Organical Mechanical Posted December 19, 2023 Share Posted December 19, 2023 I'm assuming that the issue is the lack of a fade node and BSX data in the nif files. How can I add those two things properly? One object is an active, and the other is a door. Link to comment Share on other sites More sharing options...
Hana Posted December 19, 2023 Share Posted December 19, 2023 One way to create a proper nif is to copy your NiTriShapes (or BSTriShapes) into a vanilla mesh that's set up already - Copy Branch/Paste Branch. That way you also can see if the geometry is in the proper location. The other way is to right click on the root node (NiNode) > Convert > BSFadeNode. Then on the BSFadeNode again right click > Insert > select BSXFlags and don't forget to actually set some flags. Edit: Forgot to mention, your models will also require proper collision, which is why I recommend the copy/paste to vanilla mesh option. Link to comment Share on other sites More sharing options...
Organical Mechanical Posted December 23, 2023 Author Share Posted December 23, 2023 Worked like a charm! Thank you so much! Link to comment Share on other sites More sharing options...
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