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Found 5 results

  1. Unofficial Fallout 4 Patch Version: 2.0.7 By the Unofficial Patch Project Team Download it from AFK Mods Download it from Fallout 4 Nexus Download it from Bethesda.net - PC Download it from Bethesda.net - XB1 Download it from Bethesda.net - PS4 Requires Fallout 4 version 1.10.130 or greater. Requires Official Automatron DLC. Requires Official Wasteland Workshop DLC. Requires Official Far Harbor DLC. Requires Official Contraptions Workshop DLC. Requires Official Vault-Tec DLC. Requires Official Nuka-World DLC. Documentation + Credits - PC, XB1 Documentation + Credits - PS4 UFO4P Discussion Forum on AFK Mods This mod is an effort to fix the vast amount of bugs currently existing in Fallout 4. If you're experiencing a bug with Fallout 4, please report the bug to us in as much detail as possible on the UFO4P bugtracker. Please use search to ensure that you aren't submitting something that is already there. Please also confirm that the bug you are reporting happens with no mods other than the unofficial patches installed. A lot of Fallout 4 bugs are actually the result of other mods doing things they're not supposed to. Thank you and we hope you have a better Fallout 4 experience! If your bugs is of the more important variety, such as a broken quest, broken settlement mechanics, broken perks, etc, you should also submit the report of your issue to Bethesda as well. Use their feedback form to do so and provide them as much detail as you would us. We would all prefer the bigger things to be fixed by them, right? (Note that all fixes are retroactive unless otherwise noted) Frequently Asked Questions - BUGS Frequently Asked Questions - About the Project Mods Made Obsolete by the UFO4P UFO4P Fixes Defend The Castle (MinDefendCastle) was getting stuck and not advancing the attack waves after the first due to a bad edit to the death tracker on one of the quest aliases. (Bug #25860) For reasons unknown, the animation fix for Railroad Stealth Boys was causing the game to remove a regular Stealth Boy from your inventory instead of the correct one. (Bug #26170) Fixes done in TrapThistleScript have been reworked due to the fact that they appear to be leaving behind radiation traps that were deleted. This modifies Bug #23367 and Bug #20688. An old edit to fix a gap at Croup Manor was breaking the precombs there and has been removed. To cover the gap, which is too large to ignore, a flat rock of sufficient size was placed to cover it instead. (Bug #26304) Audio Fixes One of Parker Quinn’s audio lines mistakenly merged the second part of the dialogue topic in with the first, which resulted in three sentences being played twice. The audio for the first part of the dialogue topic has been trimmed to fix this issue. (Sound\Voice\Fallout4.esm\NPCMParkerQuinn\00083F77_1.fuz) (Bug #25690) Minutemen Radio audio line that had the last word partially cut off. This has been corrected by replacing it with a duplicate audio sample in the game that didn’t have this issue. (Sound\Voice\Fallout4.esm\NPCMMinuteMenRadioVoice\00217A93_5.fuz) (Bug #25758) One of the female player character's audio lines that can play when trading with a companion didn’t match the subtitle text or the corresponding male player character’s audio line. This has been corrected by replacing it with a duplicate audio sample in the game that didn’t have this issue. (Sound\Voice\Fallout4.esm\PlayerVoiceFemale01\0011CD97_1.fuz) (Bug #25901) Diamond City security guard audio line that would say "Really, pal. Stealing?" instead of "Really? Stealing?" like the sample for the other voice actor. It was also intended for the female player character, so having the "pal" part in the audio recording was done in error. (Sound\Voice\Fallout4.esm\GuardMaleDiamondCity01\000D1513_1.fuz) (Bug #25961) Item Fixes Inst302SynthRoomTrigger did not have the Health property filled in as required. (Bug #25833) Right Leg Barbaric Staggering Plate (DLC01Bot_Legs_Sentry_Armor_Wasteland08_Right) was missing the knockdown effect it's supposed to have to match the left leg. (Bug #25385) Right Leg Warmonger Staggering Plate (DLC01Bot_Legs_Sentry_Armor_Wasteland10_Right) was missing the knockdown effect it's supposed to have to match the left leg. (Bug #25385) DLC01Bot_Torso_Sentry_Shoulder_Null_Right should be labeled as "No Right Shoulder Mod" and also should not be stating it launches cluster bombs since it does no such thing. (Bug #25384) LoadElevatorPanelHiTech, LoadElevatorPanelPublic, LoadElevatorPanelUtility, LoadElevatorPanelVault: these items were missing the "deactivated message" property on LoadElevatorPanelScript (Bug #25574). TrapRadiation: The script on this trap was missing a property for the items to be added to the player's inventory upon disarming the trap. This fix also required a modification to TrapRadiationScript because it was expecting a MiscItem property and thus did not accept the (already existing) leveled list that specified