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  1. I had this problem this morning after completing some of the Black book quests. After finishing the "Black Book: The Sallow Regent" I kept taking damage after leaving. After doing some basic research I found this is a really old bug in Skyrim. I saw this UESP article that mentions the issue. It has some fixes mentioned but they did not work for me, so I continued digging and made a post on reddit about it. I was recommended to use xEdit to search for references of the spell that was causing it, I could not find it, I even used the Creation Kit to look for references. I could not find any
  2. Fallout 4 - Known Engine Bugs The following is a list of known engine bugs as of the official 1.7.15 release. These are things Bethesda has to fix on their end otherwise they impose undue limitations on the ability to mod the game. Power Armor Resets In Settlements As described so far, power armor brought to a settlement area will be reset to its default configuration when the settlement location is next called for a cell reset. It appears that the cause of this is any attempt to change the X/Y/Z dimensions of the buildable area for a given settlement. PC Workaround: None known thus f
  3. aela's "totems of hircine" quests wont start for me, despite the fact that im both a companion and a werewolf. ive done atleast 20 of her generic quests so i know i should have gotten a totem quest by now. ive tried to fix it in every way i know how but to no avail (side note, im on xbox one). please help! and thank you all for your hard work. ps: sorry if i didnt do this correctly. it wouldnt let me select "bug tracker" like the mod description says.
  4. Has anyone else had the following issue (ON PLAYSTATION 4): upon entering The Bannered Mare, I noticed that the barstool that serves as a table for the bard, Mikael, is glitched; the cup and plate that usually sit atop it have fallen through, and continue to fall through even if I try to put them back in-game. The same goes for the stool/tables in the Temple of Kynareth, as they cannot hold what usually sits atop them. It's a very annoying, very immersion-breaking bug that I've never seen before until the Unofficial SSE Patch. Though I haven't found the issue elsewhere in Skyrim, I'm sure all
  5. I started the Dragonborn questline I'm not sure if I got attacked by cultists or not but I followed the objectives up until the reach Temple of Miraak objective where after reaching the top of the Temple and touching the tree Stone I'm put into a black screen then i spawn in building part of one of the pillars with a hammer and chisel as normal at this point the NPC named Frea is supposed to spawn and talk to me and the other NPCs but she does not spawn and Miraak is just standing in a location in apocrypha it gives me the option to talk to him but doesn't let me talk to him I found him using
  6. Female Argonians that have become vampires use the male walk animation instead of the female one; this is clearly a bug, because on afktrack, this problem was addressed for the Unofficial Skyrim Legendary Edition Patch. It seems that it was fixed then, but for the Unofficial Skyrim Special Edition Patch, this problem does not seem to have been fixed yet. The same thing happens with Orcs, but it is not a bug in that case. (EDIT: I'm playing on Xbox One, and I'm about to double-check to make sure that this wasn't actually fixed.)
  7. Read: A quest is buged in Skyrim special edition called Destroying the dawnguard because Iran is essential, he can't be killed so completing the quest is impossible. You can't kill him even with cheat spells Please fix this Platform : Xbox one DlC: DawnGuard
  8. Frequently Asked Questions - BUGS What constitutes a bug? A bug is defined for our purposes as a defect in the game that can be factually proven to be broken. This can be anything from a quest that won't advance a stage when it should, to a typo in a book, and pretty much everything in between. Some judgment is used for issues that are more cosmetic than functional, such as the lack of heat blurs on smelters and forges. The game will obviously function just fine without those, but they constitute unrealistic visual presentation. How do I report a bug? Gather as many details
  9. Hi! I'm working on the bugs in SureAI's Enderal, and here's one that's beyond my grasp (as well as that of the rest of team). Maybe anyone here wants to take a chance at it, or just knows the issue from their experience? There is a certain NPC, called "Novizin Elia" (ID _00E_NQ28_NoviceElia), who hangs around the graveyard of Ark kneeling at a grave, until one talks to her and does her quest (NQ32). (Yeah, the NQ numbers don't match, for historical reasons. Oops.) As I approach her, she is kneeling: https://www.dropbox.com/s/k1h67b301a2c10w/nq32desc-001.jpg?dl=0 . Meanwhile, a trig
  10. From the album: TES V: Skyrim

    As reported in Bug #19648.
  11. During the last week, I have been going through the weapon rack scripts and found many bugs and glitches that have not yet been adressed. The fixed versions can be downloaded here: http://www.afkmods.com/index.php?/files/file/701-overhauled-weapon-rack-scripts/ The download also contains two comments files (one for each script) where I explain what was changed and why I'm convinced that it had to be done. As usual, I am not sure that I have spotted all of the bugs, but I am pretty confident that the scripts will provide some improvement. Since this is a pretty "fresh" work, I haven
  12. From the album: TES V: Skyrim

    As can be seen, the pheasant meat floats above the surface of a plate.
  13. From the album: TES V: Skyrim

    Meshes\Clutter\Carts\HandCartCrate.nif
  14. From the album: TES V: Skyrim

    Meshes\Clutter\Carts\HandCartCrate.nif
  15. From the album: TES V: Skyrim

    On the left end of the floor - items will sink through and on the right end they will float above.
  16. From the album: TES V: Skyrim

    Using the correct type of beds seems to have fixed the problem with the soldiers not being able to sleep in Fort Greenwall. (Bug #18846)
  17. It is going to be kind of hard to fight the Legion all by yourself when you're stuck in there.
  18. BlackPete

    Painful...

    Strange engine bug.
  19. From the album: TES V: Skyrim

    RefID: 00067CF7 (Bug #18324)
  20. From the album: TES V: Skyrim

    A large pine tree is floating in the air far above the ground. (Bug #18323)
  21. From the album: TES V: Skyrim

    The workbench at Fort Greenwall is placed too low, which causes any NPC that uses it to clip with the ground. (Bug #18238)
  22. From the album: TES V: Skyrim

    The forge is placed too low to the ground and any NPC that uses it will noticeably clip. (Bug #18238)
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