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No Mans Sky - Update

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Another experimental update, still no sign of fixing outstanding bugs, I am starting to think Hellogames are failing at bug fixing old bugs because they have to prioritise new update patch fixes to new bugs caused. Sigh!

Experimental Branch 17/06
  • Fixed a number of issues that could prevent players from being able to see other ambient players.
  • Fixed a networking error that could occur when joining games from the frontend.
  • Fixed an issue that could prevent Steam sessions from being marked full when at the player cap.
  • Fixed an issue that prevented system-level messages from appearing in the chat window if chat permissions were restricted.
  • Fixed an issue that could cause Speech-To-Text to be active even when disabled in the options.
  • Fixed an issue that caused the default network permissions to be incorrect in Normal Mode.
  • Fixed an issue that made the Nexus mission board UI appear too far away in VR.
  • Fixed an issue that caused ship sounds from other players to loop constantly.
  • Fixed a throttling issue when changing window focus.
  • Fixed an issue with depot raiding multiplayer missions that could block progress if players destroyed a depot while in their ship.
  • Fixed a rare issue that could occasionally cause multiplayer missions to fail to find an appropriate planet on which to collect a Quad Servo.
  • Made a number of minor text fixes.

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On 6/17/2020 at 7:30 PM, alt3rn1ty said:

~ still no sign of fixing outstanding bugs ~

Actually .. they have stealth fixed something I reported ages ago. Not seen it mentioned at all but its a nice fix.

Anyway, 2.54 is now public.

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New update 2.55, mostly Crossplay and Multiplayer fixes, but they may again have stealth fixed some older issues (haven't tried it yet)

Patch Notes

  • Fixed multiplayer connections on Windows 7.
  • Crossplay players now show a different icon depending on their platform.
  • Fixed PS4 friends showing a gamemode icon when playing in non English languages.
  • Fix for crossplay friends not being joinable if they are in a group.
  • Updated matchmaking rules to form lobbies of the correct size.

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