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The latest WHQL NVidia Driver update, 441.87, has a very nice new feature

Max Frame Rate

BhemUiZ.png

 

It can be set in the Global Settings, or in the individual Program Profiles

Its nice because you do not need any other advanced tools to set this now, just use the NVidia Control Panel. Typical use is when you want to stop stuttering due to the FPS going higher than the monitor / screen refresh rate, I have a laptop monitor which natively has a refresh rate of 60hz, so setting a cap on FPS to 59 means I never get any occasional refresh stutters with games with VSync on.

Release notes in downloadable PDF Format - http://us.download.nvidia.com/Windows/441.87/441.87-win10-win8-win7-release-notes.pdf

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Forgot to mention :

Something else thats new - If you are like me and your laptop machine is restricted to DCH NVidia drivers as opposed to the standard ones, you no longer have to select them specifically on the NVidia Download site ..

https://www.nvidia.co.uk/Download/index.aspx?

In the Download type for Geforce drivers just selecting Game ready drivers, now includes DCH as part of the installer, which are auto used if your machine is detected as needing them

 

I think this went through some teething problems over the last six months, confusing the end users in some cases for a while, and I think it has to do with Microsoft needing signed drivers (or something similar complicating the picture) .. Anyway whatever the underlying issues were, they seem to have been resolved now to make our lives easier keeping on top of the latest graphics drivers.

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Max frame rate is a nice addition, albeit a loooooooooong awaited one. Some games (especially gamebryo games but also other older games like No one lives forever, HoMM5 and SIms 3) need to have the max frame rate set on a number.

I remember Sims 3 refusing to accept the Vsync ON and having some fps numbers to the 600s or more. The game would render everything and anything at excessively high frame rates actually melting your GPU however advanced it was. Only way to cap the max frame rate was with Nvidia Inspector or Nvidia Profile Editor. It's nice that the feature is made standard with this driver update.

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  • 2 weeks later...

Vulkan API version 1.2 has been released :

https://www.khronos.org/news/press/khronos-group-releases-vulkan-1.2

https://www.khronos.org/vulkan/

 

I believe it will be included in NVidia Drivers version 441.99 and above (not currently available for my machine in the WHQL releases, but is in the beta drivers .. So probably going to be updated soon for WHQL)

https://developer.nvidia.com/vulkan-driver

 

I think its already available for AMD machines ..

https://gpuopen.com/vulkan-1-2-driver-available-latest-radeon-software-adrenalin-2020-edition-20-1-2/

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  • 2 weeks later...
  • 5 months later...

v451.48 has been released and has now included the updated Vulkan 1.2

Release notes http://us.download.nvidia.com/Windows/451.48/451.48-nvidia-control-panel-quick-start-guide.pdf

Apparently it supports something called ..

"Hardware-accelerated GPU Scheduling when used with the Windows 10 May 2020 Update"

.. which may be better for Vulkan Games (ymmv)

Quote from here https://www.reddit.com/r/nvidia/comments/hf1292/game_ready_studio_driver_45148_faqdiscussion/

Quote

Driver performance testing

There is a lot to chew up here. The driver itself, when compared to the previous one on the same Windows platform (apples-to-apples so to speak), is not bad at all. Except for a slight loss on Wildlands lower Frame Times, the rest of the metrics are either stable or a bit better than with 446.14. No issues here. But still doesn't catch up with 442.59.

The big feature of this new driver is, of course, the support for WDDM 2.7 and the new Hardware Accelerated GPU Scheduling (HAGS for short). This feature allows your graphics card to manage its own video memory (VRAM) instead of the operating system. This should improve latency and response times, but also frees up some CPU computing power, in exchange of a bit higher GPU usage. As such, results of this new feature are very CPU/GPU dependant, along with the tested game itself. On CPU limited configurations, and/or CPU hungry games like Wildlands or FC5 (usually DX11 games) the new feature may squeeze some extra performance from your computer. On Dx12/Vulkan games (which are usually much less CPU limited), the new feature seems not that useful.

Arkham Knigth is the black sheep here. Previous reports of HAGS disliking a lot PhysX games seem true, and nVidia driver team has not been able to fix that incompatibility. This game lose a huge chunk of performance with 451.48, and what is worse, it is choppy as hell with heavy stutters.

 

My recommendation:

If you haven't upgraded your Windows 10 yet to v2004, there are no performance reasons to upgrade. Unless you need some specific bug fixed, 442.59 is still performing a bit better.

