here is Understone Keep, the home of the Jarl in Markarth." -> "The final place I'll talk about here is Understone Keep, the home of the jarl in Markarth." (Bug #30476)
- dunPOIReachLoversJournal: "Talvur and I must be long gone by then, or Father will have all the Reach up in arms against him." -> "Talvur and I must be long gone by then, or Father will have all The Reach up in arms against him." (Bug #30477)
- dunSerpentsBluffNote: "The Matriarch grows weary of your hesitation. Our people control the entire eastern slope of the Reach - all save Sungard." -> "The matriarch grows weary of your hesitation. Our people control the entire eastern slope of The Reach - all save Sungard." (Bug #30478)
- CityMarkarth02: "The Nords first conquered Markarth from the native people of the Reach thousands of years ago." -> "The Nords first conquered Markarth from the native people of The Reach thousands of years ago." (Bug #30479)
- DialogueGenericVigilantsOfStendarr [000CC96F]: "The Vigilant of Stendarr can help you, as long as you promise to never assist the Daedra." -> "The Vigilant of Stendarr can help you, as long as you promise to never assist the daedra." (Bug #30484)
- [000CC970]: "We bring Stendarr's Mercy to the innocent and His Justice to the Daedra." -> "We bring Stendarr's Mercy to the innocent and His Justice to the daedra."
- [000CC971]: "Cavort with any Daedra, and we will hunt you down." -> "Cavort with any daedra, and we will hunt you down."
- [000CC972]: "Wherever the Daedra hide, the Vigil of Stendarr will cast them into the light." -> "Wherever the daedra hide, the Vigil of Stendarr will cast them into the light."
- [000CC9BE]: "The suffering the Daedra cause will not go unpunished." -> "The suffering the daedra cause will not go unpunished."
- [000CC9BF]: "The Mercy of Stendarr does not extend to Daedra worshippers." -> "The Mercy of Stendarr does not extend to daedra worshippers."
- DialogueGenericUniqueVoices [0006F424]: "Damn it, no more!" -> "Dammit, no more!" (Bug #30485)
- [000A7285]: "So, it's to the pain then!" -> "So, it's to the pain, then!"
- [000E7C0F]: "Die damnit!" -> "Die dammit!"
- WICastMagic01No [00070210]: "Well, I'll just have to think of something else then. Bye." -> "Well, I'll just have to think of something else, then. Bye." (Bug #30490)
- VC01SoulGemPurchaseTopic [0005DBA0]: "I would not sell it to just anyone but I'll make an exception for you." -> "I would not sell it to just anyone, but I'll make an exception for you." (Bug #30491)
- DLC1VQ05 [020076F2]: "Your motivations might have been different, but in the end, I'm still just a pawn to you, too." -> "Your motivations might have been different, but in the end, I'm still just a pawn to you too." (Bug #30492)
- DLC1DialogueHunterBase [02004E0B]: "It's usually a good bit of fun, too." -> "It's usually a good bit of fun too." (Bug #30493)
- DLC2RRGuardDialogueHellos [04031D64]: "What... never seen a Redoran Guard before?" -> "What... never seen a Redoran guard before?" (Bug #30494)
- CR07StartBranchTopic [000E30B1]: "The braggarts in the Reach always claim that no prisoner escapes their mine." -> "The braggarts in The Reach always claim that no prisoner escapes their mine." (Bug #30495)
- [000E30DC]: "It seems that law-breakers in the Pale have no desire to stay there." -> "It seems that law-breakers in The Pale have no desire to stay there."
- [000E30E0]: "The Jarl has too much on his mind right now, we won't be troubling him with this." -> "The jarl has too much on his mind right now; we won't be troubling him with this."
- DialogueMorthalGormInitialBranchTopic [000AD8BC]: "You will not disrespect Jarl Idgrod while in this Hall." -> "You will not disrespect Jarl Idgrod while in this hall." (Bug #30496)
- DialogueWhistlingMine [000AE76B]: "It's a matter of time before the Jarl is coming to me asking for money." -> "It's a matter of time before the Jarl is coming to me asking for money." (Bug #30497)
- [000AE771]: "Don't want to cover up some valuable ore, or gems, or... Or something..." -> "Don't want to cover up some valuable ore, or gems, or... or something..."
- MQ301 [000D2E1E]: "I don't know how you talked the Jarl into this plan of yours." -> "I don't know how you talked the jarl into this plan of yours." (Bug #30498)
- [000D2E1F]: "My job is to keep the Jarl safe, despite his best efforts." -> "My job is to keep the jarl safe, despite his best efforts."
- [000D2D0F]: "The Jarl's down!" -> "The jarl's down!"
- DialogueWildernessNPCs [00073FBA]: "The Jarl can hardly eat every deer now can he?" -> "The jarl can hardly eat every deer, now can he?" (Bug #30499)
- CW00WindhelmMapTableScene [000E1B02]: "Torygg was merely a message to the other Jarls. Whoever we replace them with will need the support of our armies." -> "Torygg was merely a message to the other jarls. Whoever we replace them with will need the support of our armies." (Bug #30500)
- [000E1B27]: "So we're ready to start this war in earnest then?" -> "So we're ready to start this war in earnest, then?"
- [000E1B2A]: "Your words give voice to what we all feel, Ulfric. And that's why you will be High King." -> "Your words give voice to what we all feel, Ulfric. And that's why you will be high king."
- MS05 [000534EE]: ""An attack on Solitude total destruction to follow."" -> ""An attack on Solitude, total destruction to follow."" (Bug #30501)
- [000534EF]: "Thank you yet again." -> "Oh, thank you yet again."
- [000534F4]: "I thank you and the college thanks you, Jarl." -> "I thank you and the College thanks you, Jarl."
- [00053509]: "You have proven your point, Viarmo. The festival is truly a celebration of Solitude and a condemnation of false kings." -> "You have proven your point, Viarmo. The festival is truly a celebration of Solitude and a condemnation of false kings."
- [0005350C]: ""So ends the story of Olaf the liar, a thief and a scoundrel we of Solitude commit to the fire."" -> ""So ends the story of Olaf the liar, a thief, and a scoundrel we of Solitude commit to the fire."" / ""In Solitude bards train for their service, they also gather each year and burn a King who deserves it."" -> ""In Solitude bards train for their service, they also gather each year and burn a king who deserves it.""
- [00053510]: "Furthermore, I believe that such a fine poem deserves some payment of Patronage. The college will be moderately rewarded." -> "Furthermore, I believe that such a fine poem deserves some payment of patronage. The College will be moderately rewarded."
- [00054F8B]: ""Olaf sent word to Solitude's Jarl, cajoling and mocking and begging for a fight."" -> ""Olaf sent word to Solitude's jarl, cajoling and mocking and begging for a fight.""
- [00054F8C]: ""He sacked Winterhold his only true ally, and used magic bold to blame Solitude."" -> ""He sacked Winterhold, his only true ally, and used magic bold to blame Solitude.""
- [00054F8E]: ""No shouting match between dragon and man, no fire or fury did this battle entail."" -> ""No shouting match between dragon and man, and no fire or fury did this battle entail.""
- [0005CC6C]: "Ah, Viarmo. I assume you are here to petition for the reinstatement of the Burning of King Olaf Festival." -> "Ah, Viarmo. I assume you are here to petition for the reinstatement of the Burning of King Olaf Festival."
- [0005CC6D]: "Recovered this very day from the Bard's Tomb." -> "Recovered this very day from the bard's tomb."
- [0005CC6E]: "Ah, you mentioned something that would convince us the festival should take place but I didn't expect King Olaf's lost verse." -> "You mentioned something that would convince us the festival should take place, but I didn't expect King Olaf's lost verse."
- [00060360]: "Furthermore, I believe that such a fine poem deserves some payment of Patronage. The college will be moderately rewarded." -> "Furthermore, I believe that such a fine poem deserves some payment of patronage. The College will be moderately rewarded."
- [00060361]: "Furthermore, I believe that such a fine poem deserves some payment of Patronage. The college will be generously rewarded." -> "Furthermore, I believe that such a fine poem deserves some payment of patronage. The College will be generously rewarded."
- [00060362]: "Furthermore, I believe that such a fine poem deserves some payment of Patronage. The college will be very generously rewarded." -> "Furthermore, I believe that such a fine poem deserves some payment of patronage. The College will be very generously rewarded."
- [000C33BA]: "Nice to meet the person who went to King Olaf's Tomb." -> "Nice to meet the person who went to King Olaf's tomb."
- [000E774A]: "Good to meet a prospective Bard." -> "Good to meet a prospective bard."
- Favor001 [000705B4]: "If you're one of the Jarl's men, you'll get your lumber." -> "If you're one of the jarl's men, you'll get your lumber." (Bug #30502)
- MS01ThonarJournal: "Maybe I should have let the Jarl execute him after the uprising after all." -> "Maybe I should have let the jarl execute him after the uprising after all." (Bug #30503)
- Book2CommonRiftenOfCrossedDaggers: "The once-proud streets and buildings have vanished and been replaced with a collection of wooden structures and rough stonework shrouded in a permanent fog-like mist." -> "The once proud streets and buildings have vanished and been replaced with a collection of wooden structures and rough stonework shrouded in a permanent fog-like mist." (Bug #30504)
- LetterRiftenPawnedPrawn01: "I know that the trinkets from the Nordic Barrows sell quite well, but it isn't worth getting killed." -> "I know that the trinkets from the Nordic barrows sell quite well, but it isn't worth getting killed." (Bug #30505)
- BYOHHouse1Deed: "Witnessed by , Steward to Jarl " -> "Witnessed by , steward to Jarl " (Bug #30506)
- dunNeugradBanditJournal: "We should be able to loot the place and be out well before the Jarl has time to respond." -> "We should be able to loot the place and be out well before the jarl has time to respond." / "Finally found the keys to the Fort's old library." -> "Finally found the keys to the fort's old library." (Bug #30507)
- CWMission07EvidenceLetter: " has shown great wisdom in choosing you as Steward." -> " has shown great wisdom in choosing you as steward." / "The Jarl wasn't acting in best interest by turning down my gracious offer." -> "The jarl wasn't acting in best interest by turning down my gracious offer." / "In the end, I'm quite sure the Jarl will thank you for your cleverness in this matter." -> "In the end, I'm quite sure the jarl will thank you for your cleverness in this matter." (Bug #30508)
- DB06Schedule: "Fredas evening - Markarth, guard tower (food and sleep)" -> "Fredas evening - Markarth, Guard Tower (food and sleep)" / "The guards and Jarls of the cities have been informed of your arrival, and will leave you to your work." -> "The guards and jarls of the cities have been informed of your arrival, and will leave you to your work." (Bug #30509)
- DLC1_WESC05Note: "By order of the Dawnguard, the is hereby condemned to death for the crime of Vampirism. By our authority, and with the Jarl's implicit consent, the bearer of this writ is hereby commissioned to exact justice upon the condemned wheresoever may run." -> "By order of the Dawnguard, the is hereby condemned to death for the crime of vampirism. By our authority, and with the jarl's implicit consent, the bearer of this writ is hereby commissioned to exact justice upon the condemned wheresoever may run." (Bug #30510)
- DLC1RH07Letter: "If you can, gently guide the Jarl toward our best interests." -> "If you can, gently guide the jarl toward our best interests." (Bug #30511)
- BYOHHouseJarlIntroLetter: "My name is , and I have the honor to be the Jarl of the proud and ancient city of ." -> "My name is , and I have the honor to be the jarl of the proud and ancient city of ." / "If you are interested in becoming a Thane of Hold, I invite you to speak to me the next time you are in ." -> "If you are interested in becoming a thane of Hold, I invite you to speak to me the next time you are in ." (Bug #30512)
- BQ01BountyLetter: "To all able bodied men and women of ." -> "To all able bodied men and women of ." (Bug #30514)
- BQ02BountyLetter: "To all able bodied men and women of ." -> "To all able-bodied men and women of ." (Bug #30515)
- BQ03BountyLetter: "To all able bodied men and women of ." -> "To all able-bodied men and women of ." (Bug #30516)
- BYOHHouse2Deed: "Witnessed by , Steward to Jarl " -> "Witnessed by , steward to Jarl " (Bug #30517)
- Book3ValuableSkyrimRuleOutsiderView: "In observing these Jarls, I found each to of course have his or her own unique personality and leadership style." -> "In observing these jarls, I found each to of course have his or her own unique personality and leadership style." (Bug #30518)
- DLC1Book3ValuableFurTrader: "My stronghold was well-hidden, and practically impenetrable." -> "My stronghold was well hidden, and practically impenetrable." (Bug #30519)
- BQ04BountyLetter: "To all able bodied and fearless men and women of ." -> "To all able-bodied and fearless men and women of ." (Bug #30520)
- MQ201UlfricDossier: "After the war, contact was established and he has proven his worth as an asset.The so-called Markarth Incident was particularly valuable from the point of view of our strategic goals in Skyrim, although it resulted in Ulfric becoming generally uncooperative to direct contact." -> "After the war, contact was established and he has proven his worth as an asset. The so-called Markarth Incident was particularly valuable from the point of view of our strategic goals in Skyrim, although it resulted in Ulfric becoming generally uncooperative to direct contact." (Bug #30521)
- LetterRiftenBlackBriarHouse02: "If I find out you're involved, I'm taking it to the Jarl." -> "If I find out you're involved, I'm taking it to the jarl." (Bug #30522)
- CWMission07EvidenceRiften: "The Jarl has shown great wisdom in choosing you as her steward." -> "The jarl has shown great wisdom in choosing you as her steward." (Bug #30523)
- WIKill03InheritanceLetter: "The Jarl's court has levied an amount of gold pieces from the sum, as the lawfully and honorably due tax." -> "The jarl's court has levied an amount of gold pieces from the sum, as the lawfully and honorably due tax." / "While all of the Jarl's court grieves with you on this day, we rejoice in the knowledge that the deceased was in possession of dear friends and wealth to communicate unto them." -> "While all of the jarl's court grieves with you on this day, we rejoice in the knowledge that the deceased was in possession of dear friends and wealth to communicate unto them." / "May this lawfully bestowed inheritance prove as a reminder of your enduring faith in one another, and of the Jarl's beneficence accorded unto you both." -> "May this lawfully bestowed inheritance prove as a reminder of your enduring faith in one another, and of the jarl's beneficence accorded unto you both." (Bug #30524)
- TownFalkreath02: "The Jarl of Falkreath is Siddgeir. Among the youngest of the Jarls in Skyrim, Siddgeir took the place of the former Jarl, his uncle Dengeir." -> "The Jarl of Falkreath is Siddgeir. Among the youngest of the jarls in Skyrim, Siddgeir took the place of the former jarl, his uncle Dengeir." (Bug #30525)
- CityWhiterun02: "The Jarl's palace, Dragonsreach, dominates the Cloud District." -> "The jarl's palace, Dragonsreach, dominates the Cloud District." (Bug #30526)
- CitySolitude05: "Solitude has traditionally had strong ties to the Empire, and many of the city's Jarls were connected to the Septim bloodline." -> "Solitude has traditionally had strong ties to the Empire, and many of the city's jarls were connected to the Septim bloodline." (Bug #30527)
- CitySolitude02: "General Tullius commands the Imperial army from the stone-walled Castle Dour, while Solitude's Jarl, Elisif, resides in the Blue Palace." -> "General Tullius commands the Imperial army from the stone-walled Castle Dour, while Solitude's jarl, Elisif, resides in the Blue Palace." (Bug #30528)
- SkyrimJarls: "Each of the nine Holds is governed by a Jarl. The Jarls are largely independent, but they swear fealty to Skyrim's High King." -> "Each of the nine holds is governed by a jarl. The jarls are largely independent, but they swear fealty to Skyrim's high king." (Bug #30529)
- ShopsMagic: "Spellbooks can be purchased from the court wizard in the Jarl's palace." -> "Spell books can be purchased from the court wizard in the jarl's palace." (Bug #30530)
- SkyrimMoot: "When the High King dies, the Jarls of Skyrim convene a Moot to elect a new High King." -> "When the high king dies, the jarls of Skyrim convene a moot to elect a new high king." (Bug #30531)
- MQ102UlfricCaptureTopic [00056B1F]: "This time, the General turned the tables on him." -> "This time, the general turned the tables on him." / "He surrendered pretty meekly, too." -> "He surrendered pretty meekly too." / "I thought we were taking Ulfric back to Cyrodiil, but I guess the General changed his mind." -> "I thought we were taking Ulfric back to Cyrodiil, but I guess the general changed his mind." (Bug #30537)
- CWMission07 [Stage 10]: "As 's Steward, might be able to provide important information and assets." -> "As 's steward, might be able to provide important information and assets." (Bug #30541)
- DA08 [Objective 20]: "Listen to the whispering door" -> "Listen to the Whispering Door" (Bug #30542)
- [Objective 30]: "Obtain the key to the whispering door" -> "Obtain the key to the Whispering Door"
- [Objective 40]: "Open the whispering door" -> "Open the Whispering Door"
- MQ301 [Stage 25]: "I've learned that Dragonsreach, the Jarl's palace in Whiterun, was once used to imprison a dragon." -> "I've learned that Dragonsreach, the jarl's palace in Whiterun, was once used to imprison a dragon." (Bug #30543)
- [Stage 30]: "I've learned that Dragonsreach, the Jarl's palace in Whiterun, was once used to imprison a dragon." -> "I've learned that Dragonsreach, the jarl's palace in Whiterun, was once used to imprison a dragon."
- MQ104 [Stage 13]: "A dragon has been sighted near Whiterun. Irileth, the Jarl's housecarl, asked me to come with her to discuss the situation with Jarl Balgruuf." -> "A dragon has been sighted near Whiterun. Irileth, the jarl's housecarl, asked me to come with her to discuss the situation with Jarl Balgruuf." (Bug #30544)
- [Stage 90]: "I should return to Whiterun and tell the Jarl what happened." -> "I should return to Whiterun and tell the jarl what happened."
- [Stage 160]: "When I returned to Whiterun, the Jarl rewarded me for my services. I am now a Thane of Whiterun with my own personal housecarl." -> "When I returned to Whiterun, the jarl rewarded me for my services. I am now a thane of Whiterun with my own personal housecarl."
- FreeformMorthalA [Stage 5]: "Though I can still tell the Jarl what he's up to out here." -> "Though I can still tell the jarl what he's up to out here." (Bug #30545)
- [Stage 20]: "I have informed the Jarl of Falion's activities out in the marsh and she will deal with him immediately." -> "I have informed the jarl of Falion's activities out in the marsh and she will deal with him immediately."
- [Stage 30]: "The Jarl of Morthal has told Falion to stop what he's been doing in the Marsh." -> "The Jarl of Morthal has told Falion to stop what he's been doing in the marsh."
- TGTQ03 [Stage 20]: "In order to free him, a prisoner registry in the steward of Whiterun's quarters must be changed and a letter stolen from the Jarl's quarters in Dragonsreach." -> "In order to free him, a prisoner registry in the Steward of Whiterun's quarters must be changed and a letter stolen from the jarl's quarters in Dragonsreach." (Bug #30546)
- MQ103 [Stage 190]: "He was pleased when I returned with it, and promised that the Jarl will reward me for my efforts." -> "He was pleased when I returned with it, and promised that the jarl will reward me for my efforts." (Bug #30547)
- CW03 [Stage 100]: "Ulfric plans to make war on Whiterun. I should return and warn the Jarl." -> "Ulfric plans to make war on Whiterun. I should return and warn the jarl." (Bug #30548)
- VC01 [Stage 50]: "Falion in Morthal is rumored to have studied vampires. He might be able to cure the condition." -> "Falion in Morthal is rumored to have studied vampires. He might be able to cure the condition." (Bug #30549)
- [Stage 100]: "I should be careful not to be Blood-Starved when I meet with him or he won't trust me enough to help." -> "I should be careful not to be blood-starved when I meet with him or he won't trust me enough to help."
- [Stage 150]: "I should be careful not to be Blood-Starved when I meet with him or he won't trust me enough to help." -> "I should be careful not to be blood-starved when I meet with him or he won't trust me enough to help."
- [Stage 200]: "Falion in Morthal has cured me of vamprism, if I ever contract it again I should contact him." -> "Falion in Morthal has cured me of vamprism. If I ever contract it again I should contact him."
- MQ102 [Stage 10]: "His sister owns a lumbermill there and should be able to help me." -> "His sister owns a lumber mill there and should be able to help me." (Bug #30550)
- [Stage 20]: "His sister owns a lumbermill there and should be able to help us." -> "His sister owns a lumber mill there and should be able to help us."
- [Stage 30]: "Hadvar's uncle Alvor asked me to take word to the Jarl of Whiterun of the dragon attack on Helgen, and to ask the Jarl to send soldiers to protect Riverwood." -> "Hadvar's uncle Alvor asked me to take word to the Jarl of Whiterun of the dragon attack on Helgen, and to ask the jarl to send soldiers to protect Riverwood." / "Ralof's sister Gerdur asked me to take word to the Jarl of Whiterun of the dragon attack on Helgen, and to ask the Jarl to send soldiers to protect Riverwood." -> "Ralof's sister Gerdur asked me to take word to the Jarl of Whiterun of the dragon attack on Helgen, and to ask the jarl to send soldiers to protect Riverwood."
- [Stage 100]: "I've arrived in Whiterun. I should tell the Jarl about the dragon attack on Helgen." -> "I've arrived in Whiterun. I should tell the jarl about the dragon attack on Helgen."
- [Stage 110]: "When I arrived in Whiterun, I told the Jarl about the dragon attack on Helgen." -> "When I arrived in Whiterun, I told the jarl about the dragon attack on Helgen."
- [Stage 160]: "Hadvar's uncle Alvor asked me to take word to the Jarl of Whiterun of the dragon attack on Helgen, and to ask the Jarl to send soldiers to protect Riverwood." -> "Hadvar's uncle Alvor asked me to take word to the Jarl of Whiterun of the dragon attack on Helgen, and to ask the jarl to send soldiers to protect Riverwood." / "Ralof's sister Gerdur asked me to take word to the Jarl of Whiterun of the dragon attack on Helgen, and to ask the Jarl to send soldiers to protect Riverwood." -> "Ralof's sister Gerdur asked me to take word to the Jarl of Whiterun of the dragon attack on Helgen, and to ask the jarl to send soldiers to protect Riverwood." / "When I arrived in Whiterun, I told the Jarl about the dragon attack on Helgen, and he rewarded me for my efforts." -> "When I arrived in Whiterun, I told the jarl about the dragon attack on Helgen, and he rewarded me for my efforts."
- MS14 [Stage 20]: "The Jarl might pay me to investigate it." -> "The jarl might pay me to investigate it." (Bug #30551)
- [Stage 30]: "Morthal's Jarl has asked me to investigate the house fire that killed Hroggar's wife and child." -> "Morthal's jarl has asked me to investigate the house fire that killed Hroggar's wife and child."
- [Stage 70]: "Morthal's Jarl has asked me to investigate the death of Hroggar's wife and child." -> "Morthal's jarl has asked me to investigate the death of Hroggar's wife and child." / "I suspect she may be a vampire, but I need proof for the Jarl." -> "I suspect she may be a vampire, but I need proof for the jarl."
- [Stage 95]: "Morthal's Jarl has asked me to investigate the house fire that killed Hroggar's wife and child." -> "Morthal's jarl has asked me to investigate the house fire that killed Hroggar's wife and child."
- [Stage 100]: "Morthal's Jarl asked me to investigate the house fire that killed Hroggar's wife and child." -> "Morthal's jarl asked me to investigate the house fire that killed Hroggar's wife and child." / "The Jarl now wants me to destroy Movarth and put an end to his plot." -> "The jarl now wants me to destroy Movarth and put an end to his plot."
- [Stage 200]: "Morthal's Jarl asked me to investigate the house fire that killed Hroggar's wife and child." -> "Morthal's jarl asked me to investigate the house fire that killed Hroggar's wife and child."
- DLC2DRRMorvaynTLHouseRedoranTopic01 [04023FBE]: "Council? You mean there's no Jarl?" -> "Council? You mean there's no jarl?" (Bug #34552)
- DialogueDawnstarInnFridaKaritaScene01 [0005B27A]: "Dawnstar has always held its own against the bandits and wild animals of the Pale." -> "Dawnstar has always held its own against the bandits and wild animals of The Pale." (Bug #30555)
- DialogueDawnstarInnFridaThoringScene02 [0005B279]: "Animals in the Pale don't need a reason to attack Dawnstar." -> "Animals in The Pale don't need a reason to attack Dawnstar." (Bug #30556)
- RelationshipMarriageAdoptionLimiterTopic [03003EBB]: "You have children, though, don't you? We'll have to find somewhere with room for them, too." -> "You have children, though, don't you? We'll have to find somewhere with room for them too." (Bug #30557)
- RelationshipAdoptableOrphanage_OrphanStories [03003E20]: "I want to be big and strong like a lion, too. Someday." -> "I want to be big and strong like a lion too. Someday." (Bug #30559)
- dunDarklightThoughtThrough [00051EE7]: "I've thought this through, and it's the only way. She's too far gone, too corrupted by the Hags." -> "I've thought this through, and it's the only way. She's too far gone, too corrupted by the hags." (Bug #30560)
- DialogueRiftenGoodbyes [0003C4EC]: "Now was it two parts giant lichen or three? Hm..." -> "Now was it two parts giant lichen or three? Hmm..." (Bug #30561)
- [00041F6B]: "Try and get those marks without violence please. I don't want to be responsible for their deaths... or yours." -> "Try and get those marks without violence, please. I don't want to be responsible for their deaths... or yours."
- [00043DE8]: "Be cautious, the pilgrimage to the Shrine is not an easy one." -> "Be cautious, the pilgrimage to the shrine is not an easy one."
- [00043DEC]: "You're welcome in Riften as long as you continue to obey our laws." -> "You're welcome in Riften, as long as you continue to obey our laws."
- [00043DF1]: "Okay, now where did I put those spiders?" -> "Okay... now where did I put those spiders?"
- [000453A1]: "Yes, yes... goodbye." -> "Yes, yes, goodbye."
- DLC1VQ04RNPCLabQuestionsBranchTopic01c [0200D3D9]: "She wasn't, always. But I think you're right." -> "She wasn't always. But I think you're right." / "Like she didn't just want to stop my father... she wanted to stick it to him, too." -> "Like she didn't just want to stop my father... she wanted to stick it to him too." (Bug #30562)
- DLC1DialogueHunterBaseDexionTopic1 [0200FD6F]: "I wish I could say that I did, but without the other two Scrolls, the picture will remain incomplete." -> "I wish I could say that I did, but without the other two scrolls, the picture will remain incomplete." / "Now it's a race to claim the remaining Scrolls and discover what part Auriel's Bow has to play in this prophecy." -> "Now it's a race to claim the remaining scrolls and discover what part Auriel's Bow has to play in this prophecy." (Bug #30563)
- DB03MuiriNilsineWhyBranchTopic [000D2AEA]: "Couldn't they understand that I was used? That I was grieving for Friga, too?" -> "Couldn't they understand that I was used? That I was grieving for Friga too?" / "With Nilsine dead, maybe then Tova will realize what she's lost, hmm?" -> "With Nilsine dead, maybe then Tova will realize what she's lost, huh?" (Bug #30564)
- DB03MuiriPoisonBranchTopic [00097F73]: "I planned to kill Alain myself, you know. Nilsine too." -> "I planned to kill Alain myself, you know. Nilsine too." (Bug #30565)
- DB03MuiriChoices [000C027A]: "I didn't know it when we were... with each other... but Alain is actually the leader of a band of cutthroats." -> "I didn't know it when we were... with each other, but Alain is actually the leader of a band of cutthroats." (Bug #30566)
- DialoguePlayerRelationshipHellos [000225D2]: "Its scent is foul, unclean. Hurtful." -> "Its scent is foul. Unclean. Hurtful." (Bug #30567)
- dunMarkarthWizard_LabJournal: "The Guards are out looking for one now." -> "The guards are out looking for one now." / "The Guards are all afraid of it." -> "The guards are all afraid of it." / "I wanted to show the Jarl, but I can't seem to get the spider to leave the lab - it looks like its control crystal only works up here." -> "I wanted to show the jarl, but I can't seem to get the spider to leave the lab - it looks like its control crystal only works up here." (Bug #30568)
- MS10AdelaisaKnowIslandBranchTopic [0005225E]: "Since we're short on soldiers you'll be coming with us, too. No arguments." -> "Since we're short on soldiers you'll be coming with us too. No arguments." (Bug #30569)
- FFRiften14WylandriahBranchTopic [00043DE2]: "Yes, I could use some help with that. An assistant perhaps?" -> "Yes, I could use some help with that. An assistant, perhaps?" (Bug #30570)
- DialogueRiftenWujeetaFisheryBranchTopic [00041E16]: "I used to work at the Black-Briar Meadery, but Indaryn and I never saw eye-to-eye." -> "I used to work at the Black-Briar Meadery, but Indaryn and I never saw eye to eye." (Bug #30571)
- T01EnmonSybilBranchTopic [000263B9]: "Damn it, man, are you trying to taunt us?" -> "Dammit, man. Are you trying to taunt us?" (Bug #30572)
- [00026A69]: "Damn it, woman, are you trying to taunt us?" -> "Dammit, woman. Are you trying to taunt us?"
- DB03MuiriKillNilsineTopic [000D2AE6]: "If Nilsine dies, too... I'll make it worth your while." -> "If Nilsine dies too... I'll make it worth your while." (Bug #30573)
- CWFriendSiegePost5 [000E176D]: "Everything seems bigger, too. Strange..." -> "Everything seems bigger too. Strange..." (Bug #30574)
- CWFriendSiegePre2 [000E1766]: "So, do you get that weird taste in your mouth before battle, too? What is that?" -> "So, do you get that weird taste in your mouth before battle too? What is that?" (Bug #30575)
- dunForelhostQST [Stage 10]: "I have been asked to defeat the Dragon Priest in Forelhost and to bring back his Mask." -> "I have been asked to defeat the dragon priest in Forelhost and to bring back his mask." (Bug #30576)
- [Stage 20]: "I have been asked to defeat the Dragon Priest in Forelhost and to bring back his Mask." -> "I have been asked to defeat the dragon priest in Forelhost and to bring back his mask."
- [Stage 40]: "I have been asked to defeat the Dragon Priest in Forelhost and to bring back his Mask." -> "I have been asked to defeat the dragon priest in Forelhost and to bring back his mask."
- [Stage 50]: "I have been asked to defeat the Dragon Priest in Forelhost and to bring back his Mask." -> "I have been asked to defeat the dragon priest in Forelhost and to bring back his mask."
- [Stage 60]: "I have defeated the Dragon Priest, Rahgot, and taken his Mask." -> "I have defeated the dragon priest, Rahgot, and taken his mask."
- CR14YouWannaGo [000E308B]: "There are whispers of where we might find one, too." -> "There are whispers of where we might find one too." (Bug #30577)
- DB05 [00037B5E]: "Well aren't you a pretty thing?" -> "Well, aren't you a pretty thing?" (Bug #30578)
- [000618AD]: "I heard Vittoria Vici is the Emperor's cousin. I wish he came to the wedding. I never saw a real live Emperor before." -> "I heard Vittoria Vici is the Emperor's cousin. I wish he came to the wedding. I never saw a real live emperor before."
- [000618AE]: "By the gods, the blood! The blood!" -> "By the gods. The blood! The blood!"
- [000D3E7D]: "Now now, fella. Let's not get too close to my new bride, eh?" -> "Now, now, fella. Let's not get too close to my new bride, eh?"
- [000618BF]: "The thought of paying a dowry to that, that... Stormcloak turns my stomach." -> "The thought of paying a dowry to that - that... Stormcloak turns my stomach."
- MS01 [Objective 65]: "Read Nepos's Journal" -> "Read Nepos' Journal" (Bug #30580)
- dunBleakFallsBarrowNote01: "You know the Troll pit we discovered the other day that everyone's been talking about?" -> "You know the troll pit we discovered the other day that everyone's been talking about?" (Bug #30586)
- DLC1_WESC08Orders: "We've received word of an increase in Vampire activity in western Skyrim." -> "We've received word of an increase in vampire activity in western Skyrim." (Bug #30587)
- dunWhiteRiverWatchHajvarrJournal: "Must be because of the war- lots of merchants and cowards looking for somewhere to curl up and hide from all the fighting." / "Guard patrols along the road are way up- we can barely set foot outside. Travelers must have complained to the Jarl." -> "Guard patrols along the road are way up - we can barely set foot outside. Travelers must have complained to the jarl." / "I'm having Ra'jirr keep watch with Ulfr now- that should shut them up about our security." -> "I'm having Ra'jirr keep watch with Ulfr now - that should shut them up about our security." / "Thank the gods Ulfr heard of it in time- he may be blind, but he's not deaf." -> "Thank the gods Ulfr heard of it in time - he may be blind, but he's not deaf." / "I let the men roast the other animals, but the wolf I saved- be handy to have a guard dog like that, if we could just train him a little..." -> "I let the men roast the other animals, but the wolf I saved - be handy to have a guard dog like that, if we could just train him a little..." (Bug #30588)
- SolitudeFreeformGuardSolitudeInfo [00034B34]: "A gate guard who let Ulfric Stormcloak escape the city, after he killed the High King." -> "A gate guard who let Ulfric Stormcloak escape the city, after he killed the high king." (Bug #30589)
- MS05Verse1SharedInfo [000534EC]: ""death-dealing demon and dragon-killing King."" -> ""death-dealing demon and dragon-killing king."" (Bug #30590)
- MS05 [Stage 75]: "As part of the Application, Headmaster Viarmo wants me to find and bring to him King Olaf's Verse." -> "As part of the application, Headmaster Viarmo wants me to find and bring to him King Olaf's Verse." (Bug #30593)
- [Stage 125]: "As part of the Application, Headmaster Viarmo asked me to retrieve King Olaf's Verse. Parts of the verse have decayed, I must help Viarmo reconstruct it so he can present it in court." -> "As part of the application, Headmaster Viarmo asked me to retrieve King Olaf's Verse. Parts of the verse have decayed. I must help Viarmo reconstruct it so he can present it in court."
- [Stage 150]: "As part of the Application, I helped Headmaster Viarmo reconstruct King Olaf's Verse." -> "As part of the application, I helped Headmaster Viarmo reconstruct King Olaf's Verse."
- [Stage 175]: "As part of the Application, I helped Headmaster Viarmo reconstruct King Olaf's Verse. The court has accepted the Verse I should speak to Viarmo about my application." -> "As part of the application, I helped Headmaster Viarmo reconstruct King Olaf's Verse. The court has accepted the verse. I should speak to Viarmo about my application."
- [Stage 200]: "I am to be inducted into the Bards College at the Burning of King Olaf festival." -> "I am to be inducted into the Bards College at the Burning of King Olaf Festival."
- [Stage 250]: "I am to be inducted into the Bards College at the Burning of King Olaf festival. I must speak to Jorn who is in charge of preparing the Effigy." -> "I am to be inducted into the Bards College at the Burning of King Olaf Festival. I must speak to Jorn who is in charge of preparing the effigy."
- [Objective 255]: "Attend The Burning of King Olaf" -> "Attend the Burning of King Olaf"
- [Stage 255]: "I am to be inducted into the Bards College at the Burning of King Olaf festival." -> "I am to be inducted into the Bards College at the Burning of King Olaf Festival."
- MS05ViarmoTaskDescription [0005350B]: "Elisif mourns her husband deeply and she feels that a festival that burns a King in effigy is... distasteful." -> "Elisif mourns her husband deeply and she feels that a festival that burns a king in effigy is... distasteful." / "I've tried to convince her the festival is many centuries old and celebrates Solitude but I need proof." -> "I've tried to convince her the festival is many centuries old and celebrates Solitude, but I need proof." / "I believe King Olaf's verse will provide that proof." -> "I believe King Olaf's Verse will provide that proof." (Bug #30594)
- MS05GiraurdPoeticEddaDescriptionTopic [000C33BB]: "He's sending you after King Olaf's Verse then?" -> "He's sending you after King Olaf's Verse, then?" / "The Verse was Svaknir's contribution to the Poetic Edda, the living history of Skyrim." -> "The verse was Svaknir's contribution to the Poetic Edda, the living history of Skyrim." (Bug #30595)
- WE36PlayerBountyLetter: "To all able bodied men and women." -> "To all able-bodied men and women." (Bug #30596)
- MQ201MalbornPostQuestA3 [0004C77F]: "Don't worry, I'm mad at her, too." -> "Don't worry, I'm mad at her too." (Bug #30597)
- MQ201GissurBlockingTopic [00053A2C]: "None of my business of course." -> "None of my business, of course." (Bug #30598)
- DA11 [0008795A]: "Soon, Namira's blessing will be yours." -> "Soon Namira's blessing will be yours." (Bug #30599)
- DA11EolaShared02 [00099CFA]: "To Oblivion with you then!" -> "To Oblivion with you, then!" (Bug #30600)
- Book0WolfQueenV5: "Goodbye, aunt."" -> "Goodbye, Aunt."" / "The Wolf Queen watched them go, and then reentered the Map Room." -> "The Wolf Queen watched them go, and then re-entered the Map Room." (Bug #30601)
- Book3ValuableWolfQueenV8: "He understood that his father had to continue to hold siege on aunt Potema's castle." -> "He understood that his father had to continue to hold siege on Aunt Potema's castle." (Bug #30602)
- DA07MythicDawnMuseumPamphlet: "Inside of his very own home in the great capital of the Pale, Dawnstar" -> "Inside of his very own home in the great capital of The Pale, Dawnstar" (Bug #30603)
- MS11ButcherFlyer: "These calamitous times bring out the worst in people, don't become the next victim!" -> "These calamitous times bring out the worst in people; don't become the next victim!" (Bug #30604)
- SkillLightArmor4: "They waited until the weird, haunting sound had past, and then was replaced by the soft rumble of the distant battle." -> "They waited until the weird, haunting sound had passed, and then was replaced by the soft rumble of the distant battle." (Bug #30605)
- dunIlinaltasDeepAdventurerJournal: "Whole Imperial Fort just sank into the water one day, and they say the ruins have been haunted since." -> "Whole Imperial fort just sank into the water one day, and they say the ruins have been haunted since." (Bug #30606)
- Book1CheapBriefHistoryoftheEmpirev2: "Volume I of this series described in brief the lives of the first eight Emperors of the Septim Dynasty, beginning with the glorious Tiber Septim and ending with his great, great, great, great grandniece Kintyra II." -> "Volume I of this series described in brief the lives of the first eight Emperors of the Septim Dynasty, beginning with the glorious Tiber Septim and ending with his great-great-great-great-grandniece Kintyra II." (Bug #30607)
- DLC2WE06Q1cTopic [04027A03]: "Good idea. They might leak out. Don't want them crawling into your head, too." -> "Good idea. They might leak out. Don't want them crawling into your head too." (Bug #30608)
- DLC1VQ02SeranaBackground1Topic [0200B667]: "I feel like it was a long time. Who is Skyrim's High King?" -> "I feel like it was a long time. Who is Skyrim's high king?" (Bug #30609)
- Favor151JarlQuestGiveTopic [0006C804]: "You're the Jarl? I'm looking for work." -> "You're the jarl? I'm looking for work." (Bug #30611)
- BardSongsDrinkingSong03Verse3 [000D0838]: "All hail to Ulfric! You are the High King!" -> "All hail to Ulfric! You are the high king!" (Bug #30612)
- CW01SolitudeMapTableScene [000D5EDD]: "Make sure you take the Auxiliary here. You can send him back when you get there and find nothing but old bones and cobwebs." -> "Make sure you take the auxiliary here. You can send him back when you get there and find nothing but old bones and cobwebs." (Bug #30613)
- [000D5EDF]: "So what - Ulfric gets this crown and then suddenly he's High King?" -> "So what - Ulfric gets this crown and then suddenly he's high king?"
- [000D5EE0]: "The Stone-Fist's no fool. He's found the Crown. But we'll get to it first." -> "The Stone-Fist's no fool. He's found the crown. But we'll get to it first."
- [000E7A24]: "Make sure you take the Auxiliary here. You can send her back when you get there and find nothing but old bones and cobwebs." -> "Make sure you take the auxiliary here. You can send her back when you get there and find nothing but old bones and cobwebs."
- Book3ValuableSongsOfSkyrimRevised: "All hail to Ulfric! You are the High King!" -> "All hail to Ulfric! You are the high king!" (Bug #30614)
- DLC2SolstheimIntro: "Solstheim was part of Skyrim until the High King gave it to Morrowind in 4E 16 to serve as a refuge for the Dunmer after the events of the Red Year." -> "Solstheim was part of Skyrim until the high king gave it to Morrowind in 4E 16 to serve as a refuge for the Dunmer after the events of the Red Year." (Bug #30615)
- dunFolgunthurJournal2: "So great was the carnage that the High King himself intervened, sending a company of battlemages led by the Archmage Geirmund to subdue the brothers." -> "So great was the carnage that the high king himself intervened, sending a company of battlemages led by the Archmage Geirmund to subdue the brothers." / "The High King ordered a tomb built for Geirmund on the lake which still bears his name, and had Sigdis sealed within, forever guarded by the one who slew him." - > "The high king ordered a tomb built for Geirmund on the lake which still bears his name, and had Sigdis sealed within, forever guarded by the one who slew him." (Bug #30616)
- MG01 [Stage 21]: "In order to join the College of Winterhold, I need to show I'm capable of simple magic by summoning a Flame Atronach." -> "In order to join the College of Winterhold, I need to show I'm capable of simple magic by summoning a flame atronach." (Bug #30618)
- [Stage 50]: "I have joined the College of Winterhold, and after a tour of the grounds need to find Tolfdir, who looks after the new Apprentices." -> "I have joined the College of Winterhold, and after a tour of the grounds need to find Tolfdir, who looks after the new apprentices."
- [Objective 20]: "Cast a Mage Light spell" -> "Cast a Magelight spell"
- MG02 [Stage 10]: "Tolfdir has asked the Apprentices to meet him at Saarthal, the site of an ongoing excavation by the College." -> "Tolfdir has asked the apprentices to meet him at Saarthal, the site of an ongoing excavation by the College." (Bug #30619)
- MG03 [Stage 30]: "Urag suggested that useful books may have been stolen from the Arcanaeum by Orthorn, a former Apprentice at the College." -> "Urag suggested that useful books may have been stolen from the Arcanaeum by Orthorn, a former apprentice at the College." (Bug #30620)
- [Stage 60]: "I was asked to find books that may have information about the object discovered in Saarthal, and traveled to Fellglow Keep to retrieve them from Orthorn, a former Apprentice at the College." -> "I was asked to find books that may have information about the object discovered in Saarthal, and traveled to Fellglow Keep to retrieve them from Orthorn, a former apprentice at the College."
- [Stage 200]: "One of the books, "Night of Tears", has some information about Saarthal that Urag found very interesting." -> "One of the books, "Night of Tears," has some information about Saarthal that Urag found very interesting."
- mg06 [0007EAAD]: "I trust that you'll inform me as soon as the Staff is recovered." -> "I trust that you'll inform me as soon as the staff is recovered." (Bug #30621)
- [0007EAAE]: "I hope Mirabelle is helpful in locating the Staff." -> "I hope Mirabelle is helpful in locating the staff."
- MG04 [Stage 40]: "The monk, named Quaranir, has informed me that the "Eye of Magnus" is dangerous and that to learn how to deal with it, I need to speak with The Augur of Dunlain within the College." -> "The monk, named Quaranir, has informed me that the "Eye of Magnus" is dangerous and that to learn how to deal with it, I need to speak with the Augur of Dunlain within the College." (Bug #30622)
- [Stage 45]: "The monk, named Quaranir, has informed me that the "Eye of Magnus" is dangerous and that to learn how to deal with it, I need to speak with The Augur of Dunlain within the College." -> "The monk, named Quaranir, has informed me that the "Eye of Magnus" is dangerous and that to learn how to deal with it, I need to speak with the Augur of Dunlain within the College."
- mg06 [Stage 30]: "I found one man who died, and suggested that more people may be inside at something called The Oculory." -> "I found one man who died, and suggested that more people may be inside at something called the Oculory." (Bug #30624)
- DLC2Book4RareGuardianAndTheTraitor: "Although no physical clues exist now on Solstheim to suggest the presence of the dragon cult, is it hardly difficult to believe that it might once have flourished here." -> "Although no physical clues exist now on Solstheim to suggest the presence of the dragon cult, it is hardly difficult to believe that it might once have flourished here." (Bug #30625)
- CreatureDragonPriest: "These Dragon Priests are long since dead... but something has awoken them from their ancient slumber." -> "These dragon priests are long since dead... but something has awoken them from their ancient slumber." (Bug #30626)
- NordicDragonPriestMasks: "Legend holds that the highest ranking Dragon Priests were granted magical masks - strange artifacts that defy the laws of time, and grant their wearers powerful enchantments." -> "Legend holds that the highest ranking dragon priests were granted magical masks - strange artifacts that defy the laws of time, and grant their wearers powerful enchantments." (Bug #30627)
- DLC2dunKolbjornQST [Stage 75]: "I agreed to fund his expedition to excavate the Barrow." -> "I agreed to fund his expedition to excavate the barrow." (Bug #30628)
- [Stage 110]: "The excavation had reached a dead end when Draugr within the tomb awoke, killing several miners and causing the rest to flee." -> "The excavation had reached a dead end when draugr within the tomb awoke, killing several miners and causing the rest to flee."
- [Stage 130]: "The excavation had reached a dead end when Draugr within the tomb awoke, killing several miners and causing the rest to flee. I defeated the Draugr, but now need to find a way past the dead end." -> "The excavation had reached a dead end when draugr within the tomb awoke, killing several miners and causing the rest to flee. I defeated the draugr, but now need to find a way past the dead end."
- [Stage 140]: "The excavation had reached a dead end when Draugr within the tomb awoke, killing several miners and causing the rest to flee. I found a way past the dead end, but must deal with the Draugr before work can continue." -> "The excavation had reached a dead end when draugr within the tomb awoke, killing several miners and causing the rest to flee. I found a way past the dead end, but must deal with the draugr before work can continue."
- [Stage 150]: "At his request, I defeated the Draugr and found a way past the dead end." -> "At his request, I defeated the draugr and found a way past the dead end."
- [Stage 210]: "Most of the miners were killed by another wave of Draugr attacks, and two more are unaccounted for." -> "Most of the miners were killed by another wave of draugr attacks, and two more are unaccounted for."
- [Stage 230]: "Most of the miners were killed by another wave of Draugr attacks, and two more are unaccounted for. I dealt with the Draugr, but still need to locate the missing miners." -> "Most of the miners were killed by another wave of draugr attacks, and two more are unaccounted for. I dealt with the draugr, but still need to locate the missing miners."
- [Stage 240]: "Most of the miners were killed by another wave of Draugr attacks, and two more were unaccounted for. I found the bodies of the missing miners, but still need to deal with the Draugr threat." -> "Most of the miners were killed by another wave of draugr attacks, and two more were unaccounted for. I found the bodies of the missing miners, but still need to deal with the draugr threat."
- [Stage 250]: "At his request, I dealt with the Draugr and found the bodies of the missing miners." -> "At his request, I dealt with the draugr and found the bodies of the missing miners."
- [Stage 260]: "I agreed to fund Ralis Sedarys' expedition to excavate Kolbjorn Barrow, but the ongoing Draugr attacks means he needs more gold in order to hire more miners and guards to protect them." -> "I agreed to fund Ralis Sedarys' expedition to excavate Kolbjorn Barrow, but the ongoing draugr attacks means he needs more gold in order to hire more miners and guards to protect them."
- [Stage 310]: "I agreed to continue funding Ralis Sedarys' excavation of Kolbjorn Barrow, but Draugr have attacked the miners again, and only a few managed to escape." -> "I agreed to continue funding Ralis Sedarys' excavation of Kolbjorn Barrow, but draugr have attacked the miners again, and only a few managed to escape."
- [Stage 350]: "I agreed to continue funding Ralis Sedarys' excavation of Kolbjorn Barrow, but Draugr again attacked the miners. Once again, I slew the Draugr so work could proceed." -> "I agreed to continue funding Ralis Sedarys' excavation of Kolbjorn Barrow, but draugr again attacked the miners. Once again, I slew the draugr so work could proceed."
- [Stage 449]: "Deep within the barrow, I found Ralis performing a ritual to release Ahzidal, the Dragon Priest that had been sealed there." -> "Deep within the barrow, I found Ralis performing a ritual to release Ahzidal, the dragon priest that had been sealed there."
- [Stage 475]: "Deep within the barrow, I found Ralis performing a ritual that released Ahzidal, a powerful Dragon Priest I fought and defeated." -> "Deep within the barrow, I found Ralis performing a ritual that released Ahzidal, a powerful dragon priest I fought and defeated."
- [Stage 490]: "Ralis Sedarys came to Solstheim hoping to find the Relics of Ahzidal, but fell under the spell of their maker, a powerful Dragon Priest entombed in the barrow." -> "Ralis Sedarys came to Solstheim hoping to find the Relics of Ahzidal, but fell under the spell of their maker, a powerful dragon priest entombed in the barrow."
- DLC2SV01 [Stage 10]: "I met Tharstan, a historian living in the Skaal village who discovered the recently-unearthed entrance to an old crypt." -> "I met Tharstan, a historian living in Skaal Village who discovered the recently unearthed entrance to an old crypt." (Bug #30629)
- [Stage 20]: "I met Tharstan, a historian living in the Skaal village who discovered the recently-unearthed entrance to an old crypt." -> "I met Tharstan, a historian living in Skaal Village who discovered the recently unearthed entrance to an old crypt."
- [Stage 40]: "I met Tharstan, a Nord from the Skaal village who discovered an old Draugr crypt." -> "I met Tharstan, a Nord from Skaal Village who discovered an old draugr crypt." / "After we discovered a pair of Word Walls, as well as two pieces of an ancient claw, we gained entry into a sealed chamber. Tharstan's translations suggest that we'll find a Dragon Priest's sarcophagus nearby." -> "After we discovered a pair of word walls, as well as two pieces of an ancient claw, we gained entry into a sealed chamber. Tharstan's translations suggest that we'll find a dragon priest's sarcophagus nearby."
- [Stage 50]: "I met Tharstan, a Nord from the Skaal village who discovered an old Draugr crypt." -> "I met Tharstan, a Nord from Skaal Village who discovered an old draugr crypt." / "Inside, we found the tomb of a Dragon Priest left behind long ago to guard against a traitor from his own order." -> "Inside, we found the tomb of a dragon priest left behind long ago to guard against a traitor from his own order."
- [Stage 200]: "I met a historian named Tharstan in Skaal village and he hired me to help him explore an old tomb he'd discovered. It turned out to the tomb of a Dragon Priest named Vahlok, who I fought and defeated." -> "I met a historian named Tharstan in Skaal Village and he hired me to help him explore an old tomb he'd discovered. It turned out to the tomb of a dragon priest named Vahlok, who I fought and defeated."
- dunValthumeQST [Stage 3]: "A spirit known as Valdar has asked me to collect three vessels in Valthume to defeat the Dragon Priest Hevnoraak." -> "A spirit known as Valdar has asked me to collect three vessels in Valthume to defeat the dragon priest Hevnoraak." (Bug #30630)
- [Stage 15]: "Valdar has asked me to collect three vessels in Valthume to defeat the Dragon Priest Hevnoraak." -> "Valdar has asked me to collect three vessels in Valthume to defeat the dragon priest Hevnoraak."
- [Stage 50]: "Valdar has asked me to collect three vessels in Valthume to defeat the Dragon Priest Hevnoraak." -> "Valdar has asked me to collect three vessels in Valthume to defeat the dragon priest Hevnoraak."
- [Stage 60]: "Valdar has asked me to collect three vessels in Valthume to defeat the Dragon Priest Hevnoraak." -> "Valdar has asked me to collect three vessels in Valthume to defeat the dragon priest Hevnoraak."
- dunGauldursonQST [Stage 7]: "In Folgunthur, I found a cryptic message on the body of a powerful Draugr, condemning him for his ancient crimes." -> "In Folgunthur, I found a cryptic message on the body of a powerful draugr, condemning him for his ancient crimes." (Bug #30631)
- [Stage 8]: "In Geirmund's Hall, I found a cryptic message on the body of a powerful Draugr, condemning him for his ancient crimes." -> "In Geirmund's Hall, I found a cryptic message on the body of a powerful draugr, condemning him for his ancient crimes."
- [Stage 9]: "In Saarthal, I found a cryptic message on the body of a powerful Draugr, condemning him for his ancient crimes." -> "In Saarthal, I found a cryptic message on the body of a powerful draugr, condemning him for his ancient crimes."
- CreatureDraugrFemale: "Woe to the unwary explorer who delves deep into the burial crypts of the ancient Nords, and disturbs the Draugr that dwell within." -> "Woe to the unwary explorer who delves deep into the burial crypts of the ancient Nords, and disturbs the draugr that dwell within." (Bug #30632)
- CreatureDraugrMale: "No one is quite sure why the Draugr walk the halls of Skyrim's burial crypts, but some believe they once served the dragons ages ago... and have been cursed with undeath for their treachery." -> "No one is quite sure why the draugr walk the halls of Skyrim's burial crypts, but some believe they once served the dragons ages ago... and have been cursed with undeath for their treachery." (Bug #30633)
- dunMiddenInvestigationBook: "I admit that I've never seen one like it - a large, segmented sculpture of a gauntlet, the Daedric sigil emblazoned upon the palm." -> "I admit that I've never seen one like it - a large, segmented sculpture of a gauntlet, the daedric sigil emblazoned upon the palm." (Bug #30634)
- LetterRiftenHaelgasBunkhouse01: "Who even knew that someone could manipulate their body in that manner while wearing Daedric armor boots?" -> "Who even knew that someone could manipulate their body in that manner while wearing daedric armor boots?" (Bug #30635)
- GodKynareth: "Kynareth is the goddess of the air, wind and sky." -> "Kynareth is the goddess of the air, wind, and sky." (Bug #30636)
- DA10 [Stage 10]: "He believes it was once a site of Daedric worship." -> "He believes it was once a site of daedric worship." (Bug #30637)
- DLC1VampireTutorialLore2Topic1 [02019073]: "A shrine to Molag Bal, the mighty Daedra Prince who is father to all our kind." -> "A shrine to Molag Bal, the mighty daedra prince who is father to all our kind." (Bug #30638)
- DA06 [Stage 50]: "The orcs of Largashbur are besieged by giants, and have been forbidden to leave their stronghold. Atub, the wise woman of the tribe, has asked me to find her Troll Fat and a Daedra Heart so that she may contact Malacath for guidance." -> "The Orcs of Largashbur are besieged by giants, and have been forbidden to leave their stronghold. Atub, the wise woman of the tribe, has asked me to find her troll fat and a daedra heart so that she may contact Malacath for guidance." (Bug #30639)
- [Stage 200]: "Malacath has named Gularzob as the new chief, and has named me his new Champion." -> "Malacath has named Gularzob as the new chief, and has named me his new champion."
- DLC1VQ03Vampire [Stage 20]: "Eager to unlock the secrets of an ancient prophecy thought to be hidden within Serana's Elder Scroll, Harkon has ordered his court to find a Moth Priest." -> "Eager to unlock the secrets of an ancient prophecy thought to be hidden within Serana's Elder Scroll, Harkon has ordered his court to find a moth priest." (Bug #30640)
- [Stage 30]: "Eager to unlock the secrets of an ancient prophecy thought to be hidden within Serana's Elder Scroll, Harkon has ordered his court to find a Moth Priest." -> "Eager to unlock the secrets of an ancient prophecy thought to be hidden within Serana's Elder Scroll, Harkon has ordered his court to find a moth priest."
- [Stage 40]: "Eager to unlock the secrets of an ancient prophecy thought to be hidden within Serana's Elder Scroll, Harkon has ordered his court to find a Moth Priest. I now have reason to suspect that there's a Moth Priest in Solitude." -> "Eager to unlock the secrets of an ancient prophecy thought to be hidden within Serana's Elder Scroll, Harkon has ordered his court to find a moth priest. I now have reason to suspect that there's a moth priest in Solitude."
- [Stage 45]: "I learned that a Moth Priest recently visited Solitude." -> "I learned that a moth priest recently visited Solitude."
- [Stage 47]: "Harkon has ordered his court to find a Moth Priest who can read Serana's Elder Scroll. I now have reason to believe that a Moth Priest has recently visited Dragon Bridge." -> "Harkon has ordered his court to find a moth priest who can read Serana's Elder Scroll. I now have reason to believe that a moth priest has recently visited Dragon Bridge."
- [Stage 50]: "Harkon has ordered his court to find a Moth Priest who can read Serana's Elder Scroll. I followed the trail to Dragon Bridge and learned that a Moth Priest had just passed through town." -> "Harkon has ordered his court to find a moth priest who can read Serana's Elder Scroll. I followed the trail to Dragon Bridge and learned that a moth priest had just passed through town."
- [Stage 55]: "I'm one step behind the Moth Priest." -> "I'm one step behind the moth priest." / "Was this the Moth Priest's wagon?" -> "Was this the moth priest's wagon?"
- [Stage 57]: "I'm one step behind the Moth Priest." -> "I'm one step behind the moth priest. / "Was this the Moth Priest's wagon?" -> "Was this the moth priest's wagon?"
- [Stage 60]: "Following Harkon's command to locate a Moth Priest, I followed the trail to Dragon Bridge. There, I learned that a rival band of vampires abducted the Moth Priest I've been tracking and took him to a place called Forebears' Holdout." -> "Following Harkon's command to locate a moth priest, I followed the trail to Dragon Bridge. There, I learned that a rival band of vampires abducted the moth priest I've been tracking and took him to a place called Forebears' Holdout."
- [Stage 65]: "After a rival vampire faction captured the Moth Priest, I tracked them to Forebears' Holdout." -> "After a rival vampire faction captured the moth priest, I tracked them to Forebears' Holdout."
- [Stage 66]: "After a rival vampire faction captured the Moth Priest, I tracked them to Forebears' Holdout." -> "After a rival vampire faction captured the moth priest, I tracked them to Forebears' Holdout."
- [Stage 67]: "After a rival vampire faction captured and enthralled the Moth Priest, I fought him and forced him to submit. Now it is my turn to enthrall the Moth Priest by using my newfound powers." -> "After a rival vampire faction captured and enthralled the moth priest, I fought him and forced him to submit. Now it is my turn to enthrall the moth priest by using my newfound powers."
- [Stage 70]: "Eager to hear the contents of Serana's Elder Scroll, Harkon commanded the court to find a Moth Priest." -> "Eager to hear the contents of Serana's Elder Scroll, Harkon commanded the court to find a moth priest."
- [Stage 100]: "With the Moth Priest safely back at Castle Volkihar, the time has come to hear the prophecies contained within the Elder Scroll." -> "With the moth priest safely back at Castle Volkihar, the time has come to hear the prophecies contained within the Elder Scroll."
- [Stage 130]: "After the Moth Priest's reading, we have more questions than answers." -> "After the moth priest's reading, we have more questions than answers."
- [Stage 200]: "After the Moth Priest's reading, we have more questions than answers." -> "After the moth priest's reading, we have more questions than answers."
- DLC1VQ03Hunter [Stage 15]: "Serana had one of the scrolls, but we'd need a Moth Priest in order to read it." -> "Serana had one of the scrolls, but we'd need a moth priest in order to read it." (Bug #30641)
- [Stage 17]: "Serana had one of the scrolls, but we'd need a Moth Priest in order to read it." -> "Serana had one of the scrolls, but we'd need a moth priest in order to read it."
- [Stage 20]: "Serana had one of the scrolls, but we'd need a Moth Priest in order to read it." -> "Serana had one of the scrolls, but we'd need a moth priest in order to read it."
- [Stage 30]: "Only a Moth Priest can read an Elder Scroll, so we've set out to find one." -> "Only a moth priest can read an Elder Scroll, so we've set out to find one."
- [Stage 40]: "Eager to unlock the secrets of an ancient prophecy thought to be hidden within Serana's Elder Scroll, Harkon has ordered his court to find a Moth Priest. I now have reason to suspect that there's a Moth Priest in Solitude." -> "Eager to unlock the secrets of an ancient prophecy thought to be hidden within Serana's Elder Scroll, Harkon has ordered his court to find a moth priest. I now have reason to suspect that there's a moth priest in Solitude."
- [Stage 45]: "Serana and I heard a rumor that a Moth Priest recently visited Solitude." -> "Serana and I heard a rumor that a moth priest recently visited Solitude."
- [Stage 50]: "We've set out to find a Moth Priest who can read Serana's Elder Scroll, and the trail has led us to Dragon Bridge." -> "We've set out to find a moth priest who can read Serana's Elder Scroll, and the trail has led us to Dragon Bridge."
- [Stage 52]: "Serana and I are one step behind the Moth Priest. We journeyed to Dragon Bridge and learned that he had passed through the town, heading south across the bridge." -> "Serana and I are one step behind the moth priest. We journeyed to Dragon Bridge and learned that he had passed through the town, heading south across the bridge."
- [Stage 55]: "I'm one step behind the Moth Priest." -> "I'm one step behind the moth priest." / "Was this the Moth Priest's wagon?" -> "Was this the moth priest's wagon?"
- [Stage 57]: "I'm one step behind the Moth Priest." -> "I'm one step behind the moth priest." / "Was this the Moth Priest's wagon?" -> "Was this the moth priest's wagon?"
- [Stage 60]: "Harkon's vampire agents have captured the Moth Priest and taken him to a place called Forebears' Holdout." -> "Harkon's vampire agents have captured the moth priest and taken him to a place called Forebears' Holdout."
- [Stage 65]: "Harkon's agents have captured the Moth Priest!" -> "Harkon's agents have captured the moth priest!"
- [Stage 66]: "Harkon's agents have captured the Moth Priest! I have tracked them to Forebears' Holdout, but the vampires have enthralled the Moth Priest and I will have to confront him in order to break their hold." -> "Harkon's agents have captured the moth priest! I have tracked them to Forebears' Holdout, but the vampires have enthralled the moth priest and I will have to confront him in order to break their hold."
- [Stage 70]: "Harkon's agents captured the Moth Priest and enthralled him, but I was able to break their hold on his mind." -> "Harkon's agents captured the moth priest and enthralled him, but I was able to break their hold on his mind."
- [Stage 80]: "I rescued the Moth Priest from his vampire captors and asked him to meet me at Fort Dawnguard." -> "I rescued the moth priest from his vampire captors and asked him to meet me at Fort Dawnguard."
- [Stage 90]: "With the Moth Priest safely back at Fort Dawnguard, he can now read Serana's Elder Scroll and learn more about the prophecy that Harkon is hoping to use to gain power over the sun." -> "With the moth priest safely back at Fort Dawnguard, he can now read Serana's Elder Scroll and learn more about the prophecy that Harkon is hoping to use to gain power over the sun."
- [Stage 100]: "With the Moth Priest safely back at Fort Dawnguard, he can now read Serana's Elder Scroll and learn more about the prophecy that Harkon is hoping to use to gain power over the sun." -> "With the moth priest safely back at Fort Dawnguard, he can now read Serana's Elder Scroll and learn more about the prophecy that Harkon is hoping to use to gain power over the sun."
- [Stage 200]: "After the Moth Priest's reading, we have more questions than answers." -> "After the moth priest's reading, we have more questions than answers."
- DLC1VampireLordStates: "The Vampire Lord uses melee attacks when he is walking and magic attacks when he is floating." -> "The Vampire Lord uses melee attacks when he is walking and magic attacks when he is floating." (Bug #30642)
- DLC1VampireLordPowersStart: "Vampire Lords start with a powerful Drain Life spell in their right hand, a Reanimate Corpse spell in their left hand." -> "Vampire lords start with a powerful Drain Life spell in their right hand, a Reanimate Corpse spell in their left hand." (Bug #30643)
- DLC1VampireLordPerkTree: "As a Vampire Lord, the inventory button will bring up the Vampire Lord perk tree." -> "As a vampire lord, the inventory button will bring up the vampire lord perk tree." (Bug #30644)
- DLC1VampireLordPerks: "Vampire Lord perks are earned by killing enemies with the Drain Life spell, or with the bite attack in melee mode." -> "Vampire lord perks are earned by killing enemies with the Drain Life spell, or with the bite attack in melee mode." (Bug #30645)
- DLC1VQElder [Stage 10]: "In order to locate Auriel's Bow, the Moth Priest, Dexion, indicated that two other Elder Scrolls would be required." -> "In order to locate Auriel's Bow, the moth priest, Dexion, indicated that two other Elder Scrolls would be required." (Bug #30646)
- DLC1VQ06 [Stage 10]: "It's been suggested that I might be able to read the Elder Scrolls myself if I use an ancient technique performed by the original Moth Priests." -> "It's been suggested that I might be able to read the Elder Scrolls myself if I use an ancient technique performed by the original moth priests." (Bug #30647)
- [Stage 50]: "I've used the unusual knife to collect the bark from the Canticle Trees dotting the Ancestor Glade, which has in turn drawn Ancestor Moths to me. I've felt a surge of energy run through my body and I feel drawn towards the large column of light in the center of the Glade." -> "I've used the unusual knife to collect the bark from the canticle trees dotting the Ancestor Glade, which has in turn drawn ancestor moths to me. I've felt a surge of energy run through my body and I feel drawn towards the large column of light in the center of the glade."
- DLC1VQ04 [Stage 10]: "The Moth Priest saw a vision of a weapon called Auriel's Bow, but Serana and I need to locate two more Elder Scrolls in order to unravel the rest of the prophecy." -> "The moth priest saw a vision of a weapon called Auriel's Bow, but Serana and I need to locate two more Elder Scrolls in order to unravel the rest of the prophecy." (Bug #30648)
- DLC2ThirskFFHalbarnQuestEndBranchTopic [04038FB5]: "I've brought the materials you wanted. (Give stalhrim and ebony.)" -> "I've brought the materials you wanted. (Give stalhrim and ebony)" (Bug #30649)
- [04038FB8]: "Just in time, too. Kuvar was starting to give me some grief about his new armor." -> "Just in time too. Kuvar was starting to give me some grief about his new armor."
- DLC2ThirskFFElmusQuestEndBranchTopic [04038EB9]: "I found some Ashfire Mead. (Give mead.)" -> "I found some Ashfire Mead. (Give mead)" (Bug #30650)
- DLC2ThirskFFHilundQuestEndBranchTopic [04038FB3]: "I've got a lot of Riekling spears. I hope it's enough. (Give spears.)" -> "I've got a lot of riekling spears. I hope it's enough. (Give spears)" (Bug #30651)
- [04038FBA]: "Oh, I'm sure it will be. Give them here, and I'll get to work soon!" -> "Oh, I'm sure it will be. Give 'em here, and I'll get to work soon!"
- DLC2ThirskFFElmusBackQuestEndBranchTopic [04038EB7]: "I've got some juniper berries. (Give berries.)" -> "I've got some juniper berries. (Give berries)" (Bug #30652)
- [04038EBD]: "Oh, perfect. Just the right ripeness, too. Good work, friend." -> "Oh, perfect. Just the right ripeness too. Good work, friend."
- DLC2MQ05NelothGreetA1 [0401D9AD]: "You're still acting surprisingly sane, too. What did he have to say?" -> "You're still acting surprisingly sane too. What did he have to say?" (Bug #30653)
- DLC2MQ04NelothIntroA1 [04019AC7]: "Found one? Yes, and you read it, too, didn't you?" -> "Found one? Yes... and you read it, too, didn't you?" (Bug #30654)
- DLC2DialogueThirskMeadHallHellos [0401A4FB]: "If you're here about the Rieklings just... tread quietly around my sister." -> "If you're here about the rieklings just... tread quietly around my sister." (Bug #30655)
- [04038964]: "Things are bad enough without everyone around here looking death-eyed, too." -> "Things are bad enough without everyone around here looking death-eyed too."
- [04038966]: "Glad not to be working on that... thing any more." -> "Glad not to be working on that... thing anymore."
- DLC2DialogueThirskMeadHallAfterRieklingsHellos [0402410E]: "The place still has some of the Riekling stink on it, but that'll wash out in time." -> "The place still has some of the Riekling stink on it, but that'll wash out in time." (Bug #30656)
- [04024115]: "Just warming up a bit here, before I head out and take some revenge on those Rieklings." -> "Just warming up a bit here, before I head out and take some revenge on those rieklings."
- [04024117]: "Once Halbarn's done sharpening my blade, those Rieklings are going to pay..." -> "Once Halbarn's done sharpening my blade, those rieklings are going to pay..."
- [04038E7F]: "The food is better up here, too." -> "The food is better up here too."
- DLC1VQ04RNPCStartBranchTopic05 [02003C16]: "Besides, I can't imagine a single place my father would avoid looking. And he's had all this time, too." -> "Besides, I can't imagine a single place my father would avoid looking. And he's had all this time too." (Bug #30658)
- DLC1LD_WhatNow3 [0200CF9C]: "We still have to find the Forge itself. I had a lead on that, too." -> "We still have to find the Forge itself. I had a lead on that too." (Bug #30659)
- DLC1LD_KatriaIntroPersuade [0200CF7D]: "Hmph... maybe so. Then again, I thought I could, too." -> "Hmph... maybe so. Then again, I thought I could too." (Bug #30660)
- dunForelhostQST [000729EE]: "Oh! Um, he he... Hold on... I... I can explain..." -> "Oh! Uh, he he... Hold... hold on... I... I can explain..." (Bug #30661)
- dunForelhostSharedInfoYouDoIt [000729ED]: "Me? No, I'm too important to the war effort to risk life and limb in there... Besides, that's what I'm paying you for." -> "Me? No, well, I'm too important to the war effort to risk life and limb in there... Besides, that's what I'm paying you for." (Bug #30662)
- dunForelhostSharedInfoGeneralNeverMentionedYou [00090EE5]: "Oh... well... of course they'd disavow all knowledge... spies are everywhere." -> "Oh... well... of course, they'd disavow all knowledge... spies are everywhere." (Bug #30663)
- dunForelhostSharedInfoDragonCult [000C355B]: "They were among the first men to arrive from Atmora and they worshipped certain animals as avatars of the Gods; Dragons being foremost." -> "They were among the first men to arrive from Atmora and they worshipped certain animals as avatars of the gods; dragons being foremost." / "And for their bloody sacrifices, the Dragons gifted their priests with terrible power." -> "And for their bloody sacrifices, the dragons gifted their priests with terrible power." / "But their cruelty was too great for men to bear, and they rose up in what would be called the Dragon War and the Cult swept from the land." -> "But their cruelty was too great for men to bear, and they rose up in what would be called the Dragon War and the cult swept from the land." (Bug #30664)
- dunForelhostWhatMission [00090EF1]: "The General has sent me to obtain a powerful weapon for the war effort." -> "The general has sent me to obtain a powerful weapon for the war effort." (Bug #30665)
- dunForelhostQSTMidJournalBranchTopic [0006223D]: "And what? You couldn't read it yourself?" -> "And what, you couldn't read it yourself?" (Bug #30666)
- SmithingBench: "Look for Forges and Grindstones in the world." -> "Look for forges and grindstones in the world." (Bug #30667)
- dunMiddenAtronachForgeBook: "I am sending you my notes on something called the 'Atronach Forge', a bit of a project of mine while at Winterhold." -> "I am sending you my notes on something called the "Atronach Forge," a bit of a project of mine while at Winterhold." / "I fear a number of my notes are missing, scattered and lost in my travels around Skyrim." -> "I fear a number of my notes are missing, scattered, and lost in my travels around Skyrim." / "Only through blind experimentation, and a few singed eyebrows, have I been able to understand its function." -> "Only through blind experimentation, and a few singed eyebrows, have I been able to understand its function." / "The Forge is mostly a large dais, almost crude of make, but emblazoned with the traditional Daedric rune." -> "The Forge is mostly a large dais, almost crude of make, but emblazoned with the traditional daedric rune." / "The Forge is activated by placing certain items into the offering box, and then pulling the lever. The Forge consumes the items and conjures something upon the dais." -> "The Forge is activated by placing certain items into the offering box, and then pulling the lever. The Forge consumes the items and conjures something upon the dais." (Bug #30668)
- DLC1LD_KatriaJournal: "'Friend and Colleague' my arse." -> ""Friend and Colleague" my arse." / "This one, 'Arkngthamz', was on the inscription, too." -> "This one, "Arkngthamz," was on the inscription too." / "Mentioned as a 'Bthar-zel' ('allied city'?)." -> "Mentioned as a "Bthar-zel" ("allied city"?)." / "Apparently, it had to be kept outside because the Aetherium was 'harmonically volatile'." -> "Apparently, it had to be kept outside because the Aetherium was "harmonically volatile."" / "There's a Tonal Lock here, still active. Judging from the corpses, it's safe to say the traps are still active, too." -> "There's a tonal lock here, still active. Judging from the corpses, it's safe to say the traps are still active too." / "Five Resonators." -> "Five resonators." (Bug #30669)
- DLC1LD [Stage 111]: "She warned me that the Treasury of Arkngthamz was sealed by a dangerous Tonal Lock and protected by deadly traps." -> "She warned me that the Treasury of Arkngthamz was sealed by a dangerous tonal lock and protected by deadly traps." (Bug #30670)
- [Stage 112]: "There, she warned me that the Treasury of Arkngthamz was sealed by a dangerous Tonal Lock and protected by deadly traps." -> "There, she warned me that the Treasury of Arkngthamz was sealed by a dangerous tonal lock and protected by deadly traps."
- [Stage 120]: "With her help, I solved the Tonal Lock that protected its ruined treasury." -> "With her help, I solved the tonal lock that protected its ruined treasury."
- [Stage 125]: "With her help, I solved the Tonal Lock that protected its ruined treasury and found a strange glowing crystal shard within." -> "With her help, I solved the tonal lock that protected its ruined treasury and found a strange glowing crystal shard within."
- [Stage 126]: "With her help, I solved the Tonal Lock that protected its ruined treasury and claimed the Aetherium Shard within." -> "With her help, I solved the tonal lock that protected its ruined treasury and claimed the Aetherium shard within."
- [Stage 130]: "Together, we found one of the four Aetherium Shards that make up the key to the Forge." -> "Together, we found one of the four Aetherium shards that make up the key to the Forge."
- [Stage 150]: "With her help, I found the four Aetherium Shards that make up the key to the Forge, and now seek the entrance to the Forge itself." -> "With her help, I found the four Aetherium shards that make up the key to the Forge, and now seek the entrance to the Forge itself."
- [Stage 160]: "With her help, I found the four Aetherium Shards that make up the key to the Forge, and met her outside its long-sealed entrance." -> "With her help, I found the four Aetherium shards that make up the key to the Forge, and met her outside its long-sealed entrance."
- [Stage 190]: "With her help, I found the four Aetherium Shards that made up the key to the Forge, and combined them to reveal the entrance to a long-sealed ruin." -> "With her help, I found the four Aetherium shards that made up the key to the Forge, and combined them to reveal the entrance to a long-sealed ruin."
- [Stage 200]: "With her help, I found the four Aetherium Shards that made up the key to the Forge, then confronted its ancient guardians." -> "With her help, I found the four Aetherium shards that made up the key to the Forge, then confronted its ancient guardians."
- [Stage 210]: "With her help, I found the four Aetherium Shards that made up the key to the Forge, then defeated its ancient guardians." -> "With her help, I found the four Aetherium shards that made up the key to the Forge, then defeated its ancient guardians."
- [Stage 225]: "With her help, I found the four Aetherium Shards that made up the key to the Forge, defeated its ancient guardians, and forged a powerful artifact." -> "With her help, I found the four Aetherium shards that made up the key to the Forge, defeated its ancient guardians, and forged a powerful artifact."
- DLC1LD_KatriaRealization [0200CF64]: "Let me see it. ...Huh..." -> "Let me see it... Huh..." (Bug #30671)
- DLC1LD_BthalftForgeWithWhat [020163F8]: "There isn't any Aetherium here, is there? Damn it!" -> "There isn't any Aetherium here, is there? Dammit!" (Bug #30672)
- DLC1LD_Bthalft [020190CE]: "Gah... let's clear out this steam so we can take a look." -> "Let's clear out this steam so we can take a look." (Bug #30673)
- DialogueWindhelmRolffTopic2Topic [000CDE8B]: "Those Thalmor are elves, too." -> "Those Thalmor are elves too." (Bug #30674)
- DialogueWindhelmLonelyGaleTopicsCity2Topic [000A17CB]: "All lovely ladies, too." -> "All lovely ladies too." (Bug #30675)
- DialogueWhiterunOlfridTopicsBranch3Topic [00084799]: "Difference is, we're rich, and Vignar hates it." -> "Difference is, we're rich... and Vignar hates it." / "Oh, and they hate it, too. All their big talk of pride and honor, and what have they got to show for it? Beggar's rags and stale bread." -> "Oh, and they hate it too. All their big talk of pride and honor. What have they got to show for it? Beggar's rags and stale bread." (Bug #30676)
- SolitudeOpening [000A3BB5]: "He beat the High King in fair combat." -> "He beat the high king in fair combat." (Bug #30677)
- [000A95E1]: "You should tell her that her uncle is scum that betrayed his High King." -> "You should tell her that her uncle is scum that betrayed his high king."
- [000A95F9]: "They can't hurt uncle Roggvir." -> "They can't hurt Uncle Roggvir."
- [000D0516]: "Cut em down!" -> "Cut him down!"
- [000D7895]: "Good riddance to bad rubbish I say." -> "Good riddance to bad rubbish, I say."
- DA06Stage20YamarzInitFollowUp1 [0003BDC2]: "Of course you cannot. No one can. It is my lot as Chief of this tribe, and so I suffer quietly." -> "Of course, you cannot. No one can. It is my lot as chief of this tribe, and so I suffer quietly." (Bug #30678)
- DialogueWhiterunOlfridTopicsBranch1Topic [00084797]: "We've got honor. Wealth and titles, too." -> "We've got honor. Wealth and titles too." (Bug #30679)
- DialogueMarkarthVerulusHalloftheDeadTopic [0006067A]: "New to Skyrim? I was confused at first, too." -> "Hmph. New to Skyrim? I was confused at first too." (Bug #30680)
- DialogueCidhnaMineUraccenShivTopic [000DB840]: "That's the only time when we get food, too." -> "That's the only time when we get food too." (Bug #30681)
- dunHillgrundsTombSharedAuntQuestion [0003999E]: "My Da locked me in there in a drunken rage when he left us... three days in there eating the offerings left for our dead before Aunt Agna found me." -> "My da locked me in there in a drunken rage when he left us... three days in there eating the offerings left for our dead before Aunt Agna found me." (Bug #30682)
- dunHillgrundsTombIntroDialogTopic [000A8502]: "He's in the tomb doing Gods know what with my dead relatives." -> "He's in the tomb doing gods know what with my dead relatives." (Bug #30683)
- DBNazirInfoHernBranchTopic [0002413C]: "The contract is for the male, Hern. But you'll probably have to contend with the female, too." -> "The contract is for the male, Hern. But you'll probably have to contend with the female too." (Bug #30684)
- DA05QuestingBeastAgain [00015C5F]: "And skillfully, too. I've been watching you for ages, it seems." -> "And skillfully too. I've been watching you for ages, it seems." (Bug #30685)
- DialogueRiftenHaelgasBunkhouseScene02 [00046B22]: "Just be patient, aunt. She'll have it, I promise." -> "Just be patient, Aunt. She'll have it, I promise." (Bug #30686)
- C01OtherCompanionsPointToSkjorIntro [000D8701]: "Skjor was looking for you, earlier." -> "Skjor was looking for you earlier." (Bug #30687)
- DLC2DialogueSkaalVillageGeneric [04031785]: "Today, you return the All-Maker!" -> "Today, you return to the All-Maker!" (Bug #30688)
- DialogueMarkarthKeepCalcelmoAicantarScene01 [00025EC3]: "What is it nephew? Can't you see I'm trying to think here?" -> "What is it, Nephew? Can't you see I'm trying to think here?" (Bug #30689)
- WEDL03 [000B9166]: "Ugh. Speak to my husband if you must." -> "Ugh. Speak to my husband, if you must." (Bug #30690)
- MQ102BElisifTopic [000DF1F2]: "The Empire supports her claim to be High Queen." -> "The Empire supports her claim to be high queen." / "Ulfric will make sure she never takes the throne as High Queen." -> "Ulfric will make sure she never takes the throne as high queen." (Bug #30691)
- MQ102BElisifA1 [000DF1ED]: "Ulfric killed the High King?" -> "Ulfric killed the high king?" (Bug #30692)
- [000DF1FD]: "If Torygg couldn't defend his throne, he had no business being High King." -> "If Torygg couldn't defend his throne, he had no business being high king."
- MQ102BElisifA2 [000DF1EC]: "So there's no High King now?" -> "So there's no high king now?" (Bug #30693)
- [000DF1FA]: "Don't worry, though. Ulfric is our rightful High King." -> "Don't worry, though. Ulfric is our rightful high king."
- DialogueSolitudeElisifBranchTopic [000AF4E1]: "Not yet, no. Although it is true my husband Torygg was the High King, and I am his widow... now is not the time to lay claim to such a title." -> "Not yet, no. Although it is true my husband Torygg was the high king, and I am his widow... now is not the time to lay claim to such a title." / "Only then will I take my rightful place as High Queen." -> "Only then will I take my rightful place as high queen." (Bug #30694)
- [000C1AAB]: "No. Although it's true my husband Torygg was the High King and I am his widow, I am in no position to claim such a title." -> "No. Although it's true my husband Torygg was the high king and I am his widow, I am in no position to claim such a title." / "Ulfric Stormcloak is victorious, and the Jarls have fallen in line." -> "Ulfric Stormcloak is victorious, and the jarls have fallen in line." / "It seems I will never take my rightful place as High Queen." -> "It seems I will never take my rightful place as high queen."
