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Found 10 results

  1. Unofficial Skyrim Special Edition Patch Version: 4.2.1 By the Unofficial Patch Project Team Download it from AFK Mods Download it from SSE Nexus Download it from Bethesda.net - PC Download it from Bethesda.net - XB1 Download it from Bethesda.net - PS4 Requires Skyrim Special Edition 1.5.97 or greater. Documentation + Credits - PC, XB1 Documentation + Credits - PS4 USSEP Discussion Forum on AFK Mods This mod is an effort to fix the vast amount of bugs currently existing in Skyrim Special Edition. If you're experiencing a bug with Skyrim Special Edition, please report the bug to us in as much detail as possible on the USSEP bugtracker. Please use search to ensure that you aren't submitting something that is already there. Please also confirm that the bug you are reporting happens with no mods other than the unofficial patches installed. A lot of Skyrim bugs are actually the result of other mods doing things they're not supposed to. Thank you and we hope you have a better Skyrim experience! (Note that all fixes are retroactive unless otherwise noted) Frequently Asked Questions - BUGS Frequently Asked Questions - About the Project Mods Made Obsolete by the USSEP Are you using Creation Club DLCs? If so, you need to get Garthand's Unofficial Skyrim Creation Club Content Patches [PC] and install them alongside the USSEP. This will prevent errors induced by the CC DLCs making changes to the base game records that USSEP then overrides. Please refer all questions about these patches to Garthand on his threads. There are versions of each patch available for PC, XBox One, and PS4. USSEP Fixes Wolf howls when idling has been fixed officially, thus making our own fix for this redundant. Navmesh fixes in Solitude have been merged with the edits done to provide Creation Club support for the Saints & Seducers dungeon. Item Fixes Kleppr and Frabbi's merchant chest did not benefit from the Master Trader perk. [MerchantMarkarthSilverFishInnChest] (Bug #27783) The Repel Undead staff was incorrectly set to use the same enchantment as the Lesser Repel Undead staff. [StaffEnchRepelUndead] (Bug #27758) The Ahzidal's Genius ability improperly restricted its use to exactly 4 items with the correct keyword when it should be 4 or MORE items. [DLC2dunKolbjornSetAbility] (Bug #27611) Mesh and Texture Fixes The sigil stone in The Midden had some bad alpha settings causing the sphere to be black instead of translucent like it was in Skyrim LE. The static version of the mesh could also be knocked out of position on the pedestal because it was cloned from the Havok enabled version. (meshes\clutter\quest\sigilstone.nif, meshes\clutter\quest\sigilstonestatic.nif) (Bug #27608, Bug #27606) Quest Fixes A dialogue scene between Hillevi and Nilsine in Windhelm is interrupted when Nilsine leaves for no reason. The DialogueWindhelmMarketSceneNilsineHillevi quest had Nilsine's alias mistakenly filled with Nils instead, which caused her to use his AI packages instead of her own. (Bug #27707) The scripts that handle collecting logs to build a Hearthfire house lacked a proper inventory event filter causing it to generate stack dumps on occasion in large operations in completely unlreated parts of the game. BYOHHouseBuildingPlayerScript required a new OnInit() event to set up the filter. (Bug #27626) The objective to report to the Jarl of Whiterun after the Battle of Whiterun will become permanently stuck in your quest log if you never speak to him before the end of the Civiil War. (Bug #27753) Placement/Layout/Ownership and other World Object Fixes 00060A22: A road chunk was set to the wrong type in a snowy location. It also needed to be rotated to match the direction of other nearby road pieces. (Bug #27618) 000C681D: A sculpture head was set to the wrong type in a snowy location. (Bug #27618) 05014773: Rock cliff piece added to cover a large