VaultDuke Posted January 15, 2016 Posted January 15, 2016 As far as game fixes go, i think you are best ignoring anything that isn't usleep. Imho anything that is worthy of a fix has been fixed (or will be before long) by usleep. The only exceptions are the mods mentioned in the recommended mods thread just below this one.
daventry Posted January 30, 2016 Posted January 30, 2016 Should this be in the Unofficial Patch or in that ARS Matallica Mod by Arthmoor http://www.nexusmods.com/skyrim/mods/52861
Arthmoor Posted January 30, 2016 Author Posted January 30, 2016 Neither. The guild members made it pretty clear Tonillia is the fence for the organization in Riften. Ars Metallica is a crafting mod, not a merchant mod.
Jamez88 Posted February 21, 2016 Posted February 21, 2016 Is Relationship Fixes -Requires Hearthfire- by FiftyTifty Still needed with these patches or at all?
Arthmoor Posted February 21, 2016 Author Posted February 21, 2016 That mod is not a bug fix, so no, if you want that from your game you'd need to keep using it.
deadspear Posted March 1, 2016 Posted March 1, 2016 What about these two mods? Fixed Drunkenhuntman Comprehensive Whiterun Bug Fix
Leonardo Posted March 1, 2016 Posted March 1, 2016 What about these two mods? Fixed Drunkenhuntman Comprehensive Whiterun Bug Fix It looks like the last one already have a serious mod issue of deleted navmeshes. I wouldn't recommend anyone playing that mod without a fix for that bug, if it's a bug that is. http://www.nexusmods.com/skyrim/mods/73329/?tab=14&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodbugs%2F%3Fid%3D73329&pUp=1#
Arthmoor Posted March 1, 2016 Author Posted March 1, 2016 There's a lot of stuff in both of those that wouldn't qualify as bug fixes at all.
VaultDuke Posted March 6, 2016 Posted March 6, 2016 I just checked a relatively new mod called Enchantment patch in Tes5edit http://www.nexusmods.com/skyrim/mods/73113/? while many changes are not fit for USLEEP (rebalances, Adding perk effects to Staves), some wrong item names have been found, alongside bonemold armor with the wrong magic effect. i have reported the issues here: http://www.afkmods.com/index.php?/tracdown/issue/19981-items-with-wrong-name-for-magic-effects/ http://www.afkmods.com/index.php?/tracdown/issue/19983-dragonborn-items-with-wrong-name-for-magic-effects/ http://www.afkmods.com/index.php?/tracdown/issue/19982-enchanted-bonemold-armor-with-wrong-name-and-enchantment/
Clevon Posted April 25, 2016 Posted April 25, 2016 Unless I missed it in the above lists, USLEEP v3.0.3 now includes all needed fixes from the Steam Workshop collection "Elf Eyelash Bugixes" https://steamcommunity.com/workshop/filedetails/?id=121297413 It's my understanding that these mods are Steam Workshop exclusive.
Nico coiN Posted June 9, 2016 Posted June 9, 2016 Jump sound fix may be worth being considered. I often noticed these strange sounds even if I never really cared about.
Arthmoor Posted June 11, 2016 Author Posted June 11, 2016 I think I'd want to know if every record he's touched actually needs it. The idea being that they should be set to records that are distance attenuated, and the "Down" records he changed already point to output models that are. Only the "Up" sounds seem to need the actual correction.
BlackPete Posted September 24, 2016 Posted September 24, 2016 A number of light sources in various places have had their shadow striping fixed thanks to forum42087 and his Shadow Striping Fix mod. (Bug #21057) That mod probably can be added to the list now that 3.0.6 is out. I've seen at least one person ask whether USLEEP makes it obsolete.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now