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A simple village expansion for Darkwater Crossing.

If Darkwater Crossing ever seemed like too many people with nowhere to live were there, you're probably right. It's major enough for Tullius to know about it to set up an ambush for Ulfric, yet there's a single house there where two people live while everyone else sits around a campfire. Not anymore! Three new houses have been added to provide accommodations for the 4 NPCs who had no place to call home.

* Sondas Drenim will offer to share his house if married to you.
* Derkeethus will offer to share his house if married to you, assuming you haven't recruited him into the Blades.
* All added houses are radiant quest enabled, so you may get Companions missions and anything else that's properly configured to use NPC homes for quests.
* LOD has been generated for the area, including trees that account for the changes.

Requires the Unofficial Skyrim Special Edition Patch to be installed first!


What's New in Version 2.0.6

Released

Some broken border connections on the navmesh have been fixed.


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Still the best Darkwater Crossing ever made. I love u for this Arthmoor! I was so scared when I couldnt find it on the Nexus, well, for a second anyways. lol. I wonder why no one else has tried doing what you've done with Darkwater. Is it that much of a pain in the booty doing these village expansions?

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  • "Some NPCs in Darkwater Crossing mention an elf farmer named Meieran, but he does not exist in the game. Another nonexistent person mentioned is Dasturn, whom Tormir describes as "telling tales again".
  • Unused game data suggests that there was going to be another building in Darkwater Crossing, called the "Crossinghouse". Judging by the faction members and the location keyword, it may have been the house of Tormir and Hrefna." This shit is super interesting and I like how you kind of did your own unique thing but still like expanded on what was...potentially cut from the game? Once again Banger Mod!
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