- DialogueSolitudeElisifBranch2Topic [000AF483]: "Ulfric coveted the High King's throne." -> "Ulfric coveted the high king's throne." (Bug #30695)
- [000DD609]: "Ulfric coveted the High King's throne." -> "Ulfric coveted the high king's throne."
- DBBeitildKillChoice1BranchTopic [00024130]: "And let me guess, that someone is my so-called husband Leigelf? Well the feeling's mutual." -> "And let me guess, that someone is my so-called husband Leigelf? Well, the feeling's mutual." (Bug #30696)
- DialogueMorthalHighmoonHallScene05 [000AECF9]: "I have never doubted that, husband." -> "I have never doubted that, Husband." (Bug #30697)
- [000AECEC]: "The people still doubt me, don't they." -> "The people still doubt me, don't they?"
- DialogueMorthalHighmoonHallScene07 [000AED8C]: "What troubles you, husband?" -> "What troubles you, Husband?" (Bug #30698)
- FreeformDragonBridge01 [000551A8]: "Have you met my husband? Well don't bother, he's a drunk." -> "Have you met my husband? Well, don't bother, he's a drunk." (Bug #30699)
- FreeformDragonBridge01ReturntoHorgeirTopic [000551AB]: "Shor's Crown, that woman never gives up." -> "Shor's crown, that woman never gives up." (Bug #30700)
- DialogueRiftenTempleofMaraScene01 [00046B07]: "I'm so sorry my husband." -> "I'm so sorry, my husband." (Bug #30701)
- DialogueDawnstarRustleifSeren01 [0003CDB7]: "Not hot enough. Does your Skyrim ever get warm, husband?" -> "Not hot enough. Does your Skyrim ever get warm, Husband?" (Bug #30702)
- DialogueMarkarthInnKlepprFrabbiScene02 [0002464F]: "Clean the rooms yourself Kleppr." -> "Clean the rooms yourself, Kleppr." (Bug #30703)
- DialogueRiverwoodSceneA [00019705]: "Good morning, wife." -> "Good morning, Wife." (Bug #30704)
- [00019707]: "Hello, husband. You're rising late." -> "Hello, Husband. You're rising late."
- [00019708]: "Hello, husband. You slept well?" -> "Hello, Husband. You slept well?"
- [0001970B]: "Take care, husband." -> "Take care, Husband."
- DialogueMarkarthMarketSceneKerahEndon1 [00017277]: "Hello, dear husband." -> "Hello, dear Husband." (Bug #30705)
- [0001727A]: "They are perfect. Thank you both." -> "Oh. They are perfect. Thank you both."
- DialogueDushnikhYalLonghouseScene02 [00033619]: "I saw you working the forge today, wife." -> "I saw you working the forge today, Wife." (Bug #30706)
- DialogueRiftenElgrimIngunBranchTopic [00045305]: "My wife Hafjorg, well, she's a necessary evil I suppose." -> "My wife Hafjorg, well, she's a necessary evil, I suppose." (Bug #30707)
- DialogueRiftenBeeAndBarbScene16 [0005EE46]: "Is it really me, or is it your wife? You need to make a choice Bolli." -> "Is it really me, or is it your wife? You need to make a choice, Bolli." (Bug #30708)
- [0005EE4D]: "Oh, Bolli you silly man." -> "Oh, Bolli, you silly man."
- DialogueKynesgroveRoggiKjeldMine3 [00080612]: "What's your wife think of your trips?" -> "What's your wife think of your... trips?" (Bug #30709)
- DialogueOrcsBlacksmithTopic [0008CBB8]: "If a chief has a second wife, she is called the "Forge-wife" in honor of this." -> "If a chief has a second wife, she is called the "forge-wife" in honor of this." (Bug #30710)
- [05010559]: "If a chief has a second wife, she is called the "Forge-wife" in honor of this." -> "If a chief has a second wife, she is called the "forge-wife" in honor of this."
- DialogueSolitudeFalkBranch3Topic [000AF489]: "There's been loose talk among some of the Thanes, and I suspect he's the cause of it." -> "There's been loose talk among some of the thanes, and I suspect he's the cause of it." / "She may be young, but Elisif is the Jarl by right." -> "She may be young, but Elisif is the jarl by right." (Bug #30711)
- [000C1AB9]: "With Ulfric's troops here, Elisif will be forced to support his bid for High King." -> "With Ulfric's troops here, Elisif will be forced to support his bid for high king."
- WEDL04 [000C03D0]: "Wha... Your shoes?" -> "Wha- Your shoes?" (Bug #30712)
- [000C03D1]: "I hate it here. Those were my favorite shoes, ruined and for what?" -> "I hate it here. Those were my favorite shoes, ruined, and for what?"
- dunHunterKyneLoreTopic [0001847C]: "Those sycophants in the Temple would call her Kynareth. Just a pale shadow of the truth, like all the Temple Divines." -> "Those sycophants in the temple would call her Kynareth. Just a pale shadow of the truth, like all the temple Divines." (Bug #30713)
- DLC1VQ03HunterHellos [02006AE7]: "Thank the divines for you!" -> "Thank the Divines for you!" (Bug #30714)
- [02006B2C]: "I'm impressed you could find a Moth Priest so quickly." -> "I'm impressed you could find a moth priest so quickly."
- DLC1VQ03VampireDexionBranchCaptureTopic1 [02007B84]: "By the divines! It's as if my eyes have been opened!" -> "By the Divines! It's as if my eyes have been opened!" (Bug #30715)
- DLC1VQ03HunterDragonBridgeGuardsTopic1Shared [020132B7]: "Ah, so that was a Moth Priest, then?" -> "Ah, so that was a moth priest, then?" (Bug #30716)
- DLC1VQ03HunterDragonBridgeClintonYesTopic1Shared [020132B8]: "I don't know what a Moth Priest is, but I did see an old man in a robe not long ago." -> "I don't know what a moth priest is, but I did see an old man in a robe not long ago." (Bug #30717)
- DLC1VQ03HunterDragonBridgeNoTopic1Shared [020132B9]: "A Moth Priest? I'm sorry, but I don't know anything about that." -> "A moth priest? I'm sorry, but I don't know anything about that." (Bug #30718)
- DLC1VQ01TopicC1b [0200B66E]: "So where are we off to, now?" -> "So where are we off to now?" (Bug #30719)
- DialogueRiftenBeeAndBarbScene20 [0005EE4B]: "Shor's Beard! You're right!" -> "Shor's beard! You're right!" (Bug #30720)
- BardsCollegeDrumEndTopic [000D93CD]: "I have Rjorn's Drum." -> "I have Rjorn's drum." (Bug #30721)
- BardsCollegeFluteIntroTopic [000D93DA]: "Well don't just stand there." -> "Well, don't just stand there." (Bug #30722)
- BardsCollegeLuteIntroTopic [000D93E4]: "I was just thinking about Finn's Lute." -> "I was just thinking about Finn's lute." / "But they also stole Finn's Lute." -> "But they also stole Finn's lute." (Bug #30723)
- BardsCollegeLuteEndTopic [000D93D5]: "I've found Finn's Lute." -> "I've found Finn's lute." (Bug #30724)
- BardsCollegeLuteFinnsStoryTopic [000D93D7]: "What's so important about Finn's Lute?" -> "What's so important about Finn's lute?" (Bug #30725)
- [000D93E1]: "Finn was the bard who invented the eight course lute that is commonplace today." -> "Finn was the bard who invented the eight-course lute that is commonplace today." / "Until he found a way to string the extra courses, bards only had six course lutes." -> "Until he found a way to string the extra courses, bards only had six-course lutes." / "The lute they stole is Finn's original eight course lute." -> "The lute they stole is Finn's original eight-course lute."
- BardsCollegeLute [Stage 40]: "Thieves stole Finn's Lute from the Bards College over a year ago." -> "Thieves stole Finn's lute from the Bards College over a year ago." (Bug #30726)
- WICommentCollegeRobesHello [000ABC54]: "You must be one of those wizards. From the College in Winterhold." -> "You must be one of those wizards. From the college in Winterhold." (Bug #30727)
- WIChangeLocation04ForceGreetTopic [0006F20D]: "I've finally found you! I want to join the College of Winterhold. But I need help with my wards." -> "I've finally found you! I want to join the College of Winterhold, but I need help with my wards." (Bug #30728)
- MS05PoemInspection [000534E9]: "Without the verse I won't be able to convince Elisif of the importance of The Burning of King Olaf Festival." -> "Without the verse I won't be able to convince Elisif of the importance of the Burning of King Olaf Festival." (Bug #30729)
- MS05GenericJoinTopic [000C7B5C]: "I would highly recommend it though. Talk to Viarmo if you're interested." -> "I would highly recommend it, though. Talk to Viarmo, if you're interested." (Bug #30730)
- [000C7B5D]: "I would highly recommend it though. Talk to Viarmo if you're interested." -> "I would highly recommend it, though. Talk to Viarmo, if you're interested."
- MQ205EsbernIntroA1 [00041F12]: "Ah, indeed? There's a pretty puzzle." -> "Ah, indeed? Now there's a pretty puzzle." (Bug #30731)
- [000BF46A]: "Ah, indeed. Well there's a pretty puzzle." -> "Ah, indeed. Well, there's a pretty puzzle."
- MQDelphineGreybeardsAfraidOfPower [00075097]: "If they had their way, you'd do nothing but sit up on their mountain with them and talk to the sky, or whatever it is they do." -> "If they had their way, you do nothing but sit up on their mountain with them and talk to the sky, or whatever it is that they do." (Bug #30732)
- MQ00DelphineBlades1 [0008649E]: "We used to be known across Tamriel as the protectors of the Septim Emperors." -> "We used to be known across Tamriel as the protectors of the Septim emperors." (Bug #30733)
- DialogueRiftenGateNorthBranchTopic06 [00051A69]: "I'll let you in right away, just need to get the gate unlocked." -> "I'll let you in right away, just need to get the gate unlocked." (Bug #30736)
- dunTrevasWatchQST [000991D4]: "And it shows, I've seen horkers with smaller guts." -> "And it shows. I've seen horkers with smaller guts." (Bug #30737)
- dunTrevasWatchFamilyNotSeenQST [000B3163]: "Hopefully they made it to safety before the attack. I'll begin the search after a quick restock." -> "Hopefully they made it to safety before the attack. I'll begin the search after a quick restock." (Bug #30738)
- dunTrevasWatchEndRewardQST [000B3161]: "Anyway, here is your reward. Thanks again." -> "Anyway, here is your reward. Thanks again." (Bug #30740)
- dunTrevasWatchCompleteTopic [0004CDB2]: "Thank you for your help. Did you see my family inside?" -> "Thank you for your help. Did you see my family inside?" (Bug #30741)
- dunTrevasWatchQuestRunningTopic [0004CDB3]: "I turned him in but apparently he escaped and now this." / "I turned him in... but apparently he escaped... and now this." (Bug #30743)
- dunTrevasWatchQSTRewardHelp [00093A72]: "My family is everything to me. Clear the fort and on top of the posted reward, you can have whatever items you'd like." -> "My family is everything to me. Clear the fort and on top of the posted reward, you can have whatever items you'd like." (Bug #30744)
- dunTrevasWatchQSTGoodbye [0004BD99]: "Fine then. The blood of my family is on your hands as well as Brurid's." -> "Fine, then. The blood of my family is on your hands, as well as Brurid's." (Bug #30745)
- dunTrevasWatchExplanationQST [000AB1F8]: "We left to help with the war and these filth bags swooped in and seized the place. My family is in there." -> "We left to help with the war and these filth bags swooped in and seized the place. My family is in there." (Bug #30746)
- dunTrevasWatchQSTAllClear [000E36BA]: "You've already taken care of it? Thank you friend." -> "You've already taken care of it? Thank you, friend." (Bug #30747)
- dunTrevasWatchQSTBadBlood [00093A6B]: "You ask a lot of questions for a mercenary. Just get in there and open the gate, we'll try and provide help once that's done." -> "You ask a lot of questions for a mercenary. Just get in there and open the gate. We'll try and provide help once that's done." (Bug #30748)
- dunTrevasWatchQSTBruridContinue [00093A6C]: "I suspect Brurid planned this, there's been bad blood between us since the king's death." -> "I suspect Brurid planned this. There's been bad blood between us since the king's death." (Bug #30749)
- dunTrevasWatchQSTHaveAPlan [00093A6A]: "The front gate is locked so you'll need to use the mine entrance behind us. Open the front gate and we'll try and give you some support." -> "The front gate is locked, so you'll need to use the mine entrance behind us. Open the front gate and we'll try and give you some support." (Bug #30750)
- dunTrevasWatchQSTTheBest [00093A6D]: "Good, the place is crawling with bandits. We lost some good men trying to take it earlier." -> "Good, the place is crawling with bandits. We lost some good men trying to take it earlier." (Bug #30751)
- dunTrevasWatchStalleoAccept [0004BD97]: "I wish we could offer more help, but our last attack went sour and we're all that is left." -> "I wish we could offer more help, but our last attack went sour and we are all that is left." (Bug #30752)
- stalleoGiveQuestTopic [0004BD98]: "I was expecting more though, you'd better be good." -> "I was expecting more, though. You'd better be good." (Bug #30753)
- dunTrevasWatchQST [Stage 60]: "I've opened the front gate, I should return to Stalleo for my reward." -> "I've opened the front gate. I should return to Stalleo for my reward." (Bug #30754)
- [Stage 100]: "I have discovered a back way into Treva's watch and was able to open the main gate from the other side." -> "I have discovered a back way into Treva's Watch and was able to open the main gate from the other side."
- [Objective 10]: "Use the backdoor to gain access to Treva's Watch" -> "Use the back door to gain access to Treva's Watch"
- [Objective 20]: "Use the lever to open the gate to Treva's Watch." -> "Use the lever to open the gate to Treva's Watch"
- [Objective 60]: "Meet up with Stalleo in the courtyard." -> "Meet up with Stalleo in the courtyard"
- DLC2SV02Taunts [04027F9E]: "We will have that Stalhrim, and there's nothing you can do to stop us!" -> "We will have that stalhrim, and there's nothing you can do to stop us!" (Bug #30755)
- DLC2SV02Trespass [04029392]: "This is Thalmor business, now get out of here!" -> "This is Thalmor business. Now get out of here!" (Bug #30756)
- DialogueWinterholdInitialScene [000B216F]: "To the Inn for a drink, of course!" -> "To the inn for a drink, of course!" (Bug #30757)
- DialogueRiftenGrandPlazaScene34 [00063E5A]: "Naw... he's fine. Look, I wanted to ask if you'll... um, if you'd like to... well, like to have a drink with me at the Bee and Barb sometime?" -> "No... he's fine. Look, I wanted to ask if you'll, um... if you'd like to, well... like to have a drink with me at the Bee and Barb sometime?" (Bug #30758)
- CW00JoinTopicContinue [000D3C57]: "If you're not, well friend, you'd best walk away before this gets ugly." -> "If you're not, well, friend, you'd best walk away before this gets ugly." (Bug #30759)
- [000FBA68]: "If you're not, well friend, you'd best walk away before this gets ugly." -> "If you're not, well, friend, you'd best walk away before this gets ugly."
- Favor018QuestGiveTopic [00094045]: "The Jarl is convinced I have some connection with the College, so he goes easy on me." -> "The jarl is convinced I have some connection with the College, so he goes easy on me." / "It'd be good to have that staff in case the Jarl starts wondering if I actually have a real connection to the College." -> "It'd be good to have that staff in case the jarl starts wondering if I actually have a real connection to the College." (Bug #30760)
- [000D9390]: "Well not against me, against all of Falkreath." -> "Well, not against me, against all of Falkreath."
- DialogueWinterholdCollegeEnthirVendorFGResponse1 [0006BC2F]: "Let's just take a look then." -> "Let's just take a look, then." (Bug #30761)
- DialogueWinterholdCollegeEnthirVendorFGResponse2 [0006BC2E]: "Well then you'd better have something I really want to buy." -> "Well then, you'd better have something I really want to buy." (Bug #30762)
- DialogueWhiterunGuardGateStopNote [000D1979]: "Riverwood calls for the Jarl's aid." -> "Riverwood calls for the jarl's aid." (Bug #30763)
- [000D1980]: "Riverwood's in danger, too? You'd better go on in. You'll find the Jarl in Dragonsreach, at the top of the hill." -> "Riverwood's in danger too? You'd better go on in. You'll find the jarl in Dragonsreach, at the top of the hill."
- [000DF1F9]: "The Jarl will definitely want to talk to you." -> "The jarl will definitely want to talk to you."
- DialogueLeftHandMineSkaggiAccept [0006A8BE]: "But, I wouldn't go there if I were you." -> "But I wouldn't go there if I were you." (Bug #30764)
- dunRannveigQST [00051976]: "Don't worry though. It'll be relatively painless...relatively." -> "Don't worry, though. It'll be relatively painless... relatively." (Bug #30765)
- [00051977]: "Hhhmmm...maybe I put it over here." -> "Hhhmmm... maybe I put it over here."
- [00051978]: "Ooooh...yes...yes. You've fallen for my trap! Greed makes a great lure. Odd you didn't die from the fall though. Most do." -> "Ooooh... yes... yes. You've fallen for my trap! Greed makes a great lure. Odd you didn't die from the fall, though. Most do."
- [0005197A]: "Ah...Here it is. Now, if you'd be so kind as to stand still this will be much easier for me to do." -> "Ah... here it is. Now, if you'd be so kind as to stand still this will be much easier for me to do."
- [000A87DD]: "Well...that's disappointing. This one didn't survive the fall either." -> "Well... that's disappointing. This one didn't survive the fall either."
- DLC2MQ04NelothWhoIsHM [04035BD0]: "Like all Daedric Princes, he's not to be trifled with." -> "Like all daedric princes, he's not to be trifled with." (Bug #30766)
- DLC2SV02BaldorBranch2Topic2 [0401E8BF]: "Yes, and I've brought you the map to the Stalhrim source." -> "Yes, and I've brought you the map to the stalhrim source." (Bug #30767)
- [0401E8C3]: "I name you friend of the Skaal, and I will trust you with the knowledge of forging Stalhrim." -> "I name you friend of the Skaal, and I will trust you with the knowledge of forging stalhrim." / "If you bring Stalhrim here to my forge, you can use my tools to make what you will from it." -> "If you bring stalhrim here to my forge, you can use my tools to make what you will from it."
- DLC2SV02BaldorBranch2Topic3 [0401E8C2]: "Until our next meeting, Skaal-friend, may your hunts always bring you game and your crops grow tall and bountiful." -> "Until our next meeting, Skaal-friend. May your hunts always bring you game and your crops grow tall and bountiful." (Bug #30768)
- DLC2SV02AncarionBranch1Topic6 [0402455F]: "Return here with Stalhrim weapons and armor, and I will pay you a fair price for them." -> "Return here with stalhrim weapons and armor, and I will pay you a fair price for them." (Bug #30769)
- DLC2SV02DeorQuestStartTopic5 [04027DFC]: "Baldor is the keeper of an ancient tradition, the forging of Stalhrim." -> "Baldor is the keeper of an ancient tradition, the forging of stalhrim." (Bug #30770)
- DLC2SV02BaldorBranch1Topic7 [0403314F]: "But if you mean the elves, they were trying to learn the secrets of forging Stalhrim." -> "But if you mean the elves, they were trying to learn the secrets of forging stalhrim." / "He says that it shows the location of a hidden source of Stalhrim." -> "He says that it shows the location of a hidden source of stalhrim." (Bug #30771)
- DLC2SV02AncarionMerchantSharedGoodbye1 [04029D91]: "I'll be here when you have more Stalhrim weapons and armor." -> "I'll be here when you have more stalhrim weapons and armor." (Bug #30772)
- DLC2SV02AncarionMerchantSharedHello2 [04029D92]: "Back with more Stalhrim items, I trust?" -> "Back with more stalhrim items, I trust?" (Bug #30773)
- DLC2SV02AncarionMerchantSharedHello1 [04029D93]: "Unless you have more Stalhrim weapons and armor for me, we have nothing to talk about." -> "Unless you have more stalhrim weapons and armor for me, we have nothing to talk about." (Bug #30774)
- DLC2SV02AncarionBranch1Topic2 [04024568]: "No weapon is worth dying for, not even a weapon forged from Stalhrim." -> "No weapon is worth dying for, not even a weapon forged from stalhrim." (Bug #30775)
- DLC2DialogueSkaalVillageBaldorBranchTopic3 [0403A4A3]: "Once I've got Stalhrim, how do I forge it into something useful?" -> "Once I've got stalhrim, how do I forge it into something useful?" (Bug #30776)
- [0403A4A7]: "Yes... I'd say if you know how to forge ebony, then you know everything you need to know in order to forge Stalhrim." -> "Yes... I'd say if you know how to forge ebony, then you know everything you need to know in order to forge stalhrim."
- DLC2DialogueSkaalVillageBaldorBranchTopic2 [0403A4A4]: "Where can I obtain Stalhrim?" -> "Where can I obtain stalhrim?" (Bug #30777)
- [0403A4A8]: "You can find some in Raven Rock Mine, as well as that new source of Stalhrim on the map you recovered from the elves." -> "You can find some in Raven Rock Mine, as well as that new source of stalhrim on the map you recovered from the elves." / "It's the only pickaxe that can mine the Stalhrim properly without breaking it." -> "It's the only pickaxe that can mine the stalhrim properly without breaking it."
- DLC2DialogueSkaalVillageBaldorBranchTopic1 [0403A4A5]: "Tell me about forging Stalhlrim." -> "Tell me about forging stalhrim." (Bug #30778)
- [0403A4A6]: "Well, first you'll need to obtain some Stalhrim, of course, and then you'll need to work it." -> "Well, first you'll need to obtain some stalhrim, of course, and then you'll need to work it."
- DLC2SV02AncarionBranch1Topic1 [04024031]: "I'm here about the Stalhrim map." -> "I'm here about the stalhrim map." (Bug #30779)
- DLC2SV02AncarionBranch1Topic4 [0402455A]: "You want Stalhrim weapons, and I think I can help you get them." -> "You want stalhrim weapons, and I think I can help you get them." (Bug #30780)
- DLC2SV02AncarionBranch1Topic5 [04024559]: "The smith said he'd teach me how to make Stalhrim weapons." -> "The smith said he'd teach me how to make stalhrim weapons." (Bug #30781)
- WIAddItem07Intimidate [000A0E98]: "Hold on, there. I suppose, in the uh, interest of research I... I can spare a few more coins." -> "Hold on, there. I suppose, in the, uh, interest of research I... I can spare a few more coins." (Bug #30782)
- [000A0E99]: "Ha! I'll see to it the Jarl hears of your abuse of a court scholar." -> "Ha! I'll see to it the jarl hears of your abuse of a court scholar."
- WICourierDeliveries [000A0E9E]: "A note from someone named Calcelmo, in Markarth." -> "A note from someone named... Calcelmo, in Markarth." (Bug #30783)
- [03003DE5]: "Here's a letter from the Jarl's steward." -> "Here's a letter from the jarl's steward."
- [03003DE6]: "There's a new lady in charge of the Orphanage in Riften." -> "There's a new lady in charge of the orphanage in Riften."
- [0301770F]: "Ah, a letter from the Jarl!" -> "Ah, a letter from the jarl!"
- WEBountyCollectorPaid [000F8A79]: "I will make sure this gets back to the Jarl." -> "I will make sure this gets back to the jarl." (Bug #30784)
- MQ201PartyFriendDistractionYes [00067ED9]: "I trust that whatever you're doing doesn't compromise my position in any way?" -> "I trust that whatever you're doing doesn't compromise my position in any way." (Bug #30785)
- [000C0427]: "Nothing would please me more." -> "Well, nothing would please me more."
- [000C081F]: "I trust you don't presume on our friendship? I'm a Jarl, after all." -> "I trust you don't presume on our friendship. I'm a jarl, after all."
- [000C0820]: "Hmm. I don't want to get involved in anything beneath my dignity as Jarl." -> "Hmm. I don't want to get involved in anything beneath my dignity as jarl."
- FreeformSoljundsSinkholeAClearedBranchTopic [00061348]: "You did? We were waiting for the Jarl to send an entire regiment to clear that mine." -> "You did? We were waiting for the jarl to send an entire regiment to clear that mine." (Bug #30786)
- DialogueWindhelmLonelyGaleTopicsPeopleTopic [000A193B]: "And obviously you have Ulfric, the Jarl and future High King." -> "And obviously you have Ulfric, the jarl and future high king." (Bug #30787)
- DialogueSoljundsSinkholePerthChoice02 [0006A88B]: "We're not going in there until the Jarl's men come to clear them out, so I wouldn't go down there." -> "We're not going in there until the jarl's men come to clear them out, so I wouldn't go down there." (Bug #30788)
- DLC2TelMithrynNelothTalvasScene02 [0401BCF8]: "Yes, master. Thank you, master. I'll fix it right away." -> "Yes, master. Thank you, master, I'll fix it right away." (Bug #30789)
- [0401BD02]: "Master, you promised to teach me a new conjuration spell." -> "Master... you promised to teach me a new Conjuration spell."
- MGLoreStaff01 [000E353A]: "The Staff is said to be able to absorb great amounts of energy." -> "The staff is said to be able to absorb great amounts of energy." (Bug #30790)
- MGLSynod01 [000E0C46]: "It is no secret that both the Synod and the College of Whispers have recently made inquiries as to the status of our College here in Winterhold." -> "It is no secret that both the Synod and the College of Whispers have recently made inquiries as to the status of our college here in Winterhold." (Bug #30791)
- MGLSynod05 [000E0C4B]: "The Synod's harsh rules and draconian structure are maintained only by suppressing any opposition to their Council's policies." -> "The Synod's harsh rules and draconian structure are maintained only by suppressing any opposition to their council's policies." (Bug #30792)
- MGLSynod06 [000E0C4C]: "It is entirely possible that they look to our College here in Winterhold in order to find supporters for their organization." -> "It is entirely possible that they look to our college here in Winterhold in order to find supporters for their organization." (Bug #30793)
- MGLSynod09 [000E0C4F]: "The College of Whispers hopes to learn that our College also supports these avenues of research." -> "The College of Whispers hopes to learn that our college also supports these avenues of research." (Bug #30794)
- MGLSynod10 [000E0C50]: "Thus they may claim that the Synod is indeed a political minority in the Empire and should be treated as such." -> "Thus, they may claim that the Synod is indeed a political minority in the Empire and should be treated as such." (Bug #30795)
- MGLSynod15 [000E0C55]: "Arch-Mage Aren believes that their conflict poses a significant threat to the autonomy of our College, and I concur." -> "Arch-Mage Aren believes that their conflict poses a significant threat to the autonomy of our college, and I concur." (Bug #30796)
- MGLSynod15A [000E0C56]: "Arch-Mage Aren believed that their conflict poses a significant threat to the autonomy of our College, and I concur." -> "Arch-Mage Aren believed that their conflict poses a significant threat to the autonomy of our college, and I concur." (Bug #30797)
- MGLSynod16 [000E0C57]: "Falling in with either would threaten to draw much unwanted attention to our College." -> "Falling in with either would threaten to draw much unwanted attention to our college." (Bug #30798)
- MGLSynod17 [000E0C58]: "If either group goes through less official channels and attempt to contact you directly, please refer them to the College's Master Wizard." -> "If either group goes through less official channels and attempt to contact you directly, please refer them to the College's master wizard." (Bug #30799)
- MGLResto06 [000E0C5F]: "I submit that everyone in this College has, at one time or another, relied on one of the Restoration spells that can keep them at bay." -> "I submit that everyone in this college has, at one time or another, relied on one of the Restoration spells that can keep them at bay." (Bug #30800)
- MGLResto10 [000E0C63]: "Every mage in this College regularly uses wards for practice, so as to avoid physical harm." -> "Every mage in this college regularly uses wards for practice, so as to avoid physical harm." (Bug #30801)
- MGLShalidor01 [000E3181]: "As many know, there is an ongoing effort to research the work of the Archmagus Shalidor." -> "As many know, there is an ongoing effort to research the work of Archmagus Shalidor." (Bug #30802)
- MGLShalidor09 [000E3192]: "What, then, of this Glamoril? It means "secret of life" in elvish." -> "What, then, of this "Glamoril"? It means "secret of life" in elvish." (Bug #30803)
- MGLPolicy13 [000E31C9]: "He has suggested that, should he find out who is responsible, he is well versed in making things disappear permanently." -> "He has suggested that, should he find out who is responsible, he is well versed in making things disappear... permanently." (Bug #30804)
- MGLPolicy17 [000E31D2]: "Any information as to the whereabouts of the previous group of Apprentices would be greatly appreciated." -> "Any information as to the whereabouts of the previous group of apprentices would be greatly appreciated." (Bug #30805)
- MGLPolicyEye01A [000E31D5]: "Work continues on the Eye of Magnus, as it has been commonly referred to." -> "Work continues on the "Eye of Magnus," as it has been commonly referred to." (Bug #30806)
- DialogueSolitudePalaceScene5 [000A9379]: "The Jarl would be wise to remember that it is her thanes - and my profits - that are paying for this war." -> "The jarl would be wise to remember that it is her thanes - and my profits - that are paying for this war." (Bug #30807)
- DialogueFalkreathJarlsLonghouseScene03 [00092450]: "Sir, I will shape them up but with the war on it is unwise to reduce their wages any further." -> "Sir, I will shape them up, but with the war on it is unwise to reduce their wages any further." (Bug #30808)
- [0009247F]: "I would think a man of your military training would be able to do with less but so be it." -> "I would think a man of your military training would be able to do with less, but so be it."
- DialogueSolitudeStreetVivienneLisetteScene3 [000C7AC8]: "It is a shame though." -> "It is a shame, though." (Bug #30809)
- DBNazirInfoMalurilBranchTopic [00024134]: "A rogue Dark Elf mage doing research into Dwarven artifacts should be both respected... and feared." -> "A rogue Dark Elf mage doing research into dwarven artifacts should be both respected... and feared." (Bug #30810)
- DA04SeptimusWhyYouWantBranchTopic [00024B3F]: "But it was hidden away. Not by the Dwarves, you see." -> "But it was hidden away. Not by the dwarves, you see." / "Someone else. Unseen. Unknown. Found the heart, and with a flair for the ironical, used Dwarven trickery to lock it away." -> "Someone else. Unseen. Unknown. Found the heart, and with a flair for the ironical, used dwarven trickery to lock it away." (Bug #30811)
- DialogueMarkarthKibellMarkarthTopic [0004443B]: "It's an old city. Legends say Dwarves built it first." -> "It's an old city. Legends say dwarves built it first." (Bug #30812)
- MS02 [000504A5]: "Through this gate, just beside my quarters, is a tunnel. A tunnel that leads right through the old Dwarven ruins of Markarth, into the city." -> "Through this gate, just beside my quarters, is a tunnel. A tunnel that leads right through the old dwarven ruins of Markarth, into the city." (Bug #30813)
- MGRArniel03WhatWentWrongResponse1 [0006A03C]: "I'm no tonal architect, I've only read their writings. Scraps, really." -> "I'm no tonal architect. I've only read their writings. Scraps, really." / "My very own Dwarven Convector." -> "My very own dwarven convector." (Bug #30816)
- DialogueMarkarthThongvorDragonTopic [00092347]: "The stone structure the Dwarves have left makes us invincible." -> "The stone structure the dwarves have left makes us invincible." (Bug #30817)
- DA13KeshBthardamzBranchTopic [000C1920]: "The Dwarven ruins there. Bthardamz." -> "The dwarven ruins there. Bthardamz." (Bug #30818)
- DialogueMarkarthGuardIntros [0003F0B4]: "This is Markarth, traveler. Safest city in the Reach." -> "This is Markarth, traveler. Safest city in The Reach." (Bug #30819)
- [0003F139]: "You here to see the Jarl? No sudden moves, understand?" -> "You here to see the jarl? No sudden moves, understand?"
- [0003F150]: "Whole dwarven city underneath the keep. Nchuand-Zel. Best steer clear if you don't want a Steam Centurion carving you up." -> "Whole dwarven city underneath the keep. Nchuand-Zel. Best steer clear if you don't want a steam centurion carving you up."
- DLC2MQ04 [0401BD6E]: "I had to clean out the riff-raff last time I was here, too." -> "I had to clean out the riff-raff last time I was here too." (Bug #30820)
- [0402097E]: "Look out for that Steam Centurion!" -> "Look out for that steam centurion!"
- [04025896]: "Look out! Another Steam Centurion!" -> "Look out! Another steam centurion!"
- [0402C582]: "Look out! Another Steam Centurion!" -> "Look out! Another steam centurion!"
- dunHunterQST [Stage 21]: "He has marked me so that the guardian skeever, wolf and mudcrab should appear to me when I visit their lairs." -> "He has marked me so that the guardian skeever, wolf, and mudcrab should appear to me when I visit their lairs." (Bug #30821)
- [Stage 51]: "I defeated the first group of guardians and have been tasked to seek out the guardian bear, sabrecat and mammoth spirits." -> "I defeated the first group of guardians and have been tasked to seek out the guardian bear, sabre cat, and mammoth spirits."
- [Stage 71]: "I have defeated several spirit guardians and have now been asked to seek out the Troll guardian as my final challenge." -> "I have defeated several spirit guardians and have now been asked to seek out the troll guardian as my final challenge."
- MQPaarthurnaxIntroB1 [000428DC]: "The Blades have been hunting him for centuries, but he was protected by the Greybeards and then the Emperors." -> "The Blades have been hunting him for centuries, but he was protected by the Greybeards and then the emperors." (Bug #30822)
- MQDragonbornTopic [00029B01]: "They say the Emperors used to be Dragonborn, but that all ended when Martin died during the Oblivion Crisis." -> "They say the emperors used to be Dragonborn, but that all ended when Martin died during the Oblivion Crisis." (Bug #30823)
- [000ABD23]: "Wulfharth was Dragonborn. Talos, too - the founder of the Empire, back in the good old days." -> "Wulfharth was Dragonborn. Talos too - the founder of the Empire, back in the good old days."
- [000BFC4F]: "It means you have the Dragon Blood - you have an inborn ability to use your Voice the way dragons do." -> "It means you have the dragon blood - you have an inborn ability to use your Voice the way dragons do."
- MQ105ArngeirIntroB2 [0006AF3E]: "We are here to guide you in that pursuit, just as the Greybeards have sought to guide those of the Dragon Blood that came before you." -> "We are here to guide you in that pursuit, just as the Greybeards have sought to guide those of the dragon blood that came before you." (Bug #30824)
- MQ105ArngeirIntroB2A1 [0006AF3B]: "You are not the first. There have been many of the Dragon Blood since Akatosh first bestowed that gift upon mortalkind." -> "You are not the first. There have been many of the dragon blood since Akatosh first bestowed that gift upon mortalkind." (Bug #30825)
- MQ00WayoftheVoiceA1 [000C521F]: "The Dragonborn is an exception to all the rules - the Dragon Blood itself is a gift of the gods." -> "The Dragonborn is an exception to all the rules - the dragon blood itself is a gift of the gods." (Bug #30826)
- MQ00WayoftheVoiceA2 [000C521D]: "That is commendable. But remember, the Dragon Blood is itself a gift of Akatosh." -> "That is commendable. But remember, the dragon blood is itself a gift of Akatosh." (Bug #30828)
- MQ104 [000A9419]: "Those born with the Dragon Blood in 'em. Like old Tiber Septim himself." -> "Those born with the dragon blood in 'em. Like old Tiber Septim himself." (Bug #30829)
- [000D8B71]: "I'd take this a bit more seriously if I were you." -> "I'd take this a bit more seriously, if I were you."
- [000D8B75]: "You should come, too." -> "You should come too."
- [000DD03F]: "Good. You're finally here. The Jarl's been waiting for you." -> "Good. You're finally here. The jarl's been waiting for you."
- MQ105 [0006D197]: "Thus, your Dragon Blood gives you an inborn ability to learn Words of Power." -> "Thus, your dragon blood gives you an inborn ability to learn Words of Power." (Bug #30830)
- DialogueSolitudeFrier3Topic [000D69E1]: "It's the peace treaty that ended the war with the Elves of the Aldmeri Dominion." -> "It's the peace treaty that ended the war with the elves of the Aldmeri Dominion." / "Talos was a great man, and a great Emperor... but that does not make him a god." -> "Talos was a great man, and a great emperor... but that does not make him a god." (Bug #30831)
- DialogueMarkarthThongvorElvesTopic [0006075A]: "Now the Elves dictate everything we do, and they don't want us acknowledging a "mere human" like Talos as the god he is." -> "Now the elves dictate everything we do, and they don't want us acknowledging a "mere human" like Talos as the god he is." (Bug #30832)
- DialogueFalkreathDengeirTopic1Topic [00088948]: "You think some Emperor sitting on a gilded throne in Cyrodiil is going to know what's best for Skyrim?" -> "You think some emperor sitting on a gilded throne in Cyrodiil is going to know what's best for Skyrim?" (Bug #30833)
- DB09_GiannaDontQuestion1 [0004BCB9]: "Of course! I'm sorry. One giant's toe. There." -> "Of course! I'm... sorry. One giant's toe. There." / "What, um... What next?" -> "What, uh... What next?" (Bug #30834)
- DB09_GiannaDontQuestion2 [0004BCAF]: "Heh, I'm sorry. Of course. It's your most famous recipe, after all." -> "He he. I'm sorry. Of course, it's your most famous recipe, after all." / "And if I may say so... it has been an honor, getting a chance to prepare a meal with, well... the best chef in the entire Empire." -> "And if I may say so... it has been an honor getting a chance to prepare a meal with, well... the best chef in the entire Empire." (Bug #30835)
- DB08GourmetThreatRespond1 [00048C8E]: "Gourmet? Why I... Um..." -> "Gourmet? Why I... Uh..." (Bug #30836)
- DB08GourmetThreatRespond2 [00048C8F]: "Oh. Oh, by the gods, no. No, no you can't do this. You can't!" -> "Oh. Oh, by the gods... no. No, no. You can't do this. You can't!" (Bug #30837)
- DB08GourmetThreatRespond3 [00048C8C]: "Please, you're starting to... frighten me." -> "Please... you're starting to frighten me." (Bug #30838)
- DB08FestusPlayerDeadResponse [00068B77]: "You've got the Writ of Passage too, I see." -> "Oh, you've got the Writ of Passage, too, I see." (Bug #30839)
- [00068B78]: "You've got the Writ of Passage too, I see. So there's that. And Anton Virane has suffered an untimely fate, as well." -> "You've got the Writ of Passage, too, I see. So there's that. And Anton Virane has suffered an untimely fate as well." / "Well, looks like you completed the contract as directed." -> "Well. Looks like you completed the contract as directed."
- [00068B7A]: "Good, good. And you've got the Writ of Passage too, I see, so that's done." -> "Good, good. And you've got the Writ of Passage, too, I see. So that's done."
- [00068B7B]: "It would seem Anton Virane has suffered an untimely fate, as well. Good." -> "It would seem Anton Virane has suffered an untimely fate as well. Good."
- DB08_FestusGourmetBranchTopic [00048B30]: "Nobody knows his true identity. Well, nobody except Gaius Maro, and you've already taken care of him." -> "Well, nobody knows his true identity. Well, nobody except Gaius Maro... and you've already taken care of him." / "I do know the Gourmet was classically trained in traditional Breton cuisine in High Rock." -> "Well, I do know the Gourmet was classically trained in traditional Breton cuisine in High Rock." (Bug #30840)
- DB04AstridMotierreEvidenceTopic [0003BCEE]: "As a matter of fact, no one has dared assassinate an Emperor of Tamriel since the murder of Uriel Septim, and that was two hundred years ago..." -> "As a matter of fact, no one has dared assassinate an emperor of Tamriel since the murder of Uriel Septim, and that was two hundred years ago..." (Bug #30841)
- MS07 [Stage 50]: "Jaree-Ra has asked me to put out the Solitude lighthouse fire." -> "Jaree-Ra has asked me to put out the Solitude Lighthouse fire." (Bug #30842)
- [Stage 100]: "I've put out the Solitude Lighthouse Fire." -> "I've put out the Solitude Lighthouse fire."
- [Stage 175]: "I've defeated his sister Deeja, now I must track down Jaree-Ra." -> "I've defeated his sister Deeja. Now I must track down Jaree-Ra."
- CWHighKingYou [000C346B]: "Do you desire to be the High King?" -> "Do you desire to be the high king?" (Bug #30843)
- [000C347A]: "There hasn't been a true High King in Skyrim for generations." -> "There hasn't been a true high king in Skyrim for generations." / "For too long he's been hand-picked by the Emperor, and given emphatic nods by milk-drinking Jarls addicted to Imperial coin." -> "For too long he's been hand-picked by the Emperor, and given emphatic nods by milk-drinking jarls addicted to Imperial coin." / "It's time we had a real High King." -> "It's time we had a real high king."
- CWHighKingTopic [000C346D]: "Why did you kill the High King?" -> "Why did you kill the high king?" (Bug #30844)
- [000C3481]: "How is the High King supposed to be the defender of Skyrim, if he can't even defend himself?" -> "How is the high king supposed to be the defender of Skyrim, if he can't even defend himself?"
- CWHighKingElisif [000C3477]: "Indeed, Elisif has become Jarl of Solitude, historically and conveniently home of the High King, backed by Imperial interests." -> "Indeed, Elisif has become Jarl of Solitude, historically and conveniently home of the high king, backed by Imperial interests." / "But the Moot has not yet met to name her High Queen." -> "But the Moot has not yet met to name her high queen." (Bug #30845)
- CWHighKingMurder [000C347E]: "He was a puppet-king of the Empire, not a High King of Skyrim." -> "He was a puppet-king of the Empire, not a high king of Skyrim." (Bug #30846)
- DLC1VQElderShared02 [02005D99]: "There's one in Skyrim, in the Pine Forest." -> "There's one in Skyrim, in the pine forest." (Bug #30847)
- DLC1VQElderShared03 [0201A94F]: "It involves carefully removing the bark from a Canticle Tree, which will in turn attract Ancestor Moths to you." -> "It involves carefully removing the bark from a canticle tree, which will in turn attract ancestor moths to you." (Bug #30848)
- DLC1VQElderShared04 [0201A950]: "In keeping with tradition, you must use a specific tool in the Ancestor Glade, an implement known as a Draw Knife." -> "In keeping with tradition, you must use a specific tool in the Ancestor Glade, an implement known as a draw knife." / "Every Moth Priest is taught this ritual, but few ever get the chance to perform it... you should consider yourself fortunate if it works for you." -> "Every moth priest is taught this ritual, but few ever get the chance to perform it... you should consider yourself fortunate if it works for you." (Bug #30849)
- DLC1VQ06 [0201A942]: "Well, we got the knife... now all we need to do is track down one of those Canticle Trees." -> "Well, we got the knife... now all we need to do is track down one of those canticle trees." (Bug #30850)
- DLC1VQElderGoodbyes [02003D93]: "Farewell, and good journey milord." -> "Farewell, and good journey, milord." (Bug #30851)
- [02003D94]: "Farewell, and good journey milady." -> "Farewell, and good journey, milady."
- DBAstridSecondGreetForcegreet [000A27D0]: "Remember, the Sanctuary is in the southern Pine Forest." -> "Remember, the Sanctuary is in the southern pine forest." (Bug #30852)
- DBAstridThirdGreetBranchTopic [00022F34]: "In the southwest reaches of Skyrim, in the Pine Forest, you'll find the entrance to our Sanctuary." -> "In the southwest reaches of Skyrim, in the pine forest, you'll find the entrance to our Sanctuary." (Bug #30853)
- DialogueWhiterunTempleofKynarethScene1 [00019F62]: "You do know that, right? Ha ha ha ha ha." -> "You do know that, right? Ha ha ha ha." (Bug #30854)
- [00019F6C]: "Oh, it's Nazeem. He's been spending more and more time fawning over the Jarl." -> "Oh, it's Nazeem. He's been spending more and more time fawning over the jarl."
- [00019F6E]: "Hmm? Oh, well... To be honest, I was thinking of Nazeem." -> "Huh? Oh, well... To be honest, I was thinking of Nazeem."
- MQ302UlfricIntroB2 [0001FC34]: "The other Jarls could take that as a sign of weakness." -> "The other jarls could take that as a sign of weakness." (Bug #30855)
- MQ302UlfricIntroA1 [000D767D]: "But the political situation is still delicate. Not all the Jarls are fully committed to supporting me as High King." -> "But... the political situation is still delicate. Not all the jarls are fully committed to supporting me as high king." (Bug #30856)
- MS08 [000215CE]: "By decree of the Jarl, the Alik'r are banned from Whiterun." -> "By decree of the jarl, the Alik'r are banned from Whiterun." (Bug #30857)
- WIRemoveItem05No [00035F84]: "Well what did you go dropping it for?" -> "Well, what did you go dropping it for?" (Bug #30858)
- MQ102WhiterunTopicTopic [0002D756]: "When you get to Whiterun just keep going up. When you get to the top of the hill, you're at Dragonsreach, the Jarl's palace." -> "When you get to Whiterun, just keep going up. When you get to the top of the hill, you're at Dragonsreach, the jarl's palace." (Bug #30859)
- WhiterunAdrianneSwordTopicTopic [000946F7]: "It's a sword. I made it for the Jarl, Balgruuf the Greater. It's a surprise, and I don't even know if he'll accept it. But..." -> "It's a sword. I made it for the jarl, Balgruuf the Greater. It's a surprise. I don't even know if he'll accept it, but..." / "Listen, could you take the sword to my father, Proventus Avenicci? He's the Jarl's steward." -> "Listen, could you take the sword to my father, Proventus Avenicci? He's the jarl's steward." (Bug #30860)
- DialogueWhiterunAdrianneSwordReject [000CAE32]: "Very well then." -> "Very well, then." (Bug #30861)
- TGTQ03OlfridLetterBranchTopic [0007D023]: "They tell me that all correspondence from other holds are sent to the Jarl's private chambers." -> "They tell me that all correspondence from other holds are sent to the jarl's private chambers." (Bug #30862)
- TGTQ03OlfridIntroBranchTopic04 [0007D024]: "You see both of these items are kept inside Dragonsreach, and they don't allow visitors inside the Jarl's or the Steward's chambers." -> "You see, both of these items are kept inside Dragonsreach, and they don't allow visitors inside the jarl's or the steward's chambers." (Bug #30863)
- TGTQ01EndonIntroBranchTopic02 [000799DE]: "Look, I talked to the Jarl, the Steward, the Housecarl... everyone." -> "Look, I talked to the jarl, the steward, the housecarl... everyone." / "Word on the street says that the Thieves Guild is coming back into its own in Markarth so I figured..." -> "Word on the street says that the Thieves Guild is coming back into its own in Markarth, so I figured..." (Bug #30864)
- TG03SabjornMavenBranchTopic [0004E397]: "Maven Black-Briar's gone out of her way to try and have me shut down, but fortunately I have a good relationship with Whiterun's Jarl." -> "Maven Black-Briar's gone out of her way to try and have me shut down, but fortunately I have a good relationship with Whiterun's jarl." (Bug #30865)
- SolitudeFreeform04QuestGiveTopic [000D0556]: "Damn, that reminds me, I have a delivery to make to her steward, Falk Firebeard." -> "Damn. That reminds me. I have a delivery to make to her steward, Falk Firebeard." (Bug #30866)
- SolitudeFreeform02Taarie01Topic [000C7CB9]: "If you are willing to wear one of Radiant Raiment's outfits and speak to the Jarl, I would not only pay you but let you keep the outfit." -> "If you are willing to wear one of Radiant Raiment's outfits and speak to the jarl, I would not only pay you but let you keep the outfit." (Bug #30867)
- SolitudeFreeform01AngelaMorrardReturnResponse [00034B3B]: "I told her. I told her the Imperial Army would kill her. That this was a war of Jarls and Imperial generals and we had no part in it." -> "I told her. I told her the Imperial army would kill her. That this was a war of jarls and Imperial generals and we had no part in it." (Bug #30868)
- MS14ShouldArrest [00025F36]: "And of course they can't prove he murdered them." -> "And, of course, they can't prove he murdered them." (Bug #30869)
- [00025F3C]: "Aye. Our Jarl would sure like to know if he did though." -> "Aye. Our jarl would sure like to know if he did, though."
- MS14HelgisGhostTopic [00070E73]: "I saw Helgi's Ghost." -> "I saw Helgi's ghost." (Bug #30870)
- [00070E77]: "Best tell the Jarl." -> "Best tell the jarl."
- MS14AskAboutHouseTopic [00076F47]: "Jarl's been looking for someone who ain't superstitious though. Be lookin' for a fool if you ask me." -> "Jarl's been looking for someone who ain't superstitious, though. Be lookin' for a fool, if you ask me." (Bug #30871)
- MS14AreYouSure [000365ED]: "There is no way you can prove it to the Jarl." -> "There is no way you can prove it to the jarl." (Bug #30872)
- MS14AlvaRevealedTopic [000771A6]: "Go tell the Jarl. Hurry!" -> "Go tell the jarl. Hurry!" (Bug #30873)
- MS08SaadiaS25AlikrQuestionTopic [000562E6]: "These men are ruthless. Cunning, deceitful... they'll pay off whoever they can. I can't trust anyone here in Whiterun." -> "These men are ruthless. Cunning, deceitful; they'll pay off whoever they can. I can't trust anyone here in Whiterun." / "Guards and Jarls can be bought. And the Alik'r are close; I'm running out of time, so I'm choosing to trust you." -> "Guards and jarls can be bought. And the Alik'r are close; I'm running out of time, so I'm choosing to trust you." (Bug #30874)
- MS06StartElisifInCourtTopic [000D8E96]: "I'm trying to speak to the Jarl." -> "I'm trying to speak to the jarl." (Bug #30875)
- MS06FalkQuestEnd02 [0009E00F]: "Take this payment - the Jarl would thank you, but she very much wants to keep Potema's return quiet." -> "Take this payment - the jarl would thank you, but she very much wants to keep Potema's return quiet." (Bug #30876)
- [0009E010]: "Take this payment - the Jarl would thank you, but she very much wants to keep Potema's return quiet." -> "Take this payment - the jarl would thank you, but she very much wants to keep Potema's return quiet."
- MS05PoemVerse4Dragon [00053502]: "Oh that is exciting! I'm sure the court and the Jarl will love it. I'm writing it in now." -> "Oh, oh! That is exciting! I'm sure the court and the jarl will love it. I'm... I'm writing it in now." (Bug #30877)
- [000E770E]: "No, that's pushing it too far. Very exciting but highly unlikely, I can't possibly write that in." -> "No. That... that's pushing it too far. Very exciting but highly unlikely. I can't possibly write that in."
- DA16Hellos [0008790F]: "The Jarl is... tired. Be mindful of that." -> "The jarl is... tired. Be mindful of that." (Bug #30878)
- DBHelvardKillChoice1BranchTopic [00024E6A]: "You protect the Jarl. But who protects you?" -> "You protect the jarl. But who protects you?" (Bug #30879)
- DBNazirInfoHelvardBranchTopic [0002412C]: "He's the housecarl of Falkreath. You know what that means? He's the bodyguard to the Jarl himself." -> "He's the Housecarl of Falkreath. You know what that means? He's the bodyguard to the jarl himself." (Bug #30880)
- DBNazirContractSet5ReadyBranchTopic [000205C0]: "And Helvard, the housecarl of Falkreath." -> "And Helvard, the Housecarl of Falkreath." (Bug #30881)
- DBSideContract11 [Stage 10]: "I must kill Helvard, the housecarl of Falkreath." -> "I must kill Helvard, the Housecarl of Falkreath." (Bug #30882)
- MS02ThonarBlockingTopic [00024CE9]: "I've had the Jarl officially pardon you, and taken care of a few other loose ends." -> "I've had the jarl officially pardon you, and take care of a few other loose ends." (Bug #30883)
- MQ302TulliusIntroStormcloak [000D7684]: "Soon enough the rebel Jarls will realize what it means to oppose the Empire." -> "Soon enough the rebel jarls will realize what it means to oppose the Empire." (Bug #30884)
- [000D7685]: "But... we could use the breathing space to regroup." -> "But we could use the breathing space to regroup."
- MQ301EsbernFindAlduinA2 [0007D427]: "I wonder... do you know the Jarl's palace in Whiterun?" -> "I wonder... do you know the jarl's palace in Whiterun?" (Bug #30885)
- MQ301EsbernFindAlduinA1 [0007D42C]: "Ah yes, yes. We must think. He must have some means of travelling to and from Sovngarde." -> "Ah... yes, yes. We must think. He must have some means of traveling to and from Sovngarde." (Bug #30886)
- [000D070F]: "The Jarl's palace in Whiterun?" -> "The jarl's palace in Whiterun?"
- MQ301DragonsreachTopic [00045D09]: "But the bronjun... the Jarl... was very proud of his pet. Paak!" -> "But the bronjun... the jarl... was very proud of his pet. Paak!" (Bug #30887)
- [00045D0A]: "Jarl Olaf One-Eye it was, who later became High King." -> "Jarl Olaf One-Eye it was, who later became high king."
- MQ301DragonAttackBlockingTopic [0007D439]: "I don't know how you talked the Jarl into this." -> "I don't know how you talked the jarl into this." (Bug #30888)
- MQ301ArngeirPeaceConferenceA1 [00026734]: "The dragon will lead you to Alduin, but without the Jarl's help..." -> "The dragon will lead you to Alduin, but without the jarl's help..." (Bug #30889)
- MQ301ArngeirIntroB1 [00026740]: "Although I fear the Jarl may not be easy to persuade." -> "Although I fear the jarl may not be easy to persuade." (Bug #30890)
- MQ301ArngeirFindAlduinC2 [0002673B]: "You'd require the Jarl's cooperation, of course." -> "You'd require the jarl's cooperation, of course." (Bug #30891)
- MQ301ArngeirFindAlduinA1 [00026733]: "But... no, the Jarl would never agree." -> "But... no, the jarl will never agree." (Bug #30892)
- MQ201PartySiddgeirHostTopic [000BC212]: "All they do is cause problems for me and the other Jarls." -> "All they do is cause problems for me and the other jarls." (Bug #30893)
- MQ201PartyIgmundBlockingTopic [000BC18B]: "A Jarl has many duties." -> "A jarl has many duties." (Bug #30894)
- [000BC18F]: "I admit, I've never felt entirely at ease in the Thalmor embassy." -> "I admit, I've never felt entirely at ease in the Thalmor Embassy."
- MQ201PartyElisifSolitudeTopic [000BC2CE]: "Normally these parties are reserved for the Jarls and business leaders of Skyrim." -> "Normally these parties are reserved for the jarls and business leaders of Skyrim." (Bug #30895)
- MQ201PartyElisifJarlTopic [000BC12A]: "Are you here with one of the Jarls?" -> "Are you here with one of the jarls?" (Bug #30896)
- MQ104IrilethBlockingTopic [0005DD50]: "You head back to Whiterun and let the Jarl know what happened." -> "You head back to Whiterun and let the jarl know what happened." (Bug #30897)
- [0005DD52]: "Scatter and get behind cover! We need to hurt it, somehow!" -> "Scatter and get behind cover! We need to hurt it somehow!"
- MQ106DelphineDragonstoneForFarengar [000211F2]: "The dragonstone you got for Farengar, remember?" -> "The Dragonstone you got for Farengar, remember?" (Bug #30898)
- MQ106DelphineLookFamiliar [0005F5BB]: "I arranged to have Farengar recover the dragonstone for me." -> "I arranged to have Farengar recover the Dragonstone for me." (Bug #30899)
- MQ106DelphineMapofBurialSites [0008304E]: "The dragonstone was a map of ancient dragon burial sites." -> "The Dragonstone was a map of ancient dragon burial sites." (Bug #30900)
- MQ106DelphineIntroExclusive2A2A2 [00020056]: "The dragonstone was some kind of map?" -> "The Dragonstone was some kind of map?" (Bug #30901)
- DialogueWhiterunUlfberthTopicsBranch2Topic [000C3691]: "That'll be the Jarl, Balgruuf the Greater." -> "That'll be the jarl, Balgruuf the Greater." (Bug #30902)
- [000C6E30]: "Vignar the Revered is the Jarl in Whiterun." -> "Vignar the Revered is the jarl in Whiterun." / "Is Vignar too old to be Jarl?" -> "Is Vignar too old to be jarl?"
- DialogueWhiterunIrilethTopicsBranch2Topic [00093122]: "What does a Housecarl do?" -> "What does a housecarl do?" (Bug #30903)
- [00093129]: "I am charged with protecting the Jarl from any and all threats." -> "I am charged with protecting the jarl from any and all threats." / "Oh yes, there have been attempts on the Jarl's life." -> "Oh yes, there have been attempts on the jarl's life."
- DialogueMarkarthYngvarWorkTopic [00055A08]: "As long as you don't mind going axe-to-axe with a bunch of Daedra-worshipping savages who practice the dark arts." -> "As long as you don't mind going axe-to-axe with a bunch of daedra-worshipping savages who practice the dark arts." (Bug #30904)
- MQ103FarengarRetrieveBookTopic [000E0EB9]: "Seems you are a cut above the usual brutes the Jarl sends my way." -> "Seems you are a cut above the usual brutes the jarl sends my way." (Bug #30905)
- MQ103FarengarRetrieveBookA1 [000DB87E]: "You'll have to see the Jarl about that." -> "You'll have to see the jarl about that." (Bug #30906)
- MQ103FarengarNeverMind [000D50CF]: "The Jarl can be found in the Great Hall, probably sitting on his Jarl's throne." -> "The jarl can be found in the Great Hall, probably sitting on his jarl's throne." (Bug #30907)
- MQ103FarengarIntroTopic [000D50BB]: "The Jarl said you had a project you needed help with." -> "The jarl said you had a project you needed help with." (Bug #30908)
- [000D50E7]: "Ah, indeed? The Jarl... Oh yes, he must be referring to my research into the dragons." -> "Ah, indeed? The jarl... Oh yes, he must be referring to my research into the dragons."
- MQ103FarengarIntroMagic [000D50B9]: "Look out - you're about to step in your own Shock Rune." -> "Look out - you're about to step in your own shock rune." (Bug #30909)
- [000D050DC]: "What? I never even cast... ah, I see. You have some knowledge of the Higher Art." -> "What? I never even cast... Ah, I see. You have some knowledge of the higher art."
- MQ103FarengarIntroHaveStone [000D8B7C]: "You are cut from a different cloth than the usual brutes the Jarl foists on me." -> "You are cut from a different cloth than the usual brutes the jarl foists on me." (Bug #30910)
- MQ103FarengarIntroForcegreetTopic [000DD039]: "So the Jarl thinks you can be of use to me?" -> "So the jarl thinks you can be of use to me?" (Bug #30911)
- MQ103BTulliusBookB1 [0005A6A6]: "Well... you did show remarkable initiative." -> "Well, you did show remarkable initiative." (Bug #30912)
- MQ102IrilethForcegreetTopic [000D398E]: "I need to speak to the Jarl..." -> "I need to speak to the jarl..." (Bug #30913)
- MQ102GerdurHelpD1 [000DF01D]: "The Jarl needs to know if there's a dragon on the loose." -> "The jarl needs to know if there's a dragon on the loose." (Bug #30914)
- MQ102BJarlBalgruufTopic [000DF1F1]: "What can you tell me about the Jarl?" -> "What can you tell me about the jarl?" (Bug #30915)
- MQ102BalgruufIntroCW03 [00098D4A]: "Oh, yes? I wonder what that old busybody wants now." -> "Oh yes? I wonder what that old busybody wants now." (Bug #30916)
- [00098D4B]: "Well, he's not the only Jarl in Skyrim with problems to deal with." -> "Well, he's not the only jarl in Skyrim with problems to deal with."
- MQ102AlvorHelpD1 [000D2327]: "The Jarl needs to know if there's a dragon on the loose." -> "The jarl needs to know if there's a dragon on the loose." (Bug #30917)
- MGR30 [Stage 10]: "Tolfdir fears it is a side-effect of Ancano's meddling with the Eye of Magnus, and has asked that I look into it." -> "Tolfdir fears it is a side effect of Ancano's meddling with the Eye of Magnus, and has asked that I look into it." (Bug #30918)
- MGR30 [000C1E4A]: "Well, here's the gold the Jarl offered in exchange for taking care of the problem." -> "Well, here's the gold the jarl offered in exchange for taking care of the problem." (Bug #30919)
- MGR30Stage20BranchTopic [000DE439]: "Very good. I'm sure the Jarl will be quite pleased." -> "Very good. I'm sure the jarl will be quite pleased." (Bug #30920)
- MG01FaraldaInitialBranchTopic [000AF0E3]: "I am Faralda, one of the senior Wizards here." -> "I am Faralda, one of the senior wizards here." (Bug #30921)
- FreeformMarkarthNMothReturnTopic [00064789]: "Good. I'd prefer using water to cool my metal, but it's what the Jarl wants." -> "Good. I'd prefer using water to cool my metal, but it's what the jarl wants." (Bug #30922)
- FFRiftenThaneDoneBranchTopic01 [00065AE6]: "Therefore, by my authority as Jarl, I pronounce you Thane of Riften and award you all the benefits befitting your station." -> "Therefore, by my authority as jarl, I pronounce you Thane of Riften and award you all the benefits befitting your station." (Bug #30923)
- [00065AE7]: "Just remember that you're only a part of my court, this doesn't make you one of the family." -> "Just remember that you're only a part of my court. This doesn't make you one of the family."
- Favor205QuestReturnTopic [000AB81C]: "I'll present this to the Jarl later." -> "I'll present this to the jarl later." (Bug #30924)
- Favor158QuestTopic [0009403B]: "You're the Jarl? I'm looking for work." -> "You're the jarl? I'm looking for work." (Bug #30925)
- Favor153QuestReturnTopic [00090DEA]: "You've shown those monsters that they will no longer be tolerated in the Pale." -> "You've shown those monsters that they will no longer be tolerated in The Pale." / "Here, a reward from your Jarl." -> "Here, a reward from your jarl." (Bug #30926)
- Favor153QuestGiveTopic [00090DF5]: "Giants are a common problem in the Pale." -> "Giants are a common problem in The Pale." (Bug #30927)
- Favor110QuestReturnTopic [000AB81A]: "Here's an amulet of Arkay." -> "Here's an Amulet of Arkay." (Bug #30928)
- DialogueWhiterunProventusTopicsBranch1Topic [0008B643]: "From here, the Jarl can see all that goes on within his city." -> "From here, the jarl can see all that goes on within his city." (Bug #30929)
- DLC1VQ02TimeHighQueenElisif [020049B9]: "Elisif of Solitude will be High Queen." -> "Elisif of Solitude will be high queen." (Bug #30930)
- DLC1VQ02BackgroundTimeHighKingUlfric [020049BA]: "Ulfric Stormcloak is the true High King." -> "Ulfric Stormcloak is the true high king." (Bug #30931)
- DLC1RV03Q2 [020150DC]: "Someone attached to the Jarl's court, a merchant, a bard, a priest, someone with stature." -> "Someone attached to the jarl's court: a merchant, a bard, a priest, someone with stature." (Bug #30932)
- DLC1RH07StartTopic [02007EC2]: "The Jarl's in danger." -> "The jarl's in danger." / "The Jarl's guards are unaware of the threat, and will treat violence against this "advisor" as a crime." -> "The jarl's guards are unaware of the threat, and will treat violence against this "advisor" as a crime." / "Convince the Jarl of the threat and he'll let you destroy the creature." -> "Convince the jarl of the threat and he'll let you destroy the creature." / "The longer you delay, the more danger the Jarl is in." -> "The longer you delay, the more danger the jarl is in." (Bug #30933)
- DLC1RH01Q1 [02014ED2]: "Can't we inform the Jarl's men of the threat?" -> "Can't we inform the jarl's men of the threat?" (Bug #30934)
- [02014ED3]: "And Jarls disapprove of bloodshed they haven't called for themselves." -> "And jarls disapprove of bloodshed they haven't called for themselves."
- DialogueWhiterunOlfridTopicsBranch4Topic [00055DF5]: "Twice I've been robbed, and good luck getting any kind of justice from Vignar now that he's the Jarl." -> "Twice I've been robbed, and good luck getting any kind of justice from Vignar now that he is the jarl." (Bug #30935)
- DialogueWhiterunJonResponse2 [000CD074]: "Best head up to Dragonsreach, then, and see the Jarl." -> "Best head up to Dragonsreach, then, and see the jarl." (Bug #30936)
- DialogueWhiterunIrilethTopicsBranch1Topic [00093123]: "How did a Dark Elf come to be Housecarl?" -> "How did a Dark Elf come to be housecarl?" (Bug #30937)
- [0009312A]: "When he became Jarl, I insisted on serving as his protector." -> "When he became jarl, I insisted on serving as his protector."
- DialogueWhiterunFarengarTopicsBranch3Topic [0009312F]: "I advise the Jarl in matters of magic." -> "I advise the jarl in matters of magic." (Bug #30938)
- DialogueWhiterunAdrianneTopicsBranch1Topic [000CAB80]: "The city's ruled by the Jarl up in Dragonsreach." -> "The city's ruled by the jarl up in Dragonsreach." (Bug #30939)
- DialogueSolitudeFalk01Topic01Continue [000C1AB8]: "But we must have the support of the other Jarls for that claim to have any meaning." -> "But we must have the support of the other jarls for that claim to have any meaning." (Bug #30940)
- DialogueSolitudeFalkBranch2Topic [000C1ABB]: "The moot will meet and choose Ulfric as High King." -> "The Moot will meet and choose Ulfric as high king." (Bug #30941)
- DialogueSolitudeSybille02Topic03b [000C07EE]: "Had he not, Ulfric would have had cause to call a new moot and a new vote for High King." -> "Had he not, Ulfric would have had cause to call a new moot and a new vote for high king." (Bug #30942)
- DialogueSolitudeSybille02Topic02b [000C069A]: "No. Even after Istlod died, the moot voted to make Torygg High King of Skyrim." -> "No. Even after Istlod died, the Moot voted to make Torygg High King of Skyrim." (Bug #30943)
- DialogueSolitudeErikurBranch2Topic [000AF474]: "Do all the Thanes support Elisif?" -> "Do all the thanes support Elisif?" (Bug #30944)
- [000AF487]: "If you're inquiring whether we have concerns about her age and inexperience, well, let me put it this way..." -> "If you're inquiring whether we have concerns about her age and inexperience... uh, let me put it this way..." / "The Thanes have every confidence in General Tullius' leadership." -> "The thanes have every confidence in General Tullius' leadership."
- [000C1A39]: "As long as Ulfric wishes Elisif to remain Jarl, remain Jarl she will. And the Thanes will continue to follow her orders." -> "As long as Ulfric wishes Elisif to remain jarl, remain jarl she will. And the thanes will continue to follow her orders."
- DialogueSolitudeBeirand01Topic02 [00084A1B]: "Ah... To be honest, no." -> "Ah... to be honest, no." / "You could say I'm a King's man at heart. Hmph. I guess that's "Jarl's man" now." -> "You could say I'm a king's man at heart. Hmph. I guess that's "jarl's man" now." / "My loyalty lies with Solitude. So where Jarl Elisif leads, I follow." -> "My loyalty lies with Solitude. So, where Jarl Elisif leads, I follow." (Bug #30945)
- DialogueRiverwoodSvenDragon [000BCC9B]: "You had best tell the Jarl in Whiterun." -> "You had best tell the jarl in Whiterun." (Bug #30946)
- DialogueRiverwoodBackgroundTopic [000FE2D3]: "It's my mill. Some folks think it's my town too, but it ain't. The Jarl in Whiterun owns the land and the town. I just pay the taxes." -> "It's my mill. Some folks think it's my town, too, but it ain't. The jarl in Whiterun owns the land and the town. I just pay the taxes." (Bug #30947)
- dunBlindCliffQST [0007DCB4]: "Ah, and there's a lever, too." -> "Ah, and there's a lever too." (Bug #30948)
- DialogueWindhelmMarketSceneTorstenAval [0003EDEE]: "Revyn put the word out to his suppliers but with the war on, tools are scarce." -> "Revyn put the word out to his suppliers, but with the war on, tools are scarce." (Bug #30949)
- BYOHHousePalePurchaseTopic [0301770C]: "Land? Ah, yes. The Heljarchen estate." -> "Land? Oh, yes. The Heljarchen estate." / "It's in the south of the Pale, near Giants' Gap." -> "It's in the south of The Pale, near Giants' Gap." (Bug #30950)
- [0301770E]: "Yes, it is. It's in the southern part of the Pale, right on the border with Whiterun Hold." -> "Yes, it is. It's in the southern part of The Pale, right on the border with Whiterun Hold."
- RelationshipMarriageFINPaleHouse [03003D6D]: "Heljarchen Hall, my house in the Pale." -> "Heljarchen Hall, my house in The Pale." (Bug #30951)
- RelationshipAdoption_MoveToPale [03003D75]: "Heljarchen Hall, my house in the Pale." -> "Heljarchen Hall, my house in The Pale." (Bug #30952)
- MS12QuintusCanRepair [000248EE]: "On the top of the Throat of the World is a patch of Unmelting Snow." -> "On the top of the Throat of the World is a patch of unmelting snow." / "It requires the briar heart from a Forsworn of the Reach." -> "It requires the briar heart from a Forsworn of The Reach." (Bug #30953)
- MS12QuintusAboutPowderTopic [00026F52]: "Tell me about the Mammoth Tusk Powder." -> "Tell me about the mammoth tusk powder." (Bug #30954)
- MS12QuintusAboutSnowTopic [00026F53]: "Tell me about the Unmelting Snow." -> "Tell me about the unmelting snow." (Bug #30955)
- DialogueMarkarthThongvorForswornTopic [0009234C]: "During the Great War, they let the unwashed natives retake the Reach and declare their own sovereignty." -> "During the Great War, they let the unwashed natives retake The Reach and declare their own sovereignty." / "The Stormcloaks were forced to retake the Reach on our own, but that taste of independence emboldened them." -> "The Stormcloaks were forced to retake The Reach on our own, but that taste of independence emboldened them." (Bug #30956)
- MS01RhiadaPatronsTopic [000D6683]: "For one, the landowners of the Reach." -> "For one, the landowners of The Reach." / "All the miners, farmers, and laborers in the Reach get their daily wages through us." -> "All the miners, farmers, and laborers in The Reach get their daily wages through us." (Bug #30957)
- MS02EscapeScene01MadanachTopic01 [0006A170]: "No place in the Reach is safe from us now." -> "No place in The Reach is safe from us now." (Bug #30958)
- MS02MadanachForswornTopic [000E1628]: "And we will cut a bloody hole into the Reach until we are free." -> "And we will cut a bloody hole into The Reach until we are free." (Bug #30959)
- MS02BraigForswornTopic [000E179C]: "But every family in the Reach has a story like mine." -> "But every family in The Reach has a story like mine." (Bug #30960)
- MS01WeylinEvidenceTopic [000D66A1]: "And he's well-respected among the natives of the Reach." -> "And he's well respected among the natives of The Reach." (Bug #30974)
- MS01ThonarTopic02 [000D66A6]: "They're crazy. Think they rule the Reach." -> "They're crazy. Think they rule The Reach." / "Well guess who really runs things around here? Me. I own the mines." -> "Well, guess who really runs things around here?" (Bug #30975)
- MS01ThonarKingTopic [000D6678]: "While we were off fighting the Elves in the Great War, Madanach was busy ruling over the Reach." -> "While we were off fighting the elves in the Great War, Madanach was busy ruling over The Reach." (Bug #30976)
- MS01NeposUprisingTopic [000D66AC]: "Markarth and the Reach are our lands." -> "Markarth and The Reach are our lands." / "We drove the Nords out of the Reach in a great uprising." -> "We drove the Nords out of The Reach in a great uprising." (Bug #30977)
- MS01NeposMadanachTopic [000D66AD]: "A man who once held all the Reach within his grip." -> "A man who once held all The Reach within his grip." (Bug #30978)
- MS01HogniTopic01 [0009C891]: "They promise people they'll kill off all the Nords that rule over the Reach." -> "They promise people they'll kill off all the Nords that rule over The Reach." (Bug #30979)
- MS01EltrysForswornTopic [000D3E56]: "They're remnants of the old rulers of Markarth. Natives of the Reach." -> "They're remnants of the old rulers of Markarth. Natives of The Reach." (Bug #30980)
- MS01MulushMarketTopic [00055369]: "A few people in the Warrens used to work here." -> "A few people in The Warrens used to work here." (Bug #30981)
- MS01EltrysWeylinTopic [000D3E51]: "I never knew much about Weylin, except he lives in the Warrens, like all the other workers." -> "I never knew much about Weylin, except he lives in The Warrens, like all the other workers." (Bug #30982)
- MS01GarveyWarrensTopic [000D6653]: "What are the Warrens?" -> "What are The Warrens?" (Bug #30983)
- MS01GarveyWeylinTopic [000D66A0]: "Oh yes. I know everyone who sleeps in the Warrens." -> "Oh yes. I know everyone who sleeps in The Warrens." / "I guess someone else will be taking his room, now." -> "I guess someone else will be taking his room now." (Bug #30984)
- MS01MulushWeylinKeyTopic [000D66AE]: "You want Garvey. He handles the keys for the Warrens. About the only thing that disease-riddled native is good for." -> "You want Garvey. He handles the keys for The Warrens. About the only thing that disease-riddled native is good for." (Bug #30985)
- MS01GarveyBribe [000D66C6]: "Welcome to the Warrens." -> "Welcome to The Warrens." (Bug #30986)
- MS02FIN [000E3605]: "You're the talk of the Warrens." -> "You're the talk of The Warrens." (Bug #30987)
- [000E3606]: "Everyone in the Warrens has been praising your name." -> "Everyone in The Warrens has been praising your name."
- FreeformKarthwastenAThonarBranchTopic [00063836]: "The Silver-Blood family own half the Reach, and they won't stop until they own all of it." -> "The Silver-Blood family own half The Reach, and they won't stop until they own all of it." (Bug #30988)
- FreeformKarthwastenAAtarThonarBranchTopic [0006382F]: "They're the most important people in the Reach." -> "They're the most important people in The Reach." (Bug #30989)
- Favor013PersuadeIntimidate [0005551D]: "Think you can mess with an Orc of the Reach? Let's go." -> "Think you can mess with an Orc of The Reach? Let's go." (Bug #30990)
- DGCrimeGoToJail [00020F99]: "Ha, enjoy the Chill." -> "Ha, enjoy The Chill." (Bug #30991)
- DGCrimeForcegreetTopic [000267DF]: "It's time to face the Jarl's justice." -> "It's time to face the jarl's justice." (Bug #30992)
- [0002A37C]: "By order of the Jarl, stop right there!" -> "By order of the jarl, stop right there!"
- DGCrimeUseInfluence [000A2C2E]: "I'm the Jarl's Thane. I demand you let me go at once." -> "I'm the jarl's thane. I demand you let me go at once." (Bug #30993)
- [000A2C74]: "No one in the Jarl's court is above the charge of conspiring against the city." -> "No one in the jarl's court is above the charge of conspiring against the city."
- [000A34BD]: "No one in the Jarl's court is above the charge of conspiring against the city." -> "No one in the jarl's court is above the charge of conspiring against the city."
- DGCrimeWantedTopic [00020F9A]: "You've committed crimes against Skyrim and her people, and it's time to face the Jarl's justice." -> "You've committed crimes against Skyrim and her people, and it's time to face the jarl's justice." (Bug #30994)
- DialogueCrimeGuards [0002C170]: "Stop, in the name of the Jarl!" -> "Stop, in the name of the jarl!" (Bug #30995)
- [0002C171]: "Come quietly or taste the Jarl's justice!" -> "Come quietly or taste the jarl's justice!"
- [0002C172]: "By order of the Jarl, I command you to halt!" -> "By order of the jarl, I command you to halt!"
- DA11IntroVerulusIntimidate [000DBE4C]: "By order of the Jarl. Understand?" -> "By order of the jarl. Understand?" (Bug #30996)
- DA14YsoldaBribeTopic [000C4208]: "Decided to go through with it then?" -> "Decided to go through with it, then?" / "I don't know much about Morvunskar but it sounded like a lovely place for the ceremony." -> "I don't know much about Morvunskar, but it sounded like a lovely place for the ceremony." (Bug #30997)
- DialogueOldHroldanEydisTopicTopic [000C822B]: "In the Second Era, Tiber Septim himself led the army that conquered Old Hroldan from the barbarians of the Reach." -> "In the Second Era, Tiber Septim himself led the army that conquered Old Hroldan from the barbarians of The Reach." (Bug #30998)
- DialogueMarkarthKibellNativeTopic [0006A8CC]: "They just call themselves the people of the Reach." -> "They just call themselves the people of The Reach." / "Used to have their own kingdom, till the Nords came, now they're at the bottom of the hay pile." -> "Used to have their own kingdom, till the Nords came. Now they're at the bottom of the hay pile." (Bug #30999)
- DialogueMarkarthHogniMeatTopic [0009234B]: "Where does Hogni get the finest, freshest meat from all over the Reach?" -> "Where does Hogni get the finest, freshest meat from all over The Reach?" (Bug #31000)
- DialogueKarthwastenInChargeTopic [00083078]: "Rare for anyone in the Reach that isn't a Nord." -> "Rare for anyone in The Reach that isn't a Nord." (Bug #31001)
- DialogueCidhnaMineDuachInForTopic [00072BE5]: "Would've been fine dying for the Reach with my kinsmen, but the Silver-Bloods want their ore mined, so they threw me in here." -> "Would've been fine dying for The Reach with my kinsmen, but the Silver-Bloods want their ore mined, so they threw me in here." (Bug #31002)
- DA11DialogueReachcliffQuestion [000A7173]: "I guess you know my secret ingredient for that spiced beef, now." -> "I guess you know my secret ingredient for that spiced beef now." (Bug #31003)
- [000A7177]: ""The bloodiest beef in the Reach!" Ha ha ha." -> ""The bloodiest beef in The Reach!" Ha ha ha ha ha."
- CidhnaMineJailEventSceneUrzogaQuestion [000CD10A]: "You won't. The Jarl has ordered a life sentence for you." -> "You won't. The jarl has ordered a life sentence for you." (Bug #31004)
- [000D922F]: "You'll pay off your debt to the Reach." -> "You'll pay off your debt to The Reach."
- DialogueMarkarthDragonsKeepStormcloakScene01 [000B021B]: "Every soldier we send to hunt dragons is one more man that can't defend the Reach." -> "Every soldier we send to hunt dragons is one more man that can't defend The Reach." (Bug #31005)
- [000B021E]: "Killing dragons isn't defending the Reach?" -> "Killing dragons isn't defending The Reach?"
- FreeformOldHroldanB [00068959]: "To take back the Reach from the savages." -> "To take back The Reach from the savages." (Bug #31006)
- DialogueKarthwastenLashBelchimac02 [00063AB9]: "Why do your people claim the Reach is theirs?" -> "Why do your people claim The Reach is theirs?" (Bug #31007)
- DialogueKarthwasten [00024237]: "I'm one of the few native sons of the Reach that owns land. It doesn't make me very popular." -> "I'm one of the few native sons of The Reach that owns land. Doesn't make me very popular." (Bug #31008)
- DialogueMarkarthInnEndonFamilyScene02 [000590AA]: "The Forsworn are tearing the Reach apart." -> "The Forsworn are tearing The Reach apart." (Bug #31009)
- MS01IntroWorldScene [0005340B]: "I bleed for the people of the Reach!" -> "I bleed for the people of The Reach!" (Bug #31010)
- DialogueWindhelmPalaceScene6 [0003A901]: "Galmar thinks we should double our men in the Reach." -> "Galmar thinks we should double our men in The Reach." (Bug #31011)
- DialogueRorikstead [00039C84]: "This close to the Reach, well, we are truly blessed to have such fertile ground." -> "This close to The Reach, well, we are truly blessed to have such fertile ground." (Bug #31012)
- [00065525]: "Reldith is the hardest-working farmer in Rorikstead, but I'm the one with a head for business." -> "Reldith is the hardest working farmer in Rorikstead, but I'm the one with a head for business."
- DialogueMarkarthKeepStormcloakCourtScene03 [0002469E]: "I'm not worried about Skyrim, I'm worried about the Reach. Specifically, the part of the Reach we're standing on." -> "I'm not worried about Skyrim, I'm worried about The Reach. Specifically, the part of The Reach we're standing on." (Bug #31013)
- MQ203EsbernSkyHavenTemple [00037BBA]: "Sky Haven Temple. An ancient Blades sanctuary, hidden deep in the crags of the Reach." -> "Sky Haven Temple. An ancient Blades sanctuary, hidden deep in the crags of The Reach." (Bug #31014)
- DialogueMarkarthAntonReachTopic [00064770]: "You're not from the Reach?" -> "You're not from The Reach?" (Bug #31015)
- [0006477A]: "I don't care if we share the same ancestors, these people are savages." -> "I don't care if we share the same ancestors. These people are savages."
- MS02 [Stage 100]: "I have helped Madanach escape Cidhna Mine, and he and his Forsworn have taken credit for all my past crime, clearing my name in the Reach." -> "I have helped Madanach escape Cidhna Mine, and he and his Forsworn have taken credit for all my past crime, clearing my name in The Reach." (Bug #31016)
- [Stage 250]: "My name has now been cleared in the Reach." -> "My name has now been cleared in The Reach."
