kr4kenlegend Posted January 8, 2017 Share Posted January 8, 2017 When i installed this patch, i've noticed that the Ebony Blade got slower attacking, very different from the vanilla one. If i deactivate the patch, the sword gets back to normal. Is it supposed to be like that? Or it's a bug? Ebony Blade ID - 0004A38F Link to comment Share on other sites More sharing options...
IsharaMeradin Posted January 8, 2017 Share Posted January 8, 2017 Possibly intentional since this is in the history of changes... Weapon speed on the Ebony Blade was missed when the adjustments were made to the other two handed swords. (Bug #12497) Link to comment Share on other sites More sharing options...
BlackPete Posted January 8, 2017 Share Posted January 8, 2017 Someone brought that up the USSEP Nexus page too. https://forums.nexusmods.com/index.php?/topic/4978860-unofficial-skyrim-special-edition-patch/?p=46403080 I would assume it was intentional as well. Edit: Never mind, same person. Link to comment Share on other sites More sharing options...
VaultDuke Posted January 8, 2017 Share Posted January 8, 2017 vanilla ebony blade has stats all over the place from one handed and two handed. USLEEP fixes it to be a true two handed weapon for all relevant stats. If you prefer the ebony blade to be a weird mix (or just a fast two handed weapon), may i suggest looking for some unique item rebalance mods? Link to comment Share on other sites More sharing options...
kr4kenlegend Posted January 8, 2017 Author Share Posted January 8, 2017 ok guys thanks for the help, i will search for a specific mod to the weapon Link to comment Share on other sites More sharing options...
VaultDuke Posted January 8, 2017 Share Posted January 8, 2017 May i suggest this mod: http://www.nexusmods.com/skyrimspecialedition/mods/2055/? it forwards all USLEEP changes aside from the speed and noise change, and adds some special effects. The other artifact mod i found pretty much doesn't forward any fix for the ebony blade, poor maintenance if you ask me. Link to comment Share on other sites More sharing options...
kr4kenlegend Posted January 9, 2017 Author Share Posted January 9, 2017 ok thank you, i will try it out. Link to comment Share on other sites More sharing options...
Dovah_Slayer Posted February 25, 2022 Share Posted February 25, 2022 i want to point out 2 things firstly greatswords aren't bloody slow so this change really shouldn't have been made even though its a bug technically and secondly even though im not a sword expert a simple google search would tell you that greatswords arent much heavier than a long sword i wouldve actually suggested raising all the greatswords speeds to match the one handed swords or maybe make them like .8 speed but hey im not on the team so i just have to deal with this im not trying to be rude here im just pointing out a fact that many seem to miss Link to comment Share on other sites More sharing options...
Pseron Wyrd Posted March 1, 2022 Share Posted March 1, 2022 On 2/25/2022 at 6:10 AM, Dovah_Slayer said: greatswords aren't bloody slow .... a simple google search would tell you that greatswords arent much heavier than a long sword The function of unofficial patches is not to make gear behave realistically. The function of unofficial patches is to make gear behave consistent with Bethesda's vision. Link to comment Share on other sites More sharing options...
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