Search the Community
Showing results for tags 'sound'.
I have a mod that needs to re-use existing topic voice files, and so I've updated the existing ones to shared, and used them in the new dialogue. However, copying the .fuz files to a voice folder for the new mod doesn't seem to be working. The CK seems to expect a .wav, and want to re-make the lip sync. Anyone have experience of this, and know how to proceed? Most of the dialogue I'm re-using is already shared, and poses no problem as the game finds it in it's original location, it's just for the newly shared exceptions.
51 downloadsQuoted from the original documentation: This mod combines all of the SoS modules into one easy to use package and includes MCM support for those who use SkyUI-SE. For those who don't, the initial configuration is now handled through the use of a book for each module you can read to set things up. Some minor bugs have also been fixed along the way.