- DialogueGenericVigilantsOfStendarrDaedraTopic [000CC83D]: "But the Daedra are the worst." -> "But the daedra are the worst." (Bug #31017)
- DialogueGenericVigilantsOfStendarrWhoTopic [000CC855]: "We dedicate our lives to facing the threat of Daedra wherever they appear." -> "We dedicate our lives to facing the threat of daedra wherever they appear." (Bug #31018)
- DialogueRiftenAnurielBranchTopic [000C3A31]: "There are those that believe the Jarl does nothing for this city... that it's corrupt and run by the Black-Briar family." -> "There are those that believe the jarl does nothing for this city... that it's corrupt and run by the Black-Briar family." (Bug #31019)
- DialogueMorthalJorgenProblemTopic [000E0EDF]: "What isn't the Jarl dealing with?" -> "What isn't the jarl dealing with?" (Bug #31020)
- [000E0EE4]: "What's a man to do if he can't look to his Jarl for help?" -> "What's a man to do if he can't look to his jarl for help?"
- DialogueMorthalJorgenInitBranchTopic [000414E2]: "The world's going mad, and our Jarl does what?" -> "The world's going mad, and our jarl does what?" / "She hides inside with her 'visions'." -> "She hides inside with her "visions."" (Bug #31021)
- [000414E4]: "You don't trust the Jarl?" -> "You don't trust the jarl?" / "She's allowed this wizard, Falion, to live in our midst practicing gods-know-what." -> "She's allowed this wizard, Falion, to live in our midst practicing gods know what." / "And now there's talk of rebellion, and dragons?" -> "And now there's talk of rebellion and dragons?" / "No, we can only rely on ourselves. You'd do well to remember that." -> "No. We can only rely on ourselves. You'd do well to remember that."
- [000E0EE6]: "The world's going mad, and our Jarl doesn't care." -> "The world's going mad, and our jarl doesn't care."
- DialogueWinterholdKorirCollegeProblemTopic [000E67AE]: "They sit up there in their tower, doing gods-know-what, and who watches over them?" -> "They sit up there in their tower, doing gods know what, and who watches over them?" (Bug #31022)
- DialogueMorthalGormInitResponse2 [000AD8AF]: "It's also no secret that there are rumors about her and her visions." -> "It's also no secret that there are rumors about her and her... visions." (Bug #31023)
- DialogueMorthalAslfurInitBranchTopic [000413B6]: "What was that argument outside the Hall?" -> "What was that argument outside the hall?" (Bug #31024)
- [000414BD]: "They merely look to the Jarl for leadership." -> "They merely look to the jarl for leadership."
- TutorialBlacksmithingForgeArmorTopic [0010537B]: "Here's that Leather you wanted." -> "Here's that leather you wanted." (Bug #31025)
- TutorialBlacksmithingFinalTopic [00105379]: "I've tempered the Hide Helmet." -> "I've tempered the hide helmet." (Bug #31026)
- TutorialBlacksmithingArmorTopic [0010537C]: "I've sharpened the Iron Dagger." -> "I've sharpened the iron dagger." (Bug #31027)
- TutorialBlacksmithingImproveArmorTopic [0010537A]: "Here's a Hide Helmet." -> "Here's a hide helmet." (Bug #31028)
- TutorialBlacksmithingTemperTopic [0010537D]: "Here's an Iron Dagger." -> "Here's an iron dagger." (Bug #31029)
- T0StartingRumorsPointerToTemple [000261A4]: "Well let's not put it like that." -> "Well, let's not put it like that." (Bug #31030)
- DialogueMarkarthOndolemarMerTopic [00064772]: "What do you mean "saviors of Mer"?" -> "What do you mean "saviors of mer"?" (Bug #31031)
- [0006477E]: "The Thalmor saved all of Elven-kind during the Oblivion Crisis." -> "The Thalmor saved all of elven-kind during the Oblivion Crisis." / "We re-founded the Aldmeri Dominion, an alliance between us and our Bosmer cousins. You might know them from their common name. Wood elves." -> "We refounded the Aldmeri Dominion, an alliance between us and our Bosmer cousins. You might know them from their common name. Wood Elves." / "We intend to prove the superiority of Mer over Man, one century at a time." -> "We intend to prove the superiority of mer over man, one century at a time."
- DialogueMarkarthOndolemarMarkarthTopic [00064788]: "As if this craggy, wretch of a city could give birth to a superiorly bred Mer such as myself." -> "As if this craggy, wretch of a city could give birth to a superiorly bred mer such as myself." (Bug #31032)
- DialogueMarkarthOndolemarThalmorTopic [0006477B]: "We're the ruling body of the Aldmeri Dominion. Saviors of Mer." -> "We're the ruling body of the Aldmeri Dominion. Saviors of mer." (Bug #31033)
- DialogueMarkarthOndolemarAccept [00064781]: "But the Jarl has been hesitant to call for his arrest." -> "But the jarl has been hesitant to call for his arrest." (Bug #31034)
- DialogueMarkarthMuseumChoice02 [00053328]: "Calcelmo. He's the Jarl's magical advisor, but he spends most of his time studying the ruins." -> "Calcelmo. He's the jarl's magical advisor, but he spends most of his time studying the ruins." (Bug #31035)
- DialogueMarkarthMothArmorTopic [00064784]: "If you want some heavy armor, I might have a deal we could work out. I need a Daedra's Heart." -> "If you want some heavy armor, I might have a deal we could work out. I need a daedra's heart." (Bug #31036)
- DialogueMarkarthCalcelmoExcavationSiteTopic [00053323]: "Correct. It's a private place where I can catalog my research. Occasionally, the Jarl will come in and have questions, but that's thankfully rare." -> "Correct. It's a private place where I can catalog my research. Occasionally, the jarl will come in and have questions, but that's thankfully rare." (Bug #31037)
- [00053324]: "Persistent aren't you? Oh, very well." -> "Persistent, aren't you? Oh, very well."
- DialogueLeftHandMineSkaggiKolskeggrTopic [0006A88C]: "I'll be sending word to the Jarl about this, but I don't know when help will come." -> "I'll be sending word to the jarl about this, but I don't know when help will come." (Bug #31038)
- [0006A897]: "Hopefully Skaggi will send word to the Jarl and something will be done." -> "Hopefully Skaggi will send word to the jarl and something will be done."
- DialogueFalkreathNenyaTopicsLongTopic [0007264E]: "How long have you been a Steward?" -> "How long have you been a steward?" (Bug #31039)
- [0007265A]: "When Dengeir's health began to fail, young Siddgeir was appointed Jarl in his stead." -> "When Dengeir's health began to fail, young Siddgeir was appointed jarl in his stead."
- DialogueFalkreathNenyaTopicsCemetaryTopic [00072659]: "Many noble Jarls and renowned warriors asked to be buried here." -> "Many noble jarls and renowned warriors asked to be buried here." (Bug #31040)
- DialogueFalkreathDengierTopics2Topic [00088936]: "How are you a better Jarl than Siddgeir?" -> "How are you a better jarl than Siddgeir?" (Bug #31041)
- [00088947]: "I might be old, but I haven't forgotten that a Jarl's first duty is to look after his people." -> "I might be old, but I haven't forgotten that a jarl's first duty is to look after his people."
- DialogueDawnstarMadenaTopic [0009234E]: "The Jarl can make all the demands in the world, I'm not setting one foot on that battlefield." -> "The jarl can make all the demands in the world, I'm not setting one foot on that battlefield." (Bug #31042)
- DialogueDawnstarFridaTopic [00090DF1]: "Seems Brina Merilis and the Legion came and now she's Jarl." -> "Seems Brina Merilis and the Legion came and now she's jarl." (Bug #31043)
- DialogueCarriageSystemLoreSolitudeTopic [000C41DD]: "Most of the High Kings of Skyrim were Jarls of Solitude first." -> "Most of the high kings of Skyrim were jarls of Solitude first." (Bug #31044)
- DB01AventusLiveAloneBranchTopic [00050C9A]: "So now I'm all alone. And the Jarl said I have to go to Honorhall Orphanage." -> "So now I'm all alone. And the jarl said I have to go to Honorhall Orphanage." (Bug #31045)
- DA15DerveninAboutQuest1 [0002B8B2]: "Last I saw him, he was visiting a friend in the Blue Palace. But no one as mundane as the Jarl." -> "Last I saw him, he was visiting a friend in the Blue Palace. But no one as mundane as the jarl." / "Oh and you'll need the hip bone... it's very important." -> "Oh, and you'll need the hip bone... it's very important." (Bug #31046)
- DA11VerulusPersuade [00087948]: "I suppose the Jarl won't mind if I'm gone for a little while." -> "I suppose the jarl won't mind if I'm gone for a little while." (Bug #31047)
- DA11IntroVerulusPersuade [00060652]: "I was going to suggest the Jarl hire someone to sort this mess out, anyway." -> "I was going to suggest the jarl hire someone to sort this mess out anyway." (Bug #31048)
- DA11IntroSceneFavorGiveBranch2Topic [000BCD1D]: "I can't talk about it. Rest assured, the Jarl hears everyone's concerns." -> "I can't talk about it. Rest assured, the jarl hears everyone's concerns." (Bug #31049)
- DA08MephalaHowToOpenDoor [0005BF36]: "The Jarl's court is right to fear the power I hold behind this door." -> "The jarl's court is right to fear the power I hold behind this door." / "The Jarl trusts few, and they will be his undoing." -> "The jarl trusts few, and they will be his undoing." (Bug #31050)
- DA08BalgruufRumorsTopic [000AF087]: "Been hearing some strange tales of the Jarl's children." -> "Been hearing some strange tales of the jarl's children." (Bug #31051)
- DA01NelecarIntroBranchTopic [000917B1]: "Who sent you? Was it the College? The Jarl?" -> "Who sent you? Was it the College? The jarl?" (Bug #31052)
- CWWhatWillItTakeTopic [000C348D]: "Likely only Ulfric's death, or the overthrow of the Jarls supporting him will end this." -> "Likely only Ulfric's death, or the overthrow of the jarls supporting him will end this." (Bug #31053)
- [000C348F]: "We're fighting because our own Jarls, once strong, wise men, have become fearful and blind to their people's suffering." -> "We're fighting because our own jarls, once strong, wise men, have become fearful and blind to their people's suffering."
- CWVictoryTopic [000A6CD7]: "By defeating Ulfric at Whiterun we have solidified the allegiance of the Jarl." -> "By defeating Ulfric at Whiterun we have solidified the allegiance of the jarl." (Bug #31054)
- CWMission07BlackmailExposeB [000E0B96]: "The Jarl benefits from my more creative arrangements as well, though it'd be impossible for her to admit that." -> "The jarl benefits from my more creative arrangements, as well, though it'd be impossible for her to admit that." (Bug #31055)
- [000E0B99]: "I'm the Jarl's uncle. He, his father, and I, swore oaths to the Empire to abandon Talos, as conditions of our return to the city." -> "I'm the jarl's uncle. He, his father, and I, swore oaths to the Empire to abandon Talos, as conditions of our return to the city."
- CWMission07AcceptPrompt [000504C6]: "The Jarl's guards won't take kindly to anyone rummaging through her steward's private quarters." -> "The jarl's guards won't take kindly to anyone rummaging through her steward's private quarters." (Bug #31056)
- [000504C7]: "The Jarl's men won't look kindly on you rummaging through the steward's quarters." -> "The jarl's men won't look kindly on you rummaging through the steward's quarters."
- CWFinWhatsNextForYouTopic [00065C79]: "I can't say I'll ever get used to the damn cold, or understand these Nords... but, I've come to respect them." -> "I can't say I'll ever get used to the damn cold, or understand these Nords... but I've come to respect them." (Bug #31057)
- [00065C7A]: "The General's put me in charge of assisting the new governments." -> "The general's put me in charge of assisting the new governments." / "I may understand things here in Skyrim better than the General, but I'm a soldier at heart, not a politician." -> "I may understand things here in Skyrim better than the general, but I'm a soldier at heart, not a politician."
- [00065C7B]: "So, do I call you High King now?" -> "So, do I call you high king now?" / "We'll wait for the Moot to name me High King." -> "We'll wait for the Moot to name me high king." / "The new Jarls need help building armies, and enforcing their right to rule." -> "The new jarls need help building armies, and enforcing their right to rule."
- [00065C7C]: "Heh. Ulfric's put me in charge of keeping an eye on the new Jarls." -> "Heh. Ulfric's put me in charge of keeping an eye on the new jarls." / "But, I will also be training men and women for their new armies." -> "But I will also be training men and women for their new armies." / "The Empire might send over a few Legionnaires to make sure we're serious, and of course, we'll be taking the fight to the elves soon enough." -> "The Empire might send over a few Legionnaires to make sure we're serious, and, of course, we'll be taking the fight to the elves soon enough."
- CW03UlfricReturnAxeWhy [000DA1FE]: "You've killed the High King." -> "You've killed the high king." (Bug #31058)
- [000DA22D]: "I have shown the people that when our Jarls drink the Empire's milk, it makes us weak. " -> "I have shown the people that when our jarls drink the Empire's milk, it makes us weak. " / "The Empire and the Jarls who back them must be swept away." -> "The Empire and the jarls who back them must be swept away."
- CW03BalgruufTopic [000DA25B]: "About that message from the General..." -> "About that message from the general..." (Bug #31059)
- [000DA25C]: "About that message from the General..." -> "About that message from the general..."
- [000E40AF]: "About that message from the Jarl..." -> "About that message from the jarl..."
- CW02ALeadInToCW03YesSir [000D660D]: "The Jarl, however, refuses the Legion's support." -> "The jarl, however, refuses the Legion's support." / "Be aware soldier, these documents contain sensitive intelligence for the Jarl's eyes only." -> "Be aware, soldier, these documents contain sensitive intelligence for the jarl's eyes only." (Bug #31060)
- CW02ATulliusSendsPlayerToWhiterun [000C9838]: "The Jarl, however, refuses the Legion's support." -> "The jarl, however, refuses the Legion's support." / "Be aware soldier, these documents contain sensitive intelligence for the Jarl's eyes only." -> "This missive should convince him. Be aware, soldier, these documents contain sensitive intelligence for the jarl's eyes only." (Bug #31061)
- CW00JoinAboutFactionTopic [000D3C56]: "We fight to make our land great once more, to raise up strong, noble thanes, and lay low false Jarls and the cowards who hide behind them." -> "We fight to make our land great once more, to raise up strong, noble thanes, and lay low false jarls and the cowards who hide behind them." (Bug #31062)
- CW00BUlfricForcegreetTopic [000E1B0B]: "Only the foolish or the courageous approach a Jarl without summons..." -> "Only the foolish or the courageous approach a jarl without summons..." (Bug #31063)
- CW00AboutTopic [000D3C5D]: "The Nord kings - oh, excuse me, "Jarls" - they can't seem to control their own people." -> "The Nord kings - oh, excuse me, "jarls" - they can't seem to control their own people." (Bug #31064)
- [000D3C5E]: "And what did Torygg do? He and the Jarls that supported him?" -> "And what did Torygg do? He and the jarls that supported him?" / "Ulfric did right killing him. Soon we'll rid Skyrim of elves, their bloody Justiciars, and the Jarls in their pockets." -> "Ulfric did right killing him. Soon we'll rid Skyrim of elves, their bloody Justiciars, and the jarls in their pockets."
- C00EorlundImAGoodBoy [000A3E5F]: "That attitude would get you far, if you were some stuffy merchant or a Jarl's footstool." -> "That attitude would get you far, if you were some stuffy merchant or a jarl's footstool." (Bug #31065)
- BYOHHouseHjaalmarchPurchaseTopic [0300BE06]: "Yes, it is. The Jarl thought of you when it came up for sale." -> "Yes, it is. The jarl thought of you when it came up for sale." (Bug #31066)
- BYOHHouseFalkreathPurchaseTopic [03003007]: "The Jarl was hoping you would be interested." -> "The jarl was hoping you would be interested." / "Well-watered, plentiful stands of timber, beautiful view." -> "Well watered, plentiful stands of timber, beautiful view." (Bug #31067)
- [03003009]: "Well-watered, plentiful stands of timber, beautiful view." -> "Well watered, plentiful stands of timber, beautiful view."
- BQInnkeeperInfo [000CBA95]: "Some of the Jarl's men came by and left this bounty letter." -> "Some of the jarl's men came by and left this bounty letter." (Bug #31068)
- BQ04MainTopic [000CBA97]: "The Jarl has put out a bounty on the dragon that's been terrorizing the countryside." -> "The jarl has put out a bounty on the dragon that's been terrorizing the countryside." (Bug #31069)
- BQ03MainTopic [000BD734]: "The Jarl has put out a bounty to slay a giant." -> "The jarl has put out a bounty to slay a giant." (Bug #31070)
- BQ02MainTopic [000BD752]: "The Jarl has put out a bounty on Forsworn." -> "The jarl has put out a bounty on Forsworn." (Bug #31071)
- BQ01MainTopic [00095123]: "The Jarl has put out a bounty on some bandits." -> "The jarl has put out a bounty on some bandits." (Bug #31072)
- DialogueWhiterunCarlottaOlfinaScene1 [000A2BB9]: "Exactly. Road patrols were cut in half because the Jarl needed soldiers." -> "Exactly. Road patrols were cut in half because the jarl needed soldiers." / "Maybe I should sell swords and armor, instead." -> "Maybe I should sell swords and armor instead." (Bug #31073)
- DialogueMarkarthGenericScene01 [0009CA07]: "The Jarl is going to hear about this." -> "The jarl is going to hear about this." (Bug #31074)
- [0009CA08]: "The Jarl has things under control." -> "The jarl has things under control."
- DialogueMarkarthGenericScene03 [0009CA04]: "The Jarl is refusing to dispatch men to the front lines." -> "The jarl is refusing to dispatch men to the front lines." (Bug #31075)
- [0009CA05]: "The Jarl is just biding his time." -> "The jarl is just biding his time."
- DialogueLeftHandMineIntroScene [00098792]: "Gods... You two head inside and get some rest. I'll send word to the Jarl." -> "Oh, gods... You two head inside and get some rest. I'll send word to the jarl." (Bug #31076)
- DialogueSolitudePalaceScene9 [000A92DC]: "After all, the General needs his soldiers out in the field, fighting battles against the Stormcloaks." -> "After all, the general needs his soldiers out in the field, fighting battles against the Stormcloaks." (Bug #31077)
- DA11IntroScene [000AEC10]: "You and the Jarl will answer for any desecration of my ancestors' bodies." -> "You and the jarl will answer for any desecration of my ancestors' bodies." (Bug #31078)
- DialogueFalkreathDeadMansDrinkScene01 [00092457]: "You never would have talked to me like that when I was Jarl." -> "You never would have talked to me like that when I was jarl." (Bug #31079)
- [0009246F]: "We had this same argument every week, even when you were Jarl." -> "We had this same argument every week, even when you were jarl."
- DialogueFalkreathGrayPineGoodsScene01 [0009244A]: "Falkreath is our home, a place where we have good jobs under a good Jarl. -> "Falkreath is our home, a place where we have good jobs under a good jarl." (Bug #31080)
- DialogueWhiterunIrilethBalgruuf1 [000C02E3]: "Damn it, woman, I'm the Jarl of Whiterun!" -> "Dammit, woman, I'm the Jarl of Whiterun!" (Bug #31081)
- DialogueWhiterunIrilethProventus1 [000C02D8]: "And if an assassin slips past the night watch, we won't have a Jarl at all." -> "And if an assassin slips past the night watch, we won't have a jarl at all." (Bug #31082)
- [000C02DE]: "I am concerned about the Jarl's safety." -> "I am concerned about the jarl's safety."
- CW00SolitudeMapTableScene [000D5149]: "You people and your damn Jarls." -> "You people and your damn jarls." (Bug #31083)
- MQ103 [000D531A]: "The Jarl has finally agreed to send you back to Riverwood." -> "The jarl has finally agreed to send you back to Riverwood." (Bug #31084)
- [000D8B76]: "The Jarl himself has finally taken an interest, so I'm now able to devote most of my time to this research." -> "The jarl himself has finally taken an interest, so I'm now able to devote most of my time to this research."
- [000DB879]: "Hmm? Ah, yes, the Jarl's protege!" -> "Hmm? Ah, yes, the jarl's protege!"
- [000DB885]: "The Jarl said retrieving that stone tablet is a priority. Remember?" -> "The jarl said retrieving that stone tablet is a priority. Remember?"
- [000DD047]: "Off to Bleak Falls Barrow with you. The Jarl is not a patient man." -> "Off to Bleak Falls Barrow with you. The jarl is not a patient man."
- MQ102A [000D553C]: "When the Jarl learns what's happened, he's sure to send soldiers." -> "When the jarl learns what's happened, he's sure to send soldiers." (Bug #31085)
- DialogueMarkarthKeepIntroCourtScene [00064B68]: "They live here too, my Jarl." -> "They live here, too, my Jarl." (Bug #31086)
- DialogueDawnstarInnFridaThoringScene01 [0005B27E]: "Now, who was it that kidnapped the Jarl's son 20 years ago?" -> "Now, who was it that kidnapped the jarl's son 20 years ago?" (Bug #31087)
- MS02BraigreShared01 [000E1623]: "I had a daughter, once." -> "I had a daughter once." / "She pleaded to the Jarl to take her instead." -> "She pleaded to the jarl to take her instead." (Bug #31088)
- DialogueRiftenMjollHouseScene02 [00046D68]: "The real question now is do we do something about it ourselves or do we speak to the Jarl?" -> "The real question now is do we do something about it ourselves or do we speak to the jarl?" (Bug #31089)
- [00046D84]: "These so called 'Gutter Saints' live in the sewers beneath." -> "These so called "Gutter Saints" live in the sewers beneath."
- DialogueRiftenRaggedFlagonScene02 [00046D65]: "Yep. She said that the Jarl was planning a surprise raid on us, but she talked her out of it." -> "Yep. She said that the jarl was planning a surprise raid on us, but she talked her out of it." (Bug #31090)
- [00046D86]: "Gave the package to her just you said." -> "Gave the package to her just like you said."
- DialogueRiftenKeepScene08 [00046AFB]: "Anuriel, would you please stop declaring that the city is safe for the Jarl to roam?" -> "Anuriel, would you please stop declaring that the city is safe for the jarl to roam?" (Bug #31091)
- MQ301EsbernDifficultToPersuadeJarl [000D0708]: "Although... it might be difficult to persuade the Jarl to allow you to use his palace as a dragon trap..." -> "Although... it might be difficult to persuade the jarl to allow you to use his palace as a dragon trap..." (Bug #31092)
- DialogueMorthalInitialScene [0004146C]: "What's the Jarl going to do about it?" -> "What's the jarl going to do about it?" (Bug #31093)
- TGDialogueHQScene03 [0003DAA2]: "I'll speak to the Jarl and see what I can do." -> "I'll speak to the jarl and see what I can do." (Bug #31094)
- DialogueDawnstarWhiteHallMadenaBrina02 [0003D1C0]: "I, well, no of course not." -> "I... well... no, of course not." (Bug #31095)
- [0003D1DA]: "I've told every Jarl I've served under that I won't..." -> "I've told every jarl I've served under that I won't..."
- DialogueSnowShodFarmScene01 [00037DFA]: "Just worry about keeping the fields tended and let the Jarl worry about the war." -> "Just worry about keeping the fields tended and let the jarl worry about the war." (Bug #31096)
- DialogueSolitudeCastleScene1 [0003672F]: "We must maintain order and put the rebellious Jarls in their place, before we have a full scale war on our hands." -> "We must maintain order and put the rebellious jarls in their place, before we have a full-scale war on our hands." (Bug #31097)
- DialogueWindhelmTopic1Topic [000C8264]: "What do you do for the Jarl?" -> "What do you do for the jarl?" (Bug #31098)
- DialogueWhiterunJarlTopic7BranchTopic [00055DA9]: "Why do you think Ulfric killed the High King?" -> "Why do you think Ulfric killed the high king?" (Bug #31099)
- DialogueWhiterunVignarTopicsJarlTopic [000E3C4F]: "What are your top priorities as the new Jarl?" -> "What are your top priorities as the new jarl?" (Bug #31100)
- CW03BalgruufJarlsEyesOnly [000DA226]: "I was given strict instructions. For the Jarl's eyes only." -> "I was given strict instructions. For the jarl's eyes only." (Bug #31101)
- FFRiften16HarraldBranchTopic [00055678]: "Only a dagger for the son of the Jarl?" -> "Only a dagger for the son of the jarl?" (Bug #31103)
- FFRiften01JarlIntroBranchTopic03 [00085DF2]: "I'd advise you to rethink that decision soon." -> "I'd advise you to rethink that decision. Soon." (Bug #31104)
- DialogueSolitudeBrylingScene3 [0003671A]: "And without you, he'd have the Jarl bent around his little finger." -> "And without you, he'd have the jarl bent around his little finger." (Bug #31106)
- DialogueSalviusFarmhouseScene02 [00030148]: "They're the Jarl's men, they can eat supper at the keep." -> "They're the jarl's men, they can eat supper at the keep." (Bug #31108)
- DialogueMarkarthKeepImperialCourtScene01 [00025EC4]: "Hopefully Solitude can spare more men." -> "Hopefully, Solitude can spare more men." (Bug #31109)
- MQ102StormcloaksTopic [00056AAA]: "Ulfric is our rightful High King." -> "Ulfric is our rightful high king." (Bug #31110)
- [00056B1E]: "He never succeeded in getting much support, so a few months ago he murdered the High King!" -> "He never succeeded in getting much support, so a few months ago he murdered the high king!"
- Favor158ReturnTopic [0009407C]: "Can you believe that this hold used to contend for the throne of the High King?" -> "Can you believe that this hold used to contend for the throne of the high king?" (Bug #31111)
- DialogueWindhelmRolffTopic1Topic [000CDEC3]: "I know the High King invited them here, but he didn't ask me or anyone else first." -> "I know the high king invited them here, but he didn't ask me or anyone else first." (Bug #31112)
- DialogueSolitudeVivienne02Topic [000BD712]: "Ulfric rides in, murders the High King and Roggvir lets him ride right back out." -> "Ulfric rides in, murders the high king, and Roggvir lets him ride right back out." (Bug #31113)
- [000C1A3F]: "Ulfric rides in, defeats the High King and Roggvir was the one that let him ride right back out." - > "Ulfric rides in, defeats the high king, and Roggvir was the one that let him ride right back out."
- DialogueRiftenLailaBranchInPower02Topic [000C444C]: "If he were to be crowned High King, I'm not so certain it would be the golden age his followers expect." -> "If he were to be crowned high king, I'm not so certain it would be the golden age his followers expect." (Bug #31114)
- CW02BABoutCrownTopic [000E2D25]: "Going way back to King Harald's time or even before, the High King always wore the Jagged Crown." -> "Going way back to King Harald's time or even before, the high king always wore the Jagged Crown." (Bug #31115)
- DLC2MH02HowDoYouTalk [0401F183]: "Chief smart. Most Riekling dumb but chief smart." -> "Chief smart. Most riekling dumb but chief smart." (Bug #31116)
- DLC2MH01BujoldStarBranchTopic [0401A4EC]: "We were... some Rieklings have taken it over." -> "We were... some rieklings have taken it over." (Bug #31117)
- [0401D97A]: "You ready to finally help us take out those Rieklings?" -> "You ready to finally help us take out those rieklings?"
- BYOHAdoption02: "If you would like to adopt an orphan from the Orphanage, speak to Constance Michel." -> "If you would like to adopt an orphan from the orphanage, speak to Constance Michel." (Bug #31118)
- DLC2DRRMorvaynTLCouncilorBranchTopic01 [04023FD1]: "Other than that, Solstheim is crawling with bandits and Rieklings, but that's to be expected living in the frontier like this." -> "Other than that, Solstheim is crawling with bandits and rieklings, but that's to be expected living in the frontier like this." (Bug #31119)
- DLC2FrostmothLetter02: "Euphemius was killed this morning by one of those awful Rieklings." -> "Euphemius was killed this morning by one of those awful rieklings." (Bug #31120)
- DLC2StalhrimSmithing: "The ancient Nords of Solstheim sealed their tombs with Stalhrim, a form of enchanted ice as hard as stone. The Skaal are the only ones who know the secret of crafting armor and weapons out of Stalhrim." -> "The ancient Nords of Solstheim sealed their tombs with stalhrim, a form of enchanted ice as hard as stone. The Skaal are the only ones who know the secret of crafting armor and weapons out of stalhrim." (Bug #31121)
- DLC2StalhrimEnchantingLoadScreen: "Frost enchantments are more potent when placed on Stalhrim weapons or armor." -> "Frost enchantments are more potent when placed on stalhrim weapons or armor." (Bug #31122)
- DoomstoneGeneral: "You can only have one Standing Stone active at a time. If you accept the bonus from a new one, it replaces any bonuses from the previously used Stone." -> "You can only have one standing stone active at a time. If you accept the bonus from a new one, it replaces any bonuses from the previously used stone." (Bug #31123)
- DLC2dunHaknirTreasureQST [Stage 29]: "At Haknir's Shoal, a band of pirates uncovered an ancient treasure chest containing a single piece of Stalhrim armor." -> "At Haknir's Shoal, a band of pirates uncovered an ancient treasure chest containing a single piece of stalhrim armor." (Bug #31124)
- DLC2SV02 [Stage 20]: "They were trying to get him to reveal the secret of forging Stalhrim. Baldor told me that the Thalmor leader, Ancarion, had a map that showed the location of a new source of Stalhrim, and he asked me to retrieve it." -> "They were trying to get him to reveal the secret of forging stalhrim. Baldor told me that the Thalmor leader, Ancarion, had a map that showed the location of a new source of stalhrim, and he asked me to retrieve it." (Bug #31125)
- [Stage 30]: "They were trying to get him to reveal the secret of forging Stalhrim. Baldor told me that the Thalmor leader, Ancarion, had a map that showed the location of a new source of Stalhrim, and I retrieved it." -> "They were trying to get him to reveal the secret of forging stalhrim. Baldor told me that the Thalmor leader, Ancarion, had a map that showed the location of a new source of stalhrim, and I retrieved it."
- [Stage 200]: "They were trying to get him to reveal the secret of forging Stalhrim. Baldor told me that the Thalmor leader, Ancarion, had a map that showed the location of a new source of Stalhrim. I returned the map to Baldor and in gratitude, he offered to let me use his forge, where I can craft new items made from Stalhrim." -> "They were trying to get him to reveal the secret of forging stalhrim. Baldor told me that the Thalmor leader, Ancarion, had a map that showed the location of a new source of stalhrim. I returned the map to Baldor and in gratitude, he offered to let me use his forge, where I can craft new items made from stalhrim."
- DLC2MH01 [0401D95E]: "So let's get up there and kill us some Rieklings!" -> "So let's get up there and kill us some rieklings!" (Bug #31126)
- [0401D981]: "You blessed me in the past, and now I've rid the hall of Rieklings and returned it to its rightful owners." -> "You blessed me in the past, and now I've rid the hall of rieklings and returned it to its rightful owners."
- [040251E8]: "It won't be that easy to get rid of the Rieklings, Kuvar." -> "It won't be that easy to get rid of the rieklings, Kuvar."
- DLC2MH01 [Stage 10]: "I met a group of Nords from Thirsk Mead Hall, which has recently been overrun by Rieklings." -> "I met a group of Nords from Thirsk Mead Hall, which has recently been overrun by rieklings." (Bug #31127)
- [Stage 20]: "I've agreed to help the Nords from Thirsk Mead Hall take their home back from the Rieklings who have infested it." -> "I've agreed to help the Nords from Thirsk Mead Hall take their home back from the rieklings who have infested it."
- [Stage 25]: "I helped the warriors of Thirsk Mead Hall retake their home from the infestation of Rieklings." -> "I helped the warriors of Thirsk Mead Hall retake their home from the infestation of rieklings."
- [Stage 27]: "I helped the warriors of Thirsk Mead Hall retake their home from the infestation of Rieklings." -> "I helped the warriors of Thirsk Mead Hall retake their home from the infestation of rieklings."
- [Stage 40]: "I helped the warriors of Thirsk Mead Hall retake their home from the infestation of Rieklings." -> "I helped the warriors of Thirsk Mead Hall retake their home from the infestation of rieklings."
- [Stage 200]: "I helped the warriors of Thirsk Mead Hall retake their home from the infestation of Rieklings." -> "I helped the warriors of Thirsk Mead Hall retake their home from the infestation of rieklings." / "I helped the warriors of Thirsk Mead Hall retake their home from the infestation of Rieklings." -> "I helped the warriors of Thirsk Mead Hall retake their home from the infestation of rieklings."
- [Stage 210]: "I met a group of Nords who had been exiled from their former home in Thirsk Mead Hall, but chose to help the Rieklings keep them permanently evicted." -> "I met a group of Nords who had been exiled from their former home in Thirsk Mead Hall, but chose to help the rieklings keep them permanently evicted."
- DLC2MH02 [Stage 10]: "I've found a group of Rieklings who seem to have taken up residence in Thirsk Mead Hall." -> "I've found a group of rieklings who seem to have taken up residence in Thirsk Mead Hall." (Bug #31128)
- [Stage 30]: "I've found a group of Rieklings who seem to have taken up residence in Thirsk Mead Hall." -> "I've found a group of rieklings who seem to have taken up residence in Thirsk Mead Hall."
- [Stage 200]: "I found a group of Rieklings who took over Thirsk Mead Hall. I did a number of favors for them, and their Chief attacked me, thinking I was attempting to usurp him." -> "I found a group of rieklings who took over Thirsk Mead Hall. I did a number of favors for them, and their chief attacked me, thinking I was attempting to usurp him."
- [Stage 210]: "I found a group of Rieklings who took over Thirsk Mead Hall, but chose not to help them." -> "I found a group of rieklings who took over Thirsk Mead Hall, but chose not to help them."
- DLC2DialogueThirskAfterRieklingsBujoldInfo1BranchTopic [0402780B]: "Are you going to be able to lead this place, still?" -> "Are you going to be able to lead this place still?" (Bug #31129)
- DLC2MH01BujoldRieklingsHow [0401D946]: "How were Rieklings able to overpower you?" -> "How were rieklings able to overpower you?" (Bug #31130)
- FreeformMarkarthJBothelaTopic [00078DDD]: "Comes with living to a ripe old age, people start thinking there's something magical about you." -> "Comes with living to a ripe old age. People start thinking there's something magical about you." / "See? I even have a little potion for the Steward." -> "See? I even have a little potion for the steward." (Bug #31131)
- CWMission07AboutAmbushTopic [000DDCFB]: "The Steward says there's a shipment of coin traveling to the capital..." -> "The steward says there's a shipment of coin traveling to the capital..." (Bug #31132)
- BYOHAdoptionStewardCourierNote: "I have arranged to update your Home Decorating Guide accordingly." -> "I have arranged to update your home decorating guide accordingly." (Bug #31133)
- BYOHHouseJarlFriendLetter: ", Steward to Jarl of " -> ", steward to Jarl of " (Bug #31134)
- DialogueWindhelmLonelyGaleTopicsStewardTopic [000D3AE3]: "Why did Brunwulf choose you to be Steward?" -> "Why did Brunwulf choose you to be steward?" (Bug #31135)
- [000D3B9D]: "That, and I made my fortune by knowing when to spend my septims, and when not to." -> "That, and I made my fortune knowing when to spend my septims, and when not to."
- DialogueFalkreathTeklaTopic1Topic [00088934]: "You sound nervous about being the new Steward." -> "You sound nervous about being the new steward." (Bug #31136)
- DLC2TT1FoundStewardTopic [04018439]: "He makes dreadful canis root tea though." -> "He makes dreadful canis root tea, though." / "But, I should be grateful." -> "But I should be grateful." (Bug #31137)
- DLC2TTF2 [0401AA95]: "I don't care if he's a Master Wizard." -> "I don't care if he's a master wizard." (Bug #31138)
- SolitudeFreeform07ElisifRefuseTopic [000E7293]: "Return to me if you change your mind though." -> "Return to me if you change your mind, though." (Bug #31139)
- SolitudeFreeform07ReturnElisifTopic [000E74EB]: "You have more than earned the right to purchase property and take the next step to becoming a Thane." -> "You have more than earned the right to purchase property and take the next step to becoming a thane." (Bug #31140)
- FFRiftenThaneContBranchTopic [00065AF6]: "A Thane of Riften is expected to maintain permanent residence within the city walls." -> "A thane of Riften is expected to maintain permanent residence within the city walls." (Bug #31141)
- DialogueSolitudeErikurBranchTopic [000854FB]: "I'm a Thane. In the future, you may want to gain that information before talking with someone." -> "I'm a thane. In the future, you may want to gain that information before talking with someone." (Bug #31142)
- DialogueSolitudeElisifBranch3Topic [000AF482]: "Hmmm... A question I am all too familiar with. One my very Thanes ask often." -> "Hmm... A question I am all too familiar with. One my very thanes ask often." (Bug #31143)
- DialogueSolitudePalaceScene1 [0003679C]: "And what would my impetuous Thane Bryling suggest, instead?" -> "And what would my impetuous Thane Bryling suggest instead?" (Bug #31144)
- FFRiftenThaneReturnViewTopic [00065AFB]: "Oh, yes. Of course... the whole thane thing. I'd forgotten. If you're ready then, can we get this out of the way?" -> "Oh, yes, of course... the whole thane thing. I'd forgotten. If you're ready then, can we get this out of the way?" (Bug #31145)
- DA06Stage30AtubCurseTopic [00052720]: "But the winner is made Chief. That is how it is done." -> "But the winner is made chief. That is how it is done." (Bug #31146)
- DA06AtubInitialFollowUp [00057FB3]: "Our Chief, Yamarz, was once a strong and proud warrior." -> "Our chief, Yamarz, was once a strong and proud warrior." (Bug #31147)
- DLC2MH02ChiefBackWithRedgrassTopic [0401FE03]: "I brought your Scathecraw." -> "I brought your scathecraw." (Bug #31148)
- MQ201MalbornEquipmentTopic [000361E5]: "I can smuggle some equipment into the Embassy for you." -> "I can smuggle some equipment into the embassy for you." / "Give me what you can't live without, and I'll make sure to get it into the Embassy." -> "Give me what you can't live without, and I'll make sure to get it into the embassy." (Bug #31149)
- MQ201MalbornEquipmentReady [000361DF]: "Okay. I'll get this inside the Embassy for you." -> "Okay. I'll get this inside the embassy for you." (Bug #31150)
- MQ201EmbassyGuardIntroTopic [00041FC2]: "I'm sorry, sir, I'm on duty." -> "I'm sorry, sir. I'm on duty." (Bug #31151)
- [00041FC3]: "I'm sorry, ma'am, I'm on duty." -> "I'm sorry, ma'am. I'm on duty."
- [00041FC6]: "Please proceed into the Embassy." -> "Please proceed into the embassy."
- [00041FC7]: "Guests are advised to remain inside the Embassy." -> "Guests are advised to remain inside the embassy."
- MQ201ElenwenOfficeNote: "An informant has identified a possible lead, whom we have brought back to the Embassy for a full interrogation." -> "An informant has identified a possible lead, whom we have brought back to the embassy for a full interrogation." (Bug #31152)
- MQ201DelphineIntro3Continue [0003B495]: "I'm not sure yet." -> "Hmm, I'm not sure yet." (Bug #31153)
- MQ201ThalmorEmbassyTrickeryBranchTopic [0002525C]: "The Emissary? What's this about?" -> "The emissary? What's this about?" (Bug #31154)
- MQ201ThalmorEmbassy [00025365]: "I guess Herself is finally getting worried about all the dragon attacks." -> "I guess herself is finally getting worried about all the dragon attacks." (Bug #31155)
- [00025366]: "More of the Emissary's treaty enforcers?" -> "More of the emissary's treaty enforcers?"
- MQ201DelphineIntroRiverwoodC3 [00040AF3]: "Once I'm inside the Embassy, then what?" -> "Once I'm inside the embassy, then what?" (Bug #31156)
- DialogueWinterholdKorirInitialResponse2 [000E67AA]: "Stay clear of that College, if you know what's good for you." -> "Stay clear of that college, if you know what's good for you." (Bug #31157)
- MG04Stage50ArenEnd [00027570]: "You've certainly proven yourself to be more than a mere Apprentice. Well done." -> "You've certainly proven yourself to be more than a mere apprentice. Well done." (Bug #31158)
- MG03Stage30UragOrthornInfoTopic [0002B36C]: "He was an Apprentice here at the College." -> "He was an apprentice here at the College." (Bug #31159)
- MG03Stage10InitialBranchTopic [0002ABB7]: "Hmm, that is a problem, isn't it?" -> "Hmm... that is a problem, isn't it?" / "I suppose someone else will need to look after the Apprentices for now." -> "I suppose someone else will need to look after the apprentices for now." (Bug #31160)
- MG01FaraldaYoureInBranchTopic [000B8119]: "Once you're inside you'll want to speak with Mirabelle Ervine, our Master Wizard. Please, follow me." -> "Once you're inside you'll want to speak with Mirabelle Ervine, our master wizard. Please, follow me." (Bug #31161)
- MG01AncanoArgumentCallOut [000D67D2]: "Well, perhaps that is why you're merely an Apprentice here." -> "Well, perhaps that is why you're merely an apprentice here." (Bug #31162)
- DialogueWinterholdCollegeArchMagePsijicsTopic [000E3543]: "One of their number used to advise the Arch-Mage when I was but an Apprentice here." -> "One of their number used to advise the Arch-Mage when I was but an apprentice here." (Bug #31163)
- DialogueWinterholdCollegeAncanoInitBranchTopic [00087986]: "Another new Apprentice, I see." -> "Another new apprentice, I see." (Bug #31164)
- DialogueWinterholdCollegeAncanoRoleTopic [00087971]: "The Thalmor wish to promote relations with your College." -> "The Thalmor wish to promote relations with your college." (Bug #31165)
- MG03CallerBooksTrade [0004D245]: "Now, you can go back to your College and leave me be, or I can kill you." -> "Now, you can go back to your college and leave me be, or I can kill you." (Bug #31166)
- MG04Stage40AugurThalmor2 [000240B0]: "It is a good path, one untraveled by many. It is a path that can save your College." -> "It is a good path, one untraveled by many. It is a path that can save your college." (Bug #31167)
- MG04Stage30QuaranirProblem1Final1 [0007726E]: "I fear I have already overstepped the bounds of my Order, but I will offer this: seek out the Augur of Dunlain here in your College." -> "I fear I have already overstepped the bounds of my order, but I will offer this: seek out the Augur of Dunlain here in your college." (Bug #31168)
- MG04Stage30QuaranirFollowUp1Final1 [00077268]: "As soon as we have finished, I will be leaving your College." -> "As soon as we have finished, I will be leaving your college." / "Nevertheless, my Order will not act directly." -> "Nevertheless, my order will not act directly." (Bug #31169)
- MG04Stage30QuaranirFollowUp1BranchTopic [0007726D]: "The situation here at your College is of dire importance, and attempts to contact you as we have previously have failed." -> "The situation here at your college is of dire importance, and attempts to contact you as we have previously have failed." (Bug #31170)
- MG05Stage50MirabelleResponse3 [0009BB8B]: "You really think the Staff will help?" -> "You really think the staff will help?" (Bug #31171)
- mg06 [00034CB5]: "It is imperative that you return to your College at once." -> "It is imperative that you return to your college at once." (Bug #31172)
- [000B5FAA]: "And yet, in the end, only two locations have been revealed to us. One is your College." -> "And yet, in the end, only two locations have been revealed to us. One is your college."
- MG06ParatusStage55Response3 [000B5F76]: "You show up here just as our work nears completion, and now I can't get any results from this because of something at your College." -> "You show up here just as our work nears completion, and now I can't get any results from this because of something at your college." (Bug #31173)
- MG06ParatusStage55Response1 [000B5F8D]: "You and your College have ruined years of my work, I've lost colleagues and friends to the Falmer, and you want me to calm down?" -> "You and your college have ruined years of my work, I've lost colleagues and friends to the Falmer, and you want me to calm down?" (Bug #31174)
- MG06ParatusStage55FollowUp2 [000B5FAC]: "You have something at your College, don't you?" -> "You have something at your college, don't you?" (Bug #31175)
- MG06ParatusStage55WillHeEverStopTalkingBranchTopic [000B811C]: "So fine, trudge off to Labyrinthian in search of your Staff." -> "So fine, trudge off to Labyrinthian in search of your staff." (Bug #31176)
- MG06Stage10MirabelleSynodStaff1 [000274B3]: "So no one knows the Staff's location?" -> "So no one knows the staff's location?" (Bug #31177)
- MG08Stage50FollowUp1 [00039830]: "It cannot remain here, or else it may destroy your College and this world." -> "It cannot remain here, or else it may destroy your college and this world." / "You now have the opportunity to maintain your College, and carry on with your lives." -> "You now have the opportunity to maintain your college, and carry on with your lives." (Bug #31178)
- MG06ParatusStage60StaffBranchTopic [000B8112]: "Certainly it is, but that doesn't matter now, because I know you're hoarding something even more important at your College." -> "Certainly it is, but that doesn't matter now, because I know you're hoarding something even more important at your college." (Bug #31179)
- MG06ParatusStage55Response2 [000B5F89]: "Whatever you have at that College has completely interfered with our work here." -> "Whatever you have at that college has completely interfered with our work here." (Bug #31180)
- DLC1VQSaintDremoraBranchTopic [0201415A]: "Everyone traveling through here has said that the Oblivion Gates have been opening all over Tamriel." -> "Everyone traveling through here has said that the Oblivion gates have been opening all over Tamriel." (Bug #31181)
- DLC2SV01TharstanCompleteQuestTopic2 [0401CAED]: "I knew that the Dragon Priests were thought to have been powerful men of great will, but I had no idea." -> "I knew that the dragon priests were thought to have been powerful men of great will, but I had no idea." (Bug #31182)
- DLC2SV01TharstanCompleteQuestTopic1 [0401CAEE]: "How amazing! A real Dragon Priest!" -> "How amazing! A real dragon priest!" (Bug #31183)
- DLC2SV01PostTharstanBranch3Topic1 [040337E9]: "I believe it was the ancient ancestors of the Skaal who built this tomb for their master, the Dragon Priest they called the guardian." -> "I believe it was the ancient ancestors of the Skaal who built this tomb for their master, the dragon priest they called the Guardian." / "In all likelihood, these people were ancient Nords who came with the Dragon Priest to live here on Solstheim." -> "In all likelihood, these people were ancient Nords who came with the dragon priest to live here on Solstheim." / "Of course this is all just theory and conjecture." -> "Of course, this is all just theory and conjecture." (Bug #31184)
- DLC2SV01PostTharstanBranch1Topic1 [040337EA]: "I would guess it was built for a Dragon Priest who achieved great fame in his time." -> "I would guess it was built for a dragon priest who achieved great fame in his time." / "Perhaps Miraak was also a Dragon Priest, probably a contemporary of this guardian. He must have turned against his own order." -> "Perhaps Miraak was also a dragon priest, probably a contemporary of this guardian. He must have turned against his own order." (Bug #31185)
- DLC2SV01PostTharstanBranch2Topic1 [040337EE]: "The motives of the Dragon Priests are as inscrutable as those of the Dragons they worshipped." -> "The motives of the dragon priests are as inscrutable as those of the dragons they worshipped." (Bug #31186)
- DLC2SV01PostHellos [040337F3]: "I admit, it was quite a thrill to watch you vanquish that Dragon Priest." -> "I admit, it was quite a thrill to watch you vanquish that dragon priest." (Bug #31187)
- DLC2SV01PostGoodbyes [040337EC]: "Very well then, back to work." -> "Very well, then. Back to work." (Bug #31188)
- [040337ED]: "Right then." -> "Right, then."
- DLC2MQ04NelothHMTopic [0402506C]: "Apparently time is more malleable if you're the Daedric Prince of fate and destiny." -> "Apparently time is more malleable if you're the daedric prince of fate and destiny." (Bug #31189)
- DA10MolagBalStatueTopic03a [000DDCEE]: "But a Daedric Lord has his enemies, and my rival Boethiah had her priest desecrate it." -> "But a daedric lord has his enemies, and my rival Boethiah had her priest desecrate it." (Bug #31190)
- DA10MolagBalStatueTopic02 [000AC98B]: "But a Daedric Lord has his enemies, and my rival Boethiah had her priest desecrate it." -> "But a daedric lord has his enemies, and my rival Boethiah had her priest desecrate it." (Bug #31191)
- DA10MolagBalStatueTopic01 [000AC991]: "But a Daedric Lord has his enemies, and my rival Boethiah had her priest desecrate the altar." -> "But a daedric lord has his enemies, and my rival Boethiah had her priest desecrate the altar." (Bug #31192)
- DA07SilusQuestionsMythicDawnBranchTopic [00097EEF]: "The Mythic Dawn killed Uriel Septim VII and his heirs, triggering the events that lead to the Oblivion Crisis, when the Daedra invaded Tamriel." -> "The Mythic Dawn killed Uriel Septim VII and his heirs, triggering the events that lead to the Oblivion Crisis, when the daedra invaded Tamriel." (Bug #31193)
- DA07HaveBladeBranchTopic [000973A4]: "Look at them. The legendary sharpness of a deadric weapon." -> "The legendary sharpness of a daedric weapon." (Bug #31194)
- DA01NelacarStarInvisContinue [0002450D]: "Azura's Star. A Daedric artifact that allows any number of souls to pass through it." -> "Azura's Star. A daedric artifact that allows any number of souls to pass through it." / "Some of us wanted to find out how. I was working under Malyn Varen, then." -> "Some of us wanted to find out how. I was working under Malyn Varen then." (Bug #31195)
- DA01NelacarFinalTopic02 [00093776]: "Go ahead. Take it." -> "Go ahead, take it." / "You've altered the fate of a Daedric artifact and lived." -> "You've altered the fate of a daedric artifact and lived." (Bug #31196)
- DA01NelacarFinalTopic01 [00093778]: "You've changed the fate of a Daedric artifact and lived." -> "You've changed the fate of a daedric artifact and lived." (Bug #31197)
- DA01NelacarShared02 [00024659]: "The Daedra are evil. They're the reason Malyn went insane." -> "The daedra are evil. They're the reason Malyn went insane." (Bug #31198)
- DA01MalynShared01 [0004C436]: "I've spat in the eyes of the Daedric Lords." -> "I've spat in the eyes of the daedric lords." (Bug #31199)
- DialogueRiftenElgrimsElixirsScene04 [000711DA]: "Ingun, you clumsy fool! You've tainted our entire supply of Painted Troll Fat." -> "Ingun, you clumsy fool! You've tainted our entire supply of painted troll fat." (Bug #31200)
- VC01QuestInfo [0005C620]: "I have studied things beyond the reach of most humans, traveled the Oblivion planes, seen things one should not see." -> "I've studied things beyond the reach of most humans, traveled the Oblivion planes, seen things one should not see." / "I have met Daedra and Dwemer and everything in between and I know enough to see a vampire where others would see a man." -> "I have met daedra and Dwemer and everything in between and I know enough to see a vampire where others would see a man." (Bug #31201)
- MGRitual03PhinisResponse1 [000DB367]: "So we require a Daedra to retrieve one for us." -> "So we require a daedra to retrieve one for us." / "You will summon a Dremora, and order it to bring a sigil stone to you." -> "You will summon a dremora, and order it to bring a sigil stone to you." (Bug #31202)
- DialogueMarkarthCedranForswornTopic [0004443A]: "Blood sacrifices, communing with Daedra. It's the road to ruin." -> "Blood sacrifices, communing with daedra. It's the road to ruin." (Bug #31203)
- DA15SheoChallenge0 [0002BD2C]: "Because honestly, how much time off could a demented Daedra really need?" -> "Because honestly, how much time off could a demented daedra really need?" / "So here's what I'm going to do." -> "So, here's what I'm going to do." / "Good luck with that." -> "Oh, good luck with that." (Bug #31204)
- DA10TyranusIntroTopic01B [000BCD19]: "We believe this house might have been used for Daedra worship. Evil rites and so forth." -> "We believe this house might have been used for daedra worship. Evil rites and so forth." (Bug #31205)
- DA07HavePommelBranchTopic [0009739C]: "Our master craftsman are nothing compared to the perfection of the Daedra." -> "Our master craftsman are nothing compared to the perfection of the daedra." (Bug #31206)
- DA06Stage50AtubBranchTopic [0004590B]: "Where do I find a Daedra Heart?" -> "Where do I find a daedra heart?" / "In a Daedra, of course." -> "In a daedra, of course." (Bug #31207)
- DA06Stage40AtubBranchTopic [0003BDC3]: "I need a Daedra's heart, at once! Quickly, quickly!" -> "I need a daedra's heart, at once! Quickly, quickly!" (Bug #31208)
- DA06AtubInitialResponse3 [0008E660]: "I beg of you, can you bring me Troll Fat and a Daedra Heart?" -> "I beg of you, can you bring me troll fat and a daedra heart?" (Bug #31209)
- DA02Weak [0001A4E0]: "Mind my words or I'll mind them for you: I'm slave to no man, no god, and no Daedra." -> "Mind my words or I'll mind them for you: I'm slave to no man, no god, and no daedra." / "So you can tell that heartless Daedra bitch I'm done doing her dirty work." -> "So you can tell that heartless daedra bitch I'm done doing her dirty work." (Bug #31210)
- DA02God [000E6E1B]: "When was the last time you heard or saw evidence of the Aedra in the world?" -> "When was the last time you heard or saw evidence of the aedra in the world?" / "No, we Daedra are far more powerful than any god." -> "No, we daedra are far more powerful than any god." (Bug #31211)
- DA02BoethiahYouAreAGod [00060514]: "When was the last time you saw evidence of Aedra in the world?" -> "When was the last time you saw evidence of aedra in the world?" / "No, we Daedra are far more powerful than any god." -> "No, we daedra are far more powerful than any god." (Bug #31212)
- DA01NelacarQuestionsMalynTopic [00039166]: "We're nothing to the Daedra." -> "We're nothing to the daedra." (Bug #31213)
- DA01NelacarQuestionsBranchTopic [000917B4]: "Azura is no ordinary Daedra. She commands an entire realm inside of Oblivion." -> "Azura is no ordinary daedra. She commands an entire realm inside of Oblivion." (Bug #31214)
- DA01NelacarPersuade [0005332B]: "You're working with the Daedra? Right. Now tell me the one about the Argonian Maid and the lusty baron." -> "You're working with the daedra? Right. Now tell me the one about the Argonian maid and the lusty baron." (Bug #31215)
- DA01AraneaIntroTopic02 [000BCD23]: "She is a Daedra, a powerful being who watches from beyond our mortal plane." -> "She is a daedra, a powerful being who watches from beyond our mortal plane." (Bug #31216)
- DA07MuseumScenes [00096FCE]: "The cult's greatest accomplishment was the assassination of the Septim Dynasty and the opening of the Oblivion Gates." -> "The cult's greatest accomplishment was the assassination of the Septim Dynasty and the opening of the Oblivion gates." (Bug #31217)
- [000B82ED]: "An Oblivion Gate. A key symbol of Mehrunes Dagon, the patron Daedra of the Mythic Dawn." -> "An Oblivion gate. A key symbol of Mehrunes Dagon, the patron daedra of the Mythic Dawn."
- DA10 [000DC293]: "Stendarr's Mercy! This isn't an ordinary Daedra." -> "Stendarr's Mercy! This isn't an ordinary daedra." (Bug #31218)
- [000DC294]: "Get out of my head, Daedra!" -> "Get out of my head, daedra!"
- [000DDCEF]: "The Daedra has us. It's you or me!" -> "The daedra has us. It's you or me!"
- DA13ReluctantChampionTopic [000C2CFC]: "I don't relish being a Daedra's puppet." -> "I don't relish being a daedra's puppet." (Bug #31219)
- dunFrostflowAbyssJournal02: "I miss the big port cities, there was always something to do and new people around." -> "I miss the big port cities. There was always something to do and new people around." / "Oh what to do?" -> "Oh, what to do?" / "From the top of the lighthouse we can see all the way to the College at Winterhold, but Father says that magic is for Daedra worshippers." -> "From the top of the lighthouse we can see all the way to the college at Winterhold, but Father says that magic is for daedra worshippers." / "Oooh why is he so stupid some times? I don't know why he keeps going down there but I've found the cellar key he copied and hid it in Mother's favorite keepsake so he won't find it." -> "Oooh, why is he so stupid sometimes? I don't know why he keeps going down there, but I've found the cellar key he copied and hid it in Mother's favorite keepsake so he won't find it." (Bug #31220)
- MGRitual03InitialBranchTopic [00099F1E]: "You must summon and command an unbound Dremora." -> "You must summon and command an unbound dremora." (Bug #31221)
- MGRitual03PhinisResponse2 [000DB36D]: "I will teach you the spell to summon the Dremora, but know that it will only work in a place properly prepared for the event." -> "I will teach you the spell to summon the dremora, but know that it will only work in a place properly prepared for the event." / "Once you have summoned the Dremora, you will order it to deliver to you a sigil stone from an Oblivion gate." -> "Once you have summoned the dremora, you will order it to deliver to you a sigil stone from an Oblivion gate." (Bug #31222)
- MGRitual03PhinisFollowUp1 [000DB36A]: "Summoning an unbound Dremora is not like other Conjuration spells." -> "Summoning an unbound dremora is not like other Conjuration spells." (Bug #31223)
- MGRitual03DremoraSigilStone [000DD64A]: "Bring me a Sigil Stone. Now." -> "Bring me a sigil stone. Now." (Bug #31224)
- MGRitual03 [Stage 10]: "To get one, I'll need to summon an Unbound Dremora and bend it to my will." -> "To get one, I'll need to summon an unbound dremora and bend it to my will." (Bug #31225)
- [Stage 70]: "I subdued an Unbound Dremora and had it retrieve one for me, which I should now take to Phinis." -> "I subdued an unbound dremora and had it retrieve one for me, which I should now take to Phinis."
- [Stage 200]: "I have subdued an Unbound Dremora and had him retrieve a sigil stone for me, which Phinis Gestor has used to inscribe the Master Conjuration spells." -> "I have subdued an unbound dremora and had him retrieve a sigil stone for me, which Phinis Gestor has used to inscribe the Master Conjuration spells."
- DA07ValmirMehrunesDagon [000267B7]: "Dagon's Mythic Dawn cult killed the Septim Dynasty and opened the Oblivion Gates into Tamriel." -> "Dagon's Mythic Dawn cult killed the Septim Dynasty and opened the Oblivion gates into Tamriel." (Bug #31226)
- DLC1SoulCairnDialogueHellos [02016060]: "Stay away from the Oblivion Gate I told them." -> "Stay away from the Oblivion gate, I told them." (Bug #31227)
- DLC1VQ06SeranaTLMothBranchTopic [02015CDC]: "I guess we should have seen this coming... Moth Priest, moths... they're apparently related in some way." -> "I guess we should have seen this coming... moth priest, moths... they're apparently related in some way." / "Couldn't hurt to gather more I suppose." -> "Couldn't hurt to gather more, I suppose." (Bug #31228)
- DLC1VQ06DexionMothBranchTopic02 [0201A973]: "How does that help the Moth Priest?" -> "How does that help the moth priest?" (Bug #31229)
- [0201A978]: "By having the Ancestor Moths close to the Moth Priest, they can utilize the conduit and share the moth's augury." -> "By having the ancestor moths close to the moth priest, they can utilize the conduit and share the moth's augury."
- DLC1VQ06DexionMothBranchTopic01 [0201A979]: "Oh, the moths don't literally read the scrolls... but they maintain a connection to ancient magic that allows the Moth Priests to decipher them." -> "Oh, the moths don't literally read the scrolls... but they maintain a connection to ancient magic that allows the moth priests to decipher them." (Bug #31230)
- DLC1VQ06DexionMothBranchTopic [0201A97D]: "The voice of the Ancestor Moth has always been an integral part of reading the Elder Scrolls." -> "The voice of the ancestor moth has always been an integral part of reading the Elder Scrolls." (Bug #31231)
- DLC1VQ06DexionBlindBranchTopic [0201A971]: "Is it normal for Moth Priests to go blind?" -> "Is it normal for moth priests to go blind?" (Bug #31232)
- [0201A976]: "It generally does not occur until a Moth Priest is in his latter years, but in my case I simply was not preparing myself properly." -> "It generally does not occur until a moth priest is in his latter years, but in my case I simply was not preparing myself properly."
- DLC1VQ04RNPCStartBranchTopic00b [0200BDDB]: "That Moth Priest, Dexion." -> "That moth priest, Dexion." (Bug #31233)
- DLC1VQ03VampireStage10HarkonTopic3 [020069B0]: "The Moth Priest died before finishing the transcription, but he did name the Elder Scrolls that contained the prophecy." -> "The moth priest died before finishing the transcription, but he did name the Elder Scrolls that contained the prophecy." (Bug #31234)
- DLC1VQ03VampireStage10HarkonTopic2 [020069A8]: "I found an old prophecy written by a Moth Priest, those scholars who read the Elder Scrolls." -> "I found an old prophecy written by a moth priest, those scholars who read the Elder Scrolls." (Bug #31235)
- VQ03VampireCarriageDriversShared5 [02017A02]: "Ah yes, I remember your Moth Priest now." -> "Ah yes, I remember your moth priest now." (Bug #31236)
- DLC1VQ03InnkeeperShared6 [020179FD]: "Sorry, but that Moth Priest's comings and goings are none of my business, and none of yours either." -> "Sorry, but that moth priest's comings and goings are none of my business, and none of yours either." (Bug #31237)
- DLC1Serana1 [020069AD]: "Any idea how you're going to find a Moth Priest?" -> "Any idea how you're going to find a moth priest?" (Bug #31238)
- DLC1VQ03Urag1 [020098C0]: "A Moth Priest? What in Oblivion do you need a Moth Priest for?" -> "A moth priest? What in Oblivion do you need a moth priest for?" (Bug #31239)
- DLC1VQ03Urag2 [020098C1]: "The Moth Priests make their home in the White Gold Tower." -> "The moth priests make their home in the White Gold Tower." / "Lucky for you, there's a Moth Priest in Skyrim right now, doing just that." -> "Lucky for you, there's a moth priest in Skyrim right now, doing just that." (Bug #31240)
- DLC1VQ03VampireGoodbyes [02019090]: "Find that Moth Priest!" -> "Find that moth priest!" (Bug #31241)
- [02019092]: "If the Moth Priest has guards, show them no mercy." -> "If the moth priest has guards, show them no mercy."
- DLC1VQ03HunterSeranaStage15Topic2 [020098B7]: "Well, the Moth Priests are the only ones I've heard of who can do it." -> "Well, the moth priests are the only ones I've heard of who can do it." / "Not that it helps us anyway, because they're all half a continent away in Cyrodiil." -> "Not that it helps us anyway, because they're all half a continent away... in Cyrodiil." (Bug #31242)
- DLC1VQ03HunterDexionStage65Topic1 [02006A9B]: "I'm a Moth Priest of the White Gold Tower." -> "I'm a moth priest of the White Gold Tower." (Bug #31243)
- DLC1DialogueHunterBaseIsranScrollTopic [0200FD4F]: "You heard the Scroll reading." -> "You heard the scroll reading." (Bug #31244)
- [0200FD58]: "The Moth Priest can stay here for now." -> "The moth priest can stay here for now."
- DLC1VQ03Hunter [02003D12]: "How much longer can you keep this up, Moth Priest?" -> "How much longer can you keep this up, moth priest?" (Bug #31245)
- [020098B5]: "Maybe that's your Moth Priest." -> "Maybe that's your moth priest."
- DLC1VQ03Vampire [02003D76]: "I'm not sure what they did to this Moth Priest, but he doesn't look right." -> "I'm not sure what they did to this moth priest, but he doesn't look right." (Bug #31246)
- [020069AA]: "Now that I have reclaimed one of my Elder Scrolls, we must find a Moth Priest to read it." -> "Now that I have reclaimed one of my Elder Scrolls, we must find a moth priest to read it." / "I have spread false rumors about the discovery of an Elder Scroll in Skyrim to lure a Moth Priest here." -> "I have spread false rumors about the discovery of an Elder Scroll in Skyrim to lure a moth priest here." / "Go forth, and search the land for rumors of a Moth Priest within our borders." -> "Go forth, and search the land for rumors of a moth priest within our borders."
- [02013282]: "Hm. Most interesting." -> "Hmm. Most interesting."
- [02013294]: "A Moth Priest?" -> "A moth priest?"
- DLC1VQ03HunterStage55Note: "Take the Moth Priest to Forebears' Holdout for safekeeping until I can break his will." -> "Take the moth priest to Forebears' Holdout for safekeeping until I can break his will." (Bug #31247)
- DLC1VQ03MalkusNote: "I have reclaimed one my lost Elder Scrolls, and now I must have a Moth Priest to read it. For the one who brings me a Moth Priest, I promise a high place in my court and the gift of my potent blood." -> "I have reclaimed one my lost Elder Scrolls, and now I must have a moth priest to read it. For the one who brings me a moth priest, I promise a high place in my court and the gift of my potent blood." / "Go forth and find me a Moth Priest." -> "Go forth and find me a moth priest." (Bug #31248)
- DLC1VQ03VampireInnkeeperOtherTopic1 [020156FA]: "Heard anything about a Moth Priest passing through?" -> "Heard anything about a moth priest passing through?" (Bug #31249)
- DLC1VQ03HunterDragonBridgeGuardsTopic1 [020069D4]: "Know anything about a Moth Priest visiting Dragon Bridge?" -> "Know anything about a moth priest visiting Dragon Bridge?" (Bug #31250)
- DLC1VQ03HunterInnkeeperOtherTopic1 [020156F5]: "Heard anything about a Moth Priest passing through?" -> "Heard anything about a moth priest passing through?" (Bug #31251)
- DLC1VQ03HunterInnkeeperSolitudeTopic1 [020069D0]: "Heard anything about a Moth Priest passing through?" -> "Heard anything about a moth priest passing through?" (Bug #31252)
- DLC1VQ03VampireCarriageDriversTopic1 [020175D4]: "Have you seen a Moth Priest?" -> "Have you seen a moth priest?" (Bug #31253)
- DLC1VQ03RNPCElderScrolls2 [0200FFD3]: "I guess we'll have to keep looking for that Moth Priest, then." -> "I guess we'll have to keep looking for that moth priest, then." (Bug #31254)
- DLC1VQ03HunterDragonBridgeSharedNoTopic1 [020069D2]: "Know anything about a Moth Priest visiting Dragon Bridge?" -> "Know anything about a moth priest visiting Dragon Bridge?" (Bug #31255)
- DLC1VQ03VampireDragonBridgeSharedNoTopic1 [020132B1]: "Know anything about a Moth Priest visiting Dragon Bridge?" -> "Know anything about a moth priest visiting Dragon Bridge?" (Bug #31256)
- DLC1VQ03VampireUragTopic [020076B8]: "I need to find a Moth Priest." -> "I need to find a moth priest." (Bug #31257)
- DLC1VQ03VampireDragonBridgeClintonYesTopic1 [020132AF]: "Know anything about a Moth Priest visiting Dragon Bridge?" -> "Know anything about a moth priest visiting Dragon Bridge?" (Bug #31258)
- DLC1VQ03VampireSt90HarkonTopic1 [02008857]: "I have made the Moth Priest my thrall." -> "I have made the moth priest my thrall." (Bug #31259)
- DLC1VQ03VampireDragonBridgeGuardsTopic [020132AE]: "Know anything about a Moth Priest visiting Dragon Bridge?" -> "Know anything about a moth priest visiting Dragon Bridge?" (Bug #31260)
- DLC1VQ03HunterCarriageDriversTopic1 [020179E0]: "Have you seen a Moth Priest?" -> "Have you seen a moth priest?" (Bug #31261)
- DLC1DialogueDexionLoreBranch1Topic [020136B9]: "What do Moth Priests do, exactly?" -> "What do moth priests do, exactly?" (Bug #31262)
- DLC1VQ03HunterSerana20SmartPeeps [0200FFD6]: "Where would a Moth Priest actually go?" -> "Where would a moth priest actually go?" (Bug #31263)
- DLC1VQ03HunterDragonBridgeNoTopic1 [020069D3]: "Know anything about a Moth Priest visiting Dragon Bridge?" -> "Know anything about a moth priest visiting Dragon Bridge?" (Bug #31264)
- DLC1VQ03VampireInnkeeperBribe [020179E4]: "Finding that Moth Priest is worth a lot to me." -> "Finding that moth priest is worth a lot to me." (Bug #31265)
- DLC1VQ03VampireDragonBrridgeNoTopic1 [020132B0]: "Know anything about a Moth Priest visiting Dragon Bridge?" -> "Know anything about a moth priest visiting Dragon Bridge?" (Bug #31266)
- DLC1VQ03HunterInnkeeperBribe [020179E2]: "Finding that Moth Priest is worth a lot to me." -> "Finding that moth priest is worth a lot to me." (Bug #31267)
- DLC1VQ03HunterDragonBridgeClintonYesTopic1 [020069D5]: "Know anything about a Moth Priest visiting Dragon Bridge?" -> "Know anything about a moth priest visiting Dragon Bridge?" (Bug #31268)
- DLC1VQ03HunterUragTopic1 [020069AB]: "I need to find a Moth Priest." -> "I need to find a moth priest." (Bug #31269)
- DLC1VQ03VampireSeranaDunno [0200FFD4]: "Where would a Moth Priest actually go?" -> "Where would a moth priest actually go?" (Bug #31270)
- DLC2RR01ExperimentJournal: "Grafting the heartstone to the subject is proving much more difficult than I originally anticipated." -> "Grafting the heart stone to the subject is proving much more difficult than I originally anticipated." / "I was able to remove the heartstone before he became violent, but this isn't a result that I expected." -> "I was able to remove the heart stone before he became violent, but this isn't a result that I expected." / "I'm beginning to wonder if someone with a heartstone can be commanded at all." -> "I'm beginning to wonder if someone with a heart stone can be commanded at all." (Bug #31271)
- USKPItemsWeaponsSilver: "Silver weapons are especially effective against ghosts, the undead and lycanthropes." -> "Silver weapons are especially effective against ghosts, the undead, and lycanthropes." (Bug #31272)
- DA06Stage70YamarzResponse1 [000223D4]: "Thanks to you, I've just been issued a challenge in front of my whole tribe, by a Daedric Prince, no less." -> "Thanks to you, I've just been issued a challenge in front of my whole tribe, by a daedric prince, no less." (Bug #31273)
- AstridPlayerPlanTopic [0004D6BF]: "The old ways... they guided the Dark Brotherhood for centuries. I was a fool to oppose them." -> "The Old Ways... they guided the Dark Brotherhood for centuries. I was a fool to oppose them." (Bug #31274)
- dunForelhostSharedInfoForelhost [000C3534]: "It seems that after the strength of the Cult was broken in the Dragon War a last contingent came here to create a stronghold and regroup." -> "It seems that after the strength of the cult was broken in the Dragon War, a last contingent came here to create a stronghold and regroup." (Bug #31275)
- FFRiften15Agreement: The purchase agreement between Bolli and Kleppr didn't have handwritten font set in its text. (Bug #31310)
- dunMistwatchIntroTopic [00092CC1]: "Stendarr's mercy - you aren't one of them." -> "Stendarr's Mercy - you aren't one of them." (Bug #31311)
- MG04Stage30QuaranirOrderQuestionBranchTopic [00077255]: "Why should I trust you or your Order?" -> "Why should I trust you or your order?" (Bug #31315)
- [00077271]: "The Thalmor see our Order as a threat because we have power, and we will not allow them to control us." -> "The Thalmor see our order as a threat because we have power, and we will not allow them to control us."
- MG04Stage40SavosBranchTopic [0010480A]: "A monk from the Psijic Order, here, after all these years, and then he just leaves." -> "A monk from the Psijic Order... here, after all these years, and then he just leaves." (Bug #31316)
- dunForelhostGrifterNote: "You will proceed to the ruins of Forelhost to retrieve the Mask from the Dragon Cult there." -> "You will proceed to the ruins of Forelhost to retrieve the mask from the Dragon Cult there." / "Once you have obtained the Mask, bring it to Labyrinthian." -> "Once you have obtained the mask, bring it to Labyrinthian." (Bug #31317)
- LoreDarkElves: "Dark elves, also known as Dunmer, are natives of Morrowind - a land many consider alien and inhospitable." -> "Dark Elves, also known as Dunmer, are natives of Morrowind - a land many consider alien and inhospitable." (Bug #31318)
- LoreHighElves: "High elves, also known as Altmer, are natives of Summerset Isle." -> "High Elves, also known as Altmer, are natives of Summerset Isle." (Bug #31319)
- LoreKhajiit: "Khajiit are a feline race native to Elsweyr. It is infamous for producing Moon Sugar, which can be refined into Skooma." -> "Khajiit are a feline race native to Elsweyr. It is infamous for producing moon sugar, which can be refined into skooma." (Bug #31320)
- RacialPowersHighElf: "High elves are born with extra Magicka. They can use Highborn to regenerate Magicka quickly, for a short time." -> "High Elves are born with extra magicka. They can use Highborn to regenerate magicka quickly, for a short time." (Bug #31321)
- RacialPowersRedguard: "They can use Adrenaline Rush to regenerate Stamina quickly, for a short time." -> "They can use Adrenaline Rush to regenerate stamina quickly, for a short time." (Bug #31322)
- MGRitual02 [Stage 200]: "I have found the Master Illusion Texts hidden throughout the College and delivered them to Drevis Neloren." -> "I have found the Master Illusion texts hidden throughout the College and delivered them to Drevis Neloren." (Bug #31326)
- [Objective 10]: "Bring the Four Master Illusion texts to Drevis Neloren" -> "Bring the four Master Illusion texts to Drevis Neloren"
- MQ102AElisifTopic [000D39AC]: "Jarl Elisif, I should say, although only because she was married to Jarl Torygg when he was murdered." -> "Jarl Elisif, I should say, although only because she was married to Jarl Torygg... when he was murdered." (Bug #31327)
v4.2.4b (2020-12-19) [SSE 1.5.97]
USSEP Fixes
- For really real this time, no more purple stuff on Dark Brotherhood armor!
v4.2.4a (2020-12-16) [SSE 1.5.97]
USSEP Fixes
- meshes\plants\FloraNirnroot01.NIF and meshes\plants\FloraNirnroot01Red.NIF have been removed from the archive because they are the result of an unknown and undocumented fix that predates the initial USKP 1.0 release from back in 2012.
- The meshes for the Dark Brotherhood torso armor pointed to an invalid texture path, making the bandana portion turn purple.
v4.2.4 (2020-11-21) [SSE 1.5.97]
USSEP Fixes
- A pillar in the Temple of Kynareth was missing a BSX Flags node when its collision was attached in Bug #13345. (Bug #29048)
- Ongoing reports, which we have NOT been able to validate in any way, about the unwanted effects book not being added to your inventory have been addressed. That book will now be found leaning against the bookshelf in the Temple of Kynareth. We feel this strikes a balance between having a second shrine object in there with the normal one and the fact that people don't want clutter on their lesser powers menu. This will be the last time we deal with this. If this solution offends your sense of immersion, too bad. If you think we should have been dicks and forced this in via an MCM, too bad, that cuts out too many people who could otherwise benefit from this being here. Any further reports on this subject will be ignored as this solution is as benign as it's going to get.
- In The Affairs of Hagravens (dunBlindCliffQST) a previous fix put in place to properly handle killing Petra or Melka caused quest progression to be stopped because the wrong quest stage was being used in the test condition. We have now changed this to the correct stage check and this should allow the quest to resolve properly regardless of what order things are done in. (Bug #29340)
- The following duplicated texture files have been removed from the USSEP:
- textures\actors\dragon\dragon_swamp.dds (Bug #29309)
- textures\actors\goat\goat_d.dds (Bug #29308)
- textures\actors\elk\elkbody.dds (Bug #29307)
- meshes\actors\character\FaceGenData\FaceGeom\Skyrim.esm\00013480.NIF, textures\actors\character\FaceGenData\FaceTint\Skyrim.esm\00013480.dds, meshes\actors\character\FaceGenData\FaceGeom\Skyrim.esm\00013B97.NIF, textures\actors\character\FaceGenData\FaceTint\Skyrim.esm\00013B97.dds, meshes\actors\character\FaceGenData\FaceGeom\Skyrim.esm\00034D97.NIF, textures\actors\character\FaceGenData\FaceTint\Skyrim.esm\00034D97.dds, meshes\actors\character\FaceGenData\FaceGeom\Skyrim.esm\0001338E.NIF, textures\actors\character\FaceGenData\FaceTint\Skyrim.esm\0001338E.dds, meshes\actors\character\FaceGenData\FaceGeom\Skyrim.esm\000133AF.NIF, textures\actors\character\FaceGenData\FaceTint\Skyrim.esm\000133AF.dds, meshes\actors\character\FaceGenData\FaceGeom\Skyrim.esm\0001364D.NIF, textures\actors\character\FaceGenData\FaceTint\Skyrim.esm\0001364D.dds, meshes\actors\character\FaceGenData\FaceGeom\Skyrim.esm\000132AD.NIF, textures\actors\character\FaceGenData\FaceTint\Skyrim.esm\000132AD.dds, meshes\actors\character\FaceGenData\FaceGeom\Skyrim.esm\0001E7D5.NIF (Bug #29304)
- textures\architecture\farmhouse\stonewall01_n.dds (Bug #29301)
They are all files which SSE corrected at some point that we did not catch sooner.
- Somewhere along the way, Aringoth's updated facefen files got left out of the package. (meshes\actors\character\FaceGenData\FaceGeom\Skyrim.esm\0001334a.nif, textures\actors\character\FaceGenData\FaceTint\Skyrim.esm\0001334a.dds) (Bug #29116)
- Ugor's level was altered for no valid reason back in USKP 1.2.5. This change has been removed, which reverts Bug #7248.