If you already have the new Windows 10 v2004 May Update installed, then you should probably upgrade to the new driver (and remember to manually enable HAGS, as it's disabled by default). On DX11 games or if your PC have some CPU bottleneck issues this will probably increase the performance of your games, both in raw framerate and with less stuttering. On the other hand, DX12/Vulkan games won't probably see much improvement though (if any).

Just be aware that HAGS is a new feature, and as such is expected to still have some bugs. If you use this feature, remember to disable as much Gameworks/PhysX options as possible on any game that use them, like Arkham Knight.

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  • 1 month later...

452.06 whql released a few days ago.

Apparently its noticeably better for dx12 games https://www.reddit.com/r/nvidia/comments/ibfawg/game_ready_driver_45206_faqdiscussion/

Release notes https://us.download.nvidia.com/Windows/452.06/452.06-win10-win8-win7-release-notes.pdf

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  • 1 month later...

456.71 is out, apparently it also fixes 4 security vulnerabilities according to reddit ..

https://www.reddit.com/r/nvidia/comments/j6qgz8/game_ready_driver_45671_faqdiscussion/

"According to NVIDIA September Security Bulletin, this driver also contains fixes to 4 security vulnerabilities.

CVE‑2020‑5980

CVE‑2020‑5979

CVE‑2020‑5981

CVE‑2020‑5982"

 

Vulkan API included is now at 1.22 since a few versions prior to this one.

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  • 3 months later...

461.40 released yesterday, includes ..

 

 Version 461.09 added security updates for driver components See the NVIDIA Security Bulletin 5142 for details.

 Supports finalized Vulkan Ray Tracing extensions

 Supports CUDA 11.2

 NVIDIA Control Panel

• Added Background Application Max Frame Rate control (Manage 3D Settings page)

• Added Color Accuracy Mode feature (Display > Adjust Desktop Color Settings page)

 

Patch notes - https://uk.download.nvidia.com/Windows/ ... -notes.pdf

 [X4: Foundations][Vulkan]: The game may crash on GeForce RTX 30 series GPUs. [3220107]
 [X4: Foundations][Vulkan]: HUD in the game is broken. [3169099]
 [Resident Evil 2 Remake/Devil May Cry V] Games which used the RE2 engine may crash in
DirectX 11 mode [200686418]
 [DaVinci Resolve]: Error 707, application crash, or application instability may occur. [3225521]
 [Adobe Premiere Pro]: The application may freeze when using Mercury Playback Engine GPU
Acceleration (CUDA). [3230997/200686504]
 [Zoom][NVENC]: Webcam video image colors on the receiving end of Zoom may appear
incorrect. [3205912]
 [Detroit: Become Human]: The game randomly crashes. [3203114]
 [Steam VR game]: Stuttering and lagging occur upon launching a game (without running
running any GPU hardware monitoring tool in the background) [3152190]
 [Assassin's Creed Valhalla]: The game may randomly crash after extended gameplay
[200679654]
 NVIDIA Broadcast Camera filter may hang. [200691869]
 [Zoom]: Chrome browser flickers with Zoom app. [200695072]
 [G-SYNC][Surround][RTX 30 series] PC may restart when enabling NVIDIA Surround with GSYNC enabled on RTX 30 series GPUs. [3202303]

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  • 1 month later...

New NVidia driver released 25th Feb - 461.72

Fixed Issues in this Release

 [G-SYNC][Edge of Eternity/Hitman 2]: The games experience stutter and low FPS when using
hardware-accelerated GPU scheduling in windowed mode. [200685971]

 [G-Sync][Vulkan Apps]: Performance drop occurs when using G-SYNC and switching from
full-screen mode to windowed mode using the in-game settings. [200681477]

 [The Isle]: Freestyle is not supported for the game. [3229829]

 [VIndictus][GeForce Experience]: The game cannot be recorded. [2203875]

 [X4: Foundations][Vulkan]: The application crashes when launched on Windows 10 (Version
1803). [3220107]

 Wallpaper Engine app may crash on startup or upon resume from sleep. [3208963]

 [Blu-ray][HDMI]: Flickering occurs in Blu-ray playback when played over HDMI. [3221611]

 Several desktop applications flicker when Vertical Sync is set to the default “Use the 3D
application setting”. [3252186]

 [Ampere]: Chrome/Edge may experience random TDR while browsing.[3195894]

 LG CX OLED TVs (2020) are not recognized as G-SYNC Compatible displays.[3244055]

 [Surround][RTX 30 series] PC may display “no signal” message when enabling NVIDIA
Surround. [3230565]

 [Notebook]: On some Notebooks, the 'Maximum Graphics Power'' information missing in the
NVIDIA Control Panel > System Information page. [200697069]

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  • 2 weeks later...
On 3/1/2021 at 7:26 AM, alt3rn1ty said:

 LG CX OLED TVs (2020) are not recognized as G-SYNC Compatible displays.[3244055]

 

Aha, that's why it started working! Was thinking there was something wrong with my cable, or that I'd done something else stupid, but it was a driver problem.... I'd bought it because it had G-sync explicilty specified on the box.

