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Settlements Of Cyrodiil - Regional Farm & Inns 1.1


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About This File

       Settlements Of Cyrodiil
                                 Regional Farms and Inns

 

Did it ever bother you that no matter where you go in Cyrodiil all the farm houses look exactly the
same? All built with the same type of stone and wood, all the same color and same design. Same 
problem with all the lower class slum homes and all the Inns.

While inside the city walls we find architecture that is unique to each individual region. Each city
has it's own unique wood, stone, glass windows, even color theme. This mod was my attempt to
implement some diversity in architecture for the poor working class slobs in the game.


Details

Regional Farms and Inns replaces many of the bland vanilla Farmhouses and Inn buildings with
re-textured versions that use regional materials. No new towns or locations have been added with
this plugin, it strictly addresses vanilla locations. Now a Farmhouse or Inn near Cheydinhal will be
built with glass, stone, and wood native to that region. 

Anything near the IC retains the vanilla colors. The Grey Mare, Inn of Ill Omen, and Roxey Inn now
have unique looks that I thought fit their names. All new structures have vwd meshes included as
part of the Resource Pack you are required to download. All you need to do is run a program such
as Tes4LODGen to make the new architecture appear in the distance in your game.


Locations 

Applewatch
Black Wateside Stable
Border Watch
Drunken Dragon Inn
Five Riders Stable
Grateful Pass Stable
Harluns Watch
Honditars House
Inn Of Ill Omen
Lord Rugdumphs Estate
Odiil Farm
Roxey Inn
Shardrock
The Grey Mare
Weatherleah
Weynon Priory Lodge and Stable


Requirements

Oblivion patched to 1.2.0416
Settlements Of Cyrodiil Resource Pack v1.3


Install

Extract to your Oblivion Data folder either manually or using the mod manager of your choice.


Load Order

Suggest using BOSS to set load order. All of these files are already recognized.


Compatibility

May conflict with other mods and patches which edit the same areas. A patch file is available for
Better Cities. An alternate file is available for Weynon Priory Alive (and also works with the patch). 


Translations

Sita has provided a translation on the French mod site Confrerie Des Traducteurs.fr which can
be found here.

Alexxa has provided a translation on the Russion mod site TesAll.ru which can be found here.


Credits

Bethesda                     - for Oblivion and the CS
Nifskope and Gimp      - for the tools that made this possible.
Tes4Edit                      - for cleaning the dirt from my mods
LHammonds                - for the readme generator this file was based on
Me                               - for design and creation of this mod


Legal Stuff

Please do not upload these files to any other sites without my consent. 

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