gap in the side of a mountain. (Bug #27618) 000FF27E: Adjusted lean marker placement because the NPC that uses it was clipping in and out of the wall. (Bug #27673) 04036AF9: Adjusted snow drift that was floating on one end. (Bug #27797) 05049514: Snow drift added to cover a gap in a mountain trim piece. (Bug #27800) 000BABB7: Chest clipping with wall. (Bug #27804) 0004002C, 04037A4E: Misplaced rock and boulder pile. (Bug #27809, Bug #27805) 000E4998: A shrub that was the wrong type for a snowy area. (Bug #27830) 0201318B: Floating chest. (Bug #27854) 0503080D, 0503080E, 05032515, 05032516, 05032517, 05032518, 05032519, 0503251A, 05038306, 05038307, 05038308, 05038309, 0503830A, 05045C44, 05045C45, 05045C46, 05045C47, 05045C48, 05047618, 05047619, 0504761A, 0504761B, 0504761C, 0504C723, 0504C724, 0504C725, 0504C726, 0504C727, 0504C728, 0504C729, 05051833, 05056943, 05056944, 0506AD4D: Dirt mounds added to cover various gaps in cave floors. (Bug #27867, Bug #27855, Bug #27854, Bug #27834, Bug #27833, Bug #27807, Bug #27806, Bug #27805, Bug #27803, Bug #27799, Bug #27798) 00039EEE, 0007298A, 0007B963, 0007C488, 0007C48A, 000860BA, 000C776D, 000C776F, 000E4998, 000ED17A, 000ED17C, 000ED17F, 000ED180, 000ED19C, 000ED1A1, 010015B9, 0200F95B, 0200F95E, 0200F965, 0200F966, 0200F972, 0200F973, 020120AE, 020120AF, 04038DBC, 04038DBD, 04038DBE, 04038DE3: Misplaced thickets, shrubs, and other plants. (Bug #27929, Bug #27854) 00107C48: Floating leveled creature spawn marker. (Bug #27930) 000B1A2B, 000B1B1E: Misplaced White Cap mushroom clusters. (Bug #27931) 0008E036: Floating tree. (Bug #27932) 05014770, 05014771, 05014772, 05016905, 05020880, 05023F00, 05023F01, 05023F02, 05023F03, 050334A0, 0504761E, 0504D220, 0504D221, 0504D222, 05051832, 05056934, 05056935, 05056936, 0505BA45, 0505BA46, 05074550: Rocks and boulders added to cover various gaps. (Bug #27952, Bug #27856, Bug #27840, Bug #27839, Bug #27836, Bug #27835, Bug #27808, Bug #27806, Bug #27805, Bug #27716, Bug #27618) Text Fixes The Necromancy perk description now reflects what actually happens in the game: "Greater duration for reanimated undead." -> "Greater duration for reanimated or summoned undead." Falmer Poison provided no description in the UI when the player was affected with it. [crFalmerFFContact] (Bug #27613) dunAlftandJournalUmana01: "We've manage to break through into another section of the ruins," -> "We've managed to break through into another section of the ruins," (Bug #27607) DLC2RR02AdrilEvidenceBranchTopic03: "You've proven devastating to their plans and they'd stop at nothing to hunt you down." -> "You've proven devastating to their plans, and they'd stop at nothing to hunt you down." (Bug #27674) DialogueRiftenBrandSheiBranchTopic: "You have an odd name for a dark elf." -> "You have an odd name for a Dark Elf." (Bug #27675) DLC2TelMithrynVaronaElyneaScene01 [0401F8C7]: "An old dunmer like me can't afford it." -> "An old Dunmer like me can't afford it." (Bug #27676) FFRiften08BrandSheiBook: "If nothing else, as a reminder to other dunmer that the Telvanni were once a proud and noble people." -> "If nothing else, as a reminder to other Dunmer that the Telvanni were once a proud and noble people." (Bug #27677) Book3ValuableTheDragonWar: "In the ancient nordic tongue it was drah-gkon." -> "In the ancient Nordic tongue it was drah-gkon." (Bug #27678) DLC2HirelingQuestIdles [04038B6A]: "I was briefly in the employ of an orc warrior once." -> "I was briefly in the employ of an Orc warrior once." (Bug #27679) DialogueWindhelm [000A17E2]: "A few dark elves getting shoved around doesn't really amount to much." -> "A few Dark Elves getting shoved around doesn't really amount to much." (Bug #27680) SkillRestoration2: "The reproductive biology of orcs is at present not well understood," -> "The reproductive biology of Orcs is at present not well understood," / "Surely any normal Bosmer or Breton impregnated by