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Found 2 results

  1. Serif Affinity Photo - No need for Photoshop. I am no longer keeping Adobe Photoshop and its damned subscription going .. Step asside Adobe and make way for : Affinity Photo, currently just shy of 50 of your english pounds - https://affinity.serif.com/en-gb/photo/ It was only available for Mac, but now is available for Windows, and its superb - Dont just take my word for it, here are some reviews .. http://www.techradar.com/reviews/pc-mac/software/graphics-and-media-software/image-editing-software/serif-affinity-photo-1295010/review https://www.softwarehow.com/affinity-photo-review/ And check this getting started video out, it has some features that are frankly amazing https://vimeo.com/channels/affinityphoto It imports .psd files Plugins : They are coming, a few are supported already but the main one we are interested in is .. Intel Texture Works plugin for all the new DDS texture formats .. Sadly at this time its on the developers to-do list, so could be a while. ---------------------------------------- So what to use to export those BC7 Linear fine textures in the meantime ? Save your texture image out as a lossless format ( say .png ) from Affinity Now please do not laugh, Paint.Net now supports all the new DDS formats if you use this plugin https://github.com/0xC0000054/pdn-ddsfiletype-plus Seriously, when you go to Paint.Net "Save As..", use the drop down menu to select DDS2 Now you can save textures and generate mipmaps in all the new Intel Texture Works formats, from Paint.Net. If the image you load is Lossless format, and you dont do any editing in Paint.Net, just save it out as whatever dds format you need and the whole procedure is as good as if you used Photoshop to edit and export your dds texture. Note, when Paint.Net saves the dds file, it will give it a file extension of .dds2, just rename it to .dds and it will work fine But also note, if you try to load up say a BC7 texture into Paint.Net, rename it to have a .dds2 extension again, and Paint.Net will now Load it. Paint.Net now comes with the above linked plugin as part of its standard installation ( in C: \ Program files \ Paint.net \ Filetypes \ ), but the GitHub page I think is getting updated faster than newer versions of Paint.Net, so manually overwriting the same three files with these is easy enough to do. So good resource file for your texture image, edit it with Affinity instead of Photoshop, save your image in a lossless format. Load it up in Paint.Net, then "Save as" DDS2, select your format, generate MipMaps etc. Rename the file name.dds ( removing the 2 )
  2. InsanePlumber

    [Fallout 3] Windows 7 x64

    Fallout 3 1.7.0.3 Retail DVD and Steam English Version for Windows 7 x64. >>> This guide will be updated. <<< >>> When this disappears it will mean that guide is finished. <<< Please note that English is not my native language. Full patch to all INI files used by Fallout3.exe (All Default) %USERPROFILE%\Documents\My Games\Fallout3\Fallout.ini %USERPROFILE%\Documents\My Games\Fallout3\FalloutPrefs.ini INI used by FalloutLauncher.exe ONLY (All Default) C:\Program Files (x86)\Steam\SteamApps\Common\Fallout 3\Fallout_Default.ini C:\Program Files (x86)\Steam\SteamApps\Common\Fallout 3\Low.ini C:\Program Files (x86)\Steam\SteamApps\Common\Fallout 3\Medium.ini C:\Program Files (x86)\Steam\SteamApps\Common\Fallout 3\High.ini C:\Program Files (x86)\Steam\SteamApps\Common\Fallout 3\VeryHigh.ini C:\Program Files (x86)\Steam\SteamApps\Common\Fallout 3\Fallout 3\FalloutPrefs.ini - ArchiveInvalidation Download ArchiveInvalidationInvalidated!.bsa from GitHub Credits go to Sharlikran Copy in to ...\Fallout3\Data (%USERPROFILE%\Documents\My Games\Fallout3\Fallout.ini) [Archive] bInvalidateOlderFiles=1 SInvalidationFile= sArchiveList=ArchiveInvalidationInvalidated!.bsa, Fallout - Textures.bsa, Fallout - Meshes.bsa, Fallout - Voices.bsa, Fallout - Sound.bsa, Fallout - MenuVoices.bsa, Fallout - Misc.bsa - Audio Problems Fix (%USERPROFILE%\Documents\My Games\Fallout3\Fallout.ini) [Audio] iAudioCacheSize=4096 Download Vorbis DLL Update (Credits go to RoyBatty) Unpack and copy to game directory and replace existing DLL UPDATED Unofficial Fallout 3 Patch (located in "Files" tab "Optional files") - Disable Mouse Acceleration (%USERPROFILE%\Documents\My Games\Fallout3\Fallout.ini) [Controls] bUse Joystick=0 fForegroundMouseAccelBase=0.0000 fForegroundMouseAccelTop=0.0000 fForegroundMouseBase=0.0000 fForegroundMouseMult=0.0000 (%USERPROFILE%\Documents\My