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Wrye Bash Issue


Cain

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So, I'm very new to WB, but I had it working well about three hours ago. Installed some mods, ran Skyrim (LE) and verified that they were working (mostly texture mods), and then went to do something else. Came back about 20 minutes ago, and WB doesn't launch. I ran it through the command prompt to get the bug dump, but I have no idea what it's telling me, lol.


Any help would be appreciated. I was looking forward to phasing out NMM with this. :)

 

Spoiler

Wrye Bash starting
Using Wrye Bash Version 307.201612302300 (Standalone)
OS info: Windows-10-10.0.15063
Python version: 2.7.12
wxPython version: 2.8.12.1 (msw-unicode)
input encoding: None; output encoding: None; locale: ('en_US', 'cp1252')
filesystem encoding: mbcs 
Searching for game to manage:
bush.pyo   71 _supportedGames: Detected the following supported games via Windows Registry:
bush.pyo   73 _supportedGames:  oblivion: C:\Steam\steamapps\common\Oblivion
bush.pyo   73 _supportedGames:  skyrim: C:\Steam\steamapps\common\Skyrim
bush.pyo   73 _supportedGames:  fallout4: C:\Steam\steamapps\common\Fallout 4
bush.pyo  131 _detectGames: Detecting games via the -o argument, bash.ini and relative path:
bush.pyo  137 _detectGames: Set game mode to skyrim found in parent directory of Mopy:  C:\Steam\steamapps\common\Skyrim
bush.pyo  172 setGame: No preferred game specified.
bush.pyo  152 __setGame:  Using skyrim game: C:\Steam\steamapps\common\Skyrim
testing UAC
mods_metadata.pyo  224 __init__: Using LOOT API version: 0.10.2
Traceback (most recent call last):
  File "Wrye Bash Launcher.pyw", line 88, in <module>
  File "bash\bash.pyo", line 439, in main
  File "bash\basher\__init__.pyo", line 4037, in Init
  File "bash\basher\__init__.pyo", line 3675, in __init__
  File "bash\balt.pyo", line 2883, in __init__
  File "bash\basher\__init__.pyo", line 3563, in UpdateIconSizes
  File "bash\balt.pyo", line 2898, in _addButton
  File "bash\basher\app_buttons.pyo", line 194, in GetBitmapButton
  File "bash\basher\app_buttons.pyo", line 73, in GetBitmapButton
AttributeError: 'App_Button' object has no attribute 'imageKey'
 

 

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Welcome Cain. I'm sorry to hear you're having problems getting Wrye Bash to start. Just out of curiosity are you running the Python version or the Stand Alone version? It looks like the Python version in the bug dump but I want to make sure.

Could you share any other info on your rig and setup?

Also if you want you might try one of the newer builds from the second post in the main WB thread.  Follow the "307 WIP Standalone" link if you want to get a copy of the standalone executable or an installer version. 

 

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It's the standalone version - I'm a bit green with all this. :) I do, however, have UAC turned off (has been for a while), and my Steam directory is in it's own spot on C:, rather than in Program Files x86. I'm using WB with LOOT and, eventually, FNIS, too.

 

My rig: (about a year old)

Intel Core i5-6500 3.4Ghz Quad-Core Processor
ASRock H110m-HDS Micro ATX LGA1151 Motherboard
G.Skill NT Series 8GB (1x8GB) DDR4-2133 Memory
Crucial MX300 525GB 2.5" Solid State Drive
Gigabyte Radeon RX 460 4GB WINDFORCE OC Video Card
Cooler Master N200 Micro ATX Mini Tower 
EVGA 430 W1 100-W1-0430-KR 80+ WHITE 430W Power Supply
LG GH24NSCOB DVD/CD Writer

 

Edit: Immediately after I posted that reply, I went and gave it another shot - and it loaded right up. S'pose I just gotta keep an eye on it, for now!

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