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Mods Made Obsolete by Unofficial Patches


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As far as game fixes go, i think you are best ignoring anything that isn't usleep. Imho anything that is worthy of a fix has been fixed (or will be before long) by usleep. The only exceptions are the mods mentioned in the recommended mods thread just below this one.

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A lot of old fix mods are still floating around out there. Many of which have been absorbed into the unofficial patches over time. Having these older fix mods can cause problems with the game if they

Sounds good either!

Accepted. The very first thing I did after that was downloading and endorsing the UHFP.

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It looks like the last one already have a serious mod issue of deleted navmeshes.  I wouldn't recommend anyone playing that mod without a fix for that bug, if it's a bug that is.

 

http://www.nexusmods.com/skyrim/mods/73329/?tab=14&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodbugs%2F%3Fid%3D73329&pUp=1#

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I just checked a relatively new mod called Enchantment patch in Tes5edit

http://www.nexusmods.com/skyrim/mods/73113/?

while many changes are not fit for USLEEP (rebalances, Adding perk effects to Staves), some wrong item names have been found, alongside bonemold armor with the wrong magic effect. i have reported the issues here:

http://www.afkmods.com/index.php?/tracdown/issue/19981-items-with-wrong-name-for-magic-effects/

http://www.afkmods.com/index.php?/tracdown/issue/19983-dragonborn-items-with-wrong-name-for-magic-effects/

http://www.afkmods.com/index.php?/tracdown/issue/19982-enchanted-bonemold-armor-with-wrong-name-and-enchantment/

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I think I'd want to know if every record he's touched actually needs it. The idea being that they should be set to records that are distance attenuated, and the "Down" records he changed already point to output models that are. Only the "Up" sounds seem to need the actual correction.

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