- Two corrupted navmeshes in Wolfskull Cave that the CK somehow added and then attributed to our .esp file have been removed as they are just random stray verts with no connections to anything. (Bug #29169)
- A navmesh edit north of Mzinchaleft was no longer linked to the vanilla navmesh it connected with for some reason. (Bug #29168)
- A navmesh edit on top of a tower at Fort Amol was no longer linked to the vanilla navmesh it connected with for some reason. (Bug #29168)
- At some point back in 2015 during the original USLEEP merge, a script property was lost on a fix for Haknir's Shoal that is intended to disable rieklings that shouldn't be left in place. This property has now been restored. (Bug #29382)
- An undocumented change to the material type for the "Nord Hero Bow" has been reverted because it breaks the benefits given by the Steel Smithing perk when tempering the bow. (Bug #29091)
Actor Fixes
- Ghosts in Forelhost incorrectly drop physical loot instead of ghost loot like all the other ghosts in the game. They previously got other bug fixes relating to ghosts but the loot flag was overlooked. (Bug #29368)
- Similarly, ghosts in Halldir's Cairn incorrectly drop physical loot instead of ghost loot like all the other ghosts in the game. Halldir himself will not be flagged this way due to his dropping unique loot that would otherwise be lost. (Bug #29242)
- Urag-gro Shub does not offer the scrolls given to him in a previous fix because his custom vendor formlist did not include the VendorItemScroll keyword. (Bug #29210)
Animation Fixes
- Horse animation files do not play any sounds when associated with non-vanilla horse actors. Normally this would not be addressed by the USSEP but these assets are shipped as part of the base game and are used extensively by both vanilla and Creation Club added horses which makes it more complicated to fix without addressing it at the source. (meshes\actors\horse\animations\attack1.hkx, meshes\actors\horse\animations\attack2.hkx, meshes\actors\horse\animations\idle_head1.hkx, meshes\actors\horse\animations\idle_head3.hkx, meshes\actors\horse\animations\idle_headshake.hkx, meshes\actors\horse\animations\idle_pawing.hkx, meshes\actors\horse\animations\idle_rearup.hkx, meshes\actors\horse\animations\idle_tail1.hkx, meshes\actors\horse\animations\idle_tail2.hkx) (Bug #29343)
Audio Fixes
- The MaleYoungEager voice recording in a hello topic in CW00Hello didn't match the other recordings. (sound\voice\skyrim.esm\maleyoungeager\cw00a_cw00hello_000d3c58_1.fuz) (Bug #29083)
Image Space Fixes
- The NightEyeImodIntro effect caused a flicker right at the end of the transition that was due to incorrect changes made during an official SSE update at some point. (Bug #29046)
Item Fixes
- The leveled list for master scrolls erroneously contains 2 expert level scrolls which are already represented in the proper expert list. [LItemScroll100Skill] (Bug #29185)
- DLC2SublistEnchNordicSwordAbsorbMagicka should be setting the entries to levels 20, 22, and 25 instead of all being level 1. This is how all of the other lists in this grouping work. (Bug #29094)
- DLC2SublistEnchNordicMaceFire and DLC2SublistEnchNordicWarAxeParalyze should both have the "Calculate All <= PC" and "Calculate From Each" boxes checked to be in line with the rest of the sublists. (Bug #29094)
- LItemArmorGauntletsHeavyBest and DLC2LItemArmorGauntletsHeavyBest are both missing Iron Gauntlets at level 1, and incorrectly have steel set to level 1 instead of level 6. All of the other LItemArmor*Best lists are set up this way. (Bug #29077)
- SublistEnchArmorSteelShield01, SublistEnchArmorSteelShield02, and SublistEnchArmorSteelShield03 are erroneously set up to check levels on the items in these sublists, when all of the other sublists are set for level 1. Since the levels are calculated where these sublists are actually called for, this can result in either no reward being given, or only resist magic shields until the player reaches at least level 7. (Bug #29071)
- LItemWarlockRobes: This list produced enchanted hooded and non-hooded robes at a 50:50 chance, but for no obvious reason, all unenchanted robes came without a hood. This has been corrected, so unenchanted robes are now either hooded or non-hooded at a 50:50 chance too. (Bug #29391)
- TreasWarlockChest, TreasWarlockChestBoss: These treasure chests are used in both necromancer and warlock dungeons, but only ever returned enchanted necromancer robes. Enchanted warlock robes were never found, although the items and a separate loot list existed in the game. (Bug #29399)
- NecromancerOutfitHood50: Unlike the naming convention suggests, the chance to obtain a hooded robe from this outfit was not anywhere near 50%. Note that his fix now also makes the unenchanted hooded necromancer robe actually obtainable in the game. With the outfits set up as they were, no NPC was ever wearing it, and necromancer robes do also not appear on vendor lists. (Bug #29417)
Location Fixes
- Navmeshes near Movarth's Lair have some bad edge connections with each other. (Bug #29215)
- Navmeshes near Lakeview Manor have some bad edge connections with each other that were caused by errors in the Hearthfire DLC. (Bug #29214)
- Navmeshes alongside Lakeview Manor had incomplete preferred navigation. (Bug #29213)
- A navmesh island in the Golden Glow Estate basement was preventing one of the NPCs from navigating. (Bug #29331)
- The Mortar and Pestle shop in Dawnstar does not always open up when it should due to faction ownership issues on the cell and the door. Several items inside the shop also incorrectly had NPC ownership when they should have none so that the faction ownership takes effect. (Bug #29287)
- Gloomreach Hive has no default acoustic space. It should have been set to cave dungeon. (Bug #29341)
Magic, Perk & Skill Fixes
- The effects for the Cyclone and Battle Fury shouts lacked the MagicShout keyword. (DLC2VoiceCyclone01FFAimedArea, DLC2VoiceCyclone02FFAimedArea, DLC2VoiceCyclone03FFAimedArea, DLC2VoiceBattleFuryFFSelf) (Bug #29241)
- The names for the Zahkriisos' Ire and Dukaan's Fury masks were attached to the wrong perks. (Bug #29239)
- Paralyze has no impact data set information linked because there was no data set to link it with. (Bug #29113)
Mesh and Texture Fixes
- Two parts of Riekling bridges had incorrect Havok material sounds set. (meshes\dlc02\architecture\riekling\dlc2rieklingbridgeplatformsmall.nif, meshes\dlc02\architecture\riekling\dlc2rieklingbridgeplatform01.nif) (Bug #29162)
- The Dwarven female armor ground object is using an incorrect environment map. (meshes\armor\dwarven\dwarvencuirassfgo.nif) (Bug #29081)
Quest Fixes
- Investor perk dialogue does not use the correct condition checks to determine the amount of gold the player needs to be able to invest. (Bug #29335)
- Random innkeeper dialogue in Raven Rock was repeating itself too soon and not allowing all of the available responses to have a chance to play. These will now take 24 hours to reset just like all of the other rumor topics elsewhere in the game. (Bug #29332)
- Boti and Jofthor should no longer talk about how Fastred might leave for Riften if she has already done so. (Bug #29243)
- Objectives for Toying With The Dead (FreeformRiften21) were still being added to the quest log even if you'd never been to see Vekel about finding the books. (Bug #29310)
- During Chasing Echoes (DLC1VQ04) Serana should no longer spam dialogue about her mother being on the other side of the portal if you should decide to leave the ruins before entering the portal. (Bug #29131)
- In the random event, "An enemy's gratitude" (WIKill04), it is possible for the person giving the reward to be killed and thus cause the quest to get stuck because you can no longer collect. The "enemy" alias in this quest is now marked protected so that they cannot be killed by random hostiles before you have the chance to collect. (Bug #29128) [NR]
- During Lisbet's Missing Shipment (FreeformMarkarthE) if Lisbet is killed before either finding the statue or returning it to her once found, the quest will be permanently stuck in your log and the statue cannot be dropped. To resolve this, a death event has been added to Lisbet's alias which will fail the quest if she dies and stop it. (Bug #29064)
Papyrus Fixes
- CompanionsHousekeepingScript: The SetUpCompanions() function call can become deadlocked and cause the Companions quest system to fail to initialize after chargen. Since this issue manifests at the beginning of a game, it is not possible to fix retroactively. If you are having problems with the Companions quest line on an existing save, the best thing you can do is go do something else and wait. The deadlock should eventually be resolved by the Papyrus VM. (Bug #29333)
- DLC1_SF_DLC1HunterBaseIntroEn_01008A8C: This fragment failed to manipulate the gates in Dawnguard Castle as intended because it called the animations directly on the references instead of their Default2StateActivator scripts. (Bug #29293)
Placement/Layout/Ownership and other World Object Fixes
- 0002be20: Carlotta's stall marker is slightly misaligned with the counter. (Bug #29371)
- 000eebca: Canis root embedded in the floor. (Bug #29337)
- 000B8F37: Gauntlet dummy object was incorrectly loading boots. (Bug #29313)
- 001067C7: Shadowmark which has been obscured by plants added with the initial SSE release. (Bug #29208)
- 0505DD6F: Rock added to cover up an exposed gap in a mountain cliff. (Bug #28907)
- 000A0F5F: Adjusted an iceberg piece with an exposed gap. (Bug #29045)
- 00019844: Misplaced draugr corpse. (Bug #29085)
- 000DAE5E: The double bed in Addvar's House had an incorrect ownership setting, which resulted in Greta being unable to use it, and therefore she was never able to sleep at all. (Bug #29090)
- 000E9A14: Misplaced sack. (Bug #29163)
- 000638AE, 00064F62, 000775F8: Floating rocks. (Bug #29375, Bug #29092)
- 00085FB1: Misplaced plate. (Bug #29383)
- 0009965E, 0009965F, 000D2A70, 000D2A7C: Misplaced thickets and shrubs. (Bug #29384)
Text Fixes
- doomSerpentAbility: "Paralyze the target for 5 seconds, and do 25 points." -> "Paralyzes and does <25> points of damage per second to the target for <5> seconds." (Bug #28549)
- TG02BToniliaBranchTopic02: "At the end of the day you'll find that all we care about down here is how much gold you can make us." -> "At the end of the day, you'll find that all we care about down here is how much gold you can make us." (Bug #29088)
- MQDelphineConcordat: "Also trampled on the sacred name of Talos, and gave the Thalmor free reign to stamp out Talos worship throughout the Empire." -> "Also trampled on the sacred name of Talos, and gave the Thalmor free rein to stamp out Talos worship throughout the Empire." (Bug #29119)
- CW02BAnAxe: "Yes. An axe. How long have you been in Skyrim. Give the man my axe." -> "Yes. An axe. How long have you been in Skyrim? Give the man my axe." (Bug #29120)
- DBNazirEvictionBranchTopic [0006F9A4]: "Idiot. I may not have a lot of rules, but that doesn't give you free reign to do as you please." -> "Idiot. I may not have a lot of rules, but that doesn't give you free rein to do as you please." (Bug #29121)
- MQDelphineJusticiars: "Why does the Empire allow the Thalmor free reign?" -> "Why does the Empire allow the Thalmor free rein?" (Bug #29122)
- CWTulliusWhiterunHave: "We can't give the rebellion free reign through the center of Skyrim." -> "We can't give the rebellion free rein through the center of Skyrim." (Bug #29123)
- CW00TulliusForcegreetTopic [000D5145]: "Are my men now giving free reign to anyone who wanders into the castle?" -> "Are my men now giving free rein to anyone who wanders into the castle?" (Bug #29124)
- ThrowVoiceLine [000E0CB5]: "Hey, slug-breath!" -> "Hey, slug breath!" (Bug #29164)
- Shout03 [000A82B7]: "Vaaz...Zol!" -> "Vaaz... Zol!" (Bug #29165)
- [0200C6FB]: "Hsss...Hsss" -> "Hsss... Hsss"
- [0200C6FC]: "Lah...Haas!" -> "Lah... Haas!"
- [02014CA6]: "Neh...Viir!" -> "Neh... Viir!"
- [02014CA7]: "Neh...Viir!" -> "Neh... Viir!"
- [0201A15F]: "Vaaz...Zol!" -> "Vaaz... Zol!"
- [0201A160]: "Lah...Haas!" -> "Lah... Haas!"
- [0201A161]: "Qoth...Zaam!" -> "Qoth... Zaam!"
- RevenantScroll: "Scroll of Revanant" -> "Scroll of Revenant" (Bug #29184)
- CaravanScene7 [00072CFE]: "Hm. I had not thought of it that way." > "Hmm. I had not thought of it that way." (Bug #29194)
- EnchDraugrWarAxeFrost01, EnchDraugrGreatswordFrost01, EnchDraugrBattleAxeFrost01, EnchDraugrSwordFrost01, EnchDraugrWarAxeHonedFrost01, EnchDraugrSwordHonedFrost01, EnchDraugrGreatswordHonedFrost01, EnchDraugrBattleAxeHonedFrost01, EnchImperialSwordFrost1, EnchIronWarAxeFrost01, EnchIronSwordFrost01, EnchSteelWarAxeFrost1, EnchSteelSwordFrost01, EnchSteelMaceFrost1: Corrected inconsistencies in the suffixes of weapons with the EnchWeaponFrostDamage01 enchantment. Some were using the "of Cold" suffix and the rest were using the "of Chills" suffix. The "of Chills" suffix is more in line with the naming used for higher level versions of the frost damage enchantment. (Bug #29206)
- WoodElfRace: "Wood elves make good scouts and thieves, and there are no finer archers in all of Tamriel." > "Wood Elves make good scouts and thieves, and there are no finer archers in all of Tamriel." (Bug #29378)
v4.2.3 (2020-04-25) [SSE 1.5.97]
USSEP Fixes
- The mesh file path for the first person fix on DLC2ChitinLightCuirassMTAA was pointing to the wrong folder. (Bug #28911)
- Somewhere way back in 2016 when USSEP was just a baby, an undocumented change to CWMissionGeneratorTriggerScript was somehow included which was causing commanders at military camps on the map to appear when they didn't belong there. (Bug #28956)
Actor Fixes
- Frofnir Trollsbane carries a unique item but his corpse can easily be culled out of the game before the player even knows it's there. (Bug #28915) [NR]
- The ghosts in Yngvild were lacking proper keywords to mark them as undead/ghosts. (Bug #28930)
Audio Fixes
- Dawnguard erroneously alters MUSCombatBoss03CG to play discovery music. (Bug #28910)
- The MaleGuard voice recording in a hello topic in DialogueGuardsGeneral didn't match the other two recordings. (sound\voice\skyrim.esm\maleguard\dialogueguardsgeneral__000d5ec0_1.fuz) (Bug #28923)
Location Fixes
- The map marker location data for Skyborn Altar was pointing to a random XMarker rather than to the map marker itself.
- The map marker location data for Cracked Tusk Keep was pointing to a random XMarker rather than to the map marker itself.
- Ancestor Glade is missing its location name, parent location, and worldspace map marker settings.
- The room boundings for Angarvunde near the word wall needed to be expanded slightly to make sure portions of that part of the dungeon don't disappear from the screen. (Bug #28943)
- NPCs in Solitude sometimes fall through portions of the city due to it being too large to load all of the cells into memory at the same time. Usually this will result in their deaths as they fall through and hit the landscape below, but it can sometimes also lead to them being permanently stranded in the water below the arch. A possible solution has been implemented in the form of a giant trigger box that encompasses the city from one of the cells which always loads. If an NPC falls into the box, they will be returned to their editor location and then be able to resume their schedule as normal from there. (Bug #28929)
Magic, Perk & Skill Fixes
- Dragons could be slowed in flight by the application of a frost effect due to missing keywords to prevent this, as the equivalent effect from the Dawnguard DLC is set up for. [FrostSlowFFAimed] (Bug #110) [This fix appeared first in USKP 1.2 but was never documented]
Papyrus Fixes
- MGRitual05DragonScript: When a dragon respawns, the DoOnce property needs to be reset to 0 so that the newly respawned dragon can allow a Heartscale to be taken. (Bug #28845)
Quest Fixes
- Delphine could apparently become stuck on rare occasions when entering Sky Haven Temple for the first time. She is supposed to light some braziers but apparently can fail to equip a torch first, which is required for the sequence to flow properly. [MQ203SkyHavenEntryScene] (Bug #28861)
- Dark Ancestor (FreeformFalkreathQuest03B) does not stop when it should, and Vighar's alias is thus not properly cleared at the end which causes him to "respawn" due to the unique name override in the alias. The alias also needs to be flagged to clear the text on removal. (Bug #28953) [NR]
- When the player kills an NPC, the game has the chance of generating a "letter of gratitude" from one of the NPCs enemies [Quest WIKill04]. It was apparenly possible for the player themselves to be set as the enemy which would make collecting the reward for the kill impossible. The "Enemy" alias will now prevent the player from satisfying the conditions. (Bug #28980)
- DialogueOrcsBlacksmith: A new dialogue response needed to be created to account for the possibility that the Orc blacksmith the player speaks to is male. Proper condition checks needed to be added to both the existing response (0008CBB8) and the new response (06010559). (Bug #25563)
Placement/Layout/Ownership and other World Object Fixes
- 001054CB, 001054CD, 001054CA, 001054CC, 001054CE: Parts for the swinging blade trap on the second level of Kilkreath Ruins that were incorrectly set up as a pressure plate system which causes the blades to only swing through once after breaking the tripwire. The lever at the end of the hall also wasn't working because of this. (Bug #27172)
- Several placed references of the RemovableTorchSconce01 activator that were added in the DLCs never got the fix to set them to not respawn, and thus were contributing slightly to save bloat.
- 00041e5c: Assigned to an alternate room bounds due to the ceiling tile disappearing. (Bug #28858)
- 000a1e13: Wall filler piece that needed to be moved slightly to close a gap. (Bug #28922)
- 0006C268: Table assigned to alternate room bounds in Shroud Hearth Barrow so it doesn't vanish when viewed. (Bug #28902)
- 000ADF4F: Rotated a rock pile slightly to remove a texture clash on the road. (Bug #28594)
- 03011F51, 030124A3, 03016CF7, 03017244: Raised sconces that were clipping with jugs. (Bug #28530) [NR]
- 000E4132, 000E4148, 000E45AD, 000E45C3: Disabled several duplicated shackles in Valthume. (Bug #28862)
- 000601E8, 000601E9, 000601FA, 0006EAFC, 0006EAFF, 0006EB0C: Misplaced crops. (Bug #28916)
Text Fixes
- DA05HircinesRingCursed: "Causes the wearer to randomly become a werewolf" -> "Causes the wearer to randomly become a werewolf." (Bug #28498)
- DA05HircinesRing: "Provides additional transformations for werewolves" -> "Provides additional transformations for werewolves." (Bug #28498)
- Book0MysteryOfTalaraV1: "Before the March had danced it way into the palace gates, she had all but forgotten the encounter." -> "Before the March had danced its way into the palace gates, she had all but forgotten the encounter." / "Not a one of lust as she had experienced before, but one of small fondness, a dutiful kiss." > "Not one of lust as she had experienced before, but one of small fondness, a dutiful kiss." (Bug #28503)
- MQ103RikkeIntroTopic: "Welcome to the Legion, auxiliary. Listen up." > "Welcome to the Legion, Auxiliary. Listen up." (Bug #28604)
- CW02ARank: "You called me auxiliary?" -> "You called me "Auxiliary"?" (Bug #28605)
- MQ103RikkeAtKorvanjundTopic: "You ready, auxiliary?" > "You ready, Auxiliary?" (Bug #28606)
- CW02A [0005AEBC]: "See what you can figure out auxillary, I'm going to check out these carvings over here. Let me know if you find something." > "See what you can figure out, Auxiliary. I'm going to check out these carvings over here. Let me know if you find something." (Bug #28607)
- DLC2RRF07Book: "But it is huge! It could take me all night!" > "But it is huge! It could take me all night!" / "I'll satisfy the mistress's cravings later." > "I'll satisfy the mistress' cravings later." (Bug #28844)
- C00KodlakBackToThePlayerTopic [000A3E72]: "Oh you're back. Do you still think you could stand as a Companion?" > "Oh, you're back. Do you still think you could stand as a Companion?" (Bug #28863)
- C00EorlundIntroTopic: "I'm guessing you're the newcomer then?" > "I'm guessing you're the newcomer, then?" (Bug #28864)
- DLC2RR02AdrilFoundOutBranchTopic01: "So Geldis's plan worked, eh? Everytime we tried it, no one would ever show up." > "So Geldis' plan worked, eh? Every time we tried it, no one would ever show up." (Bug #28962)
- MS01MargretInfoInvisibleContinue: "I'm one of General Tullius's agents." > "I'm one of General Tullius's agents." (Bug #28963)
- DialogueGenericUniqueVoices [000A6BB6]: "Come, taste darkness's embrace!" > "Come, taste darkness' embrace!" (Bug #28964)
- DLC2RRFavor04DrinkBranchTopic [04024DCA]: "Sorry, I'm always on duty and I don't wish to have my brain addled by Geldis's strange concoctions." > "Sorry, I'm always on duty and I don't wish to have my brain addled by Geldis' strange concoctions." (Bug #28965)
- DLC2RRFavor06Goodbyes [04033CFC]: "It might take more than a simple request to change Geldis's mind." > "It might take more than a simple request to change Geldis' mind." (Bug #28966)
- MQ302CouncilBlockingTopic [00088992]: "The look on Tullius's face while the Greybeard read the terms was worth the trip." > "The look on Tullius' face while the Greybeard read the terms was worth the trip." (Bug #28967)
- DialogueSolitudeErikurBranch2Topic [000AF487]: "The Thanes have every confidence in General Tullius's leadership." > "The Thanes have every confidence in General Tullius' leadership." (Bug #28968)
- CW03 [000DA230]: "Then might I urge you to consider General Tullius's request?" > "Then might I urge you to consider General Tullius' request?" (Bug #28969)
- MQ102A [0002C44E]: "I don't know where to start. You know I was assigned to General Tullius's guard." > "I don't know where to start. You know I was assigned to General Tullius' guard." (Bug #28970)
- MG01 [Stage 20]: "In order to join the College of Winterhold, I need to show I'm capable of simple magic by casting a Magelight spell.." > "In order to join the College of Winterhold, I need to show I'm capable of simple magic by casting a Magelight spell." / [Objective 23]: "Cast a Fear Spell" > "Cast a Fear spell" (Bug #28971)
- DialogueRiftenHellos [00065C69]: "I trust the day's found you well, thane." > "I trust the day's found you well, Thane." / [00065C6A]: "How do you do, thane?" > "How do you do, Thane?" / [000DA659]: "A pleasure, thane." > "A pleasure, Thane." / [000E156E]: "I hope you're finding the city in proper order, thane." > "I hope you're finding the city in proper order, Thane." (Bug #28981)
v4.2.2 (2020-01-25) [SSE 1.5.97]
Actor Fixes
- When killing a dragon for the Alteration Ritual Spell quest it was not possible to collect a dragon scale if Kahvozein's Fang was being dual-wielded in the player's left hand. (Bug #28425)
Location Fixes
- ShroudHearthBarrowLocation had an incorrect world location marker set. (Bug #27981)
- Fort Fellhammer was incorrectly set as part of Winterhold's location when it's in The Pale. (Bug #28080)
- Grass density in the Soul Cairn was adjusted when SSE first released but is also responsible for a serious drop in frame rates. Since Bethesda intends for the grass to be upgraded there we've reduced the density down to 50. The original value for Skyrim LE was 35. If 50 proves to still be too high we can adjust this downward in a future update. (Bug #26629)
Quest Fixes
- The final rumor for when Rieklings have taken over Thirsk could never play due to being listed after the end of the random selections. (Bug #28409)
- When advancing through Summerset Shadows (TGTQ04) it is sometimes possible to burn the banner before being prompted to do so, and then end up with the objective stuck in the journal after it comes up. This is due to the quest making use of terribly imprecise update timers. These update timers have been replaced with trigger boxes to advance things in a way that's unlikely to break due to timing issues. (Bug #27590)
Papyrus Fixes
- TrapTriggerBASE: The lastTriggerRef property was not being cleared when cells detached, which would leave behind persistent references that consume undue memory resources. (Bug #28300) [NR]
- DLC2DialogueRRQuestScript: Fixed an error in resetting the followers array due to a bad cast. (Bug #28454)
- TrapDweFlamePillar: The OnLoad() event was attempting to manipulate animation graph variables that don't exist and are never used elsewhere in the code. (Bug #28456)
Placement/Layout/Ownership and other World Object Fixes
- 000B9771: Moved a trigger in Saarthal away from the walls to prevent a possible means to trigger it accidentally and trapping the player. (Bug #27878)
- 000F85E6: Statue head assigned to the wrong room bounds which caused it to disappear sometimes when viewed. (Bug #28175)
- 00058ee3: Expanded the size of this trigger box as a possible solution to Karliah leaving Nightingale Hall after pulling the chain to enter the chamber. (Bug #18354)
- 04034ED7: Dragon mound with invalid script set on it. (Bug #28455)
- 000D97D9: Misplaced dummy battleaxe. (Bug #28101)
- 04039B88: Floating bedroll. (Bug #28118)
- 0401FA70: Table clipping with a boulder. A number of items (0401FA75, 0401FA76, 0401FA77, 0401FA78, 0401FA79, 0401FA7A, 0401FA7B, 0401FA7C, 0401FA7D, 0401FA7E, 0401FA7F, 0401FA80, 0401FA81, 0401FA82, 0401FA83, 0401FA91, 0403BD3E ) on and near the table needed to be adjusted along with it. (Bug #28119)
- 000D97B3, 0402680B, 0402680C, 0402680D: Misplaced shovels. (Bug #28119, Bug #28101)
- 0403AB70, 0403AB77, 0403AB78, 0403AB7A, 0403AB7D: Misplaced urns. (Bug #28124, Bug #28120)
- 05098652: Rock placed to hide a stray water tile on a rock that wasn't intended to be there. (Bug #28135)
- 0006523C: Floating mine pillar. (Bug #28128)
- 000677EF: Floating rock pile. (Bug #28128)
- 000EE6B3: Misplaced pickaxe. (Bug #28128)
- 050A2851: Dirt mound placed to cover gap in cave floor. (Bug #28128)
- 000BAAB9, 000BAAC4, 000BAAC5, 000BAAC6: Floating bedrolls. (Bug #28129)
- 0010040B: Floating grindstone. (Bug #28129)
- 0010040D: Misplaced leather strip. (Bug #28129)
- 000D85CE: A table was floating slightly above the floor. A number of items (000D85CB, 000D85CD, 000D85CF, 000D85D0, 000D85D2, 000D85D5, 000D85D6, 000D85D7, 000D85D8, 000D85D9, 000D85DA, 000D85DB, 000D85DC, 000D85DD, 000D85DE, 000D85DF, 000D85E0, 000D85E1, 000D9B46, 00109FD0) on top needed to be adjusted along with it. (Bug #28220)
- 000D8AC5, 000D8AC6, 000DBCDB, 000E3571: Floating rugs. (Bug #28220, Bug #28129)
- 0003ED77, 0004043B, 000BF23A, 000D97FC, 000EDFAC, 000F5792, 0403AB9F, 0403ABA2: Misplaced lanterns. (Bug #28229, Bug #28220, Bug #28130, Bug #28128, Bug #28122, Bug #28121, Bug #28101)
- 0003ED9C: Misplaced wooden ladle. (Bug #28229)
- 00040416, 000BF2D7, 040352BC, 040352BD, 040352BE: Misplaced tankards. (Bug #28229, Bug #28220, Bug #28122)
- 000A8C74: Adjusted a clipping bookshelf and the items (000A820B, 000A8213, 000A8216, 000A8217, 000A821C, 000A8227, 000A8230, 000A8236, 000E8152) placed on it. (Bug #28229)
- 001063B0, 0010669A, 001066DD: Misplaced chicken nests. (Bug #29330, Bug #29229, Bug #28130)
- 00038C0E, 00083921, 0008699F, 0008E5F9, 000E019E, 000F6576, 0401FA96: Misplaced buckets. (Bug #28231, Bug #28230, Bug #28229, Bug #28130, Bug #28119)
- 0006280B, 000E7427, 000E7431, 000E7432, 000E7433, 000ECD3A, 000ECD3B, 001063B1, 001063B2, 001063B3, 00106698, 00106699, 001066DA, 001066DB, 001066DC: Floating hay mounds and a hay bale. (Bug #28294, Bug #28230, Bug #28229, Bug #28130, Bug #28128, Bug #28126)
- 00063716, 000710B4, 000710E5, 00075163, 000E040A, 000E6265: Misplaced chests. (Bug #28294, Bug #28229, Bug #28220, Bug #28130)
- 00103712, 00103737: Wood chopping block clipping with wall. Its collision marker needed to be expanded as a result. (Bug #28294)
- 0006DC97, 000C7A6A, 000C7A6D, 000C7A74, 000C7A75, 000EA73A: Adjusted a clipping dresser. Several items on top and near it needed to be adjusted along with it. (Bug #28295)
- 000A6E7E, 000A6E80, 000C8343, 000C8344, 000C8F1C, 000C8F1D, 000CB4C6, 040352A8, 040352AF: Misplaced candles. (Bug #28296, Bug #28295, Bug #28122)
- 000C8347, 000CB4B4, 001063C0, 0403D1F3, 0403D1F4: Misplaced books. (Bug #28296, Bug #28295, Bug #28121)
- 000D471C: Misplaced shelf. (Bug #28296)
- 000C8F03, 000D8ABE: Misplaced benches. (Bug #28296, Bug #28220)
- 00038B69, 0003C314, 0003EDB4, 00079526, 00079527, 000B510A, 000B5112, 000BF2FC, 000BF2FD, 000BF2FE, 000D4787, 000EE676, 0403523B, 04036F2D: Misplaced baskets. (Bug #28297, Bug #28296, Bug #29230, Bug #29229, Bug #29220, Bug #28128, Bug #28124, Bug #28121, Bug #28100)
- 0007CE9A, 000C8F18, 000C8F19, 000CD42F: Misplaced dressers and wardrobes. (Bug #28297, Bug #28296)
- 000BF23A, 000CD436: Misplaced coin purses. (Bug #28297, Bug #28220)
- 000CD45E: Misplaced troll skull. (Bug #28297)
- 000D2409: Misplaced lute. (Bug #28297)
- 000E4B11, 000E4B64, 000E4BB0, 000E4BB5, 000E4BE3, 000E4BF5, 000E4C15, 000E4C2A, 000E4C30: Several tables and shelves were clipping with walls. A number of items (000E4AEA, 000E4AEB, 000E4B13, 000E4B14, 000E4B15, 000E4B16, 000E4B17 000E4B1F, 000E4B65, 000E4B66, 000E4B67, 000E4BB1, 000E4BB2, 000E4BB6, 000E4BB7, 000E4BB8, 000E4BB9, 000E4BBA, 000E4BDB, 000E4BE2. 000E4BE4, 000E4BE5, 000E4BE6, 000E4BF5, 000E4C06, 000E4C07, 000E4C08, 000E4C09, 000E4C0D, 000E4C0E, 000E4C11, 000E4C12, 000E4C17, 000E4C18, 000E4C19, 000E4C1A, 000E4C1D, 000E4C1E, 000E4C20, 000E4C25, 000E4C28, 000E4C29, 000E4C2B, 000E4C2C, 000E4C2D, 000E4C2E, 000E4C2F, 000F52AD) on top of and near them needed to be adjusted as well. (Bug #28297)
- 0001CB9C, 0001F228, 0003713C, 0003713D, 00038BD3, 0003C331, 0004D74E, 00051103, 0005C011, 0005C67F, 0005C770, 0005D2C2, 0005D41F, 0006280A, 000651C4, 000651C5, 000651CB, 0006B08B, 0007115D, 00079523, 00079524, 00079525, 0007CECB, 000831F0, 000831F1, 000831F2, 000831F3, 000831F4, 000831F5, 00083200, 000832C3, 000832C4, 0008330C, 0008330D, 0008330F, 00083310, 000838DE, 000838DF, 000838E0, 0008390D, 0008390E, 00086528, 000867CB, 000867CC, 0008E57B, 000A8C20, 000A8C41, 000A8C6B, 000A8C6C, 000A8C6D, 000A8C6E, 000A8C6F, 000A9028, 000A9038, 000A903E, 000A903F, 000A9040, 000A9DC3, 000A9EED, 000B0133, 000B0135, 000B1128, 000B1129, 000B3B48, 000B3B49, 000B3B4B, 000B3B4C, 000B3B4E, 000B8065, 000BF232, 000BF233, 000BF234, 000BF235, 000BF238, 000BF23B, 000C60F4, 000D23E9, 000D23EA, 000D23EB, 000D6311, 000D6AA1, 000D6AA2, 000DD6FE, 000DD6FF, 000DD70E, 000DD72B, 000DD72C, 000DD72D, 000DDA93, 000DDA94, 000DDA95, 000DE658, 000DE659, 000E019F, 000E020F, 000E52C4, 000E7E3C, 000EB48C, 000EB491, 000EB492, 000EDFA4, 000EDFA5, 000EE04B, 000EE04C, 000EE6AB, 000EE6AD, 000EE6BD, 000EE779, 000F648F, 000F6490, 000F58C6, 000F6582, 000F666E, 001033BB, 04019A40, 0401FA95, 040335D4, 04034BF0, 04035237, 04035238, 04035239, 0403526A, 0403527B, 0403527C, 04035296, 040352A2, 040352A3, 040352AE, 040352E7, 040352ED, 04035949, 0403594D, 04035DEA, 04035DEB, 04035FAB, 0403600E, 0403602B, 04036056, 0403608C, 04036E95, 04036EE5, 04036F01, 04036F02: Misplaced barrels. (Bug #28298, Bug #28297, Bug #28296, Bug #28294, Bug #28231, Bug #28230, Bug #28229, Bug #28220, Bug #28130, Bug #28129, Bug #28128, Bug #28126, Bug #28124, Bug #28123, Bug #28122, Bug #28121, Bug #28120, Bug #28119, Bug #28118)
- 0003F07F, 00083300, 000A6E7C, 000CB42F, 000CB435, 000CB436, 000CD42C, 000CB514, 000E28CB, 0010040E: Misplaced tables. (Bug #28298, Bug #28297, Bug #28295, Bug #28231, Bug #28229)
0003FC60, 0004056D, 00044923, 00044924, 00044925, 0008658F, 00086590, 0008E5DA, 000BF236, 000BF237, 000BF239, 000BF23D, 000BF23E, 000BF23F, 000BF240, 000BF241, 000CA104, 000CC2E3, 000CC2E4, 000CD446, 000CD447, 000D978C, 000D978D, 000D2502, 000D2503, 000DB587, 000DB588, 000DBCFB, 000DBCFC, 000DBCFD, 000DBCFE, 000DBCFF, 000DBD00, 000DBD01, 000DCBF3, 000DD470, 000DD471, 000DD472, 000DD473, 000DD474, 000DD475, 000DD476, 000E2B5F, 000E2B61, 000E7E40, 000F5D74, 000F5D75, 000F5D76, 000F5D77, 000FB854, 000FB858, 000FB859, 04036EF1: Misplaced sacks. (Bug #28298, Bug #28297, Bug #28231, Bug #28229, Bug #28124, Bug #28220, Bug #28101)
- 0004D74A, 0004D74B, 000795A1, 000CB58A: Misplaced firewood piles. (Bug #28298, Bug #28297, Bug #28294)
- 000616FF, 000A8C79, 000C7A99, 000C7A9D, 000CB430, 000CB439, 000CB515, 000CB6F3: Misplaced chairs. (Bug #28298, Bug #28296, Bug #28295, Bug #28229)
- 000838E1, 000838E2, 000838E3, 001033BE, 000B5109, 000B510B, 000B510C, 000B510D, 000B510E, 000B510F, 000B5110, 000B5111, 000B5113, 000B5114, 000B5115, 000B5116, 000B5117, 000B5118, 000B5119, 000B511A, 000B511B, 000B511C, 000B511D, 000B511E, 000B511F, 000B5120, 000B5121, 000B5122, 000C8390, 000C8391, 000CA109, 000CA10C, 000CA10D, 000CA10E, 000CA10F, 000CB4CF, 000CB4D1, 000CB4D3, 000CB4D4, 000CB4D5, 000CB4D6, 000CB65E, 000CB65F, 000CB660, 000CB661, 000CD483, 000D2414, 000D241B, 000D241C, 000D47DB, 000D47DC, 000D47DD, 000E4C64, 000E4C65, 000E4C66, 000E4C67, 000E4C68, 001033BF: Misplaced drinks, food, ingredients, and potions. (Bug #28298, Bug #28296, Bug #28295, Bug #28231, Bug #28230, Bug #28100)
- 000A36A4, 000CB589, 000D978A, 000D978B, 000D978E, 000DCBF2, 000DCBF3, 000E2B5E, 000EDFA8, 000EDFAB, 000EE6AA, 000EE6CA, 000FB854, 000FB857, 04034BD6, 0401FAA5: Misplaced crates. (Bug #28298, Bug #28229, Bug #28130, Bug #28128, Bug #28126, Bug #28119, Bug #28101)
- 000C0E68, 000CA061: Floating bed. (Bug #28298, Bug #28126)
- 000C8350, 000C8351, 000C8F1E, 000C8F1F, 000C8F20, 000C8F21, 000CA100, 000CA108, 000CB4A9, 000CB4B5, 000CB4C4, 000CB58A, 000CB5B0, 000CB5B1, 000CB5B2, 000CB5B3, 000CB5B4, 000CB5B5, 000CB5B6, 000CD435, 000D23FD, 000D477E, 000D477F, 000D4780, 000D4781, 000D4782, 000D4783, 000D4785, 000D4786, 000DCC0A: Misplaced bowls, candlesticks, cups, goblets, jugs, and plates. (Bug #28298, Bug #28297, Bug #28296, Bug #28295, Bug #28119)
- 00107F4B, 00108A99, 00108A9C: Floating snow drifts. (Bug #28299)
- 0500BD5B, 05010808, 050ACA5A, 050ACA5B: Rocks placed to cover up exposed gaps. (Bug #28421, Bug #28256, Bug #28228)
- 0500A36E, 0500BD5C, 0500BD5D: Rock piles placed to cover terrain gaps. (Bug #28427, Bug #28257)
- 00031007, 0003100D, 0006A3A3, 000830D5, 000C43D9, 000C43DA, 000D3B28, 000EE894, 000F0B7D, 000F0BB0, 000F0BDD, 000F6FE5, 000F6FE6, 000F6FE9, 000F6FEA, 000F6FEC, 000F6FED, 000F6FEE, 01001038, 01001047, 01001049, 0100122E, 0100122F, 0100187A, 01002873, 01002874: Misplaced thickets, shrubs, and other plants. (Bug #28442, Bug #28254)
Text Fixes
- DLC2DialogueRavenRock [04018EEB]: "Allow me to apologize for Crescius's behavior, I'm afraid he hasn't been himself lately." -> "Allow me to apologize for Crescius' behavior. I'm afraid he hasn't been himself lately." (Bug #27953)
- DLC2DialogueRavenRock [04018EEA]: "I don't know what you did in those mines, but it put a smile on Crescius's face." -> "I don't know what you did in those mines, but it put a smile on Crescius' face." (Bug #27954)
- DLC2RR03Hellos [04020EB2]: "My apologies for Crescius's ravings." > "My apologies for Crescius' ravings." (Bug #27955)
- CityMarkarth06: ""Blood and silver are what flows through Markarth...." -- popular saying" -> ""Blood and silver are what flows through Markarth..." -- popular saying" (Bug #27956)
- Book2CommonLegendofRedEagle: "The cowl was thrown back in the dim light, and she revealed herself to be one the ancient and venerable Hagravens." -> "The cowl was thrown back in the dim light, and she revealed herself to be one of the ancient and venerable Hagravens." (Bug #28097)
- CaravansTopicsKharjoTopic: A word of advice, my friend -- do not mix gambling and drink. Taken together, they will empty your pockets of every septim." -> "A word of advice, my friend -- do not mix gambling and drink. Taken together, they will empty your pockets of every septim." (Bug #28099)
- HirelingQuestErikSlayerTopic: "Father says I should pick a name that describes what I really am, but nobody's going to hire Erik Greenthumb or Erik Hoe-pusher." -> "Father says I should pick a name that describes what I really am, but nobody's going to hire Erik Greenthumb or Erik Hoe-pusher." (Bug #28108)
- DA07BookMythicDawnCommentariesV2: "Tides of dreugh:" > "Hides of dreugh:" (Bug #28144)
v4.2.1 (2019-11-21) [SSE 1.5.97]
USSEP Fixes
- Wolf howls when idling has been fixed officially, thus making our own fix for this redundant. (For real this time!)
- Navmesh fixes in Solitude have been merged with the edits done to provide Creation Club support for the Saints & Seducers dungeon.
Item Fixes
- Kleppr and Frabbi's merchant chest did not benefit from the Master Trader perk. [MerchantMarkarthSilverFishInnChest] (Bug #27783)
- The Repel Undead staff was incorrectly set to use the same enchantment as the Lesser Repel Undead staff. [StaffEnchRepelUndead] (Bug #27758)
- The Ahzidal's Genius ability improperly restricted its use to exactly 4 items with the correct keyword when it should be 4 or MORE items. [DLC2dunKolbjornSetAbility] (Bug #27611)
Mesh and Texture Fixes
- The sigil stone in The Midden had some bad alpha settings causing the sphere to be black instead of translucent like it was in Skyrim LE. The static version of the mesh could also be knocked out of position on the pedestal because it was cloned from the Havok enabled version. (meshes\clutter\quest\sigilstone.nif,
meshes\clutter\quest\sigilstonestatic.nif) (Bug #27608, Bug #27606)
Quest Fixes
- A dialogue scene between Hillevi and Nilsine in Windhelm is interrupted when Nilsine leaves for no reason. The DialogueWindhelmMarketSceneNilsineHillevi quest had Nilsine's alias mistakenly filled with Nils instead, which caused her to use his AI packages instead of her own. (Bug #27707)
- The scripts that handle collecting logs to build a Hearthfire house lacked a proper inventory event filter causing it to generate stack dumps on occasion in large operations in completely unlreated parts of the game. BYOHHouseBuildingPlayerScript required a new OnInit() event to set up the filter. (Bug #27626)
- The objective to report to the Jarl of Whiterun after the Battle of Whiterun will become permanently stuck in your quest log if you never speak to him before the end of the Civil War. (Bug #27753)
Placement/Layout/Ownership and other World Object Fixes
- 00060A22: A road chunk was set to the wrong type in a snowy location. It also needed to be rotated to match the direction of other nearby road pieces. (Bug #27618)
- 000C681D: A sculpture head was set to the wrong type in a snowy location. (Bug #27618)
- 05014773: Rock cliff piece added to cover a large gap in the side of a mountain. (Bug #27618)
- 000FF27E: Adjusted lean marker placement because the NPC that uses it was clipping in and out of the wall. (Bug #27673)
- 04036AF9: Adjusted snow drift that was floating on one end. (Bug #27797)
- 05049514: Snow drift added to cover a gap in a mountain trim piece. (Bug #27800)
- 000BABB7: Chest clipping with wall. (Bug #27804)
- 0004002C, 04037A4E: Misplaced rock and boulder pile. (Bug #27809, Bug #27805)
- 000E4998: A shrub that was the wrong type for a snowy area. (Bug #27830)
- 0201318B: Floating chest. (Bug #27854)
- 0503080D, 0503080E, 05045C44, 05045C45, 05045C46, 05045C47, 05045C48, 0504C723, 05051833, 05056943, 05056944, 0506AD4D, 050B6AB7, 050B6AB8, 050B6AB9, 050B6ABA, 050B6ABB, 050B6ABC, 050B6AC0, 050B6AC1, 050B6AC2, 050B6AC3, 050B6AC4, 050B6AC6, 050B6AC7, 050B6AC8, 050B6AC9, 050B6ACA, 050B6ACB, 050B6ACC, 050B6ACD, 050B6ACE, 050B6ACF, 050B6AD0: Dirt mounds added to cover various gaps in cave floors. (Bug #27867, Bug #27855, Bug #27854, Bug #27834, Bug #27833, Bug #27807, Bug #27806, Bug #27805, Bug #27803, Bug #27799, Bug #27798)
- 00039EEE, 0007298A, 0007B963, 0007C488, 0007C48A, 000860BA, 000C776D, 000C776F, 000E4998, 000ED17A, 000ED17C, 000ED17F, 000ED180, 000ED19C, 000ED1A1, 010015B9, 0200F95B, 0200F95E, 0200F965, 0200F966, 0200F972, 0200F973, 020120AE, 020120AF, 04038DBC, 04038DBD, 04038DBE, 04038DE3: Misplaced thickets, shrubs, and other plants. (Bug #27929, Bug #27854)
- 00107C48: Floating leveled creature spawn marker. (Bug #27930)
- 000B1A2B, 000B1B1E: Misplaced White Cap mushroom clusters. (Bug #27931)
- 0008E036: Floating tree. (Bug #27932)
- 05016905, 05020880, 05023F00, 050334A0, 05051832, 05056934, 05056935, 05056936, 0505BA45, 0505BA46, 05074550, 050B6ABD, 050B6ABE, 050B6ABF, 050B6AC5, 050B6AD1, 050B6AD2, 050B6AD3, 050B6AD4, 050B6AD5, 050B6AD6: Rocks and boulders added to cover various gaps. (Bug #27952, Bug #27856, Bug #27840, Bug #27839, Bug #27836, Bug #27835, Bug #27808, Bug #27806, Bug #27805, Bug #27716, Bug #27618)
Text Fixes
- The Necromancy perk description now reflects what actually happens in the game: "Greater duration for reanimated undead." -> "Greater duration for reanimated or summoned undead."
- Falmer Poison provided no description in the UI when the player was affected with it. [crFalmerFFContact] (Bug #27613)
- dunAlftandJournalUmana01: "We've manage to break through into another section of the ruins," -> "We've managed to break through into another section of the ruins," (Bug #27607)
- DLC2RR02AdrilEvidenceBranchTopic03: "You've proven devastating to their plans and they'd stop at nothing to hunt you down." -> "You've proven devastating to their plans, and they'd stop at nothing to hunt you down." (Bug #27674)
- DialogueRiftenBrandSheiBranchTopic: "You have an odd name for a dark elf." -> "You have an odd name for a Dark Elf." (Bug #27675)
- DLC2TelMithrynVaronaElyneaScene01 [0401F8C7]: "An old dunmer like me can't afford it." -> "An old Dunmer like me can't afford it." (Bug #27676)
- FFRiften08BrandSheiBook: "If nothing else, as a reminder to other dunmer that the Telvanni were once a proud and noble people." -> "If nothing else, as a reminder to other Dunmer that the Telvanni were once a proud and noble people." (Bug #27677)
- Book3ValuableTheDragonWar: "In the ancient nordic tongue it was drah-gkon." -> "In the ancient Nordic tongue it was drah-gkon." (Bug #27678)
- DLC2HirelingQuestIdles [04038B6A]: "I was briefly in the employ of an orc warrior once." -> "I was briefly in the employ of an Orc warrior once." (Bug #27679)
- DialogueWindhelm [000A17E2]: "A few dark elves getting shoved around doesn't really amount to much." -> "A few Dark Elves getting shoved around doesn't really amount to much." (Bug #27680)
- SkillRestoration2: "The reproductive biology of orcs is at present not well understood," -> "The reproductive biology of Orcs is at present not well understood," / "Surely any normal Bosmer or Breton impregnated by an orc would keep that shame to herself, and there's no reason to suppose that an orc maiden impregnated by a human would not be likewise ostracized by her society." > "Surely any normal Bosmer or Breton impregnated by an Orc would keep that shame to herself, and there's no reason to suppose that an Orc maiden impregnated by a human would not be likewise ostracized by her society." (Bug #27681)
- Book0PallaV1: "An orc warlord entertained a giggling princess with tales of rape and pillage." -> "An Orc warlord entertained a giggling princess with tales of rape and pillage." (Bug #27682)
- SkillConjuration3: "As he spoke, a horde of orcs surged into the field," > "As he spoke, a horde of Orcs surged into the field," / "Turala had seen orcs before," -> "Turala had seen Orcs before," / "One of the orcs heard something though," -> "One of the Orcs heard something though," / "The orcs flew backwards, falling dead on their backs." -> "The Orcs flew backwards, falling dead on their backs." / "the woman turned to look at the orcs feasting on the remains of the horse," -> "the woman turned to look at the Orcs feasting on the remains of the horse," / ""What did you do to those orcs?" asked Turala." -> ""What did you do to those Orcs?" asked Turala." / "To fell those orcs," -> "To fell those Orcs," / "Your kind destroyed the orc homeland two thousand years ago." -> ""Your kind destroyed the Orc homeland two thousand years ago." (Bug #27683)
- Book1CheapKolbAndTheDragon: "Following the stench, Kolb found a filthy orc! The orc snarled and charged Kolb with his spiked club." -> "Following the stench, Kolb found a filthy Orc! The Orc snarled and charged Kolb with his spiked club." / "The orc cackled as his club splintered Kolb's shield and smashed into his face. There Kolb died, and the orc had soup from his bones." -> "The Orc cackled as his club splintered Kolb's shield and smashed into his face. There Kolb died, and the Orc had soup from his bones." / "Before the orc could strike, Kolb swung his mighty axe. The orc's head and club fell uselessly to the floor." -> "Before the Orc could strike, Kolb swung his mighty axe. The Orc's head and club fell uselessly to the floor." (Bug #27684)
- SkillConjuration4: "Cassyr recognized at once the signs of an orc raid." -> "Cassyr recognized at once the signs of an Orc raid." (Bug #27685)
- SkillLockpicking2: "My sire, the King of Solitude, doesn't care if Princess Galana looked like an orc." -> "My sire, the King of Solitude, doesn't care if Princess Galana looked like an Orc." (Bug #27686)
- SkillBlock3: "with a close minority of orcs." -> "with a close minority of Orcs." / "The question, of course, is what is to be made of this apparent reference to orcs occupying the region?" -> "The question, of course, is what is to be made of this apparent reference to Orcs occupying the region?" / "Tradition has it that the orcs were not born until after the Aldmer had settled the mainland," -> "Tradition has it that the Orcs were not born until after the Aldmer had settled the mainland," / "So, Topal setting sail from Firsthold heads north-east," -> "So, Topal setting sail from Firsthold heads northeast," / "Perhaps the orcs were an aboriginal tribe predating the Aldmeri colonization." -> "Perhaps the Orcs were an aboriginal tribe predating the Aldmeri colonization." / "whose name was to be given the orcs in a different era." -> "whose name was to be given the Orcs in a different era." / "we have caught glimpses of ancient orcs (perhaps)," -> "we have caught glimpses of ancient Orcs (perhaps)," (Bug #27687)
- Book0WolfQueenV3: ""I must still be drunk. It looks like orcish."" -> ""I must still be drunk. It looks like Orcish."" (Bug #27688)
- Book2ReligiousAncestorsandtheDunmer: "However, Dark Elves consider the human and orcish races to be little more than animals." -> "However, Dark Elves consider the human and Orcish races to be little more than animals." (Bug #27689)
- DLC2Book1CheapPoisonSong1: ""Orsinium was the home of the orcs, off in the Wrothgarian Mountains." -> ""Orsinium was the home of the Orcs, off in the Wrothgarian Mountains." / "The orcs would come down out of the mountains and rape and pillage all over High Rock." -> "The Orcs would come down out of the mountains and rape and pillage all over High Rock." (Bug #27690)
- DLC2Book2CommonHouseofTroubles: "The Dark Elves say he is Malak, the god-king of the orcs." -> "The Dark Elves say he is Malak, the god-king of the Orcs." (Bug #27691)
- DLC2Book3ValuableVarietiesofFaithintheEmpire: "the Dark Elves say he is also Malak, the god-king of the orcs." -> "the Dark Elves say he is also Malak, the god-king of the Orcs." (Bug #27692)
- SkillTwoHanded1: "A pack of orcs had stolen some gold from a local chieftain in Meditea," -> ""A pack of Orcs had stolen some gold from a local chieftain in Meditea," / "I heard the grunts of orcs nearing in."" -> "I heard the grunts of orcs nearing in."" / "The orcs had gathered in a circle around me," -> "The Orcs had gathered in a circle around me," (Bug #27693)
- DA16VerenGoodbye: "The orcs could breach the inner sanctum at any moment!" -> "The Orcs could breach the inner sanctum at any moment!" (Bug #27694)
- DA16Thorek01: "The orcs have breached the inner sanctum, Brother Veren." -> "The Orcs have breached the inner sanctum, Brother Veren." (Bug #27695)
- DialogueWindhelmBlacksmithScene1 [00038278]: "Don't even bother with that one. Leave it to the orcs." -> "Don't even bother with that one. Leave it to the Orcs." (Bug #27696)
- DA16ErandurBarrierIntroBranchTopic03: "When the orcs invaded the temple, I fled." -> "When the Orcs invaded the temple, I fled." (Bug #27697)
- DA16ErandurBarrierIntroBranchTopic05: "Do you realize when the orcs attacked, I was only concerned with myself?" -> "Do you realize when the Orcs attacked, I was only concerned with myself?" (Bug #27698)
- DA16ErandurBarrierIntroBranchTopic04: "When the orcs raided the temple, I fled." -> "When the Orcs raided the temple, I fled." (Bug #27699)
- DA16ErandurOutsideBranchTopic03: "I'm concerned that when this place is unsealed, the Miasma will dissipate and they'll awaken; both orcs and priests alike." -> "I'm concerned that when this place is unsealed, the Miasma will dissipate and they'll awaken; both Orcs and priests alike." (Bug #27700)
- DA16ErandurOutsideBranchTopic02: "No. Knowing they could never defeat the orcs, the priests of Vaermina released what they call "The Miasma," putting everyone to sleep." -> "No. Knowing they could never defeat the Orcs, the priests of Vaermina released what they call "The Miasma," putting everyone to sleep." (Bug #27701)
- DA16ErandurAfterLabBranchTopic: "I'm relieved you discovered a bottle intact; this place looks as though it was ransacked by the orcs." -> "I'm relieved you discovered a bottle intact; this place looks as though it was ransacked by the Orcs." (Bug #27702)
- DA16Attacks [000BBE30]: "How dare you defile this temple, orc!" -> "How dare you defile this temple, Orc!" / [000BBE3A]: "Die, foul orc!" -> "Die, foul Orc!" (Bug #27703)
- DA06Stage50AtubMalacathFollowUp: "He demands loyalty and strength from his orcs." -> "He demands loyalty and strength from his Orcs." (Bug #27704)
- DialogueWhiterun [000D3BDA]: "Everything you see here was made with skill and care by my wife Adrianne." -> "Everything you see here was made with skill and care by my wife, Adrianne." (Bug #27717)
- TG06EnthirIntroBranchTopic: "Do you have Gallus's Journal?" -> "Do you have Gallus' Journal?" (Bug #27774)
- DLC2TT2Prisoners: "Horrible things. Experiments...and worse." "-> "Horrible things. Experiments... and worse. (Bug #27775)
- DLC01SoulCairnHorseQuestEndTopic: "Arvak...You saved him! His soul is free, I can feel it!" -> "Arvak... You saved him! His soul is free, I can feel it!" (Bug #27776)
- DLC2InitVendorTopic [0401EEAD]: "Haggling with you can be so...entertaining." -> "Haggling with you can be so... entertaining." (Bug #27777)
- Favor205 [000AD09A]: "Don't forget. You find Queen Freydis's Sword, I'll reward you." -> "Don't forget. You find Queen Freydis' Sword, I'll reward you." (Bug #27778)
- DLC2DialogueGenericCommandedDarkElf [04033A64]: "You...must...die." -> "You... must... die." (Bug #27779)
- DLC2DialogueGenericCommandedDarkElf [04033A65]: "Must...kill." -> "Must... kill." (Bug #27780)
- DLC2DialogueGenericCommandedDarkElf [04033B20]: "Free...again." -> "Free... again." (Bug #27781)
- CW02BABoutCrownTopic: "The crown is made from the bones and teeth of ancient dragons, and it is said to contain a portion of the power of every king who has worn it." -> "The crown is made from the bones and teeth of ancient dragons, and it is said to contain a portion of the power of every king who has worn it." (Bug #27782)
- DLC2DialogueTelMithryn [04026724]: "Uh...now it's my turn!" -> "Ow... now it's my turn!" (Bug #27785)
- DLC2DialogueTelMithryn [04026725]: "Ah...damn you!" > "Ah... damn you!" (Bug #27786)
- DLC2DialogueTelMithryn [04017E74]: "I could really use a fresh toe for... nevermind." -> "I could really use a fresh toe for...nevermind." (Bug #27787)
- DLC2DialogueTelMithryn [04019592]: "My new steward is...acceptable." -> "My new steward is... acceptable." (Bug #27788)
- DLC2DialogueTelMithryn [04017E7B]: "Sometimes being Master Neloth's apprentice is...painful." -> "Sometimes being Master Neloth's apprentice is... painful." (Bug #27789)
- DLC2DialogueBandits [04026221]: "...captain promised me a life o' adventure on the high seas...instead I'm stuck on this cesspit of an island..." -> "...captain promised me a life o' adventure on the high seas... instead I'm stuck on this cesspit of an island..." (Bug #27790)
- DLC1RadiantDisguised1Topic [0201577F]: "W..Where's the sun?" -> "Wh- Where's the sun?" (Bug #27791)
- FFRiften20BranchTopic [00085D35]: "Yes, I'm afraid we're aware of Sarthis's presence in the warehouse." -> "Yes, I'm afraid we're aware of Sarthis' presence in the warehouse." (Bug #27811)
- FFRiften01JarlIntroBranchTopic01 [00085DF5]: "It won't take long for Sarthis's associates to learn of his death." -> "It won't take long for Sarthis' associates to learn of his death." (Bug #27832)
- Book1CheapOlafAndTheDragon, FavorAdonatoBook: "It is one the most celebrated legends of the Nords," -> "It is one of the most celebrated legends of the Nords," (Bug #27877)
v4.2.0 (2019-09-21) [SSE 1.5.80]
USSEP Fixes
- A script edit made to fix an assignment error in CWFortSiegeScript at some point results in the Imperial attack on Fort Dunstad failing to turn control over to the Imperials if you return later. You would instead find Stormcloaks back in control despite the hold having officially changed hands. (Bug #27328)
- The script for removing unwanted magic effects has been moved to a book object which will be given to the player upon loading the game. Use the new book object to get rid of anything stuck on your character. The shrine object and table that were inside the Temple of Kynareth have been removed from the game.
Actor Fixes
- Gemma Uriel was a member of the Windhelm town faction when she shouldn't be. (Bug #27193)
- Arch-Curate Vyrthur should now drop Vampire Dust when killed. (Bug #27205)
Audio Fixes
- The MaleGuard voice recording in a hello topic in DialogueGuardsGeneral didn't match the other recordings or the subtitle. (sound\voice\skyrim.esm\maleguard\dialogueguardsgeneral__000ad7e7_1.fuz) (Bug #26835)
Item Fixes
- The standard Gold Ring item was not visible when worn by Khajiit vampires. (Bug #26837)
- The standard Akatosh Amulet item was not visible when worn by Orc vampires. (Bug #26837)
- The standard Ancient Nord Amulet was not visible when worn by Nord vampires. (Bug #26387)
- Dexion's Akaviri Sword could not be tempered at a grinding wheel. (Bug #26843)
- The magic effect for the Ring of Namira (DA11NamiraBlessingEffect) was incorrectly set to affect the Restoration school. (Bug #25909)
- When harvesting plants from the planters used in the Hearthfire system, the amount of ingredients was not being affected by the Green Thumb perk, among other things wrong with it. A set of leveled lists has been added to make the objects behave in a proper manner so that you actually harvest what you're expecting. (Bug #27196)
Location Fixes
- Navmesh issues have been corrected in 3 inns. (Bug #27174)
- Bleak Falls Barrow was set in Falkreath Hold when it should be set in Whiterun Hold. (Bug #27167)
- Fixed bad navmesh pathing next to Broken Tower Redoubt. (Bug #26829)
- World max height data has been updated to properly reflect all changes made by the original 3 official DLCs. (Bug #27500)
Magic, Perk & Skill Fixes
- The alchemy effects for Frenzy and Fear poisons (AlchInfluenceAggUp, AlchInfluenceConfDown) were missing the MagicAlchHarmful keyword which causes the Poisoner perk to fail with these 2 effects. (Bug #27218)
- The tentacle damage effect from Miraak's robes is supposed to have a stagger effect but this was not working because the effect script required a casting actor that the explosion object was unable to provide. (Bug #25587)
Mesh and Texture Fixes
- One block of the large mountain mesh was missing its "cast shadows" flag. (meshes\landscape\mountains\mountaincliff01.nif) (Bug #26849)
- The Bone Hawk amulet's default position in the inventory display is rotated out of position, unlike every other item viewed this way. (meshes\dlc01\armor\dlc1hawkamuletgo.nif) (Bug #27190)
- Parts of the prison tunnel in Windhelm would bleed when struck. (meshes\architecture\windhelm\whprison01.nif) (Bug #27184)
- Dwemer cogs had split edges allowing light to show through. (meshes\clutter\dwemer\dwecog01.nif) (Bug #25993)
Papyrus Fixes
- FXfakeCritterScript: The script was not set up properly to allow you to order a follower to grab the items and have it go into their inventory where it's expected. (Bug #26841)
Placement/Layout/Ownership and other World Object Fixes
- 050B1983, 050B1984: Collision planes added to prevent being able to jump out into the void in the Hall of Valor. (Bug #27179)
- 0201259a: Dummy arrows partially embedded into a table. (Bug #26830)
- 020125b8, 020125b9: Bolt quivers with ragdoll data attached that should not be, causing them to bounce out of their container. (Bug #26830)
- 051fac84: Added a missing wooden beam to the ceiling in the Windhelm Warehouse. (Bug #27265)
- 00097C61: Bow which was erroneously positioned nearly 60,000 units up and 3 cells away from the display rack it belongs on at Hunter's Rest.
- 00075af4: Raised a wooden barrier up due to z-fighting. (Bug #27442)
- 00097C19, 00097C1A: Misplaced glow dust and frostbite venom. Both items were also missing their proper ownership setting. (Bug #27251)
- 0500421E, 0500421F: Rock piles added to cover an exposed gap underneath a road piece. (Bug #27264)
- 00029EA5, 0005C09B: Rocks adjusted with exposed undersides. (Bug #27278, Bug #27192)
- 00069610, 001026B5, 001026BF: Floating trees. (Bug #27284, Bug #27283, Bug #27282)
- 05004220, 05009321, 05009322, 0500E435, 0500F11D, 050B19A7, 050B19A8, 050B19A9, 050B19AA, 050B19AB, 050B19AC, 050B19AD, 050B19AE, 050B19AF: Rocks placed to cover up various gaps. (Bug #27294, Bug #27281, Bug #27280, Bug #27279, Bug #27277, Bug #27266, Bug #27250)
- 0003B4CA, 0005B65A, 0005B65B, 0007BC96, 0009719A, 0009719B, 0009979F, 000997A0, 000997A1, 000C2B23, 000D9A20, 000E3C11, 01000BA1, 01000BA3, 01000BA4, 01000BBA, 01000DF0, 01000DF1, 01000E0F, 01000E10, 01001528: Misplaced thickets and shrubs. (Bug #27501, Bug #27183)
- 0007C54F, 000E930D: Misplaced flora. (Bug #27501)
Text Fixes
- The effect for Fortify Archery (AlchFortifyMarksman) incorrectly shows in the UI as "Fortify Marksman" which is inconsistent with all other uses of the effect name in other parts of the game. (Bug #25452)
- DaedricPrinceNamira: "Namira is the daedric prince of darkness and revulsion, and is frequently associated with disease, spiders, insects, slugs and other repulsive creatures." > "Namira is the daedric prince of darkness and revulsion, and is frequently associated with disease, spiders, insects, slugs, and other repulsive creatures." (Bug #27285)
- Book3ValuableFeyfolkenI: ""No, I can't say we were ever in very great danger, but that it isn't to say that there weren't a few unfortunate incidents where a unschooled yokel invented something beyond his ken." -> ""No, I can't say we were ever in very great danger, but that isn't to say that there weren't a few unfortunate incidents where a unschooled yokel invented something beyond his ken." / "This particular tale takes place in city of Alinor on the west coast of Summerset Isle, and concerns a scribe named Thaurbad." -> "This particular tale takes place in the city of Alinor on the west coast of Summerset Isle, and concerns a scribe named Thaurbad." / "Most of messages to and from his house dealt with his business, writing the weekly proclamation from the Temple of Auri-El." -> "Most of the messages to and from his house dealt with his business, writing the weekly proclamation from the Temple of Auri-El." (Bug #27334)
- Book2CommonCabinInTheWoods: "He sat in what used to be the cabin's bedroom staring at the barricaded door shaking." > "He sat in what used to be the cabin's bedroom staring at the barricaded door, shaking." (Bug #27335)
- book2CommonSongAskeldeMen: "Wordlessy they chanted then until dawn" -> "Wordlessly they chanted then until dawn" (Bug #27344)
v4.1.9 (2019-06-13) [SSE 1.5.80]
USSEP Fixes
- Merged the fix for the Solitude Fletcher's inventory with the crossbow items update from Patch 1.5.80.
- The fix previously applied to the Abandoned Shack exterior chimney has been modified to a more fitting form. (Bug #26810)
Location Fixes
- The navmesh on the north cell border for Lakeview Manor has a broken border connection to the lake road. (Bug #26808)
- Hag's End has no acoustic space setting applied which results in no reverb being present as it should be. (Bug #26802)
Mesh and Texture Fixes
- The metal railing on top of the Solitude tower walls was pointing to the wrong texture file. (meshes\architecture\solitude\cwtowerwall01.nif) (Bug #26792)
Three varieties of downed tree have transparent roots. (meshes\landscape\trees\treepineforestuprooted01.nif, meshes\landscape\trees\treepineforestuprootedstump01.nif, meshes\landscape\trees\treepineforestuprootedstump01sn.nif) (Bug #26793) [Official SE 1.6.318 Patch]
v4.1.8a (2019-06-01) [SSE 1.5.73]
USSEP Fixes
- The fix for Mjoll's house mesh somehow lost its texture block which had to be replaced to fix a missing texture.
v4.1.8 (2019-06-01) [SSE 1.5.73]
USSEP Fixes
- In a previous fix to Hern and Hert, their AI packages were assigned by who was named in them. This turned out to be wrong and they have been assigned backward ever since. Hert should have the sawmill packages Hern was given, and Hern should be the one using the chopping block in front of the house. This will correct being unable to buy logs from the mill and also being able to cut them yourself after gaining favor with Hert. (Bug #26464)
- Cheese wheels bled when shot or hacked at due to an incorrect material setting assigned when fixing the lack of drop sounds. (meshes\clutter\food\cheesewheel01a.nif, meshes\clutter\food\cheesewheel01b.nif, meshes\clutter\food\cheesewheel02a.nif, meshes\clutter\food\cheesewheel02b.nif) (Bug #23058)
- Invisible Child (WICastMagic01) had an invalid detection check in the CastingActor alias which caused the event to fail whenever it should have run. This reverts part of Bug #17867. (Bug #26781)
- A redundant AI package for Aventus Aretino was removed from the patch. This package had been previously added by an old update but was never actually needed.
Actor Fixes
- Agent Lorcalin and his escort were insta-spawning on top of the shrine instead of ambushing the player properly. They now have added travel packages to force them to walk up from where they are initially enabled. (Bug #26688)
Audio Fixes
- Markarth guards incorrectly talk about "the Dibella" when they should be referring to "the Sybil". (sound\voice\skyrim.esm\femalenord\dialogueguardsgeneral__000dd0f2_1.fuz, sound\voice\skyrim.esm\maleguard\dialogueguardsgeneral__000dd0f2_1.fuz, sound\voice\skyrim.esm\malenordcommander\dialogueguardsgeneral__000dd0f2_1.fuz) (Bug #25908)
Item Fixes
- Wuuthrad had an incorrect detection sound level. (Bug #26302)
- The basic fork had the wrong sound attached for sheathing the weapon. (Bug #26489)
- End tables in the basement building options of the Hearthfire homes were pointing to the wrong models in the UI. (Bug #26255)
Location Fixes
- Navmesh problems around the sawmill at Half-Moon Mill were making it impossible for Hert to walk up the ramp without the player pushing her there.
- Sylgja's front door was missing its navmesh triangles which could result in here being stuck inside her house. (Bug #26733)
Magic, Perk & Skill Fixes
- Nightstalker's Footsteps claimed to provide a 25% improvement to sneaking as a vampire but only actually gave 20%. (Bug #25873)
Mesh and Texture Fixes
- A stray beam sticking out from Mjoll's house in Riften was removed because it disappears from view as you approach. (meshes\architecture\riften\rtmjolldeck02.nif) (Bug #26515)
- The glowmap on sunhallowed arrows was incorrectly done. The black mask to block glow was not completely black, resulting in visual issues with the arrows. (textures\dlc01\weapons\auriel\aurielsbow_g.dds) (Bug #19915)
The large floating ideal master crystals in the Soul Cairn were not rendering correctly. (meshes\dlc01\clutter\dlc01idealmastercrystal.nif) (Bug #26666) [Official SE 1.6.318 Patch]
Quest Fixes
- During Blood On The Ice (MS11), going to Wuunferth about the amulet and journal never triggers the objective to patrol the Stone Quarter due to the objectives used in the ResolveObjective() function being incorrect.
- During Kolskeggr Mine (FreeformKolskeggrA) Pavo remains inside the barracks and often accuses the player of trespassing inside. He will now sandbox outside for 12 hours once the Forsworn in the mine are dead. Note that the change to the barracks cell to make it public has been reverted in this update so you WILL be arrested for trespass if you go inside now. Wait for him to come out. You don't own the place after all. This reverts Bug #18200. (Bug #25773)
- It was possible to interrupt Erandur during the ritual to destroy the Skull of Corruption due to a missing scene flag. (Bug #26712)
- Siddgier's 4th dialogue option in Favor154 is trying to compare his relationship rank to a NULL target instead of the Player as it's supposed to be. (Bug #26741)
- The "Giants fending off bandits" encounter (WE07) was not generating the correct type of mammoth for the giants to be herding. (Bug #26773)
- The encounter quest with the magic student (WIChangeLocation04) should now terminate correctly if he's either killed or unloaded from memory before you agree to help him practice wards. (Bug #26775)
Papyrus Fixes
- BYOHHouseHorkerScript: The horkers near the fish hatchery at Windstad Manor should become friendly regardless of whether fish are spawned or not. (Bug #26495)
- DLC1VQ04LabTriggerScript: Entering Valerica's Lab after Chasing Echoes erroneously caused people who used vampirism to enter the Soul Cairn to be blocked from doing so if they later became cured, despite Valerica saying they'd no longer have a problem entering the portal. (Bug #26730)
- defaultDisableHavokOnLoad: Updated the OnActivate event to prevent a potential race condition if 3D is not loaded. (Bug #26371)
Placement/Layout/Ownership and other World Object Fixes
- 04018633: Incorrect type of cooking pot container was used at Bujold's Retreat. (Bug #26408)
- 0010F595, 0010F596, 0010F598: Water planes in Ysgramor's Tomb that needed to be assigned to a multibound to keep them from vanishing. (Bug #26575)
- 000ad0b3: Door in Black-Briar Lodge missing the key setting. (Bug #26553)
- 05195851: Chimney added to the exterior of the Abandoned Shack for consistency with the fireplace on the inside. (Bug #26780)
- 000b924d: Floating Canis Root tree.
- 000A8964, 000C8E4C: Farm fence pieces replaced with alternates that are not misaligned where they meet. (Bug #21698)
- 00071658: Expanded trigger size for the crowd scene outside Movarth's Lair so stragglers don't hold up progression. (Bug #22120)
- 00048C3B: Gap in a mountain piece. (Bug #26378)
- 000B9B88: Rock cliff adjusted that was protruding through the wall of the Dragonsreach pond. (Bug #26319)
- 050A776B: Rock pile added to cover a small gap underneath another rock pile. (Bug #26320)
- 050A776C, 050A776D, 050A776E, 050A776F, 050A7770, 050A7771, 050A7772: Rocks added to cover up holes near Mortrag Peak where it was possible for the player to become stuck. (Bug #26348)
- 0403AA11: Floating predator spawn marker. (Bug #26349)
- 000F8E2C, 000F8E2D: Dwemer strut and Dwemer metal piece placed in the same spot as a dead Dwarven spider. (Bug #26713)
- 050A7767, 050A7768, 050A7769, 050A776A: Rocks placed to cover up a large gap in the side of a mountain piece. (Bug #26756)
- 0007298B, 0007298C, 0007298D, 0007298E, 010011B5, 01001365, 01001371: Misplaced tree thickets and shrubs. (Bug #26784)
v4.1.7 (2019-03-13) [SSE 1.5.73]
USSEP Fixes
- The enchantments governing the Pale Blade had once been fixed to provide an extra stamina effect to satisfy the double stamina damage. However this was incorrect because the standard frost damage effect already has a second AV weight of 2 which doubles that damage. Thus the blade was incorrectly delivering 3x stamina damage. This reverts Bug #10179. (Bug #25291)
- Argonian Ale and Cyrodilic Brandy have received fixes in official SSE updates and have had their edits removed from the patch. (Bug #25736)
- The fixed Dawnguard Rune Hammer effect (UDGPDLC1HunterHammerRuneFireFFLocation) was missing the MagicDamageFire keyword that it should have had. (Bug #25589)
- After receiving confirmation that the magic effect duration reversals for Salmon Roe (introduced with the Hearthfire DLC in 2012) were in fact intentional, we have removed these edits from the patch. This reverts Bug #15093.
- crReduceDamage05, crReduceDamage075 and crReduceDamage035 were altered in USKP 2.1.3. Since no documentation of the original report exists to explain why this was done, these changes are being removed. (Bug #25813)
- An old fix in USKP 1.2.4 to keep Farengar's scene in The World-Eater's Eyrie (MQ303) from playing if he was dead was incorrectly checking his alias without making sure it was actually filled first. If he's been dead a long enough time, it won't fill, but Papyrus will return a result as though he were still alive and then runs the scene anyway. (Bug #25519)
- Transparency issues with the Blue Palace entry way and door have been fixed. Our edits have thus been removed from the patch. This reverts Bug #8755. (meshes\architecture\solitude\sbluepalaceentrance.nif, \meshes\architecture\solitude\doors\shousedoor01.nif)
- Patch 1.5.73 fixes FoodRestoreHealthDuration. This cancels out Bug #24582.
Actor Fixes
- Wisp Mothers have a spell which should be possible for them to dual cast and benefit from the Impact perk, but they were never given the actual perks to enable that. (Bug #25516)
Item Fixes
- Rocksplinter could not be tempered because it did not inherit from the base pickaxe template. (Bug #25590)
- Poacher's Axe, Pickaxe, Notched Pickaxe, and both versions of Ancient Nordic Pickaxe were lacking the VendorItemTool keywords. (Bug #25590)
- Bonemold Gauntlets and Improved Bonemold Gauntlets did not have keywords to enable the Fists of Steel perk. Regular bonemold now has the keyword for steel, and improved bonemold has the keyword for dwarven. Both of these are based on the closest equivalent weight for vanilla gauntlets. (Bug #25730)
- Stalhrim Light Bracers incorrectly had a keyword for the Fists of Steel perk. They are light armors. (Bug #25730)
- The Poacher's Axe (dunHaltedStreamPoachersAxe) had an enchantment charge of 0 which resulted in the enchantment not actually working. (Bug #25456)
- The Bloodskaal Blade could fail to produce its proper energy wave effect because the object was set to respawn. Which for whatever crazy reason caused the engine to delete the original object despite it being stored in an active quest alias. The replacement would spawn correctly but because it didn't get stored in the alias, the blade broke. Unfortunately this is not possible to fix if this issue has already happened. You will need to restore a save prior to having visited the dungeon. (Bug #25785) [NR]
Location Fixes
- A broken navmesh on the path from the main road up to Clearspring prevents followers (and other NPCs in general) from being able to get up to the location. (Bug #25775)
Magic, Perk & Skill Fixes
- Sinderion's Serendipity wrongly applies a 26% chance to work instead of the stated 25% due to the incorrect use of a <= operator. (Bug #25482)
- The Warmaster perk incorrectly applies a 26% chance to cast instead of the stated 25% due to the incorrect use of a <= operator. (Bug #25455)
- The conjuration spells for flame, frost, and storm atronachs - as well as their potent counterparts - were only providing half of the expected skill experience per use due to a quirk in how the magic system interprets a spell with 2 effects. This resulted in it taking an abnormally long time to level conjuration using these spells. (Bug #21400)
- Detect Dead was mistakenly flagging mages with reanimated thralls as undead actors due to checking for the summoned spell effect when they shouldn't have. (Bug #25875)
- The visual effects for the 3 Labyrinthian weapons (DraugrMagicSwordStreak, DraugrMagicAxeStreak, DraugrMagicBowStreak) were not completely set up and thus did not display properly when used. (Bug #25585)
Quest Fixes
- Quest objectives for In My Time Of Need (MS08) get scrambled in the display due to bad handling when stage 175 is trying to clear them out after deciding to turn Saddia in. (Bug #25774)
- If their initial scene in Winterhold is interrupted for some reason, Birna and Ranmir will be forever stuck standing outside her shop. This was both due to the scene not being marked as interruptible (dragon attacks, random wildlife etc can interrupt it) and due to each of them having an alias looking for a condition that will never be set once it's been interrupted. Interrupting it would cause the scene quest to stall and never be terminated. [DialogueWinterholdInitialScene]
- Vigilants of Stendarr are supposed to confront vampire lord players before attacking but could not do so due to a bad condition check in the dialogue. (Bug #25874)
Papyrus Fixes
- CCHouseQuestScript: Initialization of the house quest arrays is not thread safe and leads to broken setups when starting a new game. (Bug #25562)
- defaultDisplayUniqueItemScript: Certain weapons displayed on unique weapon racks for Creation Club DLCs are prone to falling on the floor when you leave the room and return later. We have included a crude workaround for this problem that should solve most cases of returning to find your hard earned treasures scattered about the room. (Bug #25561)
- DLC1TestPhilAtronach: Found an old copy of the script from 1.5.3 and compiled it in to silence the Papyrus log error about it being missing. (Bug #25560)
Placement/Layout/Ownership and other World Object Fixes
- 02001785: Closed gap under a dirt ramp. (Bug #25559)
- 050A2657, 050A2658: Rock piles added to cover a gap in a cave floor. (Bug #25527)
- 050A2656, 050A2659: Rocks added to cover a gaps in a rock cliff. (Bug #25569, Bug #25518)
- 000C076B, 000C076D, 000C076E, 000C076F, 000C0770, 000C0773, 000C0774, 000C0779, 000C077A, 000C077B, 000C077D, 000C077E, 000C077F, 000C0780, 000C0781, 000C0782, 000C0783, 000C0784, 000C0785, 000C0786, 000C078A: Floating crops. (Bug #25757)
- 0004D735, 000F72E0, 000F72FC, 000F72FD, 000F72FF, 000F7302, 000F7303, 000F7304, 000F7305, 000F730A, 000F92D1, 000F92D5, 000F92D6, 000F92D7, 01001165, 01001166: Misplaced thickets, shrubs, and other plants. (Bug #25963)
- 01001109, 01001172, 01002029, 0100202A: Misplaced mountain flower plants. (Bug #25964)
- 000F92DE: Misplaced tree. (Bug #25965)
- 050A265A, 050A265B: Rocks placed to close a gap in Whiterun's terrain mesh. (Bug #25821)
Text Fixes
- MGR10Note: "Sergius's Note" -> "Sergius' Note" (Bug #25521)
- TG05GallusJournalPre: "Gallus's Encoded Journal" -> "Gallus' Encoded Journal" (Bug #25522)
- LetterRiftenRaggedFlagon03: "Give Me A Chance" -> "Give Me a Chance" (Bug #25523)
- SkillAlchemy5: The text on the title page wasn't properly aligned and centered. (Bug #25524)
- DialogueWindhelm [000CD8F0]: "You come here where you're not wanted, you eat our food, you pollute our city with your stink and you refuse to help the Stormcloaks." -> "You come here where you're not wanted, you eat our food, you pollute our city with your stink, and you refuse to help the Stormcloaks." (Bug #25554)
- DialogueDragonBridgeAzzadaTopicsBranch3Topic: "You ask if I'm worried? I'm terrified, if you want to truth of it." -> "You ask if I'm worried? I'm terrified, if you want the truth of it." (Bug #25556)
- DialogueDragonBridgeHorgeirTopicsBranch2Topic: "I swear that woman is the most spiteful shrew in all Skyrim. I think there's a chunk of ice where her heart ought to be." -> "I swear that woman is the most spiteful shrew in all of Skyrim. I think there's a chunk of ice where her heart ought to be." (Bug #25557)
- DA15Paranoia [000B81E5]: "With the threat gone Pelagius is under the delusion that he is safe, which means you've helped him... sort of. And we're that much closer to home." -> "With the threat gone Pelagius is under the delusion that he's safe, which means you've helped him out... sort of. And we're that much closer to home." (Bug #25558)
- CharacterSkillIllusion: "The School of Illusion focuses on the manipulation of an enemy's mind, and is used to cast spells like Fear, Charm and Invisibility." -> "The School of Illusion focuses on the manipulation of an enemy's mind, and is used to cast spells like Fear, Charm, and Invisibility" (Bug #25567)
- CharacterSkillOneHanded: "The One-Handed skill improves the use of weapons such as daggers, swords, maces and war axes." -> "The One-Handed skill improves the use of weapons such as daggers, swords, maces, and war axes." (Bug #25568)
- dunMiddenTreasureMap, dunTreasMapRiverwood: Removed the description text from these two treasure maps, because it is inconsistent with the other maps in the game that don't have a description. (Bug #25598)
- DLC2MH01BujoldLetsGo: "Well let's not waste time talking about it, then!" > "Well, let's not waste time talking about it, then!" (Bug #25767)
- DA11Intro [Objective 15]: "Tell Verulus the Hall of the dead is safe" > "Tell Verulus the Hall of the Dead is safe" (Bug #25772)
- Bladesman90: "Attacks with a swords have a 20% chance of doing even more critical damage." -> "Attacks with swords have a 20% chance of doing even more critical damage." (Bug #25814)
v4.1.6 (2018-12-05) [SSE 1.5.62]
USSEP Fixes
- Previous fix for Fine Clothes 02 needed to be redone due to a mismatched number of triangles in the meshes. (meshes\clothes\fineclothes02\1stpersonoutfitm_1.nif, meshes\clothes\fineclothes02\1stpersonoutfitf_0.nif, meshes\clothes\fineclothes02\1stpersonoutfitf_0a.nif, meshes\clothes\fineclothes02\1stpersonoutfitm_0.nif) (Bug #23708)
Audio Fixes
- Pantea Ateia's initial greeting would say "good evening" even if you met her for the first time at any other time of day. (sound\voice\Skyrim.esm\FemaleEvenToned\dialoguesolitude__0002e17c_1.fuz) (Bug #25366)
Item Fixes
- Jarl clothing variants were pointing to an incorrect ground object for the female world models. (Bug #25295)
Location Fixes
- The navmesh at Cragslane Cavern needed to be adjusted to prevent a recurrence of the wolves spawning outside their cages. (Bug #25463)
Mesh and Texture Fixes
- Two uprooted tree models had transparent roots due to invalid decal flags being applied. (meshes\landscape\trees\treepineforestuprooted01.nif, meshes\landscape\trees\treepineforestuprootedstump01.nif) (Bug #25294)
- Female NPC Head dirt 01 texture was broken due to being nothing but a blank file. Fixed by taking the same file from LE and stretching it to 512x512. Since this is what the other 2 head dirt textures had done, there should be no visual quality difference. (textures\actors\character\character assets\tintmasks\femaleheaddirt_01.dds) (Bug #22359)
Quest Fixes
- Birna would still offer dialogue to sell you the Coral Dragon Claw even if you had just bought it from her. The option for when you can't afford it was missing the proper quest stage check. (Bug #25299)
- Gerdur's line directing the player to Alvor had an invalid condition checking to see if Alvor's axe was dead rather than Alvor himself.
- Sven would direct the player to Alvor even if dead because the dialogue option was checking to see if Sven was dead instead, which is not useful since Sven is delivering the line.
- Sven should no longer deliver dialogue as though he is in Riverwood if he has been relocated somewhere else, such as being your steward at a Hearthfire house. (Bug #25275)
- Sven should also no longer use lines suggesting he doesn't know the Dragonborn if he's no longer in Riverwood as he can only be moved out by being hired somehow. (Bug #25725)
- Pantea Ateia's greeting regarding the end of the rebellion should no longer play once the Civil War is over. (Bug #25366)
- During The Way of the Voice (MQ105) the player turns the Horn of Jurgen Windcaller in to Arngeir. Yet when the player returns to the place the horn belongs and clicks on it, the horn reappears as though the player still had it. The scripts had once been set up to enable it at the site as it was turned in but was changed for some reason. The horn will now be on the tomb when the player returns instead of only popping up when the player activates it. (Bug #25353)
Placement/Layout/Ownership and other World Object Fixes
- 000e2cd2: Mist effect in Proudspire Manor that was not always visible. Moved up from the floor to avoid possible clipping issues. (Bug #21559)
- 0010D004, 0010D005, 0010D006, 0010D007, 0010D008: Misplaced barrels. (Bug #25334)
- 0006F147: Misplaced potion. (Bug #25335)
- 000D6883: Misplaced rock. (Bug #25341)
- 0201111D: Misplaced rock pile. (Bug #25341)
- 05005905: Rock added to cover a gap in a rock cliff. (Bug #25341)
- 05005906: Rock added to cover a gap in part of a mountain slope. (Bug #25341)
- 0004DB5F, 0004DB60, 0004DB74, 0004DBD4, 0004DC1A, 0005A0AE, 0008CAD4, 0008CAD6, 0008CAD8, 000A39AA, 000A39AC, 000B447E, 000B447F, 000B44D4, 000CB123, 01001114, 01001117, 01001118, 01001271, 01001278, 01001280, 01001281, 01001352, 01001354, 01001355, 0100135A, 01001360, 01001361, 01001363, 01001364, 01001374, 0100137A, 0100137B, 0100137C, 0100137D, 0100137E, 0100137F, 01001380, 01001381, 01001384, 01001385, 0100138A, 0100138D, 01001397, 01001398, 01001399, 0100139A, 0100139B, 01002360, 01002361, 01002363, 02011127, 02011128: Misplaced thickets, shrubs, and other plants. (Bug #25425)
v4.1.5a (2018-10-27) [SSE 1.5.53]
USSEP Fixes
- Female shoes were invisible due to a missing asset when packaging for 4.1.5.
v4.1.5 (2018-10-27) [SSE 1.5.53]
USSEP Fixes
- A previous fix done for the Angarvunde dungeon ended up making it impossible to loot the key if you killed Medresi Dren prior to when she'd normally give it to you. (Bug #24797) [NR]
- Frostbite Staff was set to use the wrong type for the slow effect when it was fixed in a previous patch version. (Bug #25196)
Actor Fixes
- Updates to facegen data for the Sultry Maiden have been merged with an official patch that was done on her recently. (Bug #25147)
- Borgakh the Steel Heart is initially placed in the game clipping into a table, which could be potentially causing her to get flung out of playable space and thus disappearing from the game. (Bug #25142)
- The Dremora Butler and Dremora Merchant were set to use the wrong facial morph setting resulting in them looking like little more than costumed Bretons. (Bug #24763)
- The burnt spirggan held prisoner in Tel Mithryn had an invalid script property attached. (Bug #25276)
Item Fixes
- Fixed an exploit on the Dynamo Actuator in Fahlbtharz Grand Hall that was caused by a bad state transition in the script that runs it. [DLC2defaultSlottedItemActivatorScript] (Bug #13279, Bug #25035)
- The ground object for female Thieves Guildmaster Boots was pointing to the wrong object model. (Bug #25179)
- The lexicon cubes given to you during Septimus' quest do not make sounds when picked up, dropped, or clicked on in inventory. The sound assigned to them will not play for these conditions. (Bug #21151)
Location Fixes
- A water edit had not been forwarded for cell -35,13. (Bug #24813)
- Arkngthamz could not be marked as cleared because the Centurion at the end was not marked as a boss. (Bug #25145)
- Several defective navmeshes have been fixed at Fort Sungard. (Bug #24583, Bug #24575)
- Navmeshes in cells (20,-2), (22,-7), (29,2), (39,-11), (40,-14), (40,-6), and (40,-8) were missing preferred triangles for road pathways. (Bug #24542)
Magic, Perk & Skill Fixes
FoodRestoreHealthDuration was using the wrong keyword following a previous fix to the effect. (Bug #24582) [Official Patch 1.5.73]
- Blessing of Mara (FortifyRestorationFFSelf) incorrectly states healing spells will heal 10% more. It should instead say the spells cost 10% less Magicka to cast. (Bug #22895)
- Grand Healing does not apply the bonus from the Respite perk due to checking the wrong actors to see who actually cast the spell. (Bug #25197)
- Necromantic Healing and Heal Undead do not correctly apply bonuses from the Respite perk due to the spell using the wrong fatigue check. A new set of these needed to be created in order for these spells to work correctly. (Bug #25197)
- Chillrend frost damage (ChillrendEnchFrostDamageFFContact) did not include Stamina damage like every other frost magic effect in the game due to being set to the wrong modifier type. (Bug #24352)
- The Predator's Grace enchantment (dunEnchDeepwoodMuffle) was set to the wrong value for the Stamina regeneration effect. (Bug #24573)
- Shadowcloak of Nocturnal should now stop working properly once the 120 second timer runs out. (Bug #18821)
Mesh and Texture Fixes
- One of the farmhouse walkway pieces is missing its ropes and struts due to incorrectly converted nodes in the vanilla asset. (meshes\architecture\farmhouse\walkway\walkwayfull01.nif) (Bug #24939)
- One of the bridges next to the Gildergreen was missing part of its lattice. (meshes\architecture\whiterun\wrterrain\wrtreecircle01.nif) (Bug #25181)
- The door to the Pelagius Wing of the Blue Palace did not make sounds when activated. (meshes\architecture\solitude\doors\ssingledoorint01load.nif) (Bug #25177)
- The fireplace in Candlehearth Hall had the wrong collision sound attached. (meshes\architecture\windhelm\interiorkits\castle\whfireplace03.nif) (Bug #24936)
- Dragonsreach castle tower segment had bad UV alignment. (meshes\architecture\whiterun\wrbuildings\wrcastlestonetower01.nif) (Bug #25228)
- The blacksmith grinding wheel had bad UV mapping on the wheel shaft. (meshes\furniture\clutter\blacksmithsharpeningwheelanimating.nif) (Bug #25134)
- Ice cave entry piece that had a gap in its geometry has been corrected. (meshes\dungeons\caves\ice\largehall\caveilhallentrance01.nif) (Bug #24935)
- The Volkihar vampire load screen was missing its eyes. (meshes\dlc01\loadscreenart\loadscreenvampire.nif) (Bug #22438)
- The road path up to the Dragonsreach dungeon was not connected properly. (meshes\architecture\whiterun\wrterrain\wrtercloud03.nif) (Bug #25192)
- Ship oars had incorrect Havok material set. (meshes\dungeons\ship\clutter\shipoar01.nif) (Bug #25248)
- Male Forsworn boots had a leg gap when wearing no armor. (meshes\clothes\forswornarmor\forswornboots_0.nif, meshes\clothes\forswornarmor\forswornboots_1.nif) (Bug #25242)
Female Redguard boots were missing a forearms partition, causing clipping with gauntlets. They also had an unnecessary calf partition which caused invisibility when not wearing armor. (meshes\clothes\redguard\redguardoutfitf_1.nif, meshes\clothes\redguard\1stpersonredguardoutfitf_0.nif, meshes\clothes\redguard\1stpersonredguardoutfitf_1.nif, meshes\clothes\redguard\redguardbootsf_0.nif, meshes\clothes\redguard\redguardbootsf_1.nif, meshes\clothes\redguard\redguardoutfitf_0.nif) (Bug #25272) [Official SE Patch 1.6.318]
- The female Belted Tunic had a visible seam at the wrists when worn. (meshes\clothes\farmclothes01\1stpersontorsof_1.nif, meshes\clothes\farmclothes01\1stpersontorsof_0.nif) (Bug #24347)
- Female versions of the Mourner's Clothes were using the wrong texture in first person view. (meshes\ussep\clothes\mournersclothes\1stpersonmournoutfitf_1.nif, meshes\ussep\clothes\mournersclothes\1stpersonmournoutfitf_0.nif) (Bug #24341, Bug #24342)
- Collision issues with one of the Dwemer columns. (meshes\dungeons\dwemer\smrooms\DweRmSmColumnFixed01.nif) (Bug #24368)
- Collision on the tower at High Hrothgar had gaps allowing people to walk through it. (meshes\architecture\highhrothgar\highhrothgartower01.nif) (Bug #25241)
Papyrus Fixes
- PlayerBookShelfContainerScript, BYOHDivertPrefabsScript: Fixed an issue that caused invalid objects to attempt being transferred to the player house chest when rooms get swapped. Plugs up numerous Papyrus errors and corrects the invalid pointers that would result. (Bug #13682)
- DLC2OmenOfDangerScript: Fixed an issue with registration for animation events. (Bug #14337)
- DragonPriestActorScript: Fixed issues with registration for animation events that were not working. (Bug #13749)
- FXAtronachStormSCRIPT: Fixed issues with registration for animation events that were not working. (Bug #13993)
- FXDragonBloodDamageScript: Fixed issues with registration for animation events that were not working. (Bug #13547)
- FXDragonMoundScript: Fixed issues with registration for animation events that were not working. (Bug #16140)
- MQKillDragonScript: Fixed issues with registration for animation events that were not working. (Bug #14379)
- SprigganFXSCRIPT: Fixed issues with registration for animation events that were not working. (Bug #14445)
- dunFolgunthurBossBattle: Fixed an issue with the battle manager update that would end up passing NULL references if the quest shut down while the loop was running. (Bug #14020)
Quest Fixes
- In the Conjuration Ritual Spell (MGRitual03) the Unbound Dremora would be hostile toward Blades members who were not also proper followers for the player, as well as to Barbas, if they happened to be there when the spell is cast. (Bug #25132)
- It is not always possible to pick up Jarl Siddgeir's favor quest (Favor154) because the dialogue checks to initiate it are targeting a NULL reference instead of the player reference. (Bug #24853)
- A sound marker is not disabled properly once Revealing the Unseen (MS06) has completed the scene with Ancano and the Eye of Magnus. (Bug #20092)
- Crossing the caged walkway in Frostmere Crypt should no longer result in the player losing an invisibility spell. (Bug #19446)
- The Bounty Collector quest (WEBountyCollectorQST) was charging 0 gold to the player in Falkreath Hold due to a typo in the script that controls it.
- Repairing the Phial (MS12b) could get stuck thinking the player has picked up a Briar Heart when they really haven't and thus failing to advance the quest when needed. The underlying cause is still not known but a workaround has been added to the Retro scripts to unstick it on a save where this has happened. (Bug #21688)
- Talen-Jei should no longer be greeting you with contradictory lines if you blackmailed or killed Keerava. (Bug #22138)
- Thralls should no longer comment on the player displaying dangerous magic. (Bug #20022)
- It is possible during Retaking Thirsk (DLC2MH01) to end up in a situation where Rieklings being killed are not properly counted. The scripts involved (DLC2MH01QuestScript, DLC2MHRieklingHandlerQuestScript) were using improper operations to change the global variable value. (Bug #23415) [NR]
- After becoming Blood-Kin to the Orcs you should no longer be warned about trespassing in the longhouses at the orc strongholds. (Bug #19568)
- Balgruuf should no longer comment about having a city to keep after he's been exiled. (Bug #25261)
- Orphans transferred to Riften are not in an ownership faction and thus can't use various markers in the orphanage. (Bug #24541)
Placement/Layout/Ownership and other World Object Fixes
- 030137B3, 030137B4, 030137B5, 030137B6, 030137B7, 030137B8, 030137B9: Child beds in Honorhall Orphanage with no ownership set. (Bug #24541)
- 030137FB, 030137FC, 030137FD, 030137FE, 030137FF, 03013800, 03013801, 03013802, 03013803, 03013804, 03013805: Idle markers in Honorhall Orphanage that were not useable by children. (Bug #24541)
- 0403A2AD: Static representation of Ahzidal's Armor was out of place after fixing its mesh. (Bug #24903)
- 0008C921, 0008C922, 0008C923, 0008C924, 0008C925, 0008C926, 0008C927, 0008C928: Weapon racks outside the playable area that were showing up on the local map in Fort Greymoor. (Bug #24833)
- 0009B2CD: Exposed underside of a rock. (Bug #25158)
- 04014414: Iceberg ledge sticking out on one side. (Bug #25027)
- 000a0187: Sewer piece sticking out through an archway. (Bug #24812)
- 0508420b: Added ice chunk to cover up a hole in the Glacial Crevice. (Bug #24832)
- 00096CFD, 00096EA1: Orc corpse used as a container swapped for a boss chest. The corpse could potentially fall out of the world. The chest has been moved to the boss fight area rather than being isolated down the path beyond where it made little sense. (Bug #21709)
- 000B146E, 000B1475, 000B1477, 000B148E: Mythic Dawn banners in Silus' house were facing backward, which resulted in lighting issues. (Bug #21052)
- 0500082D: Boulder added to cover up a gap between the cave floor and some rocks. (Bug #24806)
- 00018BF1, 0007115B, 0007115C, 0007115D, 0007115E, 000A59F8, 000E471C: Misplaced barrels. (Bug #24810)
- 000E471B: Misplaced lantern. (Bug #24810)
- 000A3A34: Brewery cask clipping into floor. (Bug #24812)
- 0006B34B, 00099A90, 0009B4EE, 000AAFFA: Floating boulder and rock piles. (Bug #24820, Bug #24819, Bug #24806)
- 0200A589: Torch sconce not properly linked to its light source. (Bug #24849)
- 000F7214: Floating bedroll. (Bug #25103)
- 0500082E, 0500082F, 05000830, 05010801, 05010802, 05010803, 05010804, 0501080A, 0509D543, 0509D544, 0509D545, 0509D546, 0509D547, 0509D548, 0509D549, 0509D54A, 0509D54B, 0509D54C: Rocks and boulders added to cover up various gaps. (Bug #25135, Bug #25127, Bug #25126, Bug #25057, Bug #24818)
- 0002244C: Floating rock. (Bug #25126)
- 00037D8B: Misplaced rubble piece. (Bug #25152)
- 00072213, 00080290: Misplaced trees. (Bug #25267)
- 000EDE14, 000EDE15: Thickets that are the wrong type for the climate where they're located. (Bug #25268)
- 000802AE, 0008B789, 00090163, 0009A291, 0009A292, 0009A293, 0009A298, 0009A29B, 0009A2A0, 0009A2A8, 0009A2B8, 0009A2B9, 0009A2C3, 0009A2C5, 0009A2C6, 0009A2FB, 0009A2FD, 0009A302, 0009A323, 0009A324, 0009A32A, 0009A32B, 0009A32D, 0009A65D, 0009A65E, 0009A690, 0009A6F3, 000D8CA5, 000D8CA6, 000D8CA7, 000D8CD0, 000D8CD1, 000EDE14, 000EDE15, 000EDE1A, 000EDE1B, 000EDE1C, 000EDEA2, 000EDEAD, 000EDEAE, 000EDEAF, 000EDEC3, 000EDEC4, 000EDECA, 000EDECB, 000FBAE8, 000FBAEB, 000FBAEC, 000FBAED, 0100212B, 0100212C, 010023E9, 010023EA, 0100270B, 0100270C, 0100270D: Misplaced bushes, thickets, and shrubs. (Bug #25269)
- 00037BE2: Delphine marker in Sleeping Giant Inn secret basement. Fixed awkward z rotation value causing her not facing Esbern at all when talking to him. (Bug #25229)
- 0010F861: Japhet's Folly. Collision marker replaced by proper ship stairs. It was odd to see the player going out of the imperial ship by walking on an invisible launchpad. (Bug #25229)
- 000BE474, 000DA4C2, 000DA4C4: Light sources slightly moved. It was possible in 3rd person view to go at their exact spots, and crappy shadows were projected from inside your character's body. (Bug #25229)
- 0003EF14: Winterhold jail marker where the player respawns after paying his debt to society. Far over the floor, resulting in the player falling when respawning there. Grounded. (Bug #25229)
Text Fixes
- The "Wall Shelves (4)" option for Hearthfire houses really only yields 3 shelves, not 4, so its description was updated to reflect this (BYOHHouseInteriorPart022WallShelvesx4_01) (Bug #24879).
- DialogueSolitudeVald01Topic02 [000BD716]: "You're the Dragonborn aren't you?" -> "You're the Dragonborn, aren't you?" / "I'm sort of hoping you're going to fight the dragons for us. A normal man is no match for a dragon." -> "I'm sort of hoping you are going to fight the dragons for us. A normal man is no match for a dragon." (Bug #24807)
- Book1CheapCombatTips: "They'll hit you with everything they've got in, order to open you up, and keep on hitting." -> "They'll hit you with everything they've got in order to open you up, and keep on hitting." (Bug #24902)
- Book2CommonBeggarPrince: ""I am please you recognized me," Namira rasped." -> ""I am pleased you recognized me," Namira rasped." / "Wheedle knew that Namira was the Daedric lord of all thing gross and repulsive." -> "Wheedle knew that Namira was the Daedric lord of all things gross and repulsive." / ""As you begged at my feet for 33 days and 33 nights, so shall you now beg for your fortune in the cities of men. Your name will become legendary among the beggars of Tamriel. The story of Wheedle, the Prince of Beggars, shall be handed down throughout the generations." -> ""As you begged at my feet for 33 days and 33 nights, so shall you now beg for your fortune in the cities of men. Your name will become legendary among the beggars of Tamriel. The story of Wheedle, the Prince of Beggars, shall be handed down throughout the generations."" (Bug #24988)
- Book2CommonShortLifeUrielSeptim: "Two signal achievements of this period point to the efficacy of Uriel's subtle policies: the 'Miracle of Peace' (also popularly known as 'The Warp in the West') that transformed the Iliac Bay region from an ruly assortment of warring petty kingdoms into the well-ordered and peaceful modern counties of Hammerfell, Sentinel, Wayrest, and Orsinium, and the colonization of Vvardenfell, presided over by the skillful machinations of King Helseth of Morrowind and Lady Barenziah, the Queen-Mother, which brought Morrowind more closely into the sphere of Imperial influence." -> "Two signal achievements of this period point to the efficacy of Uriel's subtle policies: the 'Miracle of Peace' (also popularly known as 'The Warp in the West') that transformed the Iliac Bay region from an unruly assortment of warring petty kingdoms into the well-ordered and peaceful modern counties of Hammerfell, Sentinel, Wayrest, and Orsinium, and the colonization of Vvardenfell, presided over by the skillful machinations of King Helseth of Morrowind and Lady Barenziah, the Queen-Mother, which brought Morrowind more closely into the sphere of Imperial influence." (Bug #24989)
- Book1CheapBriefHistoryoftheEmpirev3: "Before taking the throne of Empire, Cassynder I had ruled the kingdom of Wayrest, but poor health had forced him to retire." -> "Before taking the throne of the Empire, Cassynder I had ruled the kingdom of Wayrest, but poor health had forced him to retire." / "In short, however, the destruction of the forces of the Usurper had little do with the efforts of the Emperor." -> "In short, however, the destruction of the forces of the Usurper had little to do with the efforts of the Emperor." (Bug #25002)
- Book2CommonManualMixedUnitTactics: "At the end of the day the Khajiit lost perhaps a half-dozen fighters out a force of no more than four dozen, while the Bosmer lost nearly an entire company of archers." -> "At the end of the day the Khajiit lost perhaps a half-dozen fighters out of a force of no more than four dozen, while the Bosmer lost nearly an entire company of archers." (Bug #25013)
- Book2CommonCakeandTheDiamond: "Abelle took the piece on the left and popped into her mouth." -> "Abelle took the piece on the left and popped it into her mouth." (Bug #25014)
- Book2CommonRuinsofKemelZe: "To remove it from ruins down the narrow stairway would require its complete disassembly (which fact no doubt had preserved it from the attention of looters), so I decided to leave it in place for the time being." -> "To remove it from the ruins down the narrow stairway would require its complete disassembly (which fact no doubt had preserved it from the attention of looters), so I decided to leave it in place for the time being." (Bug #25015)
- Book2CommonRealBarenziahV4: "It doesn't really matter. His power lives on, and his son now wields it."" -> "It doesn't really matter. His power lives on, and his grandson now wields it."" / "Healer's oaths do not always hold."" -> "Healers' oaths do not always hold."" (Bug #25016)
- Book2CommonTheArcturianHeresy: "Something must to be done." -> "Something must be done." (Bug #25025)
v4.1.4 (2018-07-14) [SSE 1.5.39]
USSEP Fixes
- When persuading or intimidating the Valtheim Towers bandit, they were going hostile immediately after doing so. They should have been on a 60 second timer, but that got ignored due to forgetting to take out the stage advancement in the dialogue. (Bug #24740)
- The idle animation file for wolves has been reinstated to the patch due to Bethesda's fix not being entirely complete. (meshes\actors\canine\animations\wolf_idle_spice.hkx)
- The Falmer shield should not have been given the ArmorHeavy keyword since no other shields use these and it interferes with the use of the Mage Armor perk. This partially reverts fixes for Bug #22958.
Actor Fixes
- Threki the Innocent should not be capable of sending thugs to attack the player for stealing stuff in the Riften jail. (Bug #23050)
- The reference to the dragon at Mount Anthor had an incorrect override on the DragonActorScript that may have blocked various properties and thus caused it to not reset properly once killed for the first time. No other dragon seems to have this sort of override present. (Bug #21951) [NR]
- Two guards outside of Understone Keep had overlapping AI which resulted in them both trying to occupy the same post for 2 hours. (Bug #24785)
Item Fixes
- Bound daggers should now be properly transparent when summoned. (meshes\ussep\weapons\boundweapons\bounddagger.nif) (Bug #22357)
- The empty satchel (TreasSatchelEMPTY) added by Hearthfire and used in Vlindrel Hall when the children's bedroom is purchased was mistakenly flagged to respawn. Storing items inside of it could result in them being lost as a result. (Bug #24478)
Location Fixes
- Navmesh in cell -22,6 was missing some border crossings which caused NPCs in the area to leave the road when traveling through. (Bug #24721)
- Navmesh in cell FortSungardCourtyard was missing border crossings on its west side. (Bug #24627)
Magic, Perk & Skill Fixes
The crReduceDamage035 perk introduced by Dawnguard suffers the same bug as the two vanilla perks for the same purpose. Instead of reducing damage incoming to the NPC using it, it was increasing their attack damage instead. (Bug #24764) [USSEP 4.1.7]
- The 3 new rune spells added by the Dragonborn DLC were set to use the wrong decal for their effects. (DLC2RuneAshProjectile, DLC2RuneFrenzyProjectile, DLC2RunePoisonProjectile) (Bug #24403)
- The Silent Moons enchantment has unnecessary effects attached after the earlier USKP fix to correct the magic effect times. (dunSilentMoonsEnchWeapon01, dunSilentMoonsEnchWeapon02, dunSilentMoonsEnchWeapon03) (Bug #24401)
- The Staff of Magnus effect does not function correctly due to improper handling of the absorption effects it comes with. (Bug #24359)
- Wisp's Kiss is using the wrong speed multiplier value when affecting the player. It should be 50 instead of 5, which matches up with the way all other slowdown effects work. (Bug #24404)
- Mora's Agony, Tentacle Damage, and Poison Rune were not properly flagged with poison resistance to counter them as they should have been. (Bug #24402)
Mesh and Texture Fixes
- Interior Whiterun wall piece with a layer separated away from its background. (meshes\architecture\whiterun\wrinteriors\wrintwallststr01.nif) (Bug #24499)
Quest Fixes
- Truth Ore Consequences (FreeformRiften17) incorrectly sets disposition for Filnjar instead of Hafjorg when it ends. (Bug #24400)
- Whiterun guards stationed at the Western Watchtower should not be delivering the line about Riverwood not having a wall since it refers to the city walls in Whiterun itself. (Bug #24331)
- During Discerning the Transmundane (DA04) if the player does not take the Elder Scroll and eventually goes on to end the quest without doing so, it becomes impossible to take the scroll due to the activator being set for an alias in DA04 itself. The activator should instead be set to use the alias in MQ00 to get the scroll since MQ00 is a background quest that is never terminated during the life of the game. (Bug #22423)
- The Affairs of Hagravens (dunBlindCliffQST) does not correctly terminate objectives when either of the hagravens are killed because both of them are checking for a prerequisite stage that requires you to open Melka's cage when this should only be checking to make sure Melka has tried to get the player's attention. (Bug #20117) [NR]
- When speaking to Peryite's vision, it was possible for the player to appear stuck after tabbing out of dialogue. This was due to a script having a bad check on the heading angles when facing the fume pot. (Bug #24777)
Placement/Layout/Ownership and other World Object Fixes
- 0009F118, 0009F149: Misplaced dressers. (Bug #24314)
- 0009F121: Misplaced cupboard. (Bug #24314)
- 0009F124, 0009F125: Misplaced sacks. (Bug #24314)
- 0009F137, 0009F138: Floating rubble piles. (Bug #24314)
- 000B3B3C: Misplaced snow drift. (Bug #24315)
- 000F1C26: Wooden cooking spit moved that was clipping into another next to it. (Bug #24315)
- 04026763: Floating ash dune. (Bug #24315)
- 05089115, 05089116, 05089117, 05089118: Boulders placed to cover up overlapping cave pieces. (Bug #24315)
- 0005B154: Misplaced table. (Bug #24320)
- 000B8EA5: Misplaced hanging pelt. (Bug #24320)
- 000DC68B: Basket with an incorrect enable parent setting. (Bug #24334)
- 0009F0E8, 0009F0EA, 0009F0EB, 0009F0F2, 0009F0F3, 0009F0F4, 000AA351: Misplaced beds. (Bug #24364, Bug #24314)
- 000AA3BD: Misplaced bucket. (Bug #24364)
- 000ABBBB, 000ABBBC: Moved a clipping shelf and cupboard. Various items [Ref 000ABBE5, 000ABBE6, 000ABBE7, 000ABBE8, 000ABBF2, 000ABBF3, 000ABBF4] placed on them were adjusted as well. (Bug #24364)
- 000F27A4: Misplaced ruined book. (Bug #24364)
- 0004F077: Floating road chunk. (Bug #24395)
- 00100149: Adjusted floating floor pelt. (Bug #24439)
- 05000821: Dirt mound added to cover gap in cave floor. (Bug #24439)
- 05000822, 0500082C: Rocks added to cover gaps. (Bug #24466, Bug #24395)
- 0002C0A1, 0005419B, 0006E2C5, 000B45E1, 000E7DB4, 000E7DDD: Misplaced rock piles. (Bug #24494, Bug #24439, Bug #24395, Bug #24320)
- 0006EB72: Misplaced stone wall piece. (Bug #24552)
- 0508911B, 0508911C, 0508911D, 0508911E, 0508911F, 05089120: Rock piles placed to cover up gaps. (Bug #24602, Bug #24315)
- 000ABD80: Floating brewery cask. (Bug #24605)
- 000D4AAC: Floating hay scatter. (Bug #24605)
- 000D9D53: Misplaced wardrobe. (Bug #24605)
- 000FF74D, 000FF74E, 000FF74F, 000FF750, 000FF751, 000FF752, 000FF753, 000FF754, 000FF755, 000FF756, 000FF757, 000FF758: Misplaced crates. (Bug #24613)
- 0009B657: Floating rock. (Bug #24651)
- 000619B4, 00094A0D, 00099608: Misplaced rocks. (Bug #24752, Bug #24395)
- 0009F122, 0009F123, 000B45D5, 000B45D6, 000B45D7, 000B45D8, 000B45D9, 000B45DA, 000B45DB, 000B45DC, 000B45DD, 000B45DE, 000BEC63, 000E5E80, 000E5E81: Misplaced barrels. (Bug #24752, Bug #24613, Bug #24494, Bug #24314)
- 000DE9B5: Misplaced candelabra. (Bug #24752)
- 05089119, 0508911A: Road chunks added to cover a gap underneath a rock shelf. (Bug #24752)
- 000BB723, 000EA947: Floating trees. (Bug #24762, Bug #24576)
- 05089121, 05089122: Rocks placed to cover a gap at the base of a mountain peak. (Bug #24782)
- 0006D92B, 0006DDBE, 000E6BD7, 000EBF3E: Misplaced flowers and other flora. (Bug #24783)
- 00043937, 00043938, 000481E1, 0004BD1C, 0004BD1F, 0004BD22, 00059A1C, 00059A1D, 0006D641, 0006F2F7, 0008826F, 0009CBF6, 0009CBFA, 0009CBFB, 0009CBFD, 0009CBFE, 0009CEE2, 000A06F7, 000A06F8, 000A06F9, 000A06FA, 000A06FC, 000A06FD, 000AB115, 000B500D, 000BBBB8, 000BBBB9, 000C8E86, 000D9A10, 000E6BE5, 000EBF3C, 000FCD63, 000FCD64, 000FCD67, 01000CEB, 01000CEC, 01000CEE, 01000CFB, 01000D08, 01000D09, 01000D12, 01000D16, 01000D1A, 01000D1B, 01000D1C, 01000D1D, 01000D1F, 01000D23, 01000D30, 01000D33, 010011C3, 01001697, 01001F5C, 0100205F, 0100207D: Misplaced thickets and shrubs. (Bug #24784)
Text Fixes
- SkillPickpocket2: "Eslaf guessed that that if Suoibud was as paranoid as he guessed him to be, the tower would also provide a view of the palace storehouse." -> "Eslaf guessed that if Suoibud was as paranoid as he guessed him to be, the tower would also provide a view of the palace storehouse." (Bug #24322)
- DA15 [Stage 10]: "To do so, I need to gain entrance to the Pelagius Wing of the Blue palace." -> "To do so, I need to gain entrance to the Pelagius Wing of the Blue Palace." (Bug #24325)
- CWMission03 [Stage 200]: "I have successfully intercepted <Alias=Courier> and turned in false documents to the enemy commander in <Alias=EnemyCapital>" -> "I have successfully intercepted the <Alias=Courier>and turned in false documents to the enemy commander in <Alias=EnemyCapital>" (Bug #24326)
- JailQuest: "Retrieve your posessions" -> "Retrieve your possessions" (Bug #24456)
- DialogueWhiterun [0002BDE3]: "Be glad you're here in the city, and not out in Riverwood. Those poor sods don't even have a wall. -> "Be glad you're here in the city and not out in Riverwood. Those poor sods don't even have a wall." (Bug #24458)
- MS05GiraurdPoeticEddaDescription2: "If I'm right Svaknir and King Olaf's Verse lie in Dead Men's Respite, along with the burial chamber of King Olaf himself." -> "If I'm right, Svaknir and King Olaf's Verse lie in Dead Men's Respite, along with the burial chamber of King Olaf himself." (Bug #24604)
- DialogueWindhelmLonelyGaleTopicsActivitiyTopic: "If you're need of goods, there's a market." -> "If you're in need of goods, there's a market." (Bug #24607)
v4.1.3b (2018-04-27) [SSE 1.5.39]
USSEP Fixes
- The old wolf howl bugs from Legendary Edition were apparently fixed back in 2016 when SSE released but this went unnoticed until it began causing problems for the Nix-Hound DLC from the Creation Club. The relevant files have now been removed from the package as they are no longer needed. This reverts Bug #20041.
v4.1.3a (2018-04-24) [SSE 1.5.39]
USSEP Fixes
- Unknown issue with collision on Nordic metal jail doors has been corrected.
- Some old files from previous bug fixes somehow got missed and have now been properly added to the archive.
v4.1.3 (2018-04-20) [SSE 1.5.39]
USSEP Fixes
- 050CB06A: Moved a column in Bloodskal Barrow that was mistakenly placed in the wrong part of the cave in a previous update. (Bug #23863)
- Fixed incorrect lighting data in Soul Cairn weathers left over from the initial port to SSE. (Bug #23903)
- Fixed gaps in female merchant clothing caused by a bad mesh port. (meshes\clothes\merchantclothes\1stpersontorsof_1.nif, meshes\clothes\merchantclothes\1stpersontorsof_0.nif) (Bug #23452)
- Fixed smoke not appearing on smelters. (meshes\furniture\smeltermarker.nif) (Bug #23184)
- Merged updates from official patch 1.5.39.
Actor Fixes
- The encounter faction orcs belong to for random encounters against Forsworn is not set to be their enemies, so they never attack each other until the player initiates combat. (Bug #23632)
- Drovas was still trying to sleep at the Wretching Netch after becoming Neloth's new steward. (Bug #23116)
Item Fixes
- It is no longer possible to obtain 2 Dawnbreakers. This weapon was never intended to duplicate. The developers changed the method by which it was to be acquired but forgot to disable the original alias for it. [NR]
- Urag gro-Shub has no scrolls in his vendor inventory despite clearly stating he sells them when asked about it. (Bug #23821)
- Fixed circlets clipping with the Dark Elf outfits added by Dragonborn. (Bug #23217)
Magic, Perk & Skill Fixes
- Guardian Circle effects were not lasting the same duration as the visuals presented due to a mismatch in durations between the main spell and its hazard spawner (HazardGuardianCircleSpell). (Bug #22959)
- Guardian Circle also would not properly heal the player if they had 100% spell absorbtion in place due to the lack of proper flags to override that. (Bug #23315)
Mesh and Texture Fixes
- Several meshes with invalid havok sound materials have been corrected. (meshes\clutter\stockade\stockadeleanto01.nif, meshes\clutter\woodfires\campfire01landoff.nif, meshes\clutter\woodfires\campfire01landburning.nif, meshes\dungeons\dwemer\clutter\mrkmillgearassembly01.nif, meshes\dungeons\nordic\doors\animated\portcullis\norportcullisgate01.nif, meshes\furniture\blacksmithforgemarker.nif) (Bug #23736)
- Fixed a gap under the brick wall near the Bannered Mare. (meshes\architecture\whiterun\wrterrain\wrbanneredmarebase01.nif) (Bug #23248)
- Fixed stairway gaps near the shacks on the south side of Whiterun. (meshes\architecture\whiterun\wrterrain\wrshacksbase01.nif) (Bug #23247)
- Fixed Dwemer bowls so they no longer float when placed. (meshes\clutter\dwemer\dwebowl02.nif) (Bug #23046)
- Fixed gaps in Skyhaven Temple near the grindstone area. (meshes\architecture\skyhaventemple\skyhaventempletemplayout01.nif) (Bug #22494)
- Fixed a hole in the lumber mills. (meshes\architecture\farmhouse\lumbermill01.nif) (Bug #24108)
- Fixed gaps in the exterior walkway areas of High Hrothgar. (meshes\architecture\highhrothgar\highhrothgarfloor01.nif) (Bug #23311)
- Fixed hand seams when wearing Stormcloak armor. (meshes\armor\stormcloaks\cuirasssleeved_1.nif, meshes\armor\stormcloaks\1stpersoncuirassm_0.nif, meshes\armor\stormcloaks\1stpersoncuirassm_1.nif, meshes\armor\stormcloaks\1stpersoncuirasssleeved_0.nif, meshes\armor\stormcloaks\1stpersoncuirasssleeved_1.nif, meshes\armor\stormcloaks\cuirassm_0.nif, meshes\armor\stormcloaks\cuirassm_1.nif, meshes\armor\stormcloaks\cuirasssleeved_0.nif) (Bug #18585)
- Fixed large gap in Fine Clothes #2 when casting spells in 1st person. (meshes\clothes\fineclothes02\1stpersonoutfitm_1.nif, meshes\clothes\fineclothes02\1stpersonoutfitf_0.nif, meshes\clothes\fineclothes02\1stpersonoutfitf_0a.nif, meshes\clothes\fineclothes02\1stpersonoutfitm_0.nif) (Bug #23708)
- Nordic stone dungeon pieces with invalid havok materials. (meshes\dungeons\nordic\exterior\nortmpextdebris08.nif, meshes\dungeons\nordic\exterior\nortmpextdebris01.nif, meshes\dungeons\nordic\exterior\nortmpextdebris02.nif, meshes\dungeons\nordic\exterior\nortmpextdebris03.nif, meshes\dungeons\nordic\exterior\nortmpextdebris04.nif, meshes\dungeons\nordic\exterior\nortmpextdebris05.nif, meshes\dungeons\nordic\exterior\nortmpextdebris06.nif, meshes\dungeons\nordic\exterior\nortmpextdebris07.nif, meshes\dungeons\nordic\exterior\animated\norlabyrinthiandoor\norlabyrinthianactivateddoor01.nif) (Bug #24344)
Quest Fixes
- The player could comment about helping the snow-elf priests while playing the vampire side of the quest. This was due to a missing variable check to be sure the player is in fact playing for Harkon's side. (Bug #23451)
- Lisette delivers a greeting telling the player to feel free to make requests even when she is not currently performing at the inn. (Bug #23375)
- It was possible to ask Balgruuf which side of the war he was on even after the scene started where he discussed committing for the Empire. (Bug #23177)
- It was possible to bypass attacking a fort during the Civil War by forcing the Jarl to submit instead, but doing so would permanently break the further progression of the quest line at that point. This appears to be one contributing factor to Rikke or Galmar no longer giving missions out for additional battles. (Bug #23062)
- During Missing in Action (MS09), Jon Battle-Born never takes back Olfina's letter to him if you pickpocketed it from him as a way to get the evidence. (Bug #23902)
- Honeyside (house in Riften) could be erroneously purchased for as little as 5000 gold due to dialogue checking the variable for Whiterun instead. (Bug #24335)
- Hjerim (house in Windhelm) could be erroneously purchased for the wrong amoung due to dialogue checking the variables for Markarth instead. (Bug #24335)
- Thonar Silver-Blood could be delayed arriving outside the ruins in No One Escapes Cidhna Mine (MS02) due to a control quest checking for the wrong location starting up. The delay was sometimes significant enough that he could be missed entirely and leave the quest hanging. (Bug #24201)
Placement/Layout/Ownership and other World Object Fixes
- Moved two crates that were clipping into the wall of a ship. (Bug #24313)
- 03010de6: Chimney not enabled when the kitchen is built at Heljarchen Hall. (Bug #23102)
- 0500082A, 0500082B: Road chunks added to cover gaps. (Bug #23242)
- 052601c1: Rock added to cover gap in Helgen north gate. (Bug #24059)
- 052601c3: Rock placed to cover gap in Whiterun. (Bug #23458)
- 04019382: Fixed a room bounds issue causing the platform to disappear at certain angles. (Bug #23729)
- 000787A5, 000787A1: Support ropes disappearing due to room bound placement issues. (Bug #23728)
- 000b1a3d: Fixed a room bounds issue causing a rock to vanish when standing nearby. (Bug #23242)
- 00027D7E, 00027D67, 000E0603, 000E0607, 000E5474, 000E5478, 000E5656, 000E5659: Bowls and tankards placed outside of the playable area in several inns. (Bug #23782)
- 00073918: Clipping bench. (Bug #23804)
- 02010F8B: Book placed outside of the playable area in Fort Dawnguard. (Bug #23806)
- 00038395: Table clipping into a wall. Two items [Ref 00038394, 00038396] on top of it were also moved. (Bug #23808)
- 0007989C: Embers not visible in a brazier because they erroneously had the initially disabled flag set. (Bug #23808)
- 0500080D: Rock cliff added to cover gap in a mountainside. (Bug #23820)
- 0006F186, 0006F187, 0006F18E: Floating lockpicks. (Bug #23846)
- 00061EEA: Misplaced road chunk. (Bug #23897)
- 05000815, 05000819: Rock piles added to cover up gaps. (Bug #23897, Bug #23855)
- 0007C927: Cave lamp clipping into a mountain cliff. Its embers and light source [Ref 0007C926, 000C9DAD] needed to be moved along with it. (Bug #23960)
- 0007A959: A boulder is the wrong base type for a snowy location. (Bug #23966)
- 0007C389, 0007C38A, 000F58A4: Floating rock and boulder piles. (Bug #23966, Bug #23897)
- 00091B5D: Misaligned door. (Bug #23970)
- 000F668D: Misplaced staff. (Bug #23974)
- 02015592: Clipping planter. Also moved a deathbell flower [Ref 020155B9] inside of it. (Bug #23981)
- 020155D7, 020155DA, 020155DC: Misplaced braziers. (Bug #23981)
- 05000802, 05000803, 05000804, 05000805, 0500080C, 0500080E, 0500080F, 05000810, 05000811, 05000812, 05000813, 05000814, 05000817, 05000818, 0500081A, 0500081B, 0500081C, 0500081D, 0500081E, 0500081F, 05000820, 05000823, 05000824, 05000827, 05000828, 05000829, 05079F40, 05079F41: Rocks and boulders placed to cover various gaps. (Bug #23982, Bug #23966, Bug #23897, Bug #23861, Bug #23855, Bug #23820)
- 00015906, 00015946, 0003BA5B, 0003BA5C, 00046338, 00046351, 00046D10, 00046D11, 0004B147, 0004C0C1, 0004CC30, 0004D75A, 0004F444, 0004F445, 000506E3, 000506E5, 00051106, 0005344B, 0006B0DB, 00071B1C, 00071B1D, 00088ED3, 0006E0D8, 00088ED9, 00088EDE, 00088EDF, 00088F28, 00088FA5, 00090D1E, 00090D20, 00090D27, 000941E6, 000941E7, 00099F5F, 00099F61, 000A0981, 000A7651, 000A7669, 000A7693, 000B40A6, 000C0AFE, 000C0AFF, 000C0B0F, 000C0B10, 000C1E9D, 000C1E9F, 000C1EA3, 000C1EA4, 000C1EA6, 000C68D2, 000C68D6, 000C68DB, 000C9B1E, 000C9B1F, 000C9B21, 000C9B22, 000C9B23, 000CB121, 000CB122, 000CED23, 000CED25, 000CED26, 000D9952, 000D9953, 000D9954, 000D9956, 000E920C, 000E920E, 020155D3: Misplaced thickets, shrubs, and various other plants. (Bug #24000)
- 000DE931, 001007A8: Adjusted a clipping shelf and cupboard. A number of items [Ref 000DEA94, 000DEA9E, 000DEA9F, 001007A2, 001007A3, 001007A4, 001007A5, 001007A6, 001007A7, 001007A9, 001007AA, 001007AB, 001007AC, 001007D2, 001007D4, 001007D5, 001007D6, 001007D7, 001007D8, 001007D9, 001007DA, 001007DB, 001007DC 001007DD, 001007DE, 001007DF, 001007E0, 001007E1, 001007E2, 001007E3] placed on them were also moved. (Bug #23985)
- 000DE93C, 000DE93D, 000DE93E, 000DE93F, 000DE940, 000DE941, 000DE942, 000DE9E4, 000DE9E5, 000DE9E6, 000DE9E7, 000DE9FB, 000DEA16, 000DEA17, 000DEA18, 000DEA1A, 000DEA1C, 000DEA1D, 000DEA1F, 000DEA20, 000DEA22, 000DEA24, 000DEA25, 000DEA26, 000DEA2C, 000DEA2D, 000DEA2E, 000DEA2F, 000DEA30, 000DEA31 000DEA33, 000DEA34, 000DEA35, 000DEA36, 000DEA37, 000DEA38, 000DEA3C, 000DEA3D, 000DEA3F, 000DEA40, 000DEA41, 000DEA43, 000DEA40, 000DEA41, 000DEA43, 000DEA44, 001007D1: Misplaced barrels. (Bug #23985)
- 001007AF, 001007D3: Tankard and plate placed outside of the playable area in Red Wave. (Bug #23985)
- 05005900, 05005902, 05005903, 05005904, 0500590D, 0500590E, 0500590F, 05005910, 05079F42, 05079F43, 05079F44, 05079F45, 05079F46, 05079F47, 05079F48, 05079F49: Dirt mounds added to cover gaps in cave floors. (Bug #24061, Bug #24028, Bug #23966, Bug #23808)
- 000E6B73, 000E6B76, 000E6B79, 000E6B7C, 000E6B7F: Misplaced stone wall pieces. (Bug #24168)
- 000FBE13, 000FBE14: Slaughterfish eggs on the outside of The Icerunner not linked to the proper enable parent marker. (Bug #24188)
- 05000816, 05000825: Rubble piles added to cover gaps in a dungeon floors. (Bug #24198, Bug #23879)
- 0200E62E, 0200E62F: Misplaced wall platform pieces. (Bug #24199)
- 0200E817, 0200F24F, 0200F253, 0200F25B, 0200F27C, 0200FA56, 0201138E: Misplaced bone piles. (Bug #24199)
- 05000826: Bone pile placed to cover a gap underneath another bone pile. (Bug #24199)
- 000C85F3, 000C85F4, 040332A0, 040332A1: Misplaced crates. (Bug #24290, Bug #24280)
- 000DEA9D, 000DEAAE, 000DEAB5, 000DEAB6, 000DEAB7, 000DEAB8, 04033287: Misplaced baskets. (Bug #24290, Bug #23985)
- 020028F7, 0403329D: Misplaced lanterns. (Bug #24290, Bug #23981)
- 000CA428: Misplaced critter landing marker. (Bug #24291)
- 00052769, 000C9B2F: Misplaced lavender plants. (Bug #24292)
- 0005171C, 000C33E0, 000E6B90, 000E6B91, 000E6B92: Misplaced mountain flower plants. (Bug #24293)
- 000C33DF, 000C9B39, 000E6B8E: Misplaced tundra cotton plants. (Bug #24294)
- 00073837, 0008CF42: Misplaced trees. (Bug #24295)
- 000CED28, 000CED29, 000E90EA: Misplaced snowberry bushes. (Bug #24296)
- 00071AFD: Potato plant clipping with fence. (Bug #24297)
- 0200B13B: Misplaced spiky grass plant. (Bug #24298)
- 0001FB65, 0001FB69, 00042B40, 000627AE, 000627AF: Misaligned fence pieces. (Bug #24299)
- 000C0B0A: Floating gourd cluster. (Bug #24300)
- 01000B03, 01000B04, 01000B31, 01000B33, 01000C4B, 01000F0B, 01000F51, 01000F52, 01000F53, 01000F54, 01000F5C, 01000F5D, 01000F5E, 01000F5F, 01000F60, 01000F63, 0100109D, 010010AB, 010010AD, 01001141, 01001148, 0100114A, 010011C5, 010011CC, 010011CD, 0100124F, 01001258, 0100125B, 0100125C, 0100125D, 0100125E, 0100125F, 01001262, 0100126A, 0100126B, 0100127D, 01001282, 01001287, 01001295, 0100129B, 0100129C, 010012A2, 010012A3, 010012A4, 010012AF, 010012C3, 010012C7, 010012CE, 010012D0, 010012D7, 010012E0, 010012E4, 010012E5, 010012E6, 010012F2, 010012FF, 01001302, 01001393, 010013CC, 010013D1: Misplaced thickets, shrubs, and various other plants. (Bug #24304)
- 010010A0, 010011DA, 01001256, 01001257, 0100126C, 0100129D, 0100129F, 010012D6, 010012FB, 010013C9, 010013CA: Misplaced flowers and other flora. (Bug #24305)
Text Fixes
- DraugrBattleAxeHoned: "Honed Ancient Nord Battle Axe" -> "Honed Ancient Nord Battleaxe" (Bug #23822)
- EnchDraugrBattleAxeFrost01: "Ancient Nord Battle Axe of Cold" -> "Ancient Nord Battleaxe of Cold" (Bug #23822)
- EnchDraugrBattleAxeFrost02: "Ancient Nord Battle Axe of Frost" -> "Ancient Nord Battleaxe of Frost" (Bug #23822)
- EnchDraugrBattleAxeFrost03: "Ancient Nord Battle Axe of Ice" -> "Ancient Nord Battleaxe of Ice" (Bug #23822)
- EnchDraugrBattleAxeHonedFrost01: "Honed Ancient Nord Battle Axe of Cold" -> "Honed Ancient Nord Battleaxe of Cold" (Bug #23822)
- EnchDraugrBattleAxeHonedFrost02: "Honed Ancient Nord Battle Axe of Frost" -> "Honed Ancient Nord Battleaxe of Frost" (Bug #23822)
- EnchDraugrBattleAxeHonedFrost03: "Honed Ancient Nord Battle Axe of Ice" -> "Honed Ancient Nord Battleaxe of Ice" (Bug #23822)
- NordHeroBattleAxe: "Nord Hero Battle Axe" -> "Nord Hero Battleaxe" (Bug #23822)
- C00VilkasSword: "Vilkas's Sword" -> "Vilkas' Sword" (Bug #23826)
- DialogueRiverwood_Revised [0004541B]: "A new face. And a right ugly one at that. No offence." -> "A new face. And a right ugly one at that. No offense." (Bug #23841)
- MS13LucanCamillaScene [000382C5]: "Well what are you going to do then, huh? Let's hear it!" -> "Well, what are you going to do then, huh? Let's hear it!" / [0003834A]: "Well one of us has to do something!" -> "Well, one of us has to do something!" (Bug #23853)
- DialogueSolitudeAngelineFavorAccept: "Oh that's very sweet of you." -> "Oh, that's very sweet of you." (Bug #24038)
- SkillAlchemy5: "Herbalist's guide to Skyrim" -> "Herbalist's Guide to Skyrim" (Bug #24094)
- Book4RareNerevarMoonandStar: "Nerevar Moon and Star" -> "Nerevar Moon-and-Star" (Bug #24117)
- dunSteamcragCampNote: "Official warning" -> "Official Warning" (Bug #24118)
- LetterRiftenSMFRInitialLetter: "To A Concerned Citizen" -> "To a Concerned Citizen" (Bug #24119)
- Book3ValuableDragonLanguage: "Dragon Language: Myth no More" -> "Dragon Language: Myth No More" (Bug #24220)
- Book2CommonCakeandTheDiamond: "The Cake and The Diamond" -> "The Cake and the Diamond" (Bug #24170)
- DLC2SV02ThalmorNote: "Hand-written Note" -> "Handwritten Note" (Bug #24171)
- dunFrostflowAbyssNote03: "Scrawled page" -> "Scrawled Page" (Bug #24172)
- DLC1Book3ValuableFurTrader: "Confessions Of A Khajiit Fur Trader" -> "Confessions of a Khajiit Fur Trader" (Bug #24173)
- TGHellos [000E50B7]: "Let's talk for moment." -> "Let's talk for a moment." (Bug #24259)
- DLC2DialogueTelMithryn [040266F6]: "So you chose to day to die..." -> "So you chose today to die..." (Bug #24284)
- DLC2TelMithrynTelvanniMembershipTopic: "In the mean time, we would keep a bed and chest here for you." -> "In the meantime, we would keep a bed and chest here for you." (Bug #24286)
- DLC2TTR3bDeliverBookTopic: "In the mean time, take this for helping me." -> "In the meantime, take this for helping me." (Bug #24287)
- WhiterunAdrianneIdolafEstablishingScene [000CC7AE]: "We'll pay whatever it takes. But we must have more swords for the Imperial soldiers." -> "We'll pay whatever it takes, but we must have more swords for the Imperial soldiers." (Bug #24303)
v4.1.2a (2018-02-18) [SSE 1.5.16]
USSEP Fixes
- Corrected some bad river flow data that got through somehow.
v4.1.2 (2018-02-03) [SSE 1.5.16]
USSEP Fixes
- File paths for the bear trophy and elk trophy were incorrect, causing both to show up invisible. (Bug #23667, Bug #23178)
Actor Fixes
- The Imperial bodyguard (WEDL03ImpBodyguard) accompanying Plautis and Salonia Carvain had a duplicate shield in his inventory. (Bug #23069)
- The bandit leader at Traitor's Post (dunPOITraitorsPostBoss) was not correctly named "Bandit Chief" like other bandit bosses at similar locations. (Bug #23707)
Item Fixes
- Khajiit ears were not showing on the Ragged Cap. (Bug #23314)
- The common book "Vernaccus and Bourlor" (Book2CommonVernaccusandBourlor) is used in two different ways. One as a skill book for archery (SkillMarksman3), the other as a commonly distributed book that can be found everywhere. Since skill books are supposed to be rare and all sensible logic says you learn from the content of the book, it becomes a confusion issue for the player if they find it and nothing happens. As a result, the following changes have been made:
- The common version has been removed from 3 leveled lists: LItemBook2All, LItemBookClutter, DLC2LItemBook2Combined
- Placed references to the common book have been replaced with Dummy Books that will pull from the lists the common book used to be in. [0005C647, 000A3954, 000A3B95, 000A47DD, 000AA426, 000AAE03, 000C85C4, 000C85D7, 000C95A8, 000CB5D7, 000CB788, 000CB7EB, 000D4821, 000D5874, 000D7C1A, 000DF47C, 000E278B, 000E2B69, 000E2DE2, 0200E27D, 04031FB9]
This will preserve the intent that skill books be rare while randomizing the missing placements so that other books get represented fairly in its place. (Bug #23144)
Mesh and Texture Fixes
- Morag Tong armor displayed the wrong texture in 1st person. (meshes\usleep\dlc02\armor\chitinlight\f\1stpersoncuirassMT_0.nif, meshes\usleep\dlc02\armor\chitinlight\f\1stpersoncuirassMT_1.nif, meshes\usleep\dlc02\armor\chitinlight\f\1stpersongauntletsMT_0.nif, meshes\usleep\dlc02\armor\chitinlight\f\1stpersongauntletsMT_1.nif, meshes\usleep\dlc02\armor\chitinlight\m\1stpersoncuirassMT_0.nif, meshes\usleep\dlc02\armor\chitinlight\m\1stpersoncuirassMT_1.nif, meshes\usleep\dlc02\armor\chitinlight\m\1stpersongauntletsMT_0.nif, meshes\usleep\dlc02\armor\chitinlight\m\1stpersongauntletsMT_1.nif) (Bug #23244)
- The Staff of Jyrik Gauldurson had incorrect collision applied. (meshes\weapons\staff01\staff01.nif, meshes\weapons\staff01\1stpersonstaff01.nif) (Bug #23176)
- Several clutter meshes lacked proper collision sound when dropped. (meshes\clutter\blacksmith\blacksmithnovicetongs01.nif, meshes\clutter\common\inkwell01.nif, meshes\clutter\common\lute01.nif, meshes\clutter\food\apple01.nif, meshes\clutter\food\apple02.nif, meshes\clutter\food\cheesewheel01a.nif, meshes\clutter\food\cheesewheel01b.nif, meshes\clutter\food\cheesewheel02a.nif, meshes\clutter\food\cheesewheel02b.nif, meshes\clutter\ingredients\bearcavepelt.nif, meshes\clutter\ingredients\bearpelt.nif, meshes\clutter\ingredients\bearpolarpelt.nif, meshes\clutter\ingredients\deerpelt.nif, meshes\clutter\pelagiushipbone\pelagiushipbone.nif, meshes\critters\bee\beeinjar.nif, meshes\critters\dragonfly\dragonflyinjar.nif, meshes\critters\firefly\fireflyinjar.nif, meshes\critters\moths\mothlunarinjar.nif, meshes\critters\moths\mothmonarchinjar.nif) (Bug #23058)
- Penitus Oculatus Armor displays the wrong 1st person texture for females. (meshes\usleep\armor\generaltulius\1stpersonpenitustorsof_0.nif, meshes\usleep\armor\generaltulius\1stpersonpenitustorsof_1.nif, meshes\usleep\armor\generaltulius\1stpersonpenitustorsom_0.nif, meshes\usleep\armor\generaltulius\1stpersonpenitustorsom_1.nif) (Bug #23243)
Quest Fixes
- Saadia had two greeting lines that are not appropriate to deliver if Hulda is dead. (Bug #23285)
- Lilith Maiden-Loom had a greeting line that is not appropriate to deliver if Skulvar is dead. (Bug #23285)
- Jervar had a greeting line that is not appropriate to deliver if Skulvar is dead. (Bug #23285)
- Jervar had a greeting line that was supposed to be performing a check to see if Skulvar Sable-Hilt and/or Lilith Maiden-Loom were dead, but the reference entry for Lilith was not set. (Bug #23285)
- Hreinn had a greeting line that was checking to see if Kleppr and/or Frabbi were dead, but the check for Frabbi was unnecessary given that she is not mentioned in the dialogue. (Bug #23285)
- Erik had a greeting line that is not appropriate to deliver if Mralki is dead. (Bug #23285)
- Rorik had two greeting lines that were not appropriate to deliver if Jouane Manette is dead. (Bug #23285)
- Ennis had two greeting lines that were not appropriate to deliver if Reldith is dead. (Bug #23285)
- Shadr had four greeting lines that had an incorrect value on a condition which checks whether he has the JobHostler keyword and could never play as a result. One of these lines was also incorrectly referencing Balimund on a GetDead check when the line is about Hrofgir. (Bug #23285)
- Gerdur had a greeting line that is not appropriate to deliver if Hod is dead. (Bug #23285)
- Sven had a greeting line incorrectly referencing Alvor on a GetDead check when the line is about Camilla Valerius. (Bug #23285)
- Adrianne Avenicci had a goodbye line that is not appropriate to deliver if Ulfberth is dead. (Bug #23285)
Papyrus Fixes
- FXDragonMoundScript: Script fails to check for the associated dragon being dead before it starts up the various visual effects for resurrecting it. (Bug #23127)
Placement/Layout/Ownership and other World Object Fixes
- 00013CDD, 00013D2E, 00013D39, 00013D3A, 00014259, 00016483, 00016484, 00016C7A, 00016C7B, 00016C7C, 00016C7F, 00016E37, 00016E38, 00016E3A, 00016E42, 00016E45, 00016E49, 00016E4A, 0001788E, 0001788F, 00017890, 00017891, 00017892, 00017893, 00017897, 00017898, 00017899, 0001789C, 0001789D, 0001789E, 000178B3, 000178B4, 000178B5, 000178B6, 000178B7, 000178C1, 000178C4, 000178C5, 000178C6, 000178C7, 000178C8, 000178C9, 000178CC, 000178CD, 000178CE, 000178CF, 000178D0, 000178D2, 000178D3, 000178D4, 000178D5, 000178D6, 000178D7, 000178D8, 000178D9, 000178DA, 000178DB, 000178DC, 000178DD, 000178DE, 000178DF, 000178E0, 000178E1, 000178E2, 000178E3, 000178E6, 000178E7, 000178E9, 000178EB, 000178EC, 000178ED, 000178EE, 000178F0, 000178F1, 000178F2, 000178F3, 000178F4, 000178F5, 000178F9, 00018458, 00018459, 00020993, 0002282E, 00024756, 0002708E, 0002873F, 0002B8F3, 0002BC6A, 0002BC6D, 0002BC6E, 0002BC6F, 0002C4E2, 0002E4C5, 0002E08E, 0002E8DB, 0002E08F, 0002E090, 0002E091, 00033D50, 000355F6, 00039768, 00039E68, 00039E6C, 0003A6AB, 0003A6AD, 0003A6B0, 0003A6B1, 0003A6B2, 0003A6B3, 0003A6B4, 0003A6B8, 0003A6BA, 0003A6BB, 0003A6BC, 0003A6BD, 0003A6BE, 0003A6BF, 0003A6C0, 0003A6C4, 0003A6C5, 0003A6C6, 0003A6C7, 0003A6CA, 0003A6CC, 0003A6CD, 0003A6CE, 0003A6D3, 0003A6D5, 0003A6D8, 0003A6D9, 0003A6DC, 0003A6DD, 0003A6E2, 0003A6E3, 0003A6E4, 0003A6EC, 0003A6EE, 0003A6EF, 0003A6F0, 0003A6F1, 0003A6F5, 0003A6F6, 0003A6F7, 0003A6F8, 0003A6F9, 0003A70F, 0003A712, 0003A719, 0003A71A, 0003A785, 0003A7A2, 0003AD41, 0003B4D6, 0003F492, 0003F493, 0003FD62, 0003FD67, 0003FD68, 0003FD75, 0003FD7E, 0003FDB3, 0003FDB6, 0003FDC3, 0003FDC5, 0003FDC6, 0003FDC7, 0003FDCA, 0003FDCB, 0003FE71, 0003FE7C, 0003FE7D, 0003FE7E, 0003FE7F, 0003FE92, 0003FE93, 0003FE94, 0003FE99, 0003FE9C, 0003FEA0, 0003FEA3, 0003FEA5, 0003FEA7, 0003FEAD, 0003FEAE, 0003FEAF, 0004097C, 0004533E, 00045340, 00045345, 00045346, 0004533F, 00045347, 000453B2, 0004592E, 00048EE0, 00048EE1, 00048EE2, 00049265, 00049266, 00049BF8, 00049BF9, 00049FD1, 0004A026, 0004A1C5, 0004A1C8, 0004A255, 0004A385, 0004A391, 0004A4AC, 0004A4AD, 0004A63A, 0004A63B, 0004A63C, 0004A66D, 0004B044, 0004B4A3, 0004C0B3, 0004C0B5, 0004C0B9, 0004C0C7, 0004C0C9, 0004C173, 0004C1CC, 0004C5F4, 0004C5F5, 0004C63D, 0004C645, 0004C646, 0004C647, 0004C680, 0004C681, 0004CD61, 0004CD93, 0004CD94, 0004CEE7, 0004CEE8, 0004CF02, 0004CF07, 0004CF08, 0004D64F, 0004D736, 0004D741, 0004E3F4, 0004E3F5, 0004E954, 00051952, 00051956, 00051957, 00051991, 000519CE, 00051A20, 00051BA9, 00051BAC, 00051C3D, 00051C3F, 00051C40, 000549A5, 000549A6, 000549A7, 000549A8, 000549A9, 000549AA, 000549B6, 00054BF8, 00054C04, 0005B547, 0005C436, 0005C43E, 0005C44C, 0005CA79, 0005CA7C, 0005CD7E, 0005CDD0, 0005CE31, 0005CE79, 0005CE7B, 0005CE7C, 0005F538, 00061000, 00062228, 00062C14, 00062CDC, 00062F6D, 00064203, 00065CF4, 00066EA5, 00068897, 0006A1CB, 0006A1CC, 0006A1CD, 0006A1D8, 0006A1D9, 0006A85D, 0006A863, 0006AB78, 0006AB7A, 0006AE53, 0006B71B, 0006BDBE, 0006CC3D, 0006CC3E, 0006D894, 0006EA58, 0006EA59, 0006EA5C, 0006F184, 00070DA3, 00071E1C, 00071E7B, 00071E9A, 00071E9C, 00071E9D, 00071EC7, 00071EC8, 00071EC9, 00072451, 00072661, 00072A02, 00072A85, 00072E25, 00074636, 00074809, 00077A81, 00077A82, 00077A83, 00077A84, 00077A86, 00077A88, 00077A89, 00077A8A, 00077A8C, 00077A8D, 00077A90, 00077A97, 00077DB9, 00077DBA, 00077DBB, 00077DC4, 00077DC8, 00077DCF, 00077DD0, 00077DDD, 00077DE1, 00077DE4, 00077DE5, 00077DE6, 00077DF0, 00079863, 00079864, 0007A00A, 0007BE2F, 0007BE5E, 0007C567, 0007CD6A, 0007CD6D, 0007D805, 0007D807, 0007D855, 0007D8B2, 0007F2B1, 0007F6A1, 0007F852, 0007F865, 0007F86E, 00080CEA, 00080CEB, 000829A3, 000829A5, 00083364, 0008336F, 0008383E, 0008395B, 000839AD, 00083A36, 00083A59, 00083A69, 00083F63, 00084A87, 00084A8A, 00084A96, 00084A97, 00084A9B, 00084C00, 00084C06, 00085A12, 00085A13, 00085A14, 00085A15, 00086046, 00086056, 00086057, 00086091, 00086094, 00086097, 00086098, 00086099, 0008616C, 00086DB1, 00086DB2, 00086DB3, 00086DB4, 00086DB9, 00086DBA, 00086DBB, 00087212, 00087520, 00087521, 00087522, 00087526, 00087528, 0008752A, 0008752B, 00087541, 00087565, 00088667, 00088F02, 00088F04, 00088F06, 00088F75, 00088FE5, 00089002, 00089094, 00089097, 00089098, 000890A7, 000890AA, 00089133, 00089136, 000891A1, 000891A3, 000891C2, 000891C4, 000891C7, 000891C8, 000891C9, 000891CD, 000891CE, 000891D5, 00089835, 00089F03, 00089F04, 0008B2A4, 0008B547, 0008B78D, 0008B7AD, 0008B7B2, 0008B7B3, 0008B7B4, 0008B7B5, 0008B7B6, 0008B7DD, 0008B7DE, 0008B7E0, 0008BE23, 000BC83F, 0008DCC6, 0008DCC7, 0008DCC9, 0008DCCE, 0008DCCF, 0008DCD0, 0008DD55, 0008DD56, 0008DDB8, 0008DDB9, 0008DDBE, 0008DDBF, 0008DDC0, 0008DE36, 0008DE37, 0008DE57, 0008EDC3, 0008EDC7, 0008EDCC, 0008EE09, 0008F8DC, 0008F56F, 0008F570, 0008F571, 0008F572, 0008F573, 0008F574, 0008F575, 0008FDF5, 0008FE0C, 00090307, 00090866, 00092030, 0009225E, 0009225F, 00092260, 00092262, 00092264, 00092265, 00092267, 00092268, 0009226A, 0009226B, 0009226D, 0009226E, 0009409B, 0009487C, 000949AF, 0009520F, 00095211, 00095255, 00095269, 0009526A, 0009526B, 000953ED, 000953EE, 000953EF, 000953F2, 000953F3, 000953FB, 000953FE, 0009542D, 0009542F, 00095FC9, 000971B3, 000971E9, 000971F7, 000971F8, 00097201, 00097202, 00097203, 00097573, 00097587, 00097588, 0009873D, 00098836, 00098AFA, 00098B03, 00098D13, 00098E80, 0009923A, 0009923F, 00099240, 00099243, 0009928C, 000992BD, 000992E4, 00099AC6, 0009A1A1, 0009A1E5, 0009B631, 0009B6B0, 0009B6B1, 0009B6B4, 0009B6B9, 0009B6BB, 0009B72E, 0009B974, 0009B975, 0009B976, 0009B977, 0009B97B, 0009FF3D, 0009FF3E, 0009FF41, 0009FF42, 0009FF51, 000A03F2, 000A0651, 000A0660, 000A2AAF, 000A2AB0, 000A2AB1, 000A2AB2, 000A2AB3, 000A3AEF, 000A5829, 000A582A, 000A582B, 000A582C, 000A582F, 000A5849, 000A584A, 000A584B, 000A5859, 000A585A, 000A585B, 000A587C, 000A58EB, 000A58EC, 000A6682, 000A6683, 000A67B3, 000A67B4, 000A67C0, 000A6B72, 000A6B73, 000A6B74, 000A6B75, 000A6F77, 000A6F1D, 000A71E0, 000A7625, 000A7626, 000A7627, 000A7628, 000A7629, 000A7633, 000A763A, 000A763D, 000A7641, 000A7642, 000A7647, 000A7648, 000A7649, 000A764A, 000A764B, 000A764C, 000A7656, 000A7657, 000A7658, 000A7666, 000A766B, 000A766F, 000A7670, 000A7671, 000A7680, 000A7690, 000A7696, 000A7698, 000A7699, 000A7E34, 000A7E35, 000A7E37, 000A7E3A, 000A7E3B, 000A7E3C, 000A7E45, 000A7E47, 000A7E51, 000A7E54, 000A7E55, 000A7E56, 000A7E5C, 000A7E5D, 000A7E5E, 000A7E62, 000A7EC4, 000A7EC5, 000A809A, 000A809B, 000A87A4, 000A87A5, 000A90CE, 000A9122, 000A91BD, 000A9473, 000A9476, 000A9949, 000A9950, 000A9951, 000A9952, 000A9953, 000A9954, 000A995C, 000A995D, 000A9961, 000A9A53, 000A9A5C, 000A9A5D, 000A9A5E, 000A9A5F, 000A9A60, 000A9A61, 000A9A62, 000A9A63, 000A9A65, 000A9A66, 000A9A67, 000A9A6B, 000A9A6C, 000A9A6D, 000A9A70, 000A9A71, 000A9A72, 000A9A8B, 000A9A9C, 000A9BBB, 000A9E7E, 000A9E7F, 000AAB80, 000AAC7D, 000AAC85, 000AAC86, 000AAC89, 000AAC8A, 000AAC95, 000AAC96, 000AAC97, 000AAC98, 000AAC99, 000AACB7, 000AACBC, 000AACBD, 000AAD1E, 000AAD1F, 000AAD36, 000AAD39, 000AC18B, 000AC192, 000AC19C, 000AC19F, 000AC1A2, 000AC1A3, 000AC1A4, 000ADCF8, 000AEE91, 000AEEA9, 000AEEAA, 000AEEAB, 000AEEAF, 000AEEB4, 000AEF6F, 000AF0F2, 000AF0F5, 000AF0F6, 000AF0F7, 000AF0FC, 000AF114, 000AF115, 000AF161, 000AF162, 000AF16E, 000AFA03, 000AFA04, 000AFA06, 000AFA1E, 000AFA1F, 000B053F, 000B05AD, 000B05AE, 000B05BC, 000B05CB, 000B05CC, 000B05CD, 000B05CE, 000B05D7, 000B05D8, 000B05D9, 000B05DA, 000B05DB, 000B06BB, 000B06BC, 000B06BE, 000B06D9, 000B0713, 000B0714, 000B0715, 000B0649, 000B14DB, 000B14DC, 000B1597, 000B1598, 000B1599, 000B15A7, 000B15A8, 000B26C6, 000B26C7, 000B3B23, 000B3B24, 000B3B28, 000B3B2B, 000B3B2E, 000B3B2F, 000B3B51, 000B3B54, 000B3B55, 000B3B58, 000B3B5A, 000B3B68, 000B3B69, 000B3B6A, 000B3B6B, 000B3B6E, 000B3B6F, 000B4492, 000B4515, 000B4517, 000B4519, 000B45E4, 000B45E5, 000B53F1, 000B5485, 000B5486, 000B5487, 000B5488, 000B5489, 000B548A, 000B548B, 000B548C, 000B54B4, 000B54B5, 000B54B6, 000B54B7, 000B54B8, 000B54B9, 000B54BA, 000B60DE, 000B61CC, 000B6AF1, 000B6AF2, 000B6AF3, 000B7FC5, 000B842F, 000B849F, 000B8969, 000B896A, 000B896B, 000B896C, 000B896D, 000B896E, 000B896F, 000B8974, 000B8975, 000B8996, 000B8998, 000B899B, 000B89A6, 000B89AC, 000B8F79, 000B93B5, 000B93BB, 000B9ABE, 000B9ABF, 000B9AC0, 000B9AC6, 000B9AC7, 000B9AC8, 000B9AC9, 000B9B14, 000B9B15, 000B9C50, 000B9C52, 000B9C53, 000BA0F1, 000BA0F2, 000BA0F4, 000BAE7D, 000BAECD, 000BAEDB, 000BAEFB, 000BAEFF, 000BAF01, 000BAF02, 000BAF03, 000BA0F6, 000BAFAC, 000BAFAD, 000BD0F8, 000BD7B2, 000BD7B6, 000BD7B7, 000BD7B8, 000BCFA8, 000BD0E7, 000BE135, 000BF782, 000BF787, 000BFA0C, 000C2AC2, 000C2C98, 000C2EA7, 000C2F14, 000C2F15, 000C2F16, 000C2F18, 000C2F19, 000C2F1A, 000C39E2, 000C3ED3, 000C3ED6, 000C3EDB, 000C3EDC, 000C3EE3, 000C3FA3, 000C3FB6, 000C3FBC, 000C4192, 000C4193, 000C4898, 000C4899, 000C489A, 000C4B93, 000C4B94, 000C4B95, 000C59A5, 000C5A14, 000C5A16, 000C5B79, 000C5B7A, 000C6EDF, 000C6EE1, 000C7B1F, 000C7FBE, 000C86F3, 000C86F5, 000C86F6, 000C86F7, 000C86F8, 000C86F9, 000C86FA, 000CB124, 000CCCA8, 000CCCA9, 000CCCAB, 000CCCAF, 000CE405, 000CE406, 000CE411, 000CE736, 000CE738, 000CE795, 000D0387, 000D038F, 000D03F3, 000D0412, 000D0417, 000D04B7, 000D04BA, 000D04C3, 000D04C4, 000D3405, 000D385E, 000D385F, 000D51D6, 000D51D7, 000D51E5, 000D51E6, 000D51FB, 000D51FC, 000D51FD, 000D51FE, 000D51FF, 000D5200, 000D5201, 000D5FFA, 000D60BD, 000D60C2, 000D60C4, 000D60C7, 000D60CE, 000D60DC, 000D6133, 000D6134, 000D6184, 000D6185, 000D618A, 000D618B, 000D618E, 000D6C67, 000D6C68, 000D6C90, 000D9A02, 000DBA63, 000DD660, 000DF09A, 000E1114, 000E126C, 000E126D, 000E1391, 000E1392, 000E1D3E, 000E1D3F, 000E1D40, 000E1E55, 000E1E56, 000E1E57, 000E1E58, 000E1E81, 000E22BD, 000E31AC, 000E3359, 000E345F, 000E42E9, 000E42EE, 000E4309, 000E4335, 000E69D5, 000E6C80, 000E72EB, 000E72F0, 000E72F1, 000E72F2, 000E7D6F, 000E7D92, 000E7D93, 000E85A1, 000E8E2D, 000E8E2E, 000E8E36, 000E8E37, 000E9102, 000E9145, 000E914A, 000E914B, 000E914C, 000E914D, 000E9153, 000E9175, 000EA23C, 000EA246, 000EA24A, 000EA24B, 000EA24C, 000EA449, 000EA44A, 000EC051, 000EC9E4, 000EC9E5, 000EC9E9, 000ECBD6, 000ED1A2, 000ED1A3, 000ED1A4, 000EDBD7, 000EDC85, 000EDCA3, 000EDCA5, 000EDCA6, 000EDCA8, 000EDCB3, 000EDCB6, 000EDCB8, 000EDCBA, 000EDE8F, 000EDEBB, 000EDEBC, 000EDEBE, 000EDEC0, 000EDED8, 000EE2A6, 000EE2A7, 000EE2A9, 000EE2AA, 000EE2AB, 000EE2AC, 000EE2AD, 000EE38D, 000EFC50, 000EFC51, 000F1402, 000F1412, 000F141E, 000F141F, 000F142A, 000F1434, 000F1435, 000F1568, 000F15D6, 000F15DE, 000F3972, 000F3973, 000F3975, 000F3EA1, 000F3EA2, 000F4F30, 000F5BC8, 000F5BC9, 000F5BCE, 000F5BCF, 000F6A1D, 000F6A1E, 000F6A25, 000F6A26, 000F6A39, 000F6A3A, 000F6B9D, 000F72DB, 000F72E1, 000F72E4, 000F72E5, 000F72E6, 000F7B70, 000F7B71, 000F7B84, 000F7B85, 000F7B86, 000F7B87, 000F7B88, 000F7B8A, 000F7B8C, 000F7B8D, 000F7B8E, 000F7BAC, 000F81FE, 000F81FF, 000F8CFE, 000F8D00, 000F8D03, 000F99C2, 000F99C3, 000F99C4, 000F99C6, 000FF600, 000FF601, 0010573F, 00105DB2, 00105DF3, 00105DF4, 00105DF9, 00105E13, 00105E14, 00105E15, 00105E16, 00105E17, 00105E26, 00105E27, 00105E28, 00105E90, 00105E91, 0010618C, 0010618D, 0010618E, 00106196, 001061A2, 001061A5, 001061A6, 001061A7, 001061A8, 001061B8, 001061C1, 001061C2, 001061CA, 001061CB, 001061CE, 001061D2, 001061D3, 001061D4, 001061D5, 001061F4, 001061F5, 00106202, 00106203, 00106A93, 00106A94, 00106A95, 00106AAC, 00106AAD, 00106ABB, 00107239, 02017FC1, 04018D0D, 04018D0E, 04018D11, 04018D19, 04024049, 0402404A, 0402451F, 04024520, 04024521, 04026BAF, 04026BB2, 04026BB3, 04026BD4, 04026BD5, 04026BD6, 04026BD7, 040278B3, 040278B4, 040278B5, 040278C2, 040278C3, 040278FF, 04027901, 04028EDE, 04028EDF, 04028EE2, 04028EE6, 04028F25, 04028F26, 04028F27, 040286D8, 040286DD, 040286DF, 04028F28, 04028F2A, 0402AA80, 0402AA81, 0402AA9C, 0402AA9D, 0402AA9E, 0402AA9F, 0402AAA0, 0402AAA1, 0402AAA2, 0402AAA4, 0402AAA6, 0402AAA7, 0402AAA8, 0402AAA9, 0402AAAF, 0402AAB0, 0402AAB1, 0402AAB3, 0402AAB4, 0402C0D4, 04031948, 04031949, 0403194A, 0403194B, 0403194C, 0403194D, 040319FC, 040319FE, 04031A0A, 04031A0D, 04031A0E, 04031A0F, 04031A27, 04033FAE, 04036AE2, 04036AE3, 04036AEB, 04036AED, 04036AF2, 04036AF3, 04036AF4, 04036B34, 04036B3F, 04036B5E, 04036B68, 04036B69, 04036B6A, 04036B7B, 04036BA8, 04036BA9, 04036BAA, 04036BAB, 04036BCC, 04036BCE, 04036BD8, 04036BD9, 04036C6A, 04036C6B, 04037006, 04037007, 0403700B, 040379D3, 040379DA, 040379DF, 04038DDC, 04038DDD, 04038DE6, 04038DE8, 0403A5AD, 0403A5B0, 0403A5B1, 0403A5B2, 0403AAF3, 0403AAF4, 0403AAF5, 0403AAF8, 0403AAFA, 0403AAFD, 0403AAFE, 0403AAFF, 0403AB00, 0403AB01, 0403AB02, 0403AB04, 0403BFDD, 0403C007, 0403C008, 0403C00C, 0403C012, 0403C014, 0403C015: Misplaced thickets, shrubs, and other various plants. (Bug #23665, Bug #23504, Bug #23426, Bug #23420, Bug #23105, Bug #23072, Bug #23056)
- 05001000, 05001011, 05001012, 05001013, 05001014, 05001015, 05001018, 0500101C, 05001022, 05001023, 05001024, 05001025, 05001026, 0500102D, 05001031, 0500103B, 0500103E, 05001041, 05001044, 05001047, 0500104C, 0500104F, 05001050, 05001057, 05001058, 0500105B, 0500105C, 0500105D, 05001062, 05002000, 05002001, 05002002, 05002003, 05002004, 05002005, 05008330, 05014C2A, 05015907, 0501EEB8, 0501EEB9, 05033240, 05033244, 0504C79B, 05065CAA, 05074FDB, 05074FDC, 05074FDD, 05079E75, 05079E78, 05079E79, 05079E7A, 05079E7B, 05079E7E, 05079E7F, 05079E80, 05079E81, 05079E82, 05079E83, 05079E88, 05079E89, 05079E91, 05079E92, 05079E93, 05079E94, 05079E95, 05079E96, 05079E97, 05079E98, 05079E99, 05079EA5, 05079EA6, 05079EA7, 05079EA8, 05079EA9, 05079EAA, 05079EAB, 05079EAC, 05079EAD, 05079EAE, 05079EAF, 05079EB0, 05079EB3, 05079EB4, 05079EB5, 05079EB6, 05079EB7, 05079EB8, 05079EB9, 05079EBA, 05079EBB, 05079EBC, 05079EBD, 05079EBE, 05079EBF, 05079EC0, 05079EC1, 05079EC2, 05079EC3, 05079EC4, 05079EC5, 05079EC6, 05079EC7, 05079EC8, 05079EC9, 05079ECA, 05079ECB, 05079ECC, 05079ECD, 05079ECE, 05079ECF, 05079ED0, 05079ED1, 05079ED2, 05079ED3, 05079ED4, 05079ED5, 05079ED6, 05079ED7, 05079ED8, 05079ED9, 05079EDA, 05079EDB, 05079EDC, 05079EDD, 05079EDE, 05079EDF, 05079EE0, 05079EE3, 05079EE4, 05079EE5, 05079EE6, 05079EE7, 05079EE8, 05079EE9, 05079EEF, 05079EF0, 05079EF1, 05079EF2, 05079EF3, 05079EF4, 05079EF5, 05079EF6, 05079EF7, 05079EF8, 05079EF9, 05079EFA, 05079EFB, 05079EFC, 05079EFD, 05079EFE 05079EFF, 05079F00, 05079F01, 05079F02, 05079F03, 05079F04, 05079F05, 05079F06, 05079F07, 05079F08, 05079F09, 05079F0A, 05079F0B, 05079F0C, 05079F0D, 05079F0E, 05079F0F, 05079F10, 05079F11, 05079F12, 05079F13, 05079F14, 05079F15, 05079F16, 05079F17, 05079F18, 05079F19, 05079F1A, 05079F1B, 05079F1C, 05079F1D, 05079F1E, 05079F1F, 05079F20, 05079F21, 05079F22, 05079F23, 05079F24, 05079F25, 05079F26, 05079F2C, 05079F2D, 05079F2E, 05079F2F, 05079F30, 05079F31, 05079F32, 05079F33, 05079F34, 05079F35, 05079F36, 05079F37, 05079F38, 05079F39, 05079F3A: Rocks and boulders placed to cover up various exposed gaps. (Bug #23706, Bug #23610, Bug #23545, Bug #23505, Bug #23504, Bug #23459, Bug #23457, Bug #23435, Bug #23434, Bug #23433, Bug #23420, Bug #23418, Bug #23417, Bug #23409, Bug #23344, Bug #23318, Bug #23310, Bug #23299, Bug #23283, Bug #23273, Bug #23250, Bug #23249, Bug #23210, Bug #23175, Bug #23174, Bug #23173, Bug #23153, Bug #23152, Bug #23124, Bug #23093, Bug #23087, Bug #23083, Bug #23057, Bug #23056, Bug #23055, Bug #23054)
- 05079EA0, 05079EA1, 05079EA2, 05079EA3, 05079EA4: Floor pieces added to cover seams between other floor pieces. (Bug #22931)
- 000A949A, 000A949C, 000A949D, 000A949E, 000A94C1, 000A94C2, 000A94C3, 000A94C4, 000A94C5, 000A94C6, 000A94CA: Disabled some duplicate plants. (Bug #23072)
- 00023DDF: Misplaced ceiling piece. (Bug #23087)
- 000CD4D0: Clipping horse trough. (Bug #23097)
- 05079E65, 05079E66, 05079E67, 05079E68, 05079E69, 05079E6A, 05079E6B, 05079E6C, 05079E6D, 05079E6E: Ceiling pieces added to cover gaps in ceiling. Also adjusted a couple other existing ceiling pieces [Ref 00093243, 000F2D27]. (Bug #23105)
- 000C6130: Encounter zone setting removed from a chest at Ironside Hideout that was respawning unusually quickly. (Bug #23107)
- 000CCCB4: Goat pelt was mistakenly set as the static version. (Bug #23110)
- 000F7B6D, 000F7B91: Clipping bear pelts. (Bug #23110)
- 000F7B6F: Upside down plate. White Cap mushroom [Ref 000F7B6F] on top adjusted along with it. (Bug #23110)
- 0403700E: Clipping riekling fence. (Bug #23121)
- 000D86B5, 000D86B7, 000D86BC, 000D86BD, 000D86C1, 000D86C2, 000D86C3, 000D86C4, 000D86CC, 000D86CD, 000D86CE, 000D86CF, 000D86FD: Objects missing ownership at a hunter's camp in the volcanic tundra. (Bug #23122)
- 00106C42, 00106C43, 00106C44, 00106C45, 0300A504, 0300A505: Floating chicken nests and hay piles below them. (Bug #23131, Bug #23096)
- 04018D16: Adjusted boat clipping through the ground. Its water marker [Ref 0401ded4] was moved along with it. (Bug #23140)
- 04018D29, 04018d2b: Adjusted and scaled down a floor sconce and its embers. (Bug #23140)
- 04028F30: Floating ice pile. (Bug #23140)
- 05047698, 05047699: Ash mounds created to cover gaps in basalt piles. (Bug #23140)
- 000D5A80: Adjusted a shelf clipping with a wall. Various objects [Ref 000D7BFD, 000D7BFE, 000D7BFF, 000D7C00, 000D7C19, 000D7C1A, 000D7C1C, 000D7C1E, 000D7C1F, 000D7C20, 000D7C21, 001053EE] on the shelf were adjusted along with it. (Bug #23150)
- 000354A0, 000354A2, 0007789D: Misplaced icicles. (Bug #23154, Bug #23055)
- 000787A3: Ceiling sconce adjusted that was clipping. Its rope and embers [Ref 000787A1, 000787A4] were moved along with it. (Bug #23154)
- 03007662: A bench on the deck outside of the Lakeview Manor armory was mistakenly placed well below the ground surface. (Bug #23181) [NR]
- 0300A4FC, 0300A4FD, 0300A4FE, 0300A4FF, 0300A500, 0300A502, 0300A503, 0300A509, 0300A8D5, 0300A8D6, 0300A8D7, 0300A8D9, 0300A8DA, 0300A8DB, 0300A8DC, 0300A8DD, 0300C38C, 0300C38D, 0300C633, 0300C634, 03010F5E: Adjusted misplaced fence pieces and their collision markers. (Bug #23183)
- 0300A507, 0300A508, 0300A8D8, 0300A8DE, 0300C645, 0300C646, 0300C647, 0300C648: Disabled several unneeded fence pieces and their collision markers. (Bug #23183)
- 0003273D: Table scaled down slightly that was too large to fit underneath another table. (Bug #23204)
- 050C0F73, 050C0F74: Added stone blocks to cover gaps. (Bug #23242)
- 00019848: Moved a draugr corpse that was clipping with a skeleton. (Bug #23260)
- 000DBD88: Adjusted a protruding floor piece. (Bug #23260)
- 001066AE, 0300765D, 0300A506, 03010F90: Z-fighting hay mounds and a hay scatter. (Bug #23264, Bug #23187, Bug #23131)
- 0008BB13: Slightly lowered a mountain trim piece with an exposed gap. (Bug #23283)
- 000D480E, 000D4876: Adjusted tables clipping with walls. Candlesticks [Ref 000D4842, 000D4843, 000D4844, 000D4845, 000D4872, 000D4873, 000D4874, 000D4875] on top of them were also adjusted. (Bug #23298)
- 0500EE9D: Dirt mound placed to prevent the possibility of the player getting temporarily stuck near the entrance in Redoran's Retreat while sprinting. (Bug #23328)
- 000AB5DD: Floating mammoth cheese sack. (Bug #23329)
- 0500EEA3: Rubble piece placed to hide gap underneath part of a bridge. (Bug #23339)
- 040332EC: Wall basket clipping into a wall. (Bug #23387)
- 0401CF6F, 0401CF70, 0401CF80: Temple floor pieces adjusted that had gaps between them. (Bug #23405)
- 05079E76, 05079E77, 05079E9F, 05079F27: Rubble piles added to cover exposed gaps. (Bug #23417, Bug #23087, Bug #22931)
- 000BB43C, 000C6138, 00100DB5, 04019842, 04019843, 04019844, 0401AA66, 0401AA67: Clipping firewood piles. (Bug #23426, Bug #23398, Bug #23107)
- 04019C93: Floating potato plant. (Bug #23426)
- 0401AA60: Fish rack floating on one end. (Bug #23426)
- 0403AA0A, 0403AA0B: Ore vein adjusted that had visible gaps on both sides. Its marker was moved along with it. (Bug #23434) [NR]
- 0500EECB: Road chunk added to cover an exposed gap in a road piece. (Bug #23435)
- 0009C43D: Misplaced rock cliff. (Bug #23459)
- 0500EEAA, 0500EEAF, 0500EEB0, 05014C0A, 05014C0B, 0501EE8A, 0501EE8B, 0501EE8C, 0501EE8D, 0501EE93, 05079F28, 05079F29, 05079F2A, 05079F2B, 05079F3B, 05079F3C, 05079F3D, 05079F3E, 05079F3F: Snow drifts added to cover exposed gaps. (Bug #23459, Bug #23426, Bug #23405, Bug #23344, Bug #23299, Bug #23283, Bug #22931)
- 00100DB4, 020125CC: Clipping tanning racks. (Bug #23493, Bug #23107)
- 0201258F: Misplaced shield. (Bug #23493)
- 02012599: Table clipping into a wall. Some objects [Ref 02012599, 0201259A, 0201259B, 0201259C, 0201259E] on the table needed to be moved along with it. (Bug #23493)
- 020125DF, 020125E0: Misplaced tankards. (Bug #23493)
- 00077706: Clipping rug. (Bug #23504)
- 000E75DE: Z-fighting ice floe piece. (Bug #23504)
- 000FBE13, 000FBE14: Floating slaughterfish eggs. (Bug #23504)
- 000606D1, 000606D5, 00060726, 020102CA, 020102CB: Misplaced candlesticks. (Bug #23506, Bug #23504)
- 000A91BB, 000B3B65, 000B3B67, 02011C66, 020124DD, 02012544, 020125C6, 0201257D, 0201257E, 0201257F, 02012585, 02012586, 02012598, 020125C6, 020125DA, 020125DE, 0201313F, 03005178, 03012617, 030173B3, 04036FF9, 0403700C, 0403700D, 04037016, 04037017, 0403701C, 04037023, 0403702B, 04037047, 0403704E, 0403704F: Clipping barrels. (Bug #23506, Bug #23493, Bug #23167, Bug #23210, Bug #23121, Bug #23094)
- 000C2A33, 000F37A3, 000F37A7, 000F37B1, 000F5D67, 000F5D68, 02010156, 02012545, 020125C7, 020125E2, 02013113, 04037024, 04037048, 04037049: Clipping crates. (Bug #23506, Bug #23493, Bug #23485, Bug #23328, Bug #23121)
- 000CCC9A, 000F7BA5, 020104F6, 04037001, 04037020, 04037021: Misplaced skulls. (Bug #23506, Bug #23121, Bug #23110)
- 0201019A: Table z-fighting with an adjacent table. (Bug #23506)
- 020101F4, 02010232, 02010233, 02010273: Misplaced hay mounds and hay bale. (Bug #23506)
- 0201028F: Clipping basket. (Bug #23506)
- 020102D3: Misplaced goblet. (Bug #23506)
- 020102D4: Misplaced jug. (Bug #23506)
- 020102D9: Misplaced bowl. (Bug #23506)
- 02011C6A, 02011C6B: Misplaced bread loaves. (Bug #23506)
- 02003E05, 02003E06: Floating dirt mounds. (Bug #23545)
- 02003E75: Misplaced railing. (Bug #23545)
- 0401C9C6: Moved a table that was clipping into a wooden plank. Several items [Ref 0402984B, 0402984C, 0402984D, 0402984E, 0402984F, 04029850, 04029851, 04029852, 0403A4D7] on top and next to it were also moved. (Bug #23570)
- 0402A4EE, 0402A4EF: Floating nordic posts. (Bug #23570)
- 04029852: Dagger that was missing the don't havok settle flag. (Bug #23570)
- 05079E84: Rubble piece added to cover a gap underneath a floor piece. (Bug #23570)
- 00021385, 000339D1: Floating door and door frame. (Bug #23610)
- 0004F06C, 0005C525, 000BD198, 000D3833, 000E2C0E: Misplaced road chunks. (Bug #23610, Bug #23435, Bug #23299, Bug #23283)
- 000A9654, 000A965F: Two bottles of Alto Wine that are used in the quest "A Night To Remember" should have been Holy Water (DA14Water) instead. (Bug #23664)
- 000CBED3, 000CBED4, 020102A1, 020102A2, 020102A3, 0201255D, 020125C8, 020125C9, 020125CF, 020125E1, 030050F6, 030051B3, 030125F0, 03012666, 0301738C, 03017402: Clipping sacks. (Bug #23666, Bug #23506, Bug #23493, Bug #23167)
- 0009C446: Rock that is the wrong type for a snowy climate. (Bug #23671)
- 00016477, 0006A1CE, 0006A1CF, 0006A1D2, 0006A1D3, 0006A1D4, 000A2597, 000A2598, 000B8440, 000B8441, 000B84A2, 000BEC72, 000BD9CE, 000D3629, 000D3630, 000D3631, 000D363C, 000D3655, 000F8CF5, 04018D0C, 04030F11, 04036B41, 04036B61, 04036BB7, 04036BB8, 04036BDE, 040379EC, 040379ED, 0403A6E1: Misplaced snowberry bushes. (Bug #23672)
- 00024757, 00024758, 00027024, 0004A4EA, 0004A572, 0004C0C3, 00083947, 000C052F, 000EC9E3, 000EC9E8: Misplaced thistle plants. (Bug #23673)
- 0004A611, 0004FDEC, 000502EC, 000502ED, 000502EE, 000502F2, 00050376, 0005038D, 0005038E, 00050390, 00055712, 0005CE7D, 00067580, 0006A864, 00071EB1, 00072643, 0007538A, 0007538C, 0007538D, 0007BE3A, 0007F6AC, 0007F6AD, 0007F6AE, 0007F6B1, 000839D1, 0008603C, 0008DCC6, 0008DCC7, 0008DCC9, 0008DCCE, 0008DCCF, 0008EE2A, 00095611, 00098852, 000A784C, 000A784D, 000A784E, 000A784F, 000A7850, 000A7851, 000A7857, 000A90F2, 000A90F4, 000A90F5, 000A90F6, 000A9119, 000A911A, 000A911B, 000A911C, 000A911D, 000A911E, 000A9BC0, 000A9BC2, 000A9BC3, 000A9BC5, 000A9BC6, 000A9BCA, 000A9BCE, 000A9BCF, 000A9BD5, 000A9BD8, 000A9BD9, 000ABFC4, 000B7072, 000B7073, 000B8444, 000B8453, 000B847B, 000B8526, 000B8528, 000D33FE, 000D34AB, 000D3675, 000E8B74, 000E9171, 000EA23D, 000EA24D, 000EC9E6, 000EC9E7, 000EDBBA, 000EDC6F, 000EDC70, 000EDC74, 0403AAF1, 0403AAF2: Misplaced mountain flower plants. (Bug #23674, Bug #23072)
- 000175C3, 000C2108, 000C210C, 000D60C5, 000D60C6: Misplaced Dragon's Tongue flower plants. (Bug #23675)
- 0004A17D, 0004A27E, 00087523, 00087564, 000B54BB, 000C48B0: Misplaced deathbell flower plants. (Bug #23676)
- 000992E6, 000C58D6, 000C58D8, 000D9A27, 000E8E2B: Misplaced lavender plants. (Bug #23677)
- 000C5199, 000E72EC, 000E72ED, 000E72EE, 000E72F4, 000E72F5, 000EC95F, 0010785F, 00107861, 0403A1C4, 0403A1C5: Misplaced nightshade plants. (Bug #23678)
- 000F1409: Floating spiky grass plant. (Bug #23679)
- 000141D8, 0002E8D3, 00032BC5, 00032BF6, 00032E5C, 0003A75C, 00040567, 0004095B, 0004095F, 0004CE92, 0005BD84, 000634C7, 0006446B, 0006446C, 00066A06, 00066F71, 0006CC14, 0006D866, 0007060E, 0007189A, 000718F4, 00071922, 00071978, 000719D1, 0007FC55, 0007FC56, 00080209, 00080485, 0008336E, 000884C4, 00088E88, 00089094, 0008919D, 00089606, 0008D9EB, 0008EC93, 0008EC95, 0009084A, 0009084B, 000971EA, 00098E80, 0009B230, 0009B231, 000A0FAA, 000A7003, 000A98C9, 000A9A83, 000ADCCE, 000ADCCF, 000ADCD0, 000ADCD8, 000ADD54, 000ADD60, 000AEF1A, 000AF093, 000B099C, 000B13F7, 000B535B, 000B57EA, 000B58B7, 000B5912, 000B6138, 000B8F7A, 000B931B, 000BA0AA, 000BAF3E, 000BD0CB, 000BD0CC, 000CE3FA, 000CE6CA, 000D36C2, 000D36C3, 000F4969, 04026BC0: Floating trees. (Bug #23680, Bug #23504, Bug #23072)
- 04038E28: Misplaced scathecraw plant. (Bug #23681)
- 0003A6B0, 0003A6B3, 0003A6B4, 0003A6B8, 0003A6BA, 0003A6BB, 0003A6BC, 0003A6BD, 0003A6BE, 0003A6BF, 0003A6E2, 0003A6E3, 0003A6E4, 0003A6EC, 0003A6EE, 0003A70F, 0003A712, 0003A71A, 0006346D, 000A7657, 000C4B93, 000C4B94, 000C4B95, 001061D2, 001061D3, 001061D4, 00106AAC, 00106AAD, 00106ABA, 00106ABB, 04028F25, 04028F26, 04028F27, 04028F28, 04028F29, 04028F2A, 04036AE2, 04036AE3: Thickets and shrubs that are the wrong type for the climate where they're located. (Bug #23682)
- 000C5BB7, 000D340F, 000D3463, 000D8D16: Floating canis root plants. (Bug #23683)
- 00013D45, 00013EC4, 000D8D19: Misplaced gourd clusters. (Bug #23684, Bug #23072)
- 0004706C, 00077A7C, 0401E1C7, 0403482F: Clipping chests. (Bug #23697, Bug #23434, Bug #23095)
- 0500EE99, 0500EE9C, 0504764A, 05079EB1, 05079EB2, 05079EE1, 05079EE2, 05079EEA, 05079EEB, 05079EEC, 05079EED, 05079EEE: Rock piles added to cover exposed gaps. (Bug #23696, Bug #23459, Bug #23435, Bug #23318)
- 00019ABA, 00020CA7, 00022706, 0002E9F4, 0002EA01, 0002EE52, 0002EE53, 0002EE55, 0002EE61, 00037730, 00037752, 0003A6FC, 0003A6FE, 0003A702, 00057A47, 0005B445, 00078E71, 0007ECED, 0008B768, 0008B780, 0008DD5F, 0008DE41, 0008DE3D, 0008DE4E, 0009016E, 00094A04, 0009B6E9, 000B49AA, 000B7FC3, 000C5108, 000E85DB, 000F0706, 000F12C6, 000F8CEB, 000FAEDE: Misplaced rocks and boulders. (Bug #23700, Bug #23670, Bug #23459, Bug #23344, Bug #23299, Bug #23288, Bug #23249, Bug #23174, Bug #23105, Bug #23093, Bug #23057, Bug #23056)
- 0001E0C6, 00020CFA, 0003102E, 00031030, 00041090, 00041DAD, 0006141B, 000669BC, 0006A53E, 0006E69E, 00077DBE, 0008D6AA, 0008E64D, 000A038E, 000A2ADA, 000AE66C, 000B45E0, 000B45E2, 000B45ED, 000BB45F, 000BB928, 000BD4C8, 02008B55, 04024539, 04033C3C, 04037009, 0403BFE1: Misplaced rock and boulder piles. (Bug #23706, Bug #23610, Bug #23545, Bug #23459, Bug #23453, Bug #23431, Bug #23344, Bug #23318, Bug #23210, Bug #23175, Bug #23174, Bug #23173, Bug #23121, Bug #23056, Bug #22974, Bug #22931)
- 00026CE9, 0008B747, 000972BB, 000C7DB7, 000E9788, 000EBF86, 000F4E5C, 000F6B99, 04036B26, 04036C19: Misplaced snow drifts. (Bug #23706, Bug #23668, Bug #23610, Bug #23459, Bug #23418, Bug #23299, Bug #23283, Bug #23249)
- 00041DD9, 00041F31, 0004B09F, 00053F81, 0007D3A6, 000EF62F, 000F33FB, 000F33E7, 000F8224, 000F828A, 04030F98: Misplaced rubble piles. (Bug #23706, Bug #23610, Bug #23435, Bug #23418, Bug #23104)
- 0500EECE, 05079E6F, 05079E70, 05079E71, 05079E72, 05079E73, 05079E74, 05079E7C, 05079E7D, 05079E85, 05079E86, 05079E8A, 05079E8B, 05079E8C, 05079E8D, 05079E8E, 05079E8F, 05079E90, 05079E9A, 05079E9B, 05079E9C, 05079E9D, 05079E9E: Added dirt mounds to cover gaps in cave floors. (Bug #23706, Bug #23697, Bug #23484, Bug #23427, Bug #22931)
- 00109C4F, 00109C50, 0008CAC0: Blade traps obscured by room bounds and clipping with debris. (Bug #23378)
- 000d3f77: Adjusted position to prevent guards from getting stuck on it while navigating. (Bug #23292)
- 00045312: Stream segment pointed the wrong way for the water flow. (Bug #23291) [NR]
Text Fixes
- RecipeFear1: "~Blue Dragonfly Wing" -> "~Blue Dartwing" (Bug #23063)
- RecipeRestoreHealth3: "~Blue Dragonfly Wing" -> "~Blue Dartwing" (Bug #23063)
- dunAngarvundeOtherWay01: "Is there someway to open them?" -> "Is there some way to open them?" (Bug #23089)
- FFRiften22Goodbyes [000D4FBC]: "She's mixes with all sorts of nasty people." -> "She mixes with all sorts of nasty people." (Bug #23202)
- dunArcherQST_Complete01Topic01b: "Maybe I can teach you thing or two about using a bow." -> "Maybe I can teach you a thing or two about using a bow." (Bug #23203)
- DLC2DialogueSkaalVillageFreaBranch5Topic1: "It was Skaf the Giant, our former chieftan, who taught me the ways of battle." -> "It was Skaf the Giant, our former chieftain, who taught me the ways of battle." (Bug #23239)
- DLC2ThirskFFHalbarn [Objective 10]: "Bring Stalhrim Ore and Ebony Ingots to Halbarn" -> "Bring Stalhrim and Ebony Ingots to Halbarn" (Bug #23396)
v4.1.1 (2017-10-29) [SSE 1.5.3]
USSEP Fixes
- Fixed a bad mesh conversion for the Whiterun throne loading screen. (meshes\architecture\whiterun\wrclutter\wrthrone01static.nif) (Bug #22925)
Actor Fixes
- Ogmund needed to be added to the CR04ExclusionFaction to prevent him from being chosen for Hired Muscle (CR04). (Bug #22881) [NR]
- Orc Hunters (WEOrcHunter) should not be engaging in aggressive behavior toward the player without provocation since they are intended to trade goods. (Bug #22994)
- The ForswornFaction and ChickenFaction have been set to be friendly towards one another to prevent Forsworn from slaughtering their own chickens at Bruca's Leap Redoubt. (Bug #22807)
- Celann had the Custom Fit perk even though he is more proficient in heavy armor. He has been given the Well Fitted perk instead. (Bug #22980)
- Barknar and Alvide didn't have relationships set despite it being clear from dialogue that they are husband and wife. (Bug #22990)
- Balagog gro-Nolob's crime faction was incorrectly set to CrimeFactionReach; it should have been CrimeFactionPale instead. (Bug #23051)
Audio Fixes
- Spouses using the MaleCondescending voice type would recite an incorrect audio line when asked to move to a new house because Hearthfire had an incorrect FUZ file. The correct one was somehow a part of the Dawnguard DLC. (sound\voice\HearthFires.esm\MaleCondescending\relationshipmarriagefin__00002f50_1.fuz) (Bug #22961)
Item Fixes
- Bloodskal Blade is a silver weapon but does not have the script to handle the silver weapon perk attached to it. (Bug #23019)
- Several flag activators for civil war maps had the wrong map markers set for where they're pointing to.
- Elk Pelts have been given a crafting recipe (USLEEPRecipeLeatherElkPelt) so that they can be converted into leather at tanning racks. (Bug #22520)
- Falmer Shield doesn't have the DLC1ArmorMaterielFalmerHeavyOriginal and ArmorHeavy keywords set like the other pieces in the set. (Bug #22958)
Location Fixes
- Bad navmesh connector fixed on the road near Frostmere Crypt. (Bug #22784)
- Erikur's House had its ownership incorrectly set to SolitudeEvetteSansHouseFaction. Its lock list was also incorrectly set to SolitudeEvetteSansHouseLockList. (Bug #22843)
Magic, Perk & Skill Fixes
- Allure was only providing a 9% bonus when buying items instead of a 10% bonus as described. (Bug #22880)
Mesh and Texture Fixes
- The wall at the puzzle door in Yngol Barrow obscured part of the tombs on either side and had to be replaced with a custom fit version. (meshes\usleep\dungeons\nordic\bgrooms\NorRmBgWallSideExBg01Yngol.nif) (Bug #22904)
- Building rubble with a floating piece of wood. (meshes\clutter\helgen\burntrubblenodirt05.nif) (Bug #22719)
- Decal flag removed on Solitude sewer grate to fix possible transparency problems. (meshes\architecture\solitude\clutter\sgrate01.nif) (Bug #22427)
- Bad collision in one corner inside the Riften Mausoleum. (meshes\architecture\riften\interior\smallroombasement\RifRmSmBaseCorInCrypt01b.nif) (Bug #22842)
Quest Fixes
- Conversation options with the bandit at Valtheim Keep should no longer remain stuck expecting the player to tab out. (Bug #22496)
- Random thieves and the Valtheim Keep bandits should no longer be accosting werewolves or vampire lords for money. (Bug #22927)
- Isabelle's Letter was not marked as a quest item for Drowned Sorrows (FreeformWinterholdC) which could cause the quest to become permanently stuck if the letter is lost before the quest is done. (Bug #22920)
- Vampire attacks should no longer disrupt the completion of Tending the Flame (MS05) once you've brought the book back to Viarmo. (Bug #22884)
- It was possible to steal the outfit for Fit for a Jarl (SolitudeFreeform02) prior to actually receiving the quest, which would then leave the outfit permanently flagged as stolen even though you're supposed to be given the outfit freely. (Bug #23029) [NR]
- Faendal will still talk about how he works at the lumber mill in Riverwood if he's hired as a steward for one of the Hearthfire homesteads. A condition check has been added to prevent the hello topic (0004543D) from playing in this situation. (Bug #22834)
- One of Barknar's hello topics shouldn't play if Alvide is dead. (Bug #22992)
- Two of Alvide's hello topics shouldn't play if Barknar is dead. (Bug #22992)
Race Fixes
- Reanimated Dremora would equip invisible items in their hands if they were placed on the corpse before reanimation. (Bug #22848)
Papyrus Fixes
- MagicTrap: Validity check for soul gems was missing which led to errors processing the main while loop. (Bug #14979)
- MG07VisionTriggerScript: Fixed potential infinite loop issues with the script that could lead to it continuing to attempt to process forever once the quest ended. (Bug #22936) [NR]
Placement/Layout/Ownership and other World Object Fixes
- 00097ce6, 00097ca4: Encounter Zone setting removed from 2 chests at Bannermist Tower. (Bug #22914)
- 040268E4: Assigned floor piece to an alternate room bounds due to it vanishing at times. (Bug #22815)
- 01001501, 01001502, 01001506, 01001509, 0100150A, 0100150B, 01001513, 01001689, 0100168B, 0100168C, 01001696, 01001699, 0100169A, 0100169B, 0100169C, 01001CB3, 01001CB4, 01001CB5, 01001CB6, 01001CBD, 01001CBF, 01001CC0, 01001CC1, 010022C0, 010022C1, 010022C2, 010022C5, 010022C6, 010022C7, 010024E1, 010024E2, 010024E3, 0100267F, 0100268B, 01002877, 01002878, 01002879, 0100287A, 0100287B, 0100287C: Misplaced thickets and shrubs. (Bug #23032)
- 01001504: Misplaced snowberry bush. (Bug #23033)
- 01001CB8, 01001CB9: Misplaced mountain flower plants. (Bug #23033)
- 000189F9, 00018B01, 00018B03, 00018B04, 00018B0C, 00018B33, 00018B34, 0001904A, 0001904B, 0001976A, 00019775, 000197BB, 00019857, 00019858, 0001A338, 0001A37F, 0001A383, 0001A3A2, 0001A59C, 0001A5C7, 0001B3B6, 0001EF3D, 0001EF43, 00020F2B, 00024BB4, 00024BB6, 00024BB7, 00024BB8, 00024BB9, 00024BE2, 00024C5C, 00024F2C, 00024F2D, 00024F2F, 00024F31, 00024F32, 0002714C, 00028D26, 00028D27, 00030ACF, 00039DC3, 00039EB6, 00039EB8, 0003CB71, 00043E38, 00043E3B, 00043E3C, 00043E64, 0004682F, 00047E71, 00047E72, 0004BEA4, 0004BEB4, 0004F121, 0004F166, 00052DB5, 000552AD, 000553C2, 00058F09, 0005FE94, 0005FE95, 0006283C, 000628CD, 00062907, 00066A43, 0006AB6A, 0006AB6C, 0006AB77, 0006ABD9, 0006B1AA, 0006B1AC, 0006B1D4, 0006B1D5, 0006B1D6, 0006B1DA, 0006B1DB, 0006B65E, 0006B65F, 0006B660, 0006BCB7, 0007141A, 00071AC4, 00071AC5, 00071AC6, 00071AC7, 00071B09, 00071B0A, 00071B0D, 00071B15, 00071B18, 00071B64, 00071B67, 00071B80, 00071B81, 00075A7C, 00075A7E, 00075A8C, 00075A8D, 00075A8E, 00075A8F, 00075A90, 0007BE02, 0007BE25, 0007BED3, 0007BF94, 0007BF95, 0007BF97, 0007BFA0, 00080B70, 00080B71, 00080B87, 0008129D, 000812A0, 000828C0, 000849C4, 000849CE, 000849CF, 00084B1D, 00084C18, 00084C1A, 00084C20, 00088ABD, 000890DD, 000890DE, 000890E0, 000890E1, 000890E6, 000890E7, 000890F0, 000890F1, 000890F2, 000890F3, 0008B531, 0008B7A2, 0008B7B8, 0008DCCA, 0008DCCB, 0008DD10, 0008DD12, 0008DD13, 0008DD14, 0008DD17, 0008DD18, 0008DD19, 0008DD1A, 0008DD1B, 0008DD1C, 0008DD1E, 0008DD1F, 0008DD23, 0008DD24, 0008DD25, 0008DD26, 0008DD27, 0008DD28, 0008DD29, 0008DD2A, 0008DD2B, 0008DD2E, 0008DD2F, 0008DD31, 0008DD35, 0008DDB7, 0008DDBA, 0008DDBB, 0008DDBC, 0008DE17, 0008DE18, 0008DE19, 0008DE28, 0008DE29, 0008DE2D, 0008DE2E, 0008DE2F, 0008DE30, 0008DE31, 0008DE33, 0008DE34, 0008DE35, 0008DE43, 0008DE44, 0008DE45, 0008DE46, 0008DE47, 0008DE48, 0008DE4A, 0008DE4B, 0008DE54, 0008DE55, 0008DE56, 000900C6, 000900C7, 000900C8, 000900C9, 000900CA, 000900CB, 000900CC, 000900CD, 000900CE, 000900CF, 000900DB, 000900E2, 000900E3, 000900E4, 000900EF, 000972DB, 000972F6, 000972F9, 00097AE2, 00098415, 00098450, 00098457, 00098458, 00098461, 00098462, 00098466, 00098467, 00098470, 00098472, 00098477, 0009847D, 00098480, 00098481, 00098482, 00098486, 00098487, 00098488, 00098494, 00098CF7, 00098CF8, 00098CF9, 00098CFF, 00099349, 00099A3B, 0009AEB9, 0009AED2, 0009B680, 0009B681, 0009B682, 0009B685, 0009B687, 0009B68C, 0009B727, 0009B729, 0009B732, 0009B870, 0009B871, 0009B874, 0009B891, 0009B894, 0009B8DE, 0009BA70, 0009BA7B, 0009BA7C, 0009E4AC, 0009E4AD, 0009E4B5, 0009E4D6, 0009E4D7, 000A0650, 000A0653, 000A0654, 000A065E, 000A0676, 000A0679, 000A0681, 000A0682, 000A0687, 000A0688, 000A2BD1, 000A3E01, 000A3E02, 000A761F, 000A762A, 000A762D, 000A7630, 000A7631, 000A7662, 000A7663, 000A7664, 000A7677, 000A767B, 000A767F, 000A7681, 000A768A, 000A768B, 000A8543, 000A8544, 000A8545, 000A854F, 000A8550, 000A8551, 000A8554, 000A8576, 000A8577, 000A858D, 000A91D3, 000A91E7, 000A91E8, 000A91E9, 000A91ED, 000A9371, 000A9373, 000A9A50, 000A9A51, 000A9A49, 000A9A4D, 000A9A4E, 000A9A88, 000ABE4B, 000ABE75, 000ABE77, 000ABE78, 000ABE7A, 000ABE7D, 000ABE7E, 000ABE7F, 000ABE76, 000ABE80, 000ABE83, 000ABE84, 000ABE85, 000AC1EE, 000ADCF4, 000ADD02, 000AEE8A, 000AEE93, 000AEE94, 000B054A, 000B054B, 000B054C, 000B054D, 000B054E, 000B054F, 000B0550, 000B0551, 000B0552, 000B055A, 000B0564, 000B0565, 000B0566, 000B0567, 000B0568, 000B0569, 000B056A, 000B056B, 000B056C, 000B056D, 000B056E, 000B056F, 000B0574, 000B0575, 000B0595, 000B05CF, 000B05D0, 000B05D1, 000B05D2, 000B05D3, 000B05D4, 000B05FE, 000B05FF, 000B0600, 000B067F, 000B0680, 000B0682, 000B0689, 000B0699, 000B069A, 000B069C, 000B06A3, 000B06C9, 000B06FC, 000B06FD, 000B06FF, 000B0701, 000B0702, 000B0704, 000B0705, 000B0706, 000B0708, 000B070A, 000B070D, 000B070E, 000B0711, 000B072C, 000B072E, 000B072F, 000B0730, 000B0731, 000B0734, 000B073A, 000B073B, 000B073C, 000B073E, 000B073F, 000B074B, 000B0752, 000B1070, 000B4521, 000B4522, 000B4538, 000B4539, 000B8015, 000B8016, 000B8018, 000B8019, 000B804C, 000B8057, 000B8064, 000B84B0, 000B84C1, 000B84C2, 000B84C3, 000B84C6, 000B851D, 000B898B, 000B89A8, 000BAC66, 000BADCF, 000BAE2E, 000BC587, 000BC588, 000BC589, 000BC590, 000BC59F, 000BC5A0, 000BE0CB, 000BE0CC, 000C3FF2, 000C3FF3, 000C43DC, 000C43DD, 000C51A6, 000C51A7, 000C51A8, 000C689F, 000C68A2, 000C68A3, 000C68A4, 000C68A5, 000C68A7, 000C68A8, 000C68AC, 000C68B3, 000C6D4F, 000C6D50, 000C6EDA, 000C6EDC, 000C6EDD, 000C6EDE, 000C6EE5, 000C7FBD, 000C7FC1, 000C86FB, 000C86FC, 000C86FD, 000C86FE, 000C86FF, 000C8702, 000C8736, 000C8738, 000C873C, 000CA50F, 000CB177, 000CB179, 000CF6ED, 000CF6F0, 000CF6F9, 000D038E, 000D0390, 000D03B7, 000D03BD, 000D03BE, 000D03C9, 000D03CA, 000D03CB, 000D03CC, 000D03CD, 000D0FEA, 000D2ED6, 000D2EDA, 000D2EDB, 000D2EF8, 000D2EFB, 000D31B6, 000D3201, 000D3658, 000D3659, 000D365C, 000D365D, 000D365E, 000D3660, 000D3662, 000D3663, 000D3664, 000D3665, 000D3666, 000D366D, 000D366E, 000D366F, 000D3670, 000D3674, 000D3687, 000D3688, 000D3689, 000D36A9, 000D36AA, 000D36AB, 000D36AC, 000D36AD, 000D36B3, 000D36B4, 000D3B10, 000D3B13, 000D3B16, 000D3B1A, 000D3B1B, 000D3B24, 000D3B25, 000D3B26, 000D3B29, 000D3B2B, 000D3B2C, 000D3B2D, 000D3B42, 000D3B45, 000D3B48, 000D3B4C, 000D3B8A, 000D6E20, 000D6E21, 000D6E22, 000D9165, 000D9166, 000D9167, 000DCE07, 000DF7FE, 000DF7FF, 000DF801, 000DF809, 000DF81D, 000DFA24, 000E1F34, 000E1F35, 000E2C15, 000E2C16, 000E9162, 000E9751, 000E9852, 000E9853, 000E9854, 000E9855, 000E9856, 000E9857, 000E9858, 000E985C, 000E985D, 000E986B, 000E986C, 000E9AD6, 000E9ADC, 000E9ADE, 000E9E12, 000EA0E8, 000EA0FF, 000EA1A7, 000EA40E, 000EA414, 000EAE8B, 000EAE8C, 000EB649, 000EC952, 000ECB86, 000ED1D7, 000ED1F9, 000ED202, 000ED268, 000EDCB9, 000EDE2A, 000EDE2B, 000EDE8E, 000EDE90, 000EDE92, 000EDE95, 000EDE96, 000EDE97, 000EDECF, 000EDED0, 000EDED1, 000EDED3, 000EDED4, 000EDED5, 000EDEDA, 000EE895, 000EFAA2, 000EFADA, 000EFBD6, 000F09D5, 000F09D6, 000F09D7, 000F09E6, 000F0AAF, 000F0AB4, 000F0ACF, 000F0AE0, 000F0B72, 000F13A0, 000F1675, 000F1F73, 000F2132, 000F2133, 000F3979, 000F397A, 000F397B, 000F397C, 000F3BA4, 000F68B0, 000F68B1, 000F7298, 000FB42C, 000FB42D, 000FB42E, 000FB42F, 000FB421, 000FB422, 000FB423, 000FB424, 000FB42C, 000FB42F, 000FB430, 000FB431, 000FB432, 000FB433, 000FB44C, 000FB44D, 000FB44E, 000FB451, 000FB452, 000FB453, 000FB454, 000FB455, 000FB456, 000FB457, 000FB458, 000FB459, 000FB45A, 00FB45B, 000FB45C, 000FB45D, 000FB45E, 000FB45F, 000FB460, 000FBB0C, 000FBB0F, 000FBB23, 000FBB2E, 000FBB2F, 000FBB8C, 000FC9A2, 0010332D, 00106AB9, 00106ABA, 001080C3, 020146C9, 02018C4B, 0401A337, 0401C530, 0401C611, 040217B6, 04025144, 04025145, 04026D10, 0402C5C3, 0402C5C4, 0402C5C5, 0402C5D7, 0402C5DC, 0402C5DE, 0402C5E0, 0402C5F1, 0402C5F2, 0402C5FA, 0402C602, 04030CF8, 0403198C, 04032457, 04032458, 04032459, 0403A1B8, 0403A1B9: Misplaced thickets, shrubs, and other plants. (Bug #23034, Bug #22858, Bug #22793)
- 0006BCB7, 00097347, 000983FD, 00098473, 00098880, 0009B896, 000A25B3, 000A25B4, 000A25B5, 000A91D2, 000A91D6, 000A91EA, 000A91EB, 000A91EC, 000A91EE, 000A91EF, 000B847A, 000B8489, 000B848F, 000B84AF, 000B84B7, 000B84B8, 000B8524, 000C06EC, 000C06ED, 000C6EE4, 000D325A, 000D32C6, 000D33AF, 000D35D9, 000D362A, 000D362B, 000D3633, 000D3635, 000D3636, 000D3637, 000D3638, 000D3639, 000D362C, 000D362D, 000D363A, 000D364A, 000D3653, 000D3654, 000D36B2, 000D3B2E, 000D3B2F, 000D3B9C, 000E9859, 000EFA2F, 000EFAAD, 000F0B10, 000F0B73, 000F163A: Misplaced snowberry bushes. (Bug #23035)
- 000168C0, 000168C1, 000502F6, 000502F7, 00085566, 0009B721, 000A9AB9, 000B4015, 000B848E, 000B8491, 000B84AD, 000B84B2, 000B84B4, 000B84C7, 000B84C8, 000C3FE3, 000C8734, 000CF6FF, 000D03B0, 000D03D2, 000D2EDD, 000D2EF2, 000D2EF6, 000D30BB, 000D36B0, 000E6BC0, 000E6BC1, 000E6BC3, 000E9ACA, 000E9ACB, 000EFADF, 000F0AC8, 000F0ADF, 000F0AE1, 000F0B11, 000F1676, 0403A1BA: Misplaced mountain flower plants. (Bug #23036, Bug #22981)
- 0006CFE0: Missing ownership on a knapsack at an unnamed hunter's camp. (Bug #22787)
- 000C0E2C: One the main doors inside the Palace of the Kings had a visible gap on one side and needed slight adjustment. (Bug #22790)
- 000354BB: Floating icicles. (Bug #22791)
- 000E8CEA: Floating coin purse. (Bug #22791)
- 040323A7: Floating scathecraw plant. (Bug #22811)
- 0401AFB2: Raised a pillar with a small gap where it intersects the ceiling. (Bug #22815)
- 0401B028: Adjusted a mine floor piece to hide a seam between it and another floor piece. (Bug #22815)
- 0401B0C1: Adjusted a mine pillar and added a cliff piece [Ref 050C5F68] to cover up part of a mine wall that was protruding. (Bug #22815)
- 0401B138: Made a very minor adjustment to a floor piece that was causing z-fighting. (Bug #22815)
- 04031C4A, 04031C4B, 04031C4C, 04031C50, 04031C50: Adjusted rubble pieces to prevent a door from clipping when opened. Also added several rubble pieces [Ref 050C0E61, 050C0E62, 050C0E63, 050C0E64] to fill in some gaps. (Bug #22815)
- 050CB06A: Column added to cover up a gap between two wall pieces. (Bug #22815)
- 00078BAB, 00078BB7, 00078C59, 0008FBAF, 0009E149, 0009E164, 0009E18A, 000DED46, 000DED4C, 000DED54, 000DED5C: World encounter trigger boxes that had their script properties set to the wrong holds. (Bug #22837) [NR]
- 05038325, 05038326: Dirt mound and rock added to cover gap in cave floor. (Bug #22847)
- 00018338: Lowered a volcanic fissure piece with an exposed gap. (Bug #22852)
- 00067868: Bucket placed inside of rock wall. (Bug #22855)
- 00050210, 00050211, 00050214, 00050215, 00050216, 00050223, 00050224, 00067811, 00067813, 0006781B, 0006781C, 0006781D, 0006781E, 00067820, 00067821: Reduced the scale on a number of mead barrels which were too large to fit on shelves. (Bug #22856, Bug #22855)
- 0005023D, 000E1A6B: Reduced the scale on a kettle that was too large to fit on a shelf. A potion inside of it also needed to have its scale reduced. (Bug #22856)
- 00077225: Floating snow drift. (Bug #22858)
- 04029F35: Lowered an ash dune with an exposed gap showing. (Bug #22858)
- 0006799B, 0006799C, 000978BF, 000DB07C: Bedrolls missing ownership at unmarked hunter and fisherman camps. (Bug #22861)
- 000DB889: The map marker for Western Watchtower was a Fort when it should have been an Imperial Tower instead. (Bug #22862)
- 0001707E: Adjusted a wall piece with an exposed gap. (Bug #22863)
- 05084245, 05084246, 05084247, 05084248: Stone blocks added to cover gaps around a door frame. (Bug #22863)
- 0003D4BC: Misplaced rock cairn. (Bug #22869)
- 0004843D, 0004843E: Stone wall pieces adjusted that were clipping into a rock. (Bug #22869)
- 000543C7: Lowered a floating table. Some items [Ref 000543D1, 000543D2, 000543D3, 000543D4, 000543D5, 000543D7, 000543D8, 000543D9, 000543DA, 000543DB, 000543DC] placed on the table needed to be adjusted as a result. (Bug #22869)
- 0007863F: Made adjustments to steps with an exposed gap. (Bug #22869)
- 000A317A: Adjusted a clipping banner. (Bug #22869)
- 0510AA02, 0501EE1F, 0509354C, 0510CDA1, 050B1B5C: Snow drifts placed to cover exposed gaps. (Bug #22982, Bug #22869, Bug #22810, Bug #22781, Bug #22776)
- 0506AD33, 0506AD34, 0506AD35, 0506AD36, 0506AD37, 0506AD38, 0506AD39, 0506AD3A, 0506AD3B, 0506AD3C, 0506AD3D, 0506AD3E: Created boulders to cover a number of gaps in Kagrenzel. (Bug #22869, Bug #22868)
- 05111EA3, 05111EA4: Rubble piles added to hide exposed gaps. (Bug #22869)
- 00076F96, 00076F97, 00076F98, 00076F99: Adjusted candles that were placed below the dungeon floor. (Bug #22878)
- 00044D4A, 0007928D, 04027272: Adjusted dirt mounds with exposed gaps. (Bug #22882, Bug #22815)
- 000E5563, 000E5593: AI counter markers in Braidwood Inn that had no ownership assigned which was causing NPCs other than the vendors to use them. (Bug #22897)
- 0004537E, 00052F2E, 00054390, 00062306, 0402590E, 04031638: Rock cliffs adjusted to hide exposed gaps. (Bug #22899, Bug #22869, Bug #22846, Bug #22819)
- 05042529, 050A2853, 050A2854, 050EE788, 050EE789, 050EE78A, 050EE78B, 050EE78C, 050EE78D, 050EE78E, 050EE78F, 050EE790, 0513A6BC, 0513A6BD, 0513A6BE, 0513A6BF, 05158CE4: Dirt and ash mounds created to cover exposed gaps. (Bug #22899, Bug #22882, Bug #22869, Bug #22796, Bug #22788)
- 050F3891, 0515DDE7, 0515DDE8, 0515DDE9, 0515DDEA: Boulders added to cover gaps in cave ceilings. (Bug #22901, Bug #22869)
- 020155CE: Floating mushroom cluster. (Bug #22922)
- 00097CC2, 00097CC3, 00097CC6, 00097CC7, 00097CC8: Hay scatters and hay pile with z-fighting. (Bug #22926)
- 000B67DB, 000B67DD, 000B67DE, 00103349, 0010334A, 001066B1: Misplaced hay mounds and hay scatters. (Bug #22937, Bug #22882, Bug #22858)
- 03006925, 03006926, 03006927, 03007606, 03007607, 03007608, 0300A507, 0300A8DE: Adjusted clipping fences and their collision markers. (Bug #22950)
- 00016423, 000F1C1F: Giant clubs that should have been set to the static variety. If a follower was instructed to pick one up and equip it then it was impossible to remove from their inventory. [NR] (Bug #22957)
- 00016423: Lowered a floating giant club. (Bug #22957)
- 0401B1E7, 0401FAB4, 0401FAF5, 0402864E: Misplaced rubble piles. (Bug #22974, Bug #22815)
- 00041171, 0007F634: Misplaced road chunks. (Bug #22986, Bug #22935)
- 02009F94, 02009FA9: A cooking pot and spit needed to be lowered to prevent NPCs that use it from floating above the ground. (Bug #22988)
- 000678C1, 00078531, 00078533, 00078539: Clipping baskets. (Bug #22998, Bug #22855)
- 000752C9: Double bed that should have only been able to be used on one side due to its placed position against a wall. Changed the base type to address this. (Bug #22999)
- 000F6027: Marker on a bedroll was facing towards the wall instead of away from it. Changed the base type to address this. (Bug #22999)
- 00018B04, 00018B38, 00019775, 0001EF41, 00020F36, 00024F32, 000849C4, 00084C20, 000C6EDA, 000C6EDC, 000C8702, 04025144, 04025145: Shrubs that are the wrong type for the climate where they're located. (Bug #23000)
- 000186EC, 00041E1C, 0006106B, 0008DCCB, 00098717, 000B0431, 000B721C, 000DF7EC, 000DF7FC, 0402C5EB: Adjusted rocks that were floating or otherwise misplaced. (Bug #23001, Bug #22974, Bug #22935, Bug #22869, Bug #22851, Bug #22810, Bug #22776)
- 0001AE8A, 000441C8, 00048EE4, 000540D9, 0006E21B, 000A9511, 000ABE64, 000BD4DA, 000C2CA3, 000C2F2C, 000C2F45, 000C3FE0, 000D03C7, 000D4394, 000E69C1, 000EC40A, 000F1E55, 0401C531, 04026CE3, 0402BB2B, 04030D04, 04030D4D: Floating or otherwise misplaced rock and boulder piles. (Bug #23010, Bug #22937, Bug #22935, Bug #22905, Bug #22900, Bug #22875, Bug #22874, Bug #22869, Bug #22858, Bug #22850, Bug #22810, Bug #22796, Bug #22794, Bug #22793, Bug #22786, Bug #22776)
- 00039ECD, 00039ECE, 000733EF, 000752D7, 000E1A52, 04030DD9: Misplaced sacks. (Bug #23010, Bug #22999, Bug #22860, Bug #22856)
- 000EBA08, 0010EADA, 0010EADD, 0010EAE3, 0010EAE5, 0010EAE9, 04030DD7, 04030DF3, 04030DF4: Clipping crates. (Bug #23010, Bug #22998, Bug #22855)
- 04030DF2, 04030DF3, 04030DF4, 04030DF5, 04030DF6, 04030DF7: Reduced the scale on some barrels and crates that were too large to fit underneath a ramp. (Bug #23010)
- 0403ADEA: Misplaced cooking pot. (Bug #23010)
- 0403ADF9: Misplaced lantern. (Bug #23010)
- 0403AE94: Misplaced goblet. (Bug #23010)
- 0403AE97: Misplaced soul gem. (Bug #23010)
- 0403AEB5, 0403AEB8: Adjusted a floating cart and a leather strip that is placed inside it. (Bug #23010)
- 0403AEB6: Clipping hoe. (Bug #23010)
- 0403AEB7: Reduced scale on kettle that was too large to fit in a crate. Also adjusted scale on ore pieces [Ref 0403AEB9, 0403AEBA, 0403AEBB] inside of the kettle. (Bug #23010)
- 000A58B5, 000F09F1, 0403AE0F: Clipping skulls. (Bug #23011, Bug #23010, Bug #22900)
- 0509D74F, 0509D750, 0509D751, 0510CD9D, 050ACA57, 050ACA58, 050ACA59, 050B1B5B, 050B1B5D, 050CB06B, 050CB06C, 050CB06D, 050CB06E, 050DF473, 050DF474, 050F8992, 0510CD9F, 0510CDA0, 0511C0A7, 051262B1, 051262B2, 051355B8, 051355B9, 051355BA, 05158CE0, 05158CE1, 05158CE2, 05158CE3, 0515DDE6, 0515DDEB, 05162EF1, 05162EF2, 05162F27, 05162F28, 0516803C, 0516803D, 0516803E, 0516803F, 05168040, 05168041, 05168042, 05168043, 05168044, 05168045, 05168046, 05168049, 0516804A, 0516804B, 0516804C, 0516804D, 0516804D, 0516804E, 0516804F, 05168050: Rocks and boulders placed to cover exposed gaps in various locations. (Bug #23021, Bug #22989, Bug #22985, Bug #22984, Bug #22969, Bug #22937, Bug #22923, Bug #22922, Bug #22918, Bug #22917, Bug #22905, Bug #22900, Bug #22899, Bug #22890, Bug #22882, Bug #22869, Bug #22852, Bug #22850, Bug #22846, Bug #22818, Bug #22776)
- 0300ED64: Wrong type of bird's nest used on the roof of Heljarchen Hall; it should have been a hawk's nest. (Bug #23030)
- 0002D289, 0002D28D, 0003505A, 00044F83, 0006781D, 0006782F, 00073487, 00078537, 00078538, 0009B750, 0401CE88, 0401CE89, 04030DD5, 04030DF5, 04030DF6, 04030DF7: Clipping barrels. (Bug #23031, Bug #23010, Bug #22999, Bug #22998, Bug #22855)
- 00067899, 0009B756: Clipping chests. (Bug #23031, Bug #22855)
- 05168047: Collision box created to prevent the player from getting stuck if they were to jump behind a chest. (Bug #23031)
- 0005529C, 0005529D, 020155DD, 040378D1: Misplaced spiky grass plants. (Bug #23037, Bug #22795)
- 0002DF38, 00058F17, 0006AA7D, 00075A79, 00075A86, 00075A87, 0007AB14, 000890D4, 000BC56A, 02011A2B, 02011A2C: Misplaced trees. (Bug #22038)
- 00016C70, 00016C71, 0001724C, 0001747A, 000175C4, 000175CC, 0009D40B, 000BE13E, 000DACAC, 000DADC0: Misplaced Dragon's Tongue flower plants. (Bug #23039, Bug #22875)
- 00071410, 00071413, 000D8D0F: Misplaced canis root plants. (Bug #23040)
- 000C8732, 000C8733, 000DF81B, 000DF81C: Misplaced tundra cotton flower plants. (Bug #23041)
- 000EB0A7, 000F80B4, 000F80B9, 0010786E, 00107870, 00107871: Misplaced nightshade plants. (Bug #23042)
- 000186EF, 0007BFA6, 000BE0D0, 000CF6F5, 000D0391, 000D0392, 000D03C1: Misplaced thistle plants. (Bug #23043)
- 000F6F94: Misplaced lavender plant. (Bug #23044)
- 000B364A: Adjusted a bookcase that was clipping into a wall. Several objects [Ref 00066625, 00066626, 00066632, 0006663D, 0006663F, 00066640, 00066641] placed on it were also moved. (Bug #22939)
- 00043D48, 00043D57, 00043D58, 00043D59, 000549EC, 00099D44: Lowered floating skeever nest hay pieces in the basement at Honningbrew Meadery. (Bug #22939) [NR]
- 00082F2C: Floating dirt mound. (Bug #22939)
- 000662DA, 0510FB0D, 0510FB0E: Adjusted an existing dirt mound and created two others to cover up gaps in a cave floor. (Bug #22944)
- 000C34AA, 000C34AC, 000C34AD: Floating bedrolls. (Bug #22944)
- 000A50DD, 000A50DE, 000A50DF, 000A513E, 000A5140, 000B64E1, 000B64E2, 000B64E3, 000B64E4, 000F9340, 000F9341: Lowered and adjusted floating hay piles and hay scatters. (Bug #22945, Bug #22939)
- 0401A3C5: Very minor adjustment made to a rug piece to fix z-fighting between it and an adjoining piece. (Bug #22953)
- 04029359: Adjusted ice pile that was clipping. (Bug #22953)
- 0402AB7C, 0402C604, 04032D75: Floating ash dunes. (Bug #22953)
- 04034AF5: Floating Apocrypha rubble pile. (Bug #22953)
- 05019D1A, 05019D1B: Frozen dirt mounds added to cover up a large tear in a cave floor. (Bug #22987)
- 000A1B88: End table clipping into wall. The candle [Ref 000A1B8A] on top needed to be moved along with it. (Bug #23047)
- 000B489A: Shelf clipping into a wall. (Bug #23047)
- 0005BEE4, 0006D0C0, 0006D0C2, 000AF03C, 000AF11C, 000AF12F, 000BADA3, 000CA50B, 000CA50D, 000CA50E, 000CA510, 000CB29F, 000E437F, 000EB9CF, 000EB9D0, 000FC989, 000FC98A, 000FC98B, 000FC98C, 000FC98D, 000FC98E, 000FC989F, 000FC992, 000FC993, 000FC994, 000FC995, 000FC996, 000FC997, 000FC998, 000FC999, 000FC99E, 000FC99F, 000FC9A0, 000FC9A1, 000FC9A3, 040319F8, 040319F9, 040319FB, 04031A0B, 04031A0C: Floating or misplaced flowers and plants. (Bug #23048)
- 000B114C, 000B27FF: Misplaced basket and bucket. (Bug #23049)
- 000B27FE, 000B64E5: Barrel and chair clipping into wall. (Bug #23049)
Text Fixes
- DLC2SV02AncarionBranch1Topic3: "The blacksmith won't talk. You're wasting your time (Persuade)" -> "The blacksmith won't talk. You're wasting your time. (Persuade)" (Bug #22853)
- MQ202EsbernExplainScene [00037BD6]: "I'll need this... No, no, useless trash... where'd I put my annotated Anuad?" -> "I'll need this... No, no, useless trash... where'd I put my Annotated Anuad?" (Bug #22854)
- DushnikhYalCellar: "Cellar" -> "Burguk’s Cellar" (Bug #22857)
- RiftenBlackBriarMeaderyLocation: "Black Briar Meadery" -> "Black-Briar Meadery" (Bug #22928)
- RiftenBlackBriarManorLocation: "Black Briar Manor" -> "Black-Briar Manor" (Bug #22929)
- BlackBriarLodgeLocation: "Black Briar Lodge" -> "Black-Briar Lodge" (Bug #22930)
- DLC2Book3ValuableWherewereyouDragonBroke: "Where were you when the Dragon Broke" -> "Where Were You When the Dragon Broke?" (Bug #22954)
- DLC1DialogueRefugeeCamp [02019918]: "What if the vampires come here, after the Dawnguard?" -> "And what if the vampires come here, after the Dawnguard?" (Bug #22991)
v4.1.0 (2017-09-27) [SSE 1.4.2]
USSEP Fixes
- Merged armor keywords and cell region data for support of Survival Mode.
- Merged updates to the following scripts: DLC1LycanthropyRegiftQuestScript, DLC1VampireTurnScript, PlayerVampireQuestScript, C03RampageQuest, and CompanionsHousekeepingScript.
v4.0.8 (2017-08-12) [SSE 1.4.2]
USSEP Fixes
- Ebony Blade can no longer be tempered at a grindstone due to clear indications found in game data that specifically states it cannot be heated in a forge etc.
- Edits to the Magelight spell and effect that were done to try and fix it not working with the Stability perk have been reverted since the changes weren't actually working despite having seemed so in the past.
- Farm windmill windows were vanishing upon getting up close to the buildings. (meshes\architecture\whiterun\wrbuildings\wrfarmhousewindmill.nif) (Bug #22426)
- The weapon material keyword on Dragon Priest Dagger was mistakenly set to "WeapMaterialSteel" when it should have been set to "WeapMaterialDwarven" to match the type of ingot that was assigned to temper it. (Bug #22519)
Actor Fixes
- Agmaer and Beleval do not regenerate after entering bleedout because both of them inherited stats from the bandit templates where the bleedout override checkbox was enabled. (Bug #21605)
- The miners in Raven Rock Mine should be properly working their assigned locations. The AI pack controlling this needed its radius doubled to make sure all the nodes were in range. (DLC2RRMinerWorkPackage0x0) (Bug #20760)
- Adara could not sleep because her sleep package didn't specify which bed she was supposed to be sleeping in. (Bug #22395)
- Snilf was not flagged as a unique actor. (Bug #22429)
- The two Dark Brotherhood Initiates (DBInitiate1, DBInitiate2) erroneously had the respawn flag set which could result in items they are carrying to be permanently lost when they reset. (Bug #22437)
- Unmid Snow-Shod was incorrectly set to the CombatWarrior1H class despite his equipment matching that of the CombatBarbarian class. (Bug #22649)
Item Fixes
- Werewolf pelts have been given a crafting recipe (USLEEPRecipeLeatherWerewolfHide) so that they can be converted into leather at tanning racks. This has been done as a result of a previous fix which changed the death item for werewolves from a wolf pelt to a werewolf pelt. (Bug #22361)
Location Fixes
- Followers were unable to enter Purewater Run due to a broken navmesh connection. (Bug #22733)
Mesh and Texture Fixes
- Retractable bridges in Karthspire had transparent ropes due to a bad decal flag. (meshes\architecture\skyhaventemple\retractablebridge\skyhavenretractablebridge01.nif) (Bug #22493)
- Jail wall in the Riften sewers would bleed if struck by weapons or spells. (meshes\architecture\riften\interior\smallroombasement\rifrmsmbasewallgrateframe01.nif) (Bug #22452)
- Honningbrew Meadery buildings have incorrect Havok settings which causes arrows to pass through and other weapons to make no sounds. (meshes\architecture\whiterun\wrbuildings\wrhousemeaderywarehouse01.nif, meshes\architecture\whiterun\wrbuildings\wrhousemeadery01.nif) (Bug #22368)
Quest Fixes
- Deeja and Jaree-Ra will no longer be considered friends of the player after their deception is uncovered in Lights Out! (MS07). (Bug #21172)
- During In My Time Of Need (MS08), entering Swindler's Den without talking to the Alik’r Prisoner will result in the objective to talk to the prisoner never being removed. (Bug #22336)
- The conversation with Brynjolf about the Skeleton Key after the end of Darkness Returns (TG09/TG09Post) will no longer be skipped. (Bug #22386)
- It was possible to sell an item to Calcelmo (WIAddItem07) without having been given the note from the courier. This would then result in the courier attempting to make a delivery for the quest even though it was already complete. (Bug #19633)
- Looting the book from the dead Boethiah Cultist was not closing the objective to investigate the cultists once the book was read. (WEDA02) (Bug #22574) [NR]
- When sneaking around in the temple during The Heart of Dibella (T01) it was possible to tell Hamal you heard there was a valuable statue even if you had already stolen it previously and given it to Degaine. (Bug #22724)
- When Talvas is your follower, the option to ask “What is this place?” should not be available unless you are in or near Tel Mithryn. A condition check has been added to the dialogue topic (DLC2TelMithrynTalvasTowerTopic) to prevent this from occurring. (Bug #22450)
- The Stormcloak camp outside of Whiterun is never disabled once the Battle for Whiterun is resolved. (CWSiege) (Bug #14135)
Papyrus Fixes
- MS08InteriorBaseTriggerScript: Script should not trigger itself if the player has already talked to or killed Kematu. (Bug #22354)
- FXDragonBloodDamageScript: Eliminated error spam and possibly stack dumps generated by this script. It has been rewritten by Taka2nd and used with permission. (Bug #13547)
- dunPOIAvalanche: The script should not be disabling the marker it's attached to or the scene will break after it respawns later. (Bug #13088)
- dlc2MKMiraakRobesSCRIPT: Addspell call did not pass the silent flag so the item the script is attached to would send a "Tentacle Explosion added" message to the screen. (Bug #22765)
Placement/Layout/Ownership and other World Object Fixes
- 000C73ED, 000C7403, 000C77D2, 000C7827, 000C7868: Barrels and a door in the Hall of the Vigilants that were incorrectly marked as owned by the Riverwood town faction. (Bug #22168)
- 052286A0: Rock placed to cover a mountain gap. (Bug #22582)
- 000E9316: Gap under rock part in Markarth. (Bug #22748)
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- 010016F8, 010016F9, 010016FE, 01001733, 01001734, 0100173C, 0100173D, 01001743, 01001746, 010017C7, 010017CD: Tree thickets and shrubs using the wrong texture for the type of climate where they are located. (Bug #22561)
- 01000FC6: Moved a bush that was placed directly on top of a guard marker outside Solitude's gate. (Bug #22705)
- 01001625, 01001627: Moved bushes that were overlapping a marker used by a Thalmor solider during Diplomatic Immunity. (Bug #22706)
- 01000F8C, 01001052, 01001074, 010011EA, 010011EB, 01001637, 01001638, 010016FB, 01001716, 01001717, 010017EC, 010019CE: Misplaced flora. (Bug #22741)
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000A0767, 000A076C, 000A076D, 000A076E, 000A0785, 000A0786, 000A0787, 000A0788, 000A0789, 000A078A, 000A078F, 000A0793, 000A0794, 000A0795, 000A0796, 000A0797, 000A0799, 000A10B9, 000A10BB, 000A10BD, 000A1838, 000A188A, 000A2C16, 000A2C17, 000A2C1D, 000A2C22, 000A490E, 000A490F, 000A51C2, 000A51C3, 000A5227, 000A52D8, 000A6332, 000A7ECA, 000A84B0, 000A84B3, 000A93B6, 000A93BB, 000A93BE, 000AAFD7, 000AAFD8, 000AAFF4, 000AB035, 000AB040, 000AB041, 000AB055, 000AB056, 000AB057, 000AB058, 000AB059, 000AB0AF, 000AB0B0, 000AB0C3, 000AB0C4, 000AB0C5, 000AB0C9, 000AB0CA, 000AB0CB, 000AB5DF, 000AB5E0, 000AB5E1, 000AB5E3, 000AB5E4, 000AB5E5, 000AB5EB, 000AB895, 000AB896, 000AB897, 000AB8A0, 000AB8A2, 000AB8FB, 000ABBFF, 000ABC00, 000ABC01, 000ABC1E, 000ABC36, 000ABC37, 000ABC38, 000ABC39, 000ABC4A, 000ABC4F, 000ABC69, 000ABC6C, 000ABC6E, 000ABC6F, 000AFA70, 000AFAFA, 000AFAFB, 000B06A8, 000B06AA, 000B06B2, 000B06B5, 000B06B7, 000B0C50, 000B0C55, 000B0C56, 000B0C74, 000B0C75, 000B3FD4, 000B3FE5, 000B3FE6, 000B3FE7, 000B3FE8, 000B3FEA, 000B5E5C, 000B7420, 000B7716, 000B83F1, 000B83F2, 000B83FE, 000B8402, 000B8977, 000B8978, 000B8A1F, 000B8A21, 000B8A30, 000B8A35, 000B8A37, 000B8A38, 000B8B11, 000B99E9, 000B9B52, 000BA31A, 000BA321, 000BA322, 000BA323, 000BA324, 000BA325, 000BA341, 000BA3A4, 000BA3A5, 000BA3A6, 000BD231, 000BD376, 000BD8E8, 000BD8E9, 000BD8EB, 000BD90C, 000BD90D, 000DB935, 000BD937, 000BD946, 000BD949, 000BD94D, 000BD94E, 000BD94F, 000BD953, 000BD986, 000BD98E, 000BDA1E, 000BF1A6, 000BF1A7, 000BF1B4, 000BF1D7, 000BF1D8, 000BF1D9, 000BF1DA, 000BF1DB, 000BF1DC, 000C0719, 000C071A, 000C071B, 000C071C, 000C071D, 000C071E, 000C0866, 000C095E, 000C095F, 000C09FF, 000C0A19, 000C0A1A, 000C0A1B, 000C0A1C, 000C0A27, 000C0A2A, 000C0A2B, 000C0A2C, 000C1D92, 000C1D93, 000C2439, 000C276A, 000C2B28, 000C2C26, 000C2C7F, 000C378A, 000C378C, 000C3954, 000C395A, 000C3EE5, 000C3FAC, 000C403B, 000C403C, 000C4054, 000C4061, 000C4063, 000C4089, 000C501F, 000C507D, 000C507F, 000C5080, 000C508A, 000C508B, 000C508C, 000C508D, 000C508E, 000C508F, 000C50B1, 000C59B1, 000C59B3, 000C59B5, 000C59B6, 000C59FF, 000C5A04, 000C5A06, 000C5DA5, 000C5DAE, 000C5DD3, 000C5E04, 000C5E05, 000C6D76, 000C6D78, 000C6D79, 000C6DE1, 000C6DE2, 000C6DE3, 000C7D96, 000C7D97, 000C7D98, 000C7D9B, 000C7DA3, 000C7DAD, 000C7DAE, 000C7E28, 000C7E47, 000C7E50, 000C7E51, 000C7E52, 000C7E53, 000C7E54, 000C8DCF, 000C9D2C, 000CA189, 000CA18B, 000CA1D0, 000CA1D1, 000CA1DB, 000CA1DC, 000CCA32, 000CCA33, 000CCA3C, 000CCA3D, 000CCA3E, 000CCA3F, 000CCAE5, 000CF13B, 000CF145, 000CF146, 000CF14B, 000D04C9, 000D04CA, 000D04D2, 000D04D4, 000D04D5, 000D04D6, 000D04D7, 000D1B6A, 000D21B7, 000D21B8, 000D29A3, 000D319C, 000D319D, 000D319F, 000D31A0, 000D31A1, 000D31A2, 000D31A3, 000D3888, 000D3898, 000D3943, 000D3944, 000D3947, 000D3948, 000D394F, 000D3951, 000DB396, 000DB39F, 000D4026, 000D4027, 000D4028, 000D4029, 000D402A, 000D402B, 000D4035, 000D5187, 000D5188, 000D5189, 000D518A, 000D51A1, 000D6EC4, 000D9092, 000DAF1A, 000DAF1B, 000DAF87, 000DB6E6, 000DB6E7, 000DB6EA, 000DB72B, 000DB779, 000DB780, 000DB781, 000DB7E4, 000DB7E5, 000DE57B, 000DF106, 000DF107, 000E1247, 000E1248, 000E1249, 000E3A9B, 000E3AAF, 000E3AB0, 000E3AB3, 000E3AB4, 000E3AB7, 000E3AC4, 000E3AC5, 000E3B49, 000E3B4A, 000E3B8A, 000E3B8B, 000E3B8C, 000E43A1, 000E43A2, 000E43E9, 000E44A1, 000E44C4, 000E44C5, 000E44EC, 000E44FB, 000E4507, 000E4526, 000E4543, 000E4958, 000E4959, 000E495A, 000E4964, 000E4565, 000E4968, 000E4969, 000E496A, 000E496B, 000E496F, 000E4974, 000E4976, 000E497E, 000E497F, 000E4985, 000E4986, 000E499A, 000E499F, 000E49A0, 000E6759, 000E6822, 000E6823, 000E68F2, 000E6902, 000E692E, 000E6959, 000E695A, 000E695B, 000E69B3, 000E69BD, 000E69EA, 000E69EE, 000E69F0, 000E69F6, 000E6A11, 000E6A43, 000E6A44, 000E7D19, 000E7DCF, 000E83AF, 000E83CA, 000E83CB, 000E83F2, 000E8476, 000E849B, 000E849C, 000E8570, 000E85E1, 000E85E2, 000E85EE, 000E8D50, 000E8DE7, 000E90A1, 000E90A2, 000E90DB, 000E90E0, 000E911C, 000E9121, 000E9122, 000E9123, 000E9126, 000E9127, 000E9128, 000E9129, 000E9138, 000E913B, 000E917B, 000E917E, 000E917F, 000E919B, 000E91AF, 000E92CD, 000E92D3, 000E92D4, 000E92D8, 000E92D9, 000E92E1, 000E92E2, 000E9685, 000E968A, 000E968B, 000E9690, 000E9697, 000E9698, 000E9699, 000E969B, 000E969C, 000E96BB, 000E96BC, 000E96C3, 000E96C5, 000E9714, 000E971C, 000E971D, 000E971E, 000E9ADB, 000E9AE1, 000E9CDF, 000E9CE1, 000E9CEB, 000E9D0D, 000E9D0E, 000E9D0F, 000E9D10, 000E9D11, 000E9D12, 000EA13E, 000EA232, 000EA233, 000EA235, 000EA236, 000EA238, 000EA23A, 000EA244, 000EA247, 000EA249, 000EA2D9, 000EA2EF, 000EA2F0, 000EA2F2, 000EA2F4, 000EA8B2, 000EA8B3, 000EA8B4, 000EA8BB, 000EA8BC, 000EA8BD, 000EBEE0, 000EBEE1, 000EBEEB, 000EBEEE, 000EBEF2, 000EBF22, 000EC919, 000ECB88, 000ECB94, 000ECB95, 000ECBAD, 000ECBB1, 000ECBB2, 000ECBBC, 000ECBBD, 000ED212, 000ED213, 000ED214, 000ED216, 000ED217, 000ED236, 000EDDF0, 000EE23E, 000EE27C, 000EE5D6, 000EF0B8, 000EF9CB, 000EF9E6, 000EF9E7, 000EF9E9, 000EF9EB, 000EFA0C, 000EFA15, 000EFB04, 000EFB08, 000EFB26, 000EFB27, 000EFB28, 000EFB5D, 000EFB88, 000EFB89, 000EFB8E, 000EFB91, 000F06E0, 000F06E1, 000F06E3, 000F0A7C, 000F0A84, 000F0A85, 000F0CD4, 000F1316, 000F156F, 000F1576, 000F1577, 000F159D, 000F163F, 000F167F, 000F1E61, 000F2128, 000F2129, 000F532C, 000F532D, 000F3830, 000F383F, 000F3840, 000F3841, 000F385F, 000F393B, 000F425E, 000F425F, 000F4261, 000F426B, 000F426C, 000F426D, 000F6048, 000F6545, 000F6546, 000F6B27, 000F6B2B, 000F6B78, 000F6B79, 000F6B7A, 000F6B7B, 000F6B7E, 000F6B7F, 000F6BF1, 000F6C22, 000F7AF6, 000F7AF7, 000F7AF8, 000F7AF9, 000F7AFA, 000F7AFB, 000F7AFF, 000F7B0A, 000F7D58, 000F7D59, 000F7D97, 000F81FC, 000FE1FA, 000FE1FB, 000FE1FE, 000FE219, 000FE411, 001004EF, 001004F0, 001004F1, 001016FA, 00101707, 0010170B, 0010794A, 0010794B, 00107951, 00107953, 00107954, 0010795B, 0010795C, 0010795D, 00107973, 00107974, 00107980, 00107981, 00107982, 001083F2, 001083F3, 001083F5, 00108400, 00108401, 00108402, 0010DE66, 0010DE67, 0010DE68, 0010DE6C, 0010DE6D, 020045AD, 020045AE, 0200CD14, 0200CD1C, 0200CD1D, 0200CD1E, 0200CD29, 0200CD2A, 0200CD2F, 0200CD32, 0200CD34, 0200CD35, 0200CD39, 0200CD3A, 0200CD45, 0200CD49, 0200CD4A, 0200CD51, 0200CD53, 0200D298, 0200D29A, 0200D29B, 0200D29C, 0200D29D, 0200D2A4, 0200D2A9, 0200D2AF, 0200D2B0, 0200D2B1, 0200D2B2, 0200D2B3, 0200D2B4, 0200D2B7, 0200D2C2, 0200D2C5, 0200D2C8, 0200D2C9, 0200D38B, 0200D392, 0200D3A1, 0200D3A3, 0200D4B0, 0200D4B1, 0200D4B3, 0200D518, 0200D56A, 0200D56B, 0200D56C, 0200D56D, 0200D56E, 0200D56F, 0200D571, 0200D573, 0200D574, 0200D57D, 0200D591, 0200D594, 0200D599, 0200D59A, 0200D59B, 0200D59C, 0200D59D, 0200D59E, 0200D5F1, 0200D5F2, 0200D5F3, 02012268, 0201449F, 020144A1: Misplaced thickets, shrubs, and other plants. (Bug #22745, Bug #22564, Bug #22532, Bug #22506, Bug #22505, Bug #22375, Bug #22350)
- 0005EBE3, 0005EBE4: Two levers in Soljund's Sinkhole were missing "NorLever01Script" and would not properly animate after the initial activation as a result. (Bug #22305)
- 0500AA08, 0500AA09, 0500AA0A: Rocks added to cover up holes in tundra rock pieces [Ref 000EA2DA, 000414DC]. (Bug #22350)
- 0500FB0A, 0500FB0B, 0500FB0C, 0500FB0D, 0500FB0E: Rocks and a rock pile placed to cover up gaps in rock cliffs [Ref 000414D0, 000414D1]. (Bug #22350)
- 0403B419: Lowered an ash dune that was floating on one end. (Bug #22356)
- 0501EE13: Rock added to hide a gap in a mountain trim slab [Ref 0004CD35]. (Bug #22369)
- 05019D11: Rock placed to cover a hole in a gap in a mountain cliff slope [Ref 000C2B19]. (Bug #22370)
- 05023F18, 05023F19, 05023F1A, 05023F1B, 05023F1C: Dirt mounds added to cover multiple gaps underneath a mine cliff piece [Ref 0005BB49]. (Bug #22373)
- 0503D445: Embers added to a brazier [Ref 0001D027] that was missing them. The fire effects [Ref 0001D028] needed to be adjusted. The brazier was also clipping with the wall behind it and has been moved. (Bug #22379)
- 000DD954, 000DF45A, 000DF45E, 000E0831: The beds in Endon's House, the double bed in Katla's Farm, and the single bed in Lemkil's Farmhouse did not have ownership set as they should. (Bug #22400, Bug #22399, Bug #22395)
- 000DB120, 000F3B76: Chest and dirt mound adjusted that were clipping with each other. (Bug #22401)
- 00014449, 000DD953, 000DF45E, 000E07CD, 000E082C, 000E5AB0: The beds for Erith, Knud, Adara, Britte, Sissel, and Skuli weren't children's beds so they were unable to use them. The scale needed to be decreased from 1.00 to 0.80 units on all of them. (Bug #22405, Bug #22400, Bug #22399, Bug #22398, Bug #22396, Bug #22395)
- 000E59CA, 000E59CE: A bowl and tankard were placed outside of the bounds in the Old Hroldan Inn and have been moved to a nearby dresser. (Bug #22406)
- 00096CA5: Raised a sack of mammoth cheese placed completely below the ground. (Bug #22419)
- 00096C2D, 00096CA6: Adjusted two giant clubs. One was floating above the ground slightly and another clipping through the ground. (Bug #22419)
- 0002EB86, 000B32B5, 000B32CE, 000B33C3: Raised some barrels that were placed too far below the ground surface. A mead barrel [Ref 000B32D5] on top of one of the barrels needed to be adjusted along with it. (Bug #22421)
- 0002EBAB: A metal animal ring was clipping into a rock wall. Two hanging rabbits [Ref 0002EBA9, 0002EBAA] needed to be adjusted along with it. (Bug #22421)
- 00050270: Adjusted a horn candle that was clipping into a table. (Bug #22421)
- 000B32D0, 000B33C4: Hay bales that were clipping with other objects. A barrel [Ref 000B32CF] and two sacks [Ref 000B33C5, 000B33C6] needed to be adjusted along with them. (Bug #22421)
- 0506AD81, 0506AD82: Rocks placed underneath two support beams connected to the Largashbur Longhouse [Ref 000B200A] that were floating in thin air. (Bug #22421)
- 0506FE84, 0506FE85, 0506FE86, 0506FE87, 0506FE88, 0506FE89, 0506FE8A, 0506FE8B, 0506FE8C, 0506FE8D, 0506FE8E, 0506FE8F, 0506FE90, 0512B47A, 0512B47B, 0512B47C: Rocks and rock piles added to cover up a large landscape tear near the main entrance to Solitude. (Bug #22428)
- 0509D7A8: Rock pile placed to cover up a gap in a mountain cliff [Ref 00066E2A]. (Bug #22436)
- 050B1BAD: Rock pile added to hide a gap underneath a road piece [Ref 00066F54]. (Bug #22436)
- 0509359C, 0509359D, 0509359E: Rocks added to cover up gaps in rock cliffs [Ref 00065846, 0006891E]. (Bug #22441)
- 050986A0, 050986A1, 050986A2: Rocks placed to cover a large hole in a rock cliff [Ref 00066F81]. (Bug #22441)
- 050986A3, 050986A4: Added rocks to cover up a gap in the side of a rock pile [Ref 00067003]. (Bug #22441)
- 050986A5: Placed a rock to cover a hole in a mountain trim slab piece [Ref 000BC101]. (Bug #22441)
- 050986A6: Rock pile added to cover up a hole in a dirt cliff [Ref 00066E0C]. (Bug #22441)
- 050C5FB4: Dirt mound added to cover up an exposed gap in the ceiling next to a wall arch [Ref 00043D9B] in Riften Jail. (Bug #22453)
- 0002AAEF: Floating piece of driftwood. (Bug #22454)
- 050C5FB5, 050C5FB6, 050C5FB7: Rock piles created to cover up a huge gap in the side of a mountain trim slab piece [Ref 000A47E1]. (Bug #22459)
- 000A8B29, 000A8B38, 000A8B3A: Clipping baskets. (Bug #22460)
- 000A8B33: Barrel clipping with a wall. (Bug #22460)
- 000A9069: Moved a chest that was clipping with a wall. (Bug #22460)
- 0009F9DF: A riverbed rock pile needed to be repositioned that was visibly floating below the surface of the water. (Bug #22464)
- 050D01BB, 050D01BC, 050D01BD, 050D52BF, 050D52C0, 050D52C1: Rocks placed over gaps in mountain cliffs [Ref 0009EE6F, 000A28B8, 0010DE65]. (Bug #22464)
- 050D52C2, 050D52C3, 050D52C4: Rocks added to fill in gaps between a waterfall [Ref 0009EE29] and mountain cliffs [Ref 0009EE2C, 0009EE2D]. Also adjusted a nearby rock [Ref 0009EE2C] that was badly placed. (Bug #22464)
- 050CB0B9: Added a rock to fill in a hole in a mountain ridge piece [Ref 0401459F] where the player could get stuck. (Bug #22466)
- 0201689B: Made adjustments to a Dwemer sphere port that was partially clipping into the stone floor at the bottom. (Bug #22491)
- 000515B9, 000515BD: Made very slight adjustments to floor platform pieces to hide a small gap between two of them. (Bug #22498)
- 0002F6FC, 0002F795, 0002F7CD, 0003000F, 00030010, 00030028, 0003002B, 00041307, 0004EE3F, 0004F156, 0005DEBF, 0005DED8, 0005E023, 00060178, 00066F85, 00066F86, 00067000, 00067027, 00067028, 00067034, 00067035, 0006888F, 0006A960, 0006A96D, 0006AAA7, 0007174D, 00078EBB, 0008D670, 0008D673, 0009505B, 00095646, 00095647, 00095B6E, 00097FAA, 000A0735, 000A0736, 000A0737, 000A073F, 000A0739, 000A073B, 000A073C, 000A073D, 000A0741, 000A0FAE, 000A48F1, 000A48F2, 000A51D0, 000A51D1, 000A9900, 000A990B, 000AAFD2, 000AB4C5, 000AF9ED, 000B0C20, 000B26DE, 000B26DF, 000B760A, 000B760B, 000B760C, 000B8F7D, 000BD1CF, 000BD292, 000BD294, 000C4C15, 000C5E82, 000C6D65, 000D3EDE, 000E701D, 0010120A, 0010120B, 0010120E, 0010DE70, 0010DE71, 0200CD1B, 0200CD4F, 0200CD47, 0200CD48, 0200CD50, 0200D29F, 0200D2A0, 0200D2D1, 0200D2D2, 0200D3CD, 0200D41E, 0200D564, 0200D568, 0200D570, 0200D572, 0200D578, 0200D581, 0200D589, 0200D58E, 0200D597, 0200D598, 0200D59F, 0200D5A0, 0200D5ED, 0200D5F0, 0506311A, 0506311B, 0506311C, 05063128, 05063134: Floating or otherwise misplaced trees. (Bug #22532, Bug #22505, Bug #22464, Bug #22443, Bug #22428, Bug #22351, Bug #22350)
- 050EE7FE, 050F3900, 050F3901, 050F3902, 050F3903, 050F8A05, 050F8A06, 050F8A07, 050F8A08, 050F8A09, 050FDB0B: Rocks placed over gaps in rock cliff and mountain cliff pieces [Ref 0009EE21, 0009EE22, 0009EE23, 0009EE72, 0009F995, 0009F999, 0009F9A4, 000A28BA]. (Bug #22505)
- 0511C16A, 0511C16B, 0511C16C, 0511C16D, 0511C16E, 0511C16F, 0511C170, 0511C171, 05102C0D, 05102C0E: Rocks added to cover large gaps in rock cliffs [Ref 0006889C, 000688AC, 000AEE54]. (Bug #22506)
- 000524DF: Chest adjusted that was clipping into the ground and floating on one end. (Bug #22512)
- 00099A90, 00099A91, 000EA213: Lowered rock piles that were partially floating. (Bug #22522, Bug #22436)
- 05121277: Created a snow drift to hide a gap in a glacier piece [Ref 0009B457]. (Bug #22522)
- 000174AB, 000811F2: Floating dragon's tongue flowers. (Bug #22532)
- 05117068: Added a snow drift to cover up a gap between a rock cliff [Ref 0008CD5F] and another snow drift. (Bug #22538)
- 051449DA: Added a rock to cover a gap in a rock cliff [Ref 00060827]. (Bug #22579)
- 000354CE: Moved a large load door forward in Labyrinthian Chasm that would show a black void when opened. (Bug #22581)
- 0513A780, 0513A781, 0513A782, 0513A783, 0513A784, 0513A785, 0513A786, 0513A787, 0513A788, 0513A789, 0513A78A: Large rocks placed to cover a massive gap in the side of a mountain trim piece [Ref 00051C1C] and gaps in a mountain cliffs [Ref 0006E1CB, 0006E1FA]. (Bug #22583, Bug #22558)
- 00064842: A rock cairn was floating on one end exposing a gap at the bottom. (Bug #22584)
- 0514EBDD, 0514EBDE, 0514EBDF: Rocks created to cover gaps in rock cliffs [Ref 000A51AF, 000A51B5] and a mountain cliff slope [Ref 000A51AE]. (Bug #22584)
- 05158DE3, 05158DE4, 05158DE5, 05158DE6, 05158DE7, 05158DE8: Rocks added to hide gaps in mountain cliff pieces [Ref 00091F3A, 00095617, 000D8CF1]. (Bug #22585)
- 00043900, 00048A50, 0007C3B3, 000C392C, 000C394C: Adjusted road chunks that were misaligned and had gaps showing. (Bug #22769, Bug #22587, Bug #22436)
- 051773F1, 051773F2: Created a rock pile and a road chunk to hide gaps in road pieces [Ref 00045DAB, 0005E270]. (Bug #22587)
- 000F3409: Floating fire embers. (Bug #22588)
- 051722EE, 051722EF: Rubble pieces created to hide gaps underneath a rubble pile [Ref 000F8298]. (Bug #22588)
- 0517C4F4, 0517C4F5, 0517C4F6: Rocks created to cover a huge gap in the side of a rock cliff [Ref 000C5F13]. (Bug #22591)
- 0517C4F7, 0517C4F8, 0517C4F9, 0517C4FA, 0517C4FB: Added rocks at Pinefrost Tower to hide part of a rubble piece [Ref 000C5E6E] that was clipping through the tower shell. (Bug #22591)
- 051866FE, 051866FF, 05186700, 05186701, 05186702, 05186703, 05186704: Added dirt mounds to cover up a section of a dirt cliff [Ref 000332DB] that was floating. (Bug #22696)
- 05186705, 05186706: Placed two additional rock piles to hide a gap underneath another rock pile [Ref 0005EB72]. (Bug #22696)
- 00015CDA, 00015CDB: Two candle lamps that were placed behind a wall. Some other candle lamps [Ref 00015CD6, 00015CD9, 00015CDC] were floating slightly. (Bug #22700)
- 0004D697: Lowered a vine that was clipping through the floor. (Bug #22700)
- 0008A7A1: Adjusted a platform wall piece that was poorly placed resulting in an exposed gap. (Bug #22700)
- 001019B5, 001019BA: Snow drifts adjusted that had gaps underneath them. (Bug #22700)
- 0010832E: Grounded a mudcrab spawn marker that was placed too far above the ground. (Bug #22714)
- 000D18FC, 000D18FD: Adjusted two wolf spawn points that were poorly placed. (Bug #22715)
- 0008C198, 0008C199, 0008C19A, 000B81B4, 000B81B5, 000B81B6, 000B81C5, 000B81C7, 000B81C9, 000F8272, 000F8273, 000F8274, 000F8275, 000F8276, 000F8284, 000F8285, 000F8286, 000F94AF, 000F94B0, 00109094, 00109095, 00109096, 00109097, 00109098: Containers and items in the exterior area of Helgen didn't have their encounter zone set and as a result would respawn despite being part of a "no reset" zone. (Bug #22718)
- 000F823D, 000F8243, 000F8244, 000F8245, 000F8248, 000F824B, 000F824C: Bandits in the exterior area of Helgen didn't have their encounter zone set and as a result would respawn despite being part of a "no reset" zone. (Bug #22718) [NR]
- 000C5F75: Chest adjusted that was clipping with a snow drift. A coin purse [Ref 000C5F81] needed to be moved as a result of fixing the position of the chest. (Bug #22725)
- 0005FE8A, 0005FE8B, 0005FFB5, 0006D92F, 0006D963, 0007D3A4, 000955EF, 000A51C2, 000A51C3, 000A5227, 000C7D96, 000C7D97, 000C7D98, 000E4969, 000E4974, 000ED216, 000ED217, 000F532C, 000F532D, 001004EF, 001004F0, 001004F1: Tree thickets and shrubs using the wrong texture for the type of climate where they are located. (Bug #22734)
- 0008DBD9, 000C08BD, 000C4C23, 000C4C24, 000C4C25, 000CB070, 000CCA40, 000DA6D6, 000E43A4, 000E43CA, 000E43CB, 000E43CD, 000E43FC, 000E4468, 000E44C0, 000E44C1, 000E44FC, 000E44FD, 000E6962, 000E6963, 000E696A, 000E696B, 000E6A0B: Misplaced tundra cotton plants. (Bug #22735)
- 0002CD2C, 00033CE8, 0004B4E4, 0004B5C6, 00052DF6, 00059EBB, 00059EC2, 0005FF2A, 00060071, 00060D9F, 00060DA0, 000642E0, 000678CA, 0006A5CC, 00071E23, 00071E82, 0007CD52, 000B7392, 000B8426, 000BD8EA, 000BD950, 000BD984, 000BD990, 000C2B26, 000C2C82, 000D04CB, 000D04E0, 000DB398, 000DB399, 000DB3A9, 000E43AA, 000E44A2, 000E6929, 000E696C, 000E6973, 000E6974, 000E7D62, 000E90A4, 000E90A5, 000E910D, 000E91AE, 000E9ACD, 000EA217, 000EA24E, 000EA24F, 000EF9E2, 000EFB23: Misplaced mountain flower plants. (Bug #22736, Bug #22532)
- 000C5DD6, 000E4506, 000E4558, 000E456A, 000E68FE, 000E6972, 000E69B9, 000E6BF3: Misplaced lavender plants. (Bug #22737)
- 00033CE7, 0003B2D9, 00047234, 00051BD7, 00052E26, 00071E86, 0007C928, 0007C92B, 0007C94E, 0007C967, 0007CD40, 0007CD42, 0007CD43, 0007CD4F, 0007CF59, 0007CF5B, 0007CF5E, 0007CFF0, 0007D02E, 00083CF7, 00097B1D, 0009955C, 000B1876, 000B5E5D, 000B83FF, 000BD951, 000BD952, 000BE5B3, 000BF1D6, 000C0B58, 000C3FA9, 000D3984, 000D6EC7, 000DAF7D, 000DAF7E, 000DAF7F, 000DAFA4, 000E49A1, 000E49A2, 000E49A3, 000E839B, 000E8447, 000E8DE8, 000E969A, 000E9755, 000EA2F5, 000EF9D9, 000F06E4, 000F0A76, 000F0A77, 000F15B0, 000F15B1, 000F1679, 000F1F5D, 000F3827, 000F3864, 000F4296, 00107972: Misplaced snowberry bushes. (Bug #22738, Bug #22532)
- 0001405E, 00029E2F, 00081333, 0008346C, 00099BF4, 00099BF5, 00099BF6, 000A9FE2, 000A9FE3, 000C869F, 000E3AB5, 000E3AB6, 000E69A9, 000E910E, 000E9D15, 000EA21A, 000EA243, 0010DE6E: Misplaced thistle plants. (Bug #22739, Bug #22532)
- 000F394E: Floating deathbell flower. (Bug #22740)
- 0518B808, 0518B809, 0518B80A, 0518B80B, 0518B80C: Rocks created and placed over large gaps in rock cliffs [Ref 00062008, 00062009]. (Bug #22743)
- 000A4844, 000CE850, 000E4977, 000E4980, 000E4982, 000F7D9A: Rocks adjusted that were misplaced and had gaps showing. (Bug #22744, Bug #22584, Bug #22510)
- 05195A0F, 0519FC1F, 0519FC20: Rocks added to cover gaps in mountain cliff slopes [Ref 00041305, 000A51AE]. (Bug #22744)
- 05195A10: Rock pile placed to hide a gap underneath another rock pile [Ref 000E4971]. (Bug #22744)
- 0519FC1D, 0519FC1E: Created large rocks to hide a gap underneath a dirt cliff [Ref 0004EE99]. (Bug #22744)
- 051A4D22: Large rock added to cover a gap at the base of a mountain peak [Ref 00061535]. (Bug #22744)
- 000D1B6A: Raised a bush that was placed below the ground surface outside of Sinderion's Field Laboratory. (Bug #22745)
- 0519FC16: Stone rubble block added to cover up a protruding section of a rubble pile [Ref 00024775]. (Bug #22746)
- 0010F073, 0010F074: Adjusted an iron ore vein and its marker because the vein was clipping out through the side of a mountain piece. (Bug #22747) [NR]
- 0519FC1B, 0519FC1C: Boulders added to hide a gap between a cave door [000C27FE] and a cave cliff [Ref 0002119F]. (Bug #22749)
- 00027741, 00048EE4, 000EDDE9: Adjusted rock piles that were protruding from the ground. (Bug #22769, Bug #22760)
- 0006B1B3, 00085FD2, 0009318F, 000E6766: Adjusted snow drifts that were floating. (Bug #22761, Bug #22746, Bug #22586)
- 00080427, 0008525C, 00085B12, 00085B14: Lowered or adjusted rubble piles and rock piles that were floating. (Bug #22766)
- 000859C4, 000859C5: Lowered a floating Nordic platform and a broken urn placed on top of it. Also adjusted several nearby broken urn pieces [Ref 000859C7, 000859C8, 000859C9]. (Bug #22766)
- 0506FE37, 05074F39: Rock pile and snow drift created to hide gaps at the end of road pieces [Ref 0004395D, 0009B1DF] (Bug #22769)
- 05074F3A: Road chunk added to hide a gap beneath a road piece [Ref 00050DD8]. Raised a stockade barrier [Ref 00023FBB] to account for placement of the new road piece. (Bug #22769)
- 040182B4, 040182B5, 04027A3F: Pull chains without linked doors that were throwing errors (Bug #13782)
- 0401DBBC, 0401DBBD, 0401DBBF, 0401DBE1: Relinked these markers to stop the linked ref chain they're part of from throwing errors during the boss battle in Kolbjorn Barrow (Bug #14368)
Text Fixes
- RiftenHouseofMjolltheLionessLocation: "House of Mjoll the Lioness" -> "Aerin's House" (Bug #22374)
- DialogueMarkarthPostAttackScene01View [000559B8]: "Is that what we're teaching our daughter?" -> "Is that what we're gonna teach our daughter?" (Bug #22407)
- FreeformKarthwastenA: [objective 10] "Convince Ainethach to sell Saunaruch Mine" -> "Convince Ainethach to sell Sanuarach Mine" / [objective 20] "Convince Ainethach to sell Saunaruch Mine" -> "Convince Ainethach to sell Sanuarach Mine" (Bug #22409)
- DialogueKarthwasten [000622D1]: "Sauranach mine is open again." -> "Sanuarach Mine is open again." (Bug #22410)
- DialogueOrcsWiseWomanPeopleTopic: "We guide the tribe and advice our kin on what is most pleasing to Malacath." -> "We guide the tribe and advise our kin on what is most pleasing to Malacath." (Bug #22420)
- DA04HermaeusMoraQuestFinishTopic: "It contains the knowledge of the ages as revealed to Xarses, my loyal servant." -> "It contains the knowledge of the ages as revealed to Xarxes, my loyal servant." (Bug #22461)
- DialogueWindhelmNianyeTopic3Topic: "Are you treated as badly as the dark elves?" ["dark elves" -> "Dark Elves"] / "The dark elves are too proud and naive to understand the way things truly are, and so they continue to dwell in that slum." ["dark elves" -> "Dark Elves"] (Bug #22603)
- MS11SharedInfos [000E4CC4]: "Oh, yes! Revyn Sadri. Maybe he'd know something." -> "Oh, yes! Revyn Sadri. Maybe he'll know something." (Bug #22608)
- MS11SharedInfos [000E4C99]: "Doesn't mean anything to me." -> "Hmm. Doesn't mean anything to me." (Bug #22609)
- MS11SharedInfos [000E4C95]: "Well, since she’s not using it anymore, Ulfric might just let you have it, if you have the money. " -> "Well, since she’s not using it anymore, the Jarl might just let you have it, if you have the money." (Bug #22610)
- MS11SharedInfos [000E4CC2]: "Looks like something one of the dark elves would wear." -> "Looks like something one of the Dark Elves would wear." (Bug #22611)
- DLC2TelMithrynMorrowindTopic [04039FC4]: "The lesser races call us dark elves." -> "The lesser races call us Dark Elves." (Bug #22612)
- WindhelmIdles [0003EE41]: "You like living in this filthy slum, dark elves?" -> "You like living in this filthy slum, Dark Elves?" (Bug #22613)
- WindhelmIdles [0003EE34]: "We don't want your kind here, dark elves!" -> "We don't want your kind here, Dark Elves!" (Bug #22614)
- WindhelmHellos [00047CAA]: "Can't see why we let them dark elves live inside the walls." -> "Can't see why we let them Dark Elves live inside the walls." (Bug #22615)
- WindhelmHellos [00047CA9]: "Them dark elves live like animals." -> "Them Dark Elves live like animals." (Bug #22616)
- WindhelmHellos [00047CA7]: "We ought dig a big hole, throw all them dark elves and Argonians in it, and let 'em tear each other to pieces." -> "We ought dig a big hole, throw all them Dark Elves and Argonians in it, and let 'em tear each other to pieces." (Bug #22617)
- WindhelmHellos [00034FAA]: "You hear about the Shatter-shield girl?" -> "You hear about the Shatter-Shield girl?" (Bug #22618)
- WindhelmHellos [00034FC8]: "How can Elda hate the dark elves when she knows so little about them?" -> "How can Elda hate the Dark Elves when she knows so little about them?" (Bug #22619)
- WindhelmHellos [00094186]: "I wish the Nords, Argonians and dark elves in Windhelm got along better." -> "I wish the Nords, Argonians and Dark Elves in Windhelm got along better." (Bug #22620)
- WindhelmHellos [00094196]: "The dark elves and Argonians won't soon forget Ulfric's prejudice, but I'm doing what I can to repair that rift." -> "The Dark Elves and Argonians won't soon forget Ulfric's prejudice, but I'm doing what I can to repair that rift." (Bug #22621)
- WindhelmHellos [00039CD9]: "The cornerclub's been filling up at night lately." -> "The Cornerclub's been filling up at night lately." (Bug #22622)
- WindhelmHellos [000DD69B]: "Too many dark elves in Windhelm complain about the way we're treated." -> "Too many Dark Elves in Windhelm complain about the way we're treated." (Bug #22623)
- WICourierDeliveries [04036603]: "Got this from a pretty excited looking dark elf around Raven Rock." -> "Got this from a pretty excited looking Dark Elf around Raven Rock." (Bug #22625)
- TG07Hellos [0010327D]: "Look at that dark elf whore... strutting around like she's innocent." -> "Look at that Dark Elf whore... strutting around like she's innocent." (Bug #22626)
- MS10OrthusBringBook: "They have a dark elf who oversees their operations." -> "They have a Dark Elf who oversees their operations." (Bug #22627)
- dunHillgrundsTombMidQuestGoodbye [000A9593]: "That dark elf is about to be a dead elf." -> "That Dark Elf is about to be a dead elf." (Bug #22628)
- dunHillgrundsTombAccept01: "He's gone in to defile our family tomb by using our ancestors for his filthy dark elf necromancy." -> " He's gone in to defile our family tomb by using our ancestors for his filthy Dark Elf necromancy." (Bug #22629)
- DLC2WE15Netch: "The giant air-floaters from the dark elf lands." -> "The giant air-floaters from the Dark Elf lands." (Bug #22630)
- DLC2RRFavor04DrinkBranchTopic [04024DDA]: "There's nothing finer than dark elf sujamma... like nectar it is." -> "There's nothing finer than Dark Elf sujamma... like nectar it is." (Bug #22631)
- DLC2DRRGjalundMQIntroB1: "Has a small dark elf town called Raven Rock and a handful of Nords living in Skaal Village." -> "Has a small Dark Elf town called Raven Rock and a handful of Nords living in Skaal Village." (Bug #22632)
- DLC2DRRGjalundInitBranchTopic00: "Has a small dark elf town called Raven Rock and a handful of Nords living in Skaal Village." -> "Has a small Dark Elf town called Raven Rock and a handful of Nords living in Skaal Village." (Bug #22633)
- DLC2DDRGloverMalloryTLSmithBranchTopic02: "I had a friend over there, a dark elf named Vanryth... a very talented armorsmith." -> "I had a friend over there, a Dark Elf named Vanryth... a very talented armorsmith." (Bug #22634)
- DialogueWinterholdJarlOblivionCrisisTopic: "A good many dark elves were driven from the city, and people became... uncomfortable with the presence of the College." -> "A good many Dark Elves were driven from the city, and people became... uncomfortable with the presence of the College." (Bug #22635)
- DialogueWinterholdCollegeBrelynaDunmerTopic: "Winterhold used to be full of dark elves?" -> "Winterhold used to be full of Dark Elves?" (Bug #22636)
- DialogueWindhelmSuvarisSpiesTopic: "And it isn't just the dark elves they hate -- they make a target of the Argonians as well." -> "And it isn't just the Dark Elves they hate -- they make a target of the Argonians as well." (Bug #22637)
- DialogueWindhelmSuvarisBlockingTopic: "Do you hate the Dark Elves?" -> "Do you hate the Dark Elves?" (Bug #22638)
- DialogueRiftenBrandSheiBranchTopic: "You have an odd name for a dark elf." ["dark elf" -> "Dark Elf"] / "I may be dark elf by birth, but I was raised Argonian." ["dark elf" -> "Dark Elf"] (Bug #22639)
- DBNazirContractSet5ReadyBranchTopic: "Your targets are a dark elf wizard named Maluril, in the dwarven ruin of Mzinchaleft." -> "Your targets are a Dark Elf wizard named Maluril, in the dwarven ruin of Mzinchaleft." (Bug #22640)
- DA01IntroRumorsTopic: "They say the dark elves built it after they fled from Morrowind." -> "They say the Dark Elves built it after they fled from Morrowind." (Bug #22641)
- MS13BanditCampfireScene [0003A16E]: "That dark elf wants to go on ahead, let him." -> "That Dark Elf wants to go on ahead, let him." (Bug #22642)
- MQ201PartyScene3GuestAndGuestScene [000BF06C]: "It's shameful that the dark elves are made to live that way." -> "It's shameful that the Dark Elves are made to live that way." (Bug #22643)
- MQ101Scene4 [0010756B]: "Next, the dark elf!" -> "Next, the Dark Elf!" / [0010756C]: "Next, the high elf!" -> "Next, the High Elf!" / [00107571]: "Next, the wood elf!" -> "Next, the Wood Elf!" (Bug #22644)
- MQ101DragonAttackScene1: [000DE45C]: "Hey, dark elf. Get up!" -> "Hey, Dark Elf. Get up!" / [000DE460]: "Hey, high elf. Get up!" -> "Hey, High Elf. Get up!" / [000DE461]: "Hey, wood elf. Get up!" -> "Hey, Wood Elf. Get up!" (Bug #22645)
- DialogueCarriageSystemIdle [000DFB23]: "You'll find Windhelm's full of dark elves." -> "You'll find Windhelm's full of Dark Elves." (Bug #22646)
- MQ101Scene4 [000EF97D]: "Not many wood elves would choose to come alone to Skyrim." -> "Not many Wood Elves would choose to come alone to Skyrim." / [000EF981]: "You're not with the Thalmor Embassy, are you high elf? -> "You're not with the Thalmor Embassy, are you High Elf?" / [000EF982]: "Gods really have abandoned your people, Dark Elf." -> "Gods really have abandoned your people, dark elf." (Bug #22647)
- WindhelmDialogueUlfricJorleifScene2 [0003A8CA]: "Blasted dark elves." -> "Blasted Dark Elves." (Bug #22648)
- DialogueWindhelmEldaLonelyGaleScene1 [0003A937]: "The dark elves are uneasy." -> "The Dark Elves are uneasy." (Bug #22650)
- DialogueWindhelmViolaBothersLonelyGaleScene3 [00038573]: "Do you think those dark elves had anything to do with the murders?" ["dark elves" -> "Dark Elves"] / [00038567]: "Viola, dark elves sleep just like the rest of us." ["dark elves" -> "Dark Elves"] (Bug #22651)
- DLC2DialogueRavenRock [0402B987]: "We have all sorts of authentic dark elf food and drink here." -> "We have all sorts of authentic Dark Elf food and drink here." (Bug #22652)
- DLC2DialogueRavenRock [04018B0D]: "Maybe I won't live as long as the dark elves, but at least I didn't abandon my home." -> "Maybe I won't live as long as the Dark Elves, but at least I didn't abandon my home." (Bug #22653)
- DLC2DialogueRavenRock [04018ADE]: "Most exiled dark elves call Vvardenfell their home." -> "Most exiled Dark Elves call Vvardenfell their home." (Bug #22654)
- DialogueWindhelmAmbarysGrayQuarterTopic: "Why are there so many dark elves here?" -> "Why are there so many Dark Elves here?" (Bug #22655)
- WindhelmDialogueUlfricLonelyGaleScene2: [0003A8B8]: "What's the current spirit among the dark elves?" -> "What's the current spirit among the Dark Elves?" (Bug #22656)
- DaedricPrinceBoethiah: "Many dark elves consider her to be their god-ancestor." -> "Many Dark Elves consider her to be their god-ancestor." (Bug #22657)
- CityWindhelm04: "Windhelm's Snow Quarter has been renamed the "Gray Quarter," in reference to the dark elves who have made that district their home." ["dark elves" -> "Dark Elves"] (Bug #22658)
- DLC2RavenRock1: "Although the East Empire Company originally founded Raven Rock, they turned the failing mining colony over to the dark elves at the beginning of the Fourth Era." ["dark elves" -> "Dark Elves"] (Bug #22659)
- DialogueWindhelmBrunwulfTopicsHelpTopic: "Why help the dark elves?" -> "Why help the Dark Elves?" (Bug #22660)
- TownWinterhold2: "Winterhold's large population of dark elves was driven out by Nords convinced they were involved in evil magic." ["dark elves" -> "Dark Elves"] (Bug #22661)
- DarkElfRace: "Also known as "Dunmer" in their homeland of Morrowind, dark elves are noted for their stealth and magic skills." ["dark elves" -> "Dark Elves"] (Bug #22662)
- DialogueWindhelmBrunwuldTopicsWarTopic: "That dark elf called you a war hero." -> "That Dark Elf called you a war hero." (Bug #22663)
- DialogueWhiterunIrilethTopicsBranch1Topic: "How did a dark elf come to be Housecarl?" -> "How did a Dark Elf come to be Housecarl?" (Bug #22664)
- DialogueWindhelmSuvarisBlockingYesTopic: "Yes, I do hate the dark elves." -> "Yes, I do hate the Dark Elves." (Bug #22665)
- DialogueWindhelmRolffTopic2Topic: "You really think the dark elves are Imperial spies?" -> "You really think the Dark Elves are Imperial spies?" (Bug #22666)
- DialogueWindhelmRolffTopic1Topic: "Why do you hate the dark elves?" -> "Why do you hate the Dark Elves?" (Bug #22667)
- DialogueWindhelmAmbarysNordsTopicTopic: "How are the dark elves treated in Windhelm?" -> "How are the Dark Elves treated in Windhelm?" (Bug #22668)
- DLC2RR03GratiansJournal: "Finally arrived in Raven Rock and was surprised at the number of dark elf refugees living in town." -> "Finally arrived in Raven Rock and was surprised at the number of Dark Elf refugees living in town." (Bug #22669)
- Book3ValuableGreatCollapse: "I did not, however, share the apparent expectation that all dark elves would leave Skyrim." -> "I did not, however, share the apparent expectation that all Dark Elves would leave Skyrim." (Bug #22670)
- DunHillgrundsTombGolldirsLetter02: "I'm sure one dark elf is nothing to worry about, but if something should happen, don't forget to check the secret passage in case he barricaded himself in the deeper chambers. ["dark elf" -> "Dark Elf"] (Bug #22671)
- Book2CommonScourgeoftheGrayQuarter: "The dark elves deserve our condolences," ["dark elves" -> "Dark Elves"] / "A number of the dark elves have made their homes there," ["dark elves" -> "Dark Elves"] / "the dark elves have properly assimilated themselves into the Skyrim way of life" ["dark elves" -> "Dark Elves"] / "leaving the dark elves to mete out whatever passes for justice in their native customs." ["dark elves" -> "Dark Elves"] / "but the dark elves have made no effort to ingratiate or assimilate themselves to the proper city-dwellers." ["dark elves" -> "Dark Elves"] / "It would do the dark elves well to pay heed to their scaly cousins." ["dark elves" -> "Dark Elves"] (Bug #22672)
- Book2CommonDunmerOfSkyrim: "the "dark elves" of Morrowind who have as much place in your land as an infection in an open wound." ["dark elves" -> "Dark Elves"] / "For we dark elves have come, and little by little, shall claim Skyrim as our own." ["dark elves" -> "Dark Elves"] (Bug #22673)
- Book3ValuableDwarvesIII: "The dark elves ("Dunmer") for example teach that their great prophet Nerevar helped unite the dwarves and the elves in Morrowind against occupying Nord armies from Skyrim in the First Era," ["dark elves" -> "Dark Elves"] / "This is further confounded by the fact that so many of the dark elven writings on their relationship with the dwarves were lost during the tragic eruptions of Vvardenfell during the Oblivion Crisis nearly 200 years ago." ["dark elven" -> "Dark Elven"] / "What secrets they could have revealed about the Lost Race are now buried behind layers of molten earth along with so many unfortunate dark elven people." ["dark elven" -> "Dark Elven"] (Bug #22674)
- Book2ReligiousChildrensAnuad: "the Dunmer (the Dark or Cursed Ones, the dark elves)," ["dark elves" -> "Dark Elves"] / "the Bosmer (the Green or Forest Ones, the wood elves)," ["wood elves" -> Wood Elves"] / "the Altmer (The Elder or High Ones, the high elves)." ["high elves" -> "High Elves] (Bug #22675)
- DLC2RR01AlternateMessage: "A sizable dark elf force has established a stronghold on the southwestern portion of Solstheim." -> "A sizable Dark Elf force has established a stronghold on the southwestern portion of Solstheim." (Bug #22676)
- TG09NystromsJournal: "Old dark elf fellow by the name of Lythelus." -> "Old Dark Elf fellow by the name of Lythelus." (Bug #22677)
- Book2CommonFirstHoldRevolt: "They do not relish the idea of Reman's dark elf heirs ruling the kingdom when he is gone." -> "They do not relish the idea of Reman's Dark Elf heirs ruling the kingdom when he is gone" (Bug #22678)
- Book2ReligiousAncestorsandtheDunmer: "That is, wood elves and high elves believe it is cruel and unnatural to encourage the spirits of the dead to linger in our world." ["wood elves and high elves" -> "Wood Elves and High Elves"] / "The human cultures of Tamriel are ignorant and fearful of dark elves and their culture," ["dark elves" -> "Dark Elves"] / "like orcs and argonians" ["orcs and argonians" -> "Orcs and Argonians"] / "this association of the dark elves with necromancy is at least partly responsible for the dark reputation of Dunmer throughout Tamriel." ["dark elves" -> "Dark Elves"] / "The dark elves would never think of practicing sorcerous necromancy upon any dark elf or upon the remains of any elf." ["dark elves" -> "Dark Elves", "dark elf -> Dark Elf", "elf" -> "Elf"] / "However, dark elves consider the human and orcish races to be little more than animals." ["dark elves" -> "Dark Elves"] / "most Imperial officials and traders believe dark elf ancestor worship and displays of remains are barbaric or even necromantic." ["dark elf" -> "Dark Elf"] / "They do not, however, practice necromancy upon the remains of dark elves." ["dark elves" -> "Dark Elves"] / "They do practice necromancy upon the remains of animals and upon the remains of humans, orcs, and argonians" [humans, orcs, and argonians" -> "Humans, Orcs, and Argonians"] (Bug #22679)
- MQDelphineThalmorShortVersion: "They're the high elves that rule the Aldmeri Dominion." -> "They're the High Elves that rule the Aldmeri Dominion." (Bug #22680)
- MQDelphineThalmorLongVersion: "The Thalmor take the arrogance of high elves to the extreme" - they believe they are the rightful rulers of all of Tamriel." ["high elves" -> High Elves"] (Bug #22681)
- TG02VexGoldenglowBranchTopic: "That wood elf s'wit... he's a lot smarter than I expected." -> "That Wood Elf s'wit... he's a lot smarter than I expected." (Bug #22682)
- TG02BrynjolfQuestStartBranchTopic03: "It's owned by some smart-mouth wood elf named Aringoth." -> "It's owned by some smart-mouth Wood Elf named Aringoth." (Bug #22683)
- MQ201DelphineIntroRiverwoodC1: "He's a wood elf - the Thalmor wiped out his family back in Valenwood during one of their purges that we never hear about." ["wood elf" -> "Wood Elf"] (Bug #22684)
- DBNazirInfoAnoriathBranchTopic: "The wood elf may run a stall in the city, but he retreats to the plains outside Whiterun to hunt." -> "The Wood Elf may run a stall in the city, but he retreats to the plains outside Whiterun to hunt." (Bug #22685)
- DarkSancConvSystemScheme [000167E2]: "A horker, some twine, three wood elves, and a hatchet?" -> "A horker, some twine, three Wood Elves, and a hatchet?" (Bug #22686)
- Book4RareADanceInFireV5: "only one fat wood elf will remain to wave the flag." -> "only one fat Wood Elf will remain to wave the flag." (Bug #22687)
- Book0DanceInFireV4: "When the last wood elf had gone inside, Scotti turned his attention back to the village." ["wood elf" -> "Wood Elf"] / "Now they've got the Khajiiti striking them on land, and the high elves at sea." ["high elves" -> "High Elves"] (Bug #22688)
- Book3ValuableThalmor: "For those not in the know, the Thalmor are Skyrim's recently honored "guests" - high elves of the Aldmeri Dominion who were gracious enough not to wipe us all out during the Great War." ["high elves" -> "High Elves"] (Bug #22689)
- HighElfRace: "Also known as "Altmer" in their homeland of Summerset Isle, the high elves are the most strongly gifted in the arcane arts of all the races." ["high elves" -> "High Elves"] (Bug #22690)
- Book2ReligiousAlduinAkatoshDichotomy: "But if you ask the high elves themselves" -> "But if you ask the High Elves themselves" (Bug #22691)
- xCurrentLore10: "Agents of the high elven Aldmeri Dominion are known as Thalmor." -> "Agents of the High Elven Aldmeri Dominion are known as Thalmor." (Bug #22692)
- xCurrentLore9: "Only by signing the peace treaty known as the White-Gold Concordat was the Empire able to survive the onslaught of the high elven Aldmeri Dominion, and thus end the Great War." ["high elven" -> "High Elven"] (Bug #22693)
- DLC2MQ03 [objective 30]: "Learn Word of Power" -> "Learn the Word of Power" (Bug #22708)
- DLC1RV08Start3: "Some say Molag-Bal himself gave these rings to ancient powerful vampire lords." -> "Some say Molag Bal himself gave these rings to ancient powerful vampire lords." (Bug #22767)
- dunHighGateRuinsHelpRewardQST: "You can have anything except the scroll of course." -> "You can have anything except the scroll, of course." (Bug #22773)
- MS05ReturnWithTheCoatTopic: "Ah the bard-to-be." -> "Ah, the bard-to-be." (Bug #22774)
v4.0.7 (2017-04-16) [SSE 1.4.2]
USSEP Fixes
- Due to a rogue edit by the CK back in October 2013 (UHFP 2.0) it was inadvertently made impossible for wolves to attack a Hearthfire house due to the keyword condition being broken. (Bug #22162)
- Fixed an issue with the desiccated spider meal cocoon that caused it to suffer missing triangles. (meshes\effects\fxspiderwebkitdinnerhumangnd.nif)
- Fixes done for the Totem of Brotherhood back in UDGP 1.3.0 have been reverted after further attempts to fix the proper tiered system revealed why Bethesda didn't implement it correctly to begin with. (Bug #20018)
- Miraak's cultists have finally been subdued! Their gear will no longer produce leg gaps or have odd overlaps or clipping when worn together. Several meshes ended up needing to be repartitioned again and the esp file adjusted to match. (Bug #22149)
- Corrected bad conversion for the male and female 1st person beggar clothing meshes. (meshes\clothes\beggarclothes\1stpersontorsof_0.nif, meshes\clothes\beggarclothes\1stpersontorsof_1.nif, meshes\clothes\beggarclothes\1stpersontorsom_0.nif, meshes\clothes\beggarclothes\1stpersontorsom_1.nif) (Bug #22097)
- Corrected finger corruption at higher NPC weight scales due to bad SSE conversion on the Thieves Guild gauntlets. (meshes\armor\thievesguild\f\1stpersonbracersvariant_1.nif, meshes\armor\thievesguild\f\1stpersonbracers_0.nif, meshes\armor\thievesguild\f\1stpersonbracers_1.nif, meshes\armor\thievesguild\f\1stpersonbracersleader_0.nif, meshes\armor\thievesguild\f\1stpersonbracersleader_1.nif, meshes\armor\thievesguild\f\1stpersonbracersvariant_0.nif) (Bug #22147)
- Corrected bad SSE conversion of the sleeved Stormcloak cuirass. (meshes\armor\stormcloaks\1stpersoncuirassfsleeves_0.nif, meshes\armor\stormcloaks\1stpersoncuirassfsleeves_1.nif, meshes\armor\stormcloaks\1stpersoncuirasssleeved_0.nif, meshes\armor\stormcloaks\1stpersoncuirasssleeved_1.nif) (Bug #22142)
Actor Fixes
- Wyndelius did not appear at the correct portcullis in Shroud Hearth Barrow because he was missing one of the required linked reference settings. (Bug #22075)
- Olda is marked as the wife of Lodvar and the sister-in-law of Horgeir, which is incorrect given that she’s actually married to Horgeir. (Bug #22309)
Audio Fixes
- The male guard voice incorrectly recorded the line about Skyrim needing more healers. It does not match the subtitle or audio from the other entries. (sound\voice\Skyrim.esm\maleguard\dialogueguardsgeneral__000d5eb7_1.fuz) (Bug #21700)
- Domesticated goats have a bell on their necks that makes no sound. This has been corrected through a workaround in the sound impact data. (Bug #12817)
Item Fixes
- Bolar's Oathblade did not fully recharge due to the enchantment value not being an evenly divisible number of the enchantment cost. The enchantment value is now 575 so that it will charge fully as a multiple of 115. (Bug #21794)
- Female Khajiit Dark Brotherhood Shrouded Hand Wraps (DBGlovesKhaAA) were incorrectly pointing to the Argonian models. (Bug #22310)
- Sunhallowed and Bloodcursed Elven Arrows lacked the material keyword designating them as Elven arrows. (Bug #21705)
- The leveled list [LItemNecromancerRobesRestoration] for the necromancer variety of Robes of Restoration was erroneously set to use the warlock version of the robes. (Bug #22080)
Load Screens
- The Morthal shield used for TownMorthal02 was not positioned correctly and has been adjusted. (Bug #22185)
Location Fixes
- Navmeshing in front of Warmaidens in Whiterun was allowing NPCs to try to walk through objects and take awkward pathing. (Bug #22313)
- White Ridge Barrow should have been assigned the LocTypeDraugrCrypt keyword, but was given the LocTypeAnimalDen keyword instead. This could potentially result in it being chosen as a radiant location for Animal Extermination [CR02]. (Bug #22331)
Mesh and Texture Fixes
- Collision fixes for the area in front of Drunken Huntsman. (meshes\architecture\whiterun\wrterrain\wrdrygoodsbase.nif) (Bug #22061)
- Nordic door had incorrect normals on it, resulting in faulty in-game lighting. (meshes\dungeons\nordic\doors\animated\mediumdoor\ruinsmediumdoor01.nif) (Bug #22086)
- Male barkeep clothes had a weighting issue that caused neck clipping and jewelry to show through the collar. (meshes\clothes\barkeeper\m\torso_0.nif, meshes\clothes\barkeeper\m\torso_1.nif) (Bug #22320)
- Bad decal flags on wicker covered Alto Wine bottles resulted in transparent bottoms. (meshes\clutter\wine\winebottle01b.nif) (Bug #22204)
- Bad decal flags on uprooted snowy stumps causes transparent roots. (meshes\landscape\trees\treepineforestuprootedstump01sn.nif) (Bug #21773)
- The wooden toy sword was mistakenly set up to use metallic collision sounds. (meshes\_byoh\clutter\woodensword\woodensword.nif) (Bug #20537)
- Helgen and Riverwood sign models had no collision. (meshes\clutter\signage\roadsigns\roadsignhelgen01l.nif, meshes\clutter\signage\roadsigns\roadsignhelgen01r.nif, meshes\clutter\signage\roadsigns\roadsignriverwood01l.nif, meshes\clutter\signage\roadsigns\roadsignriverwood01r.nif) (Bug #21710)
Quest Fixes
- After moving to Riften in With Friends Like These (DB02), Aventus Aretino can sometimes be found stuck trying to navigate his way to the city because Fort Greenwall may not yet be cleared when he leaves Windhelm. He will now be moved to the orphanage via script at the appropriate time. (Bug #22212) [Note to modders: The fixes for Aventus have been moved from the DB01 scripts to the DBEntranceQuest scripts.]
- Ainethach's dialogue at the end of the Sanuarach Mine quest (FreeformKarthwastenA) does not exit with a goodbye flag when it should. (Bug #22145)
- Serana should no longer repeatedly say "Yes, what did you need?" during Chasing Echoes (DLC1VQ04). (Bug #22104)
- If the player ignores Riverwood entirely, or leaves Riverwood after being invited to talk to Alvor or Gerdur but before actually talking to them, they will become stuck in the scenes meant to play out for this and be unable to advance the Main Quest if the player returns. This is due to a bad stage check on an alias script that MQ102A and MQ102B both use to track where the status of friendship is with Alvor or Gerdur. This status will not trigger Bethesda's failsafe properly unless the player visits Dragonsreach AND tells Irileth about the attack on Helgen. This is an event easily avoided, and with the things that need processing, it's possible this is the root cause of a number of early issues in the Civil War with things not behaving properly. (Bug #21507)
- During Hitting the Books (MG03) the College students are supposed to gather next to the Eye of Magnus and play out a scene. Due to issues with the scene trigger, this would never happen because the trigger would be encountered prior to this portion of the quest being reached since the trigger box had no conditions and would become disabled upon first entering the Hall of Elements. (Bug #20741)
- Ringmaker (FreeformRiften18) should no longer continue to prompt the objective to bring Madesi his items if the objective to do so is in the quest journal. (Bug #22334)
- Two of Anoriath's dialogue topics shouldn't have been able to play when he is not at his stand offering services. (Bug #22140)
Papyrus Fixes
- default2StateActivator: Fixed issue causing the script to break certain doors that are configured to be activated only once, such as the Castle Volkihar Ruin doors. (Bug #21999) [NR]
Placement/Layout/Ownership and other World Object Fixes
- 00080e55: Windhelm LOD sticking out past the city wall. (Bug #22329)
- 010009FF, 01000A3A, 01000A60, 01000A66, 01000A67, 01000A6F, 01000ABB, 01000AEB, 01000AEC, 01000AF2, 01000B01, 01000B02, 01000B08, 01000B09, 01000B0A, 01000B0B, 01000B14, 01000B15, 01000B20, 01000B21, 01000B24, 01000B25, 01000B26, 01000B4A, 01000B4B, 01000B4C, 01000B4D, 01000B4E, 01000B4F, 01000B75, 01000B76, 01000B77, 01000B78, 01000B79, 01000B7A, 01000B7B, 01000B86, 01000B87, 01000BA6, 01000BFC, 01000BFD, 01000BFE, 01000BFF, 01000C01, 01000C02, 01000D7D, 01000D89, 01000D8A, 01000D8D, 01000E28, 01000EF2, 01000EF3, 01000F33, 01000F34, 01000F35, 01000F36, 01000F39, 01000F3A, 01000F4C, 01000F62, 01000F71, 01000F92, 01000FE9, 01000FEA, 01000FEB, 01000FEC, 010010A2, 010010A3, 010010A4, 010010A5, 010010A9, 010010AC, 01001100, 01001106, 01001107, 01001108, 01001116, 0100111A, 0100111B, 0100111C, 0100111D, 0100111E, 0100111F, 01001120, 01001121, 01001122, 01001123, 01001124, 01001125, 01001126, 01001127, 01001129, 0100112C, 0100112D, 01001142, 01001145, 0100115E, 0100115F, 01001161, 01001167, 01001168, 0100117E, 0100117F, 01001194, 01001197, 0100119A, 010011A2, 010011A3, 010011A8, 010011A9, 010011AA, 010011AD, 010011B6, 010011B7, 010011B8, 010011BB, 010011C0, 010011C1, 010011C7, 010011CE, 010011D0, 010011D1, 010011D4, 010011D5, 010011D8, 010011ED, 010011EE, 010011EF, 010011F0, 010011F1, 010011F3, 010011F5, 010011FA, 010011FF, 01001200, 01001201, 01001207, 01001208, 01001211, 01001212, 01001214, 01001216, 01001217, 01001218, 01001219, 01001222, 01001223, 01001224, 01001242, 01001250, 01001251, 01001252, 01001253, 01001254, 01001255, 01001261, 01001267, 01001292, 01001293, 01001294, 01001296, 01001297, 01001298, 01001299, 0100129A, 010012A5, 010012B8, 010012CB, 010012CC, 010012CD, 010012CF, 010012D1, 010012D2, 010012D3, 010012D8, 010012DE, 010012E1, 010012EA, 010012F0, 010012F1, 010012F5, 010012F8, 010012FD, 010012FE, 01001303, 01001306, 01001309, 01001311, 01001312, 01001313, 01001314, 01001318, 01001319, 0100131C, 0100131D, 01001323, 0100132A, 0100132B, 01001333, 01001336, 0100133C, 0100133D, 0100133F, 01001341, 01001342, 01001343, 01001344, 01001345, 01001346, 01001347, 01001348, 0100134B, 0100134D, 01001395, 01001396, 010013C1, 010013CB, 010013CD, 01001412, 01001413, 01001414, 01001475, 01001476, 010016B1, 01001CE2, 01002454, 01002455, 010026D7, 010026D8, 010028BB, 010028C0, 010028C1, 010028C6, 010028C8, 010028CE, 010028D9, 010028DA, 010028DB: Misplaced thickets and shrubs. (Bug #22023)
- 01000E27, 01000E28, 010016B1: Shrubs that are using the wrong texture for the climate. (Bug #22219)
- 0100122A, 01000B6A, 01000F6B, 01000F6C, 01000F81, 0100114F, 01001150, 0100115B, 010011DD, 010028C4: Misplaced flora and other plants. (Bug #22220)
- 05014C05, 05014C06: Rock piles added to cover up a gap in a dirt cliff [Ref 0009D4BB]. (Bug #22045)
- 05023F0A: Rock added to cover a large gap in rock cliff [Ref 000A9BE7]. A nearby fern plant [Ref 000A9C05] needed to be adjusted as a result. (Bug #22054)
- 05042516, 05042517, 05042518, 05042519, 0504251A, 0504251B: Rocks and rock piles added to cover up a massive gap underneath a mountain cliff [Ref 0006BAA2]. (Bug #22084)
- 0503D410, 0503D411, 0503D412: Rocks added to cover a large gap underneath a dirt cliff [Ref 00019578]. (Bug #22085)
- 00090A0F: Door frame adjusted that was misaligned and had a gap showing on one end. (Bug #22085)
- 05042514, 05042515: Boulders added to cover a large hole in a cave ceiling [Ref 000945BA]. (Bug #22085)
- 0504761D: Rock added to cover a gap in a rock cliff [Ref 000B9D77]. (Bug #22105)
- 0300ED67, 0300ED68: Hawk feathers on the roof of Heljarchen Hall were not linked to an enable parent marker. (Bug #22110)
- 0001A5F4, 0001A6FF, 00024E25: One of the handles on three Whiterun doors would disappear when they were opened. Minor placement adjustments were made to correct this. (Bug #22154)
- 000D2206: Adjusted a rock with a gap showing on one side. (Bug #22155)
- 0506FE27: Rock placed to cover up a gap in a rock cliff [Ref 000D21DA]. (Bug #22155)
- 00017C41, 00018379, 00019B1D, 0002BC60, 0002BC61, 0002BC62, 0002BC63, 0002BC64, 0002BC65, 0002BC68, 0002BC6B, 0002BC6C, 00033DEB, 00033DED, 00033DEE, 00033E0F, 000395FD, 0003B4F7, 0003C023, 0003C024, 00042897, 00047FFA, 00048011, 0004C4E2, 0004CC35, 000506FB, 0007C533, 00090D1F, 000A0702, 000C59A3, 000C59A4, 000C59A6, 000C59AA, 000C59AB, 000C5A15, 000D21FC, 000D21FF, 000D2203, 000D2204, 000D2243, 000D224E, 000D328D, 000D328E, 000D51BB, 000D51EB, 000D51ED, 000D51EE, 000D51F0, 000D51F1, 000D6E36, 000D9216, 000D9A16, 000D9A3F, 000D9A44, 000D9A45, 000E4456, 000E6AAD, 000E6AAE, 000E6AAF, 000EBEE8, 000F72DF, 000F72E2, 000F72E3, 000F72E7: Misplaced thickets and shrubs. (Bug #22217)
- 0002BC60, 0002BC61, 0002BC62, 00042897, 000907B2, 000C2C26, 000C2C6B, 000C2C70, 000C2C73, 000C2C7C, 000C2C7F, 000C2C8A, 000C2C8B, 000C2C98, 000C59F6, 000C5A03, 000C5A07, 000C5A09, 000C5A0A, 000C1D92, 000C1D93, 000C1DA0, 000C1DA5: Shrubs that are using the wrong texture for the climate. (Bug #22218)
- 0004289D, 0004289F: Snowberry bushes that are using the wrong texture for a snowy climate. (Bug #22221)
- 0200651B: Adjusted a floor platform piece that was poorly placed resulting in flickering. (Bug #22281)
- 020006A5: Rug that was flickering has been adjusted. (Bug #22281)
- 000CB5AA: Sack that was clipping into a floor. (Bug #22282)
- 0006B0DA, 000C2C9B, 000E4458, 000EBEEC: Misplaced flora and other plants. (Bug #22283)
- 000997AD: Repositioned a long bow with bad havok ragdoll data. (Bug #22286)
- 000997AE: Iron arrows were placed below the ground. (Bug #22290)
- 050BBD35, 050BBD36, 050BBD37: Rocks created to cover a large gap underneath a dirt cliff [Ref 00052F24]. (Bug #22294)
- 050BBD38, 050BBD39, 050BBD3A: Rocks added to cover gaps in several rock cliffs [Ref 000186CE, 000186EC, 00052F2E]. (Bug #22294)
- 0008415A: Grounded a floating piece of driftwood. (Bug #22297)
- 050BBD33, 050BBD34: Rocks placed to cover up a gap in a rock cliff [Ref 00084071]. (Bug #22297)
- 000F1E37: Wooden stockade fence was floating slightly on the back end. (Bug #22303)
- 050CB043: Rock placed over a small gap in a tundra rock piece [Ref 00041EF6]. (Bug #22304)
- 050C5F3E, 050C5F3F: Added rocks to cover a large gap in a mountain trim piece [Ref 000B91E6]. (Bug #22306)
- 050C5F40, 050C5F41: Created rocks to cover a gap underneath one the Riften watchtowers [Ref 0005B3F7]. (Bug #22306)
- 0006C317: A wall scone was not placed completely on a wall. (Bug #22324)
- 000CD6F1: Quicksilver ingot placed beneath the ground under a waterfall. (Bug #22326)
- 050E964A, 050E964B: Rocks used to cover up gaps in a rock cliff [Ref 0001E5BF]. (Bug #22327)
- 050EE74D, 050EE74E, 0500EE7F, 050EE750, 050EE751: Rocks added to cover gaps between rock cliffs [Ref 0001E5B0, 0001EBC1] and a waterfall [Ref 000BF554]. (Bug #22327)
- 050EE752: Rock placed to cover up a gap in a mountain trim slab [Ref 000BB9DC]. (Bug #22327)
- 000BA017: Grounded a floating pine tree. (Bug #22328)
Text Fixes
- MarkarthKeepScene02 [00025D25]: "And what do Legion soldiers know about the hills the Reach? And the caves that make up those hills?" -> "And what do Legion soldiers know about the hills of the Reach and the caves that make up those hills?" (Bug #16021)
- DialogueRoriksteadRorikTopicsBranch3Topic: "The longer the war goes on, the worse it will be for all for us, I’m afraid.” -> "The longer the war goes on, the worse it will be for all of us, I’m afraid." (Bug #22069)
- DialogueRiftenHafjorgIngunBranchTopic01: "Elgrim can barely put his on his own shoes let alone have the energy to pursue a young girl." -> "Elgrim can barely put on his own shoes let alone have the energy to pursue a young girl." (Bug #22093)
- TGGoodbyes [000E57A8]: "Don't forget your represntin' the Guild." -> "Don't forget you're representin' the Guild." (Bug #22096)
- MQ302CouncilSceneOutroA:"Jarl Baalgruf, I assume you are familiar with the Dragonborn's plan?" -> "Jarl Balgruuf, I assume you are familiar with the Dragonborn's plan?" (Bug #22101)
- RoriksteadFreeformErikGeneralTopic1Topic: "Your crops seem to be thriving" -> "Your crops seem to be thriving." (Bug #22167)
- TG05KarliahIntroConBranch01: "Before both of you arrived, I recovered a journal from Gallus's remains." -> "Before both of you arrived, I recovered a journal from Gallus' remains." (Bug #22255)
- TG05KarliahIntroConBranchTopic: "He needs to pay for Gallus's murder. -> "He needs to pay for Gallus' murder." (Bug #22256)
- TG05KarliahIntroOutBranchTopic: "Enthir... Gallus's friend at the College of Winterhold. Of course..." -> "Enthir... Gallus' friend at the College of Winterhold. Of course..." (Bug #22257)
- TG05MercerKarliahPursuitBranchTopic: "Several stepped up and tried to claim Gallus's former position as Guild Master." -> "Several stepped up and tried to claim Gallus' former position as Guild Master." (Bug #22258)
- TG05SPKillScene [00032DF3]: "It appears Gallus's history has repeated itself." -> "It appears Gallus' history has repeated itself." (Bug #22259)
- TG06KarliahGoAloneViewTopic: "There are preparations to make and Gallus's remains to lay to rest." -> "There are preparations to make and Gallus' remains to lay to rest." (Bug #22260)
- TG07KarliahInitialBranchTopic01b: "Then we show them Gallus's journal and hope for the best." -> "Then we show them Gallus' journal and hope for the best." (Bug #22261)
- TG07KarliahInitialBranchTopic [00055AA3]: "Are you finished your other business and ready to face the Guild?" -> "Are you finished with your other business and ready to face the Guild?" (Bug #22262)
- TG07SPGuildScene01 [00055ADC]: "I have Gallus’s journal." -> "I have Gallus’ journal." (Bug #22263)
- TG08AKarliahWhatsGoingOnBranchTopic: "Perhaps I couldn’t bring Mercer back alive, but together, we were able to clear my name and to put Gallus’s memory to rest." -> "Perhaps I couldn’t bring Mercer back alive, but together, we were able to clear my name and to put Gallus’ memory to rest." (Bug #22264)
- LetterRiftenBlackBriarMeadery02: "To Be Read Immedately!" -> "To Be Read Immediately!" (Bug #22265)
- WIKill04RewardLetter: "But I would like to reward you for you efforts." -> "But I would like to reward you for your efforts." (Bug #22266)
- RiftenElgrimsElixirsLocation: "Elgrim's Elixers" -> "Elgrim's Elixirs" (Bug #22269)
- FFHM01BranchTopic: "What happened to Liefnarr?" -> "What happened to Leifnarr?" (Bug #22311)
- FFHM01DoneBranchTopic: "I found Liefnarr’s body." -> "I found Leifnarr’s body." (Bug #22312)
v4.0.6b (2017-03-11) [SSE 1.4.2]
USSEP Fixes
- The resource path to the Meat Pie texture was wrong and needed to be corrected. (Bug #22076)
- The resource path to the Cave Bear trophy item fixed for Hearthfire was also wrong and needed to be corrected. (Bug #22079)
- The mesh conversion for the horse & rider load screen inadvertently caused CTDs when this mesh was instead used as a static in a cell somewhere. Since this is a vanilla asset, we've now fixed this so that all the skin rendering works on the load screen, in-game, and no longer causes a CTD when used in an unorthodox manner. (Bug #21723)
v4.0.6a (2017-02-24) [SSE 1.4.2]
USSEP Fixes
- Culsits gloves and boots suffered an unknown malfunction somewhere in between testing and release and the fixes for them needed to be redone. They should no longer be exploding into polygon hell or have leg gaps.
- Female elf circlet files somehow got moved out of their resource location in the file structure, resulting in them becoming invisible when worn. (Bug #22060)
v4.0.6 (2017-02-05) [SSE 1.4.2]
USSEP Fixes
- Changes to vampire eye records were never properly reconciled when the USLEEP merge was done back in July of 2015. They were still configured in such a way as to preserve overwrites from the old individual unofficial patches. This may result in some unexpected changes in vampire appearances, but it is now aligned with the changes Dawnguard intends to make to the game.
- dlc2miraakscript has been removed from the archive due to an undocumented fix Bethesda made for SSE that has no source code provided to check. Our changes were just for the debug traces and weren't important anyway.
- The crafting recipe for Woodcutter's Axe [USKPTemperWeaponAxe01] mistakenly required use of a steel ingot when it should have been an iron ingot. (Bug #21642)
- The MagicAlchBeneficial keyword has been removed from the USKPGiftOfCharity effect due to it causing unwanted interference with speechcraft potions.
Actor Fixes
- The bandit [dunRavenscarTrappedBandit] in Ravenscar Hollow didn't have a default outfit set and would appear naked as a result. (Bug #21872)
- Vald lacked the dead body cleanup script which could result in his corpse lingering for ages in Riften. (Bug #21893)
- Camilla Valerus can sometimes get stuck in front of the Sleeping Giant, possibly due to the space between her AI markers being too far apart. (Bug #21734)
- Dorian is incorrectly set up as a static level NPC capping at level 251 due to what appears to be someone typing the proper range into the wrong boxes. He is also marked essential but has no purpose in being so. (Bug #21736)
- Kvenel the Tongue was not configured with the proper keywords for a ghost NPC. (Bug #21971)
- Belrand was set to the wrong outfit to match his skills and perks (should be using 4 pieces of hide, not mixed iron and hide) and had no offensive magic spell despite telling the player he does AND being set to use augmented frost. Gave him the Ice Spike spell for that. (Bug #21793)
- Karan (spawned corpse in The Reach) had the black face bug and needed new facegen created. (Bug #21749)
Audio Fixes
- DLC2ApocryphaWeather and DLC2ApocryphaWeatherNEW both have an invalid sound type set to a deleted form ID. The bad sound entries have been removed as no correct ones could be located. (Bug #20040)
- Flin, Mazte, Shein, Sujamma, Sadri’s Sujamma, and Emberbrand Wine all lack proper pickup and drop sounds. (Bug #21760)
Item Fixes
- The Woodsman's Friend [dunPinewoodGroveWoodsmansFriend] had its detection sound set to "normal" when it should be set to "loud" like a regular iron battleaxe. (Bug #21649)
- Movarth's Boots [dunMovarthsBoots] could not be sold to a vendor since they were missing the VendorItemArmor keyword. (Bug #21826)
- Stormcloak Helmet [TemperArmorStormcloakHelmetFull] required use of a leather strip to temper rather than an iron ingot. This has been corrected to match the other hold guard helmets in the game. (Bug #21779)
- “Boar Meat”, “Ash Hopper Meat”, “Ash Hopper Leg”, and “Cooked Boar Meat” all display 0 value due to not having set the no-autocalc flag on the items. (Bug #21579)
- DLC2Book2CommonRavenRock01, DLC2Book2CommonRavenRock02, DLC2Book2CommonRavenRock03, and DLC2POIUshaNote lacked the "VendorItem" keyword and could not be sold to vendors as a result. (Bug #21861)
- Poison Blooms (DLC01PoisonBloom) lacked the VendorItemIngredient keyword and thus could not be sold to alchemists. (Bug #21983)
Location Fixes
- The interior of Anga's house in Anga's Mill needed to have the navmesh refinalized. She would sometimes become stuck inside, unable to leave. (Bug #21601)
- BYOHHouse1Falkreath had its weather region set as "WeatherSnow" when it should have been "WeatherPineForest" like the surrounding area. (Bug #21882)
- Preferred pathing into Jorrvaskr did not include the front door navmesh triangles so the game would always put quest markers over the back door. (Bug #21813)
- Windstad Manor had an incorrect weather type set for where the exit connects with the exterior. (Bug #21897)
- The secret entry/exit from Reachcliff Cave had no proper navmeshing at the exit so NPCs would go around to the main cave entrance instead even after it was made available. (Bug #21767)
Mesh and Texture Fixes
- Some Windhelm Palace ceiling parts had no endcap attached. Created a free standing endcap, placed 4 to cover the gaps. (meshes\usleep\architecture\windhelm\usleepwindhelmpalaceceilingplug.nif) (Bug #21596)
- UV errors, vertex color issues, incorrect textures, and other issues fixed for Whiterun interior chimneys. (meshes\architecture\whiterun\wrinteriors\wrintwallstrchimney01.nif, meshes\architecture\whiterun\wrinteriors\wrintwallstrchimney02.nif) (Bug #21598)
- Removed stray floating branches from the Gildergreen load screen. (meshes\loadscreenart\loadscreenwrtempletree02.nif) (Bug #21722)
- Hand cart axle stubs rotate when the axle they're part of doesn't. (meshes\clutter\carts\handcart01wheel.nif) (Bug #21711)
- Floating tombstone parts on Windhelm land mesh. (meshes\architecture\windhelm\whlanddead7.nif) (Bug #21597)
- Snow shader and UV issues corrected for Hjerim. (meshes\architecture\windhelm\whhjerim1.nif) (Bug #15123)
- Snow shader and UV issues corrected for Brunwulf's house. (meshes\architecture\windhelm\whbrunwulf.nif)
- Glass greatswords do not make noise when dropped. (meshes\weapons\glass\glassgreatsword.nif) (Bug #21652)
- Fixed gap on the mast for the Katariah, bad transparency on the nameplate, as well as optimized it some. (meshes\dungeons\ship\shiplargekatariah02.nif) (Bug #21936)
- Wooden dragon priest mask had an incorrect material flag set. (meshes\armor\dragonpriesthelms\dragonhelm_wood_go.nif) (Bug #21915)
- Horse and rider load screen mesh displays all black. (meshes\loadscreenart\loadscreenhorse_and_rider.nif) (Bug #21723)
- LOD errors fixed in Apocrypha. (meshes\terrain\dlc2apocryphaworld\objects\dlc2apocryphaworld.4.-6.2.bto, meshes\terrain\dlc2apocryphaworld\objects\dlc2apocryphaworld.4.10.2.bto, meshes\terrain\dlc2apocryphaworld\objects\dlc2apocryphaworld.8.6.-2.bto, meshes\terrain\dlc2apocryphaworld\objects\dlc2apocryphaworld.8.-10.-2.bto, meshes\terrain\dlc2apocryphaworld\objects\dlc2apocryphaworld.16.-2.-2.bto, meshes\terrain\dlc2apocryphaworld\objects\dlc2apocryphaworld.16.-18.-2.bto) (Bug #21727)
- Miraak's temple LOD has been re-fixed in the proper SSE format. (meshes\terrain\dlc2solstheimworld\objects\dlc2solstheimworld.4.12.12.bto, meshes\terrain\dlc2solstheimworld\objects\dlc2solstheimworld.4.16.16.bto, meshes\terrain\dlc2solstheimworld\objects\dlc2solstheimworld.8.8.8.bto, meshes\terrain\dlc2solstheimworld\objects\dlc2solstheimworld.8.16.16.bto, meshes\terrain\dlc2solstheimworld\objects\dlc2solstheimworld.16.0.0.bto, meshes\terrain\dlc2solstheimworld\objects\dlc2solstheimworld.16.16.16.bto, textures\terrain\dlc2solstheimworld\objects\apoexttowerbase01_lod.dds, textures\terrain\dlc2solstheimworld\objects\apoexttowerbase01_lod_n.dds) (Bug #21724)
- EEC small crate decal issues corrected. (meshes\clutter\common\cratesmall01eeco.nif) (Bug #21754)
- EEC warehouse sign displaying as all black. (meshes\architecture\solitude\seastempiresign.nif) (Bug #21776)
- The gear worn by Miraak's cultists had bad clipping issues due to being partitioned incorrectly. (meshes\dlc02\clothes\cultist\f\cultistboots_0.nif, meshes\dlc02\clothes\cultist\f\cultistboots_1.nif, meshes\dlc02\clothes\cultist\m\1stpersoncultistgauntlets_0.nif, meshes\dlc02\clothes\cultist\m\1stpersoncultistgauntlets_1.nif, meshes\dlc02\clothes\cultist\m\1stpersoncultisttorso_0.nif, meshes\dlc02\clothes\cultist\m\1stpersoncultisttorso_1.nif, meshes\dlc02\clothes\cultist\m\cultistboots_0.nif, meshes\dlc02\clothes\cultist\m\cultistboots_1.nif, meshes\dlc02\clothes\cultist\m\cultistgauntlets_0.nif, meshes\dlc02\clothes\cultist\m\cultistgauntlets_1.nif, meshes\dlc02\clothes\cultist\m\cultisttorso_0.nif, meshes\dlc02\clothes\cultist\m\cultisttorso_1.nif) (Bug #21771)
- Extra nodes and bad collision corrected on male draugr armor ground model. (meshes\armor\draugr\draugrarmormale_go.nif) (Bug #21324)
- Deformed left arm on the Dragonborn female Dunmer outfit. (meshes\dlc02\clothes\darkelf\f\outfit_0.nif, meshes\dlc02\clothes\darkelf\f\outfit_1.nif) (Bug #20638)
- Corrected texture mismatches, UV maps, coordinates, etc on the bar counterset. (meshes\clutter\counterset\countercornerin01.nif, meshes\clutter\counterset\countercornerout01.nif, meshes\clutter\counterset\counterleft01.nif, meshes\clutter\counterset\counterright01.nif, meshes\clutter\counterset\counterstraight01.nif) (Bug #19462)
- UV alignment mismatch on spider cocoons of human meals. (meshes\effects\fxspiderwebkitdinnerhumangnd.nif) (Bug #21500)
- Additional UV errors corrected on one of the Whiterun houses. (meshes\architecture\whiterun\wrbuildings\wrhouse02.nif) (Bug #20798)
- Fixed a texture seam in the Thalmor robes for the loading screen. (textures\clothes\thalmor\thalmorrobes.dds) (Bug #21333)
- Fixed a gap between the wrists and arms for draugr armor (male + female) (meshes\armor\draugr\1stpersondraugrarmormale_0.nif, meshes\armor\draugr\1stpersondraugrarmormale_1.nif, meshes\armor\draugr\1stpersondraugrarmorfemale_0.nif, meshes\armor\draugr\1stpersondraugrarmorfemale_1.nif) (Bug #21625)
Quest Fixes
- DialogueGeneric [0006D94B]: A condition check was requiring that the speaker be both BretonRace AND BretonRaceVampire when it should have been using the "OR" argument instead. (Bug #21830)
- Teldryn Sero asks the player if they like his Chitin armor even if he's no longer wearing any of it. (Bug #21963)
- Stormcloak rank 1 reward is incorrectly set to an Imperial items leveled list in the civil war quest (CW). (Bug #21338)
- Scene DunRavenscarBandit01 in quest dunRavenscarQST needed to have its final action extended to 3 seconds because it was cutting off the bandit's ending dialogue. (Bug #21931)
- During Laid to Rest (MS14), Alva will no longer be teleported to Movarth's Lair if she is in the coffin when the player activates the journal. (Bug #21446)
- During Discerning the Transmundane (DA04) the Essence Extractor is never enabled before giving it to the player. If the item is later looted from Septimus' corpse and then dropped somewhere, it vanishes. (Bug #21755) [NR if the quest is already over]
- Scene MS13CamillaStage10Scene : Action 10 now ends at phase 1 to avoid Lucan and Camilla speaking together at the same time. (Bug #21987)
- Scene MQ102DragonsreachScene2 : Action 3 now ends at phase 3 to avoid Balgruuf and Proventus speaking together at the same time. (Bug #21987)
- Scene MS06StartAppealForHelpScene : Action 18 now ends at phase 7 to avoid Elisif and Sybille Stentor speaking together at the same time. (Bug #21987)
- Scene MQ201PartyMalbornIntroScene : Action 1 now ends at phase 2, and Action 5 now ends at phase 5 to avoid Malborn and Elenwen speaking together at the same time. (Bug #21987)
Papyrus Fixes
- CWDisableHoldPositionMarkerTrigger: Script should not be passing NONE refs down the function chain since those cannot be processed in the functions being called. (Bug #14559)
- CWFortSiegePhaseTriggerScript: Phase checks should not be done past stage 500 due to volumes of error spam generated when the quest is shutting down. (Bug #14642)
- MaceTrap: Cannot change motion type when the object unloads during cell detach. (Bug #13598)
- DLC2DBBookLevelLightTranslationSCRIPT: Script does not validate the player being in the cell when updating movement on book lights. (Bug #14339)
- trapSoulGemController: Beginning the inMagicTrap state should not try setting the motion type again because it was just set before the state began. (Bug #14888)
- DLC2dunNchardakWaterStageEffectScript: Should not be able to activate this with anything other than a water plane. Logging message added to see where the offending object is coming from. (Bug #14924)
- DLC2Book01PuzzleBookHolder: Script tries to walk a chain of linked refs without validating if the next link even exists. (Bug #14931) [NR]
- DLC2defaultSlottedItemActivatorScript: Script tries to walk a chain of linked refs without validating if the next link even exists. (Bug #14933)
- DLC1_ReflectShieldSCRIPT: Trying to set animation graph variables on actors that might be unloaded. (Bug #14964)
- DA07MehrunesRazorMagicEffectScript: Calculating the percentage chance using the wrong range values. Should be bound by 1-100, not 0-100. (Bug #21775)
- NirnrootACTIVATORScript: Unreliable order between OnReset an OnCellAttach could lead to missing references that should be attached to a nirnroot. (Bug #13603)
Placement/Layout/Ownership and other World Object Fixes
- 000a1ffa: Water wheel in Morthal is turning the wrong direction for the river flow. (Bug #21379)
- 000dc3a2: Moved a coin pouch from the inside to the top of a statue because it couldn't be dislodged when the "don't havok settle" flag was used. (Bug #20750)
- 05042523: Snow drift added to cover a gap in snow-covered mountain trim piece [Ref 000f48d2]. (Bug #21272)
- 05042520, 05042521, 05084261, 05084262: Rocks added to cover a gap in a rock cliff [Ref 0006e05f]. (Bug #21303)
- 0502e11b: Rock pile added to cover an exposed section of a soul cairn plateau slab [Ref 0200fc47]. (Bug #21316)
- 05023f14, 05023f15, 05023f16, 05023f17, 05029019: Rock cliff and several rocks added to cover up a massive gap between two mountain peak pieces [Ref 00095989, 0009598a]. (Bug #21319)
- 0501ee0f, 0501ee11: Rubble pieces added to cover a large gap at the top of a stairway [Ref 000934cd] in Labyrinthian. (Bug #21320)
- 0500fb03, 0500fb04, 0500fb05, 0500fb06: A rock pile and several rocks have been added to cover a large gap at the base of a mountain cliff [Ref 0006e218]. (Bug #21321)
- 05014c08, 05014c09: Rocks added to cover up gaps in mountain cliff [Ref 00086f5f]. (Bug #21328)
- 000e23e3, 000e23e4: Floating mountain flower plants. (Bug #21330)
- 040329bd: Moved an ash creep cluster that couldn't be harvested. (Bug #21478)
- 040397b9: The collision layer setting on a navmesh box was set to the wrong type which was preventing a barrel [Ref 04029e8a] from being interacted with in Thirsk Mead Hall. (Bug #21485)
- 0401ff91, 0401ff93: Floating giant mushroom clusters. Some hanging moss plants [Ref 0401ff94, 0401ff96, 0401ffa1, 0401ffa2, 0401ffa4] needed to be adjusted along with them. (Bug #21493, Bug #21479)
- 000db7a0: Misplaced snowberry bush. (Bug #21510)
- 0008f56f, 0008f570, 000c59b8, 000d6c6a: Thickets and shrubs using the wrong texture for the type of climate in which they are located. (Bug #21512)
- 040328d7, 04039c43, 04039c44: Floating spiky grass plants. (Bug #21540, Bug #21478)
- 040328e8: Floating scathecraw cluster. (Bug #21540)
- 00018706, 00018708, 0003eb8a, 0003eb8b, 0003eb8c, 000e3a99, 00049a57, 00049a59, 00049a5b, 00049a5c, 00052b83, 00052b85, 00069840, 0007ab76, 0007ab77, 00086f58, 00086f59, 000ab935, 000ab936, 000b05ac, 000b05b2, 000b591d, 000b591e, 000b591f, 000b5920, 000b5927, 000b5928, 000b5929, 000b592a, 000b592b, 000b592c, 000b592d, 000b5930, 000b5931, 000b5932, 000b5933, 000b5934, 000b5937, 000b5938, 000b5939, 000b593a, 000b593b, 000b593c, 000b593d, 000b593e, 000b593f, 000b5940, 000b5941, 000b5c30, 000b5c31, 000b5c35, 000b5c36, 000b5c38, 000b5c3a, 000b5c3b, 000b5c3c, 000b5c3d, 000b5c3f, 000b5c43, 000b5c44, 000b5c46, 000b5c47, 000b8062, 000b8063, 000bd7a2, 000bd7bd, 000c2c73, 000c2dfb, 000c2dfc, 000c3773, 000c3774, 000c37b4, 000c37b5, 000c37cc, 000c3af8, 000c3af9, 000c3afa, 000c490f, 000c4c70, 000c50f8, 000c59f6, 000c59b8, 000c59bd, 000db7a3, 000d6c69, 000d6c6c, 04024a47, 040318f4, 040318f5, 040328f7, 04032eb3, 0403d4c5, 0403d4c8, 0403d4d3: Misplaced thickets and shrubs. (Bug #21549, Bug #21511)
- 05060b2a: Ash dune added to cover a gap in another dune [Ref 04039496]. (Bug #21551)
- 000a89c1, 000a89c2, 000a89c5: Floating cabbage plants. (Bug #21592)
- 000c01c5: Lowered a cave pillar that was floating above the cave floor exposing a large gap. (Bug #21639)
- 05093535: Rock added to cover up a gap between two rock cliffs [Ref 00034e88, 00034e8f]. (Bug #21685)
- 0300414b: A silver goblet in the Proudspire Manor children's room had a missing enable parent setting. (Bug #21817)
- 0006142d, 00084050: Bridge end caps at Labyrinthian were the wrong type for the climate. They have been changed to the "snowy" version like they should have been. (Bug #21855)
- 04036f65: Troll skull that was clipping into a shelf in Severin Manor. (Bug #21858)
- 0002056c: Workbench outside of Warmaiden's was clipping with the wall next to it. (Bug #21902)
- 0007c030: Dwemer chest in Reeking Tower that was clipping with rubble piles. (Bug #21626)
- 000b23a2: An XMarker linked to the map marker at Cradle Stone Tower was placed far below the landscape and has been raised to the surface. (Bug #21702)
- 000F46F7, 000F46F9: Puddles outside Windhelm dock gate that cause black patches in the fish net. (Bug #21797)
- 03011FB1, 03011FB2, 03011FB3, 03016D56, 03016D57, 03016D58, 03008277, 03008278, 03008279: Weapon racks in Hearthfire houses that end up with weapons not displayed at the correct angle. (Bug #21718) [NR]
- 0518666A: Whiterun was missing one CWResolutionDefender marker which caused errors to crop up in the attack scripts. (Bug #14558)
- 000c8e4c, 000a8964: Mismatched rotation values for a stone wall segment. (Bug #21696)
- 000FF870, 000FF871: Book and skeleton sitting below the mesh collision. (Bug #21853)
- 00018574, 000185c2: The exterior and interior doors in Froki's Shack were clipping when opened. The rugs [Ref 00107e18, 00107e19] beneath the doors needed slight adjustments. (Bug #21669)
- 000c3349, 00096cfd: Chests clipping with other objects. Collision marker [Ref 050fda5b] created to prevent the player from getting stuck behind one of the chests. (Bug #21979)
- 000c21c6, 000c21c8, 000d4038, 000d4039, 000d7b25, 000d7b26, 000d7b27, 000d7b28, 000d7b29: Misplaced thickets and shrubs. (Bug #21980)
- 0510cd65: Rock added to cover a gap in a mountain cliff slope [Ref 0006dd11]. (Bug #21991)
- 01000bc5, 01000c08, 01000c09, 01000c0a, 01000c0c, 01000c0d, 01000c0e, 01000c11, 01000c12, 01000c14, 01000c16, 01000c28, 01000c3e, 01000c40, 010016a1, 010016af, 010016b0, 010016b2, 01000c1c, 01000c1e, 01000c22, 01000c23, 01000c24, 01000c41, 01000c47, 01000c48, 01000c49, 01000c4a, 01000e59, 01000e5a, 01000e5b, 01000e73, 01000e74, 0100169e: Misplaced thickets and shrubs. (Bug #21650)
- 01000c24, 01000c25: Thickets and shrubs using the wrong texture for the type of climate in which they are located. (Bug #21651)
- 00076809 : floor piece slightly raised to avoid z-fighting (Bug #21987)
- 000B11F3, 000B11F7, 000B11F8, 000B11FA, 000B11FB, 000B11FC, 000B11FD, 0010F0D7 : wood table in Southfringe Sanctum and all objects on it way too low (Bug #21987)
- 000B11F0 : crafting anvil too low, NPCs feet were buried when they were using it. (Bug #21987)
- 0003A38B : Grounded a crafting anvil in Dark Brotherhood Sanctuary; NPCs' feet were buried when they were using it. (Bug #21987)
- 000D498B : gap behind wall mounted elk head (Bug #21987)
- 000C59EC, 000C59ED : fire and its brazier embedded in wall (Bug #21987)
- 00045A66, 00045A6B : floating soldiers idle markers (Bug #21987)
- 00048A33 : rock slightly rotated to close a gap (Bug #21987)
- 0001AD79, 0001AD7A, 0001AD7B : clipping/partly buried Winking Skeever barrels (will be mirrored in upcoming OCS patch) (Bug #21987)
- 000B1FFA : grounded guard idle marker (Bug #21987)
- 000E8E7D, 00092539, 0009253C : crates embedded into one another, reordered (Bug #21987)
- 050012C2, 05001824, 05001D87 : rocks added to hide small z-fighting areas between ground and water (Bug #21987)
- 000D508B : 'don't havok settle' flag set on this potion to avoid a havok issue making the close spider corpse pop out like a spring (Bug #21987)
- The Katariah does not display properly while inside the city of Solitude. The previous USLEEP 3.0.4 fix to use the LOD model turned out to be a really poor and ugly way to deal with it so there's a new set of placed records to handle the ship being there when it should be. (Bug #22021)
- 0004bb5a: Lowered a floating dirt mound. (Bug #22016)
Text Fixes
- DialogueMerryfairFarmScene01 [00030259]: "I can't bare to lose you after everything we've done." -> "I can't bear to lose you after everything we've done." (Bug #21492)
- DLC2BlackBookHagglingEffect: "Do <10>% more damage and get <10>% better prices from people of the opposite sex." -> "Do <10>% more damage to and get <10>% better prices from people of the opposite sex." (Bug #21563)
- Book3ValuableFinalLesson: "We have learned much for you" -> "We have learned much from you" (Bug #21615)
- dunTrevasWatchQSTBadBlood: "Sounds like more then just "bad blood."" -> "Sounds like more than just "bad blood."" (Bug #21832)
- DunPoiAlchemistsJournal: "Today I'll be heading out to see what kind of affect the mushrooms, and nearby Nirnroot, are having on the ecosystem downstream." ["affect" -> "effect"] (Bug #21877)
- SummonStormThrall: The description text need to be removed because it was causing the UI to display the effect description for the "Storm Thrall" spell twice. (Bug #21912)
- DLC2DDRCresciusTLImperialBranchTopic01: "Solsthiem is still rich in ebony ore." -> "Solstheim is still rich in ebony ore." (Bug #21930)
- DLC1RH08Q1 [0001500D]: "A magical shield that when blocked with, surrounds it’s wielder with a holy aura that harms the undead." -> "A magical shield that when blocked with, surrounds its wielder with a holy aura that harms the undead." (Bug #22002)
- DLC1RH08Q2 [00015012]: "Arkay says bandits. Or, wait... no, he says bandits." -> "Arkay says bandits. Oh, wait... no, he says bandits." (Bug #22003)
- DA14YsoldaIntimidateTopic [000C41FC]: "You said you the ceremony was going to be in Morvunskar." -> "You said the ceremony was going to be in Morvunskar." (Bug #22004)
- DA14YsoldaIntimidateTopic [000C41FD]: "Go... get...my...ring." -> "Go... get... my... ring." (Bug #22005)
- DA14YsoldaBribeTopic [000C4208]: "I knew you couldn’t have forgotten about your fiance." -> "I knew you couldn’t have forgotten about your fiancee." (Bug #22006)
- CWMission04 [stage 10]: "I will then break out some fellow Legionnaires held capitive there and take over the fort." -> "I will then break out some fellow Legionnaires held captive there and take over the fort." (Bug #22007)
- DLC1RadiantDisguisedPersuade: "Don’t know what you’re game is, but I’ll humor for a moment." -> "Don’t know what your game is, but I’ll humor for a moment." (Bug #22008)
- DLC1VQSaint [stage 200]: "He presented me with an an amulet and a pristine copy of his first volume in appreciation for my efforts." -> "He presented me with an amulet and a pristine copy of his first volume in appreciation for my efforts." (Bug #22009)
- TGTQ04 [objective 50]: "Recover Fjolti’s Silver Locket" -> "Recover Fjotli’s Silver Locket" (Bug #22010)
- MS01GuardAmbushQuestTopic03: "You'll have plenty of time with the King in Rags when you're in Cidhna mine." -> "You'll have plenty of time with the King in Rags when you're in Cidhna Mine." (Bug #22011)
- MS04Vision04Scene [000565F9]: "Anavchnzel is waiting." -> "Avanchnzel is waiting." (Bug #22012)
- FreeformIvarstead03: [objective 10] "Gather 10 bear pelts for Temba Wide-Arms" -> "Gather 10 bear pelts for Temba Wide-Arm" / [objective 20] "Return to Temba Wide-Arms" -> "Return to Temba Wide-Arm" (Bug #22013)
- SolitudeFreeform06BribeTopic [000D69D4]: "I'm afraid your bargaining without the metal to back it up." -> "I'm afraid you're bargaining without the metal to back it up." (Bug #22014)
v4.0.5 (2016-11-28) [SSE 1.3.9]
USSEP Fixes
- Removed guard edits in Falkreath due to causing intermitent and hard to diagnose freezes when approaching the city from a nearby location shortly after fast traveling. Reverts Bug #14022. (Bug #21614)
Mesh and Texture Fixes
- Bad collision on one of the large mountain slab pieces, blocks progress in some areas. (meshes\landscape\mountains\mountaincliffsm01.nif) (Bug #21603)
- Updated the fix for NPCs hovering above dwemer stone beds. (meshes\furniture\dwemer\dwefurniturebedsingle01.nif) (Bug #21467)
- Dwarven armor textures were mistakenly packed with the original Skyrim assets rather than those from the hi-res texture pack DLC. (textures\armor\dwarven\m\dwarvenboots.dds, textures\armor\dwarven\m\dwarvenboots_m.dds, textures\armor\dwarven\m\dwarvenboots_n.dds, textures\armor\dwarven\m\dwarvengauntlets.dds, textures\armor\dwarven\m\dwarvengauntlets_m.dds, textures\armor\dwarven\m\dwarvengauntlets_n.dds, textures\armor\dwarven\m\dwarvenhelmetmale.dds, textures\armor\dwarven\m\dwarvenhelmetmale_m.dds, textures\armor\dwarven\m\dwarvenhelmetmale_n.dds) (Bug #21581)
- Semi-transparent rope pieces on the retractable dungeon bridge due to decal flags. (meshes\dungeons\nordic\clutter\retractablebridge\norretractablebridge01.nif) (Bug #21523)
Placement/Layout/Ownership and other World Object Fixes
- 000a1ffa: Water wheel in Morthal is turning the wrong direction for the river flow. (Bug #21379)
- 01000e4c: Floating tree thicket. (Bug #21627)
Text Fixes
- Book3ValuableFinalLesson: "We have learned much for you" -> "We have learned much from you" (Bug #21615)
v4.0.4b (2016-11-24) [SSE 1.3.5]
USSEP Fixes
- Corrected an issue with a bad vertex color flag on the female 1st person Blades armor. (meshes\armor\blades\1stpersonbladesarmorf_1.nif)
- Corrected a bad conversion for the child eyes fix that selected the wrong node type and could result in CTDs for some children added by mods. Oddly, vanilla ones did not seem to have an issue. (meshes\actors\character\character assets\eyeschild.nif)
v4.0.4a (2016-11-22) [SSE 1.3.5]
USSEP Fixes
- Corrected 2 meshes with bad texture paths that were revealed by the SSE format conversion.
v4.0.4 (2016-11-21) [SSE 1.3.5]
USSEP Fixes
- Updated the fix for weapon display cases due to the editor marker rendering when it shouldn't. (meshes\clutter\weaponrack\wrdisplaycase01.nif) (Bug #21490)
- Removed fix for Argonian head being invisible when decaptitated. The mesh was no longer compatible with changes SSE is expecting. The issue may actually be fixed officially anyway. (meshes\actors\character\character assets\maleheadargonian.nif)
- All remaining meshes that were not already in SSE format have been updated to SSE format. This should result in a significant reduction in the over all file size of the patch.
