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Arthmoor

[RELz] Manor Roads

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manor-roads-logo.jpg

A small landscaping tweak to connect Heljarchen Hall and Lakeview Manor to the nearby main roads. Nothing particularly fancy other than it not using the standard crappy road meshes. The roads have preferred navmesh pathing so if you're using mods that allow your spouse and/or children to travel, they'll stick to a safe path instead of aimlessly wandering the wilderness.

Download Locations

AFK Mods
Bethesda.net - PC
Bethesda.net - XB1
Bethesda.net - PS4

Installation Requirements

Skyrim Special Edition 1.5.73 or greater.

Installation - Wrye Bash BAIN

Drop the archive into your Skyrim Special Edition Mods\Bash Installers folder, then install as usual.
Make sure the mod is active in the Wrye Bash mods tab.

Installation - Manual

Drop the Manor Roads.esp file into your Data folder.
Activate the mod using whatever management tool suits you.

Uninstalling

Just delete the Manor Roads.esp file. There are no scripts and no permanent data changes.

Load Order

LOOT (https://loot.github.io/) should be used for optimal placement.

Compatibility

Other mods which may alter the landscape and/or navmeshes at the two affected houses will not be compatible.

Compatible with the Hearthfire version of Thirteen Oranges' Oakwood.

Compatible with my Storefront mod.

Disclaimer

This mod is not made, guaranteed, or supported by Zenimax, Bethesda Game Studios, or any of their affiliates.

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Not a big deal, however no description was listed for this in the game's mod menu.

(At least none that displayed for me.)

Therefore it was not obvious what had changed - though the name, looking back, does clarify it.

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