these items (Bug #25639). Child of Atom Simple Rags (ClothesChildofAtom2), Short Rags (ClothesChildofAtom3), Long Brown Rags (ClothesChildofAtomBrown), Brown Rags (ClothesChildofAtomBrown2), Short Brown Rags (ClothesChildofAtomBrown3), Long Green Rags (ClothesChildofAtomGreen), Green Rags (ClothesChildofAtomGreen2), and Short Green Rags (ClothesChildofAtomGreen3) did not return any cloth when scrapped. They should return one piece like other similar clothing items. (Bug #25995) Gunner Harness (Armor_GunnerRaider_Underwear2) and Gunner Guard Outfit (Armor_GunnerGuard_UnderArmor) did not return any leather when scrapped. They should return one piece like other similar clothing items. (Bug #26078) Location Fixes WestingEstateExt, WRVRBroadcastCenterExt, Wilderness (0000E597), Wilderness (0000E598): Worldspace cells that had incorrect water type settings. (Bug #25700) Mesh Fixes The Cryolater's fusion core is inserted backward. (meshes\weapons\Cryolator\CryolatorLoad.nif, meshes\weapons\Cryolator\Cryolator_1.nif) (Bug #24743) Quest Fixes If the player is kicked out of the Institute after reporting back to Father in The Battle of Bunker Hill (Inst302) the residents of Bunker Hill will be stuck in the cowering position forever because the secondary combat tracker is never shut down. (Bug #25869) Invalid DN084_MassFusion02_LabWindowEnableMarker property removed from DN084. (Bug #25848) Invalid DialogueInstituteLokenAyo1 property removed from InstM03. (Bug #25837) Invalid DialogueInstituteLokenAyo1 property removed from InstM03Starter. (Bug #25835) A scene involving Vertibirds during The Battle of Bunker Hill (Inst302Combat) was not able to complete properly because the game was trying to change the value on a global variable that had been incorrectly marked as a constant. (Bug #25830) Invalid SynthPortal1 property removed from Inst302Combat. (Bug #25829) Invalid property removed from MinutemenCentralQuest dialogue. (Bug #25991) BoSKickOut: Flagged an alias as optional, so the scripts can clear it as intended (Bug #25723). BoSM04: Fixed a null-pointer property (Bug #25722). BoS301: Removed some lines from the stage 90 fragment that were referencing a non-existing objective (Bug #25692). DialogueInstituteReactScene: Fixed a quest property that was erroneously pointing to a wall safe and removed a line from the stage 5 fragment that tried to set a stage on a non-existing quest (Bug 25339). DLC04_NUK001_CrowdManager: Fixed several null-pointer properties (Bug #25643). DLC04GZMainQuest: Fixed several null-pointer properties (Bug #25649). DLC04MQ01: Fixed a null-pointer property (Bug #25632). DLC04GZNukaGalaxy: Fixed three null-pointer properties (Bug #25650). DLC04MQ01Gauntlet: Fixed an issue where the quest script tried to animate an elevator in unloaded area. The script now sets a bool on the elevator script that lets the elevator run the required animations if it loads for the next time (Bug #25645). DLC04RECampCT03: Fixed three null-pointer properties (Bug #25655). DNMasterQuest: Fixed an issue with the condition checks on ElevatorGoingUpDownScene that could result in the wrong announcer message being played (i.e. "going up" if the elevator was going down and vice versa) (Bug #25517). FFGoodneighbor07: Fixed several lines in the quest fragments that were mistakenly calling ChangeAnimArchetype() instead of ChangeAnimFaceArchetype() to change the AnimFaceArchetypes on various actors (Bug #24838). InstSynthCreation: Missing 3D check added on scene fragment SF_InstSynthCreationScene_001AC0CE (Bug #25340). InstM01: Flagged an alias as optional, so the scripts can clear it as intended (Bug #25765). MQ206: Fixed two null-pointer properties and removed a line from the stage 50 fragment that tried to start a non-existing scene (Bug #25337). MQ302Min: Modified the fill conditions on three aliases to fix an issue where these aliases remained empty because they were setup to fill with actors from aliases on another quest that had not started running when this quest did (Bug #25420). REAssaultSC15_FactionBoSvsInstRelay, REAssaultSC10_FactionMMvsInstRelay: Missing properties added on quest aliases (Bug #25699). RR201: Fixed an issue in the stage 500 fragment where two script functions were called in the wrong order (Bug #25611). Vault81Tour: Invalid properties removed (Bug #25544). Vault81Tour: Removed an invalid property from scene TourHydroponicScene (Bug #25546). InstM01Post [00198B8E, 00198B8F]: Two hello topics have incorrect condition checks that were intended to make sure the Sole Survivor is female before playing. (Bug #25817) DialogueDiamondCitySecurity [000D1513]: Dialog topic with an incorrect condition check that was intended for the female Sole Survivor instead of the male Sole Survivor. (Bug #25961) Inst305Post [000FB0DF]: A hello topic with a missing condition check to make sure that Dr. Li has not left the Institute before it plays. (Bug #25867) Papyrus Fixes PerkMagHuntsmanScript: Due to a failed safeguard and some really stupid unnecessary math operations, the script was allowing the ExtraMeatChance to drop by 100 every time the Wasteland Survival Guide #9 was activated. This caused the perk to fail to work correctly. (Bug #26274) Inst302InteriorTriggerScript: No sanity check to make sure the alias is filled before being checked for a dead actor. (Bug #25870) QF_Inst305_000A274B: Stage 60 is not making sure the LawrenceHiggs alias is filled before attempting to perform operations on it. (Bug #25858) QF_MinVsInst_00055BE4: Stage 60 is attempting to disable a non-existent object. (Bug #25856) BoS303ReactorTriggerScript: No sanity check on BoS303IngramAlias before trying to evaluate an AI pack. (Bug #25854) QF_DN084_0006D646: Stage 360 is trying to shut down a scene that doesn't exist. (Bug #25853) QF_InstMassFusion_0015BD39: Stage 50 is trying to complete a non-existent objective. (Bug #25851) QF_MS13Thugs_000838AD: Stage 10 was attempting to enable NPCs in a reference collection but was using the wrong index values to do this. (Bug #25820) DN136_RemoveRadiationTriggerScript: Script was incorrectly set up to use integers for healing radiation on the player when it should be computing it in floats. This causes fractional radiation values to fail to heal properly. (Bug #25784, Bug #24102) AbLegendaryScript: Check added to avoid event registration for unbound script instances (Bug #25921). DeathclawRaceScript: Checks added to bail out if the magic effect this script is running on expires (Bug #25962). Default2StateActivator: Check added to bail out of the setup function if the reference this script is running on is disabled (Bug #25638). DLC03:CreatureAreaAttackFXScript: Checks added to bail out if the magic effect this script is running on expires (Bug #25658). DLC04:DLC04_GZStarCorePanelScript: Fixed an animation graph error (Bug #25653). DLC04:DLC04MQ01GauntletQuestScript: Added sanity checks and fixed an issue where an array was cleared before the script had finished with running stuff on the elements in that array (Bug #25640). DLC04:DLC04RideControllerGenericScript: Removed several lines that tried to stop a sound instance which was always invalid (Bug #25634). Also added a missing 3D check (Bug #25651). HackerHolotapeMaster: Added checks to stop any further actions (and avoid errors) in cases where the player inserts a holotape into a non-matching terminal (e.g. using the turret override holotape on a terminal with no turrets linked etc.) (Bug #25610). InstituteTeleportQuestAliasScript: Added sanity checks for 'none' locations (Bug #25542). InstKickOutQuestScript: Added a check to prevent this script from trying to delete an input enable layer that was never created (Bug #25415). MQ302Script: Removed several lines that were registering for events that cannot be handled by this script (Bug #25419). REScript: Check added to bail out of the dead count tracking procedures if the array required for this purpose has not been set up. This was necessary because some quests are misusing the 'Track Death' flag on the RE alias scripts to flag aliases for dead count tracking by other procedures than those provided by REScript (Bug #26106). SynthCrippleMeleeScript: Checks added to bail out if the magic effect this script is running on expires (Bug #25570). Terminal Fixes DLC04MQ00ControlTerminal: Removed two invalid properties (Bug #25631). DN056_ExamRoomTerminal: Fixed a null-pointer property (Bug #25543). DN136_BioTerminalSub02: Fixed a null-pointer property (Bug #25600). MQ206HolotapeTerminalEntry: Fixed a null-pointer property (Bug #25411). MQ206HolotapeTerminalEntry_RR: Fixed a null-pointer property (Bug #25338). Placement/Layout/Ownership and other World Object Fixes 05005301, 05004C43: Static collections with erroneously applied Havok disable script. (Bug #26014) [NR] 0600A188: Power generator that should not have had the FusionGeneratorSCRIPT attached to it since it does not have its own fusion core. (Bug #25642) 001829FB: Dr. Priscilla Penske's sandbox marker in the Hydroponics Lab was extended too far below the floor causing her to get stuck in it sometimes. (Bug #25619) 001103AA: Removed invalid property. (Bug #25545) 00181781: Bad ragdoll data on the object caused it to fall to the ground in an unnatural way. (Bug #25279) 001F9F18: Car sitting too low on a bridge and falling through because of it. (Bug #25220) 071533A1: Brick wall duplicated to cover a piece of floating dirt. (Bug #23799) 0003EFEF: Chained door missing necessary sound properties. (Bug #25998) 0604C797, 0604C798: Properties modified on AttractionObjectScript to avoid errors if the script tries to enable or disable these references (Bug #25652). 0602941E: Invalid script properties removed from a protectron (Bug #25648). 00190B5A: Spotlight light that was mistakenly enable-parented (Bug #25541). 002170FF: Bottom floor property corrected on elevator (Bug #23149). 0020E213, 03049283: Obsolete triggers that have been permanently disabled (Bugs #25656, #25698). 03018F48, 0302D0BA, 0302DAC2, 03050187, 06029CC3, 0602F365, 060381CA, 06039052, 06039095, 0604064F, 06040650, 06041454, 06041455, 06041456, 06041457, 06050DAB, 06050DAD, 06050DAE, 06050DAF, 06050DB2, 06050DB3, 06050DB4, 06050DB5: Static objects with a DisableHavokOnLoadScript attached. These scripts have been removed (Bug #25636). [NR] 0010B97C, 0010B97D, 0010B97E, 0010B97F: Misplaced high-tech file cabinets. (Bug #25582) [NR] 000B37D0, 000B37D1, 000B37E1: Misplaced hard hats. (Bug #25625) 07027E57, 07027E58, 07027E59, 07027E5A: Wood pallets placed underneath floating crates. (Bug #25625) 001A6989: Floating mining helmet. (Bug #25896) 0023819A: Misplaced auto part seat. (Bug #25896) 00248FF9: Misplaced super mutant armor. (Bug #25900) 000EBE07, 000F4332, 000F4338: Misplaced keys. (Bug #25919, Bug #25537) 000AF0FC, 00227502, 00227503, 00227504, 00227505, 00227506, 00227507, 00227508, 00227509: Misplaced caps. (Bug #25947, Bug #25919) 00227446, 0022744A: Misplaced mods boxes. (Bug #25947) 000A2CB0: Misplaced bobby pin. (Bug #25952) 001B5DC5: Misplaced locker. (Bug #25968) 000855C0: Misplaced chems box. (Bug #25971) 001BA4B4, 00218201: Misplaced plastic bins. (Bug #25983, Bug #25968) 001E8271, 001E8272: Misplaced hubflower plants. (Bug #25989) 001FB9CD: Misplaced motorcycle. (Bug #25990) 0009BCE7, 0009BCE8, 0009BCED, 0015A0B6: Misplaced oil lamps and their light sources. (Bug #25997) 001008A3, 00182875, 0020BB8E: Misplaced oxygen tanks. (Bug #26000, Bug #25996) [NR] 000707CE, 001A8F8A: Misplaced footlockers. (Bug #26023, Bug #25896) 00098621, 00098A01, 000A2CB1, 000BEF4E, 00183D97: Floating bobby pin boxes. (Bug #26024, Bug #25983, Bug #25952, Bug #25548) 0604AA52, 0604AA53: Misplaced fluid storage units. (Bug #26025) [NR] 06020CAD: Misplaced cigarette machine. (Bug #26028) 0005568F, 000F4333, 000A7E86, 001440F0, 0019536D, 001A7670, 002194E6: Misplaced caps stashes. (Bug #26030, Bug #25997, Bug #25983, Bug #25919, Bug #25896, Bug #25737) 001A4B28, 001A7678, 001BA482, 001BA483, 00209BBD, 0020B5B9, 0020B5BA, 0020B5BB: Misplaced books and magazines. (Bug #26030, Bug #25996, Bug #25968) 002176B7: Misplaced Vault-Tec lunchbox. (Bug #26030) 000986D6, 060426D6: Misplaced lunch pails. (Bug #26036, Bug #25983) 00209169: Floating auto part steering wheel. (Bug #26039) 0001D39A, 0008EEF1, 0008EEF2, 0008EEF3, 0008EEF4, 0008EEF5, 0008EEF6, 0008EEF7, 0008EEF8, 0008EEF9, 0019B244, 0019B245, 001C143E: Misplaced ammo. (Bug #26044, Bug #25900, Bug #25896, Bug #25540) 000EFB1F, 00124616, 00125575, 0022B39B: Misplaced wooden crate containers. (Bug #26048, Bug #25548) 001CACD7: Misplaced lobster float. (Bug #26050) 00024340, 0007DB86, 0007DB9A, 001505F5, 06032701, 06032721: Misplaced Nuka-Cola vending machines. (Bug #26054, Bug #26008, Bug #25696, Bug #25625) 07027E5B, 07027E5C: Trash piles placed underneath floating crates. (Bug #26055) 00021A49, 00021A56: Misplaced office file cabinets. (Bug #26057) 001084B8: Floating static wooden crate. (Bug #26057) 001A0CDA, 001AB81C, 001AB871, 001AB876: Misplaced weapons and armor workbenches. (Bug #26057, Bug #26044, Bug #25896) 0006F0A8, 0016501F, 001667AB, 00209179: Misplaced folders. (Bug #26058, Bug #26039, Bug #25891) 0001D399, 0003B71C, 0008023A, 00086698, 000866A9, 000866AA, 000866F4, 0008EF6C, 0009463A, 0009466C, 00094697, 000946E2, 000946EC, 000946F2, 00094AFE, 00098CDC, 0009FA5B, 000AF035, 000FB0DF, 000FB159, 000FE6BB, 000FE6BC, 00165150, 00165151, 0017B740, 0017B643, 00182823, 0018284B, 00182858, 001876BC, 001876C4, 0019B0EC, 00208A59, 00209167, 00209168: Misplaced wooden boxes. (Bug #26066, Bug #26065, Bug #26064, Bug #26063, Bug #26046, Bug #26044, Bug #26039, Bug #26030, Bug #26008, Bug #26000, Bug #25988, Bug #25983, Bug #25896, Bug #25540, Bug #25537) 00063780, 00082411, 0008AD6E, 000EDF3F, 001A5605: Misplaced coolers. (Bug #26067, Bug #26035, Bug #25896, Bug #25539, Bug #25537) 000EE010: Misplaced explosives box. (Bug #26067) 000EE013, 000FAE2F, 0020C2A1: Misplaced corpses. (Bug #26067, Bug #26063, Bug #25549) [NR] 000EDED6, 000EDED7, 000EDEF4, 000EDF19, 000EDF1A: Misplaced washers and dryers. (Bug #26067) 000A2CF8, 000A7E81, 000EE012, 0012559D, 0019D7C3, 001BFBD0: Misplaced ammo boxes. (Bug #26070, Bug #26067, Bug #26045, Bug #26041, Bug #25983, Bug #25548) 0009D112, 0018284E, 0018285C, 0018285D, 00182891, 001C239F: Misplaced traffic cones. (Bug #26072, Bug #26000, Bug #25983) 00186373, 001BFC84, 0603B3CE: Misplaced news stands. (Bug #26072, Bug #26054, Bug #26038) 0013BF1E, 00156CD6, 00191684, 0024870A: Misplaced trunks. (Bug #26073, Bug #26061, Bug #26029, Bug #25900) 0001B058, 0001B05E, 0001B05F, 0001B060, 0001B061, 0001B062, 0001B068, 0001B06D, 0001B08B, 0001B08C, 0001B08D, 0001B08E, 0001B0A4, 0001B0B7, 0001B0B8, 0001B0C5, 001B5A60, 0001B6A7, 0001B6A8, 0001D39B, 0001FEEB, 0001FEEC, 00021A47, 00021A52, 00021A53, 00021A54, 00027F65, 00027F66, 00027F68, 0002D27B, 0003A84E, 0003A84F, 0003A861, 0003A8CA, 0003ABE6, 0003ACEC, 0003ACED, 0003ADFF, 0003AE4A, 0003AE5C, 0003AE5D, 0003AE62, 0003AE63, 0003AE69, 0003AE6C, 000EAE6E, 000EAE6F, 0003AE70, 0003AE9D, 