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Version 1.0.0
46 downloads
The correct season icon will now be displayed for A Matter of Time and Seasons of Skyrim. Loose file, No ESP Colored season icons not included yet, sorry! I just added colors to the image to make it look better Colored icons are planned. Announcements/Discussion/Support Topic Feel free to add comments directly to this file. This is just a dedicated topic: Requirements A Matter of Time - A HUD clock widget Seasons of Skyrim If you use a seasons/weather mod which doesn't display the correct season icon, please let me know and I'll provide a patch for you. Load Order Load after A Matter of Time & Seasons of Skyrim Demonstration Please see the main image for an example. I took a screenshot of the widget I use in all of the different months/seasons. See below for the widget settings I use. My A Matter of Time Widget Settings These are the settings I use for the widgets displayed in the main image: General Symbol 1 (Show, Symbol Theme = Sky Dial, rest unchecked) Symbol 2 (Show, Symbol Theme = Moon and Seasons, Moon phases unchecked, show seasons checked) In-Game Clock (Show, 12 hours, show seconds unchecked) Real Life Clock disabled In-Game Date (Show, Date format = Tamriel DOW, DD MONTH, YEAR) Real-Life Date disabled Display Symbol 1 (100, 100, Left, Top, 10, 10) Symbol 2 (90, 100, Left, Top, 59, 52) In-Game Clock (100, 100, Left, Top, 10, 85) n-Game Date (100, 100, Left, Top, 10, 105) Note I use a 1920x1080 resolution so you may need to make adjustments. Also you can disable Symbol 2 on the General page and check the Seasons for the first symbol. That seasons icon is a little bigger and from my testing doesn't need to be repositioned. Seasons - Seasons of Skyrim These are the months & seasons in Seasons of Skyrim: Morning Star - Winter (January) Sun's Dawn - Winter (February) First Seed - Spring (March) Rain's Hand - Spring (April) Second Seed - Spring (May) Midyear - Summer (June) Sun's Height - Summer (July) Last Seed - Summer (August) Hearthfire - Autumn (September) Frostfall - Autumn (October) Sun's Dusk - Autumn (November) Evening Star - Winter (December) Credits SkyAmigo - For A Matter of Time - A HUD clock widget and giving me permission to release this patch! A Matter of TIme Graphics (from A Matter of Time credits): SkyAmigo MrJack - SkyDial Moosetrax - Astrolabe grafics and splash logo Sjors_Boomscors - Season icons Assets from those authors had to be reincluded in this mod. If any of these authors want this mod to be taken down, just let me know. powerofthree - Seasons of Skyrim - No SOS assets are included in this patch darkrain261 - Their instructions on the posts of the Matter of Time mod on where to make this change.-
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SKSE/Trampoline.h(187): Failed to handle allocation request
Odin70 posted a topic in Mod Support and Discussions
Has anyone gotten this when trying to launch Skyrim AE through Vortex / SKSE ? Does anyone have a fix ?, I have been searching for days. -
[Skyrim] SKSE Diagnostics (Missing Content, Missing Masters)
Arthmoor posted a topic in Knowledge Base
SKSE version 1.7.3 and onward support a new diagnostic function that will inform you if your load order is missing a master, and will tell you specifically which mods are missing when the game tells you it's missing content from a save. This feature hasn't been widely publicized and it's extremely useful for finding these kinds of problems for folks who refuse to touch Wrye Bash for whatever reason. In the [General] section of Data\SKSE\SKSE.ini (create the file if it doesn't exist there) you can add this: EnableDiagnostics=1 My file currently looks like this: [General] ClearInvalidRegistrations=1 EnableDiagnostics=1 [Memory] DefaultHeapInitialAllocMB=768 ScrapHeapSizeMB=256 If all you want are the diagnostics, you don't need all the other stuff. For a missing master, you'll see something like this: For a save missing content, you'll see something like this: