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Fort Dawnguard weapons rack bug


Reaper7871

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Beth mistakenly linked the activators of those racks to an enable parent. This will stop the activator scripts from working (BTW, the two infamous dagger cases in Hjerim had exactly the same problem).

 

This is well known for some time, but has been forgotten to include in the latest live version of the UDGP:

http://www.afkmods.com/index.php?/topic/2805-relzwipz-unofficial-dawnguard-patch/?p=147323

 

It will be included in the 2.0.0 version though:

http://www.afkmods.com/index.php?/topic/3669-overhauling-the-weapon-rack-scripts/?p=147424

 

If you want to keep up to date concerning weapon racks, I recommend that you take the time to read all of the latter thread.

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