gir489 Posted December 10, 2013 Share Posted December 10, 2013 I've posted this on the comments section on nexus, but I don't think it'll get seen and/or fixed. So, the problem I'm having is that when moving forward and to the right, the dwarven armor acts fine. When I moved forward and to the left, it clips in to itself. I tried decompiling the animations and fixing it in 3DSM, but I got about 2 minutes in trying to fucking figure out hkxcmd or whatever and I was like, no. S'kay. I'll pass. Basically what I figured out from loading the armor in NifSkope is that there's a bone on the back of the mesh that is being moved with the forward left animation that isn't being moved with the forward right animation. I could fix it if someone helped me get it in to blender or something. Link to comment Share on other sites More sharing options...
lmstearn Posted December 10, 2013 Share Posted December 10, 2013 3DSM: the name speaks for itself. Bump Sorry, never used Blender, one of the friendly folks here might PYTAFM. (Point You To A ....... Manual) Link to comment Share on other sites More sharing options...
Hana Posted December 11, 2013 Share Posted December 11, 2013 We're aware of this issue. It's an animation issue that none of us on the team currently have skills at, and it affects more than just the Dwarven armour. With some patience it will get dealt with one day. Link to comment Share on other sites More sharing options...
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