FallingRising Posted November 6, 2022 Share Posted November 6, 2022 First off, all gratitude goes to the various past and current WB developers! I am a long-time WB user and have not encountered this before... Things I have already tried... 1. The relevant steam directory is on a separate gaming disk. No UAC involved. 2. WB is running as an admin. 3. have tried both manual and installer versions. 4 have tried the uninstall process from the thread near the start of this forum. (however, I am still told that a previous version 307 was installed.) 5. I made sure to launch the game from the vanilla launcher. Following the bug dump I pasted my load orders since they were referenced in the final line of the bug dump. Note that Bached Patch appears in the load order but, of course, is not in the actual data folder, since WB will not load to create one. localize.py 102 setup_locale: cli_lang='' - cli_target='' - falling back to (en_US, cp1252) from getdefaultlocale localize.py 106 setup_locale: wx gave back en_US localize.py 153 setup_locale: Set wxPython locale to 'en_US' loot_parser.py 48 <module>: Using LibYAML-based parser doc_viewer.py 54 <module>: pdfviewer using PyMuPDF (GPL) bash.py 274 dump_environment: Using Wrye Bash Version 310 (Standalone) OS info: Windows-10-10.0.19043-SP0, running on Intel64 Family 6 Model 158 Stepping 10, GenuineIntel Python version: 3.9.13 (tags/v3.9.13:6de2ca5, May 17 2022, 16:36:42) [MSC v.1929 64 bit (AMD64)] Dependency versions: - chardet: 5.0.0 - lxml: 4.9.1 - PyMuPDF: 1.20.0; bundled MuPDF version: 1.20.1 - python-lz4: 4.0.1; bundled LZ4 version: 1.9.3 - PyYAML: 6.0 - wxPython: 4.1.1 msw (phoenix) wxWidgets 3.1.5 Input encoding: None; output encoding: utf-8 Filesystem encoding: utf-8 Command line: ['G:\\SteamLibrary\\steamapps\\common\\skyrim\\Mopy\\Wrye Bash.exe'] bash.py 515 _import_bush_and_set_game: Searching for game to manage: bush.py 144 _supportedGames: The following games are supported by this version of Wrye Bash: Enderal, Enderal Special Edition, Fallout 3, Fallout 3 (WS), Fallout 4, Fallout 4 (WS), Fallout 4 VR, Fallout New Vegas, Fallout New Vegas (WS), Morrowind, Morrowind (WS), Nehrim, Oblivion, Oblivion (WS), Skyrim, Skyrim Special Edition, Skyrim Special Edition (WS), Skyrim VR Wrye Bash looked for games in the following places: 1. Windows Registry: The following installed games were found via the registry: - Fallout 4: G:\SteamLibrary\steamapps\common\Fallout 4 - Oblivion: C:\Bethesda Softworks\Oblivion - Skyrim: G:\SteamLibrary\steamapps\common\Skyrim - Skyrim Special Edition: G:\SteamLibrary\steamapps\common\Skyrim Special Edition Make sure to run the launcher of each game you installed through Steam once, otherwise Wrye Bash will not be able to find it. 2. Windows Store: No installed games with modding enabled were found via the Windows Store. Make sure to enable mods for each Windows Store game you have installed, otherwise Wrye Bash will not be able to find it. bush.py 205 _detectGames: Detecting games via the -o argument, bash.ini and relative path: bush.py 211 _detectGames: Set game mode to Skyrim found in parent directory of Mopy: G:\SteamLibrary\steamapps\common\skyrim bush.py 227 __setGame: Using Skyrim game: G:\SteamLibrary\steamapps\common\skyrim initialization.py 165 init_dirs: My Games location set to C:\Users\*****\Documents\My Games\Skyrim initialization.py 178 init_dirs: LocalAppData location set to C:\Users\*****\AppData\Local\Skyrim initialization.py 226 init_dirs: Game Mods location set to G:\SteamLibrary\steamapps\common\Skyrim Mods initialization.py 231 init_dirs: Bash Mod Data location set to G:\SteamLibrary\steamapps\common\Skyrim Mods\Bash Mod Data initialization.py 235 init_dirs: Installers location set to G:\SteamLibrary\steamapps\common\Skyrim Mods\Bash Installers initialization.py 237 init_dirs: Installers bash data location set to G:\SteamLibrary\steamapps\common\Skyrim Mods\Bash Installers\Bash initialization.py 245 init_dirs: Checking if WB directories exist and creating them if needed: initialization.py 249 init_dirs: - G:\SteamLibrary\steamapps\common\Skyrim