Games\Fallout3\FalloutPrefs.ini) [Controls] bGamePadRumble=0 - Multi Core CPU Fix I strongly advise also read about Priority & Affinity which are described below. (If you have a quad-core processor, set iNumHWThreads=4) (%USERPROFILE%\Documents\My Games\Fallout3\Fallout.ini) [General] bUseThreadedAI=1 iNumHWThreads=2 - Paleface Fix (%USERPROFILE%\Documents\My Games\Fallout3\Fallout.ini) [General] bLoadFaceGenHeadEGTFiles=1 and [BackgroundLoad] bUseMultiThreadedFaceGen=1 - Laptops with two graphics cards (Intel integrated graphics, I do not know if it works with AMD processors simply do not have such to test) Intel HD graphics Bypass Package Unpack "d3d9.dll" and copy the game directory where is Fallout3.exe ignore other files. Do not copy this file to the Windows System Directory! The game detects the graphics card as "NVIDIA GeForce 7900 GS" do not worry about it, it simply ignores integrated graphics card from the CPU. - Large Address Aware for Fallout3.exe Large Address Aware Download It is not advised to use this application if you have less than 3 GiB of RAM. - Heal GFWL disease Never install GFWL. In return copy in the game directory "xlive.dll" from FOMM\Data\xlive.dll FOMM Download Files that I always removed (or backup) from the game directory, they are not required for proper operation of the game. (They are Junk for GFWL) Fallout3.exe.cat Fallout3.exe.cfg GameuxInstallHelper.dll GDFFallout3.dll GDFInstall.exe GDFInstall.exe.manifest Cleaning Fallout 3 DLCs using xEdtt 3.1.3 (FO3Edit) Credits go to alt3rn1ty this section of the guide is based on the His guide for Skyrim Manual Cleaning Skyrim Master. - Download xEdit 3.1.3 and unpack archive content in to "Fallout 3" directory. (where Fallout3.exe is located) - Rename TES5Edit.exe in to FO3Edit.exe - Run FO3Edit.exe and select Anchorage.esm ONLY and wait until the application finished loading ESM - RMB on Anchorage.esm and choose from menu [ Applay Filter for Cleaning ] and wait until filtering is finished - RMB on Anchorage.esm and choose from menu [ Remove "Identical to Master" records ] - RMB on Anchorage.esm and choose from menu [ Undelete and Disable References ] - Close applications and confirm to save the changes to ESM - Do this for all DLCs List of ITMs and UDRs in Fallout 3 DLCs Checksum for orginal DLCs ESMs Checksum for clean DLCs ESMs FOSE and Plugins Fallout Script Extender (FOSE) by SE Team - Read Manual on FOSE Main Page or fose_readme.txt! - Download FOSE 1.3 b2 - Unpack in to: In addition, I recommend add game directory to the exclusions in the anti-virus program. Some antivirus programs cause problems for FOSE which is an integral part of this guide. Fallout 3\fose_1_7.dll Fallout 3\fose_editor_1_5.dll Fallout 3\fose_loader.exe Fallout Stutter Remover by SkyRanger-1 - Read Manual on Fallout Stutter Remover main page! - Download Fallout Stutter Remover 4.1.36 - Unpack in to: Fallout 3\Data\FOSE\Plugins\sr_Fallout_Stutter_Remover.dll Fallout 3\Data\FOSE\Plugins\sr_Fallout_Stutter_Remover.ini One Tweak by virusek - Read Manual on One Tweak main page! - Download One Tweak 2.0.1.3 - Unpack in to: Fallout 3\Data\FOSE\Plugins\OneTweak.dll Fallout 3\Data\FOSE\Plugins\OneTweak.ini NVAC - New Vegas Anti Crash by Queue - Read Manual on New Vegas Anti Crash main page! - Download NVAC - New Vegas Anti Crash 7.2.1.0 or 7.3.0.B10 (BETA VERSION) - Unpack in to: Fallout 3\Data\FOSE\Plugins\nvac.dll Windows User Account Control When the game is installed on the system partition "C:\Program Files (x86)" or "C:\Program Files" UAC can cause problems. I do not recommend turning it off UAC, instead, I recommend the following: When we have multiple HDD, SSD, partitions. (Best Solution) Install the game on a different drive or partition than Windows. When we have only one partition. Do not install games in "C:\Program Files (x86)" or "C:\Program Files" for example, create a new catalog "C:\Games" and install them there. Additionally, you can set a shortcut to run with Administrator Privileges. RMB on shortcut [ Properties ] In shortcut Tab click on the [ Advanced ] button Select options box [ Run as administrator ] and confirm [ OK ] >>> Do not set the compatibility for Windows XP SP3, or some other options. Just do not touch this option. <<< UPDATED Unofficial Fallout 3 Patch - Download and install UPDATED Unofficial Fallout 3 Patch 2.2 (Mod Manager Version) Finally it is time to create a shortcut that we will use to run game. I have noticed increased stability of the game by using affinity. Ordering in Fallout.ini uses four (iNumHWThreads=4) or two cores (iNumHWThreads=2), windows still launches Fallout 3 and "ordering to use" all CPU cores. Which in my case causes less stability on i7-2600k 4,5ghz WC or laptop Intel Core i7-2670QM. FOSE Note. Despite the fact that you run with affinity only FOSE setting is inherited in to Fallout 3.exe. I also recommend using only real CPU cores no virtual (Hyper-Threading) Create a new shortcut on your desktop. - RMB on desktop [ New ] -> [ Shortcut ] - type %WINDIR%\System32\cmd.exe /C start "Fallout3" /High /affinity 55 "C:\Program Files (x86)\Steam\SteamApps\Common\Fallout 3\Fallout3.exe" (C:\Program Files (x86)\Steam\SteamApps\Common\Fallout 3\Fallout3.exe this is the default installation path, yours may be different) FOSE 1.3 b2 In addition, I recommend add game directory to the exclusions in the anti-virus program. Some antivirus programs cause problems for FOSE which is an integral part of this guide. %WINDIR%\System32\cmd.exe /C start "FOSE" /High /affinity 55 "C:\Program Files (x86)\Steam\SteamApps\Common\Fallout 3\fose_loader.exe" - and [ Next ] buton - we give a name for the shortcut. and click [ Finish ] buton. - RMB and select [ Properties ] to set up short. - in Shortcut Tab in a field "Start in:" we change the "%windir%" in to Fallout 3 directory. Example "C:\Program Files (x86)\Steam\SteamApps\Common\Fallout 3\" Now Fallout 3 going to run with "High" priority and will use only 4 real core 0 virtual (Hyper-Threading) For Me, this method resulted with more stable game. APP-NAME = Application name. PP = Priority of application you run. AA = Affinity of application you run. CC = Full path to applications you want to start. (C:\Program Files (x86)\Steam\SteamApps\Common\Fallout 3\Fallout3.exe) Priority: %WINDIR%\System32\cmd.exe /C start "APP-NAME" /PP "CC" Priority Examples: Affinity: %WINDIR%\System32\cmd.exe /C start "APP-NAME" /affinity AA "CC" Affinity Examples: Priority & Affinity: %WINDIR%\System32\cmd.exe /C start "APP-NAME" /PP /affinity AA "CC" Brief description of My modded Fallout 3 GOTY. - Wrye Flash (experimental python version with my modifications in code allowing me install anything I want in Data) - STEAM all possible options disabled, always starts in offline mode and block in firewall - All Fallout 3 DLC clean in xEdit 3.1.3 (rename file to FO3Edit.exe) - Generate new LOD objects for all worldspace and mods xLODGen 0.9.9.9 (rename file to FO3LODGen.exe) - All BSA from game nad DLC clean. Removed the Alpha channel from textures that not need it (still WIP), corrected all meshes for Armor and Weapons (still WIP) and repack - Large Address Aware for Fallout3.exe ONLY - Strongly edited INI files - UPDATED Unofficial Fallout 3 Patch 2.1 with My "improvements" eliminate the controversial restoration of "some things". - FOSE v1.3 b2 (always run game through FOSE) - FOSE Plugin - Fallout Stutter Remover (FPS limited to 59) - FOSE Plugin - One Tweak work for Fallout 3 (FOSE), Fallout NV (NVSE), Oblivion (OBSE) and Skyrim (SKSE) - FOSE Plugin - NVAC - New Vegas Anti Crash work for Fallout 3 (FOSE), Fallout NV (NVSE) >>> and also with Oblivion (OBSE) and Skyrim (SKSE) I have not tested That<<< - No GFWL and delete from Fallout 3 directory Fallout 3\Fallout3.exe.cat Fallout 3\Fallout3.exe.cfg Fallout 3\GameuxInstallHelper.dll Fallout 3\GDFFallout3.dll Fallout 3\GDFInstall.exe Fallout 3\GDFInstall.exe.manifest Fallout 3\FalloutLauncher.exe Fallout 3\Fallout_Default.ini Fallout 3\Low.ini Fallout 3\Medium.ini Fallout 3\High.ini Fallout 3\VeryHigh.ini Fallout 3\Fallout 3\FalloutPrefs.ini - Sometimes it's a couple of texture or meshes, sometimes entire modification but today their number is ~640 mods - FWE, WMK, PB, IMCN, MMM, PPA, Destruction, Core Robots, Advanced Recon Series (each of these modifications merged into one file individually, and all updated for UUF3P 2.1) - All BSA from all modification unpacked - All Textures Meshes ect... in Data checked and corrected if necessary - All Plugins ESP/ESM checked and updated for UUF3P 2.1 corrected and merged if necessary - Textures for all exterior max 1024 (with some exceptions) - Never exceed 50 plugins in load order (Merged Plugins) at the moment is ~274 ESP/ESM merged into 47 Plugins I'll say this sometimes CTD happens Fallout 3 engine is not the most stable. But most of the time I have a very stable game. Picture from my game no ENB I can not stand the lack of AA. Credits: AFK Mods alt3rn1ty Nico coiN Roy Batty Sharlikran >>> This guide will be updated. <<< >>> When this disappears it will mean that guide is finished. <<<

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