0003AE9E, 0003AE9F, 0003AEA0, 0003AEA9, 0003AEB9, 0003AF3D, 0003AF71, 0003AF72, 0003AF73, 0003AF75, 0003AF79, 0003AF85, 0003B170, 0003B240, 0003B242, 0003B4E7, 0003B549, 0003B558, 0003B559, 0003B561, 0003B563, 0003B564, 0003B566, 0003B567, 0003B56B, 0003B56C, 0003B56D, 0003B56F, 0003B570, 0003B574, 0003B576, 0003B57A, 0003B57C, 0003B57D, 0003B580, 0003B581, 0003B582, 0003B611, 0003B63C, 0003B649, 0003B64A, 0003B64C, 0003B64D, 0003B671, 0003B71F, 0003B720, 0003B721, 0003B724, 0003B731, 0003B844, 0003B847, 0003B99F, 0003BA74, 0003BA76, 0003BA7C, 0003BA84, 0003BA85, 0003BA94, 00045350, 0004538B, 00045795, 0004648B, 00049EA0, 0004A08A, 0004A08C, 00055690, 00055692, 00055694, 00055695, 00055696, 00055697, 00055698, 00055770, 00055771, 00056BC5, 00057AAF, 00057AB3, 00065537, 000610AF, 000646D7, 000646D9, 000661D9, 0006B5DB, 0006B5DC, 0006B5DF, 0006B5E0, 0006B5E1, 0006C1AE, 0006F0AA, 0006F0AD, 0006F0AE, 0007332B, 00073386, 00074335, 000743A4, 000743E6, 000743E9, 0007555C, 0008017B, 00080239, 0008023E, 0008023F, 00080242, 00080243, 00080244, 00080252, 00080253, 0008280A, 00086618, 00086619, 0008661A, 0008661B, 0008661C, 000866B7, 000866FA, 000866FB, 000866FC, 000866FD, 000866FE, 000866FF, 000870F5, 000870F8, 00087165, 0008ADB2, 0008ADB4, 0008ADB6, 0008ADB9, 0008ADBA, 0008ADBC, 0008ADC0, 0008ADC1, 0008ADC2, 0008ADC3, 0008B5A7, 0008B5A9, 0008B5AB, 0008EE3B, 0008EE3C, 0008EE3D, 0008EEDE, 0008EEDF, 0008EF40, 0008EF41, 0008EF44, 0008EF6E, 0008EF70, 0008EF72, 0008FD75, 00093646, 00093EFC, 00093EFF, 00093F00, 00093F10, 00094697, 000946B8, 000946C8, 000946DE, 000946DF, 000946F5, 000946F6, 00094716, 00094717, 00094719, 0009471A, 0009605D, 000961BA, 0009859D, 000985BA, 000985BC, 00098671, 0009867B, 00098684, 00098685, 000986B6, 000986B8, 000986B9, 000986BB, 000986D4, 00098A77, 00098ABF, 00098AC1, 00098B68, 00098C26, 00098CE1, 00098DCB, 00098DEF, 0009D14A, 0009D156, 0009D15A, 0009D1ED, 0009D1EE, 0009D1FF, 0009D24C, 0009D24F, 0009D250, 0009D252, 0009F9E8, 0009F9ED, 0009FAA9, 0009FA01, 0009FAD9, 0009FADA, 0009FB01, 000A2CAF, 000A7E41, 000ACA47, 000ACA4E, 000ACA4F, 000ADA49, 000ADA55, 000ADCD7, 000ADCD8, 000ADCD9, 000ADCF0, 000ADCF1, 000ADD12, 000ADD15, 000ADD16, 000AEFA4, 000AEFA5, 000AF0AF, 000AF123, 000AF12C, 000AF282, 000B017F, 000B0198, 000B01EA, 000B01EF, 000B01F0, 000B01F1, 000B01F2, 000B01F3, 000B01F4, 000B01F6, 000B01F7, 000B01FB, 000B01FE, 000B01FF, 000B0209, 000B020A, 000B025D, 000B025F, 000B0260, 000B3816, 000B3817, 000B3818, 000B381A, 000B381B, 000B381C, 000B381D, 000B381E, 000B381F, 000B3820, 000B382F, 000B3853, 000B3854, 000B3855, 000B3856, 000B3857, 000B3858, 000B3859, 000B3860, 000B3862, 000B3863, 000B3865, 000B3867, 000B3868, 000B3869, 000B386B, 000B3BD8, 000B3C1A, 000B3D86, 000B8692, 000B86B5, 000BAFBA, 000BEF38, 000BEF3B, 000BEF3C, 000BEF3D, 000BEF3E, 000BEF3F, 000BEF40, 000BEF41, 000BEF42, 000D613B, 000E0DC9, 000E0DCB, 000E0DE3, 000E0DEC, 000E0DED, 000E0DEE, 000E0DEF, 000E0DF9, 000E721F, 000EB578, 000EB579, 000EB5F0, 000EB5F1, 000EB5F2, 000EDED8, 000EDEE7, 000EFBE2, 000EFBE4, 000EFBE5, 000EFBE6, 000FB047, 000FB0E0, 000FB104, 000FB109, 000FB112, 001008BF, 001008C0, 001008C3, 001008C4, 001008C7, 001008CC, 0010C7C2, 0010C7C4, 0010C7C5, 001233B0, 001233B1, 001233B2, 001233B3, 001233B4, 001233B5, 001233B7, 00128B68, 00128B6B, 00128B76, 001239C2, 001239C3, 0012DCB9, 0013BED7, 0013F790, 0013F793, 0013F798, 001440F3, 001440F4, 0014724D, 0014726B, 00147275, 0015A1B1, 0015A1B2, 0015A1B5, 0015A1B6, 0015A1C5, 0015A1C6, 0015A1C9, 0015B82D, 0015B840, 0015B842, 0015D583, 0015DCD5, 0015F75A, 0016501D, 00165020, 00165021, 00165041, 00165042, 0016504B, 0016504D, 00165055, 00165093, 00165094, 00165098, 00165099, 00165152, 00165153, 00165154, 00165155, 00165156, 0016516B, 00165173, 001667A7, 001667A9, 001667AA, 001667C2, 001667D2, 001667AA 00166818, 0016681A, 0016681B, 0016681D, 0016681E, 0016681F, 00166820, 00166821, 00166839, 0016683A, 0016683B, 00166873, 00166885, 00166887, 00171756, 00171757, 00171758, 00173F5F, 00173F60, 0017B637, 0017B63B, 0017B643, 0017B644, 0017B645, 0017B646, 0017B6FD, 0017B741, 0017B742, 001827F4, 00182804, 0018280C, 00182830, 00182835, 00182846, 00182848, 0018284F, 00182851, 00182865, 00182866, 00182867, 00182869, 0018286A, 0018286B, 0018286C, 0018286D, 00182885, 00182887, 00182894, 001828A0, 00183D94, 00183DA6, 00183F7D, 0018BD3E, 0018BD3F, 0018EBB5, 0019749D, 001974AB, 00199018, 0019AF40, 0019AF45, 0019AF46, 0019AF80, 0019AF81, 0019AF82, 0019B0EC, 0019B0ED, 0019B0EE, 001A54CA, 001A54D5, 001A54E5, 001A54E6, 001A54E7, 001A54EA, 001A550E, 001A550F, 001A5510, 001A610D, 001A6119, 001A611E, 001A612B, 001A612C, 001A6130, 001A6183, 001A6188, 001A6841, 001A6842, 001A68F7, 001A7671, 001A7673, 001A7CDB, 001AB81D, 001AB872, 001AB873, 001AB877, 001AB878, 001AD872, 001AEEF4, 001AEEF5, 001AEEF6, 001AEEF7, 001B5AB8, 001B5D9A, 001B5D9F, 001B5DF3, 001B8BB2, 001B989F, 001B98A0, 001B9A6E, 001B9A9F, 001B9AA2, 001BA4D6, 001BA4DE, 001BA585, 001C619E, 001C619F, 001C6C79, 001C6C7A, 001C6C7B, 001C6C7C, 001C6C7D, 001C6C7F, 001C6C81, 001C8F46, 001C8E9E, 