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Random crashes and freezes on monkeys and elevators


ukindom

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Hi guys, 

I experience a random crashes and freezes during gameplay. Crash example is in TrapMonkeyTriggerScript on monkey with ID 1999a8 (it's located by the river nearby HalluciGen) when I go nearby Westing Estate on pretty low settings. It seems like Monkey variable contains obsolete list of IDs. The freezes are about the same and most common place to experience freezes is going from or to Railroad HQ by the church tunnel.

I'm sure that this mod has the latest available version, is the only which modified the related scripts as I've checked all BA2 and tried to pull out these scripts directly to Data/Scripts folder. And I've started the game with this mod.

I appreciate all work you do, it's huge and I love this patch. I'd like to have some directions to eliminate these problems from my game.

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  • 4 weeks later...

I've logged some common crashes. All of these are avoidable by picking different route, or waiting for some time.

Shortest way to Goodneighbour from Boston Commons, near the super mutants outpost inside the building.

[07/01/2017 - 12:57:27PM] error: Cannot call SongRepeats() on a None object, aborting function call
stack:
	[MS04PostQuest (000DEC92)].MS04PostQuestScript.::remote_Actor_OnLocationChange() - "g:\_F4\Art\Raw\ScriptsMilestone\MS04PostQuestScript.psc" Line 27
[07/01/2017 - 12:57:33PM] error:  (0010C51B): the animation graph (ElevatorButton01) cannot currently process event "StartOn".
stack:
	[ (0010C51B)].ElevatorMeterScript.PlayAnimation() - "<native>" Line ?
	[ (0010C51B)].ElevatorMeterScript.OnCellLoad() - "g:\_F4\Art\Raw\ScriptsMilestone\ElevatorMeterScript.psc" Line 14
[07/01/2017 - 12:57:33PM] error:  (0010C516): the animation graph (ElevatorButton01) cannot currently process event "StartOn".
stack:
	[ (0010C516)].ElevatorMeterScript.PlayAnimation() - "<native>" Line ?
	[ (0010C516)].ElevatorMeterScript.OnCellLoad() - "g:\_F4\Art\Raw\ScriptsMilestone\ElevatorMeterScript.psc" Line 14
[07/01/2017 - 12:57:33PM] error:  (0010C519): the animation graph (ElevatorButton01) cannot currently process event "StartOn".
stack:
	[ (0010C519)].ElevatorMeterScript.PlayAnimation() - "<native>" Line ?
	[ (0010C519)].ElevatorMeterScript.OnCellLoad() - "g:\_F4\Art\Raw\ScriptsMilestone\ElevatorMeterScript.psc" Line 14
[07/01/2017 - 12:57:33PM] error:  (0013B166): the animation graph (ElevatorButton01) cannot currently process event "StartOn".
stack:
	[ (0013B166)].ElevatorMeterScript.PlayAnimation() - "<native>" Line ?
	[ (0013B166)].ElevatorMeterScript.OnCellLoad() - "g:\_F4\Art\Raw\ScriptsMilestone\ElevatorMeterScript.psc" Line 14
[07/01/2017 - 12:57:33PM] error:  (0020EB0D): the animation graph (ElevatorButton01) cannot currently process event "StartOn".
