Good or bad, like it or hate it, Morrowind did not include a fast travel system. In its place was a much more realistic network of travel services. Silt Striders in the major Dunmer cities. Guild guides at each of the Mages Guild facilities, that sort of thing. One area of the game which was lacking though was the Ashlander camps. This mod aimed to solve that problem by creating a network of transport services between the Ashlander camps and some of the outlying villages, thus completing the travel web around Morrowind. It certainly made dealing with the later portions of the game a bit less tedious, and I don't think it's out of the question for the Ashlanders to have contact enough with each other to warrant this.
My Patreon Page: https://www.patreon.com/arthmoor
Morrowind with last official game patch.
Requires Tribunal expansion to be installed and configured properly.
Copy the ESP to your Morrowind Data folder.
Activate in the game launcher or your favorite mod management tool.
Remove the ESP from your Data folder.
As I never had a ton of Morrowind mods, I can't say for sure what sort of compatibility issues might be raised by this. The mod has worked fine in a recent run through Morrowind that had a decent sized load order, including some city mods.
If you find any issues with it that need addressing, let me know, but I can't guarantee a fast response.
Cleaned with TES Tool.
This mod is not made, guaranteed, or supported by Zenimax, Bethesda Game Studios, or any of their affiliates.