elderscrollerr Posted January 10, 2017 Share Posted January 10, 2017 Hello. Skyrim SE. For exaple i deleted few navmeshes and get errors in ssedit in navigation mesh map info 00012FB4. I know that merge in runtime. But how i can clean navigation mesh map info in ssedit manually or by the script out from deleted references of deleted navmeshes? Sorry for bad english. Link to comment Share on other sites More sharing options...
Arthmoor Posted January 11, 2017 Share Posted January 11, 2017 You don't. That record should never be touched manually as it will always be correct in the CK when the mod is saved, and it gets regenerated no matter what whenever that happens. Link to comment Share on other sites More sharing options...
elderscrollerr Posted January 11, 2017 Author Share Posted January 11, 2017 I know about resaving mod in CK. But plugin what i mean is a skyrim.esm. I deleted test worlds in skyrim.esm and get error about navmesh reference in navigation mesh map info. I loaded it in active mode (make it skyrim.esp or renaming, for example) in CK. Loading take much time, but successful. When try to save, CK working few minutes and crash. But this is different theme to discussion. Are you trying save skyrim.esm/skyrim.esp in CK? Link to comment Share on other sites More sharing options...
Arthmoor Posted January 11, 2017 Share Posted January 11, 2017 If you are directly editing Skyrim.esm somehow, don't do that. You will simply run into more problems than it could ever possibly be worth. Link to comment Share on other sites More sharing options...
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