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[RELz] Keld-Nar


Arthmoor

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Version 2.0.8

The generic dialogue control quest wasn't starting due to a missing flag. Why it worked prior to the 1.6.318 SSE update is anyone's guess, because it shouldn't have.

(This will fix the reported issues with the innkeepers not offering services)

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  • 1 year later...

Version 2.0.9

Added the investor perk for the shop to the formlist used by USSEP to clean up perk resets when reading Black Book: Waking Dreams.

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  • 2 months later...

Version 2.0.10

Assets for 3 of the paintings in the village were completely missing from the archives, and have been since the initial 2017 release of the mod back on LE. I blame goblins. It's always goblins.
The 2.0.9 release was also incorrectly packaged and contained some vanilla scripts it shouldn't have, plus the facegen files were not included either. This ought to resolve crash issues on XB1.

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  • 6 months later...

Version 2.0.12

The .esp and .bsa files have been changed to lowercase filenames. This is to help facilitate universal filename compatibility for Steam Deck and regular linux users whose file systems are case sensitive. Many of them make use of the in-game menu to download mods and Bethesda.net ALWAYS downloads in lowercase. For the benefit of people using linux or the Steam Deck, it would be greatly appreciated if any mods which currently use this mod as a file dependency change the case of that dependency in their master lists. (Bug #34096)

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