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Yeah TVs are gettimg more and more complicated and prone to failure because of the complexity. My mother had bought a brand new Sony Bravia for the digital age, and receiving freeview channels, then one week not so long ago there was a change to the UKs normal first 5 tradional terrestrial channels (BBC1, BBC2, ITV, Channel 4 and Channel 5), the only channels my mother is interested in because she can press those corresponding buttons and not have to go into the menus etcetera (she gets confused easy, and the TV is her only entertainment so its important to have those working well). As far as I can make out it was something to do with an ID change, and the TV needed to be retuned every day just to get back the normal 5 channels. Many aerial trials later and a factory reset on the TV we have things reasonably stable again, but old folks would not be able to sort out such issues.

Thankfully she does not have internet and doesn't want it, but I am dreading the day stuff doesn't work on a tv because some function or other depends on an internet connection and unanticipated shit starts going wrong.

Anyway .. Back to NVidia drivers

New release 461.92 https://uk.download.nvidia.com/Windows/461.92/461.92-win10-win8-win7-release-notes.pdf

Fixed Issues in this Release

 Some desktop applications may flicker or stutter when resizing the window on some PC configurations [3252200].

 [GeForce GTX 1660 SUPER]: Random flickering may appear across the top of the monitor on some PC configurations. [3184254]

 [Vulkan][Red Dead Redemption 2]: The game may display pixelated black dots or artifacts on characters’ skin. [3257041/3266614]

 [Rocket League]: Matches may take longer to load. [3244324]

 [Fortnite]: Shader cache optimizations have been made to reduce intermittent stutter on some PC configurations. [3244272]

 [Detroit: Become Human]: Game may crash when launched with Image Sharpening enabled. [3242624/200667092]

 [Dungeon & Fighter]: The game may blink when choosing characters. [200574764]

 [Zoom]: GeForce Experience In-game Overlay launches when a Zoom meeting starts. [3269577]

 Enabling NVIDIA Surround with 4K HDMI 2.1 TVs may fail. [3184849]

 Blue-screen crash may occur when connecting/disconnecting to/from the Samsung 8k TV. [3188971]

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  • 2 months later...

New version 466.63

Release notes - https://uk.download.nvidia.com/Windows/466.63/466.63-win10-win8-win7-release-notes.pdf

Now has support for DLSS ..

"Game Ready for No Man’s Sky DLSS Patch

This new Game Ready Driver provides support for the latest new titles and updates, including the latest patch for No Man's Sky which introduces NVIDIA DLSS technology. Additionally, this release also provides optimal support for Chivalry 2, Sniper Ghost Warrior Contracts 2, and the new NVIDIA Reflex integrations in War Thunder and Escape from Tarkov."

.. For those lucky enough to already have an RTX GPU

Grump!, new laptop again sometime in the next couple of years :)

 

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  • 3 weeks later...

New version 471.11

Release notes https://uk.download.nvidia.com/Windows/471.11/471.11-win10-win8-win7-release-notes.pdf

New Features and Other Changes

Added support for Windows 10 May 2021 Update (version 21H1).

Added support for CUDA 11.4.

See also“Changes and Fixed Issues in Version 471.11” on page 7

-----------------

Page 7 ..

Fixed Issues in this Release

[World of Warcraft: Shadowlands]: Random flicker may occur in certain locations in the game [3206341]

[SLI][GeForce GTX 980M]: The system locks with a black screen upon booting into Windows. no repro with 457.51. [3266090]

[Surround][GeForce RTX 3090]: With Surround active, setting Bezel Correction disables Surround. [3286449]

[Crossfire][GeForce Experience][FreeStyle]: Freestyle might not work on Crossfire after the game is updated. [200736765]

[HDR]: Some specific HDMI displays might show some flickering in HDR mode. [200729987]

[Steam VR game]: Stuttering and lagging occur upon launching a game while any GPU hardware monitoring tool is running in the background. [3152190]

[NVIDIA Ampere GPU]: Colors may appear incorrect in games if sharpen Freestyle filter is used with HDR enabled. [200658208]

Display may flicker or lose signal when launching a game on an adaptive-sync VRR monitor in multi-monitor configuration when sharing the same display mode [3314055]

DisplayPort monitor may not wake from sleep when co

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