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Showing results for tags 'bug tracker'.
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I don't see any drop-down menu below the VALIDATION message or anywhere from which to select to open a new issue. I can't report any bugs. I am logged in and my account is verified.
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Courier not associating with crime faction
korodic posted a topic in Unofficial Skyrim Special Edition Patch
Hi all, I'm working on a mod to improve the courier and while integrating fixes from the unofficial patch, I realized the courier didnt seem to be affected by crime. I've modified the script below to use IsChild since holds themselves are not the primary location of the cells the courier spawns in, which is likely the cause of the lack of crime association. Scriptname WECrimeFactionAliasScript extends ReferenceAlias {Based on the HoldLocationAlias property, puts the actor in this alias in the correct crime Faction} LocationAlias Property myHoldLocation Auto Location Property HaafingarHoldLocation Auto Location Property ReachHoldLocation Auto Location Property HjaalmarchHoldLocation Auto Location Property WhiterunHoldLocation Auto Location Property FalkreathHoldLocation Auto Location Property PaleHoldLocation Auto Location Property WinterholdHoldLocation Auto Location Property EastmarchHoldLocation Auto Location Property RiftHoldLocation Auto Faction Property CrimeFactionHaafingar Auto Faction Property CrimeFactionReach Auto Faction Property CrimeFactionHjaalmarch Auto Faction Property CrimeFactionWhiterun Auto Faction Property CrimeFactionFalkreath Auto Faction Property CrimeFactionPale Auto Faction Property CrimeFactionWinterhold Auto Faction Property CrimeFactionEastmarch Auto Faction Property CrimeFactionRift Auto Event OnLoad() Location myHold = myHoldLocation.GetLocation() Faction myCrimeFaction = GetCrimeFactionForHold(myHold) Actor selfActor = GetActorReference() ; debug.trace(self + "OnLoad() myHoldLocation: " + myHold + " means I should get the crime Faction: " + myCrimeFaction) selfActor.SetCrimeFaction(myCrimeFaction) EndEvent Faction Function GetCrimeFactionForHold(Location HoldLocation) {Returns the normal crime Faction for the hold} Faction ReturnFaction If HaafingarHoldLocation.IsChild(HoldLocation) returnFaction = CrimeFactionHaafingar ElseIf ReachHoldLocation.IsChild(HoldLocation) returnFaction = CrimeFactionReach ElseIf HjaalmarchHoldLocation.IsChild(HoldLocation) returnFaction = CrimeFactionHjaalmarch ElseIf WhiterunHoldLocation.IsChild(HoldLocation) returnFaction = CrimeFactionWhiterun ElseIf FalkreathHoldLocation.IsChild(HoldLocation) returnFaction = CrimeFactionFalkreath ElseIf PaleHoldLocation.IsChild(HoldLocation) returnFaction = CrimeFactionPale ElseIf WinterholdHoldLocation.IsChild(HoldLocation) returnFaction = CrimeFactionWinterhold ElseIf EastmarchHoldLocation.IsChild(HoldLocation) returnFaction = CrimeFactionEastmarch ElseIf RiftHoldLocation.IsChild(HoldLocation) returnFaction = CrimeFactionRift Else EndIf return ReturnFaction EndFunction -
bug tracker Totems of Hircine quest wont start
juwlesish posted a topic in Unofficial Skyrim Special Edition Patch
aela's "totems of hircine" quests wont start for me, despite the fact that im both a companion and a werewolf. ive done atleast 20 of her generic quests so i know i should have gotten a totem quest by now. ive tried to fix it in every way i know how but to no avail (side note, im on xbox one). please help! and thank you all for your hard work. ps: sorry if i didnt do this correctly. it wouldnt let me select "bug tracker" like the mod description says. -
Hearthfire Furniture missing and the option to move to the houses not showing up
thenate1200 posted a topic in Mod Support and Discussions
I have the three hearthFire homes built and I do not have the option to move my family whom consists of Yoslda, Francois Beaufort and Runa Fair-Shield when I speak to Yoslda but it appears with my children. Also a bug has occurred might be because I built everything too fast but furniture does not appear even tho I built it only in Windstad Manor. I am also being told to I need to leave my own home.-
- bug
- hearthfire
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Given the extent I'm having to go through to just report a bug I'm not even going to bother posting it because this is absolutely ridiculous. Solitude's Castle Dours are all misspelled. Dour - 1) stern, harsh 2) obstinate, unyielding 3) gloomy, sullen First Known Use: 14th century I believe this applies to the Legendary Patch as well. Been awhile since I was in Solitude.