Mesh and Texture Fixes
- Removed bad decal flags from the Solitude lamp posts. (meshes\architecture\solitude\clutter\slightpost01.nif)
Papyrus Fixes
- CWDisableHoldPositionMarkerTrigger: Script should not be passing NONE refs down the function chain since those cannot be processed in the functions being called. (Bug #14559)
Placement/Layout/Ownership and other World Object Fixes
- 01000a39, 01000a5e, 01000a5f, 01000b61, 01000b62, 01000b63, 01000b64, 01000e20, 01000e21, 01000e22, 01000e2f, 01000e33, 01000edd, 01000ede: Floating tree thickets. (Bug #21556)
v4.0.3 (2016-11-11) [SSE 1.2.39]
USSEP Fixes
- The ESM flag has been turned back on now that the load order bug is fixed.
- 03016854: Removed edit to this boat due to SSE moving it so it doesn't overlap the one added by Dawnguard. (Bug #21434)
- Updated fixes for Apocrypha meshes due to SSE changes causing editor markers to render. (meshes\dlc02\dungeons\apocrypha\animated\aposcryetrigger01\aposcryetrigger01.nif, meshes\dlc02\dungeons\apocrypha\animated\apourn\apourn01.nif, meshes\dlc02\dungeons\apocrypha\animated\apourn\apourn02.nif) (Bug #21445)
- Updated the fix for the Dragonbone Shield UV problems to match SSE resolution. (meshes\armor\dragonbone\dragonboneshield.nif, textures\armor\dragonbone\dragonboneshield_n.dds, textures\armor\dragonbone\dragonboneshield.dds)
- Updated the fix for missing water LOD near Robber's Gorge. (meshes\terrain\tamriel\tamriel.4.-20.8.btr) (Bug #21457)
Mesh and Texture Fixes
- Removed a second bad decal flag from the White Phial building in Windhelm. (architecture\windhelm\whmarket04.nif) (Bug #21425)
- Fixed glowing blue strip on the bottom of one of the Solitude doors. (textures\architecture\solitude\sdoor02.dds)
v4.0.2 (2016-11-02) [SSE 1.1.51]
USSEP Fixes
- Several redundant meshes & textures removed from the archive because SSE has fixed versions now, or our work is interferring with the higher resolution of the new files. (meshes\dlc01\weapons\dragonbone\greatsword.nif, textures\dlc01\weapons\dragonbone\claymore2.dds, textures\dlc01\weapons\dragonbone\claymore2_m.dds, textures\dlc01\weapons\dragonbone\claymore2_n.dds, textures\architecture\windhelm\whoutwall_n.dds, textures\architecture\windhelm\whoutwall.dds, textures\architecture\whiterun\wrdragontile01.dds, textures\architecture\solitude\sdoor02.dds)
- Updated the fix for the Soul Cairn bone piles to match the new SSE resolution. (textures\dlc01\soulcairn\scbonetile.dds)
- The Daedric axe texture shadow issue has been updated for the higher resolution SSE texture. (textures\weapons\daedric\daedricaxe.dds, textures\weapons\daedric\daedricaxe_m.dds, textures\weapons\daedric\daedricaxe_n.dds) (Bug #21357)
- Removed a number of floating object fixes that are no longer needed because SSE fixed them itself.
- Fixed the spell icon for 2 Apocrypha powers showing blank green squares. (meshes\dlc02\magic\maginvapocryphareward.nif)
Updated fix for stone wall normal map seam to match SSE resolution. (textures\architecture\farmhouse\stonewall01_n.dds) [USSEP{ 4.2.4]
- Updated fix for floor pelts to fix the inverted normal maps so they match SSE resolution. (textures\architecture\farmhouse\pelt03_n.dds, textures\architecture\farmhouse\pelt01_n.dds, textures\architecture\farmhouse\pelt02_n.dds)
- Fixed the orange patch showing up at lumber mills due to some kind of change in how editor markers work in SSE. (meshes\furniture\clutter\milllogpile.nif)
- Linwe's 1st person arm meshes needed to be redone with SSE copies due to a polysplosion that was not present in the old USLEEP edits. (meshes\armor\thievesguild\m\1stpersontorsovariant_0.nif, meshes\armor\thievesguild\m\1stpersontorsovariant_1.nif) (Bug #21374)
- A number of meshes that had bad flags on them that could cause crashes in some conditions have been fixed.
v4.0.1 (2016-10-30)
USSEP Fixes
- Corrected the remainder of the .hkx files which got missed during the initial conversion. All animation files fixed by the patch should now function correctly. (Bug #21345, Bug #21348)
- Fixed Blades helmet and 1st person armor pieces showing up as a missing mesh icon due to the skin partition using strips instead of triangles. (meshes\armor\blades\bladeshelmetf.nif, meshes\armor\blades\1stpersonbladesarmorf_1.nif, meshes\armor\blades\1stpersonbladesarmor_0.nif, meshes\armor\blades\1stpersonbladesarmor_1.nif, meshes\armor\blades\1stpersonbladesarmorf_0.nif)
- A stray green flap on the grindstone caused by unknown factors has been fixed. (meshes\furniture\clutter\blacksmithsharpeningwheelanimating.nif) (Bug #21341)
- Updated the safety check script to exclude USLEEP now as well. Yes, sadly some mope decided to try it so now we have to guard against it. (Bug #21352)
- Two reduntant textures that SSE fixed itself have been removed from the archive. (textures\architecture\solitude\smanhole.dds, textures\landscape\roads\roaddetails.dds)
- All LOD data (meshes+textures) have been removed until we can investigate what needs to be done with the files, or if they're still needed.
- The .bsl file is no longer being included since the SSE archive.exe tool cannot unpack an archive anyway.
Text Fixes
- Book0AhzirrTraajijazeri: Unsupported UTF-8 text corrected. Replaced a "fancy" comma with a normal one. (Bug #21351)
- MGR01Book1: Unsupported UTF-8 garbage removed from the end of the text. (Bug #21351)
v4.0.0 (2016-10-28)
USSEP Fixes
- Initial conversion to Skyrim Special Edition:
- Filename and acronym have been changed.
- Water height and river flow data have been merged from the new Update.esm. Data missed in the DLCs was also corrected at this time.
- Merged hi-res texture fixed in the old Unofficial High Resolution Patch. The Unofficial High Resolution Patch is now obsolete and should not be used.
Fixes From Previous Patches - These are included in USSEP
v3.0.7 (2016-10-22)
USLEEP Fixes
- Further research into the lore behind Black Soul Gems indicates that although not ideal, they are supposed to be able to carry any type of soul. The only lore restriction on them is the process by which they are made, which is irrelevent in terms of Skyrim loot. The fix for Bug #14194 has therefore been modified to only work on Azura's Black Star, which is definitively mentioned in lore and in-game dialogue as ONLY accepting black souls, while Azura's White Star will only accept white souls (non-human/mer NPCs).
Audio Fixes
- Apple Cabbage Stew [FoodAppleCabbageStew] was missing its pickup sound. (Bug #21211)
- Corrected Beem-Ja mispronouncing Gathrik's name (Sound\Voice\Skyrim.esm\MaleArgonian\dunIronbin_dunIronbindBetr_00041F83_1.fuz). (Bug #21224)
Actor Fixes
- Hert and Hern did not have any of the vampire abilities that every other vampire in the game has. (Bug #21221)
- Neloth's perk list focuses on ice, shock, and necromancy but his primary spell is a fire spell which doesn't match anything he's set for. (Bug #21214)
- Maluril and Agnis were incorrectly added to the Dark Brotherhood faction, causing the player to get expelled if they are attacked. (Bug #21246)
Item Fixes
- The Blackguard armors found in Raven Rock do not have a material keyword so they don't count toward the Matching Set perk like they should. (Bug #21195)
- ClothesBarKeeperShoes and ClothesChefShoes both had weight values of zero. They have been assigned a weight value of 1 instead. (Bug #21227)
Mesh and Texture Fixes
- The Sleeping Tree Sap spigot should no longer get displaced from its expected position. A static mesh replacement has been created to solve the problem. (Bug #21053)
- Collision on the upper class wardrobe had defects allowing objects to fall inside of it. (meshes\furniture\noble\noblewardrobe01.nif) (Bug #21299)
- Ice cliffs have some small holes in them which let you see through. (meshes\dungeons\caves\ice\cliffs\caveicliffs01.nif) (Bug #20990)
- Lumber mill has exposed support beams with hollow ends. (meshes\architecture\farmhouse\lumbermill01.nif) (Bug #21160)
- The Thalmor embassy gate had shader flags set that were causing partial transparency issues. (meshes\architecture\solitude\spatiogate01.nif) (Bug #21223)
- Solitude interior corner piece with bad/missing collision. (meshes\architecture\solitude\interiors\ssmawincor01.nif) (Bug #21300)
- Dragonsreach exterior stairway has partial transparency on it. (meshes\architecture\whiterun\wrterrain\wrterwind01.nif) (Bug #21290)
Quest Fixes
- Several Afflicted don't spawn during The Only Cure (DA13) because the parent marker for them is never enabled. (Bug #21293)
- Some of the Forsworn in Cidhna Mine are not properly killed when siding with Thonar in No One Escapes Cidhna Mine (MS02) due to still being locked in protected aliases. (Bug #21254)
- If you start the process to escape Cidhna Mine but turn on Madanach while in the ruins, the control quest (MS02EscapeMadanachEnding) is never stopped which results in Thonar hanging around outside the ruins indefinitely. (Bug #21253)
- Guild dialogue reflecting completion of all upgrades is never triggered because the status quest (TGStatus) never updates the tracking variable. (Bug #21238)
- During "Prophet" (DLC1VQ03Hunter), female Stormcloak soldiers in Dragon Bridge can no longer be asked if they had seen a Moth Priest, as they had no audio recorded. (Bug #21313)
- Hroggar will no longer become hostile if Alva's status as a vampire is known if you encounter him afterward. (Bug #21236)
- Corrected Orthus Endario's hellos during Rise in the East (MS10) checking the wrong quest stages. (Bug #21226)
- During Hide and Seek (DLC1RH01) and A Jarl's Justice (DLC1RH07) it was not considered a crime to attack the disguised vampire despite being warned by Isran that it would be if you were caught. (Bug #21219)
- Cleanup for Eltrys' corpse was causing undue delay in allowing dialogue further along in The Forsworn Conspiracy (MS01) to continue as expected. (Bug #21209)
Race Fixes
- The Netch Calf race did not have the Netch keyword assigned to it. (Bug #21181)
Placement/Layout/Ownership and other World Object Fixes
- 00083ed1: Horker buried in ice. Moved down where the other 2 horkers under the glacier are. (Bug #21289)
- 0001695B: Door pushed too far back and too low in its frame. (Bug #21277)
- 000AA0B9: Scene trigger respawns when it shouldn't - its script relies on variables not being reset. (Bug #21206)
- 000C2C4C, 000C2C4D, 000C2C4E, 000C2C4F, 000C2C50: Hay pieces covering a gap in Helgen that should not be disabled. (Bug #21200)
- 00029975, 00029976, 0002ee72, 0002ee74, 0002f2e0, 000386b0, 000386b1, 000386b4, 000386b5, 000386b6, 000386b7, 000386ba, 000386bb, 000386bc, 000386bd, 0003b30b, 0003b56a, 0003b56b, 0003b5b6, 0003b603, 0003b604, 0003b605, 0003b606, 00049ace, 0004f08c, 0004f093, 0004f094, 0005febd, 0005febe, 0005febf, 0005fed7, 0005fed8, 0006e5a5, 0006e5b4, 0006e5b5, 0006e5fb, 0006e5fd, 0006e5fe, 0006e608, 0006e611, 0006e61f, 0006e63a, 0006e63c, 0006e63d, 0006e658, 0006e761, 0006e80e, 0006e80f, 0006e819, 0006e81a, 0006e81b, 0006e81c, 0006e81e, 0006e81f, 0006e822, 0006e85c, 0006e871, 0006e879, 0006e87a, 0006e87b, 0006e87c, 0006e87f, 0006e887, 0006e88a, 0006e88c, 00077def, 000a8557, 000a857c, 000a857d, 000a857e, 000b0554, 000b0555, 000b0556, 000b0558, 000baebc, 000bc4fc, 000bc51f, 000d04d8, 000d04d9, 000d04db, 000d04dc, 000d04dd, 000d3887, 000e108a, 000e108b, 000e109c, 000e109d, 000e109e, 000e109f, 000e10a0, 000e9c18, 000ea88c, 000ea88d, 000ea8ca, 000ea8cb, 000eb1c7, 000eb1c8, 000eb1c9, 000eb1cc, 000ebf71, 000ebf72: Misplaced thickets and shrubs. (Bug #21312, Bug #21258)
- 05056552, 05056553, 05056554, 05047640, 0504c743, 0514c744: Rocks added to cover large gaps in rock cliffs [Ref 000b6068, 000b606b, 000b606e, 000e76c3] behind Fort Hraggstad. (Bug #21229)
- 0503d439, 0503d43a: Rock piles added to cover gaps underneath Vittoria Vici's House. (Bug #21231)
- 000e7f95: If the fish hatchery addition at Windstad Manor has not yet been built, two ice sheets overlap one another causing z-fighting. One of the ice sheets didn't have an enable parent setting. (Bug #21235)
- 000b1872, 000d3964, 000d3985, 000d396a, 000d396b, 000d3983, 000ea8cc, 000ebef8, 000ee3e9: Misplaced snowberry bushes. (Bug #21259)
- 000e10ab: Misplaced tundra cotton plant. (Bug #21259)
- 00038697, 0003869f: Misplaced branch piles. (Bug #21262)
- 05165c4e: Rubble piece added to cover up a large gap. (Bug #21271)
- 05056547, 05056548, 05056549, 0505654a, 0505654b, 0505654c, 0505654d, 0505654e, 0505654f, 05056550: Multiple cave boulders added to cover up tears in the ceiling [Ref 02001375] in Dimhollow Cavern. Two wall pieces [Ref 02001374, 02018ca1] have been adjusted that were poorly placed. (Bug #21271)
- 0507f15f: Dirt mound added to cover a small gap in a cave floor [Ref 02012d67]. (Bug #21271)
- 000997f4, 000997f6, 000997f7, 000997f8, 000997f9: Floating mushroom clusters. (Bug #21274)
- 000386d7, 000d04e1, 000e10ae, 000e32e0: Floating mountain flower plants. (Bug #21276, Bug #21259)
- 000c3a85: Rock floating above the ground. (Bug #21282)
- 0003a191: Karan's Journal [dunPOIReachLoversJournal] was not properly linked to an enable marker [Ref 0003e97a]. (Bug #21297)
- 000386ac, 0003987d: Floating canis root plants. (Bug #21298, Bug #21259)
- 02018cb7: Altar partially buried in terrain. Some items [Ref 02018ccc, 02018ccd, 02018cce, 02018ccf, 02018cd0, 02018cd1, 02018cd2] placed on top of it needed to be adjusted as a result. (Bug #21301)
- 05089367: Added a rock pile to cover up a gap in a dirt cliff [Ref 000bc49b]. Adjusted a nearby aspen tree [Ref 000bc4b9] slightly as a result of adding the rock pile. (Bug #21306)
- 05089364: Rock pile added to cover a gap in a rock cliff [Ref 000ba059]. (Bug #21307)
- 0509356b: Rock added to cover a gap in a rock cliff [Ref 0003f11f]. (Bug #21310)
- 00073337, 00073338: Raised two juniper trees that were embedded in the ground. (Bug #21311)
- 0509866d, 0509866e: Rocks added to cover up gaps in a dirt cliff [Ref 000ae57e] and a rock cliff [Ref 000ae57f]. (Bug #21314)
- 0007CBD3: bench partly embeded in adjacent wall. (Bug #21315)
- 000D75D0: floating drum. (Bug #21315)
- 00015F85: rug wrongly placed. (Bug #21315)
- 000D0E92, 000BCCE0, 000BCCE1: ceiling ornaments in Thalmor embassy, placed there to cover holes. Moved to effectively cover the holes... (Bug #21315)
- 0007CB9F, 000D0E70: misplaced wall in Thalmor embassy, aligned with adjacent wall to cover a hole. (Bug #21315)
- 000D1333: pot embeded in the wardrobe it is placed on. (Bug #21315)
- 0007DE1E, 0007DE0E: walls wrongly placed, showing gaps in the ceiling. (Bug #21315)
- 0501AA02, 0500AA03: new ceiling ornaments in Thalmor embassy, placed there to cover holes. (Bug #21315)
- 0500AA04, 0500AA05, 0500AA06, 0500AA07: new ceiling ornaments in Thalmor embassy, using a specially designed mesh (meshes\usleep\architecture\solitude\interiors\USLEEP_smdaceicon02.nif), placed there to cover holes. (Bug #21315)
- 020100c7, 020100c8: Floatind soul husks. (Bug #21316)
- 001069F4: Switched a CounterLeanMarker in the Ratway with a LeanTableMarker, as NPCs would rest their hands in midair.
- 00064B76: Corrected a scene trigger in Understone Keep that was erroneously set to respawn, causing the intro scene between Igmund and Raerek to trigger every time the cell reset.
Text Fixes
- FoodRestoreHealth: "Restore points of Health." -> "Restores points of Health." (Bug #21207)
- FoodRestoreStamina: "Restore points of Stamina." -> "Restores points of Stamina." (Bug #21207)
- FoodRestoreHealthDuration: "Restore points of Health per second for seconds." -> "Restores points of Health per second for seconds." (Bug #21207)
- FoodRestoreStaminaDuration: "Restore points of Stamina per second for seconds." -> "Restores points of Stamina per second for seconds." (Bug #21207)
- FoodRestoreMagickaDuration: "Restore points of Magicka per second for seconds." -> "Restores points of Magicka per second for seconds." (Bug #21207)
- DA07KeepersoftheRazorNotes: "the group was renamed the after discovering the legendary artifact of Mehrunes Dagon that became their namesake." ["renamed the after" -> "renamed after"] / "The Void Nights of 4E98-4E100" -> "The Void Nights of 4E 98-4E 100" (Bug #21217)
- SkillAlteration3: "While each rebel was, by their nature, immeasurable, they were, through jealously and vanity, also separate from each other." ["jealously" -> "jealousy"] (Bug #21239)
- dunValthumeQST [Stage 60]: "Valdar has asked me to collect three vessels in Valthume to defeat the Dragon Priest Hevnoraak." ["Vader" -> "Valdar"] (Bug #21294)
- DA04SeptimusHit: "Rlyehhhgh1" -> "Rlyehhhgh!"
- DB05GoodTimesBranch: "I've just lost my daughter to a Nord beast, and my nephew Titus is too busy playing Emperor to even show up." -> "I've lost my daughter to a Nord beast, and my nephew Titus is too busy playing Emperor to even show up."
v3.0.6 (2016-09-17)
Audio Fixes
- Jump sounds from NPCs in the player's vicinity should no longer play as though they originated from the player.
Actor Fixes
- Isran's gear does not match his skill settings as a Heavy Armor Master. His outfit now uses heavy armor versions of his previous gear. (Bug #21022)
- Subjugated Ghost at Rannveig's Fast do not drop proper ghost loot or turn into the right kind of ash piles when killed. (DunRannveigGhostLvlBandit01Melee1H, DunRannveigGhostLvlBandit01Melee2H, DunRannveigGhostLvlBanditMissile) (Bug #21000) [NR]
- The 3 Dunmer ghosts in Tolvald's Cave do not drop proper ghost loot or turn into the right kind of ash piles when killed. (dunTolvaldsCaveGhost01, dunTolvaldsCaveGhost02, dunTolvaldsCaveGhost03) (Bug #20079)
- Kharag gro-Shurkul's Solitude Sawmill packages needed further work to get them working properly with the setup that exists there between him and Hjorunn. (Bug #20983)
- The version of Amaund Motierre that shows up at the end of the Dark Brotherhood quest line does not look at all like his original version encountered in the dungeon. (Bug #20984)
- Olfina Gray-Mane goes home to sleep instead of attending to her duties as Housecarl if MS09 is still running. She should now remain in Dragonsreach as expected. (Bug #21163)
- If Olfina Gray-Mane is Housecarl, she will leave Dragonsreach to go home and sleep for 2 hours due to a gap in the package schedule. (Bug #21162)
- Rayya's inventory will no longer falsely display her carrying 4 scimitars even though she only ever has 2. (Bug #14452)
- Melaran has no spells for use in combat. (Bug #21157)
- Aicantar and Calcelmo both have mismatched perks for their elemental spells. (Bug #21158)
- Savos Aren is incapable of using his spells at his minimum level. (Bug #21156)
- Hert has AI packages which were intended for Hern to use, causing her to stand around and do nothing instead of executing the work package she was given. (Bug #20982)
- Reanimating Endrast or J'zhar and then re-killing them could trigger the quest Rejoining the College [MGRejoinQuest]. This could occur because both of them were set to be members of CollegeofWinterholdFaction which serves no purpose for dead NPCs. (Bug #21011, Bug #20995)
- The following dead NPCs shouldn't have crime faction settings because it's possible for the player to gain a bounty if they reanimate and then re-kill them: DLC1CastleThrallTemplateDead, dunAlftandEndrast, dunAlftandJzhar, dunAlftandValie, dunAlftandYagGraGortwog, dunFrostflowAbyssMani, dunFrostflowAbyssRamati, dunFrostflowAbyssSudi, dunNchuandAlethiusCorpse, dunPOITreasCorpseLumberjack, dunPOIVolcanicLuckyLorenze, Gadnor, POIMageBorvir, TreasCorpseCWImperialMale, TreasCorpseCWImperialFemale, TreasCorpseCWSonsMale, TreasCorpseCWSonsFemale. (Bug #21017, Bug #21011, Bug #21010, Bug #21009, Bug #20995)
Item Fixes
- Leveled list DeathItemHorse does not have the "use all" flag checked and thus does not have all the objects that should show up on a dead horse. (Bug #21026)
- Auriel's Shield [DLC1ArmorAurielsShield] had the WeapMaterialElven keyword instead of the ArmorMaterialElven keyword. (Bug #21099)
- Dunmer Shoes [DLC2DarkElfShoes] had the ClothingBody keyword instead of the ClothingFeet keyword. (Bug #21178)
Location Fixes
- A number of light sources in various places have had their shadow striping fixed thanks to forum42087 and his Shadow Striping Fix mod. (Bug #21057)
- There is no navmesh up to the base of the Nocturnal shrine that gets built in the Ragged Flagon Cistern. (Bug #21013)
- It was possible to become trapped in Shroud Hearth Barrow due to an XMarker (0006F851) that had a script placed on it that shouldn't be there. (Bug #19917) [NR]
Magic, Perk & Skill Fixes
- Kyne's Blessing (dunHunterQstPerk) was incorrectly being applied to all creatures (Daedra, undead, etc.) when it is supposed to only apply the 10% damage reduction to animals (bears, wolves, sabre cats, etc). (Bug #21098)
- The Elemental Potency perk does not function correctly for NPCs who have it due to the condition checks being on the magic effects rather than the basic spell entries. (Bug #21166)
Quest Fixes
- If the player activates all 3 DLCs at once on a save of sufficient level and MQ advancement, it is possible for Miraak's Cultists, Durak, and the Courier to all spawn at the same time when entering a population center. Due to this, Durak will often turn hostile against the player (and thus cause the entire Dawnguard to do the same) when the cultists are attacked. The city guards will jump in against Durak if they are around as well, which then turns the whole thing in to a city-wide brawl that will never end. The event which enables Durak will be blocked if the Cultist quest has not triggered the first journal stage in order to prevent these melees from occurring. (Bug #21016)
- The intimidation option for the bandits at Valtheim Keep (dunValtheimKeepQST) did not have a goodbye flag set if the player succeeded. (Bug #21121)
- Miraak's initial scene with the player (DLC2MQ02MiraakApocryphaScene) has an incorrect gender check which blocks the response line for female characters. (Bug #21128)
- During the marriage ceremony quest (RelationshipMarriageWedding) the package your spouse uses to forcegreet after Maramal completes the ceremony will have failed because it was being set off to soon, causing them to attempt to leave the area before the dialogue is done. (Bug #21023)
- Also during RelationshipMarriageWedding, it's possible to cause the ceremony to fail if the player gets impatient and tries to click past all the dialogue. (Bug #21024)
- Repentance (dunDarklightQST) was erroneously set up in the story manager, which could cause it to restart itself unexpectedly. The quest also has an unnecessary "allow repeat stages" flag which further exaggerates problems with this. It ALSO had multiple shutdown stages selected, which doesn't work. The quest is set to stop in stage 55 as the result of a previous USKP fix, so there should be no shutdown stage set now. (Bug #21165)
- During Blood on the Ice (MS11) the quest marker will remain over Viola when you find the journal and show it to her when she wasn't assisting you in finding it. (Bug #21176)
- Several quests erroneously set the "Uses Stored Text" flag on actors populating aliases. This can then lead to permanent name changes that shouldn't happen since these quests didn't need to use that flag anyway. Affected quests: Trouble in Skyrim (CR05), The Bonds of Matrimony (RelationshipMarriage), DialogueFollower, Kill the Giant [Jarl] (Favor153), Kill the Vampire (Favor109), Salty Sea-Dogs (FreeformShipsDawnstar), Family Heirloom (CR06). (Bug #21141)
- Olfrid Battle-Born's essential status is not cleared after Imitation Amnesty (TGTQ03) like the other Thieves Guild quest NPCs. (Bug #21164)
- 3 dialogue scenes in the Blue Palace were incorrectly set to run even if the Civil War was over. (Bug #20639)
Papyrus Fixes
- CWSiegeCityDoorScript: Invalid method used to check if the besieged city is Whiterun. The condition was always valid. This could result in Hadvar or Ralof appearing to follow the player at the wrong battle site and then never leaving after that. (Bug #21161)
Race Fixes
- DLC2LurkerRace did not have the ActorTypeDaedra keyword set. It was also incorrectly named "Giant" instead of "Lurker". (Bug #21101)
Placement/Layout/Ownership and other World Object Fixes
- 000dca1f: World Encounter trigger with incorrectly configured properties. (Bug #21124) [NR]
- 00104b0b: Critter landing marker buried inside a wall. (Bug #21093)
- 00095887: Counter marker sitting slightly too high. (Bug #21092)
- 0009B59F, 0009B5C7, 0009B5C8: Disabled statics in Blue Palace, Pelagius Wing, in order to avoid z-fighting (stone frames that are redundant with the windows below which meshes already have stone frames). It's in an unreachable vanilla area (some kind of casino where we can find markers for an undefined/cut card game) intentionally blocked with wood planks.
- 0006E8FB: Various statics slightly moved to avoid z-fighting.
- 000E47DC, 000E47E3: Basket and the hook inside slightly raised. When you looked inside you could see the floor instead of the basket bottom.
- 000F9944: Idle marker for npcs to warm hands in Silver-Blood Inn changed from crouch to stand version.
- 000770e8, 000770ee: Hagraven fence pieces clipping with a wood pile. (Bug #20988)
- 00083e01: A shelf was clipping with a cave wall pillar. The contents of the shelf [Ref 00083e02, 00083e03, 00083e04, 00083e05, 00083e06, 00083e08, 00083e4c, 00083e4d, 00083f42, 000f903c, 0010ddb1] needed to be adjusted as a result.
- 00083e1f: Wood pile clipping with a shelf. (Bug #20988)
- 05051848: Rock added to cover up a hole underneath a dirt cliff [Ref 0002f15d]. (Bug #20991)
- 0002822f: Lowered a wall piece that had an exposed gap. (Bug #20992)
- 0009190b, 00091af4, 00091af5, 00091af6: Misplaced cave floor pieces. (Bug #20992)
- 00091a13: Adjusted a rubble pile to cover a gap in a cave floor. (Bug #20992)
- 02012d2a, 02012d49, 020013eb: Repositioned floor pieces that had gaps showing. (Bug #20994)
- 02001374: Cave wall piece with a gap in it adjusted. (Bug #20994)
- 0200139b: Cave pillar piece with a hole in it repositioned. (Bug #20994)
- 0505ba4b: Floor piece added to cover up a gap between two stair platform pieces [Ref 02001333, 020013ab]. (Bug #20994)
- 0008746f: Repositioned a cave boulder that had a hole showing. (Bug #20996)
- 000f434d: Wall piece with a gap showing has been repositioned. (Bug #20996)
- 000403c9, 00064145: Misplaced rubble pieces. (Bug #20997, Bug #20989)
- 0504c744, 0504c745: Rocks added to cover up a gap in a mountain cliff [Ref 00062ebb]. (Bug #20997)
- 05051847: Rock added outside of Bannermist Tower to prevent a situation where the player could become trapped between the stairs [Ref 00097c9b] and the side of a mountain cliff slope [Ref 00039e3a]. (Bug #20997)
- 0503833c, 0503833d: Rocks added to cover up gaps in two mountain cliff pieces [Ref 0004e48c, 0004e7b5] in Blackreach. (Bug #20998)
- 0503830c: Rock pile added to cover up a section of a mountain cliff [Ref 000be7be] that was protruding through a dungeon wall [Ref 000bfcda]. (Bug #20999)
- 000f6a6a: Note misplaced on a barrel causing it to fall through. (Bug #21012)
- 0503830b: Rock added to cover up a gap in a mountain cliff slope [Ref 000a6aa9]. (Bug #21015)
- 000162bb: The map marker for Soljund's Sinkhole was a cave instead of a mine like it should be. (Bug #21027)
- 00027de2: The Mammoth Tusk Powder at Stonehills Bluff could sometimes be sent flying into the air if a giant attacks the player nearby. The "don't havok settle" flag has been added to prevent this. (Bug #21038)
- 000977fb, 0009780c, 0009781b, 0009781c, 0009781d, 0009781e, 0009781f, 00097820, 000978b5: Items and a dead NPC that were never supposed to respawn but did anyway because their NoResetZone setting was missing. (Bug #21042)
- 05042540, 05042541: Rocks added to cover up an additional hole in a rock cliff [Ref 0006e179]. Another nearby hole on the same cliff piece was fixed in USLEEP 3.0.5. (Bug #21044)
- 0008bbed: Barrel clipping with another barrel in Pavo's House. (Bug #21046)
- 0007bde8: Barrel clipping into a wall in Abandoned House in Markarth. Two pieces of cheese [Ref 0007bded, 0007bdee] on top of the barrel needed to be moved as well. (Bug #21048)
- 000df479: Barrel clipping into a wall in Endon's House. A cheese wheel [Ref 000df442] sitting on top of the barrel needed to be moved along with it. (Bug #21049)
- 000df3e2: Basket clipping with a table in Endon's House. Some food items [Ref 000df430, 000df431, 000df43c, 000df44b] inside the basket also needed to be moved. (Bug #21051)
- 04027256, 04027257, 04027258, 04027259: Soul gem holders containing soul gems moved that were very difficult to reach. (Bug #21055)
- 05065c4e, 05065c4f: Dirt mounds added to cover up tears in a cave floor [Ref 04025bae]. (Bug #21055)
- 0506fe52: Iceberg chunk added to cover up a gap in a glacier slab [Ref 0009b0e4]. (Bug #21056)
- 000ed0ff: Barrel clipping with a crate in Redbelly Mine. A dagger [Ref 000eb121] on top of the barrel also needed to be moved. (Bug #21059)
- 000c47bd, 000c47bf: Barrels clipping with a crate in The Katariah. Several other objects [Ref 000c47be, 000c47d9, 000c47eb, 000c47ec] also needed to be adjusted to fix the issue. (Bug #21060)
- 0005d9d2, 0005d9d3, 0005d9d4: Barrels clipping with each other and several other barrels in Bryling's House. (Bug #21062)
- 000ddb77: Barrel clipping with a crate in Birna's Oddments. (Bug #21065)
- 000d9d65: Basket clipping with sacks. (Bug #21066)
- 000c60e1: Barrel clipping with two other barrels that it is placed on top of. (Bug #21067)
- 000f6937: Repositioned a cave floor piece that had a hole showing. (Bug #21072)
- 0507f156, 0507f157: Boulders added to cover up gaps in cave floor pieces [Ref 00048828, 0004884f]. (Bug #21072)
- 000aab71, 000aab76, 000aab8c, 000b4fe4, 00107f30, 00107f41, 00107f42: Misplaced thickets and shrubs. (Bug #21073)
- 000979d4, 000979d5, 000979d6, 000979d7, 000979d8, 000979d9, 000979da, 000979db, 000979dc: Some beverages and potions in The Katariah were mistakenly set as owned. (Bug #21078)
- 000979c8: Floating satchel. (Bug #21086)
- 02011701: Realigned a small staircase that had a gap in it. (Bug #21087)
- 0509355e: Dirt mound added to cover up a gap in a cave floor [Ref 0005608d]. (Bug #21088)
- 0508e45b: Dungeon piece added to an area in Soljund's Sinkhole [Ref 000334fd, 000334ff] where the ceiling was missing. (Bug #21089)
- 0508e45c: Boulder added to cover a seam between a ceiling piece [Ref 000656e0] and a pillar [Ref 000656df] in Soljund's Sinkhole. (Bug #21089)
- 0009ce89, 0009ce8b: Thieves Guild Sweep Job item markers were floating above the surfaces they are placed on. (Bug #21102)
- 050a2862, 050a2863: Rocks added to fill in a large gap in part of a terrain piece [Ref 00088cc3]. (Bug #21105)
- 050aca67, 050aca68, 050aca69, 050aca6a, 050aca6b: Dirt mounds and a cave boulder added to cover up multiple gaps in cave cliff piece [Ref 0001f49d]. (Bug #21106)
- 000558ca, 0006140d, 00091b13: Rock piles adjusted that had gaps showing. (Bug #21107, Bug #20997, Bug #20993)
- 0002f38c, 000a91da: Rocks adjusted that had gaps showing. (Bug #21108, Bug #20992)
- 0005b680, 00068aea: Repositioned a mountain trim piece and a large rock with a big gap showing. (Bug #21108)
- 0007d344, 0007d345: Wooden floor pieces that were misaligned and overlapping resulting in flickering. (Bug #21122)
- 050bbd72, 050bbd73: Rocks added near the lower entrance to Darkwater Pass to cover up a large gap between the door frame [Ref 000522b9] and a mountain cliff slope [Ref 000a49cc]. (Bug #21120)
- 050bbd70: Rock added to cover up a hole in a mountain cliff slope [Ref 0009598c]. (Bug #21130)
- 050bbd6f: Rock added to cover up a hole in a rock cliff [Ref 00079807]. (Bug #21131)
- 050cb077: Added a debris piece to cover a hole in a wall divider [Ref 00060a5c]. (Bug #21142)
- 050d0179, 050d017a, 050d017b, 050d017c: Rocks added to cover up gaps in mountain cliffs [Ref 00060b10, 000609eb, 000613ec, 00060a2b] in exterior areas near Labyrinthian and Lost Valkygg. (Bug #21142)
- 0005c9a9: Repositioned a rock cliff that had a gap showing. (Bug #21143)
- 050d017d, 050d017e, 050d017f: Rocks added to cover holes in rock cliffs [Ref 0005b54f, 0005fbfa]. (Bug #21143)
- 050d0180: Rock added to cover up a gap between some rocks and a mountain cliff [Ref 0004f505, 0005b4a8]. (Bug #21143)
- 00060a8f: Chest that was clipping with a rubble pile. (Bug #21149)
- 000e9cfc: Grounded a small rock pile that was floating above the ground. A guard patrol marker [Ref 00102031] needed to be adjusted along with it. (Bug #21152)
- 000b74b0, 000dac4f, 000d32ce, 00107f2f: Misplaced flora and other plants. (Bug #21153, Bug #21150, Bug #20975)
- 000b6e4b, 000b6e51: Mine scaffolding planks that were overlapping each other resulting in flickering. (Bug #21154)
- 00014454, 000979c6, 000979ca, 000979cb, 000979cd, 000bed36, 000bed3a, 000bed3b, 000bed3c, 000bed3d, 000bed4b, 000ebae5, 000ebb39: Sacks clipping with other objects. (Bug #21177, Bug #21086, Bug #21047, Bug #21045)
- 000bdf3d: Floating hay scatter. (Bug #21177)
- 0006885a: Road piece lowered that was floating. (Bug #21152)
Text Fixes
- Lover's Insight (DLC2BlackBookHagglingEffect): Missing highlights around the numbers. (Bug #21126)
- DA07BookMythicDawnCommentariesV1, DA07BookMythicDawnCommentariesV3, DA07BookMythicDawnCommentariesV4: Corrected various typos in the text.
- TG06EnthirGallusBackgroundBranchTopic02: "in turn it lead to a conversation" -> "in turn it led to a conversation" (Bug #21190)
- Book1CheapBriefHistoryoftheEmpirev2: "She repaired much of the damage that previous emperor's broken alliances and bungled diplomacy created." ["emperor's" -> "emperors'"] / "Katariah's death in a minor skirmish in Black Marsh is a favorite subject of conspiracy minded historians. ["conspiracy minded" -> "conspiracy-minded"] (Bug #21125)
- CurePoison: "Cure Poison" -> "Potion of Cure Poison" (Bug #21144)
- DialogueWindhelmMarketScene [0003ebe0]: "I've been meaning to speak to you, Niranye. Rumor is, you've got ties to the Thieves' Guild." ["Thieves' Guild" -> "Thieves Guild"] (Bug #21147)
- DialogueCarriageSystem [000c41db]: "You can get a room at the Bee and Barb, but mind your coin purse -- it's no secret the Thieves' Guild makes its home here." ["Thieves' Guild" -> "Thieves Guild"] (Bug #21147)
- DialogueWhiterunHrongarBalgruuf1 [000c06de]: "If we lose half our men, the Dark Brotherhood and Thieves' Guild will have the run of the city. ["Thieves' Guild" -> "Thieves Guild"] (Bug #21147)
- Book1CheapNineHolds: "Our agents have reason to suspect that the Thieves' Guild makes its home here, though it is now much diminished from its strength of previous years." ["Thieves' Guild" -> "Thieves Guild"] (Bug #21147)
- DLC2TelMithrynArchmage: "As the Archmage of Winterhold, you and I should share our secrets." ["Archmage" -> "Arch-Mage"] (Bug #21148)
- ClothesMGRobesArchmage: "Archmage's Robes" -> "Arch-Mage's Robes" (Bug #21148)
- ClothesMGBootsArchmage: "Archmage's Boots" -> "Arch-Mage's Boots" (Bug #21148)
- ClothesMGRobesArchmage1Hooded: "Archmage's Robes" -> "Arch-Mage's Robes" (Bug #21148)
- dunMiddenInvestigationBook: I must show it to Archmage Sedoth during his upcoming visit." -> "I must show it to Arch-Mage Sedoth during his upcoming visit." (Bug #21148)
- LetterRiftenFishery01: They took potshots at our ship last time we moored within a stone's throw of their location, no idea why and answers to Aringoth have gone unanswered. ["answers to Aringoth" -> "letters to Aringoth"] (Bug #21193)
- SkillSneak4: "Ministes" is misspelled "Minestes" a number of times in the book text. / "SILANUS KRATELY - Imperial man, 51, merchant" ["SILANUS" -> "SILENUS"] / "While he does so, Ministes gets up from the 'fire,' apparently warmed up, and stands at the top of the stairs down." ["'fire,'" -> "'fire',"] / "I didn't figger you for a supersitionalist." ["supersitionalist" -> "superstitionalist"] (Bug #21197)
v3.0.5 (2016-07-28)
USLEEP Fixes
- The original fix for Toying With The Dead (FreeformRiften21) from back in USKP 1.0 has been reworked to behave more consistently with the intent of the initial bug fix. (Bug #20959)
Actor Fixes
- The version of Veren Duleri who attacks you during Waking Nightmare does not look anything like the previous version you see during the Dreamstride. (Bug #20891)
- Fethis and Dreyla Alor are incorrectly set as husband and wife when they're really father and daughter. (Bug #20927)
- Madesi, Marise Aravel, Brand-Shei, Grelka, Wylandriah, Bersi Honey-Hand, Balimund, Elgrim, Hafjorg, Keerava, and Talen-Jei all needed to have their non-functional sleep outfits set to "none" to keep them from offering up their clothing as part of their shop inventory. (Bug #20603)
- Silda does not have a sleep package. She will now sleep in the Temple of Talos for 4 hours each night. (Bug #20761)
- Mogrul was incorrectly set to use the CombatWarrior2H when his equipped weapon is intentionally set to a 1H war axe. (Bug #20942)
- SolitudeStablesKey has been added to the inventories of Fridrika, Geirmund, and Horm. Additionally, it has been assigned to the door [00070bd3] to the Solitude Stables farmhouse [SolitudeStablesLocation]. (Bug #20690)
Audio Fixes
- Karliah directs the player with the wrong direction to the circle in Nightingale Hall. (sound\voice\Skyrim.esm\FemaleUniqueKarliah\TG08A_TG08AKarliahPreOathQ_0005A0C0_1.fuz) (Bug #20637)
- Solitude Stables Key [SolitudeStablesKey] didn't have its drop and pickup sounds set. (Bug #20699)
- The following notes didn't have their pickup sounds set: DLC2HrodulfsHouseNote00, DLC2POIUshaNote01, DLC2WB01Journal, TG03SabjornLetter. (Bug #20906)
Item Fixes
- Ash Creep Clusters were using the wrong texture for the ingredient mesh. A new texture set was created to use the assets already present in the Dragonborn DLC. (Bug #20830)
Cyrodilic Brandy [WEDL03CyrodilicBrandy] was mistakenly marked as a potion rather than a food item. (Bug #20627) [Official SSE Patch - version not known]
- The VendorItemClutter keyword was previously removed on a number of dragon claws in the game. The following claws also needed to have the keyword removed: DLC2SV01HalfClawLeft, DLC2SV01HalfClawRight, dunValthumeIronClaw. (Bug #20823)
- The following notes were not weightless like the rest of the others in the game: CWMission07InformantLetterSons, DA13AfflictedLetter, DLC2HrodulfsHouseNote00, DLC2POIUshaNote01, DLC2WB01Journal, dunShipwreck04TriusNote, FavorSondasNote. (Bug #20832)
- DLC2WE05Note was incorrectly set as a note when it should have been set as a journal. (Bug #20896)
- The following notes should have been set to be worth zero gold like others in the game: DA13AfflictedLetter, DLC2HrodulfsHouseNote00, DLC2POIUshaNote01, DLC2WB01Journal, TG03SabjornLetter. (Bug #20905)
Location Fixes
- Minor navmesh adjustments in Windhelm north of Candlehearth Hall to prevent guard patrols from becoming stuck on obstacles. (Bug #20820)
Mesh and Texture Fixes
- Bad UVs on the Dawnguard waygates. (meshes\dlc01\architecture\snowelfruins\dlc1waygate.nif) (Bug #20853)
- UV error corrected on Dragonsreach castle stairway path. (meshes\architecture\whiterun\wrterrain\wrterwind01.nif) (Bug #20645)
- Several Windhelm terrain meshes generate incorrect havok collision sounds. (meshes\architecture\windhelm\whvalunstrad30.nif, meshes\architecture\windhelm\whvalunstrad8.nif, meshes\architecture\windhelm\whvalunstrad37.nif, meshes\architecture\windhelm\whvalunstrad4.nif, meshes\architecture\windhelm\whvalunstrad6.nif, meshes\architecture\windhelm\whvalunstrad12.nif, meshes\architecture\windhelm\whvalunstrad17.nif, meshes\architecture\windhelm\whvalunstrad18.nif) (Bug #20827)
- Corrected hole in cave cliff mesh. (meshes\dungeons\caves\green\cliffs\cavegcliffs01.nif) (Bug #20957)
Quest Fixes
- During the player's wedding, when Maramal declares the couple wed, it's possible for the spouse to begin wandering off because the dialogue sets the quest stage before he starts speaking rather than waiting for him to finish. (Bug #20913)
- Companions radiant hunting quests (WERJ10, WERJ11, WERJ12) can run before you've joined them which then causes dialogue problems that will break the intro fight scene you need to watch before you can actually join them. (Bug #20872)
- In Blood on the Ice (MS11) it was possible to sell the amulet, pickpocket it back, and sell it again repeating the cycle over and over again for infinite gold. A new tracking variable has been added. Calixto will no longer discuss the amulet at all if you've sold it to him, even if you steal it back. (Bug #20930)
- When your spouse gets kidnapped by bandits (BYOHHouseBanditAttack2) it is possible to kill the bandits and for the quest to end without properly unrestraining the spouse which then causes them to get into a "shuffling" state. (Bug #20724) [NR]
- In Promises to Keep (MS03) Maven Black-Briar had a dialogue option where you could inform her about the theft of Frost before Sibbi Black-Briar had actually told you this. (Bug #20719)
- In Lights Out! (MS07) Jaree-Ra has 4 greeting topics that are checking against an invalid quest stage and thus running when they're not supposed to. (Bug #20526)
- In First Lessons (MG01) it is still possible to tell Faralda you are interested in Elder Scrolls even if you have completed enough of Elder Knowledge and Seeking Disclosure (meaning you have the scrolls already). Her dialogue is referencing an incorrect quest stage. (Bug #20940)
- Also in MG01, it is not possible to ask Faralda if they'd admit the Dragonborn due to an incorrect quest stage comparison if the main quest was advanced far enough. (Bug #20940)
- Bassianus Axius has a 3rd greeting that should be available but cannot play due to a bad condition check. (UESP)
- If Hroggar survives Laid To Rest (MS14) he is never added back into the Morthal crime faction which appears to lead to him being treated aggressively and can lead to fights with guards. (Bug #20141)
Placement/Layout/Ownership and other World Object Fixes
- 0006B33C, 000B2FE4, 000B2FE6, 0007E144: Spread out the two patrol markers in front of the archery practice area in Solitude so the guards won't be close enough to stop each other from firing due to AI range detection. (Bug #20822)
- 050ee800: Added browsing idle marker to the package marker at Mallory's shop in Raven Rock to prevent NPCs from bunching up there. (Bug #20759)
- 00046477, 00046478: Icicles embedded inside a wall. (Bug #20925)
- 000A9F56: Clipping barrel. (Bug #20915)
- 000cd717: Floating bedroll.
- 000df0c1: Rock clipping through wall. (Bug #20743)
- 0001e5bf: Illogical water flow over a rock. (Bug #20670)
- 00040dde: Displaced rope in Riften Jail.
- 00083d22: AI marker at Half-Moon Mill not close enough to the sawmill for the work packages to run properly. (Bug #20757)
- 0004bd5a: Misplaced mountain flower plant. (Bug #20671)
- 00083d80: Shrine of Arkay with bad placement resulting in it being unusable. Also adjusted the placement of two candles [Ref 00083d56, 00083d7f] next to the shrine. (Bug #20712)
- 000abe88: Rock pile that was misaligned resulting in a visible gap. (Bug #20712)
- 02001529, 020015de: Misaligned cave boulders resulting in visible holes in cave walls. (Bug #20712)
- 0519d75b: Boulder added to cover up a gap between three dungeon wall pieces [Ref 020016be, 02001707, 02001721]. (Bug #20712)
- 050513ee, 050513ef: Rocks added to cover up a gap in a rock cliff [Ref 0005dad2]. (Bug #20712)
- 050513e7, 050513e8, 050513e9, 050513ea, 050513eb: Rocks added to cover up a large gap in the side of a mountain cliff slope [Ref 000885be]. (Bug #20712)
- 050a2865: Rock added to cover up a hole between a mountain trim slab piece [Ref 00087245] and a mountain ridge piece [Ref 00086c17]. (Bug #20712)
- 000f1024: Unreachable Namira's Rot mushrooms relocated in front of a chest. The chest [Ref 000e72fb] needed to be moved back slightly to make room for the mushrooms. (Bug #20734)
- 00021953: Hand cart with its wheels partially buried in the ground. (Bug #20740)
- 000eb543: Barrel clipping with terrain. (Bug #20740)
- 0010aced, 0010acee: Tree logs clipping with a bridge. (Bug #20740)
- 000f46f9: Puddle decal position adjusted to prevent a fish rack net and the puddle from alpha fighting each other. (Bug #20745)
- 000a8571, 000b8532, 000b8535, 000b8537, 000b8540, 000b8541, 000b8542, 000b8552, 000b8554, 000eb1c1, 000ebee2, 000fff01, 000fff02, 000fff05, 000fff10, 000fff11: Misplaced icicles. (Bug #20746)
- 0001869e, 00021a15, 00021a21, 00021a5e, 00021a5f, 00021a61, 0004b793, 0004b794, 0004b795, 0004b796, 0004b799, 0004b79a, 0004d0d9, 0004d0db, 0004d0dc, 0004d0dd, 000539c8, 000675cc, 000675d3, 000675d4, 000675e4, 000675e5, 000675e6, 000675e7, 000675e8, 000675e9, 000675ea, 000675eb, 000675ed, 000675ef, 000aafbb, 000aafc2, 000ab1d9, 000acd59, 000b8b70, 000b8b94, 000b8b95, 000bf9fe, 000cae6e, 000cae87, 000cc89e, 000cc89f, 000cc8a0, 000cc8a1, 000cc8a2, 000d82de, 000d82df, 000d82e4, 000d82e5, 000d82e6, 000d82e7, 000df0ce, 000df0d7, 04039bff, 04039c00: Misplaced thickets and shrubs. (Bug #20792, Bug #20740, Bug #20671)
- 0009ce89: An item spawn marker for The Sweep Job quest in Smelter Overseer's House was placed on the floor. It has been moved to the top of a shelf. (Bug #20869)
- 00108c51: Book with poor placement that was causing it to fall through the collision of the terrain. (Bug #20880)
- 0007396c: Cooked salmon clipping with a plate. (Bug #20890)
- 04018637: A wooden ladle at Bujold's Retreat was not properly tied to its enable parent marker. (Bug #20895)
- 050513ec, 050513ed: Rocks added to cover up a large gap in a portion of a mountain cliff [Ref 0005399E]. (Bug #20921)
- 00046e57: Floating hagraven sticks. (Bug #20922)
- 000a0fd0: Misplaced pine tree. (Bug #20938)
- 000b8b7b: Misplaced snowberry bush. (Bug #20938)
- 00108c74: Skill book relocated that was placed inside of a rock cliff. (Bug #20938)
- 050513f2, 050513f3: Rocks added to cover up a large hole at the base of a mountain cliff [Ref 00053050]. (Bug #20938)
- 050513f4, 050513f5: Rocks added to cover up two holes in a mountain cliff [Ref 000377A6]. (Bug #20938)
- 050513f0, 050513f1: Rocks added to cover up a gap in the side of a mountain cliff [Ref 0006E179]. (Bug #20938)
- 0401862b: Bucket clipping with terrain. (Bug #20952)
- 04018658, 04018659, 0401865a, 0402c0ca: Misplaced sacks. (Bug #20952)
- 00089366, 00089367, 000e7e4d: Floating juniper trees. (Bug #20958, Bug #20712)
- 000cc89d: Imp Stool mound floating above the ground. (Bug #20967)
Text Fixes
- DialogueFollowerFollowTopic: "Follow me. I need you help." -> "Follow me. I need your help." (Bug #20928)
- dunPinewatchNote05: "Roras's Letter" -> "Roras' Letter" (Bug #20652)
- SeptimusSignusOutpos, SeptimusSignusOutpostLocation, SeptimusSignusOutpostMarkerREF: "Septimus Signus's Outpost" -> "Septimus Signus' Outpost" (Bug #20654)
- MarkarthNepossHouse, MarkarthNepossHouseLocation: "Nepos's House" -> "Nepos' House" (Bug #20697)
- MarkarthNeposHouseKey: "Key to Nepos's House" -> "Key to Nepos' House" (Bug #20697)
- DLC2dunFahlbtharzJournal02: "Eydis's Journal" -> "Eydis' Journal" (Bug #20700)
- CR13FarkasWolfSpirit: "Farkas's Wolf Spirit" -> "Farkas' Wolf Spirit" (Bug #20701)
- CR13VilkasWolfSpirit: "Vilkas's Wolf Spirit" -> "Vilkas' Wolf Spirit" (Bug #20702)
- TG06EnthirOutroBranchInitialTopic: "This should help translate Gallus's Journal." -> "This should help translate Gallus' Journal." (Bug #20703)
- MarkarthWarrensElyrsDoor: "Door to Eltrys's Room" -> "Door to Eltrys' Room" (Bug #20704)
- DLC2RR02AdrilEvidenceBranchTopic: "I found evidence proving the Severins's guilt." -> "I found evidence proving the Severins' guilt." (Bug #20705)
- DawnstarSilussHouse, DawnstarSilussHouseLocation: "Silus Vesuius's House Key" -> "Silus Vesuius' House" (Bug #20706)
- DA07SilussHouseKey: "Silus's Museum Key" -> "Silus Vesuius' House Key" (Bug #20707)
- dunBluePalacePelagiusAtronachStorm: "Pelagius's Storm Thrall" -> "Pelagius' Storm Thrall" (Bug #20711)
- DLC2TT1NotYourServant: "I supposed you want to be asked nicely. Very well." -> "I suppose you want to be asked nicely. Very well." (Bug #20770)
- dunAlftandSullasPack: "Sulla Trebatius's Pack" -> "Sulla Trebatius' Pack" (Bug #20779)
- FFRiften20SarthisKey: "Sarthis's Key" -> "Sarthis's Key" (Bug #20780)
- FFRiften20SarthisSatchel: "Sarthis's Satchel" -> "Sarthis' Satchel" (Bug #20782)
- TG09AndersMessage: "Anders's Message" -> "Anders' Message" (Bug #20783)
- DLC2RRCresciusHouseLocation: "Crescius's House" -> "Caerellius House" (Bug #20784)
- FavorOengulSword: "Queen Freydis's Sword" -> "Queen Freydis' Sword" (Bug #20785)
- DA11CorpseofVerulusMessage: "Brother Verulus's still warm body lies before you." -> "Brother Verulus' still warm body lies before you." (Bug #20786)
- BalbusForkNonEquip: "Balbus's Fork" -> "Balbus' Fork" (Bug #20787)
- FavorAdonatoBook: "by Adonato Leonetti" ->"by Adonato Leotelli" (Bug #20803)
- ClothesMerchantHat: "Hat" -> "Merchant's Hat" (Bug #20806)
- Book0ImmortalBlood: "And then you will tell me of the vampires of High Rock, and Hammerfell, and Elsweyr, and Black Marsh, and Morrowind, and the Sumurset Isles, yes?" ["Sumurset Isles" -> "Summerset Isles"] (Bug #20816)
- CWMission07InformantLetterSons: "suffice it to say that I am no friend to the imperials." -> "suffice it to say that I am no friend to the Imperials." (Bug #20848)
- DLC1nVampireNightPowerNecklaceGargoyle: "Amulet of The Gargoyle" -> "Amulet of the Gargoyle" (Bug #20885)
- FreeformSalviusFarmA [Stage 10]: "Deliver Rogatus's letter to Leonitus" -> "Deliver Rogatus' letter to Leontius" (Bug #20946)
- DLC2RR03Intro {Objective 20}: "Return Ancient Nordic Pickaxe to Glover Mallory" -> "Return the Ancient Nordic Pickaxe to Glover Mallory" / {Objective 30}: "Tell Glover Mallory lie about the Ancient Nordic Pickaxe" -> "Tell Glover Mallory a lie about the Ancient Nordic Pickaxe" (Bug #20963)
- DLC2RR02 {Stage 60}: "I've informed Adril Arano that Tilisu Severin was the mystery vistor leaving offerings in the Ulen Ancestral Tomb." ["vistor" -> "visitor"] / {Stage 70}: "All three of them are working in conjuction with unknown forces in a place called "Ashfallow Citadel," to assassinate Councilor Morvayn." ["conjuction" -> "conjunction"] / {Stage 200}: "With the Vendil Ulen dead and the Morag Tong eliminated, I've ended the threat to Councilor Morvayn." ["With the Vendil Ulen" -> "With Vendil Ulen"] / "I've been awared Severin Manor and all of the contents within and deemed an honorary citizen of Raven Rock." ["awared" -> "awarded"] (Bug #20964)
- DLC2TTR7 {Stage 200}: "Neloth has asked me to retrieve one of Azra Nightweilder's staffs." ["Azra Nightweilder's" -> "Azra Nightwielder's"] / {Stage 300}: "Neloth has asked me to retrieve one of Azra Nightweilder's staffs." ["Azra Nightweilder's" -> "Azra Nightwielder's"] (Bug #20965)
v3.0.4 (2016-06-11)
USLEEP Fixes
- Static horker mesh was accidentally edited with absolute paths for the textures. (meshes\dlc02\plants\dlc2horker01.nif) (Bug #20227)
- The atronach forge leveled list fix accidentally included USLEEPLItemEnchDaedricBattleaxeATRO in the LItemEnchDaedricAnyWeapon list instead of LItemEnchDaedricBattleaxe. This change has been reverted. The LItemEnchDaedricATROFORGE leveled list is also a dead entry and has been removed. (Bug #20216)
- Numerous vampires were missing their intended Chill Touch attack overrides due to an old bug in xEdit which has now been corrected. (Bug #20460)
- Jaree-Ra could become stuck for several hours inside Angeline's Aromatics after the execution scene plays out upon first entering Solitude. He has now been shifted to the Winking Skeever so that he can't be trapped by locked doors he doesn't have permission to open. (Bug #20497)
- The previous fix to prevent duplicate copies of Stormfang from spawning was interfering with the ability of the Skaal to assign quests to kill bandit leaders because the game insisted on choosing a location that should not have been able to accept the quest (Reaver Lord was dead etc). The issue will now be corrected via the weapon and a pair of leveled lists that will stop it from spawning again once the player loots it. (Bug #20185)
- The edit to LItemEnchCircletEnchanting done in Bug #15151 was later rendered useless and is now a dead edit. It has been removed. (Bug #20542)
- The missing skin segments for the female ebony armor fixed by the USKP ages ago has been restored. (Bug #18926)
- DLC1nVampireBloodMagicRingErudite: Reverted a change made in UDGP 1.2.1 involving the description text for Ring of the Erudite. The enchantment is really a raw value increase rather than a percentage boost, so the original description was actually accurate. (Bug #20387)
Actor Fixes
- Pactur accuses Teeba-Ei of trespassing in Highmoon Hall because Teeba-Ei was never assigned to the faction like all the other possible occupants. (Bug #20127)
Item Fixes
- Nightingale's Talon level 5 enchantment (EnchWeaponNightingaleSword05) did not have the auto-calc flag set, which produced an incorrect enchantment value for its level. (Bug #20292)
- Call To Arms and Rally scrolls did not match the described effects they both claimed to apply. (Bug #20390)
- Wuuthrad (C06BladeOfYsgramor) did not have the VendorItemWeapon keyword attached. (Bug #20530)
- Several static definitions for Windhelm had incorrect snow shader angles or were missing them entirely. (Bug #20615)
- Firiniel's End [DB05ElvenBow], Froki's Bow [dunHuntersBow], and Aegisbane [DBAlainAegisbane] were using incorrect enchantment values. (Bug #20219)
Location Fixes
- The door marker leading out of the basement in Lakeview Manor was clipping with the ladder and sometimes causing followers or the children to become stuck and unable to leave. (Bug #20054)
- The cell east of the Solitude Docks bridge and the tower entry door to the city was not assigned a location. Surrounding cells are assigned to Solitude Docks, which this one should have been. (Bug #20495)
- Followers were unable to keep up with the player if entering Blackreach via Mzinchaleft Gatehouse due to an incomplete navmesh. (Bug #19637)
Magic, Perk & Skill Fixes
- The Absorb Health shader (EnchRedFXShader) had incorrect UV scale settings which led to the effect causing distortions on weapons it was applied to. (Bug #20441)
Mesh and Texture Fixes
- House section in Markarth has some bad UVs and poorly fitting collision. (meshes\architecture\markarth\mrkhousingwall01.nif) (Bug #20087)
- Large cave wall with poor collision that is prone to blocking access to things. (meshes\dungeons\caves\green\epic\cavegecorner03.nif) (Bug #19206)
- Large cave hallway with poor collision which blocked access to NPCs standing near it. (meshes\dungeons\caves\green\largehall\caveglhall1way03c.nif) (Bug #19082)
- One of the main Solitude castle pieces had poorly placed collision on one of the platforms. (meshes\architecture\solitude\scastlewall06.nif) (Bug #19028)
- Large mountain slab with poorly placed collision causing actors to sink into it. (meshes\landscape\mountains\mountaintrimslab.nif) (Bug #17116)
- Another large mountain slab with poor collision. (meshes\landscape\mountains\mountaincliff03.nif) (Bug #17115)
- Mine hallway pieces with raised hole in the floor. (meshes\dungeons\mines\cavelargehall\mineclhall1way02.nif, meshes\dungeons\mines\cavelargehall\mineclhall1way02c.nif) (Bug #19996)
- Cave ceiling with defective collision block, combined with a useless second collision block. (meshes\dungeons\caves\green\epic\cavegemid01.nif)
- Multiple issues such as bad UV mapping, collision holes, missing parts, and bad model construction plagued the main wall in Windhelm's Gray Quarter. An adjacent wall mesh needed overlapping parts removed to prevent z-fighting with the fix. (meshes\architecture\windhelm\whgrayquarter01.nif, meshes\architecture\windhelm\whgrayquarter02.nif) (Bug #12326)
- The Katariah has no distant LOD. (meshes\uskp\ship\USLEEP_shiplargekatariah02_LOD.nif)
- Supporting placement edits to enable LOD viewing for objects on the ship: 00097EDA, 00097EDB, 00097EDC, 00097EDD, 00097EDE, 00097EFF, 00097F1A, 00097F1B, 000984F3, 000984FB, 000985B9
(Bug #20037)
- Galdur's Amulet fragments have the wrong default inventory rotation. (meshes\armor\amuletsandrings\ancientnord\brokenamulettopgonif.nif, meshes\armor\amuletsandrings\ancientnord\brokenamuletbottomgo.nif, meshes\armor\amuletsandrings\ancientnord\brokenamuletmiddlego.nif) (Bug #19995)
- Apples have collision radiuses that are too large, causing them to float. (meshes\clutter\food\apple01.nif, meshes\clutter\food\apple02.nif) (Bug #20122)
- Interior segment of Jorrvaskr with bad UV mappings. (meshes\architecture\whiterun\wrinteriors\wrjorvaskr\wrintchentrancer.nif) (Bug #20279)
- The Dragonbone Battleaxe has bad UV mappings. (meshes\dlc01\weapons\dragonbone\1stpersonbattleaxe.nif, meshes\dlc01\weapons\dragonbone\battleaxe.nif) (Bug #20271)
- Several Solitude interior pieces that have emittance set in the CK don't have the flag set on the meshes. (meshes\architecture\solitude\interiors\smdfwinsol01.nif, meshes\architecture\solitude\interiors\smdfflosol03.nif, meshes\architecture\solitude\interiors\slgftracon03.nif, meshes\architecture\solitude\interiors\slgftracon05.nif) (Bug #20058)
- One of the inn interior building pieces had an invalid Havok material setting instead of MAT_GRASS. (meshes\architecture\farmhouse\interior\farmintinnend05.nif) (Bug #20455)
- Some ground meshes in Windhelm had the wrong Havok material set on their collision which produced the wrong footstep sounds. (meshes\architecture\windhelm\whvalunstrad5.nif, meshes\architecture\windhelm\whvalunstrad16.nif, meshes\architecture\windhelm\whvalunstrad2.nif, meshes\architecture\windhelm\whvalunstrad3.nif) (Bug #20408)
- Regenerated different collision type for the mounted antlers to try and resolve them falling off of walls unexpectedly. (meshes\clutter\bones\mountedantlers.nif) (Bug #17446)
- Bad UV maps on Dragonbone greatsword and Dragonbone sword. (meshes\dlc01\weapons\dragonbone\1stpersongreatsword.nif, meshes\dlc01\weapons\dragonbone\1stpersonsword.nif, meshes\dlc01\weapons\dragonbone\greatsword.nif, meshes\dlc01\weapons\dragonbone\sword.nif) (Bug #20391)
- Imperial fort meshes with extraneous unviewable faces fixed. (meshes\dungeons\imperial\exterior\impextbldgsecondcorner01.nif, meshes\dungeons\imperial\exterior\impextbldgsecondcorner02.nif, meshes\dungeons\imperial\exterior\impextbldgsecondcorner03.nif, meshes\dungeons\imperial\exterior\impextbldgsecondcorner04.nif) (Bug #20385)
- Fixed some gaps in a Solitude interior stairway. (meshes\architecture\solitude\interiors\smdestasol01.nif) (Bug #20309)
- Basic plates had poor collision allowing floating objects to rest on top of them. (meshes\clutter\dining set\basicplate02.nif, meshes\clutter\dining set\basicplate01.nif) (Bug #20121)
- Gap in wall pieces corrected in Jorrvaskr. (meshes\architecture\whiterun\wrinteriors\wrjorvaskr\wrintchstrslopel.nif) (Bug #20280)
- Canal dock pilings in Riften that lacked collision. (meshes\architecture\riften\rtcanalsr01.nif) (Bug #20474)
- Guilded wristguards contorted badly when sitting down while wearing them. (meshes\clothes\yarlclothes\m\1stpersongloves_0.nif, meshes\clothes\yarlclothes\m\1stpersongloves_1.nif, meshes\clothes\yarlclothes\m\gloves_0.nif, meshes\clothes\yarlclothes\m\gloves_1.nif) (Bug #20039)
- Minor UV error on the Whiterun blacksmith building. (meshes\architecture\whiterun\wrbuildings\wrhouseblacksmith01.nif) (Bug #20613)
- Gaps and UV errors corrected on the destroyed version of the Gray-Mane house. (meshes\architecture\whiterun\wrbuildings\wrhousegreymane01destroyed.nif) (Bug #20612)
- Poor collision prevents taking items placed on the Sovngarde interior window sills. UV errors have also been corrected. (meshes\architecture\sovengarde\sovngardeinterior\sovintwingwinr.nif, meshes\architecture\sovengarde\sovngardeinterior\sovintwingwinl.nif) (Bug #20097)
- UV errors on one of the Whiterun houses. (meshes\architecture\whiterun\wrbuildings\wrhouse02.nif) (Bug #20611)
- Further work was needed to completely fix the gap between the ankle and foot of the Briarhearts. (meshes\armor\briarheart\briarheartbody_0.nif, meshes\armor\briarheart\briarheartbody_1.nif) (Bug #15678)
Quest Fixes
- Torbjorn's line about leaving Tova alone in Rare Gifts (Favor110) was incorrectly conditioned to check for Tova being dead. Due to the weird way her death is actually handled, it needs to check a quest variable rather than for the Actor herself actually being dead. (Bug #20270) [Why it's stored in Favor110 is anyone's guess]
- If Rare Gifts (Favor110) is running when Nilsine is killed and Torbjorn is the quest giver, the quest needs to be shut down and Torbjorn removed from the faction allowed to start it since it relies on Tova being alive. If the player has already accepted it and it's in the journal, they will be allowed to turn in the Amulet of Arkay. (Bug #20610)
- It was possible for the Silver Hand Stratagem in Stealing Plans (CR10) to fall off of the top of the spawn chest and end up getting kicked around the main area of Jorrvaskr. The alias for the spawn chest has been changed to the marker in the fake room outside the playable area so this won't happen anymore. (Bug #20042)
- Ra'zhinda was incorrectly offering training for lockpicking when she does not have the lines to do so with. (Bug #20433)
- An incorrect actor was used to run the skooma spring scene in Redwater Den (DLC1dunRedwaterDenQST). (Bug #20434)
- The Blade of Riften reward for the Thane quest (FreeformRiftenThane) is not properly leveled like the other Thane quest items due to the quest being started from the moment the game is running. The reward should now be properly generated when the quest is completed. (Bug #20084) [NR]
- Galmar sometimes does not reach his proper position during Season Unending (MQ302) due to a bad radius on his AI scene package when everyone is supposed to be sitting down. (Bug #20429)
- After Lights Out! (MS07) the fire at the Lighthouse is never relit. (Bug #19942)
- If the player managed to anger Maul when entering Riften before they've found one of the Unusual Gems, the objective that gets displayed points to the wrong target. (TGCrown) (Bug #20077)
- During Forbidden Legend (dunGauldursonQST), if the player takes any of the sealed writs the journal entries get changed even if they have picked up fragments of the amulet and already know about the quest. (Bug #20104)
- Styrr should not offer dialogue about Roggvir being buried in the hall until the execution is over. (Bug #20499)
- Maul should no longer display a topic to ask about the Unusual Gems if you have already entered the Thieves Guild and talked to Vex in No Stone Unturned (TGCrown). (Bug #20477)
- During Ill Met By Moonlight (DA05) speaking to Mathies after having spoken to Sinding causes an objective to get stuck telling you to speak to Sinding. (Bug #20609)
- Ancient Technology (DLC1RH05) should not be mentioned by the Dawnguard radiant system once all of the collection quests for this line are done because it sticks an objective in the journal that can no longer be resolved since Sorine won't actually have the quests. (Bug #20590)
- Ambarys Rendar, in the New Gnisis Corner Club, sometimes welcomes the player by saying "Come on in. We got warm food, warm drinks, and warm beds." This doesn't make sense given that there are no beds available for rent. A condition check has been added to prevent that dialogue scene from playing in this particular location. (Bug #20409)
- Bralsa Drel has three dialogue lines that no longer make sense after the Raven Rock Mine has been reopened. Condition checks have been added to prevent this from occurring. (Bug #20600)
Papyrus Fixes
- QF_DA15_0002AC68: No sanity check for unequipping a shout if the player hasn't got one. (Bug #20481)
Placement/Layout/Ownership and other World Object Fixes
- 000654E6, 000CD6B1, 000DB923, 000DF7D0, 000FECF4: Idle markers in Helgen that don't disable after the attack. (Bug #20120)
- 04029C60, 04033927: Poorly placed ramp leading to one of the Black Books. (Bug #20222)
- 050a79d2: Light source added for always-on torch. (Bug #20453)
- 00063fa0: Z-Fighting platform. (Bug #20124)
- 050a79d3: Column added to cover corner gap. (Bug #20116)
- 000e1b93: Light changed to non-shadow casting due to Mistveil Keep having too many shadow casting light sources, causing them all to turn off randomly due to the 4 light engine limit. (Bug #20461)
- 0006aeec: Repositioned rubble pile to stop z-fighting tiles.
- 00074664, 00074683: Rocks not attached to their enable parent. (Bug #20440)
- 000607b3: Wood beam scaled up to cover a gap in the ceiling. (Bug #20278)
- 000A6004: Potion mistakenly placed behind a wall causing it to become stuck under the floor. (Bug #20106)
- 000A606F: Mushrooms that could not be harvested. (Bug #20106)
- 00015F53, 000C8CE0: Misplaced tankards. (Bug #20111)
- 00015F54, 00015F57, 000C8D78, 000C9F8F: Misplaced plates. (Bug #20111)
- 00015F55, 00015F56, 00015F5A, 00015F5B, 000C8CA2, 000C8CA3, 000C8CA4, 000C8CE9, 000C8CEA, 000C8CEB, 000C8D74, 000C8D75, 000C8D76, 000C8D77, 000C9F92, 000C9F93, 000C9F94, 000C9F95, 000C9F96: Misplaced food. (Bug #20111)
- 000C8585, 000C8D24: Misplaced books. (Bug #20111)
- 000C8CB9, 000C8CEC: Misplaced gold coins. (Bug #20111)
- 000E5E77, 000E5F2C: Removable torch scones that were not properly linked to light sources [Ref 000E5E76, 000E5E86]. (Bug #20451)
- 0005A2BE: Iron dagger embedded in a table. (Bug #20452)
- 0003F108, 00052F46, 000719CF, 000B4373: Trees floating above the ground. (Bug #20579, Bug #20476, Bug #20458)
- 000EE836: Rotated a rubble pile slightly to cover up a small hole in a floor piece [Ref 0001D0A7]. (Bug #20458)
- 05051811: Rock added to cover up a gap in a rock cliff [Ref 00044556]. (Bug #20458)
- 0505BA14: Boulder added to cover up a large gap in a portion of the cave wall [Ref 0005358C] in an underwater area in Kagrenzel. (Bug #20458)
- 0504C2D4, 0504C2D5, 0504C2D6, 0504C2D7, 0504C2D8: Rocks added to cover up a large hole in the side of a rock cliff [Ref 0007C079] in Blackreach. (Bug #20458)
- 0505BA1B: Rock added to cover up a gap between a snow drift [Ref 000983EF] and several rocks [Ref 00098329, 00098338, 0009832F] in Deepwood Redoubt. (Bug #20458)
- 05060B1D: Rock added to cover up a hole in a rock cliff [Ref 000C54A3] near the entrance to Uttering Hills Cave. (Bug #20486)
- 05065C1F: Small rock added to cover up a gap in a rock cliff [Ref 0002BB31] near the entrance to Gloombound Mine. (Bug #20486)
- 0003A418, 00048BCC, 00097058, 00097059, 0009705A, 00097AEE, 00097AEF, 00097AF1, 00097B01, 00097B02, 000992D6, 00099311, 000C4C00, 000E3AD8, 000E3B22, 000EC92A, 000EC92B, 000ECB5B, 000ECB5C, 000ECB5D, 000ECB60, 000ECB61, 000ECB62, 000ECB6A, 000ECB6B, 000EDB81, 000EDB83, 000EDB84, 000EDB8B, 000EDB98, 000EDB99, 000EDB9A, 000F125B: Misplaced thickets and shrubs. (Bug #20618)
- 000c0f2c: Rug buried under the floor in Windhelm palace.
Text Fixes
- DLC1RadiantDisguised: "You're no bard/merchant/pilgrim." -> "You're no bard." (Bug #20396)
- DLC1RH01, Objective 10: "Discreetly kill " -> "Discreetly kill the " (Bug #20396)
- 5 notes that are hand written did not have the "Handwritten" font set in their text. (Bug #20482)
- MS01, Stage 20: "Eltrys has asked me to uncover evidence surrounding the murder of woman in Markarth's marketplace" -> "Eltrys has asked me to uncover evidence surrounding the woman in Markarth's marketplace" (Bug #20544)
- Load screen CharacterSkillSmithing: "The Smithing skill is used to create weapons and armor from raw materials, or improve existing non-magical weapons and armor." -> "The Smithing skill is used to create weapons and armor from raw materials, or improve existing weapons and armor." [Magical weapons are set up to be tempered too] (Bug #20447)
- SkillBlock1: "The Death Blow of Abernanit" -> "The Death Blow of Ebernanit" [book name] / "With Explains by the sage Geocrates Varnus" -> "With explanations by the sage Geocrates Varnus" / "Abernanit" -> "Ebernanit" [corrected numerous other misspellings in the text] (Bug #20045)
- Book4RareBrothersofDarkness: "The Colovian Emperor-Potentate Savirien-Chorak" -> "The Akaviri Emperor-Potentate Savirien-Chorak" / "Within a fortnight, the Colovian Dynasty crumbled" -> "Within a fortnight, the Akaviri Potentate crumbled" (Bug #20045)
- DLC2Book1CheapPoisonSong2: Removed an extra page break in the introduction text which was causing it to open on a blank set of pages and was displaying the title text on the wrong side. (Bug #20181)
- DLC2TT1bMogrulTopic [04019584]: "Drovas Revli owes me 1000 septims." -> "Drovas Relvi owes me 1000 septims." (Bug #20230)
- DoomstoneApprenticeTip: The Apprentice Stone ability doubles your Magicka and regeneration speed, but makes you twice as susceptible to spells. ["Magicka and regeneration speed" -> "Magicka regeneration speed"] (Bug #20382)
- DLC1nVampireBloodMagicRingBeast: "Ring of The Beast" -> "Ring of the Beast" (Bug #20386)
- DLC1RH04FriendPersuadeTopic: "Make this easier for you, tell me what I want to know. (Persuade)" -> "Make this easier for yourself, tell me what I want to know. (Persuade)" (Bug #20533)
v3.0.3 (2016-04-09)
USLEEP Fixes
- The previously generated fix for the Kolbjorn Barrow roombounds bug has been improved to remove the need for the custom static record and mesh that were created for it initially. The fix has been reworked to use multibound links on the affected references instead. (Bug #19929)
- The fixed Dwemer convector mesh was stored in the wrong folder and has been moved to the correct one. (meshes\clutter\containers\dwesoulgemcontainer01.nif) (Bug #19955)
- The Dead Thrall fix done for Bug #919 turns out to have been completely unnecessary. It has been verified via script logging that the intended effect removal is NOT being handled by our script, but is instead being properly removed by the game when a thrall is killed - as it should be. As a result, the modifications made for this have been reverted out.
- High Elf Vampire Warpaint 2 had an incorrect texture path specified when the warpaint fixes were done. (Bug #19977)
- Khajiit vampires have incorrect value for attack multiplier due to a merge regression. (Bug #20067)
Actor Fixes
- Faendal and Anoriath needed their facegen files regenerated due to displaced eyelashes. (meshes\actors\character\FaceGenData\FaceGeom\Skyrim.esm\00013480.NIF, meshes\actors\character\FaceGenData\FaceGeom\Skyrim.esm\00013B97.NIF, textures\actors\character\FaceGenData\FaceTint\Skyrim.esm\00013480.dds, textures\actors\character\FaceGenData\FaceTint\Skyrim.esm\00013B97.dds) (Bug #19949)
- Two bandits at Ironback Hideout were marked as bosses but should not be. (Bug #19953)
- Hadvar and Ralof do not switch outfits if the player defects to the opposite side during The Jagged Crown. (Bug #19974)
- The ghosts in Yngvild do not have proper loot set. (Bug #19973) [NR]
- DunYsgramorsTomb_LvlGhostMelee1HMale, DunYsgramorsTomb_LvlGhostMelee2HFemale, and DunYsgramorsTomb_LvlGhostMelee2HMale had incorrect confidence values set due to having been duplicated from bandit templates but not updated like the other counterparts of the same type. (Bug #19971)
- Labyrinthian spirits (dunLabyrinthianFireMagi and dunLabyrinthianFrostMagi) have incorrect ash piles set. (Bug #20083)
- The goat [00083E2A] in Druadach Redoubt will often be killed by one of the Forsworn. This was due to improperly set faction relationships between "DruadachRedoubtFaction" and "GoatFaction". Set the relationships between them to friend. (Bug #19948)
- Engar's crime faction was incorrectly set to "CrimeFactionFalkreath" instead of "CrimeFactionHjaalmarch" like it should be. (Bug #20030)
- Markus' crime faction was incorrectly set to "CrimeFactionFalkreath" instead of "CrimeFactionPale" like it should be. (Bug #20030)
Animation Fixes
Wolf bark warnings and several other associated animation idle sounds for wolves were broken due to missing SoundPlay commands in the .hkx files that were lost for some reason when Dawnguard edited the files. (meshes\actors\canine\animations\idlecombat1.hkx, meshes\actors\canine\animations\aggrowarning1.hkx, meshes\actors\canine\animations\attack1.hkx, meshes\actors\canine\animations\attack2.hkx, meshes\actors\canine\animations\attackpowerforward.hkx, meshes\actors\canine\animations\attackpowerforward_large.hkx, meshes\actors\canine\animations\attackpowerforward_short.hkx, meshes\actors\canine\animations\attackpowerstanding.hkx) (Bug #20041) [Fixed by Betheada with SSE initial release.]
Audio Fixes
- The second sound setting for PHYMaterialBlade2HandImpact was incorrectly using the same setting as the first, which results in inconsistencies in how impact sounds for the materials work. (Bug #20059)
Item Fixes
- LItemEnchDaedricAnyWeapon, used by the Atronach Forge, had rewards which were calculated by level at the end of their sublist chains. This would cause the forge to generate nothing for a player less than level 47 if the reward was going to be a Daedric weapon. The same issue could cause there to be missing loot upon killing high level dragons which were added by Dawnguard. The list has had all of its components copied and all the level restrictions used in it removed so that they will output properly. (Bug #19951)
- DLC1DeathItemWerewolf should be dropping werewolf pelts rather than normal wolf pelts when werewolves are killed. (Bug #19972)
- Multiple lower tier enchanted weapons were set to the wrong enchantment value - being much lower than they should have been. (Bug #19968)
- The Keepers of the Razor (DA07KeepersoftheRazorNotes) used the wrong pick up sound. (Bug #20065)
- DLC2EnchArmorBonemoldCuirassLightArmor01, DLC2EnchArmorBonemoldCuirassLightArmor02, and DLC2EnchArmorBonemoldCuirassLightArmor03 were using the fortify enchantment for light armor but should have been using the fortify enchantment for heavy armor since Bonemold is heavy. (Bug #19982)
- Venison [FoodVenison] had an incorrect keyword set. It should be "VendorItemFoodRaw" instead of "VendorItemFood". (Bug #19946)
Location Fixes
- Several navmesh defects have been corrected at Karthwasten. (Bug #19943)
- A number of small navmesh defects have been corrected on the Solitude Docks. (Bug #19980)
- The Ragged Flagon required the placement of room bounds to separate light sources. This should prevent certain light sources from going out when looked at from an angle. (Bug #19918)