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Proudspire Manor - Dragonborn Edition SSE 1.0.0

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About This File

Proudspire Manor Dragonborn Edition SSE

A home designed with crafters in mind

An updated and renovated Proudspire Manor-Dragonborn Edition for SSE.
Makes the most expensive player home in all of Skyrim worthy of a Dragonborn.
 Based on the original concept by Shittakaburi, this version updates and modernizes Proudspire Manor-DBE for SSE.



Updated Auto-sorters for all current Skyrim(SSE 1.5x) content: Food, Alchemy, Ingots, Ores, Leathers, Misc and more.
Rebuilt Pantry\entrance\Armory\Forge areas
Many vanilla items not normally used in crafting, but crafting mods may utilize as materials also sort in the auto-sorters, ie linen, charcoal sticks etc.
Storage (Non-sorting), for weapons, armors and other important items.
Remodeled basement for easier navigation
New dining room table.

Requirements: Skyrim Special Edition

Installation. *Important!*

Do NOT install this file if you already own Proundspire manor in your game. 

If you have NOT (yet) purchased PSM in your current game, then PSM-DBE should be quite safe to install.
Installing PSM-DBE *after* you already own PSM will likely result in numerous graphical errors inside the home.
These are are result of the way the engine handles interior cell changes in existing saves, and there is no 'fix' for this.
Save game cleaners won't resolve corrupted interiors in these cases. This is an engine issue, and not a 'bug' in the mod. 


Q: Why no mannequins?
A: PSM-DBE will be forever free of wandering buggy nightmware-fuel mannequins

Q: Does PSM DBE SSE fix the smithy purchase bug? (original mod)
A: Yes 

Q: What happened to the housecarl room?
A: Gone, sorry, taken over by crafting area. Jordis is ok with it though. 

Q: Does PSM DBE cost the same as vanilla PSM?
A: Yes

Q: Why weren't the main floor and top floor remodeled as well?
A: Besides adding a more appropriate dining table, the top 2 floors are fine as they are.
The focus of this mod is improving the basement, crafting area\sorting system. 

Q: Are the textures in the picture included with PSM-DBE?
A: No. PSM-DBE will utilize your current texture overhaul as its base.  

Q: Does this require cleaning with xedit?
A: No!

Q: There are two cooking pots in the Dining room fireplace
A. type the following command in console: ~
> prid 3900000 (its really hard to manually target this item)
> markfordelete 03900000 <enter>
Leave PSM, re-enter. Extra cooking pot will be gone

Q: Anniversary Edition?

A: The only issue (minor), is the auto-sorters wont handle any newly added craft items from AE, ie ores, food items etc. The next version will update the sorters to handle the new AE content.

Q: Vanilla\Lore friendly?

A: Totally

Q: Any exterior additions?

A: I considered the idea at one point, but, opted not to eliminate conflicts with Solitude overhauls or fix mods.


Load Order: Anywhere, should not make a difference in most load orders. YMMV of course.


- Any other mod that changes Proudspire Manor INTERIOR (possibly exterior-see below)
- City overhaul mods that change the location of PSM doorways will conflict.

Exterior overhauls should not create any issues providing they dont move the entrances around.

No conflict

Mods that leave the location of Proudspires entrances the same as vanilla, no conflict.

Mods with known compatibility issues with PSM-DBE-2016

Snazzy Furniture and Clutter Overhaul (SFCO).  Recommend installing the Non-ESP Replacer Option.


Permissions: No reposting to other sites, or modifications


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