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About Nico coiN

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Rank
Moby Duck
- Birthday 07/11/1975
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Gender
Male
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Location
Wiwiland, France
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I just noticed that there's no more .SEQ file in the USSEP bsa archives. Maybe I missed something, but is it an omission or is it now useless on SSE?
- 409 replies
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Ah, I see the point. That's exactly what I'm doing from the very beginning to fix all typos in the SSE french version of the game. I'm forced to stick with this now, but that was partially an error, and I'll explain why. There are pros: Fixing typos directly in string files avoids overloading the esp with numerous records, avoiding possible conflicts with other mods. It also makes dictionnaries for translation tools much lighter. When you have no Unofficial Patch translation available in your language, your game is then lightly 'polluted' with english text, I agree. But there are con
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I 100% agree with Arthmoor. Releasing an esp + english string files would mean instant CTD for all other languages that would miss them. However, the actual form will (at least) always work for everyone... Making string files for all other languages would be an extremely time consuming job for a small team and would require a correct foreign language knowledge for second reading, because all translation tools are quite handy but not 100% reliable. I can assure you it doesn't consist of just a few mouse clicks achieved within a few seconds... I have to point out that I am using xTrans
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Just a side note: I remember seeing this issue in Windhelm and Whiterun as well: dead NPCs found below the ground (by using the 'tfc' console command). If I remember right I had Open Cities installed.
- 409 replies
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Small mistake in changelog: The correct bug entry is #28943, not #28493
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It's quite unexpected from Sony, but at this moment (and here in europe) Journey™ and Uncharted™: The Nathan Drake Collection are offered to PS4 players. Check here.
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Actually, PS4 version of USSEP adds the proper keyword to sunhallowed arrows only...
- 409 replies
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GOG.com : Wasteland 2 Director's Cut is 100% free for a limited amount of time, as a gift for the "winter sales" opening.
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Try the direct-download link from nexus.
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Unofficial Skyrim Special Edition Patch
Nico coiN commented on Arthmoor's file in Skyrim Special Edition
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- patch
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[Skyrim Special Edition] Official Patch 1.5.97
Nico coiN replied to Arthmoor's topic in General Discussion
@DayDreamer : I don't really know, but I wouldn't be surprised if all the animations and AI related to horses was updated for an upcoming CC content still to be announced. Something like new mounts (other than actual 'regular' horses) that would share the same assets, and/or that would be able to hide/move for advanced features (attack, ambush ?)... -
[Skyrim Special Edition] Official Patch 1.5.97
Nico coiN replied to Arthmoor's topic in General Discussion
@DayDreamer : No new CC content related to horses AFAIK, but the latest "Skyrim - Patch.bsa" archive has new/updated horse animation files in it, and an "imperial saddle" mesh. -
[Skyrim Special Edition] Official Patch 1.5.97
Nico coiN replied to Arthmoor's topic in General Discussion
SKSE64 got the required update really fast. -
[Skyrim Special Edition] Official Patch 1.5.97
Nico coiN replied to Arthmoor's topic in General Discussion
I don't know when it rolled out, but we are now on 1.5.80.0.8. No changelog AFAIK and, as expected, SKSE64 needs an upgrade once more. -
Morrowind is actually free for a short time window, and through the Bethesda.net launcher. Just use this link, and the given redeem code : https://twitter.com/ElderScrolls/status/1110190887735308289