Bottletopman Posted October 22, 2016 Posted October 22, 2016 It appears that the world model of the Marine armour legs have boots attached to them (heck, there's even a loading screen of someone in the armour with the boots visible), however, when being worn, the armour lacks any boots (images from this nexus thread): Inspection screen: http://i.imgur.com/gynzq4J.jpg Loading screen: http://i.imgur.com/iSAawd5.jpg In-game, when worn by someone: http://i.imgur.com/l9iSMv9.jpg I2edShift 1
I2edShift Posted October 23, 2016 Posted October 23, 2016 Yeah, this one has been around for a while. Everyone who's worked on the MCA mods in one form or another has noticed the boots, but none of them have had the knowledge on how to fix it.
Bottletopman Posted October 29, 2016 Author Posted October 29, 2016 The thread I mentioned had a guy that knew a possible way of fixing (pulling the boots from the world model and attaching it to the wearable item) but it'd require weighting and bones and all that animation related stuff lol
SalasValor Posted November 16, 2016 Posted November 16, 2016 This bug fixes this mod: http://www.nexusmods.com/fallout4/mods/19681/
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