001C8E9F, 001C8FA4, 001CAF6D, 001CAF81, 001CB71D, 001D1A3F, 001D1A40, 001D1A41, 001D1A42, 001D28B5, 001EB181, 001EB182, 001EB183, 001EC49C, 001EC4A1, 001EC4A2, 001EC4A6, 001EC4A7, 001EC4A9, 001EC4AA, 001EC4B9, 001EC4C1, 001EC4C2, 001EC4C3, 001EC4C4, 001EC4E5, 001EC4E6, 001EC4E7, 001EC4E8, 001EC4E9, 001EC4F6, 001F06A9, 001F06AA, 001F06AB, 001F2B79, 001F2B7A, 001F2B7B, 001F2B7C, 001F2B7D, 001F2B83, 001F2B88, 001F2B89, 001F2BF9, 001F2BFA, 001F2C12, 001F2C1E, 001F2C1F, 001F2C29, 001F2C35, 001F2C44, 001F2C55, 001F2C56, 001F2C45, 001F2C57, 001F2C58, 001F2C59, 001F2C87, 001F2C94, 001F2CCF, 001F2CD0, 001F2CE4, 001F2CF4, 001F2D0B, 001F2D0C, 001F2D0D, 001F2D2A, 001F2D2B, 001FB9A5, 001FB9A9, 001FE470, 001FE471, 001FE472, 001FE477, 001FE478, 001FE48C, 001FFE1B, 001FFE1F, 001FFE24, 002080A5, 002080A7, 002080A8, 002080BD, 002080BE, 002084B9, 00208A4C, 00208A4D, 00208A4E, 00208A4F, 00208A50, 00208A55, 00208A7B, 00208A7F, 00208A7D, 00208AEA, 00208AEB, 00208AEF, 00208C99, 00208C9A, 00208E4E, 00208E4F, 00208E50, 00209143, 00209163, 0020916A, 0020916B, 0020916C, 0020916D, 0020916E, 00209144, 00209145, 00209161, 00209162, 0020917A, 0020917B, 002091B2, 002091B4, 002091BB, 002091BC, 00209BC0, 0020BAA3, 0020BAAA, 0020BAAE, 0020BAB3, 0020BAB4, 0020BAC7, 0020BACD, 0020BAD9, 0020BAF2, 0020BAF3, 0020BAF8, 0020BAFF, 0020BB03, 0020BB35, 0020BB48, 0020BB5B, 0020BB7C, 0020CC4A, 0020CCC5, 00210F5C, 00210FDC, 00210FDF, 00210FED, 00210FEE, 00210FEF, 00211026, 00211027, 0021102F, 00218E1E, 00218E21, 00218E22, 002194B7, 0021983E, 00220F6C, 00222B96, 00223252, 00223270, 0022743E, 0022743F, 00227440, 00227442, 00227444, 00227445, 00227448, 00227449, 0022744C, 00227455, 00227456, 00227457, 00227470, 00227471, 00227472, 00227473, 00227474, 00227475, 00227476, 00227480, 00227485, 00227486, 002274FD, 002274FE, 002274FF, 00227500, 00227501, 0022B9B4, 0022C60B, 0022C60C, 0022C60D, 0022C60E, 0022C60F, 0022DDD6, 0022DDD9, 0022DFE1, 0022DFE2, 00230CCD, 00238748, 00238749, 0023D0FC, 0023D0FD, 0023D0FE, 0023D0FF, 0023D100, 0023D101, 0023D102, 0023D103, 0023D105, 0023D107, 0023D10D, 0023D111, 0023D117, 0023D141, 0023D143, 0023D144, 0023D148, 0023D149, 0023D154, 06022B1D, 06022C4E, 0603BA9B, 060426E4, 060426E5, 0604281E, 060469AD, 060469AE, 0604C7DF, 0604C7E0: Various misplaced junk items. (Bug #26074, Bug #26073, Bug #26071, Bug #26068, Bug #26067, Bug #26065, Bug #26064, Bug #26063, Bug #26060, Bug #26059, Bug #26058, Bug #26057, Bug #26056, Bug #26055, Bug #26054, Bug #26053, Bug #26052, Bug #26048, Bug #26047, Bug #26046, Bug #26045, Bug #26044, Bug #26042, Bug #26039, Bug #26037, Bug #26036, Bug #26034, Bug #26033, Bug #26031, Bug #26030, Bug #26029, Bug #26027, Bug #26024, Bug #26023, Bug #26008, Bug #26006, Bug #26000, Bug #25997, Bug #25996, Bug #25990, Bug #25988, Bug #25983, Bug #25970, Bug #25968, Bug #25967, Bug #25952, Bug #25947, Bug #25946, Bug #25919, Bug #25900, Bug #25896, Bug #25891, Bug #25625, Bug #25581, Bug #25548, Bug #25540, Bug #25539, Bug #25538, Bug #25537) 0003A849, 0003AE49, 0004639F, 000985D7, 000985D8, 000986A3, 00098A43, 00098B14, 00098B2F, 00098CBF, 00098CC0, 00098E0F, 0009D203, 000A7E3E, 000B8605, 000B864F, 000EDEF3, 0010794F, 0019AF93, 0019AF9A, 001B5E2F, 001B5E31, 001B8B6C, 001BA48E, 001CB8DA, 001D966E, 00208E86, 0020B856, 0020BAE6, 0020BB4D, 0020CC13, 0020CC15, 00210FD9, 00218219, 00219399: Misplaced static trash cans. (Bug #27074, Bug #26067, Bug #26043, Bug #26039, Bug #26030, Bug #26027, Bug #26000, Bug #25996, Bug #25983, Bug #25896, Bug #25625, Bug #25540) 0003E2BC, 000ACB69, 000BEF39, 0012F038, 0013BF12, 001715C3, 001A6886, 001A6887, 001A6888, 001A6889, 001A688A, 001A688B, 001A688C, 001A68D3, 001A68D4, 001A698C, 001A698D, 00220F6D: Misplaced clothing items. (Bug #26074, Bug #26073, Bug #26044, Bug #26024, Bug #25952, Bug #25896, Bug #25891, Bug #25625) 00046A3A, 00046A3C, 000855BE, 0008ADB3, 0008ADB5, 0008ADB7, 0008ADBB, 0008ADBD, 0009BCD0, 0009BCD1, 000B85B5, 000B85B6, 000EDE73, 000EDE9E, 0011E3CF, 0011E3D0, 001255B5, 001255B7, 00172979, 001A3212, 001EB15E, 001F2B90, 001F2B91, 0023981F: Misplaced furniture. (Bug #26074, Bug #26070, Bug #26067, Bug #26006, Bug #25997, Bug #25952, Bug #25946, Bug #25896, Bug #25625, Bug #25548) 00055691, 00063772, 00064834, 0008EF6F, 00091099, 00098B63, 0009BCD2, 0009D152, 000ECABC, 000FE612, 00100897, 0011E44B, 001D1097, 00208C7F, 00208DFC, 00224079: Misplaced toolboxes. (Bug #26074, Bug #26070, Bug #26068, Bug #26044, Bug #26039, Bug #26032, Bug #26008, Bug #26000, Bug #25997, Bug #25983, Bug #25896, Bug #25548, Bug #25540, Bug #25536) 00055693, 0013F785, 00166838, 001B989E, 00223153: Misplaced cardboard boxes. (Bug #26074, Bug #25968, Bug #25947, Bug #25896, Bug #25891) 0008241B, 0018FA6F, 0018FA70, 0018FAB0, 0018FAB1, 0018FAB5, 00191681, 00210FF4: Misplaced suitcases. (Bug #26074, Bug #26061, Bug #26060, Bug #26035) 00096255, 0009625C, 000F1D5C, 000F1D5D, 00134CEC, 0013A05F, 001B2829, 001B8AB6, 001F5EC2, 001FAE4B, 00209B4C, 0602C70B, 060366BF, 0603B166, 06040541, 06046DB4: Misplaced trash can containers. (Bug #26074, Bug #26071, Bug #26069, Bug #26062, Bug #26055, Bug #26054, Bug #26052, Bug #26026, Bug #26025, Bug #25996, Bug #25968, Bug #25581) 00098AC4, 001D42A0, 001D42A1, 0023F425, 0023F436, 0023F437: Misplaced explosives. (Bug #26074, Bug #26030, Bug #25983, Bug #25737) 00186372, 0023D651: Misplaced mailboxes. (Bug #26074, Bug #26072) 001B359C: Misplaced milk vending machine. (Bug #26074) 0020316F: Misplaced mutfruit plant. (Bug #26074) 0022FA03, 0022FA04: Floating cash registers. (Bug #26074) 00046488, 000986C5, 000E56D8, 0015DCD6, 0018287F, 001C144E, 001D28C4, 001D8F71, 001D8F77, 0021A148: Misplaced weapons. (Bug #26075, Bug #26074, Bug #26063, Bug #26057, Bug #26051, Bug #26047, Bug #26000, Bug #25983, Bug #25968) 0001FF59, 0001FF5B, 0001FF5E, 0001FF64, 0001FF6A, 0001FF71, 00024341, 00024342, 00024343, 00024344, 00024345, 00024346, 0002FF30, 0002FF31, 0002FF32, 0002FF37, 0002FF3B, 0002FF3F, 00077B1F, 00077B20, 00077B21, 00077B22, 00077B23, 00077B24, 0007BD94, 0007BD95, 0007BD96, 0007BD97, 0007BD98, 0007BD99, 0007DB87, 0007DB88, 0007DB89, 0007DB8A, 0007DB8B, 0007DB8C, 000801E0, 000801E1, 000801E2, 000801E3, 000801E4, 000801E5, 0009F9F0, 0009F9F1, 0009F9F2, 0009F9F3, 0009F9F4, 0009F9F5, 0010B8F6, 0010B8F7, 0010B8F8, 0010B8F9, 0010B8FA, 0010B8FB, 0011ABEB, 0011ABEC, 0011ABED, 0011ABEE, 0011ABEF, 0011ABF0, 0011AC07, 0011AC09, 0011AC0A, 0011CC8E, 0011CC91, 001505EF, 001505F0, 001505F1, 001505F2, 001505F3, 001505F4, 00165141, 001651452, 001651453, 001651454, 00165145, 00165146, 001C64C5, 001C64C6, 001C64C7, 001C64C8, 001C64C9, 001C64CA, 0602654B, 0602654C, 0602654D, 0602654F, 06026550, 0602844A, 0602844B, 0602844C, 0602844D, 0602844E, 0602844F, 060284F1, 060284F2, 060284F3, 060284F4, 060284F5, 060284F6, 0602B77B, 0602B77C, 0602B77D, 0602B77E, 0602B77F, 0602B780, 0603267A, 0603267B, 0603267C, 0603267D, 0603267E, 0603267F, 060326FB, 060326FC, 060326FD, 060326FE, 060326FF, 06032700, 0603271B, 0603271C, 0603271D, 0603271E, 0603271F, 06032720, 0603B109, 0603B10A, 0603B10B, 0603B10C, 0603B10D, 0603B10E, 0603BCEB, 0603BCEC, 0603BCED, 0603BCEF, 0603BCF0, 0603FAE2, 0603FAE3, 0603FAE4, 0603FAE6, 0603FAE7, 06042841, 06042842, 06042843, 06042844, 06042845, 06042846: Nuka-Cola bottles misplaced in vending machines. (Bug #26076, Bug #26055, Bug #26054, Bug #26039, Bug #26035, Bug #26008, Bug #25600, Bug #25996, Bug #25983, Bug #25737, Bug #25625, Bug #25582, Bug #25581) 0001B05B, 0001B05C, 0002BD0A, 0002FF26, 0003ACEE, 0003AD43, 0003AD44, 0003AE67, 0003AE68, 0003B57B, 0003B57E, 0003B57F, 0003B64E, 00046EEB, 00046EED, 00046EF2, 00046EF9, 00046EFA, 00046EFE, 00046F03, 00046F04, 00046F05, 000646DD, 00070539, 0007053A, 0007053B, 000743CF, 000743D1, 000743D2, 000743D3, 000743D4, 00080255, 00083408, 000870F1, 000870F3, 000870F4, 000870FE, 0008AD6F, 0008AD70, 0008AD71, 0008AD8A, 0008AD8B, 0008AD8D, 0008AD8E, 0008AD8F, 0008ADC5, 0008ADC6, 0008ADCA, 0008ADCB, 0008ADCC, 0008ADCD, 0008ADD1, 0008EEB3, 0008EEB4, 0008EF44, 0008EF45, 000946F3, 000946F4, 00096A76, 000985DC, 00098915, 00098916, 00098B67, 00098B7B, 00098B8A, 0009BCD6, 0009BCD7, 0009FA04, 0009FA05, 000ACA51, 000ADA5D, 000ADA5E, 000ADCEE, 000ADCEF, 000ADD2C, 000B0183, 000BEC97, 000BEF48, 000BEF49, 000BEF4A, 000BEF4C, 000E0DF7, 000E5599, 000E55AA, 000E56BF, 0010C7C3, 001233AF, 0012EF6A, 0013F79B, 0013F7B7, 0013F7B8, 0015A1C7, 0015A1C8, 0015D580, 0016687B, 0016687C, 0017B647, 0019B232, 001A6840, 001B8BD8, 001B8BDA, 001B8BDC, 001B98A1, 001BA4BF, 001D28B6, 001D28C6, 001D28C7, 001D28C8, 001D28C9, 001E3C10, 001E3C11, 001F2C50, 001F2C51, 001F2C52, 001F2C53, 001F2CDF, 001FE4B3, 001FE4B4, 001FE4B5, 0020602E, 00208A81, 0020BACB, 002110C4, 0021633F, 00227441, 0022744D, 0022744E, 00227451, 0022745B, 0022745C, 0022745D, 0022745E, 0022745F, 00227460, 00227477, 00227478, 00227479, 0022747A, 0022747E, 00227481, 00227482, 002274FC, 0022C605, 0022C608, 0023819E, 0023D116, 0023D118, 0023D119, 0023D11A, 0023D12F, 0023D130, 0603BEED, 0603BEEF, 0603BEF1, 0603BF17, 06043D24, 06043D8D, 06043D8E, 0604C7DE: Various misplaced consumables. (Bug #26077, Bug #26074, Bug #26071, Bug #26065, Bug #26064, Bug #26063, Bug #26059, Bug #26058, Bug #26054, Bug #26049, Bug #26048, Bug #26047, Bug #26044, Bug #26042, Bug #26039, Bug #26035, Bug #26030, Bug #26027, Bug #26024, Bug #26023, Bug #26008, Bug #26000, Bug #25997, Bug #25996, Bug #25983, Bug #25968, Bug #25967, Bug #25947, Bug #25946, Bug #25919, Bug #25900, Bug #25896, Bug #25891, Bug #25625, Bug #25582, Bug #25581, Bug #25540, Bug #25537) Text Fixes The complete changelog for PC and XBox One is available here. The complete changelog for PS4 is available here.
  2. Version 2.0.7

    3252 downloads

    A comprehensive bugfixing mod for Fallout 4. The goal of the Unofficial Fallout 4 Patch (aka UFO4P) is to eventually fix every bug with Fallout 4 not officially resolved by the developers to the limits of the Creation Kit and community-developed tools, in one easy-to-install package. Warning: Only use the Unofficial Fallout 4 Patch with the latest release version of Fallout 4 patched through Steam! Using it on an older version may cause bugs or things not to be fixed that were advertised as such! It will of course be updated to match each official update, including having fixes removed that are included in official updates. See the full changelog for details.
