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Swift Steeds Stables 1.0.0

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fierymarigold

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About This File

Featuring asymmetrical and symmetrical textures by Slof

Adds six new stables to Skyrim

Each stable has at least 5 different horses to choose from

Horses are 1.5x faster than vanilla and marked essential.  They also run from danger not towards it.  Most predators will ignore them.  (I know the last is not realistic, but I like a peaceful ride. )

 

Cleaned with XEdit, meshes optimized with SE Nif opt

Load order: -- Load this after all horse related mods.

If you have Honeystrand Meadery -- Load that after this mod.

new saddle by KoscheiTheDruidBoy

 

 

Details

Adds new stables to Skyrim – Falkreath opposite the Dark Brotherhood sanctuary, outer Rorikstead (just down the road from Rorikstead going towards Whiterun), outer Dragon Bridge (down the road from Dragon Bridge towards Whiterun), Shor’s Stone, Kynesgrove, Markarth (up the hill from the farm fast travel marker is enabled from the start), Ivarstead (on the way to Riften near Imperial Camp)

This is fully compatible with More Stables, Lesser Hold Stables and Convenient Horses.   Not compatible with Immersive Horses, needs a patch for that, something I don’t have the time to make.  If someone wants to make a patch, feel free.  Just let me know so I can link it here.

No uploads to other sites without express permission.  You may not upload this mod to the Nexus so please don’t bother to ask. 

There is an xbox version on Bethesda.net, and the Oldrim or Classic Skyrim version on Steam.

 

There are 6 free stallions and 7 free mares with their foals you can find. The added stables have clues (letters and/or journals) -- look inside the tent on the table. (if you don't see anything there, check the stable owner's chest or knapsack.) A couple of the vanilla stables have clues too -- look for a strongbox outside the stable owner's house called 'Letters'. (You can take any clues you find without stealing.)

All the mares and stallions have papers and a short explanation as to why they're abandoned. Most of them also have leveled and unique items on or near their deceased owners or deceased owner's knapsacks.

Most of the horses only have one clue, a couple have clues that lead you to more clues if you need them.

Mares and foals will follow each other and should be together. Search the area the clue indicates/states. Horses sometimes rush away from danger.

 

Credits:

Thanks to all the wonderful modders who provide resources and tutorials

Slof for the beautiful new horse textures (Slofslair)

Rebel O'conner for remapping the vanilla mesh

Hanaisse (Tes Alliance) for the 'Creating Armor in Skyrim' tutorial and Roadsigns.

Dark Rider (Tes Alliance) for the 'My First Stable' tutorial

Tamara for the Stroti rescources

Runspect for the Resources for Modders

Meo for the tents

Blary for the Open Books

BrettM for FPI Experiment pack 1

Oaristys and Tony67 Modder's Resource pack

Insanitysorrow for the Readme generator the Readme is based on

Jokerine for the blank inn sign

KoscheiTheDruidBoy -- Saddle mash up (mistickhybrid -- Horse Armors for Skyrim (textures and part of the saddle mesh) and Zira's Skyrim Horse base -- textures by Zira

 

And thanks to the people who make the software

Bethesda for creating Skyrim and the Creation Kit.

Blender, Paint.net, Nifscope and GIMP developers for providing free software.

wheretofindfreehorses.txt


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