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FO4: Terminal Menu Standards


fireundubh

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I don't really expect anyone to follow these standards, but if you want to create intuitive and consistent terminals, you should follow some!

  • The holotape name must be prefixed with the ">" symbol followed by a single space.
  • All screens must have a header that contains the name of the mod in all caps.
  • All headers must have breadcrumbs that indicate where you are in the menu system.
  • All headers must have a separator that spans the width of the terminal screen followed by a newline.
  • Menu items that are linked to submenus must be prefixed with the ">" symbol followed by a single space. (Example)
  • Menu items that perform actions must not have a prefix.
  • Menu items that perform actions must refresh the screen.
  • Menu items that toggle variables must indicate whether they have been toggled.
  • Menu items that toggle boolean variables must indicate whether the variables are "true" ("selected"). (Example)
  • All screens with menu items which refresh the screen should present only the maximum number of menu items that will fit on the screen without scrolling or without degrading the refresh speed. (Example)
  • Limiting the number of menu items per screen may mean that you have to create more submenus. (Example)
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