Apraxia Posted July 3, 2022 Posted July 3, 2022 Assuming this thread isn't dead, I'm gonna leave this here: There seems to be a clear issue with USSEP and Creation Club's Survival Mode. I've verified the CC addon is functional without USSEP but when USSEP is installed, Hunger specifically becomes an issue. I can devour several cheese wheels and see absolutely no changes in stamina, so I'm at a loss. I've looked online for what scant forums that talk about this issue that I can find and nothing suggests a successful fix. I've tried two mods: - Unnofficial Skyrim Creation Club Content Patch, which has stated in their patch notes that any Survival Mode patches has been scratched and has stated "...removed since Survival Mode has already been integrated in USSEP". The mod was last updated June 18th, 2021. - Survival Mode USSEP Patch, which claims to fix the problem, among others, but still fails. This mod was last updated November 12th, 2021.
Arthmoor Posted July 3, 2022 Author Posted July 3, 2022 You need to download USSEP 4.2.7, install that, and the problem will go away. Then make sure you've updated Garthand's patches as well since the changes he made for the 4 free DLCs in 1.6 have been integrated into USSEP. The other mod by Steelfeathers is obsolete entirely and should be removed.
Arthmoor Posted July 9, 2023 Author Posted July 9, 2023 It's a bit of a misleading thing because that mod claims to be fixing a bug which isn't present in the script. It's more of an optimization overkill for something that's literally a one-off. The script will no longer be operating once the quest is over so there's no need to "end it properly".
DarthVitrial Posted October 21, 2023 Posted October 21, 2023 Following the discord discussion, can we add Skyrim Landscape and Water Fixes to the list?
DarthVitrial Posted December 29, 2023 Posted December 29, 2023 (edited) I suggest adding Navigator - Navmesh Fixes to the list. There's a ton of dungeons where the navmeshes are "serviceable but bad" - not spewing error messages or being unusable, so not something USSEP would need to fix, but clearly auto-genned with lots of weirdness like clipping slightly under walls, going through furniture, sinking a tiny bit under the floor, or just being awkwardly shaped. Navigator fixes that for a ton of dungeons, and the difference in NPC navigation is definitely noticeable in game. Edited December 29, 2023 by DarthVitrial Forgot link
Eolhin Posted May 14, 2024 Posted May 14, 2024 Given it has been nearly seven years since the supplemental recommendations list was posted here, and given the big update to include a few of the CC in AE, and all the related changes to SKSE64 and such, might I request that the suggestions made since the posting be given a quick look-over to see if they are stable, mature, and up to date, and that things on the original list similarly be checked to see if they are still up to date, and the list in the first post be updated accordingly? I think many people would greatly appreciate a fresh version of your useful list.
Scythe Bearer Posted May 14, 2024 Posted May 14, 2024 (edited) 1 hour ago, Eolhin said: Given it has been nearly seven years since the supplemental recommendations list was posted here, and given the big update to include a few of the CC in AE, and all the related changes to SKSE64 and such, might I request that the suggestions made since the posting be given a quick look-over to see if they are stable, mature, and up to date, and that things on the original list similarly be checked to see if they are still up to date, and the list in the first post be updated accordingly? I think many people would greatly appreciate a fresh version of your useful list. I am not part of the UOP team, nor am I a representative of AFKMods. I am just another dumb mod maker/user who happens to be sitting here going through the new posts to see if there is anything interesting going on. Your post caught my attention. My response follows: Quote You are more than welcome to wade through the lists of mods and provide feedback on any mod; recommended or otherwise, which have been proposed for inclusion in the category "Fixes Recommended in Addition to the USSEP". Like other places and forums, the user community is relied on heavily to help maintain the list of "Fixes Recommended in Addition to the USSEP", including reviews of the contents of the list, efficacy of the items on the list, currency of the items on the list, etc. Thank you in advance for any and all assistance you provide. Edited May 14, 2024 by Scythe Bearer
Arthmoor Posted July 28, 2024 Author Posted July 28, 2024 OP has had a bit of a refresh to check validity and make some changes: 1. SLaWF has been replaced with Vanilla Landscape Corrections - VLC, VLC stays truer to purpose (despite it's requirements) and compliments USSEP better. 2. SSE Engine Fixes has replaced the standalone Achievements Enabler. Primarily because the standalone mod no longer works. This mod obviously has a number of other engine fixes associated with it as well which you should evaluate to see if you want to enable or not. 3. Scrambled Bugs has been added to replace Flora Respawn Fix as well as to bring in the suggestion for the Enchantment Reload Fix. It may be necessary to cross-check this with SSE Engine Fixes to make sure nothing overlaps. For future recommendations to this thread, please make sure that what's being recommended is also being kept up to date with current game versions. Anything that does not support the current game version at the time it is recommended is automatically disqualified from being listed here. Wasarion 1
Livali Posted October 10, 2024 Posted October 10, 2024 (edited) Hello, May I suggest Bug Fixes SSE? I use this mod among other things for solving the problem of xp not being calculated correctly when selling / buying multiple units of an item. I don't think USSEP solves this problem at the moment. Edited October 10, 2024 by Livali DayDreamer 1
jbrianj Posted November 29, 2024 Posted November 29, 2024 (edited) On 10/10/2024 at 4:25 PM, Livali said: Hello, May I suggest Bug Fixes SSE? I use this mod among other things for solving the problem of xp not being calculated correctly when selling / buying multiple units of an item. I don't think USSEP solves this problem at the moment. Agreed on this one. Scrambled Bugs removed the magic effect fix from their mod to prevent overlap between that and Bug Fixes SSE. That fix is quite important for mod lists using magic effect conditions to achieve things. See: Scrambled Bugs: Bug Fixes SSE That plus the fact that any fix can be disabled. The first and second fix are required by some mods to work correctly. The third fix could be seen as a gameplay change, as it does make an indirect change to Speech XP. The last one is just convenience as most people will have known this bug by now and never sell whole quantities of items, which with this fix you can now safely do again without missing out on Speech XP. I think the first two fixes are pretty crucial to say that this fits this list. I believe the first one could even affect a vanilla save, but not sure if vanilla uses long-standing (more than 72h) magic effects with conditions. If that's the case then I'd DEFINITELY say add this to the list. Edited November 29, 2024 by jbrianj DayDreamer 1
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