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DayDreamer

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About DayDreamer

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    Guide
  • Birthday 06/11/1957

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    Michigan

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  1. Need help. This is a bit complicated, and took days to work through backwards. Level 42, I killed my second dragon (an Elder dragon) near Windhelm. I don't know why, as random dragons aren't supposed to happen during Blade in the Dark. It must be protecting a Word Wall somewhere nearby. I've got a good save, just after looting the dragon. I can run from that save, and make more saves. If I quit to desktop, and later load any one of those additional saves, it loads, but when I try to save again, the game makes a zero length file and crashes to desktop. I've re-tested from th
  2. I run Firefox with NoScript. It works just fine. Just tell it afkmods.com is trusted. Both www. and afktrack. are handled properly. All the little doodads work. Also, I've set Firefox to throw away all cookies every time it exits. That seems to help a lot of sites. But I've switched to Chrome for nexusmods, as that seems to work better there these days. Try switching to Chrome? Don't give up. We need your bug reports, IIRC they were helpful in the past. Now that Morrowind is here, there will be more to do, and a halfway decent bugtracker is essential.
  3. Cool. Didn't understand the necessary changes in the retro script anyway. This is the third time around. Perhaps an explanation, here or in the source?
  4. Did we have a serious problem? I've sorta been waiting to proceed, expecting the beta to go live by the 29th.
  5. About Ugor: USKP 1.1 made her Protected in the related DA06 quest. She was not protected in vanilla. You might make a note of that in your summary. Atub was also made DA06 Protected, but that doesn't show up in the version history. In USKP 1.2.5, Ugor's level was raised to match Atub, because she dies too easily against the fixed level 32 giants. For some odd reason, the Protection state doesn't always kick in on time? This problem only occurs when the player passes by at low levels. (Such as riding a Touring Carriage from Riverwood to Riften the first time.) It was readily repr
  6. Not exactly. The raised dead properly turn into piles of goo, the pseudo-zombies lie around as dead bodies, as does the necromancer. Sadly, not much we can do about an engine bug. Thought they needed the dead body cleanup script or something. There's a spot East of Stonehills where a wizard fights a couple of bandits (and usually loses) near a crashed wagon the first time you pass by, and those all cleanup nicely. (While the dead horse and dead wizard in the wagon do reset, although that's a bit odd.) I'd hoped there was something we could do here to match. The only reason
  7. No, this is only partially correct. I've checked. There are 2 living bandits (000299f7, 0008b706) and 3 initially dead bandits (000299f5, 000235db, 000235dd); one with her head poorly placed under the bed. The necromancer (000235d6) has a script defaultOwnZombie that adds the living bandits to its faction. They will not fight each other. UESP is wrong. I'll fix it. The necromancer will also resurrect one (and only one) of the dead bandits. The problem that I'd reported is the killed necromancer and 3 killed bandits do not ever cleanup. After looting, they all reload with the cell 10
  8. Inside Ustengrav interior, which never resets, US*P fixed the cleanup problem. The spawning leveled NPCs cleanup after a day or so, although the initially dead bodies remain. My recent "Issue #29339: Ustengrav exterior NPCs not cleaning up" was closed as not a bug. These leveled NPCs (2 bandits and a wizard) outside are in UstengravZone, which never resets. Is there no similar way to cleanup? Moreover, inside Ustengrav the wizards and bandits are fighting. Outside, according to UESP, "When you first approach the campsite, the bandits will be attacked by a necromancer." Now they do no
  9. Yeah, we've known that for several years. Personally don't have any machines where it is enabled. But what does that mean for games that use(d) flash. Will Bethesda come out with updates using modern (and less buggy) technology? Enquiring minds want to know....
  10. The same price and bugs as any Bethesda release?
  11. MGCollegeLectures still have some bugs after all these years. I've got some script fixes. The original was an OnUpdate that ran every 30 seconds forever after you joined the college (MG01). Other scripts used OnUpdateGameTime. Shroob fixed that stuff. But his script doesn't have needed tests to prevent infinite loops in several (admittedly rare) conditions. Just basic defensive programming. Also, there's a bug fix for Arniel Gane, preventing attending lectures during Under Saarthal. Tolfdir is in even more scenes. Shouldn't he also be prevented from attending? Moreover, if a sce
  12. Good logic, I like it. Besides, I've never played ESO. Just noticed it on UESP, was thinking we'd made a mistake. Since we've done a fair job of documenting, and we know that Bethesda sometimes checks UESP for Lore, the onus is on them. I'll see what UESP folks will allow in the Lore section.
  13. It sounds vaguely like the ISP or XBox or something is caching old HTTP 1.0 Cache-Control lines. So we can assume that bulk data transfer is using HTTP instead of TCP itself. (A braindead inefficient technique.) HTTP wasn't designed for this. A lot of caching was fixed in HTTP 1.1 (1997), but perhaps XBox or Spectrum isn't using even 1.1. Yet should have been updated to RFC-7234 (2014). We really expect that products update at least in 3 years, so this should have updated at least twice since then. Very sad. My guess is the modem & router & WiFi resets have nothing to do with
  14. What should we do about Redbelly Mine? We did a lovely job with the mist and swapping ores, and a red mist makes more sense for an iron mine. But I've just noticed on UESP that ESO has it as an ebony mine. Maybe the current correct answer would be to swap back and change Grogmar's Mine Ore to pay for ebony instead? [EDIT] Nevermind, a whole host of other voiced dialogue would have to say ebony, too. Should we file a bug report with Bethesda?
  15. My guess was that founder Robert Altman (of BCCI fame) wants to retire; reportedly he's been talking about it for some time. Or their Arab oil money funders are backing out. Or their private equity partners want to cash out. It probably has nothing to do with current profitability or cash flow.
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