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Posted

I noticed it when working on a mod that there is a bug in the naming of the oremines with silver and iron.

 

mineoresilver01.nif --> Uses iron textures (should use silver)

mineoresilver02.nif --> Uses iron textures (should use silver)

mineoresilver03.nif --> Uses iron textures (should use silver)

mineoresilver04.nif --> Uses iron textures (should use silver)

mineoresilver05.nif --> Uses iron textures (should use silver)

 

mineoreiron01.nif --> Uses silver textures (should use iron)

mineoreiron02.nif --> Uses silver textures (should use iron)

mineoreiron03.nif --> Uses silver textures (should use iron)

mineoreiron04.nif --> Uses silver textures (should use iron)

mineoreiron05.nif --> Uses silver textures (should use iron)

 

It's not a gamebreaking bug exactly but I thought I'd just post it here.

Posted

I checked. Confirmed (for cubemaps only). However, it's purely subjective but I'm suspecting it was intended : it's ore, and maybe devs wanted something not too pure, homogeneous and clean, and so mixed the textures...

Posted

or the textures are also swapped? might be worth digging into the old bug reports. i seem to recall we once had a discussion about this.

Posted

We did, any such discussion should be easier to search on the new tracker since it has better search support than Tracdown ever did.

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