an orc would keep that shame to herself, and there's no reason to suppose that an orc maiden impregnated by a human would not be likewise ostracized by her society." > "Surely any normal Bosmer or Breton impregnated by an Orc would keep that shame to herself, and there's no reason to suppose that an Orc maiden impregnated by a human would not be likewise ostracized by her society." (Bug #27681) Book0PallaV1: "An orc warlord entertained a giggling princess with tales of rape and pillage." -> "An Orc warlord entertained a giggling princess with tales of rape and pillage." (Bug #27682) SkillConjuration3: "As he spoke, a horde of orcs surged into the field," > "As he spoke, a horde of Orcs surged into the field," / "Turala had seen orcs before," -> "Turala had seen Orcs before," / "One of the orcs heard something though," -> "One of the Orcs heard something though," / "The orcs flew backwards, falling dead on their backs." -> "The Orcs flew backwards, falling dead on their backs." / "the woman turned to look at the orcs feasting on the remains of the horse," -> "the woman turned to look at the Orcs feasting on the remains of the horse," / ""What did you do to those orcs?" asked Turala." -> ""What did you do to those Orcs?" asked Turala." / "To fell those orcs," -> "To fell those Orcs," / "Your kind destroyed the orc homeland two thousand years ago." -> ""Your kind destroyed the Orc homeland two thousand years ago." (Bug #27683) Book1CheapKolbAndTheDragon: "Following the stench, Kolb found a filthy orc! The orc snarled and charged Kolb with his spiked club." -> "Following the stench, Kolb found a filthy Orc! The Orc snarled and charged Kolb with his spiked club." / "The orc cackled as his club splintered Kolb's shield and smashed into his face. There Kolb died, and the orc had soup from his bones." -> "The Orc cackled as his club splintered Kolb's shield and smashed into his face. There Kolb died, and the Orc had soup from his bones." / "Before the orc could strike, Kolb swung his mighty axe. The orc's head and club fell uselessly to the floor." -> "Before the Orc could strike, Kolb swung his mighty axe. The Orc's head and club fell uselessly to the floor." (Bug #27684) SkillConjuration4: "Cassyr recognized at once the signs of an orc raid." -> "Cassyr recognized at once the signs of an Orc raid." (Bug #27685) SkillLockpicking2: "My sire, the King of Solitude, doesn't care if Princess Galana looked like an orc." -> "My sire, the King of Solitude, doesn't care if Princess Galana looked like an Orc." (Bug #27686) SkillBlock3: "with a close minority of orcs." -> "with a close minority of Orcs." / "The question, of course, is what is to be made of this apparent reference to orcs occupying the region?" -> "The question, of course, is what is to be made of this apparent reference to Orcs occupying the region?" / "Tradition has it that the orcs were not born until after the Aldmer had settled the mainland," -> "Tradition has it that the Orcs were not born until after the Aldmer had settled the mainland," / "So, Topal setting sail from Firsthold heads north-east," -> "So, Topal setting sail from Firsthold heads northeast," / "Perhaps the orcs were an aboriginal tribe predating the Aldmeri colonization." -> "Perhaps the Orcs were an aboriginal tribe predating the Aldmeri colonization." / "whose name was to be given the orcs in a different era." -> "whose name was to be given the Orcs in a different era." / "we have caught glimpses of ancient orcs (perhaps)," -> "we have caught glimpses of ancient Orcs (perhaps)," (Bug #27687) Book0WolfQueenV3: ""I must still be drunk. It looks like orcish."" -> ""I must still be drunk. It looks like Orcish."" (Bug #27688) Book2ReligiousAncestorsandtheDunmer: "However, Dark Elves consider the human and orcish races to be little more than animals." -> "However, Dark Elves consider the human and Orcish races to be little more than animals." (Bug #27689) DLC2Book1CheapPoisonSong1: ""Orsinium was the home of the orcs, off in the Wrothgarian Mountains." -> ""Orsinium was the home of the Orcs, off in the Wrothgarian Mountains." / "The orcs would come down out of the mountains and rape and pillage all over High Rock." -> "The Orcs would come down out of the mountains and rape and pillage all over High Rock." (Bug #27690) DLC2Book2CommonHouseofTroubles: "The Dark Elves say he is Malak, the god-king of the orcs." -> "The Dark Elves say he is Malak, the god-king of the Orcs." (Bug #27691) DLC2Book3ValuableVarietiesofFaithintheEmpire: "the Dark Elves say he is also Malak, the god-king of the orcs." -> "the Dark Elves say he is also Malak, the god-king of the Orcs." (Bug #27692) SkillTwoHanded1: "A pack of orcs had stolen some gold from a local chieftain in Meditea," -> ""A pack of Orcs had stolen some gold from a local chieftain in Meditea," / "I heard the grunts of orcs nearing in."" -> "I heard the grunts of orcs nearing in."" / "The orcs had gathered in a circle around me," -> "The Orcs had gathered in a circle around me," (Bug #27693) DA16VerenGoodbye: "The orcs could breach the inner sanctum at any moment!" -> "The Orcs could breach the inner sanctum at any moment!" (Bug #27694) DA16Thorek01: "The orcs have breached the inner sanctum, Brother Veren." -> "The Orcs have breached the inner sanctum, Brother Veren." (Bug #27695) DialogueWindhelmBlacksmithScene1 [00038278]: "Don't even bother with that one. Leave it to the orcs." -> "Don't even bother with that one. Leave it to the Orcs." (Bug #27696) DA16ErandurBarrierIntroBranchTopic03: "When the orcs invaded the temple, I fled." -> "When the Orcs invaded the temple, I fled." (Bug #27697) DA16ErandurBarrierIntroBranchTopic05: "Do you realize when the orcs attacked, I was only concerned with myself?" -> "Do you realize when the Orcs attacked, I was only concerned with myself?" (Bug #27698) DA16ErandurBarrierIntroBranchTopic04: "When the orcs raided the temple, I fled." -> "When the Orcs raided the temple, I fled." (Bug #27699) DA16ErandurOutsideBranchTopic03: "I'm concerned that when this place is unsealed, the Miasma will dissipate and they'll awaken; both orcs and priests alike." -> "I'm concerned that when this place is unsealed, the Miasma will dissipate and they'll awaken; both Orcs and priests alike." (Bug #27700) DA16ErandurOutsideBranchTopic02: "No. Knowing they could never defeat the orcs, the priests of Vaermina released what they call "The Miasma," putting everyone to sleep." -> "No. Knowing they could never defeat the Orcs, the priests of Vaermina released what they call "The Miasma," putting everyone to sleep." (Bug #27701) DA16ErandurAfterLabBranchTopic: "I'm relieved you discovered a bottle intact; this place looks as though it was ransacked by the orcs." -> "I'm relieved you discovered a bottle intact; this place looks as though it was ransacked by the Orcs." (Bug #27702) DA16Attacks [000BBE30]: "How dare you defile this temple, orc!" -> "How dare you defile this temple, Orc!" / [000BBE3A]: "Die, foul orc!" -> "Die, foul Orc!" (Bug #27703) DA06Stage50AtubMalacathFollowUp: "He demands loyalty and strength from his orcs." -> "He demands loyalty and strength from his Orcs." (Bug #27704) DialogueWhiterun [000D3BDA]: "Everything you see here was made with skill and care by my wife Adrianne." -> "Everything you see here was made with skill and care by my wife, Adrianne." (Bug #27717) TG06EnthirIntroBranchTopic: "Do you have Gallus's Journal?" -> "Do you have Gallus' Journal?" (Bug #27774) DLC2TT2Prisoners: "Horrible things. Experiments...and worse." "-> "Horrible things. Experiments... and worse. (Bug #27775) DLC01SoulCairnHorseQuestEndTopic: "Arvak...You saved him! His soul is free, I can feel it!" -> "Arvak... You saved him! His soul is free, I can feel it!" (Bug #27776) DLC2InitVendorTopic [0401EEAD]: "Haggling with you can be so...entertaining." -> "Haggling with