Zombie_Head Posted May 12, 2013 Share Posted May 12, 2013 Hey guys, Hope i am posting this in the correct place. So i experienced this bug with the companions in 4 of my profiles. Three of those profiles were modded, however only textures, new weapons and armor, nothing that changes the actual core game (such as SkyRE). One profile was bone default, no mods, just the Besthesda HD DLC (1-3). The bug is after completing "Proving Honor", when one returns back to Whiterun/Jorrvaskr. I do not know, if this is a bug with Skyrim Pacth 1.9 or with the Unofficial Patch. What should happen now, is that Vilkas should be waiting for you outside Jorrvaskr to take you to the members of the circle located behind Jorrvaskr. This does not happen at all, and if one proceeds directly to the circle, without meeting Vilkas first, the quest will bug out. Here is a video, showing Vilkas not waiting outside Jorrvaskr, running the latest unofficial patch. PS: Sorry if it is a bit dark, i was running an ENB Link to comment Share on other sites More sharing options...
PrinceShroob Posted May 12, 2013 Share Posted May 12, 2013 This is caused by the edit to C02QuestGiverWaitForPlayer in Update.esm from 1.9. PlayerEnteredCeremonyRoom is equal to zero when Vilkas is supposed to greet, but the package is checking that it equals one rather than zero. Link to comment Share on other sites More sharing options...
Arthmoor Posted May 12, 2013 Share Posted May 12, 2013 Yay for patch induced bugs! At least that's easy to fix. Link to comment Share on other sites More sharing options...
Zombie_Head Posted May 12, 2013 Author Share Posted May 12, 2013 Well, i hope i provided some good information to help patch/fix it then, and thank you. Link to comment Share on other sites More sharing options...
daventry Posted May 13, 2013 Share Posted May 13, 2013 Ae you by any chance using this Mod, load an Older Sace and use the Optional Vilkas Patch. http://skyrim.nexusmods.com/mods/22650 Link to comment Share on other sites More sharing options...
Zombie_Head Posted May 13, 2013 Author Share Posted May 13, 2013 Ae you by any chance using this Mod, load an Older Sace and use the Optional Vilkas Patch. http://skyrim.nexusmods.com/mods/22650 No, i am not using any mods that change factions or the core game. Link to comment Share on other sites More sharing options...
Aurielius Posted May 17, 2013 Share Posted May 17, 2013 Arthmmor: Does that mean this bug is fixed in the UOP 1.3.2c or still needs a fix? Link to comment Share on other sites More sharing options...
Zombie_Head Posted May 17, 2013 Author Share Posted May 17, 2013 Arthmmor: Does that mean this bug is fixed in the UOP 1.3.2c or still needs a fix? I do not believe it is fixed in 1.3.2c, and i also found another bug in Kynsgrove.......they just keep coming in lol. Link to comment Share on other sites More sharing options...
Aurielius Posted May 17, 2013 Share Posted May 17, 2013 Hate to pile in but it seems that the Old Hroldan Ghost will not trigger an appearance as he is supposed to also... Link to comment Share on other sites More sharing options...
AekOo Posted September 26, 2013 Share Posted September 26, 2013 This is caused by the edit to C02QuestGiverWaitForPlayer in Update.esm from 1.9. PlayerEnteredCeremonyRoom is equal to zero when Vilkas is supposed to greet, but the package is checking that it equals one rather than zero. Hello , I've got the same probleme than Zombie_head. How can i do to solve it please ? Link to comment Share on other sites More sharing options...
Zombie_Head Posted September 26, 2013 Author Share Posted September 26, 2013 Hello , I've got the same probleme than Zombie_head. How can i do to solve it please ? Find Vilkas, talk to him before you meet the companions outside. You will find him inside Jorrvaskr, or sleeping downstairs. Link to comment Share on other sites More sharing options...
AekOo Posted September 26, 2013 Share Posted September 26, 2013 Thanks for the answer. But it doesn't change nothing. And maybe it's a little different than you, because the marker for the return to Jorrvaskr is on Sjkor, not Vilkas. And if i talk to Sjkor the quest is over, but nothing happens after. I will try again .. Link to comment Share on other sites More sharing options...
Zombie_Head Posted September 26, 2013 Author Share Posted September 26, 2013 Thanks for the answer. But it doesn't change nothing. And maybe it's a little different than you, because the marker for the return to Jorrvaskr is on Sjkor, not Vilkas. And if i talk to Sjkor the quest is over, but nothing happens after. I will try again .. That is why i said, when you go back into whiterun, before meeting anyone in the circle, go inside Jorrvaskr. Talk to Farkas first, he will ask you to follow him, and he will trigger the next steps. sorry, my mistake, talk to VILKAS!! Link to comment Share on other sites More sharing options...