stack:
	[ (0020EB0D)].ElevatorMeterScript.PlayAnimation() - "<native>" Line ?
	[ (0020EB0D)].ElevatorMeterScript.OnCellLoad() - "g:\_F4\Art\Raw\ScriptsMilestone\ElevatorMeterScript.psc" Line 14
[07/01/2017 - 12:57:33PM] error:  (0020EB09): the animation graph (ElevatorButton01) cannot currently process event "StartOn".
stack:
	[ (0020EB09)].ElevatorMeterScript.PlayAnimation() - "<native>" Line ?
	[ (0020EB09)].ElevatorMeterScript.OnCellLoad() - "g:\_F4\Art\Raw\ScriptsMilestone\ElevatorMeterScript.psc" Line 14
[07/01/2017 - 12:57:33PM] error:  (0020EB07): the animation graph (ElevatorButton01) cannot currently process event "StartOn".
stack:
	[ (0020EB07)].ElevatorMeterScript.PlayAnimation() - "<native>" Line ?
	[ (0020EB07)].ElevatorMeterScript.OnCellLoad() - "g:\_F4\Art\Raw\ScriptsMilestone\ElevatorMeterScript.psc" Line 14
[07/01/2017 - 12:57:34PM] error:  (00093F87): the animation graph (SpotLightDetect01) cannot currently process event "Direct01".
stack:
	[ (00093F87)].SpotlightScript.PlayAnimation() - "<native>" Line ?
	[ (00093F87)].SpotlightScript.active.StartPan() - "C:\Users\Dr. Peter Haas\AppData\Local\Temp\PapyrusTemp\SpotlightScript.psc" Line ?
	[ (00093F87)].SpotlightScript.active.SetupDefault() - "C:\Users\Dr. Peter Haas\AppData\Local\Temp\PapyrusTemp\SpotlightScript.psc" Line ?
	[ (00093F87)].SpotlightScript.active.OnCellLoad() - "C:\Users\Dr. Peter Haas\AppData\Local\Temp\PapyrusTemp\SpotlightScript.psc" Line ?
[07/01/2017 - 12:57:34PM] error:  (000BBD6D): cannot find variable named fSpeed.
stack:
	[ (000BBD6D)].ObjectReference.SetAnimationVariableFloat() - "<native>" Line ?
	[ (000BBF95)].simpleelevatormasterscript.SimpleElevatorSetupFunction() - "C:\Users\Samson\AppData\Local\Temp\PapyrusTemp\SimpleElevatorMasterScript.psc" Line 273
	[ (000BBF95)].simpleelevatormasterscript.OnTimer() - "C:\Users\Samson\AppData\Local\Temp\PapyrusTemp\SimpleElevatorMasterScript.psc" Line 88
[07/01/2017 - 12:57:34PM] error:  (000BBD6D): cannot find variable named fValue.
stack:
	[ (000BBD6D)].ObjectReference.SetAnimationVariableFloat() - "<native>" Line ?
	[ (000BBF95)].simpleelevatormasterscript.SimpleElevatorSetupFunction() - "C:\Users\Samson\AppData\Local\Temp\PapyrusTemp\SimpleElevatorMasterScript.psc" Line 274
	[ (000BBF95)].simpleelevatormasterscript.OnTimer() - "C:\Users\Samson\AppData\Local\Temp\PapyrusTemp\SimpleElevatorMasterScript.psc" Line 88
[07/01/2017 - 12:57:34PM] error:  (000BBD6D): is considered loaded, but does not have an animation graph manager.
stack:
	[ (000BBD6D)].ObjectReference.PlayAnimation() - "<native>" Line ?
	[ (000BBF95)].simpleelevatormasterscript.SimpleElevatorSetupFunction() - "C:\Users\Samson\AppData\Local\Temp\PapyrusTemp\SimpleElevatorMasterScript.psc" Line 275
	[ (000BBF95)].simpleelevatormasterscript.OnTimer() - "C:\Users\Samson\AppData\Local\Temp\PapyrusTemp\SimpleElevatorMasterScript.psc" Line 88