  3. So it appears we've been hit with an impenetrable roadblock in the workshop system. Bethesda, for reasons unknown, has made some rather... bad changes to how things work. If you don't want to read through the details, the summary of the situation is this: Settlers recruited via the radio beacon (basically all of them really) or settlers placed via console commands (shame on you people!) will begin to exhibit gear, appearance, gender, and even race changes after a certain amount of time. My own testing shows this is tied to how long the respawn timer is for the game. Cut it to one hour, you can get the problem almost immediately. Raise it, and you can probably delay it, but it will cost severely in performance elsewhere. In the end, it's an engine issue we cannot solve. Eventually, just standing around in the cell WHILE THE SETTLERS ARE WITH YOU will result in them changing if you turn your back on them, even for just a few seconds. Thread on Bethesda.net: https://community.bethesda.net/thread/53871 Let them know this needs to get fixed! Anyway, here's the details, as explained by Sclerocephalus: IMO, this may sound a death bell for the project. Settlement issues are a large portion of what's wrong with the game and it has taken him/us 4 iterations of work to get to the point we're at now, and now it's all for nothing. Considering Bethesda themselves screwed this up for reasons unknown, I don't know if we can trust them not to completely screw something ELSE up later on that gets in the way of fixing a broken quest, bad flags on NPCs, or even stuff as simple as fixing typos. We are already operating under restricted conditions with being unable to do any sort of mesh fixes and being severely limited in the ability to do placed reference corrections. Adding all of this makes it even less useful as a project now. Only Bethesda can ultimately fix this, so IMO, people should start directing bug reports to them. Make them realize that as long as they're screwing up fundamental systems for resource management reasons, we can't do anything. There was absolutely no reason to have done this either since NPCs placed via script calls don't need to be persistent outside of their settlements and they had no reason to believe that performance would improve by cycling them repeatedly while you're in the settlement. In fact, logic dictates it does exactly the opposite. A few additional comments from Sclerocephalus:
  4. Hi. I have been experiencing a bug in fallout 4: In the blind betrayal mission, Danse becomes enemies with the brotherhood of steel if you keep him alive, i kept him alive and decided to join the Railroad, meaning I destroyed the Prydwyn and ended the game with that faction. I went back to Listening Post Bravo and wanted him to be my companion, however, when i interacted with him, there was no response! My character would spout: "Excuse me, paladin danse?" and Danse wouldnt reply, I couldnt access the trade menu or engage in a conversation. It would be amazing if you fixed this, as Danse is my favourite companion and it is a damn shame that Bethesda blocked me from engaging with a former companion who is enemies with the Brotherhood because I am enemies with the Brotherhood!! There is no logic! It would really enhance my and others' experience with the game. Thanks
  5. Ok, so for those of you who were wondering, yes, we're planning to go ahead with doing an Unofficial Fallout 4 Patch. It may be a bit early for this, all depends on how aggressively Bethesda begins patching the game, but we figure it's best to get off the ground sooner rather than later so that we know more or less what to expect once the official tools are released. We will not begin any kind of proper work on the first release of the UFO4P until after the official CK/GECK is available. In addition, we probably won't be taking on any mesh or texture fixes until community tools have progressed far enough to handle these properly. Many of them are already making good progress, but they need to be in solid working order before anyone with 3D and/or texturing skills can really do effective fix work. There is little point in trying to fix much of anything until then. For now, just play, and enjoy the game like we are. There's no rush. Post any bug reports you have in our collection thread. This was basically to let folks know that we're on board for this. If you run into a quest bug, script bug, etc, please also report those here: http://forums.bethsoft.com/topic/1544248-bug-report-index-pc/- Bethesda can't attempt to fix what we don't report, and it's best for everyone if they do. The less we need to deal with when the time comes, the better.

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