About This File
Settlements of Cyrodiil
Legion Outposts
Before industrialization the main occupation of people, for ALL civilizations, has been agriculture.
Without a reliable source of food, no empire could fuel it's troops or civilian population for long.
Cyrodiil is vast, boasting 9 fortified cities and an immense population. Yet where does all the food
come from to feed that population?
Settlements of Cyrodiil is an attempt to answer that question. The project first began as an effort
to rescue some very nice farm and village mods that had gone to the wayside so to speak. Some of
these had fallen victim to un-patched conflicts with larger, more popular mods. Others were beta
releases that the original authors simply abandoned.
Details
This is a merged version of Fort Nova Varos and Fort Novi Sad. It adds two fully functioning Legion
outposts on the far southern banks of the Niben. South of Leyawiin where the Niben meets Topal
Bay. Fort Nova Varos sits on the Western shoreline while it's sister outpost Fort Novi Sad sits on
the eastern shoreline.
Both of these outposts are updated versions of Poolacemail's original forts. They have been fully
relocated and given extensive makeovers. Additional resources have been added to flesh them out a
little more. The architecture is a unique combination of Leyawiin wood and lower class farmhouse.
The soldiers have full ai packages and can be seen performing various tasks throughout the day,
such as walking patrol and working in the fields. They wear custom armor which is meant to be a
regional, Leyawiin version of Legion Armor. They raise several types of crops, tend some chickens,
and have a pen of captured mud crabs.
There are Inns with rentable rooms in each which have non-respawning chests, and the Innkeepers
sell the crops which are raised. The Blacksmiths sell weapons and armors, will repair items, and are
journeyman level trainers for armorer. There are small dock areas in each with a rowboat which will
ferry you from one side of the river to the other. If you are a member of the Fighter's Guild there is a
tent with free bedroll near the docks in one outpost.
My focus has been to give the appearance of working Legion outposts that live off of what they
produce, and protect the Southern Cyrodiil borders.
Location
The trails leading to the outposts can be found on the main road just outside the Leyawiin east gate
for Novi Sad, and just outside Greyland for Nova Varos. I have added in road signs to aid in finding
your way.
Requirements
Oblivion patched to 1.2.0416
Settlements Of Cyrodiil Resource Pack v1.3
Install
1. Extract to your Oblivion Data folder either manually or using the mod manager of your choice.
2. Set load order and play.
Load Order
Suggest using BOSS to set load order. All of these files are already recognized.
Specific Load Order instructions are included with each read-me file as well.
Compatibility Disclaimer
May conflict with other mods and patches which edit the same game area. Please understand that
any compatibility patches provided are specifically designed to work only for that particular conflict.
There are no guarantees they will work alongside anything else in your load order.
There are patches available as optional downloads for Better Cities, Open Cities Reborn, Cyrodiil
Rebuild, Fort Akatosh Redux, Knights of The White Stallion, Kragenir's Death Quest, MTC Thieves
Grotto, The Golden Crest, Elsweyr_Leyawiin_Topal Bay Walkabout, and Unique Landscapes
Blackwood Forest.
Guards of Cyrodiil Redux was made compatible via internal edits to Legion Outposts.
Guinefort's Roving Renrijra Krin mod contains an alternate Legion Outposts compatible version
Translations
Sita has provided a translation on the French mod site Confrerie Des Traducteurs.fr which can
be found here.
Alexxa has provided a translation on the Russion mod site TesAll.ru which can be found here.
Credits
Bethesda - for Oblivion and the CS
Nifskope and GIMP - for the tools that made this possible.
Tes4Edit - for cleaning the inevitible dirt which finds it's way into all mods
LHammonds - for the readme generator this file was based on
Poolacemail - for the original Forts and for allowing me to revive them
Me - for putting this mod together
Legal Stuff
Please do not upload these files to any other sites without my consent.
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