Arthmoor Posted November 3, 2016 Posted November 3, 2016 Ever wondered why the guards and other NPCs can use practice dummies to train on (even if it's not real) but you can't? Perhaps you want to boost your combat skills before heading out into the big bad world to make a name for yourself, but have been unable to do so. Maybe you just like sticking dummies with sharp objects because they don't bleed all over everything and make a big mess on that nice rug in your basement. Practice Dummies allows you to train your 1H and 2H combat skills, archery, and magic skills with frost, fire, and shock spells. You can do this up until skill level 30, after which you will gain no more insight from attacking the dummies. This is accomplished through the use of a simple script attached to combat dummy objects which are already present in the game but never used. Archery targets required the creation of a second object to replace the normal static target objects. Support for Falskaar and Wyrmstooth is included. Download Locations AFK Mods Bethesda.net - PC + XB1 Installation Requirements Skyrim Special Edition 1.6.1130 or greater. Unofficial Skyrim Special Edition Patch 4.3.2 or greater. Falskaar add-on requires Falskaar by Alexander J. Velicky Wyrmstooth add-on requires Wyrmstooth by Jonx0r. DO NOT extract the contents of the BSA file into your Data folder as loose files, or let your mod manager perform an equivalent function on the contents of the file. Doing so will cause things to load in the wrong order and break the game. Skyrim is intended to load a BSA alongside it's ESM/ESP file. Circumventing this causes issues which I will not provide support for. If you insist on going against this advice, you will receive no support for the problems you generate as a result of this. Installation - Wrye Bash BAIN Drop the archive into your Skyrim Special Edition Mods\Bash Installers folder, then install as usual. Make sure the mod is active in the Wrye Bash mods tab. Installation - Manual Drop the Practice Dummies.esp and Practice Dummies.bsa files into your Data folder. Activate the mod using whatever management tool suits you. Additionally, copy any of the extra plugins you want for your game and make sure they're in the proper load order. Uninstalling Due to the nature of Skyrim mods, especially those adding scripts, it is strongly discouraged to attempt uninstalling a mod from your active game. Any mod that is more than pure mesh or texture replacements has the possibility to leave behind permanent changes to your save that you may not want. This is not something modders can correct for. It is how the game was designed by Bethesda. No support will be provided for anyone who uninstalls this mod from an active game and continues on with that save. To remove the mod: Delete the Practice Dummies.esp and Practice Dummies.bsa files from your Data folder. Then reload your game as usual. Load Order LOOT (https://loot.github.io/) should be used for optimal placement. Compatibility Will work with any mod that places the standard CombatDummy01, CombatDummy02, and CombatDummy03 objects instead of the PracticeDummy01, PracticeDummy02, and PracticeDummy03 objects. Archery targets will require a patch for any mod which places those since a script capable version of them does not exist in the vanilla assets. Credits dAb - For the initial help in getting this off the ground. We miss you bro! Hana - Playtesting and stuff. Disclaimer This mod is not made, guaranteed, or supported by Microsoft, Zenimax, Bethesda Game Studios, or any of their affiliates. churrodust 1
Thumbincubation Posted November 6, 2016 Posted November 6, 2016 I like a lot of your mods, but this one is turning out to be one of the best things I've ever installed. Thank you very much for this, and so many other good mods.
InsanePlumber Posted November 8, 2016 Posted November 8, 2016 I think you start to dislike me but... i have a problem with water. (Version 2.0) Practice Dummies.esp \ Worldspace \ 0000003C <Tamriel> \ Block -2, 0 \ Sub-Block -5, 0 \ 00007173 <SkyHavenTempleExterior02>
Arthmoor Posted November 8, 2016 Author Posted November 8, 2016 Version 2.0.1Fixed a missed water data update.Added fomod installer folder, thanks to Old Nick.
Thumbincubation Posted April 20, 2017 Posted April 20, 2017 Has this mod been pulled from the nexus? I didn't see it anymore. It's not even in my list of previous downloads.
Thumbincubation Posted September 22, 2017 Posted September 22, 2017 Is there any chance for this mod to come back to SSE? I miss it.
Arthmoor Posted September 22, 2017 Author Posted September 22, 2017 This is the thread for the SSE version. All of the download links are valid.
Thumbincubation Posted September 23, 2017 Posted September 23, 2017 Ah, I see. It's just gone off nexus, but can be had here. TYVM.
Arthmoor Posted October 22, 2017 Author Posted October 22, 2017 Version 2.0.2 Fixed a bad water edit. Updated Wyrmstooth and Falskaar modules for their current versions.
Arthmoor Posted May 10, 2018 Author Posted May 10, 2018 Version 2.0.3 Updated Wyrmstooth module to match the official 1.17 update.
Arthmoor Posted March 15, 2019 Author Posted March 15, 2019 Version 2.0.4 Converted all 3 modules to ESL flags.
Arthmoor Posted October 2, 2019 Author Posted October 2, 2019 Version 2.0.5 Updated support for Wyrmstooth to match the July update. Grogwort 1
Arthmoor Posted February 22, 2021 Author Posted February 22, 2021 Version 2.0.6 Updated support for Wyrmstooth 1.19.
Arthmoor Posted December 8, 2023 Author Posted December 8, 2023 Version 2.0.7 Updated support for Wyrmstooth 1.20. Synced with latest USSEP updates. Since the file hadn't been cleaned in years, updated xEdit cleaning removed a few unneeded records previous versions didn't detect.
Arthmoor Posted July 26, 2024 Author Posted July 26, 2024 Version 2.0.8 The .esp and .bsa files have been changed to lowercase filenames. This is to help facilitate universal filename compatibility for Steam Deck and regular linux users whose file systems are case sensitive. Many of them make use of the in-game menu to download mods and Bethesda.net ALWAYS downloads in lowercase. For the benefit of people using linux or the Steam Deck, it would be greatly appreciated if any mods which currently use this mod as a file dependency change the case of that dependency in their master lists. (Bug #34096)
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