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  1. I have been playing Morrowind, Oblivion and Skyrim since their releases, either on DVD or through Steam. I never wondered why we, in all three games, never saw the season changing from spring to summer, summer to fall, fall to winter and winter to spring. I never used many mods for Morrowind and Oblivion, but then I saw "Seasons of Skyrim" on NexusMods, and I wondered if this would make sense. Seasons according to lore Spring: 1st of Sun's Dawn - 30st of Rain's Hand Summer: 1st of Second Seed - 31st of Sun's Height Fall: 1st of Last Seed - 31st of Frostfall Winter: 1st of Sun's Dusk - 31st of Morning Star Sunrise and sunset Sunrise: 5:30 - 10:00am Sunset: 4:00 - 8:30pm Using the Creation Kit (Time of Day slider) you will experience the first signs of daylight at 7:00am and the last signs of daylight at 7:00pm. Therefore the daylength will be 12 hours, with 1.5 hours of dawn and dusk. You will always see the sun rise and set at exactly the same positions all year round! This is the same for Oblivion and nearly the same for Morrowind. Morrowind will experience 11.5 hours of daylength since one of the settings is half an hour shorter. The protagonist's first appearances Morrowind: 16th of Last Seed Oblivion: 27th of Last Seed Skyrim: 17th of Last Seed The protagonist always appears in the first month of fall. Consequences Having 12 hours of daylength and the sun rising and setting at the same positions all year round, would mean the planet Nirn doesn't have an axial tilt when orbiting it sun. The sun's path would always follow the same latitude circle. Daylength and the absence of the axial tilt would suggest the sun's path slightly below Nirn's equator. Having seasons, planet Nirn should have an axial tilt so that the sun's path would move from a southern tropic latitude to a northern tropic latitude during the year (for comparison: Earth's Tropic of Capricorn and Tropic of Cancer). Every region on Nirn would experience the same season all year round. I know Yes, I know it's a game, and for a game to be and stay interesting, it should have different landscapes and different climates, maybe even different seasons, at least 3D open world games. But, a planet needs an axial tilt when orbiting its sun to have seasons changing. What are your opinions on this?
  2. Version 1.0.0

    31 downloads

    The correct season icon will now be displayed for A Matter of Time and Seasons of Skyrim. Loose file, No ESP Colored season icons not included yet, sorry! I just added colors to the image to make it look better Colored icons are planned. Announcements/Discussion/Support Topic Feel free to add comments directly to this file. This is just a dedicated topic: Requirements A Matter of Time - A HUD clock widget Seasons of Skyrim If you use a seasons/weather mod which doesn't display the correct season icon, please let me know and I'll provide a patch for you. Load Order Load after A Matter of Time & Seasons of Skyrim Demonstration Please see the main image for an example. I took a screenshot of the widget I use in all of the different months/seasons. See below for the widget settings I use. My A Matter of Time Widget Settings These are the settings I use for the widgets displayed in the main image: General Symbol 1 (Show, Symbol Theme = Sky Dial, rest unchecked) Symbol 2 (Show, Symbol Theme = Moon and Seasons, Moon phases unchecked, show seasons checked) In-Game Clock (Show, 12 hours, show seconds unchecked) Real Life Clock disabled In-Game Date (Show, Date format = Tamriel DOW, DD MONTH, YEAR) Real-Life Date disabled Display Symbol 1 (100, 100, Left, Top, 10, 10) Symbol 2 (90, 100, Left, Top, 59, 52) In-Game Clock (100, 100, Left, Top, 10, 85) n-Game Date (100, 100, Left, Top, 10, 105) Note I use a 1920x1080 resolution so you may need to make adjustments. Also you can disable Symbol 2 on the General page and check the Seasons for the first symbol. That seasons icon is a little bigger and from my testing doesn't need to be repositioned. Seasons - Seasons of Skyrim These are the months & seasons in Seasons of Skyrim: Morning Star - Winter (January) Sun's Dawn - Winter (February) First Seed - Spring (March) Rain's Hand - Spring (April) Second Seed - Spring (May) Midyear - Summer (June) Sun's Height - Summer (July) Last Seed - Summer (August) Hearthfire - Autumn (September) Frostfall - Autumn (October) Sun's Dusk - Autumn (November) Evening Star - Winter (December) Credits SkyAmigo - For A Matter of Time - A HUD clock widget and giving me permission to release this patch! A Matter of TIme Graphics (from A Matter of Time credits): SkyAmigo MrJack - SkyDial Moosetrax - Astrolabe grafics and splash logo Sjors_Boomscors - Season icons Assets from those authors had to be reincluded in this mod. If any of these authors want this mod to be taken down, just let me know. powerofthree - Seasons of Skyrim - No SOS assets are included in this patch darkrain261 - Their instructions on the posts of the Matter of Time mod on where to make this change.
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