you can be so... entertaining." (Bug #27777) Favor205 [000AD09A]: "Don't forget. You find Queen Freydis's Sword, I'll reward you." -> "Don't forget. You find Queen Freydis' Sword, I'll reward you." (Bug #27778) DLC2DialogueGenericCommandedDarkElf [04033A64]: "You...must...die." -> "You... must... die." (Bug #27779) DLC2DialogueGenericCommandedDarkElf [04033A65]: "Must...kill." -> "Must... kill." (Bug #27780) DLC2DialogueGenericCommandedDarkElf [04033B20]: "Free...again." -> "Free... again." (Bug #27781) CW02BABoutCrownTopic: "The crown is made from the bones and teeth of ancient dragons, and it is said to contain a portion of the power of every king who has worn it." -> "The crown is made from the bones and teeth of ancient dragons, and it is said to contain a portion of the power of every king who has worn it." (Bug #27782) DLC2DialogueTelMithryn [04026724]: "Uh...now it's my turn!" -> "Ow... now it's my turn!" (Bug #27785) DLC2DialogueTelMithryn [04026725]: "Ah...damn you!" > "Ah... damn you!" (Bug #27786) DLC2DialogueTelMithryn [04017E74]: "I could really use a fresh toe for... nevermind." -> "I could really use a fresh toe for...nevermind." (Bug #27787) DLC2DialogueTelMithryn [04019592]: "My new steward is...acceptable." -> "My new steward is... acceptable." (Bug #27788) DLC2DialogueTelMithryn [04017E7B]: "Sometimes being Master Neloth's apprentice is...painful." -> "Sometimes being Master Neloth's apprentice is... painful." (Bug #27789) DLC2DialogueBandits [04026221]: "...captain promised me a life o' adventure on the high seas...instead I'm stuck on this cesspit of an island..." -> "...captain promised me a life o' adventure on the high seas... instead I'm stuck on this cesspit of an island..." (Bug #27790) DLC1RadiantDisguised1Topic [0201577F]: "W..Where's the sun?" -> "Wh- Where's the sun?" (Bug #27791) FFRiften20BranchTopic [00085D35]: "Yes, I'm afraid we're aware of Sarthis's presence in the warehouse." -> "Yes, I'm afraid we're aware of Sarthis' presence in the warehouse." (Bug #27811) FFRiften01JarlIntroBranchTopic01 [00085DF5]: "It won't take long for Sarthis's associates to learn of his death." -> "It won't take long for Sarthis' associates to learn of his death." (Bug #27832) Book1CheapOlafAndTheDragon, FavorAdonatoBook: "It is one the most celebrated legends of the Nords," -> "It is one of the most celebrated legends of the Nords," (Bug #27877) The complete changelog for PC and XBox One is available here. The complete changelog for PS4 is available here.
  2. Version 4.2.1

    3203 downloads

    A comprehensive bugfixing mod for The Elder Scrolls V: Skyrim - Special Edition. The goal of the Unofficial Skyrim Special Edition Patch (aka USSEP) is to eventually fix every bug with Skyrim and its 3 DLCs not officially resolved by the developers to the limits of the Creation Kit and community-developed tools, in one easy-to-install package. Warning: Only use the Unofficial Skyrim Special Edition Patch with the latest release version of Skyrim Special Edition patched through Steam! Using it on an older version may cause bugs or things not to be fixed that were advertised as such! It will of course be updated to match each official update, including having fixes removed that are included in official updates. See the full changelog for details. Readme + Credits
  3. It's been out over a year, which was about how long it took for SKSE64 to be finished. SKSE VR has been out for awhile, and also SkyUI VR. What do we need to get USVRP/USSEP working? Creation Kit 2 can be made to work (according to forum posts), but the scripts don't match. Do we have a good direct contact at Bethesda? The reason that I'm asking is dozens of folks have asked for Touring Carriages VR. So I've recently purchased a Valve Index. OTOH, Steam Charts says that only hundreds of folks are running VR (280 at this moment), relative to the tens of thousands still running LE (7109) and SE (13788).
