Jump to content

Recommended Posts

Posted

Yes it's there ! http://www.nexusmods.com/skyrim/mods/3863/

:celebration:

 

Version 5.0

[General] 
- Updated SKSE version requirement to 1.7.3. 

[FavoritesMenu] 
- Fixed issue with equipping two identical armor base items that have different names. 
- Less eager purging of invalid group data to avoid unwanted group resets. 

[ModConfigurationMenu] 
- Tweaked mod registration timing. 

[AlchemyMenu] 
- Initial release 

[CraftingMenu] 
- Initial release 

[EnchantingMenu] 
- Initial release 

[smithingMenu] 
- Initial release

 

 

 

Posted

Oh wow. This is awesome news!

Posted

Great news, thanks Elgar for posting it here. :woot:

Posted

Yes! It's finally here!

Posted

Good riddance to bad rubbish.

 

The bad rubbish being the last remnant of that awful vanilla menu UI that the crafting menus were.

Posted

The new crafting menus are awesome. Bye bye vanilla UI.

 

Sad to see Celtic icons go, but it's a small price to pay :P

Posted

Good riddance to the last piece(s) of vanilla UI and welcome a new era!

Posted

Glad to see this released, thought it might never come out for a bit there.

 

Also - Nightstar :hug:

Posted

I'm not very familiar with SkyUI in general since I've played with the vanilla UI for all this time up until a few weeks ago. So that being said - I'm not sure how to react about the newly released version just yet, but it sounds like most of you find it easier to use so I suspect I will too once I get used to it.

Posted

Don't forget to check the options menu in the upper right corner on each page. There you can add or disable columns ( like the at the first glance missing materials column in the crafting menu)

  • 4 weeks later...
Posted

If someone interested GrimyBunyip did patch which allows preset saving and loading in SkyUi 5.0.

Edited script from SkyUI requires FISS.

I checked and everything works as it should.

Posted

I'm probably alone here as an 98% pure Skyrim vanilla player, but good luck to everyone with this. It looks promising and frp-ish.

Posted

If someone interested GrimyBunyip did patch which allows preset saving and loading in SkyUi 5.0.

Edited script from SkyUI requires FISS.

I checked and everything works as it should.

Wow, that is awesome. Now i wonder if he might do it for immerwive armors, too, or two dozen other mods :D

Posted

"Now i wonder if he might do it for immerwive armors, too, or two dozen other mods"

It seems to me that it only a matter of good knowledge about papyrus, SKSE and FISS.

Posted

And time, mostly it's a matter of time. And motivation. I don't doubt, that any of the authors, whose mods grace my MCM with detailed setting options have the technical know-how to implement FISS. They haven't done so yet, however ;)

Posted

And time, mostly it's a matter of time. And motivation. I don't doubt, that any of the authors, whose mods grace my MCM with detailed setting options have the technical know-how to implement FISS. They haven't done so yet, however ;)

Is it really that daunting? The Fiss based Widget Mod looks pretty cool.

Has anyone found a mod that saves sort key settings for inventory lists?

  • 2 weeks later...
Posted
Is an update...
Unfortunately, now distributed without Scripts Source :wallbash:

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...