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Weird reanimation glitch with raise dead spells


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I don't know if anyone else has noticed this before, but in random circumstances, when an NPC such as a necromancer or vampire casts a re-animation spell on a corpse, it glows as if it is being re-animated, but fails to stand up. I started noticing this after the official 1.9 patch came out. It still happens with the Unofficial Patches installed too.

 

Here is a screenshot that shows an example of this.

Here is another screenshot that shows an example of this.

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  • 2 weeks later...

I don't know whether this is something that I should make a tracdown report about. If someone with the UP project could take a look at the saved game and/or screenshots (if or when time permits), I would appreciate it.  Or, if you would rather that I post this as a tracdown issue, please let me know and I will do so.

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That has all the hallmarks of an engine bug making it unlikely that we'd be able to fix it. I didn't look at your savegame as I've seen it happen in my own game too and, from what I can tell, it seems to happen to random NPCs. I haven't really investigated the issue, but, because of its randomness, I've just classed it as an engine bug. It is rather rare.

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That has all the hallmarks of an engine bug making it unlikely that we'd be able to fix it. I didn't look at your savegame as I've seen it happen in my own game too and, from what I can tell, it seems to happen to random NPCs. I haven't really investigated the issue, but, because of its randomness, I've just classed it as an engine bug. It is rather rare.

Thanks for letting me know. I figured that there was a good possibility that this was the case.

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