AekOo Posted September 26, 2013 Share Posted September 26, 2013 Yes, that's exactly what i do. I speak first to Vilkas, directly and before to speak with the others members. But nothing happens. I think i need an other solution . Thanks you anyway Link to comment Share on other sites More sharing options...
PrinceShroob Posted September 26, 2013 Share Posted September 26, 2013 If nothing is happening, then C02 hasn't started, probably from mod interference. The issue with the forcegreet package has been fixed by the USKP it works perfectly in my game. Link to comment Share on other sites More sharing options...
Zombie_Head Posted September 26, 2013 Author Share Posted September 26, 2013 If nothing is happening, then C02 hasn't started, probably from mod interference. The issue with the forcegreet package has been fixed by the USKP it works perfectly in my game. Never worked with or without the unofficial patch 1.3.3c, got several profiles. Link to comment Share on other sites More sharing options...
AekOo Posted September 26, 2013 Share Posted September 26, 2013 If nothing is happening, then C02 hasn't started, probably from mod interference. Ok, sorry for my English but i don't understand all. So what can i do ? I already use USKP with steamworkshop. So have i to uninstall all my mods and try again ? Thanks you Link to comment Share on other sites More sharing options...
PrinceShroob Posted September 26, 2013 Share Posted September 26, 2013 Never worked with or without the unofficial patch 1.3.3c, got several profiles. Vilkas standing there, or the quest not progressing even if you find him? Ok, sorry for my English but i don't understand all. So what can i do ? I already use USKP with steamworkshop. So have i to uninstall all my mods and try again ? Thanks you First tell me if entering "GetQuestRunng C02" in the console returns 1. Link to comment Share on other sites More sharing options...
Zombie_Head Posted September 26, 2013 Author Share Posted September 26, 2013 Vilkas standing there, or the quest not progressing even if you find him? First tell me if entering "GetQuestRunng C02" in the console returns 1. Vilkas just inside Jorrvaskr, not outside waiting for us, i have to talk to him to update the quest. Link to comment Share on other sites More sharing options...
AekOo Posted September 26, 2013 Share Posted September 26, 2013 Vilkas just inside Jorrvaskr, not outside waiting for us, i have to talk to him to update the quest. For me even if i speak to Vilkas, it doesn't change nothing. And the marker is not on Vilkas, but on Skjor. Vilkas standing there, or the quest not progressing even if you find him? First tell me if entering "GetQuestRunng C02" in the console returns 1. What have i to do ? I have to type : "GetQuestRunng C02" in the console ? Excuse me i'm a little noob with the console Link to comment Share on other sites More sharing options...
Zombie_Head Posted September 26, 2013 Author Share Posted September 26, 2013 Clan, do not go to Skjor, go to Vilkas, inside Jorrvaskr even if the quest marker says otherwise, as shown in the video i linked. Link to comment Share on other sites More sharing options...
Screwball Posted September 26, 2013 Share Posted September 26, 2013 What have i to do ? I have to type : "GetQuestRunng C02" in the console ? Excuse me i'm a little noob with the console Yes (almost). Open the console and type GetQuestRunning C02 (no quotes) then press enter. It should respond with GetQuestRunning >> 1.00 (or 0.00). Note - it's GetQuestRunning not GetQuestRunng and it's C-Zero-2 not C-Oh-2. Link to comment Share on other sites More sharing options...
AekOo Posted September 26, 2013 Share Posted September 26, 2013 Clan, do not go to Skjor, go to Vilkas, inside Jorrvaskr even if the quest marker says otherwise, as shown in the video i linked. That's what i do dude ; but that's change nothing. Yes (almost). Open the console and type GetQuestRunning C02 (no quotes) then press enter. It should respond with GetQuestRunning >> 1.00 (or 0.00). Note - it's GetQuestRunning not GetQuestRunng and it's C-Zero-2 not C-Oh-2. Ok, i'll try it Link to comment Share on other sites More sharing options...
AekOo Posted September 26, 2013 Share Posted September 26, 2013 Yes (almost). Open the console and type GetQuestRunning C02 (no quotes) then press enter. It should respond with GetQuestRunning >> 1.00 (or 0.00). Note - it's GetQuestRunning not GetQuestRunng and it's C-Zero-2 not C-Oh-2. Ok I have : GetQuestRunning >> 0.00 Does it a manipulation to make >> 1.00 ? Edit : For information the quest's marker shows : http://www.noelshack.com/2013-39-1380189988-2013-09-26-00004-2.jpg Link to comment Share on other sites More sharing options...
Screwball Posted September 26, 2013 Share Posted September 26, 2013 1.00 = True = Yes, it is running. 0.00 = False = No, it is not running. The console command is a request for information - "Is quest C02 currently running?". You don't "manipulate" it. Link to comment Share on other sites More sharing options...
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