  4. Hello there! Please excuse me for posting my issue like this, but it seems I'm unable to submit it on the bug tracker page. Having designed another character and his appearance on a new save for a little lore-friendly WIP quest mod of mine in an early stage, I geared him up with what I imagined him to use. The end result was a glass armour, steel gaunlets and boots and a sharp elven battleaxe: An Altmer tank. Unfortunately, this combination led to him having gaps of void between his upper and lower arms with the steel plate gaunlets, his knees and calves with steel plate boots are fine, though. I'm playing on PC and got the latest version of USLEEP / USSEP installed, properly reinstalled in order to make sure all its fixes would overwrite everything, too. I also went through the patch's changelog and tried to find the issue listed there, but it wasn't. So I went ahead to report this unaesthetic problem here. Take a look. Sorry in advance if this bug is indeed fixed already and the issue is on my end. I came here with only the best intentions.
  5. Hello there! Please excuse me for posting my issue like this, but it seems I'm unable to submit it on the bug tracker page. While doing some high-toned investigations anyways, my tank Altmer character accidentally discovered that cabbage apparently can't help but bleed and sound like wounded flesh at his sharp elven battleaxe's stroke. He determined that the same phenomenon applies to the lesser strength of other weapons or even his fists as well. I'm playing on PC and got the latest version of USLEEP / USSEP installed, properly reinstalled in order to make sure all its fixes would overwrite everything, too. I also went through the patch's changelog and tried to find the issue listed there, but it wasn't. So I went ahead to report this mysterious fact here. Take a look. Sorry in advance if this bug is indeed fixed already and the issue is on my end. I came here with only the best intentions.
  6. Hello, I am having trouble completing my College of Winterhold quest because an immortal unbound dremora (FF001509) is battling Ancano endlessly , does USSEP fix this issue ? And if not please tell me how to deal with this bug/glitch.
  7. I hope I posted this in the right place and if not I am sorry. I noticed that the USSEP has been updated and it is over 100mb larger. I was just wondering about the size of the update for it seemed very large compared to past updates. The size went from 410.37mb to 662.46mb.
  8. This issue was reported in the bugtracker (FS#21625: Clipping Bug on Ancient Nord Armor) and was closed due to "cannot reproduce". I've been able to reproduce the issue and have requested a re-open of the bugtracker task, for reasons I'll belabor here. The report was for an observation of the issue on the XBox One platform for Skyrim SE: Vanilla, and was apparently only checked against Skyrim LE on the PC, not SE. To my knowledge, this may be a recurrence of FS#12444 - 1stpersondraugrarmormale_0.nif missing parts, and thus presumably already fixed in USLEEP. I can confirm this is reproducible for Skyrim SE 1.4 (1.4.2.0.8) with USSEP 4.0.5 installed (along with Run For Your Lives and When Vampires Attack). This is USSEP installed from Bethesda.net (i.e. via the in-game mod browser) and it is before RFYL and WVA in mod order. If memory serves, this issue only occurred for males wearing the Ancient Nord Armor (or Ahzidal's Armor of Retribution, same model). I was under the impression that the issue only was perceived when wielding 2H weapons, but it may just only be more pronounced; in reproducing the issue I've seen it affect a 1H unsheath animation as well (Ghostblade). Attached are a few screenshots showing the issue when swinging Volendrung (2H) and unsheathing Ghostblade (1H) as well as blocking with Volendrung. Ahzidal's Armor of Retribution is the offender here, on an orc (otherwise wearing orcish helm, gauntlets, boots). Hopefully this can finally be addressed (again?) if it's a solvable issue (which I presume it was for non-SE Skyrim). swinging Volendrung unsheathing Ghostblade blocking with Volendrung
  9. Whenever I attempt to complete "Trinity Restored" in the Thieves Guild quest line, after Karliah gives us our outfits and talks to the group she walks towards the gate and then turns around and walks all the way back to the Ragged Flagon is there any way that this could be added to the ussep patch or in any other patch mod. Thank you!
  10. Hi there, i seem to have encountered an issue, now im not totally sure if its due to a mod i installed or something else, but regardless of what i do, i cannot gain any followers (modded or vanilla) i have an overhaul mod which allows me to teach them spells and such and adds new dialogue, but the option "hey i need you follow me" has just disappeared, now i have read what defines a bug for you and your team, im not entirely sure if this counts, but i figured id report it anyway and ask for any form of feedback, thank you!

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