Mods\Bash Mod Data initialization.py 249 init_dirs: - G:\SteamLibrary\steamapps\common\Skyrim Mods\Bash Installers initialization.py 249 init_dirs: - G:\SteamLibrary\steamapps\common\Skyrim Mods\Bash Installers\Bain Converters initialization.py 249 init_dirs: - G:\SteamLibrary\steamapps\common\Skyrim Mods\Bash Installers\Bain Converters\--Duplicates initialization.py 249 init_dirs: - G:\SteamLibrary\steamapps\common\Skyrim Mods\Bash Installers\Bain Converters\--Corrupt initialization.py 249 init_dirs: - G:\SteamLibrary\steamapps\common\Skyrim Mods\Bash Installers\Bash initialization.py 249 init_dirs: - G:\SteamLibrary\steamapps\common\Skyrim Mods\Bash Installers\Bash\BSA Cache loot_parser.py 83 __init__: Using these LOOT paths: loot_parser.py 84 __init__: Masterlist: C:\Users\*****\AppData\Local\LOOT\Skyrim\masterlist.yaml loot_parser.py 85 __init__: Userlist: C:\Users\*****\AppData\Local\LOOT\Skyrim\userlist.yaml loot_parser.py 86 __init__: Taglist (fallback): G:\SteamLibrary\steamapps\common\skyrim\Mopy\taglists\Skyrim\taglist.yaml loot_parser.py 93 __init__: Initialized loot_parser, compatible with libloot v0.18.x __init__.py 3768 initBosh: Looking for main game INI at C:\Users\*****\Documents\My Games\Skyrim\Skyrim.ini windows.py 1001 testUAC: Testing if game folder is UAC-protected __init__.py 1603 _initDB: Initializing BSAInfos __init__.py 1604 _initDB: store_dir: G:\SteamLibrary\steamapps\common\skyrim\Data __init__.py 1605 _initDB: bash_dir: G:\SteamLibrary\steamapps\common\Skyrim Mods\Bash Mod Data\BSA Data __init__.py 1603 _initDB: Initializing ModInfos __init__.py 1604 _initDB: store_dir: G:\SteamLibrary\steamapps\common\skyrim\Data __init__.py 1605 _initDB: bash_dir: G:\SteamLibrary\steamapps\common\Skyrim Mods\Bash Mod Data _games_lo.py 658 print_lo_paths: Using the following load order files: _games_lo.py 663 print_lo_paths: - Load order: C:\Users\*****\AppData\Local\Skyrim\loadorder.txt _games_lo.py 665 print_lo_paths: - Active plugins: C:\Users\*****\AppData\Local\Skyrim\plugins.txt load_order.py 317 _update_cache: Error updating load_order cache Wrye Bash encountered an error. Please post the information below to the official thread at https://afkmods.com/index.php?/topic/4966-wrye-bash-all-games or to the Wrye Bash Discord at https://discord.gg/NwWvAFR Traceback (most recent call last): File "bash\bash.py", line 317, in main File "bash\bash.py", line 478, in _main File "bash\basher\__init__.py", line 4309, in Init File "bash\basher\__init__.py", line 4337, in InitData File "bash\bosh\__init__.py", line 2341, in refresh File "bash\bosh\__init__.py", line 2065, in _modinfos_cache_wrapper File "bash\bosh\__init__.py", line 2186, in refreshLoadOrder File "bash\bosh\__init__.py", line 2181, in _do_lo_refresh File "bash\load_order.py", line 362, in refresh_lo File "bash\load_order.py", line 312, in _update_cache File "bash\_games_lo.py", line 232, in get_load_order File "bash\_games_lo.py", line 251, in _cached_or_fetch File "bash\_games_lo.py", line 1112, in _fetch_load_order ValueError: list.remove(x): x not in list Here is my loadorder.txt Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm HighResTexturePack03.esp HighResTexturePack01.esp HighResTexturePack02.esp Bashed Patch, 0.esp Here is my plugins.txt Dawnguard.esm Hearthfires.esm Dragonborn.esm Bashed Patch, 0.esp HearthFires.esm HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp quest_andtherealmsofdaedra.esp quest_nomercy.esp quest_seaofghosts.esp quest_sorcery.esp quest_thebiggertheyare.esp Link to comment Share on other sites More sharing options...
Malonn Posted November 10, 2022 Share Posted November 10, 2022 I'd recommends posting here: Usually the devs only look there. But, you'll get an answer probably. Link to comment Share on other sites More sharing options...
Infernio Posted December 20, 2022 Share Posted December 20, 2022 Try the WIP build. If it still happens, post your BashBugDump to the thread Malonn linked above. Link to comment Share on other sites More sharing options...
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