MannyGT Posted November 10, 2016 Posted November 10, 2016 Hi there. It seems that using the trick of integer variable as seen in creation kit page (https://www.creationkit.com/index.php?title=OnTriggerEnter_-_ObjectReference) is not working anymore: This event can be received out of order with OnTriggerLeave, so it's ideal to keep a count instead of a simple true/false value for when things are inside the trigger. Int InTrigger = 0 Event OnTriggerEnter(ObjectReference akTriggerRef) if (InTrigger == 0) if akTriggerRef == Game.GetPlayer() InTrigger += 1 debug.notification("Entered Trigger") endif endif EndEvent Event OnTriggerLeave(ObjectReference akTriggerRef) if (InTrigger > 0) if akTriggerRef == Game.GetPlayer() InTrigger -= 1 debug.notification("Leaving Trigger") endif endif EndEvent Anyone had this trouble? I'm removing this trick from all my scripts.
MannyGT Posted November 10, 2016 Author Posted November 10, 2016 Nevermind, my mistake with properties
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