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Showing results for tags 'power armor'.
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I felt it was necessary to create a thread about this subject as this is an old mesh issue that sadly seems to have been glossed over in the bug reports. If you play Fallout 4 in the third person and use power armour, it's a visual problem that is almost impossible to ignore because of how ugly it is. When the player wears an outfit that is not a Vault Suit and enters power armour, the gear you're wearing will change to a set of Road Leathers. This outfit has horrendous clipping problems at the rear of the power armour frame's shoulders during the walking, jogging and run cycles without any weapons equipped. I must stress that this issue doesn't occur when wearing a Vault Suit. That outfit retains its mesh underneath the power armour frame; this is exclusively a problem when wearing any other set of clothes. I'd be super appreciative if this problem were rectified in a future UF4P release. It's a mesh issue that has been fixed by other individual mods (Example 1 - Example 2), but I feel it's something that should be included in the Unofficial Patch.
190 downloadsTired of your fusion cores running out like bad batteries? Yeah, so was I. Now they deplete in a more sane manner. Running while in power armor no longer consumes energy from the cell. Anything which consumes Action Points (VATS, sprinting, etc) consumes half the energy it used to. Yes, you might say it's a cheat mod, but I got tired of them running down so fast and not being able to find very many.