 

crash on distant object that shouldn't be loaded (this was near Mass Spike Interchange)

[07/02/2017 - 12:56:10PM] error:  (001999A8): model was not loaded when we tried to play an animation on it (most likely you're calling for animations in OnInit.).
stack:
	[ (001999A8)].ObjectReference.PlayAnimation() - "<native>" Line ?
	[ (001999A7)].TrapMonkeyTriggerScript.active.OnBeginState() - "C:\Users\Samson\AppData\Local\Temp\PapyrusTemp\TrapMonkeyTriggerScript.psc" Line ?
	[ (001999A7)].TrapMonkeyTriggerScript.GotoState() - "g:\_F4\Art\Raw\ScriptsMilestone\ScriptObject.psc" Line 42
	[ (001999A7)].TrapMonkeyTriggerScript.warn.OnAnimationEvent() - "C:\Users\Samson\AppData\Local\Temp\PapyrusTemp\TrapMonkeyTriggerScript.psc" Line ?
[07/02/2017 - 12:56:15PM] error:  (001999A8): model was not loaded when we tried to play an animation on it (most likely you're calling for animations in OnInit.).
stack:
	[ (001999A8)].ObjectReference.PlayAnimation() - "<native>" Line ?
	[ (001999A7)].TrapMonkeyTriggerScript.warn.OnBeginState() - "C:\Users\Samson\AppData\Local\Temp\PapyrusTemp\TrapMonkeyTriggerScript.psc" Line 166
	[ (001999A7)].TrapMonkeyTriggerScript.GotoState() - "g:\_F4\Art\Raw\ScriptsMilestone\ScriptObject.psc" Line 42
	[ (001999A7)].TrapMonkeyTriggerScript.active.OnAnimationEvent() - "C:\Users\Samson\AppData\Local\Temp\PapyrusTemp\TrapMonkeyTriggerScript.psc" Line ?
[07/02/2017 - 12:56:15PM] error:  (001999A8): model was not loaded when we tried to play an animation on it (most likely you're calling for animations in OnInit.).
stack:
	[ (001999A8)].ObjectReference.PlayAnimation() - "<native>" Line ?
	[ (001999A7)].TrapMonkeyTriggerScript.active.OnBeginState() - "C:\Users\Samson\AppData\Local\Temp\PapyrusTemp\TrapMonkeyTriggerScript.psc" Line ?
	[ (001999A7)].TrapMonkeyTriggerScript.GotoState() - "g:\_F4\Art\Raw\ScriptsMilestone\ScriptObject.psc" Line 42
	[ (001999A7)].TrapMonkeyTriggerScript.warn.OnAnimationEvent() - "C:\Users\Samson\AppData\Local\Temp\PapyrusTemp\TrapMonkeyTriggerScript.psc" Line ?
[07/02/2017 - 12:56:18PM] error:  (001999A8): model was not loaded when we tried to play an animation on it (most likely you're calling for animations in OnInit.).
stack:
	[ (001999A8)].ObjectReference.PlayAnimation() - "<native>" Line ?
	[ (001999A7)].TrapMonkeyTriggerScript.warn.OnBeginState() - "C:\Users\Samson\AppData\Local\Temp\PapyrusTemp\TrapMonkeyTriggerScript.psc" Line 166
	[ (001999A7)].TrapMonkeyTriggerScript.GotoState() - "g:\_F4\Art\Raw\ScriptsMilestone\ScriptObject.psc" Line 42
	[ (001999A7)].TrapMonkeyTriggerScript.active.OnAnimationEvent() - "C:\Users\Samson\AppData\Local\Temp\PapyrusTemp\TrapMonkeyTriggerScript.psc" Line ?
[07/02/2017 - 12:56:19PM] error:  (001999A8): model was not loaded when we tried to play an animation on it (most likely you're calling for animations in OnInit.).
stack:
	[ (001999A8)].ObjectReference.PlayAnimationAndWait() - "<native>" Line ?
	[ (001999A7)].TrapMonkeyTriggerScript.tripped.OnBeginState() - "C:\Users\Samson\AppData\Local\Temp\PapyrusTemp\TrapMonkeyTriggerScript.psc" Line 224
	[ (001999A7)].TrapMonkeyTriggerScript.GotoState() - "g:\_F4\Art\Raw\ScriptsMilestone\ScriptObject.psc" Line 42
	[ (001999A7)].TrapMonkeyTriggerScript.warn.OnTimer() - "C:\Users\Samson\AppData\Local\Temp\PapyrusTemp\TrapMonkeyTriggerScript.psc" Line ?
[07/02/2017 - 12:56:29PM] error:  (001999A8): model was not loaded when we tried to play an animation on it (most likely you're calling for animations in OnInit.).	

 

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Papyrus logs are not crash logs, so those really aren't doing you any good. All the log is useful for is diagnosing scripting errors. In the cases you're showing, those are generally harmless but unfortunately quite common. Make sure you have the latest updated copy of the UFO4P because many of these kinds of things have been addressed already.

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I "solved" some crashes by disabling 1999a8 and 1999a7 (yes, it's hack, but it saved me a lot of time for loading Fo4 after CTDs) and I've found that DLC04MQ00 timer script is quite buggy. If you do nothing for this quest including listening to radio for a long time (like till level 120, time matters, so leveling by console isn't working), creates some wierd consequences. If you finally finish this quest, most wierd issues will disappear. Could you look into it?

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