Deathbydestiny Posted May 23, 2014 Share Posted May 23, 2014 Would this be an acceptable addition to the USKP? http://www.nexusmods.com/skyrim/mods/54274/? Link to comment Share on other sites More sharing options...
tyrel68 Posted May 23, 2014 Share Posted May 23, 2014 if its not doing something crazy weird and hackish to do it very much so as this is a long standing issue Link to comment Share on other sites More sharing options...
Elgar Posted May 23, 2014 Share Posted May 23, 2014 I don't remember having this bug in hundreds of hours. Couldn't this bug be caused by ini edits or mods ? Link to comment Share on other sites More sharing options...
Arthmoor Posted May 23, 2014 Share Posted May 23, 2014 This bug is exceedingly rare in a normal modded setup. I've had it happen maybe 3 times in the last 2.5 years and it was always with already burned up dragons. Never intact corpses. I suspect it's caused by dragon mods overloading the game with them and Papyrus being unable to keep up with that. So it's not really addressing something that's of importance since the USKP appears to have eliminated the problem anyway due to the respawned dragon fix for collecting souls. Besides, that mod "solves" the problem by issuing a command to delete the corpse from the game if it unloads from the cell. This is generally not such a good idea if you are intending to loot it, don't have enough carrying capacity, and want to come back right away. You'd not have that option with this script modification. Link to comment Share on other sites More sharing options...
maboleth Posted May 23, 2014 Share Posted May 23, 2014 +1 I never had this one ever in 1200+ hours play. Link to comment Share on other sites More sharing options...
Deathbydestiny Posted May 23, 2014 Author Share Posted May 23, 2014 It has happened to me in 2 play throughs, the dragons were always intact aside from a named one that was not Link to comment Share on other sites More sharing options...
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