About This File
A content restoration mod for Skyrim and the official DLCs.
From the depths of the ether, or just the cutting room floor, comes forth several NPCs, some quests, and other miscellaneous content which was created but never implemented in the game. If ever you had the feeling that Skyrim was missing something, you were probably right! This mod should relieve a bit of that. Villages that were supposed to exist have been brought back. Quests that were partially implemented have been completed. Various items have been restored that were still in the data files. NPCs have been brought back to the game and given homes where appropriate. Plus plenty of other random bits of stuff that was mentioned in the game but didn't exist yet.
NPCs were implemented using the list available on the UESP: https://en.uesp.net/wiki/Skyrim:Unused_NPCs
Unimplemented quests were seeded by the following list on UESP: https://en.uesp.net/wiki/Skyrim:Unfinished_Quests
Some unimplemented items have been added from the following UESP list: https://en.uesp.net/wiki/Skyrim:Unobtainable_Items
Check out the video for the mod by Brodual:
https://www.youtube.com/watch?v=ByPbGhFX2aM
Requires the Unofficial Skyrim Special Edition Patch to be installed first!
What's New in Version 3.1.21
Released
An autodoor was left behind at the old entrance to Hoarfrost Grotto which caused a soft-lock if you walked through it. (Bug #35453)
Pulled the navmesh away from the weapon rack at the smith in Frost River in an effort to keep the NPCs from knocking the tools down. (Bug #34581)
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